#region --- License --- /* Licensed under the MIT/X11 license. * Copyright (c) 2006-2008 the OpenTK team. * This notice may not be removed. * See license.txt for licensing detailed licensing details. */ #endregion using System; using System.Collections.Generic; using System.Text; using OpenTK.Graphics; using System.Diagnostics; namespace OpenTK.Platform.X11 { internal class X11XrandrDisplayDevice : IDisplayDeviceDriver { static object display_lock = new object(); int current_size = -1; // current_size == -1 means it hasn't been changed. int current_refresh; // Store a mapping between resolutions and their respective // size_index (needed for XRRSetScreenConfig). The size_index // is simply the sequence number of the resolution as returned by // XRRSizes. This is done per available screen. // The default size for all screens is 0 - no need to store that separately. static List> screenResolutionToIndex = new List>(); // Store a mapping between DisplayDevices and X11 screens. static Dictionary deviceToScreen = new Dictionary(); // Keep the time when the config of each screen was last updated. static List lastConfigUpdate = new List(); #region --- Constructors --- static X11XrandrDisplayDevice() { // Get available resolutions. Then, for each resolution get all // available rates. // TODO: Find a way to get all available depths, too. // TODO: Global X11 lock. for (int screen = 0; screen < API.ScreenCount; screen++) { uint timestamp_of_last_update; Functions.XRRTimes(API.DefaultDisplay, screen, out timestamp_of_last_update); lastConfigUpdate.Add(timestamp_of_last_update); List available_res = new List(); // Add info for a new screen. screenResolutionToIndex.Add(new Dictionary()); int[] depths = FindAvailableDepths(screen); int resolution_count = 0; foreach (XRRScreenSize size in FindAvailableResolutions(screen)) { short[] rates = Functions.XRRRates(API.DefaultDisplay, screen, resolution_count); // It seems that XRRRates returns 0 for modes that are larger than the screen // can support, as well as for all supported modes. On Ubuntu 7.10 the tool // "Screens and Graphics" does report these modes, though. foreach (short rate in rates) { if (rate != 0) foreach (int depth in depths) available_res.Add(new DisplayResolution(size.Width, size.Height, depth, (float)rate)); } // Keep the index of this resolution - we will need it for resolution changes later. foreach (int depth in depths) screenResolutionToIndex[screen].Add(new DisplayResolution(size.Width, size.Height, depth, 0), resolution_count); ++resolution_count; } float current_refresh_rate = FindCurrentRefreshRate(screen); int current_depth = FindCurrentDepth(screen); // The default resolution (but not refresh rate) is the first one in available_res. // Its refresh rate is discovered by the FindCurrentRefreshRate call. // Its depth is discovered by the FindCurrentDepth call. deviceToScreen.Add(new DisplayDevice(new DisplayResolution(available_res[0].Width, available_res[0].Height, current_depth, current_refresh_rate), screen == API.DefaultScreen, available_res), screen); } } internal X11XrandrDisplayDevice() { } #endregion #region --- Private Methods --- #region static int[] FindAvailableDepths(int screen) static int[] FindAvailableDepths(int screen) { return Functions.XListDepths(API.DefaultDisplay, screen); } #endregion #region static XRRScreenSize[] FindAvailableResolutions(int screen) static XRRScreenSize[] FindAvailableResolutions(int screen) { XRRScreenSize[] resolutions = Functions.XRRSizes(API.DefaultDisplay, screen); if (resolutions == null) throw new NotSupportedException("XRandR extensions not available."); return resolutions; } #endregion #region static float FindCurrentRefreshRate(int screen) static float FindCurrentRefreshRate(int screen) { IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, API.RootWindow); ushort rotation = 0; int size = Functions.XRRConfigCurrentConfiguration(screen_config, out rotation); short rate = Functions.XRRConfigCurrentRate(screen_config); Functions.XRRFreeScreenConfigInfo(screen_config); return (float)rate; } #endregion #region private static int FindCurrentDepth(int screen) private static int FindCurrentDepth(int screen) { return (int)Functions.XDefaultDepth(API.DefaultDisplay, screen); } #endregion #endregion #region --- IDisplayDeviceDriver Members --- public bool TryChangeResolution(DisplayDevice device, DisplayResolution resolution) { // If resolution == null, restore to default resolution (new_resolution_index = 0). int screen = deviceToScreen[device]; IntPtr root = Functions.XRootWindow(API.DefaultDisplay, screen); IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, root); ushort current_rotation; int current_resolution_index = Functions.XRRConfigCurrentConfiguration(screen_config, out current_rotation); int new_resolution_index; if (resolution != null) new_resolution_index = screenResolutionToIndex[screen] [new DisplayResolution(resolution.Width, resolution.Height, resolution.BitsPerPixel, 0)]; else new_resolution_index = 0; Debug.Print("Changing size of screen {0} from {1} to {2}", screen, current_resolution_index, new_resolution_index); return 0 == Functions.XRRSetScreenConfigAndRate(API.DefaultDisplay, screen_config, root, new_resolution_index, current_rotation, (short)(resolution != null ? resolution.RefreshRate : 0), lastConfigUpdate[screen]); } public bool TryRestoreResolution(DisplayDevice device) { return TryChangeResolution(device, null); //System.Diagnostics.Process.Start("xrandr", "-s -0").WaitForExit(); // Hack, but works ;) } #endregion } }