namespace OpenTK.OpenGL
{
    using System;
    using System.Runtime.InteropServices;

    public static partial class GL
    {

        [System.CLSCompliant(false)]
        public static 
        void NewList(UInt32 list, GL.Enums.ListMode mode)
        {
            Delegates.glNewList((UInt32)list, (GL.Enums.ListMode)mode);
        }
        
        public static 
        void NewList(Int32 list, GL.Enums.ListMode mode)
        {
            Delegates.glNewList((UInt32)list, (GL.Enums.ListMode)mode);
        }
        
        public static 
        void EndList()
        {
            Delegates.glEndList();
        }
        
        [System.CLSCompliant(false)]
        public static 
        void CallList(UInt32 list)
        {
            Delegates.glCallList((UInt32)list);
        }
        
        public static 
        void CallList(Int32 list)
        {
            Delegates.glCallList((UInt32)list);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void CallLists(Int32 n, GL.Enums.ListNameType type, void* lists)
        {
            unsafe { Delegates.glCallLists((Int32)n, (GL.Enums.ListNameType)type, (void*)lists); }
        }
        
        public static 
        void CallLists(Int32 n, GL.Enums.ListNameType type, [In, Out] object lists)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle lists_ptr = System.Runtime.InteropServices.GCHandle.Alloc(lists, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glCallLists((Int32)n, (GL.Enums.ListNameType)type, (void*)lists_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteLists(UInt32 list, Int32 range)
        {
            Delegates.glDeleteLists((UInt32)list, (Int32)range);
        }
        
        public static 
        void DeleteLists(Int32 list, Int32 range)
        {
            Delegates.glDeleteLists((UInt32)list, (Int32)range);
        }
        
        public static 
        Int32 GenLists(Int32 range)
        {
            return Delegates.glGenLists((Int32)range);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void ListBase(UInt32 @base)
        {
            Delegates.glListBase((UInt32)@base);
        }
        
        public static 
        void ListBase(Int32 @base)
        {
            Delegates.glListBase((UInt32)@base);
        }
        
        public static 
        void Begin(GL.Enums.BeginMode mode)
        {
            Delegates.glBegin((GL.Enums.BeginMode)mode);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte* bitmap)
        {
            unsafe { Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap); }
        }
        
        public static 
        void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte[] bitmap)
        {
            unsafe
            {
                fixed (Byte* bitmap_ptr = bitmap)
                {
                    Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap_ptr);
                }
            }
        }
        
        public static 
        void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, ref Byte bitmap)
        {
            unsafe
            {
                fixed (Byte* bitmap_ptr = &bitmap)
                {
                    Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(SByte red, SByte green, SByte blue)
        {
            Delegates.glColor3b((SByte)red, (SByte)green, (SByte)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color3(SByte* v)
        {
            unsafe { Delegates.glColor3bv((SByte*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(SByte[] v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = v)
                {
                    Delegates.glColor3bv((SByte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(ref SByte v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = &v)
                {
                    Delegates.glColor3bv((SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(Double red, Double green, Double blue)
        {
            Delegates.glColor3d((Double)red, (Double)green, (Double)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color3(Double* v)
        {
            unsafe { Delegates.glColor3dv((Double*)v); }
        }
        
        public static 
        void Color3(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glColor3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glColor3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(Single red, Single green, Single blue)
        {
            Delegates.glColor3f((Single)red, (Single)green, (Single)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color3(Single* v)
        {
            unsafe { Delegates.glColor3fv((Single*)v); }
        }
        
        public static 
        void Color3(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glColor3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glColor3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(Byte red, Byte green, Byte blue)
        {
            Delegates.glColor3ub((Byte)red, (Byte)green, (Byte)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color3(Byte* v)
        {
            unsafe { Delegates.glColor3ubv((Byte*)v); }
        }
        
        public static 
        void Color3(Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glColor3ubv((Byte*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glColor3ubv((Byte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(UInt32 red, UInt32 green, UInt32 blue)
        {
            Delegates.glColor3ui((UInt32)red, (UInt32)green, (UInt32)blue);
        }
        
        public static 
        void Color3(Int32 red, Int32 green, Int32 blue)
        {
            Delegates.glColor3ui((UInt32)red, (UInt32)green, (UInt32)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color3(UInt32* v)
        {
            unsafe { Delegates.glColor3uiv((UInt32*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color3(Int32* v)
        {
            unsafe
            {
                Delegates.glColor3uiv((UInt32*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(UInt32[] v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = v)
                {
                    Delegates.glColor3uiv((UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glColor3uiv((UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(ref UInt32 v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = &v)
                {
                    Delegates.glColor3uiv((UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glColor3uiv((UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(UInt16 red, UInt16 green, UInt16 blue)
        {
            Delegates.glColor3us((UInt16)red, (UInt16)green, (UInt16)blue);
        }
        
        public static 
        void Color3(Int16 red, Int16 green, Int16 blue)
        {
            Delegates.glColor3us((UInt16)red, (UInt16)green, (UInt16)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color3(UInt16* v)
        {
            unsafe { Delegates.glColor3usv((UInt16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color3(Int16* v)
        {
            unsafe
            {
                Delegates.glColor3usv((UInt16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(UInt16[] v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = v)
                {
                    Delegates.glColor3usv((UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glColor3usv((UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color3(ref UInt16 v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = &v)
                {
                    Delegates.glColor3usv((UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void Color3(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glColor3usv((UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(SByte red, SByte green, SByte blue, SByte alpha)
        {
            Delegates.glColor4b((SByte)red, (SByte)green, (SByte)blue, (SByte)alpha);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color4(SByte* v)
        {
            unsafe { Delegates.glColor4bv((SByte*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(SByte[] v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = v)
                {
                    Delegates.glColor4bv((SByte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(ref SByte v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = &v)
                {
                    Delegates.glColor4bv((SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(Double red, Double green, Double blue, Double alpha)
        {
            Delegates.glColor4d((Double)red, (Double)green, (Double)blue, (Double)alpha);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color4(Double* v)
        {
            unsafe { Delegates.glColor4dv((Double*)v); }
        }
        
        public static 
        void Color4(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glColor4dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glColor4dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(Single red, Single green, Single blue, Single alpha)
        {
            Delegates.glColor4f((Single)red, (Single)green, (Single)blue, (Single)alpha);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color4(Single* v)
        {
            unsafe { Delegates.glColor4fv((Single*)v); }
        }
        
        public static 
        void Color4(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glColor4fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glColor4fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(Byte red, Byte green, Byte blue, Byte alpha)
        {
            Delegates.glColor4ub((Byte)red, (Byte)green, (Byte)blue, (Byte)alpha);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color4(Byte* v)
        {
            unsafe { Delegates.glColor4ubv((Byte*)v); }
        }
        
        public static 
        void Color4(Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glColor4ubv((Byte*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glColor4ubv((Byte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha)
        {
            Delegates.glColor4ui((UInt32)red, (UInt32)green, (UInt32)blue, (UInt32)alpha);
        }
        
        public static 
        void Color4(Int32 red, Int32 green, Int32 blue, Int32 alpha)
        {
            Delegates.glColor4ui((UInt32)red, (UInt32)green, (UInt32)blue, (UInt32)alpha);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color4(UInt32* v)
        {
            unsafe { Delegates.glColor4uiv((UInt32*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color4(Int32* v)
        {
            unsafe
            {
                Delegates.glColor4uiv((UInt32*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(UInt32[] v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = v)
                {
                    Delegates.glColor4uiv((UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glColor4uiv((UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(ref UInt32 v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = &v)
                {
                    Delegates.glColor4uiv((UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glColor4uiv((UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(UInt16 red, UInt16 green, UInt16 blue, UInt16 alpha)
        {
            Delegates.glColor4us((UInt16)red, (UInt16)green, (UInt16)blue, (UInt16)alpha);
        }
        
        public static 
        void Color4(Int16 red, Int16 green, Int16 blue, Int16 alpha)
        {
            Delegates.glColor4us((UInt16)red, (UInt16)green, (UInt16)blue, (UInt16)alpha);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color4(UInt16* v)
        {
            unsafe { Delegates.glColor4usv((UInt16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Color4(Int16* v)
        {
            unsafe
            {
                Delegates.glColor4usv((UInt16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(UInt16[] v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = v)
                {
                    Delegates.glColor4usv((UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glColor4usv((UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Color4(ref UInt16 v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = &v)
                {
                    Delegates.glColor4usv((UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void Color4(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glColor4usv((UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void EdgeFlag(GL.Enums.Boolean flag)
        {
             Delegates.glEdgeFlag((GL.Enums.Boolean)flag); 
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void EdgeFlagv(GL.Enums.Boolean* flag)
        {
            unsafe { Delegates.glEdgeFlagv((GL.Enums.Boolean*)flag); }
        }
        
        public static 
        void End()
        {
            Delegates.glEnd();
        }
        
        public static 
        void Indexd(Double c)
        {
            Delegates.glIndexd((Double)c);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Indexdv(Double* c)
        {
            unsafe { Delegates.glIndexdv((Double*)c); }
        }
        
        public static 
        void Indexdv(Double[] c)
        {
            unsafe
            {
                fixed (Double* c_ptr = c)
                {
                    Delegates.glIndexdv((Double*)c_ptr);
                }
            }
        }
        
        public static 
        void Indexdv(ref Double c)
        {
            unsafe
            {
                fixed (Double* c_ptr = &c)
                {
                    Delegates.glIndexdv((Double*)c_ptr);
                }
            }
        }
        
        public static 
        void Indexf(Single c)
        {
            Delegates.glIndexf((Single)c);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Indexfv(Single* c)
        {
            unsafe { Delegates.glIndexfv((Single*)c); }
        }
        
        public static 
        void Indexfv(Single[] c)
        {
            unsafe
            {
                fixed (Single* c_ptr = c)
                {
                    Delegates.glIndexfv((Single*)c_ptr);
                }
            }
        }
        
        public static 
        void Indexfv(ref Single c)
        {
            unsafe
            {
                fixed (Single* c_ptr = &c)
                {
                    Delegates.glIndexfv((Single*)c_ptr);
                }
            }
        }
        
        public static 
        void Indexi(Int32 c)
        {
            Delegates.glIndexi((Int32)c);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Indexiv(Int32* c)
        {
            unsafe { Delegates.glIndexiv((Int32*)c); }
        }
        
        public static 
        void Indexiv(Int32[] c)
        {
            unsafe
            {
                fixed (Int32* c_ptr = c)
                {
                    Delegates.glIndexiv((Int32*)c_ptr);
                }
            }
        }
        
        public static 
        void Indexiv(ref Int32 c)
        {
            unsafe
            {
                fixed (Int32* c_ptr = &c)
                {
                    Delegates.glIndexiv((Int32*)c_ptr);
                }
            }
        }
        
        public static 
        void Indexs(Int16 c)
        {
            Delegates.glIndexs((Int16)c);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Indexsv(Int16* c)
        {
            unsafe { Delegates.glIndexsv((Int16*)c); }
        }
        
        public static 
        void Indexsv(Int16[] c)
        {
            unsafe
            {
                fixed (Int16* c_ptr = c)
                {
                    Delegates.glIndexsv((Int16*)c_ptr);
                }
            }
        }
        
        public static 
        void Indexsv(ref Int16 c)
        {
            unsafe
            {
                fixed (Int16* c_ptr = &c)
                {
                    Delegates.glIndexsv((Int16*)c_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Normal3(SByte nx, SByte ny, SByte nz)
        {
            Delegates.glNormal3b((SByte)nx, (SByte)ny, (SByte)nz);
        }
        
        public static 
        void Normal3(Byte nx, Byte ny, Byte nz)
        {
            Delegates.glNormal3b((SByte)nx, (SByte)ny, (SByte)nz);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Normal3(SByte* v)
        {
            unsafe { Delegates.glNormal3bv((SByte*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Normal3(Byte* v)
        {
            unsafe
            {
                Delegates.glNormal3bv((SByte*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Normal3(SByte[] v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = v)
                {
                    Delegates.glNormal3bv((SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glNormal3bv((SByte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void Normal3(ref SByte v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = &v)
                {
                    Delegates.glNormal3bv((SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glNormal3bv((SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(Double nx, Double ny, Double nz)
        {
            Delegates.glNormal3d((Double)nx, (Double)ny, (Double)nz);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Normal3(Double* v)
        {
            unsafe { Delegates.glNormal3dv((Double*)v); }
        }
        
        public static 
        void Normal3(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glNormal3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glNormal3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(Single nx, Single ny, Single nz)
        {
            Delegates.glNormal3f((Single)nx, (Single)ny, (Single)nz);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Normal3(Single* v)
        {
            unsafe { Delegates.glNormal3fv((Single*)v); }
        }
        
        public static 
        void Normal3(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glNormal3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glNormal3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(Int32 nx, Int32 ny, Int32 nz)
        {
            Delegates.glNormal3i((Int32)nx, (Int32)ny, (Int32)nz);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Normal3(Int32* v)
        {
            unsafe { Delegates.glNormal3iv((Int32*)v); }
        }
        
        public static 
        void Normal3(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glNormal3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glNormal3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(Int16 nx, Int16 ny, Int16 nz)
        {
            Delegates.glNormal3s((Int16)nx, (Int16)ny, (Int16)nz);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Normal3(Int16* v)
        {
            unsafe { Delegates.glNormal3sv((Int16*)v); }
        }
        
        public static 
        void Normal3(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glNormal3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void Normal3(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glNormal3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos2(Double x, Double y)
        {
            Delegates.glRasterPos2d((Double)x, (Double)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos2(Double* v)
        {
            unsafe { Delegates.glRasterPos2dv((Double*)v); }
        }
        
        public static 
        void RasterPos2(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glRasterPos2dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos2(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glRasterPos2dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos2(Single x, Single y)
        {
            Delegates.glRasterPos2f((Single)x, (Single)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos2(Single* v)
        {
            unsafe { Delegates.glRasterPos2fv((Single*)v); }
        }
        
        public static 
        void RasterPos2(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glRasterPos2fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos2(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glRasterPos2fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos2(Int32 x, Int32 y)
        {
            Delegates.glRasterPos2i((Int32)x, (Int32)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos2(Int32* v)
        {
            unsafe { Delegates.glRasterPos2iv((Int32*)v); }
        }
        
        public static 
        void RasterPos2(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glRasterPos2iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos2(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glRasterPos2iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos2(Int16 x, Int16 y)
        {
            Delegates.glRasterPos2s((Int16)x, (Int16)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos2(Int16* v)
        {
            unsafe { Delegates.glRasterPos2sv((Int16*)v); }
        }
        
        public static 
        void RasterPos2(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glRasterPos2sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos2(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glRasterPos2sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos3(Double x, Double y, Double z)
        {
            Delegates.glRasterPos3d((Double)x, (Double)y, (Double)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos3(Double* v)
        {
            unsafe { Delegates.glRasterPos3dv((Double*)v); }
        }
        
        public static 
        void RasterPos3(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glRasterPos3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos3(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glRasterPos3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos3(Single x, Single y, Single z)
        {
            Delegates.glRasterPos3f((Single)x, (Single)y, (Single)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos3(Single* v)
        {
            unsafe { Delegates.glRasterPos3fv((Single*)v); }
        }
        
        public static 
        void RasterPos3(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glRasterPos3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos3(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glRasterPos3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos3(Int32 x, Int32 y, Int32 z)
        {
            Delegates.glRasterPos3i((Int32)x, (Int32)y, (Int32)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos3(Int32* v)
        {
            unsafe { Delegates.glRasterPos3iv((Int32*)v); }
        }
        
