#region --- License --- /* Copyright (c) 2006, 2007 Stefanos Apostolopoulos * See license.txt for license info */ #endregion using System; using System.Collections.Generic; using System.Text; namespace OpenTK.Graphics { /// <summary> /// Defines the interface for TextPrinter implementations. /// </summary> [Obsolete("Use ITextOutputProvider instead")] [CLSCompliant(false)] public interface ITextPrinterImplementation { /// <summary> /// Caches a text fragment for future use. /// </summary> /// <param name="vertices">The vertex array for the text fragment.</param> /// <param name="indices">The index array for the text fragment. Please use the indexCount parameter /// instead of indices.Count, as the indices array may be larger than necessary for performance reasons.</param> /// <param name="indexCount">The actual number of indices in the text fragment.</param> /// <returns>A TextHandle that can be used to draw the text fragment.</returns> TextHandle Load(Vector2[] vertices, ushort[] indices, int indexCount); /// <summary> /// Draws the specified cached text fragment. /// </summary> /// <param name="handle">The TextHandle corresponding to the desired text fragment.</param> void Draw(TextHandle handle); /// <summary> /// Draws a text fragment, without caching. /// </summary> /// <param name="vertices">The vertex array for the text fragment.</param> /// <param name="indices">The index array for the text fragment. Please use the indexCount parameter /// instead of indices.Count, as the indices array may be larger than necessary for performance reasons.</param> /// <param name="indexCount">The actual number of indices in the text fragment.</param> void Draw(Vector2[] vertices, ushort[] indices, int indexCount); } }