        public static 
        void RasterPos3(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glRasterPos3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos3(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glRasterPos3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos3(Int16 x, Int16 y, Int16 z)
        {
            Delegates.glRasterPos3s((Int16)x, (Int16)y, (Int16)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos3(Int16* v)
        {
            unsafe { Delegates.glRasterPos3sv((Int16*)v); }
        }
        
        public static 
        void RasterPos3(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glRasterPos3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos3(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glRasterPos3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos4(Double x, Double y, Double z, Double w)
        {
            Delegates.glRasterPos4d((Double)x, (Double)y, (Double)z, (Double)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos4(Double* v)
        {
            unsafe { Delegates.glRasterPos4dv((Double*)v); }
        }
        
        public static 
        void RasterPos4(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glRasterPos4dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos4(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glRasterPos4dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos4(Single x, Single y, Single z, Single w)
        {
            Delegates.glRasterPos4f((Single)x, (Single)y, (Single)z, (Single)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos4(Single* v)
        {
            unsafe { Delegates.glRasterPos4fv((Single*)v); }
        }
        
        public static 
        void RasterPos4(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glRasterPos4fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos4(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glRasterPos4fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos4(Int32 x, Int32 y, Int32 z, Int32 w)
        {
            Delegates.glRasterPos4i((Int32)x, (Int32)y, (Int32)z, (Int32)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos4(Int32* v)
        {
            unsafe { Delegates.glRasterPos4iv((Int32*)v); }
        }
        
        public static 
        void RasterPos4(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glRasterPos4iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos4(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glRasterPos4iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos4(Int16 x, Int16 y, Int16 z, Int16 w)
        {
            Delegates.glRasterPos4s((Int16)x, (Int16)y, (Int16)z, (Int16)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void RasterPos4(Int16* v)
        {
            unsafe { Delegates.glRasterPos4sv((Int16*)v); }
        }
        
        public static 
        void RasterPos4(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glRasterPos4sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void RasterPos4(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glRasterPos4sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void Rect(Double x1, Double y1, Double x2, Double y2)
        {
            Delegates.glRectd((Double)x1, (Double)y1, (Double)x2, (Double)y2);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Double* v1, Double* v2)
        {
            unsafe { Delegates.glRectdv((Double*)v1, (Double*)v2); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Double* v1, Double[] v2)
        {
            unsafe
            {
                fixed (Double* v2_ptr = v2)
                {
                    Delegates.glRectdv((Double*)v1, (Double*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Double* v1, ref Double v2)
        {
            unsafe
            {
                fixed (Double* v2_ptr = &v2)
                {
                    Delegates.glRectdv((Double*)v1, (Double*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Double[] v1, Double* v2)
        {
            unsafe
            {
                fixed (Double* v1_ptr = v1)
                {
                    Delegates.glRectdv((Double*)v1_ptr, (Double*)v2);
                }
            }
        }
        
        public static 
        void Rect(Double[] v1, Double[] v2)
        {
            unsafe
            {
                fixed (Double* v1_ptr = v1)
                fixed (Double* v2_ptr = v2)
                {
                    Delegates.glRectdv((Double*)v1_ptr, (Double*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rect(Double[] v1, ref Double v2)
        {
            unsafe
            {
                fixed (Double* v1_ptr = v1)
                fixed (Double* v2_ptr = &v2)
                {
                    Delegates.glRectdv((Double*)v1_ptr, (Double*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(ref Double v1, Double* v2)
        {
            unsafe
            {
                fixed (Double* v1_ptr = &v1)
                {
                    Delegates.glRectdv((Double*)v1_ptr, (Double*)v2);
                }
            }
        }
        
        public static 
        void Rect(ref Double v1, Double[] v2)
        {
            unsafe
            {
                fixed (Double* v1_ptr = &v1)
                fixed (Double* v2_ptr = v2)
                {
                    Delegates.glRectdv((Double*)v1_ptr, (Double*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rect(ref Double v1, ref Double v2)
        {
            unsafe
            {
                fixed (Double* v1_ptr = &v1)
                fixed (Double* v2_ptr = &v2)
                {
                    Delegates.glRectdv((Double*)v1_ptr, (Double*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rect(Single x1, Single y1, Single x2, Single y2)
        {
            Delegates.glRectf((Single)x1, (Single)y1, (Single)x2, (Single)y2);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Single* v1, Single* v2)
        {
            unsafe { Delegates.glRectfv((Single*)v1, (Single*)v2); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Single* v1, Single[] v2)
        {
            unsafe
            {
                fixed (Single* v2_ptr = v2)
                {
                    Delegates.glRectfv((Single*)v1, (Single*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Single* v1, ref Single v2)
        {
            unsafe
            {
                fixed (Single* v2_ptr = &v2)
                {
                    Delegates.glRectfv((Single*)v1, (Single*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Single[] v1, Single* v2)
        {
            unsafe
            {
                fixed (Single* v1_ptr = v1)
                {
                    Delegates.glRectfv((Single*)v1_ptr, (Single*)v2);
                }
            }
        }
        
        public static 
        void Rect(Single[] v1, Single[] v2)
        {
            unsafe
            {
                fixed (Single* v1_ptr = v1)
                fixed (Single* v2_ptr = v2)
                {
                    Delegates.glRectfv((Single*)v1_ptr, (Single*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rect(Single[] v1, ref Single v2)
        {
            unsafe
            {
                fixed (Single* v1_ptr = v1)
                fixed (Single* v2_ptr = &v2)
                {
                    Delegates.glRectfv((Single*)v1_ptr, (Single*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(ref Single v1, Single* v2)
        {
            unsafe
            {
                fixed (Single* v1_ptr = &v1)
                {
                    Delegates.glRectfv((Single*)v1_ptr, (Single*)v2);
                }
            }
        }
        
        public static 
        void Rect(ref Single v1, Single[] v2)
        {
            unsafe
            {
                fixed (Single* v1_ptr = &v1)
                fixed (Single* v2_ptr = v2)
                {
                    Delegates.glRectfv((Single*)v1_ptr, (Single*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rect(ref Single v1, ref Single v2)
        {
            unsafe
            {
                fixed (Single* v1_ptr = &v1)
                fixed (Single* v2_ptr = &v2)
                {
                    Delegates.glRectfv((Single*)v1_ptr, (Single*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rect(Int32 x1, Int32 y1, Int32 x2, Int32 y2)
        {
            Delegates.glRecti((Int32)x1, (Int32)y1, (Int32)x2, (Int32)y2);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Int32* v1, Int32* v2)
        {
            unsafe { Delegates.glRectiv((Int32*)v1, (Int32*)v2); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Int32* v1, Int32[] v2)
        {
            unsafe
            {
                fixed (Int32* v2_ptr = v2)
                {
                    Delegates.glRectiv((Int32*)v1, (Int32*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Int32* v1, ref Int32 v2)
        {
            unsafe
            {
                fixed (Int32* v2_ptr = &v2)
                {
                    Delegates.glRectiv((Int32*)v1, (Int32*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(Int32[] v1, Int32* v2)
        {
            unsafe
            {
                fixed (Int32* v1_ptr = v1)
                {
                    Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2);
                }
            }
        }
        
        public static 
        void Rect(Int32[] v1, Int32[] v2)
        {
            unsafe
            {
                fixed (Int32* v1_ptr = v1)
                fixed (Int32* v2_ptr = v2)
                {
                    Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rect(Int32[] v1, ref Int32 v2)
        {
            unsafe
            {
                fixed (Int32* v1_ptr = v1)
                fixed (Int32* v2_ptr = &v2)
                {
                    Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rect(ref Int32 v1, Int32* v2)
        {
            unsafe
            {
                fixed (Int32* v1_ptr = &v1)
                {
                    Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2);
                }
            }
        }
        
        public static 
        void Rect(ref Int32 v1, Int32[] v2)
        {
            unsafe
            {
                fixed (Int32* v1_ptr = &v1)
                fixed (Int32* v2_ptr = v2)
                {
                    Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rect(ref Int32 v1, ref Int32 v2)
        {
            unsafe
            {
                fixed (Int32* v1_ptr = &v1)
                fixed (Int32* v2_ptr = &v2)
                {
                    Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rects(Int16 x1, Int16 y1, Int16 x2, Int16 y2)
        {
            Delegates.glRects((Int16)x1, (Int16)y1, (Int16)x2, (Int16)y2);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rectsv(Int16* v1, Int16* v2)
        {
            unsafe { Delegates.glRectsv((Int16*)v1, (Int16*)v2); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rectsv(Int16* v1, Int16[] v2)
        {
            unsafe
            {
                fixed (Int16* v2_ptr = v2)
                {
                    Delegates.glRectsv((Int16*)v1, (Int16*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rectsv(Int16* v1, ref Int16 v2)
        {
            unsafe
            {
                fixed (Int16* v2_ptr = &v2)
                {
                    Delegates.glRectsv((Int16*)v1, (Int16*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rectsv(Int16[] v1, Int16* v2)
        {
            unsafe
            {
                fixed (Int16* v1_ptr = v1)
                {
                    Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2);
                }
            }
        }
        
        public static 
        void Rectsv(Int16[] v1, Int16[] v2)
        {
            unsafe
            {
                fixed (Int16* v1_ptr = v1)
                fixed (Int16* v2_ptr = v2)
                {
                    Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rectsv(Int16[] v1, ref Int16 v2)
        {
            unsafe
            {
                fixed (Int16* v1_ptr = v1)
                fixed (Int16* v2_ptr = &v2)
                {
                    Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Rectsv(ref Int16 v1, Int16* v2)
        {
            unsafe
            {
                fixed (Int16* v1_ptr = &v1)
                {
                    Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2);
                }
            }
        }
        
        public static 
        void Rectsv(ref Int16 v1, Int16[] v2)
        {
            unsafe
            {
                fixed (Int16* v1_ptr = &v1)
                fixed (Int16* v2_ptr = v2)
                {
                    Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2_ptr);
                }
            }
        }
        
        public static 
        void Rectsv(ref Int16 v1, ref Int16 v2)
        {
            unsafe
            {
                fixed (Int16* v1_ptr = &v1)
                fixed (Int16* v2_ptr = &v2)
                {
                    Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2_ptr);
                }
            }
        }
        
        public static 
        void TexCoord1(Double s)
        {
            Delegates.glTexCoord1d((Double)s);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord1v(Double* v)
        {
            unsafe { Delegates.glTexCoord1dv((Double*)v); }
        }
        
        public static 
        void TexCoord1v(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glTexCoord1dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord1v(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glTexCoord1dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord1(Single s)
        {
            Delegates.glTexCoord1f((Single)s);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord1v(Single* v)
        {
            unsafe { Delegates.glTexCoord1fv((Single*)v); }
        }
        
        public static 
        void TexCoord1v(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glTexCoord1fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord1v(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glTexCoord1fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord1(Int32 s)
        {
            Delegates.glTexCoord1i((Int32)s);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord1v(Int32* v)
        {
            unsafe { Delegates.glTexCoord1iv((Int32*)v); }
        }
        
        public static 
        void TexCoord1v(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glTexCoord1iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord1v(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glTexCoord1iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord1(Int16 s)
        {
            Delegates.glTexCoord1s((Int16)s);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord1v(Int16* v)
        {
            unsafe { Delegates.glTexCoord1sv((Int16*)v); }
        }
        
        public static 
        void TexCoord1v(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glTexCoord1sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord1v(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glTexCoord1sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord2(Double s, Double t)
        {
            Delegates.glTexCoord2d((Double)s, (Double)t);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord2(Double* v)
        {
            unsafe { Delegates.glTexCoord2dv((Double*)v); }
        }
        
        public static 
        void TexCoord2(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glTexCoord2dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord2(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glTexCoord2dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord2(Single s, Single t)
        {
            Delegates.glTexCoord2f((Single)s, (Single)t);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord2(Single* v)
        {
            unsafe { Delegates.glTexCoord2fv((Single*)v); }
        }
        
        public static 
        void TexCoord2(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glTexCoord2fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord2(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glTexCoord2fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord2(Int32 s, Int32 t)
        {
            Delegates.glTexCoord2i((Int32)s, (Int32)t);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord2(Int32* v)
        {
            unsafe { Delegates.glTexCoord2iv((Int32*)v); }
        }
        
        public static 
        void TexCoord2(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glTexCoord2iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord2(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glTexCoord2iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord2(Int16 s, Int16 t)
        {
            Delegates.glTexCoord2s((Int16)s, (Int16)t);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord2(Int16* v)
        {
            unsafe { Delegates.glTexCoord2sv((Int16*)v); }
        }
        
        public static 
        void TexCoord2(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glTexCoord2sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord2(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glTexCoord2sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord3(Double s, Double t, Double r)
        {
            Delegates.glTexCoord3d((Double)s, (Double)t, (Double)r);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord3(Double* v)
        {
            unsafe { Delegates.glTexCoord3dv((Double*)v); }
        }
        
        public static 
        void TexCoord3(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glTexCoord3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord3(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glTexCoord3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord3(Single s, Single t, Single r)
        {
            Delegates.glTexCoord3f((Single)s, (Single)t, (Single)r);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord3(Single* v)
        {
            unsafe { Delegates.glTexCoord3fv((Single*)v); }
        }
        
        public static 
        void TexCoord3(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glTexCoord3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord3(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glTexCoord3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord3(Int32 s, Int32 t, Int32 r)
        {
            Delegates.glTexCoord3i((Int32)s, (Int32)t, (Int32)r);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord3(Int32* v)
        {
            unsafe { Delegates.glTexCoord3iv((Int32*)v); }
        }
        
        public static 
        void TexCoord3(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glTexCoord3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord3(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glTexCoord3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord3(Int16 s, Int16 t, Int16 r)
        {
            Delegates.glTexCoord3s((Int16)s, (Int16)t, (Int16)r);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord3(Int16* v)
        {
            unsafe { Delegates.glTexCoord3sv((Int16*)v); }
        }
        
        public static 
        void TexCoord3(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glTexCoord3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord3(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glTexCoord3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord4(Double s, Double t, Double r, Double q)
        {
            Delegates.glTexCoord4d((Double)s, (Double)t, (Double)r, (Double)q);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord4(Double* v)
        {
            unsafe { Delegates.glTexCoord4dv((Double*)v); }
        }
        
        public static 
        void TexCoord4(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glTexCoord4dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord4(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glTexCoord4dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord4(Single s, Single t, Single r, Single q)
        {
            Delegates.glTexCoord4f((Single)s, (Single)t, (Single)r, (Single)q);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord4(Single* v)
        {
            unsafe { Delegates.glTexCoord4fv((Single*)v); }
        }
        
        public static 
        void TexCoord4(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glTexCoord4fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord4(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glTexCoord4fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord4(Int32 s, Int32 t, Int32 r, Int32 q)
        {
            Delegates.glTexCoord4i((Int32)s, (Int32)t, (Int32)r, (Int32)q);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord4(Int32* v)
        {
            unsafe { Delegates.glTexCoord4iv((Int32*)v); }
        }
        
        public static 
        void TexCoord4(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glTexCoord4iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord4(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glTexCoord4iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord4(Int16 s, Int16 t, Int16 r, Int16 q)
        {
            Delegates.glTexCoord4s((Int16)s, (Int16)t, (Int16)r, (Int16)q);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoord4(Int16* v)
        {
            unsafe { Delegates.glTexCoord4sv((Int16*)v); }
        }
        
        public static 
        void TexCoord4(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glTexCoord4sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void TexCoord4(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glTexCoord4sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex2(Double x, Double y)
        {
            Delegates.glVertex2d((Double)x, (Double)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex2(Double* v)
        {
            unsafe { Delegates.glVertex2dv((Double*)v); }
        }
        
        public static 
        void Vertex2(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertex2dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex2(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertex2dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex2(Single x, Single y)
        {
            Delegates.glVertex2f((Single)x, (Single)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex2(Single* v)
        {
            unsafe { Delegates.glVertex2fv((Single*)v); }
        }
        
        public static 
        void Vertex2(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertex2fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex2(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertex2fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex2(Int32 x, Int32 y)
        {
            Delegates.glVertex2i((Int32)x, (Int32)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex2(Int32* v)
        {
            unsafe { Delegates.glVertex2iv((Int32*)v); }
        }
        
        public static 
        void Vertex2(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertex2iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex2(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertex2iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex2(Int16 x, Int16 y)
        {
            Delegates.glVertex2s((Int16)x, (Int16)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex2(Int16* v)
        {
            unsafe { Delegates.glVertex2sv((Int16*)v); }
        }
        
        public static 
        void Vertex2(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertex2sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex2(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertex2sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex3(Double x, Double y, Double z)
        {
            Delegates.glVertex3d((Double)x, (Double)y, (Double)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex3(Double* v)
        {
            unsafe { Delegates.glVertex3dv((Double*)v); }
        }
        
        public static 
        void Vertex3(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertex3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex3(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertex3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex3(Single x, Single y, Single z)
        {
            Delegates.glVertex3f((Single)x, (Single)y, (Single)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex3(Single* v)
        {
            unsafe { Delegates.glVertex3fv((Single*)v); }
        }
        
        public static 
        void Vertex3(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertex3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex3(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertex3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex3(Int32 x, Int32 y, Int32 z)
        {
            Delegates.glVertex3i((Int32)x, (Int32)y, (Int32)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex3(Int32* v)
        {
            unsafe { Delegates.glVertex3iv((Int32*)v); }
        }
        
        public static 
        void Vertex3(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertex3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex3(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertex3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex3(Int16 x, Int16 y, Int16 z)
        {
            Delegates.glVertex3s((Int16)x, (Int16)y, (Int16)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex3(Int16* v)
        {
            unsafe { Delegates.glVertex3sv((Int16*)v); }
        }
        
        public static 
        void Vertex3(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertex3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex3(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertex3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex4(Double x, Double y, Double z, Double w)
        {
            Delegates.glVertex4d((Double)x, (Double)y, (Double)z, (Double)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex4(Double* v)
        {
            unsafe { Delegates.glVertex4dv((Double*)v); }
        }
        
        public static 
        void Vertex4(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertex4dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex4(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertex4dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex4(Single x, Single y, Single z, Single w)
        {
            Delegates.glVertex4f((Single)x, (Single)y, (Single)z, (Single)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex4(Single* v)
        {
            unsafe { Delegates.glVertex4fv((Single*)v); }
        }
        
        public static 
        void Vertex4(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertex4fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex4(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertex4fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex4(Int32 x, Int32 y, Int32 z, Int32 w)
        {
            Delegates.glVertex4i((Int32)x, (Int32)y, (Int32)z, (Int32)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex4(Int32* v)
        {
            unsafe { Delegates.glVertex4iv((Int32*)v); }
        }
        
        public static 
        void Vertex4(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertex4iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex4(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertex4iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex4(Int16 x, Int16 y, Int16 z, Int16 w)
        {
            Delegates.glVertex4s((Int16)x, (Int16)y, (Int16)z, (Int16)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Vertex4(Int16* v)
        {
            unsafe { Delegates.glVertex4sv((Int16*)v); }
        }
        
        public static 
        void Vertex4(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertex4sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void Vertex4(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertex4sv((Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ClipPlane(GL.Enums.ClipPlaneName plane, Double* equation)
        {
            unsafe { Delegates.glClipPlane((GL.Enums.ClipPlaneName)plane, (Double*)equation); }
        }
        
        public static 
        void ClipPlane(GL.Enums.ClipPlaneName plane, Double[] equation)
        {
            unsafe
            {
                fixed (Double* equation_ptr = equation)
                {
                    Delegates.glClipPlane((GL.Enums.ClipPlaneName)plane, (Double*)equation_ptr);
                }
            }
        }
        
        public static 
        void ClipPlane(GL.Enums.ClipPlaneName plane, ref Double equation)
        {
            unsafe
            {
                fixed (Double* equation_ptr = &equation)
                {
                    Delegates.glClipPlane((GL.Enums.ClipPlaneName)plane, (Double*)equation_ptr);
                }
            }
        }
        
        public static 
        void ColorMaterial(GL.Enums.MaterialFace face, GL.Enums.ColorMaterialParameter mode)
        {
            Delegates.glColorMaterial((GL.Enums.MaterialFace)face, (GL.Enums.ColorMaterialParameter)mode);
        }
        
        public static 
        void CullFace(GL.Enums.CullFaceMode mode)
        {
            Delegates.glCullFace((GL.Enums.CullFaceMode)mode);
        }
        
        public static 
        void Fog(GL.Enums.FogParameter pname, Single param)
        {
            Delegates.glFogf((GL.Enums.FogParameter)pname, (Single)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Fogv(GL.Enums.FogParameter pname, Single* @params)
        {
            unsafe { Delegates.glFogfv((GL.Enums.FogParameter)pname, (Single*)@params); }
        }
        
        public static 
        void Fogv(GL.Enums.FogParameter pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glFogfv((GL.Enums.FogParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void Fogv(GL.Enums.FogParameter pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glFogfv((GL.Enums.FogParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void Fog(GL.Enums.FogParameter pname, Int32 param)
        {
            Delegates.glFogi((GL.Enums.FogParameter)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Fogv(GL.Enums.FogParameter pname, Int32* @params)
        {
            unsafe { Delegates.glFogiv((GL.Enums.FogParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void Fogv(GL.Enums.FogParameter pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glFogiv((GL.Enums.FogParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void Fogv(GL.Enums.FogParameter pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glFogiv((GL.Enums.FogParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void FrontFace(GL.Enums.FrontFaceDirection mode)
        {
            Delegates.glFrontFace((GL.Enums.FrontFaceDirection)mode);
        }
        
        public static 
        void Hint(GL.Enums.HintTarget target, GL.Enums.HintMode mode)
        {
            Delegates.glHint((GL.Enums.HintTarget)target, (GL.Enums.HintMode)mode);
        }
        
        public static 
        void Light(GL.Enums.LightName light, GL.Enums.LightParameter pname, Single param)
        {
            Delegates.glLightf((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Single)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Lightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, Single* @params)
        {
            unsafe { Delegates.glLightfv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Single*)@params); }
        }
        
        public static 
        void Lightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glLightfv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void Lightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glLightfv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void Light(GL.Enums.LightName light, GL.Enums.LightParameter pname, Int32 param)
        {
            Delegates.glLighti((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Lightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, Int32* @params)
        {
            unsafe { Delegates.glLightiv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void Lightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glLightiv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void Lightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glLightiv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void LightModel(GL.Enums.LightModelParameter pname, Single param)
        {
            Delegates.glLightModelf((GL.Enums.LightModelParameter)pname, (Single)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void LightModelv(GL.Enums.LightModelParameter pname, Single* @params)
        {
            unsafe { Delegates.glLightModelfv((GL.Enums.LightModelParameter)pname, (Single*)@params); }
        }
        
        public static 
        void LightModelv(GL.Enums.LightModelParameter pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glLightModelfv((GL.Enums.LightModelParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void LightModelv(GL.Enums.LightModelParameter pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glLightModelfv((GL.Enums.LightModelParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void LightModel(GL.Enums.LightModelParameter pname, Int32 param)
        {
            Delegates.glLightModeli((GL.Enums.LightModelParameter)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void LightModelv(GL.Enums.LightModelParameter pname, Int32* @params)
        {
            unsafe { Delegates.glLightModeliv((GL.Enums.LightModelParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void LightModelv(GL.Enums.LightModelParameter pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glLightModeliv((GL.Enums.LightModelParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void LightModelv(GL.Enums.LightModelParameter pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glLightModeliv((GL.Enums.LightModelParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void LineStipple(Int32 factor, UInt16 pattern)
        {
             Delegates.glLineStipple((Int32)factor, (UInt16)pattern); 
        }
        
        public static 
        void LineStipple(Int32 factor, Int16 pattern)
        {
            unsafe
            {
                Delegates.glLineStipple((Int32)factor, (UInt16)pattern);
            }
        }
        
        public static 
        void LineWidth(Single width)
        {
            Delegates.glLineWidth((Single)width);
        }
        
        public static 
        void Material(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Single param)
        {
            Delegates.glMaterialf((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Materialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Single* @params)
        {
            unsafe { Delegates.glMaterialfv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params); }
        }
        
        public static 
        void Materialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glMaterialfv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void Materialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glMaterialfv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void Material(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Int32 param)
        {
            Delegates.glMateriali((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Materialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Int32* @params)
        {
            unsafe { Delegates.glMaterialiv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void Materialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glMaterialiv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void Materialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glMaterialiv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void PointSize(Single size)
        {
            Delegates.glPointSize((Single)size);
        }
        
        public static 
        void PolygonMode(GL.Enums.MaterialFace face, GL.Enums.PolygonMode mode)
        {
            Delegates.glPolygonMode((GL.Enums.MaterialFace)face, (GL.Enums.PolygonMode)mode);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PolygonStipple(Byte* mask)
        {
            unsafe { Delegates.glPolygonStipple((Byte*)mask); }
        }
        
        public static 
        void PolygonStipple(Byte[] mask)
        {
            unsafe
            {
                fixed (Byte* mask_ptr = mask)
                {
                    Delegates.glPolygonStipple((Byte*)mask_ptr);
                }
            }
        }
        
        public static 
        void PolygonStipple(ref Byte mask)
        {
            unsafe
            {
                fixed (Byte* mask_ptr = &mask)
                {
                    Delegates.glPolygonStipple((Byte*)mask_ptr);
                }
            }
        }
        
        public static 
        void Scissor(Int32 x, Int32 y, Int32 width, Int32 height)
        {
            Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height);
        }
        
        public static 
        void ShadeModel(GL.Enums.ShadingModel mode)
        {
            Delegates.glShadeModel((GL.Enums.ShadingModel)mode);
        }
        
        public static 
        void TexParameter(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, Single param)
        {
            Delegates.glTexParameterf((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (Single)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexParameterv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, Single* @params)
        {
            unsafe { Delegates.glTexParameterfv((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (Single*)@params); }
        }
        
        public static 
        void TexParameterv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glTexParameterfv((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexParameterv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glTexParameterfv((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexParameter(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, Int32 param)
        {
            Delegates.glTexParameteri((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexParameterv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, Int32* @params)
        {
            unsafe { Delegates.glTexParameteriv((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (Int32*)@params); }
        }
        
        public static 
        void TexParameterv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glTexParameteriv((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexParameterv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glTexParameteriv((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
        {
            unsafe { Delegates.glTexImage1D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void TexImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glTexImage1D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
        {
            unsafe { Delegates.glTexImage2D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void TexImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glTexImage2D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void TexEnv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, Single param)
        {
            Delegates.glTexEnvf((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Single)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, Single* @params)
        {
            unsafe { Delegates.glTexEnvfv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Single*)@params); }
        }
        
        public static 
        void TexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glTexEnvfv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glTexEnvfv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexEnv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, Int32 param)
        {
            Delegates.glTexEnvi((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, Int32* @params)
        {
            unsafe { Delegates.glTexEnviv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void TexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glTexEnviv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glTexEnviv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexGend(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Double param)
        {
            Delegates.glTexGend((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Double)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexGendv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Double* @params)
        {
            unsafe { Delegates.glTexGendv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Double*)@params); }
        }
        
        public static 
        void TexGendv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Double[] @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = @params)
                {
                    Delegates.glTexGendv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Double*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexGendv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, ref Double @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = &@params)
                {
                    Delegates.glTexGendv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Double*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexGen(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Single param)
        {
            Delegates.glTexGenf((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Single)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Single* @params)
        {
            unsafe { Delegates.glTexGenfv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Single*)@params); }
        }
        
        public static 
        void TexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glTexGenfv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glTexGenfv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexGen(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Int32 param)
        {
            Delegates.glTexGeni((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Int32* @params)
        {
            unsafe { Delegates.glTexGeniv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void TexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glTexGeniv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void TexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glTexGeniv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void FeedbackBuffer(Int32 size, GL.Enums.FeedbackType type, [Out] Single* buffer)
        {
            unsafe { Delegates.glFeedbackBuffer((Int32)size, (GL.Enums.FeedbackType)type, (Single*)buffer); }
        }
        
        public static 
        void FeedbackBuffer(Int32 size, GL.Enums.FeedbackType type, [Out] Single[] buffer)
        {
            unsafe
            {
                fixed (Single* buffer_ptr = buffer)
                {
                    Delegates.glFeedbackBuffer((Int32)size, (GL.Enums.FeedbackType)type, (Single*)buffer_ptr);
                }
            }
        }
        
        public static 
        void FeedbackBuffer(Int32 size, GL.Enums.FeedbackType type, [Out] out Single buffer)
        {
            unsafe
            {
                fixed (Single* buffer_ptr = &buffer)
                {
                    Delegates.glFeedbackBuffer((Int32)size, (GL.Enums.FeedbackType)type, (Single*)buffer_ptr);
                            buffer = *buffer_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SelectBuffer(Int32 size, [Out] UInt32* buffer)
        {
            unsafe { Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SelectBuffer(Int32 size, [Out] Int32* buffer)
        {
            unsafe
            {
                Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SelectBuffer(Int32 size, [Out] UInt32[] buffer)
        {
            unsafe
            {
                fixed (UInt32* buffer_ptr = buffer)
                {
                    Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr);
                }
            }
        }
        
        public static 
        void SelectBuffer(Int32 size, [Out] Int32[] buffer)
        {
            unsafe
            {
                fixed (Int32* buffer_ptr = buffer)
                {
                    Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SelectBuffer(Int32 size, [Out] out UInt32 buffer)
        {
            unsafe
            {
                fixed (UInt32* buffer_ptr = &buffer)
                {
                    Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr);
                            buffer = *buffer_ptr;
                }
            }
        }
        
        public static 
        void SelectBuffer(Int32 size, [Out] out Int32 buffer)
        {
            unsafe
            {
                fixed (Int32* buffer_ptr = &buffer)
                {
                    Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr);
                            buffer = *buffer_ptr;
                }
            }
        }
        
        public static 
        Int32 RenderMode(GL.Enums.RenderingMode mode)
        {
            return Delegates.glRenderMode((GL.Enums.RenderingMode)mode);
        }
        
        public static 
        void InitName()
        {
            Delegates.glInitNames();
        }
        
        [System.CLSCompliant(false)]
        public static 
        void LoadName(UInt32 name)
        {
            Delegates.glLoadName((UInt32)name);
        }
        
        public static 
        void LoadName(Int32 name)
        {
            Delegates.glLoadName((UInt32)name);
        }
        
        public static 
        void PassThrough(Single token)
        {
            Delegates.glPassThrough((Single)token);
        }
        
        public static 
        void PopName()
        {
            Delegates.glPopName();
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PushName(UInt32 name)
        {
            Delegates.glPushName((UInt32)name);
        }
        
        public static 
        void PushName(Int32 name)
        {
            Delegates.glPushName((UInt32)name);
        }
        
        public static 
        void DrawBuffer(GL.Enums.DrawBufferMode mode)
        {
            Delegates.glDrawBuffer((GL.Enums.DrawBufferMode)mode);
        }
        
        public static 
        void Clear(GL.Enums.ClearBufferMask mask)
        {
            Delegates.glClear((GL.Enums.ClearBufferMask)mask);
        }
        
        public static 
        void ClearAccum(Single red, Single green, Single blue, Single alpha)
        {
            Delegates.glClearAccum((Single)red, (Single)green, (Single)blue, (Single)alpha);
        }
        
        public static 
        void ClearIndex(Single c)
        {
            Delegates.glClearIndex((Single)c);
        }
        
        public static 
        void ClearColor(Single red, Single green, Single blue, Single alpha)
        {
            Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha);
        }
        
        public static 
        void ClearStencil(Int32 s)
        {
            Delegates.glClearStencil((Int32)s);
        }
        
        public static 
        void ClearDepth(Double depth)
        {
            Delegates.glClearDepth((Double)depth);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void StencilMask(UInt32 mask)
        {
            Delegates.glStencilMask((UInt32)mask);
        }
        
        public static 
        void StencilMask(Int32 mask)
        {
            Delegates.glStencilMask((UInt32)mask);
        }
        
        public static 
        void ColorMask(GL.Enums.Boolean red, GL.Enums.Boolean green, GL.Enums.Boolean blue, GL.Enums.Boolean alpha)
        {
             Delegates.glColorMask((GL.Enums.Boolean)red, (GL.Enums.Boolean)green, (GL.Enums.Boolean)blue, (GL.Enums.Boolean)alpha); 
        }
        
        public static 
        void DepthMask(GL.Enums.Boolean flag)
        {
             Delegates.glDepthMask((GL.Enums.Boolean)flag); 
        }
        
        [System.CLSCompliant(false)]
        public static 
        void IndexMask(UInt32 mask)
        {
            Delegates.glIndexMask((UInt32)mask);
        }
        
        public static 
        void IndexMask(Int32 mask)
        {
            Delegates.glIndexMask((UInt32)mask);
        }
        
        public static 
        void Accum(GL.Enums.AccumOp op, Single value)
        {
            Delegates.glAccum((GL.Enums.AccumOp)op, (Single)value);
        }
        
        public static 
        void Disable(GL.Enums.EnableCap cap)
        {
            Delegates.glDisable((GL.Enums.EnableCap)cap);
        }
        
        public static 
        void Enable(GL.Enums.EnableCap cap)
        {
            Delegates.glEnable((GL.Enums.EnableCap)cap);
        }
        
        public static 
        void Finish()
        {
            Delegates.glFinish();
        }
        
        public static 
        void Flush()
        {
            Delegates.glFlush();
        }
        
        public static 
        void PopAttrib()
        {
            Delegates.glPopAttrib();
        }
        
        public static 
        void PushAttrib(GL.Enums.AttribMask mask)
        {
            Delegates.glPushAttrib((GL.Enums.AttribMask)mask);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Map1(GL.Enums.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double* points)
        {
            unsafe { Delegates.glMap1d((GL.Enums.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points); }
        }
        
        public static 
        void Map1(GL.Enums.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double[] points)
        {
            unsafe
            {
                fixed (Double* points_ptr = points)
                {
                    Delegates.glMap1d((GL.Enums.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr);
                }
            }
        }
        
        public static 
        void Map1(GL.Enums.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, ref Double points)
        {
            unsafe
            {
                fixed (Double* points_ptr = &points)
                {
                    Delegates.glMap1d((GL.Enums.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Map1(GL.Enums.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single* points)
        {
            unsafe { Delegates.glMap1f((GL.Enums.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points); }
        }
        
        public static 
        void Map1(GL.Enums.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single[] points)
        {
            unsafe
            {
                fixed (Single* points_ptr = points)
                {
                    Delegates.glMap1f((GL.Enums.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr);
                }
            }
        }
        
        public static 
        void Map1(GL.Enums.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, ref Single points)
        {
            unsafe
            {
                fixed (Single* points_ptr = &points)
                {
                    Delegates.glMap1f((GL.Enums.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Map2(GL.Enums.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points)
        {
            unsafe { Delegates.glMap2d((GL.Enums.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points); }
        }
        
        public static 
        void Map2(GL.Enums.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points)
        {
            unsafe
            {
                fixed (Double* points_ptr = points)
                {
                    Delegates.glMap2d((GL.Enums.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr);
                }
            }
        }
        
        public static 
        void Map2(GL.Enums.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points)
        {
            unsafe
            {
                fixed (Double* points_ptr = &points)
                {
                    Delegates.glMap2d((GL.Enums.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Map2(GL.Enums.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points)
        {
            unsafe { Delegates.glMap2f((GL.Enums.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points); }
        }
        
        public static 
        void Map2(GL.Enums.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points)
        {
            unsafe
            {
                fixed (Single* points_ptr = points)
                {
                    Delegates.glMap2f((GL.Enums.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr);
                }
            }
        }
        
        public static 
        void Map2(GL.Enums.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points)
        {
            unsafe
            {
                fixed (Single* points_ptr = &points)
                {
                    Delegates.glMap2f((GL.Enums.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr);
                }
            }
        }
        
        public static 
        void MapGrid1(Int32 un, Double u1, Double u2)
        {
            Delegates.glMapGrid1d((Int32)un, (Double)u1, (Double)u2);
        }
        
        public static 
        void MapGrid1(Int32 un, Single u1, Single u2)
        {
            Delegates.glMapGrid1f((Int32)un, (Single)u1, (Single)u2);
        }
        
        public static 
        void MapGrid2(Int32 un, Double u1, Double u2, Int32 vn, Double v1, Double v2)
        {
            Delegates.glMapGrid2d((Int32)un, (Double)u1, (Double)u2, (Int32)vn, (Double)v1, (Double)v2);
        }
        
        public static 
        void MapGrid2(Int32 un, Single u1, Single u2, Int32 vn, Single v1, Single v2)
        {
            Delegates.glMapGrid2f((Int32)un, (Single)u1, (Single)u2, (Int32)vn, (Single)v1, (Single)v2);
        }
        
        public static 
        void EvalCoord1(Double u)
        {
            Delegates.glEvalCoord1d((Double)u);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void EvalCoord1v(Double* u)
        {
            unsafe { Delegates.glEvalCoord1dv((Double*)u); }
        }
        
        public static 
        void EvalCoord1v(Double[] u)
        {
            unsafe
            {
                fixed (Double* u_ptr = u)
                {
                    Delegates.glEvalCoord1dv((Double*)u_ptr);
                }
            }
        }
        
        public static 
        void EvalCoord1v(ref Double u)
        {
            unsafe
            {
                fixed (Double* u_ptr = &u)
                {
                    Delegates.glEvalCoord1dv((Double*)u_ptr);
                }
            }
        }
        
        public static 
        void EvalCoord1(Single u)
        {
            Delegates.glEvalCoord1f((Single)u);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void EvalCoord1v(Single* u)
        {
            unsafe { Delegates.glEvalCoord1fv((Single*)u); }
        }
        
        public static 
        void EvalCoord1v(Single[] u)
        {
            unsafe
            {
                fixed (Single* u_ptr = u)
                {
                    Delegates.glEvalCoord1fv((Single*)u_ptr);
                }
            }
        }
        
        public static 
        void EvalCoord1v(ref Single u)
        {
            unsafe
            {
                fixed (Single* u_ptr = &u)
                {
                    Delegates.glEvalCoord1fv((Single*)u_ptr);
                }
            }
        }
        
        public static 
        void EvalCoord2(Double u, Double v)
        {
            Delegates.glEvalCoord2d((Double)u, (Double)v);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void EvalCoord2(Double* u)
        {
            unsafe { Delegates.glEvalCoord2dv((Double*)u); }
        }
        
        public static 
        void EvalCoord2(Double[] u)
        {
            unsafe
            {
                fixed (Double* u_ptr = u)
                {
                    Delegates.glEvalCoord2dv((Double*)u_ptr);
                }
            }
        }
        
        public static 
        void EvalCoord2(ref Double u)
        {
            unsafe
            {
                fixed (Double* u_ptr = &u)
                {
                    Delegates.glEvalCoord2dv((Double*)u_ptr);
                }
            }
        }
        
        public static 
        void EvalCoord2(Single u, Single v)
        {
            Delegates.glEvalCoord2f((Single)u, (Single)v);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void EvalCoord2(Single* u)
        {
            unsafe { Delegates.glEvalCoord2fv((Single*)u); }
        }
        
        public static 
        void EvalCoord2(Single[] u)
        {
            unsafe
            {
                fixed (Single* u_ptr = u)
                {
                    Delegates.glEvalCoord2fv((Single*)u_ptr);
                }
            }
        }
        
        public static 
        void EvalCoord2(ref Single u)
        {
            unsafe
            {
                fixed (Single* u_ptr = &u)
                {
                    Delegates.glEvalCoord2fv((Single*)u_ptr);
                }
            }
        }
        
        public static 
        void EvalMesh1(GL.Enums.MeshMode1 mode, Int32 i1, Int32 i2)
        {
            Delegates.glEvalMesh1((GL.Enums.MeshMode1)mode, (Int32)i1, (Int32)i2);
        }
        
        public static 
        void EvalPoint1(Int32 i)
        {
            Delegates.glEvalPoint1((Int32)i);
        }
        
        public static 
        void EvalMesh2(GL.Enums.MeshMode2 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2)
        {
            Delegates.glEvalMesh2((GL.Enums.MeshMode2)mode, (Int32)i1, (Int32)i2, (Int32)j1, (Int32)j2);
        }
        
        public static 
        void EvalPoint2(Int32 i, Int32 j)
        {
            Delegates.glEvalPoint2((Int32)i, (Int32)j);
        }
        
        public static 
        void AlphaFunc(GL.Enums.AlphaFunction func, Single @ref)
        {
            Delegates.glAlphaFunc((GL.Enums.AlphaFunction)func, (Single)@ref);
        }
        
        public static 
        void BlendFunc(GL.Enums.BlendingFactorSrc sfactor, GL.Enums.BlendingFactorDest dfactor)
        {
            Delegates.glBlendFunc((GL.Enums.BlendingFactorSrc)sfactor, (GL.Enums.BlendingFactorDest)dfactor);
        }
        
        public static 
        void LogicOp(GL.Enums.LogicOp opcode)
        {
            Delegates.glLogicOp((GL.Enums.LogicOp)opcode);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void StencilFunc(GL.Enums.StencilFunction func, Int32 @ref, UInt32 mask)
        {
            Delegates.glStencilFunc((GL.Enums.StencilFunction)func, (Int32)@ref, (UInt32)mask);
        }
        
        public static 
        void StencilFunc(GL.Enums.StencilFunction func, Int32 @ref, Int32 mask)
        {
            Delegates.glStencilFunc((GL.Enums.StencilFunction)func, (Int32)@ref, (UInt32)mask);
        }
        
        public static 
        void StencilOp(GL.Enums.StencilOp fail, GL.Enums.StencilOp zfail, GL.Enums.StencilOp zpass)
        {
            Delegates.glStencilOp((GL.Enums.StencilOp)fail, (GL.Enums.StencilOp)zfail, (GL.Enums.StencilOp)zpass);
        }
        
        public static 
        void DepthFunc(GL.Enums.DepthFunction func)
        {
            Delegates.glDepthFunc((GL.Enums.DepthFunction)func);
        }
        
        public static 
        void PixelZoom(Single xfactor, Single yfactor)
        {
            Delegates.glPixelZoom((Single)xfactor, (Single)yfactor);
        }
        
        public static 
        void PixelTransfer(GL.Enums.PixelTransferParameter pname, Single param)
        {
            Delegates.glPixelTransferf((GL.Enums.PixelTransferParameter)pname, (Single)param);
        }
        
        public static 
        void PixelTransfer(GL.Enums.PixelTransferParameter pname, Int32 param)
        {
            Delegates.glPixelTransferi((GL.Enums.PixelTransferParameter)pname, (Int32)param);
        }
        
        public static 
        void PixelStore(GL.Enums.PixelStoreParameter pname, Single param)
        {
            Delegates.glPixelStoref((GL.Enums.PixelStoreParameter)pname, (Single)param);
        }
        
        public static 
        void PixelStore(GL.Enums.PixelStoreParameter pname, Int32 param)
        {
            Delegates.glPixelStorei((GL.Enums.PixelStoreParameter)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, Single* values)
        {
            unsafe { Delegates.glPixelMapfv((GL.Enums.PixelMap)map, (Int32)mapsize, (Single*)values); }
        }
        
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, Single[] values)
        {
            unsafe
            {
                fixed (Single* values_ptr = values)
                {
                    Delegates.glPixelMapfv((GL.Enums.PixelMap)map, (Int32)mapsize, (Single*)values_ptr);
                }
            }
        }
        
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, ref Single values)
        {
            unsafe
            {
                fixed (Single* values_ptr = &values)
                {
                    Delegates.glPixelMapfv((GL.Enums.PixelMap)map, (Int32)mapsize, (Single*)values_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, UInt32* values)
        {
            unsafe { Delegates.glPixelMapuiv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt32*)values); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, Int32* values)
        {
            unsafe
            {
                Delegates.glPixelMapuiv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt32*)values);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, UInt32[] values)
        {
            unsafe
            {
                fixed (UInt32* values_ptr = values)
                {
                    Delegates.glPixelMapuiv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr);
                }
            }
        }
        
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, Int32[] values)
        {
            unsafe
            {
                fixed (Int32* values_ptr = values)
                {
                    Delegates.glPixelMapuiv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, ref UInt32 values)
        {
            unsafe
            {
                fixed (UInt32* values_ptr = &values)
                {
                    Delegates.glPixelMapuiv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr);
                }
            }
        }
        
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, ref Int32 values)
        {
            unsafe
            {
                fixed (Int32* values_ptr = &values)
                {
                    Delegates.glPixelMapuiv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, UInt16* values)
        {
            unsafe { Delegates.glPixelMapusv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt16*)values); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, Int16* values)
        {
            unsafe
            {
                Delegates.glPixelMapusv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt16*)values);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, UInt16[] values)
        {
            unsafe
            {
                fixed (UInt16* values_ptr = values)
                {
                    Delegates.glPixelMapusv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr);
                }
            }
        }
        
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, Int16[] values)
        {
            unsafe
            {
                fixed (Int16* values_ptr = values)
                {
                    Delegates.glPixelMapusv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, ref UInt16 values)
        {
            unsafe
            {
                fixed (UInt16* values_ptr = &values)
                {
                    Delegates.glPixelMapusv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr);
                }
            }
        }
        
        public static 
        void PixelMap(GL.Enums.PixelMap map, Int32 mapsize, ref Int16 values)
        {
            unsafe
            {
                fixed (Int16* values_ptr = &values)
                {
                    Delegates.glPixelMapusv((GL.Enums.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr);
                }
            }
        }
        
        public static 
        void ReadBuffer(GL.Enums.ReadBufferMode mode)
        {
            Delegates.glReadBuffer((GL.Enums.ReadBufferMode)mode);
        }
        
        public static 
        void CopyPixel(Int32 x, Int32 y, Int32 width, Int32 height, GL.Enums.PixelCopyType type)
        {
            Delegates.glCopyPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (GL.Enums.PixelCopyType)type);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ReadPixel(Int32 x, Int32 y, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* pixels)
        {
            unsafe { Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void ReadPixel(Int32 x, Int32 y, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DrawPixel(Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
        {
            unsafe { Delegates.glDrawPixels((Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void DrawPixel(Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glDrawPixels((Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetBooleanv(GL.Enums.GetPName pname, [Out] GL.Enums.Boolean* @params)
        {
            unsafe { Delegates.glGetBooleanv((GL.Enums.GetPName)pname, (GL.Enums.Boolean*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetClipPlane(GL.Enums.ClipPlaneName plane, [Out] Double* equation)
        {
            unsafe { Delegates.glGetClipPlane((GL.Enums.ClipPlaneName)plane, (Double*)equation); }
        }
        
        public static 
        void GetClipPlane(GL.Enums.ClipPlaneName plane, [Out] Double[] equation)
        {
            unsafe
            {
                fixed (Double* equation_ptr = equation)
                {
                    Delegates.glGetClipPlane((GL.Enums.ClipPlaneName)plane, (Double*)equation_ptr);
                }
            }
        }
        
        public static 
        void GetClipPlane(GL.Enums.ClipPlaneName plane, [Out] out Double equation)
        {
            unsafe
            {
                fixed (Double* equation_ptr = &equation)
                {
                    Delegates.glGetClipPlane((GL.Enums.ClipPlaneName)plane, (Double*)equation_ptr);
                            equation = *equation_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetDoublev(GL.Enums.GetPName pname, [Out] Double* @params)
        {
            unsafe { Delegates.glGetDoublev((GL.Enums.GetPName)pname, (Double*)@params); }
        }
        
        public static 
        void GetDoublev(GL.Enums.GetPName pname, [Out] Double[] @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = @params)
                {
                    Delegates.glGetDoublev((GL.Enums.GetPName)pname, (Double*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetDoublev(GL.Enums.GetPName pname, [Out] out Double @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = &@params)
                {
                    Delegates.glGetDoublev((GL.Enums.GetPName)pname, (Double*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        GL.Enums.All GetError()
        {
            return Delegates.glGetError();
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetFloatv(GL.Enums.GetPName pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetFloatv((GL.Enums.GetPName)pname, (Single*)@params); }
        }
        
        public static 
        void GetFloatv(GL.Enums.GetPName pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetFloatv((GL.Enums.GetPName)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetFloatv(GL.Enums.GetPName pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetFloatv((GL.Enums.GetPName)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetIntegerv(GL.Enums.GetPName pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetIntegerv((GL.Enums.GetPName)pname, (Int32*)@params); }
        }
        
        public static 
        void GetIntegerv(GL.Enums.GetPName pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetIntegerv((GL.Enums.GetPName)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetIntegerv(GL.Enums.GetPName pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetIntegerv((GL.Enums.GetPName)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetLightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetLightfv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Single*)@params); }
        }
        
        public static 
        void GetLightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetLightfv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetLightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetLightfv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetLightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetLightiv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void GetLightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetLightiv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetLightv(GL.Enums.LightName light, GL.Enums.LightParameter pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetLightiv((GL.Enums.LightName)light, (GL.Enums.LightParameter)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] Double* v)
        {
            unsafe { Delegates.glGetMapdv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Double*)v); }
        }
        
        public static 
        void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glGetMapdv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] out Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glGetMapdv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Double*)v_ptr);
                            v = *v_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] Single* v)
        {
            unsafe { Delegates.glGetMapfv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Single*)v); }
        }
        
        public static 
        void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glGetMapfv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] out Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glGetMapfv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Single*)v_ptr);
                            v = *v_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] Int32* v)
        {
            unsafe { Delegates.glGetMapiv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Int32*)v); }
        }
        
        public static 
        void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glGetMapiv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void GetMap(GL.Enums.MapTarget target, GL.Enums.GetMapQuery query, [Out] out Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glGetMapiv((GL.Enums.MapTarget)target, (GL.Enums.GetMapQuery)query, (Int32*)v_ptr);
                            v = *v_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetMaterialfv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params); }
        }
        
        public static 
        void GetMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetMaterialfv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetMaterialfv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetMaterialiv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void GetMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetMaterialiv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetMaterialiv((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetPixelMap(GL.Enums.PixelMap map, [Out] Single* values)
        {
            unsafe { Delegates.glGetPixelMapfv((GL.Enums.PixelMap)map, (Single*)values); }
        }
        
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] Single[] values)
        {
            unsafe
            {
                fixed (Single* values_ptr = values)
                {
                    Delegates.glGetPixelMapfv((GL.Enums.PixelMap)map, (Single*)values_ptr);
                }
            }
        }
        
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] out Single values)
        {
            unsafe
            {
                fixed (Single* values_ptr = &values)
                {
                    Delegates.glGetPixelMapfv((GL.Enums.PixelMap)map, (Single*)values_ptr);
                            values = *values_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetPixelMap(GL.Enums.PixelMap map, [Out] UInt32* values)
        {
            unsafe { Delegates.glGetPixelMapuiv((GL.Enums.PixelMap)map, (UInt32*)values); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetPixelMap(GL.Enums.PixelMap map, [Out] Int32* values)
        {
            unsafe
            {
                Delegates.glGetPixelMapuiv((GL.Enums.PixelMap)map, (UInt32*)values);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] UInt32[] values)
        {
            unsafe
            {
                fixed (UInt32* values_ptr = values)
                {
                    Delegates.glGetPixelMapuiv((GL.Enums.PixelMap)map, (UInt32*)values_ptr);
                }
            }
        }
        
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] Int32[] values)
        {
            unsafe
            {
                fixed (Int32* values_ptr = values)
                {
                    Delegates.glGetPixelMapuiv((GL.Enums.PixelMap)map, (UInt32*)values_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] out UInt32 values)
        {
            unsafe
            {
                fixed (UInt32* values_ptr = &values)
                {
                    Delegates.glGetPixelMapuiv((GL.Enums.PixelMap)map, (UInt32*)values_ptr);
                            values = *values_ptr;
                }
            }
        }
        
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] out Int32 values)
        {
            unsafe
            {
                fixed (Int32* values_ptr = &values)
                {
                    Delegates.glGetPixelMapuiv((GL.Enums.PixelMap)map, (UInt32*)values_ptr);
                            values = *values_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetPixelMap(GL.Enums.PixelMap map, [Out] UInt16* values)
        {
            unsafe { Delegates.glGetPixelMapusv((GL.Enums.PixelMap)map, (UInt16*)values); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetPixelMap(GL.Enums.PixelMap map, [Out] Int16* values)
        {
            unsafe
            {
                Delegates.glGetPixelMapusv((GL.Enums.PixelMap)map, (UInt16*)values);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] UInt16[] values)
        {
            unsafe
            {
                fixed (UInt16* values_ptr = values)
                {
                    Delegates.glGetPixelMapusv((GL.Enums.PixelMap)map, (UInt16*)values_ptr);
                }
            }
        }
        
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] Int16[] values)
        {
            unsafe
            {
                fixed (Int16* values_ptr = values)
                {
                    Delegates.glGetPixelMapusv((GL.Enums.PixelMap)map, (UInt16*)values_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] out UInt16 values)
        {
            unsafe
            {
                fixed (UInt16* values_ptr = &values)
                {
                    Delegates.glGetPixelMapusv((GL.Enums.PixelMap)map, (UInt16*)values_ptr);
                            values = *values_ptr;
                }
            }
        }
        
        public static 
        void GetPixelMap(GL.Enums.PixelMap map, [Out] out Int16 values)
        {
            unsafe
            {
                fixed (Int16* values_ptr = &values)
                {
                    Delegates.glGetPixelMapusv((GL.Enums.PixelMap)map, (UInt16*)values_ptr);
                            values = *values_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetPolygonStipple([Out] Byte* mask)
        {
            unsafe { Delegates.glGetPolygonStipple((Byte*)mask); }
        }
        
        public static 
        void GetPolygonStipple([Out] Byte[] mask)
        {
            unsafe
            {
                fixed (Byte* mask_ptr = mask)
                {
                    Delegates.glGetPolygonStipple((Byte*)mask_ptr);
                }
            }
        }
        
        public static 
        void GetPolygonStipple([Out] out Byte mask)
        {
            unsafe
            {
                fixed (Byte* mask_ptr = &mask)
                {
                    Delegates.glGetPolygonStipple((Byte*)mask_ptr);
                            mask = *mask_ptr;
                }
            }
        }
        
        public static 
        System.String GetString(GL.Enums.StringName name)
        {
            return System.Runtime.InteropServices.Marshal.PtrToStringAnsi(Delegates.glGetString((GL.Enums.StringName)name));
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetTexEnvfv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Single*)@params); }
        }
        
        public static 
        void GetTexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetTexEnvfv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetTexEnvfv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetTexEnviv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void GetTexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetTexEnviv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexEnvv(GL.Enums.TextureEnvTarget target, GL.Enums.TextureEnvParameter pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetTexEnviv((GL.Enums.TextureEnvTarget)target, (GL.Enums.TextureEnvParameter)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexGendv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] Double* @params)
        {
            unsafe { Delegates.glGetTexGendv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Double*)@params); }
        }
        
        public static 
        void GetTexGendv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] Double[] @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = @params)
                {
                    Delegates.glGetTexGendv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Double*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexGendv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] out Double @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = &@params)
                {
                    Delegates.glGetTexGendv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Double*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetTexGenfv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Single*)@params); }
        }
        
        public static 
        void GetTexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetTexGenfv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetTexGenfv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetTexGeniv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void GetTexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetTexGeniv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexGenv(GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetTexGeniv((GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexImage(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* pixels)
        {
            unsafe { Delegates.glGetTexImage((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void GetTexImage(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetTexImage((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexParameterv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetTexParameterfv((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (Single*)@params); }
        }
        
        public static 
        void GetTexParameterv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetTexParameterfv((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexParameterv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetTexParameterfv((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexParameterv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetTexParameteriv((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void GetTexParameterv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetTexParameteriv((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexParameterv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetTexParameteriv((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexLevelParameterv(GL.Enums.TextureTarget target, Int32 level, GL.Enums.GetTextureParameter pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetTexLevelParameterfv((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.GetTextureParameter)pname, (Single*)@params); }
        }
        
        public static 
        void GetTexLevelParameterv(GL.Enums.TextureTarget target, Int32 level, GL.Enums.GetTextureParameter pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetTexLevelParameterfv((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.GetTextureParameter)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexLevelParameterv(GL.Enums.TextureTarget target, Int32 level, GL.Enums.GetTextureParameter pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetTexLevelParameterfv((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.GetTextureParameter)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetTexLevelParameterv(GL.Enums.TextureTarget target, Int32 level, GL.Enums.GetTextureParameter pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetTexLevelParameteriv((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.GetTextureParameter)pname, (Int32*)@params); }
        }
        
        public static 
        void GetTexLevelParameterv(GL.Enums.TextureTarget target, Int32 level, GL.Enums.GetTextureParameter pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetTexLevelParameteriv((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.GetTextureParameter)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetTexLevelParameterv(GL.Enums.TextureTarget target, Int32 level, GL.Enums.GetTextureParameter pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetTexLevelParameteriv((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.GetTextureParameter)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        Boolean IsEnable(GL.Enums.EnableCap cap)
        {
            return Delegates.glIsEnabled((GL.Enums.EnableCap)cap);
        }
        
        [System.CLSCompliant(false)]
        public static 
        Boolean IsList(UInt32 list)
        {
            return Delegates.glIsList((UInt32)list);
        }
        
        public static 
        Boolean IsList(Int32 list)
        {
            return Delegates.glIsList((UInt32)list);
        }
        
        public static 
        void DepthRange(Double near, Double far)
        {
            Delegates.glDepthRange((Double)near, (Double)far);
        }
        
        public static 
        void Frustum(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar)
        {
            Delegates.glFrustum((Double)left, (Double)right, (Double)bottom, (Double)top, (Double)zNear, (Double)zFar);
        }
        
        public static 
        void LoadIdentity()
        {
            Delegates.glLoadIdentity();
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void LoadMatrix(Single* m)
        {
            unsafe { Delegates.glLoadMatrixf((Single*)m); }
        }
        
        public static 
        void LoadMatrix(Single[] m)
        {
            unsafe
            {
                fixed (Single* m_ptr = m)
                {
                    Delegates.glLoadMatrixf((Single*)m_ptr);
                }
            }
        }
        
        public static 
        void LoadMatrix(ref Single m)
        {
            unsafe
            {
                fixed (Single* m_ptr = &m)
                {
                    Delegates.glLoadMatrixf((Single*)m_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void LoadMatrix(Double* m)
        {
            unsafe { Delegates.glLoadMatrixd((Double*)m); }
        }
        
        public static 
        void LoadMatrix(Double[] m)
        {
            unsafe
            {
                fixed (Double* m_ptr = m)
                {
                    Delegates.glLoadMatrixd((Double*)m_ptr);
                }
            }
        }
        
        public static 
        void LoadMatrix(ref Double m)
        {
            unsafe
            {
                fixed (Double* m_ptr = &m)
                {
                    Delegates.glLoadMatrixd((Double*)m_ptr);
                }
            }
        }
        
        public static 
        void MatrixMode(GL.Enums.MatrixMode mode)
        {
            Delegates.glMatrixMode((GL.Enums.MatrixMode)mode);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultMatrix(Single* m)
        {
            unsafe { Delegates.glMultMatrixf((Single*)m); }
        }
        
        public static 
        void MultMatrix(Single[] m)
        {
            unsafe
            {
                fixed (Single* m_ptr = m)
                {
                    Delegates.glMultMatrixf((Single*)m_ptr);
                }
            }
        }
        
        public static 
        void MultMatrix(ref Single m)
        {
            unsafe
            {
                fixed (Single* m_ptr = &m)
                {
                    Delegates.glMultMatrixf((Single*)m_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultMatrix(Double* m)
        {
            unsafe { Delegates.glMultMatrixd((Double*)m); }
        }
        
        public static 
        void MultMatrix(Double[] m)
        {
            unsafe
            {
                fixed (Double* m_ptr = m)
                {
                    Delegates.glMultMatrixd((Double*)m_ptr);
                }
            }
        }
        
        public static 
        void MultMatrix(ref Double m)
        {
            unsafe
            {
                fixed (Double* m_ptr = &m)
                {
                    Delegates.glMultMatrixd((Double*)m_ptr);
                }
            }
        }
        
        public static 
        void Ortho(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar)
        {
            Delegates.glOrtho((Double)left, (Double)right, (Double)bottom, (Double)top, (Double)zNear, (Double)zFar);
        }
        
        public static 
        void PopMatrix()
        {
            Delegates.glPopMatrix();
        }
        
        public static 
        void PushMatrix()
        {
            Delegates.glPushMatrix();
        }
        
        public static 
        void Rotate(Double angle, Double x, Double y, Double z)
        {
            Delegates.glRotated((Double)angle, (Double)x, (Double)y, (Double)z);
        }
        
        public static 
        void Rotate(Single angle, Single x, Single y, Single z)
        {
            Delegates.glRotatef((Single)angle, (Single)x, (Single)y, (Single)z);
        }
        
        public static 
        void Scale(Double x, Double y, Double z)
        {
            Delegates.glScaled((Double)x, (Double)y, (Double)z);
        }
        
        public static 
        void Scale(Single x, Single y, Single z)
        {
            Delegates.glScalef((Single)x, (Single)y, (Single)z);
        }
        
        public static 
        void Translate(Double x, Double y, Double z)
        {
            Delegates.glTranslated((Double)x, (Double)y, (Double)z);
        }
        
        public static 
        void Translate(Single x, Single y, Single z)
        {
            Delegates.glTranslatef((Single)x, (Single)y, (Single)z);
        }
        
        public static 
        void Viewport(Int32 x, Int32 y, Int32 width, Int32 height)
        {
            Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height);
        }
        
        public static 
        void ArrayElement(Int32 i)
        {
            Delegates.glArrayElement((Int32)i);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ColorPointer(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glColorPointer((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (void*)pointer); }
        }
        
        public static 
        void ColorPointer(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glColorPointer((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void DisableClientState(GL.Enums.EnableCap array)
        {
            Delegates.glDisableClientState((GL.Enums.EnableCap)array);
        }
        
        public static 
        void DrawArray(GL.Enums.BeginMode mode, Int32 first, Int32 count)
        {
            Delegates.glDrawArrays((GL.Enums.BeginMode)mode, (Int32)first, (Int32)count);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DrawElements(GL.Enums.BeginMode mode, Int32 count, GL.Enums.All type, void* indices)
        {
            unsafe { Delegates.glDrawElements((GL.Enums.BeginMode)mode, (Int32)count, (GL.Enums.All)type, (void*)indices); }
        }
        
        public static 
        void DrawElements(GL.Enums.BeginMode mode, Int32 count, GL.Enums.All type, [In, Out] object indices)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glDrawElements((GL.Enums.BeginMode)mode, (Int32)count, (GL.Enums.All)type, (void*)indices_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void EdgeFlagPointer(Int32 stride, void* pointer)
        {
            unsafe { Delegates.glEdgeFlagPointer((Int32)stride, (void*)pointer); }
        }
        
        public static 
        void EdgeFlagPointer(Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glEdgeFlagPointer((Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void EnableClientState(GL.Enums.EnableCap array)
        {
            Delegates.glEnableClientState((GL.Enums.EnableCap)array);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetPointerv(GL.Enums.GetPointervPName pname, [Out] void* @params)
        {
            unsafe { Delegates.glGetPointerv((GL.Enums.GetPointervPName)pname, (void*)@params); }
        }
        
        public static 
        void GetPointerv(GL.Enums.GetPointervPName pname, [In, Out] object @params)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle @params_ptr = System.Runtime.InteropServices.GCHandle.Alloc(@params, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetPointerv((GL.Enums.GetPointervPName)pname, (void*)@params_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void IndexPointer(GL.Enums.IndexPointerType type, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glIndexPointer((GL.Enums.IndexPointerType)type, (Int32)stride, (void*)pointer); }
        }
        
        public static 
        void IndexPointer(GL.Enums.IndexPointerType type, Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glIndexPointer((GL.Enums.IndexPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void InterleavedArray(GL.Enums.InterleavedArrayFormat format, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glInterleavedArrays((GL.Enums.InterleavedArrayFormat)format, (Int32)stride, (void*)pointer); }
        }
        
        public static 
        void InterleavedArray(GL.Enums.InterleavedArrayFormat format, Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glInterleavedArrays((GL.Enums.InterleavedArrayFormat)format, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void NormalPointer(GL.Enums.NormalPointerType type, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glNormalPointer((GL.Enums.NormalPointerType)type, (Int32)stride, (void*)pointer); }
        }
        
        public static 
        void NormalPointer(GL.Enums.NormalPointerType type, Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glNormalPointer((GL.Enums.NormalPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexCoordPointer(Int32 size, GL.Enums.TexCoordPointerType type, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glTexCoordPointer((Int32)size, (GL.Enums.TexCoordPointerType)type, (Int32)stride, (void*)pointer); }
        }
        
        public static 
        void TexCoordPointer(Int32 size, GL.Enums.TexCoordPointerType type, Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glTexCoordPointer((Int32)size, (GL.Enums.TexCoordPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexPointer(Int32 size, GL.Enums.VertexPointerType type, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glVertexPointer((Int32)size, (GL.Enums.VertexPointerType)type, (Int32)stride, (void*)pointer); }
        }
        
        public static 
        void VertexPointer(Int32 size, GL.Enums.VertexPointerType type, Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glVertexPointer((Int32)size, (GL.Enums.VertexPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void PolygonOffset(Single factor, Single units)
        {
            Delegates.glPolygonOffset((Single)factor, (Single)units);
        }
        
        public static 
        void CopyTexImage1D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border)
        {
            Delegates.glCopyTexImage1D((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border);
        }
        
        public static 
        void CopyTexImage2D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border)
        {
            Delegates.glCopyTexImage2D((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border);
        }
        
        public static 
        void CopyTexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width)
        {
            Delegates.glCopyTexSubImage1D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width);
        }
        
        public static 
        void CopyTexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height)
        {
            Delegates.glCopyTexSubImage2D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
        {
            unsafe { Delegates.glTexSubImage1D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void TexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glTexSubImage1D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
        {
            unsafe { Delegates.glTexSubImage2D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void TexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glTexSubImage2D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe Boolean AreTexturesResident(Int32 n, UInt32* textures, [Out] GL.Enums.Boolean* residences)
        {
            unsafe { return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures, (GL.Enums.Boolean*)residences); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe Boolean AreTexturesResident(Int32 n, Int32* textures, [Out] GL.Enums.Boolean* residences)
        {
            unsafe
            {
                Boolean retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures, (GL.Enums.Boolean*)residences);
                return retval;
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe Boolean AreTexturesResident(Int32 n, UInt32[] textures, [Out] GL.Enums.Boolean* residences)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = textures)
                {
                    Boolean retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (GL.Enums.Boolean*)residences);
                    return retval;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe Boolean AreTexturesResident(Int32 n, Int32[] textures, [Out] GL.Enums.Boolean* residences)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = textures)
                {
                    Boolean retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (GL.Enums.Boolean*)residences);
                    return retval;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe Boolean AreTexturesResident(Int32 n, ref UInt32 textures, [Out] GL.Enums.Boolean* residences)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = &textures)
                {
                    Boolean retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (GL.Enums.Boolean*)residences);
                    return retval;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe Boolean AreTexturesResident(Int32 n, ref Int32 textures, [Out] GL.Enums.Boolean* residences)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = &textures)
                {
                    Boolean retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (GL.Enums.Boolean*)residences);
                    return retval;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void BindTexture(GL.Enums.TextureTarget target, UInt32 texture)
        {
            Delegates.glBindTexture((GL.Enums.TextureTarget)target, (UInt32)texture);
        }
        
        public static 
        void BindTexture(GL.Enums.TextureTarget target, Int32 texture)
        {
            Delegates.glBindTexture((GL.Enums.TextureTarget)target, (UInt32)texture);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DeleteTexture(Int32 n, UInt32* textures)
        {
            unsafe { Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DeleteTexture(Int32 n, Int32* textures)
        {
            unsafe
            {
                Delegates.glDeleteTextures((Int32)n, (UInt32*)textures);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteTexture(Int32 n, UInt32[] textures)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = textures)
                {
                    Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
                }
            }
        }
        
        public static 
        void DeleteTexture(Int32 n, Int32[] textures)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = textures)
                {
                    Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteTexture(Int32 n, ref UInt32 textures)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = &textures)
                {
                    Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
                }
            }
        }
        
        public static 
        void DeleteTexture(Int32 n, ref Int32 textures)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = &textures)
                {
                    Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GenTexture(Int32 n, [Out] UInt32* textures)
        {
            unsafe { Delegates.glGenTextures((Int32)n, (UInt32*)textures); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GenTexture(Int32 n, [Out] Int32* textures)
        {
            unsafe
            {
                Delegates.glGenTextures((Int32)n, (UInt32*)textures);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GenTexture(Int32 n, [Out] UInt32[] textures)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = textures)
                {
                    Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr);
                }
            }
        }
        
        public static 
        void GenTexture(Int32 n, [Out] Int32[] textures)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = textures)
                {
                    Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GenTexture(Int32 n, [Out] out UInt32 textures)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = &textures)
                {
                    Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr);
                            textures = *textures_ptr;
                }
            }
        }
        
        public static 
        void GenTexture(Int32 n, [Out] out Int32 textures)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = &textures)
                {
                    Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr);
                            textures = *textures_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        Boolean IsTexture(UInt32 texture)
        {
            return Delegates.glIsTexture((UInt32)texture);
        }
        
        public static 
        Boolean IsTexture(Int32 texture)
        {
            return Delegates.glIsTexture((UInt32)texture);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, UInt32* textures, Single* priorities)
        {
            unsafe { Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, Int32* textures, Single* priorities)
        {
            unsafe
            {
                Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, UInt32* textures, Single[] priorities)
        {
            unsafe
            {
                fixed (Single* priorities_ptr = priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, Int32* textures, Single[] priorities)
        {
            unsafe
            {
                fixed (Single* priorities_ptr = priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, UInt32* textures, ref Single priorities)
        {
            unsafe
            {
                fixed (Single* priorities_ptr = &priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, Int32* textures, ref Single priorities)
        {
            unsafe
            {
                fixed (Single* priorities_ptr = &priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, UInt32[] textures, Single* priorities)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = textures)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, Int32[] textures, Single* priorities)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = textures)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PrioritizeTexture(Int32 n, UInt32[] textures, Single[] priorities)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = textures)
                fixed (Single* priorities_ptr = priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                }
            }
        }
        
        public static 
        void PrioritizeTexture(Int32 n, Int32[] textures, Single[] priorities)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = textures)
                fixed (Single* priorities_ptr = priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PrioritizeTexture(Int32 n, UInt32[] textures, ref Single priorities)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = textures)
                fixed (Single* priorities_ptr = &priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                }
            }
        }
        
        public static 
        void PrioritizeTexture(Int32 n, Int32[] textures, ref Single priorities)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = textures)
                fixed (Single* priorities_ptr = &priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, ref UInt32 textures, Single* priorities)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = &textures)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PrioritizeTexture(Int32 n, ref Int32 textures, Single* priorities)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = &textures)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PrioritizeTexture(Int32 n, ref UInt32 textures, Single[] priorities)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = &textures)
                fixed (Single* priorities_ptr = priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                }
            }
        }
        
        public static 
        void PrioritizeTexture(Int32 n, ref Int32 textures, Single[] priorities)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = &textures)
                fixed (Single* priorities_ptr = priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void PrioritizeTexture(Int32 n, ref UInt32 textures, ref Single priorities)
        {
            unsafe
            {
                fixed (UInt32* textures_ptr = &textures)
                fixed (Single* priorities_ptr = &priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                }
            }
        }
        
        public static 
        void PrioritizeTexture(Int32 n, ref Int32 textures, ref Single priorities)
        {
            unsafe
            {
                fixed (Int32* textures_ptr = &textures)
                fixed (Single* priorities_ptr = &priorities)
                {
                    Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                }
            }
        }
        
        public static 
        void Indexub(Byte c)
        {
            Delegates.glIndexub((Byte)c);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Indexubv(Byte* c)
        {
            unsafe { Delegates.glIndexubv((Byte*)c); }
        }
        
        public static 
        void Indexubv(Byte[] c)
        {
            unsafe
            {
                fixed (Byte* c_ptr = c)
                {
                    Delegates.glIndexubv((Byte*)c_ptr);
                }
            }
        }
        
        public static 
        void Indexubv(ref Byte c)
        {
            unsafe
            {
                fixed (Byte* c_ptr = &c)
                {
                    Delegates.glIndexubv((Byte*)c_ptr);
                }
            }
        }
        
        public static 
        void PopClientAttrib()
        {
            Delegates.glPopClientAttrib();
        }
        
        public static 
        void PushClientAttrib(GL.Enums.ClientAttribMask mask)
        {
            Delegates.glPushClientAttrib((GL.Enums.ClientAttribMask)mask);
        }
        
        public static 
        void BlendColor(Single red, Single green, Single blue, Single alpha)
        {
            Delegates.glBlendColor((Single)red, (Single)green, (Single)blue, (Single)alpha);
        }
        
        public static 
        void BlendEquation(GL.Enums.VERSION_1_2 mode)
        {
            Delegates.glBlendEquation((GL.Enums.VERSION_1_2)mode);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DrawRangeElements(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32 count, GL.Enums.VERSION_1_2 type, void* indices)
        {
            unsafe { Delegates.glDrawRangeElements((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (GL.Enums.VERSION_1_2)type, (void*)indices); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DrawRangeElements(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32 count, GL.Enums.VERSION_1_2 type, void* indices)
        {
            unsafe
            {
                Delegates.glDrawRangeElements((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (GL.Enums.VERSION_1_2)type, (void*)indices);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DrawRangeElements(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32 count, GL.Enums.VERSION_1_2 type, [In, Out] object indices)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glDrawRangeElements((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (GL.Enums.VERSION_1_2)type, (void*)indices_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void DrawRangeElements(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32 count, GL.Enums.VERSION_1_2 type, [In, Out] object indices)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glDrawRangeElements((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (GL.Enums.VERSION_1_2)type, (void*)indices_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ColorTable(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* table)
        {
            unsafe { Delegates.glColorTable((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table); }
        }
        
        public static 
        void ColorTable(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object table)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle table_ptr = System.Runtime.InteropServices.GCHandle.Alloc(table, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glColorTable((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Single* @params)
        {
            unsafe { Delegates.glColorTableParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params); }
        }
        
        public static 
        void ColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glColorTableParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void ColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glColorTableParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Int32* @params)
        {
            unsafe { Delegates.glColorTableParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params); }
        }
        
        public static 
        void ColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glColorTableParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void ColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glColorTableParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void CopyColorTable(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width)
        {
            Delegates.glCopyColorTable((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetColorTable(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* table)
        {
            unsafe { Delegates.glGetColorTable((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table); }
        }
        
        public static 
        void GetColorTable(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object table)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle table_ptr = System.Runtime.InteropServices.GCHandle.Alloc(table, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetColorTable((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetColorTableParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params); }
        }
        
        public static 
        void GetColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetColorTableParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetColorTableParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetColorTableParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params); }
        }
        
        public static 
        void GetColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetColorTableParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetColorTableParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetColorTableParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ColorSubTable(GL.Enums.VERSION_1_2 target, Int32 start, Int32 count, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* data)
        {
            unsafe { Delegates.glColorSubTable((GL.Enums.VERSION_1_2)target, (Int32)start, (Int32)count, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)data); }
        }
        
        public static 
        void ColorSubTable(GL.Enums.VERSION_1_2 target, Int32 start, Int32 count, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glColorSubTable((GL.Enums.VERSION_1_2)target, (Int32)start, (Int32)count, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void CopyColorSubTable(GL.Enums.VERSION_1_2 target, Int32 start, Int32 x, Int32 y, Int32 width)
        {
            Delegates.glCopyColorSubTable((GL.Enums.VERSION_1_2)target, (Int32)start, (Int32)x, (Int32)y, (Int32)width);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ConvolutionFilter1D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* image)
        {
            unsafe { Delegates.glConvolutionFilter1D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image); }
        }
        
        public static 
        void ConvolutionFilter1D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object image)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle image_ptr = System.Runtime.InteropServices.GCHandle.Alloc(image, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glConvolutionFilter1D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ConvolutionFilter2D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* image)
        {
            unsafe { Delegates.glConvolutionFilter2D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image); }
        }
        
        public static 
        void ConvolutionFilter2D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object image)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle image_ptr = System.Runtime.InteropServices.GCHandle.Alloc(image, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glConvolutionFilter2D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void ConvolutionParameter(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Single @params)
        {
            Delegates.glConvolutionParameterf((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single)@params);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Single* @params)
        {
            unsafe { Delegates.glConvolutionParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params); }
        }
        
        public static 
        void ConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glConvolutionParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void ConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glConvolutionParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void ConvolutionParameter(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Int32 @params)
        {
            Delegates.glConvolutionParameteri((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32)@params);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Int32* @params)
        {
            unsafe { Delegates.glConvolutionParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params); }
        }
        
        public static 
        void ConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glConvolutionParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void ConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glConvolutionParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void CopyConvolutionFilter1D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width)
        {
            Delegates.glCopyConvolutionFilter1D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width);
        }
        
        public static 
        void CopyConvolutionFilter2D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height)
        {
            Delegates.glCopyConvolutionFilter2D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetConvolutionFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* image)
        {
            unsafe { Delegates.glGetConvolutionFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image); }
        }
        
        public static 
        void GetConvolutionFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object image)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle image_ptr = System.Runtime.InteropServices.GCHandle.Alloc(image, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetConvolutionFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetConvolutionParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params); }
        }
        
        public static 
        void GetConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetConvolutionParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetConvolutionParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetConvolutionParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params); }
        }
        
        public static 
        void GetConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetConvolutionParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetConvolutionParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetConvolutionParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetSeparableFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* row, [Out] void* column, [Out] void* span)
        {
            unsafe { Delegates.glGetSeparableFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column, (void*)span); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetSeparableFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* row, [Out] void* column, [In, Out] object span)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle span_ptr = System.Runtime.InteropServices.GCHandle.Alloc(span, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetSeparableFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column, (void*)span_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetSeparableFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* row, [In, Out] object column, [Out] void* span)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetSeparableFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column_ptr.AddrOfPinnedObject(), (void*)span);
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetSeparableFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* row, [In, Out] object column, [In, Out] object span)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                System.Runtime.InteropServices.GCHandle span_ptr = System.Runtime.InteropServices.GCHandle.Alloc(span, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetSeparableFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column_ptr.AddrOfPinnedObject(), (void*)span_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetSeparableFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [Out] void* column, [Out] void* span)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetSeparableFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column, (void*)span);
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetSeparableFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [Out] void* column, [In, Out] object span)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                System.Runtime.InteropServices.GCHandle span_ptr = System.Runtime.InteropServices.GCHandle.Alloc(span, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetSeparableFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column, (void*)span_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetSeparableFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [In, Out] object column, [Out] void* span)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetSeparableFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column_ptr.AddrOfPinnedObject(), (void*)span);
                }
                finally
                {
                }
            }
        }
        
        public static 
        void GetSeparableFilter(GL.Enums.VERSION_1_2 target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [In, Out] object column, [In, Out] object span)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                System.Runtime.InteropServices.GCHandle span_ptr = System.Runtime.InteropServices.GCHandle.Alloc(span, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetSeparableFilter((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column_ptr.AddrOfPinnedObject(), (void*)span_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SeparableFilter2D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* row, void* column)
        {
            unsafe { Delegates.glSeparableFilter2D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SeparableFilter2D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* row, [In, Out] object column)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glSeparableFilter2D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SeparableFilter2D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, void* column)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glSeparableFilter2D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column);
                }
                finally
                {
                }
            }
        }
        
        public static 
        void SeparableFilter2D(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [In, Out] object column)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glSeparableFilter2D((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetHistogram(GL.Enums.VERSION_1_2 target, GL.Enums.Boolean reset, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* values)
        {
            unsafe { Delegates.glGetHistogram((GL.Enums.VERSION_1_2)target, (GL.Enums.Boolean)reset, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)values); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetHistogramParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetHistogramParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params); }
        }
        
        public static 
        void GetHistogramParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetHistogramParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetHistogramParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetHistogramParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetHistogramParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetHistogramParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params); }
        }
        
        public static 
        void GetHistogramParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetHistogramParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetHistogramParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetHistogramParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetMinmax(GL.Enums.VERSION_1_2 target, GL.Enums.Boolean reset, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* values)
        {
            unsafe { Delegates.glGetMinmax((GL.Enums.VERSION_1_2)target, (GL.Enums.Boolean)reset, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)values); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetMinmaxParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetMinmaxParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params); }
        }
        
        public static 
        void GetMinmaxParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetMinmaxParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetMinmaxParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetMinmaxParameterfv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetMinmaxParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetMinmaxParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params); }
        }
        
        public static 
        void GetMinmaxParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetMinmaxParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetMinmaxParameterv(GL.Enums.VERSION_1_2 target, GL.Enums.VERSION_1_2 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetMinmaxParameteriv((GL.Enums.VERSION_1_2)target, (GL.Enums.VERSION_1_2)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void Histogram(GL.Enums.VERSION_1_2 target, Int32 width, GL.Enums.PixelInternalFormat internalformat, GL.Enums.Boolean sink)
        {
             Delegates.glHistogram((GL.Enums.VERSION_1_2)target, (Int32)width, (GL.Enums.PixelInternalFormat)internalformat, (GL.Enums.Boolean)sink); 
        }
        
        public static 
        void Minmax(GL.Enums.VERSION_1_2 target, GL.Enums.PixelInternalFormat internalformat, GL.Enums.Boolean sink)
        {
             Delegates.glMinmax((GL.Enums.VERSION_1_2)target, (GL.Enums.PixelInternalFormat)internalformat, (GL.Enums.Boolean)sink); 
        }
        
        public static 
        void ResetHistogram(GL.Enums.VERSION_1_2 target)
        {
            Delegates.glResetHistogram((GL.Enums.VERSION_1_2)target);
        }
        
        public static 
        void ResetMinmax(GL.Enums.VERSION_1_2 target)
        {
            Delegates.glResetMinmax((GL.Enums.VERSION_1_2)target);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
        {
            unsafe { Delegates.glTexImage3D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void TexImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glTexImage3D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void TexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
        {
            unsafe { Delegates.glTexSubImage3D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
        }
        
        public static 
        void TexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glTexSubImage3D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void CopyTexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height)
        {
            Delegates.glCopyTexSubImage3D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
        }
        
        public static 
        void ActiveTexture(GL.Enums.VERSION_1_3 texture)
        {
            Delegates.glActiveTexture((GL.Enums.VERSION_1_3)texture);
        }
        
        public static 
        void ClientActiveTexture(GL.Enums.VERSION_1_3 texture)
        {
            Delegates.glClientActiveTexture((GL.Enums.VERSION_1_3)texture);
        }
        
        public static 
        void MultiTexCoord1(GL.Enums.VERSION_1_3 target, Double s)
        {
            Delegates.glMultiTexCoord1d((GL.Enums.VERSION_1_3)target, (Double)s);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, Double* v)
        {
            unsafe { Delegates.glMultiTexCoord1dv((GL.Enums.VERSION_1_3)target, (Double*)v); }
        }
        
        public static 
        void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glMultiTexCoord1dv((GL.Enums.VERSION_1_3)target, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord1dv((GL.Enums.VERSION_1_3)target, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord1(GL.Enums.VERSION_1_3 target, Single s)
        {
            Delegates.glMultiTexCoord1f((GL.Enums.VERSION_1_3)target, (Single)s);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, Single* v)
        {
            unsafe { Delegates.glMultiTexCoord1fv((GL.Enums.VERSION_1_3)target, (Single*)v); }
        }
        
        public static 
        void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glMultiTexCoord1fv((GL.Enums.VERSION_1_3)target, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord1fv((GL.Enums.VERSION_1_3)target, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord1(GL.Enums.VERSION_1_3 target, Int32 s)
        {
            Delegates.glMultiTexCoord1i((GL.Enums.VERSION_1_3)target, (Int32)s);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, Int32* v)
        {
            unsafe { Delegates.glMultiTexCoord1iv((GL.Enums.VERSION_1_3)target, (Int32*)v); }
        }
        
        public static 
        void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glMultiTexCoord1iv((GL.Enums.VERSION_1_3)target, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord1iv((GL.Enums.VERSION_1_3)target, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord1(GL.Enums.VERSION_1_3 target, Int16 s)
        {
            Delegates.glMultiTexCoord1s((GL.Enums.VERSION_1_3)target, (Int16)s);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, Int16* v)
        {
            unsafe { Delegates.glMultiTexCoord1sv((GL.Enums.VERSION_1_3)target, (Int16*)v); }
        }
        
        public static 
        void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glMultiTexCoord1sv((GL.Enums.VERSION_1_3)target, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord1v(GL.Enums.VERSION_1_3 target, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord1sv((GL.Enums.VERSION_1_3)target, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Double s, Double t)
        {
            Delegates.glMultiTexCoord2d((GL.Enums.VERSION_1_3)target, (Double)s, (Double)t);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Double* v)
        {
            unsafe { Delegates.glMultiTexCoord2dv((GL.Enums.VERSION_1_3)target, (Double*)v); }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glMultiTexCoord2dv((GL.Enums.VERSION_1_3)target, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord2dv((GL.Enums.VERSION_1_3)target, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Single s, Single t)
        {
            Delegates.glMultiTexCoord2f((GL.Enums.VERSION_1_3)target, (Single)s, (Single)t);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Single* v)
        {
            unsafe { Delegates.glMultiTexCoord2fv((GL.Enums.VERSION_1_3)target, (Single*)v); }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glMultiTexCoord2fv((GL.Enums.VERSION_1_3)target, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord2fv((GL.Enums.VERSION_1_3)target, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Int32 s, Int32 t)
        {
            Delegates.glMultiTexCoord2i((GL.Enums.VERSION_1_3)target, (Int32)s, (Int32)t);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Int32* v)
        {
            unsafe { Delegates.glMultiTexCoord2iv((GL.Enums.VERSION_1_3)target, (Int32*)v); }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glMultiTexCoord2iv((GL.Enums.VERSION_1_3)target, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord2iv((GL.Enums.VERSION_1_3)target, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Int16 s, Int16 t)
        {
            Delegates.glMultiTexCoord2s((GL.Enums.VERSION_1_3)target, (Int16)s, (Int16)t);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Int16* v)
        {
            unsafe { Delegates.glMultiTexCoord2sv((GL.Enums.VERSION_1_3)target, (Int16*)v); }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glMultiTexCoord2sv((GL.Enums.VERSION_1_3)target, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord2(GL.Enums.VERSION_1_3 target, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord2sv((GL.Enums.VERSION_1_3)target, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Double s, Double t, Double r)
        {
            Delegates.glMultiTexCoord3d((GL.Enums.VERSION_1_3)target, (Double)s, (Double)t, (Double)r);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Double* v)
        {
            unsafe { Delegates.glMultiTexCoord3dv((GL.Enums.VERSION_1_3)target, (Double*)v); }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glMultiTexCoord3dv((GL.Enums.VERSION_1_3)target, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord3dv((GL.Enums.VERSION_1_3)target, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Single s, Single t, Single r)
        {
            Delegates.glMultiTexCoord3f((GL.Enums.VERSION_1_3)target, (Single)s, (Single)t, (Single)r);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Single* v)
        {
            unsafe { Delegates.glMultiTexCoord3fv((GL.Enums.VERSION_1_3)target, (Single*)v); }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glMultiTexCoord3fv((GL.Enums.VERSION_1_3)target, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord3fv((GL.Enums.VERSION_1_3)target, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Int32 s, Int32 t, Int32 r)
        {
            Delegates.glMultiTexCoord3i((GL.Enums.VERSION_1_3)target, (Int32)s, (Int32)t, (Int32)r);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Int32* v)
        {
            unsafe { Delegates.glMultiTexCoord3iv((GL.Enums.VERSION_1_3)target, (Int32*)v); }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glMultiTexCoord3iv((GL.Enums.VERSION_1_3)target, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord3iv((GL.Enums.VERSION_1_3)target, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Int16 s, Int16 t, Int16 r)
        {
            Delegates.glMultiTexCoord3s((GL.Enums.VERSION_1_3)target, (Int16)s, (Int16)t, (Int16)r);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Int16* v)
        {
            unsafe { Delegates.glMultiTexCoord3sv((GL.Enums.VERSION_1_3)target, (Int16*)v); }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glMultiTexCoord3sv((GL.Enums.VERSION_1_3)target, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord3(GL.Enums.VERSION_1_3 target, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord3sv((GL.Enums.VERSION_1_3)target, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Double s, Double t, Double r, Double q)
        {
            Delegates.glMultiTexCoord4d((GL.Enums.VERSION_1_3)target, (Double)s, (Double)t, (Double)r, (Double)q);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Double* v)
        {
            unsafe { Delegates.glMultiTexCoord4dv((GL.Enums.VERSION_1_3)target, (Double*)v); }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glMultiTexCoord4dv((GL.Enums.VERSION_1_3)target, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord4dv((GL.Enums.VERSION_1_3)target, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Single s, Single t, Single r, Single q)
        {
            Delegates.glMultiTexCoord4f((GL.Enums.VERSION_1_3)target, (Single)s, (Single)t, (Single)r, (Single)q);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Single* v)
        {
            unsafe { Delegates.glMultiTexCoord4fv((GL.Enums.VERSION_1_3)target, (Single*)v); }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glMultiTexCoord4fv((GL.Enums.VERSION_1_3)target, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord4fv((GL.Enums.VERSION_1_3)target, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Int32 s, Int32 t, Int32 r, Int32 q)
        {
            Delegates.glMultiTexCoord4i((GL.Enums.VERSION_1_3)target, (Int32)s, (Int32)t, (Int32)r, (Int32)q);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Int32* v)
        {
            unsafe { Delegates.glMultiTexCoord4iv((GL.Enums.VERSION_1_3)target, (Int32*)v); }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glMultiTexCoord4iv((GL.Enums.VERSION_1_3)target, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord4iv((GL.Enums.VERSION_1_3)target, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Int16 s, Int16 t, Int16 r, Int16 q)
        {
            Delegates.glMultiTexCoord4s((GL.Enums.VERSION_1_3)target, (Int16)s, (Int16)t, (Int16)r, (Int16)q);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Int16* v)
        {
            unsafe { Delegates.glMultiTexCoord4sv((GL.Enums.VERSION_1_3)target, (Int16*)v); }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glMultiTexCoord4sv((GL.Enums.VERSION_1_3)target, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void MultiTexCoord4(GL.Enums.VERSION_1_3 target, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glMultiTexCoord4sv((GL.Enums.VERSION_1_3)target, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void LoadTransposeMatrix(Single* m)
        {
            unsafe { Delegates.glLoadTransposeMatrixf((Single*)m); }
        }
        
        public static 
        void LoadTransposeMatrix(Single[] m)
        {
            unsafe
            {
                fixed (Single* m_ptr = m)
                {
                    Delegates.glLoadTransposeMatrixf((Single*)m_ptr);
                }
            }
        }
        
        public static 
        void LoadTransposeMatrix(ref Single m)
        {
            unsafe
            {
                fixed (Single* m_ptr = &m)
                {
                    Delegates.glLoadTransposeMatrixf((Single*)m_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void LoadTransposeMatrix(Double* m)
        {
            unsafe { Delegates.glLoadTransposeMatrixd((Double*)m); }
        }
        
        public static 
        void LoadTransposeMatrix(Double[] m)
        {
            unsafe
            {
                fixed (Double* m_ptr = m)
                {
                    Delegates.glLoadTransposeMatrixd((Double*)m_ptr);
                }
            }
        }
        
        public static 
        void LoadTransposeMatrix(ref Double m)
        {
            unsafe
            {
                fixed (Double* m_ptr = &m)
                {
                    Delegates.glLoadTransposeMatrixd((Double*)m_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultTransposeMatrix(Single* m)
        {
            unsafe { Delegates.glMultTransposeMatrixf((Single*)m); }
        }
        
        public static 
        void MultTransposeMatrix(Single[] m)
        {
            unsafe
            {
                fixed (Single* m_ptr = m)
                {
                    Delegates.glMultTransposeMatrixf((Single*)m_ptr);
                }
            }
        }
        
        public static 
        void MultTransposeMatrix(ref Single m)
        {
            unsafe
            {
                fixed (Single* m_ptr = &m)
                {
                    Delegates.glMultTransposeMatrixf((Single*)m_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultTransposeMatrix(Double* m)
        {
            unsafe { Delegates.glMultTransposeMatrixd((Double*)m); }
        }
        
        public static 
        void MultTransposeMatrix(Double[] m)
        {
            unsafe
            {
                fixed (Double* m_ptr = m)
                {
                    Delegates.glMultTransposeMatrixd((Double*)m_ptr);
                }
            }
        }
        
        public static 
        void MultTransposeMatrix(ref Double m)
        {
            unsafe
            {
                fixed (Double* m_ptr = &m)
                {
                    Delegates.glMultTransposeMatrixd((Double*)m_ptr);
                }
            }
        }
        
        public static 
        void SampleCoverage(Single value, GL.Enums.Boolean invert)
        {
             Delegates.glSampleCoverage((Single)value, (GL.Enums.Boolean)invert); 
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void CompressedTexImage3D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, void* data)
        {
            unsafe { Delegates.glCompressedTexImage3D((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (void*)data); }
        }
        
        public static 
        void CompressedTexImage3D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glCompressedTexImage3D((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void CompressedTexImage2D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, void* data)
        {
            unsafe { Delegates.glCompressedTexImage2D((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (void*)data); }
        }
        
        public static 
        void CompressedTexImage2D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glCompressedTexImage2D((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void CompressedTexImage1D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, void* data)
        {
            unsafe { Delegates.glCompressedTexImage1D((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (void*)data); }
        }
        
        public static 
        void CompressedTexImage1D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glCompressedTexImage1D((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void CompressedTexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, GL.Enums.PixelFormat format, Int32 imageSize, void* data)
        {
            unsafe { Delegates.glCompressedTexSubImage3D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data); }
        }
        
        public static 
        void CompressedTexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, GL.Enums.PixelFormat format, Int32 imageSize, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glCompressedTexSubImage3D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void CompressedTexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, GL.Enums.PixelFormat format, Int32 imageSize, void* data)
        {
            unsafe { Delegates.glCompressedTexSubImage2D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data); }
        }
        
        public static 
        void CompressedTexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, GL.Enums.PixelFormat format, Int32 imageSize, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glCompressedTexSubImage2D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void CompressedTexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, GL.Enums.PixelFormat format, Int32 imageSize, void* data)
        {
            unsafe { Delegates.glCompressedTexSubImage1D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data); }
        }
        
        public static 
        void CompressedTexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, GL.Enums.PixelFormat format, Int32 imageSize, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glCompressedTexSubImage1D((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetCompressedTexImage(GL.Enums.TextureTarget target, Int32 level, [Out] void* img)
        {
            unsafe { Delegates.glGetCompressedTexImage((GL.Enums.TextureTarget)target, (Int32)level, (void*)img); }
        }
        
        public static 
        void GetCompressedTexImage(GL.Enums.TextureTarget target, Int32 level, [In, Out] object img)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle img_ptr = System.Runtime.InteropServices.GCHandle.Alloc(img, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetCompressedTexImage((GL.Enums.TextureTarget)target, (Int32)level, (void*)img_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void BlendFuncSeparate(GL.Enums.VERSION_1_4 sfactorRGB, GL.Enums.VERSION_1_4 dfactorRGB, GL.Enums.VERSION_1_4 sfactorAlpha, GL.Enums.VERSION_1_4 dfactorAlpha)
        {
            Delegates.glBlendFuncSeparate((GL.Enums.VERSION_1_4)sfactorRGB, (GL.Enums.VERSION_1_4)dfactorRGB, (GL.Enums.VERSION_1_4)sfactorAlpha, (GL.Enums.VERSION_1_4)dfactorAlpha);
        }
        
        public static 
        void FogCoord(Single coord)
        {
            Delegates.glFogCoordf((Single)coord);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void FogCoordv(Single* coord)
        {
            unsafe { Delegates.glFogCoordfv((Single*)coord); }
        }
        
        public static 
        void FogCoordv(Single[] coord)
        {
            unsafe
            {
                fixed (Single* coord_ptr = coord)
                {
                    Delegates.glFogCoordfv((Single*)coord_ptr);
                }
            }
        }
        
        public static 
        void FogCoordv(ref Single coord)
        {
            unsafe
            {
                fixed (Single* coord_ptr = &coord)
                {
                    Delegates.glFogCoordfv((Single*)coord_ptr);
                }
            }
        }
        
        public static 
        void FogCoord(Double coord)
        {
            Delegates.glFogCoordd((Double)coord);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void FogCoordv(Double* coord)
        {
            unsafe { Delegates.glFogCoorddv((Double*)coord); }
        }
        
        public static 
        void FogCoordv(Double[] coord)
        {
            unsafe
            {
                fixed (Double* coord_ptr = coord)
                {
                    Delegates.glFogCoorddv((Double*)coord_ptr);
                }
            }
        }
        
        public static 
        void FogCoordv(ref Double coord)
        {
            unsafe
            {
                fixed (Double* coord_ptr = &coord)
                {
                    Delegates.glFogCoorddv((Double*)coord_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void FogCoordPointer(GL.Enums.VERSION_1_4 type, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glFogCoordPointer((GL.Enums.VERSION_1_4)type, (Int32)stride, (void*)pointer); }
        }
        
        public static 
        void FogCoordPointer(GL.Enums.VERSION_1_4 type, Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glFogCoordPointer((GL.Enums.VERSION_1_4)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32* first, [Out] Int32* count, Int32 primcount)
        {
            unsafe { Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count, (Int32)primcount); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32* first, [Out] Int32[] count, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                {
                    Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32* first, [Out] out Int32 count, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                {
                    Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                            count = *count_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32[] first, [Out] Int32* count, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* first_ptr = first)
                {
                    Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                }
            }
        }
        
        public static 
        void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32[] first, [Out] Int32[] count, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* first_ptr = first)
                fixed (Int32* count_ptr = count)
                {
                    Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                }
            }
        }
        
        public static 
        void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32[] first, [Out] out Int32 count, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* first_ptr = first)
                fixed (Int32* count_ptr = &count)
                {
                    Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                            count = *count_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] out Int32 first, [Out] Int32* count, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* first_ptr = &first)
                {
                    Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                            first = *first_ptr;
                }
            }
        }
        
        public static 
        void MultiDrawArray(GL.Enums.BeginMode mode, [Out] out Int32 first, [Out] Int32[] count, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* first_ptr = &first)
                fixed (Int32* count_ptr = count)
                {
                    Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                            first = *first_ptr;
                }
            }
        }
        
        public static 
        void MultiDrawArray(GL.Enums.BeginMode mode, [Out] out Int32 first, [Out] out Int32 count, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* first_ptr = &first)
                fixed (Int32* count_ptr = &count)
                {
                    Delegates.glMultiDrawArrays((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                            first = *first_ptr;
                            count = *count_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawElements(GL.Enums.BeginMode mode, Int32* count, GL.Enums.VERSION_1_4 type, void* indices, Int32 primcount)
        {
            unsafe { Delegates.glMultiDrawElements((GL.Enums.BeginMode)mode, (Int32*)count, (GL.Enums.VERSION_1_4)type, (void*)indices, (Int32)primcount); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawElements(GL.Enums.BeginMode mode, Int32* count, GL.Enums.VERSION_1_4 type, [In, Out] object indices, Int32 primcount)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glMultiDrawElements((GL.Enums.BeginMode)mode, (Int32*)count, (GL.Enums.VERSION_1_4)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawElements(GL.Enums.BeginMode mode, Int32[] count, GL.Enums.VERSION_1_4 type, void* indices, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                {
                    Delegates.glMultiDrawElements((GL.Enums.BeginMode)mode, (Int32*)count_ptr, (GL.Enums.VERSION_1_4)type, (void*)indices, (Int32)primcount);
                }
            }
        }
        
        public static 
        void MultiDrawElements(GL.Enums.BeginMode mode, Int32[] count, GL.Enums.VERSION_1_4 type, [In, Out] object indices, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                {
                    System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glMultiDrawElements((GL.Enums.BeginMode)mode, (Int32*)count_ptr, (GL.Enums.VERSION_1_4)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
                    }
                    finally
                    {
                    }
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void MultiDrawElements(GL.Enums.BeginMode mode, ref Int32 count, GL.Enums.VERSION_1_4 type, void* indices, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                {
                    Delegates.glMultiDrawElements((GL.Enums.BeginMode)mode, (Int32*)count_ptr, (GL.Enums.VERSION_1_4)type, (void*)indices, (Int32)primcount);
                }
            }
        }
        
        public static 
        void MultiDrawElements(GL.Enums.BeginMode mode, ref Int32 count, GL.Enums.VERSION_1_4 type, [In, Out] object indices, Int32 primcount)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                {
                    System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glMultiDrawElements((GL.Enums.BeginMode)mode, (Int32*)count_ptr, (GL.Enums.VERSION_1_4)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
                    }
                    finally
                    {
                    }
                }
            }
        }
        
        public static 
        void PointParameter(GL.Enums.VERSION_1_4 pname, Single param)
        {
            Delegates.glPointParameterf((GL.Enums.VERSION_1_4)pname, (Single)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PointParameterv(GL.Enums.VERSION_1_4 pname, Single* @params)
        {
            unsafe { Delegates.glPointParameterfv((GL.Enums.VERSION_1_4)pname, (Single*)@params); }
        }
        
        public static 
        void PointParameterv(GL.Enums.VERSION_1_4 pname, Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glPointParameterfv((GL.Enums.VERSION_1_4)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void PointParameterv(GL.Enums.VERSION_1_4 pname, ref Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glPointParameterfv((GL.Enums.VERSION_1_4)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void PointParameter(GL.Enums.VERSION_1_4 pname, Int32 param)
        {
            Delegates.glPointParameteri((GL.Enums.VERSION_1_4)pname, (Int32)param);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void PointParameterv(GL.Enums.VERSION_1_4 pname, Int32* @params)
        {
            unsafe { Delegates.glPointParameteriv((GL.Enums.VERSION_1_4)pname, (Int32*)@params); }
        }
        
        public static 
        void PointParameterv(GL.Enums.VERSION_1_4 pname, Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glPointParameteriv((GL.Enums.VERSION_1_4)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void PointParameterv(GL.Enums.VERSION_1_4 pname, ref Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glPointParameteriv((GL.Enums.VERSION_1_4)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3b(SByte red, SByte green, SByte blue)
        {
            Delegates.glSecondaryColor3b((SByte)red, (SByte)green, (SByte)blue);
        }
        
        public static 
        void SecondaryColor3b(Byte red, Byte green, Byte blue)
        {
            Delegates.glSecondaryColor3b((SByte)red, (SByte)green, (SByte)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3bv(SByte* v)
        {
            unsafe { Delegates.glSecondaryColor3bv((SByte*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3bv(Byte* v)
        {
            unsafe
            {
                Delegates.glSecondaryColor3bv((SByte*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3bv(SByte[] v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = v)
                {
                    Delegates.glSecondaryColor3bv((SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3bv(Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glSecondaryColor3bv((SByte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3bv(ref SByte v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3bv((SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3bv(ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3bv((SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3d(Double red, Double green, Double blue)
        {
            Delegates.glSecondaryColor3d((Double)red, (Double)green, (Double)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3dv(Double* v)
        {
            unsafe { Delegates.glSecondaryColor3dv((Double*)v); }
        }
        
        public static 
        void SecondaryColor3dv(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glSecondaryColor3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3dv(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3f(Single red, Single green, Single blue)
        {
            Delegates.glSecondaryColor3f((Single)red, (Single)green, (Single)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3fv(Single* v)
        {
            unsafe { Delegates.glSecondaryColor3fv((Single*)v); }
        }
        
        public static 
        void SecondaryColor3fv(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glSecondaryColor3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3fv(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3i(Int32 red, Int32 green, Int32 blue)
        {
            Delegates.glSecondaryColor3i((Int32)red, (Int32)green, (Int32)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3iv(Int32* v)
        {
            unsafe { Delegates.glSecondaryColor3iv((Int32*)v); }
        }
        
        public static 
        void SecondaryColor3iv(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glSecondaryColor3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3iv(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3s(Int16 red, Int16 green, Int16 blue)
        {
            Delegates.glSecondaryColor3s((Int16)red, (Int16)green, (Int16)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3sv(Int16* v)
        {
            unsafe { Delegates.glSecondaryColor3sv((Int16*)v); }
        }
        
        public static 
        void SecondaryColor3sv(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glSecondaryColor3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3sv(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3ub(Byte red, Byte green, Byte blue)
        {
            Delegates.glSecondaryColor3ub((Byte)red, (Byte)green, (Byte)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3ubv(Byte* v)
        {
            unsafe { Delegates.glSecondaryColor3ubv((Byte*)v); }
        }
        
        public static 
        void SecondaryColor3ubv(Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glSecondaryColor3ubv((Byte*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3ubv(ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3ubv((Byte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3ui(UInt32 red, UInt32 green, UInt32 blue)
        {
            Delegates.glSecondaryColor3ui((UInt32)red, (UInt32)green, (UInt32)blue);
        }
        
        public static 
        void SecondaryColor3ui(Int32 red, Int32 green, Int32 blue)
        {
            Delegates.glSecondaryColor3ui((UInt32)red, (UInt32)green, (UInt32)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3uiv(UInt32* v)
        {
            unsafe { Delegates.glSecondaryColor3uiv((UInt32*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3uiv(Int32* v)
        {
            unsafe
            {
                Delegates.glSecondaryColor3uiv((UInt32*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3uiv(UInt32[] v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = v)
                {
                    Delegates.glSecondaryColor3uiv((UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3uiv(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glSecondaryColor3uiv((UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3uiv(ref UInt32 v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3uiv((UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3uiv(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3uiv((UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3us(UInt16 red, UInt16 green, UInt16 blue)
        {
            Delegates.glSecondaryColor3us((UInt16)red, (UInt16)green, (UInt16)blue);
        }
        
        public static 
        void SecondaryColor3us(Int16 red, Int16 green, Int16 blue)
        {
            Delegates.glSecondaryColor3us((UInt16)red, (UInt16)green, (UInt16)blue);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3usv(UInt16* v)
        {
            unsafe { Delegates.glSecondaryColor3usv((UInt16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColor3usv(Int16* v)
        {
            unsafe
            {
                Delegates.glSecondaryColor3usv((UInt16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3usv(UInt16[] v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = v)
                {
                    Delegates.glSecondaryColor3usv((UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3usv(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glSecondaryColor3usv((UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void SecondaryColor3usv(ref UInt16 v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3usv((UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void SecondaryColor3usv(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glSecondaryColor3usv((UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void SecondaryColorPointer(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glSecondaryColorPointer((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (void*)pointer); }
        }
        
        public static 
        void SecondaryColorPointer(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glSecondaryColorPointer((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void WindowPos2d(Double x, Double y)
        {
            Delegates.glWindowPos2d((Double)x, (Double)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void WindowPos2dv(Double* v)
        {
            unsafe { Delegates.glWindowPos2dv((Double*)v); }
        }
        
        public static 
        void WindowPos2dv(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glWindowPos2dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos2dv(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glWindowPos2dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos2f(Single x, Single y)
        {
            Delegates.glWindowPos2f((Single)x, (Single)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void WindowPos2fv(Single* v)
        {
            unsafe { Delegates.glWindowPos2fv((Single*)v); }
        }
        
        public static 
        void WindowPos2fv(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glWindowPos2fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos2fv(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glWindowPos2fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos2i(Int32 x, Int32 y)
        {
            Delegates.glWindowPos2i((Int32)x, (Int32)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void WindowPos2iv(Int32* v)
        {
            unsafe { Delegates.glWindowPos2iv((Int32*)v); }
        }
        
        public static 
        void WindowPos2iv(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glWindowPos2iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos2iv(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glWindowPos2iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos2s(Int16 x, Int16 y)
        {
            Delegates.glWindowPos2s((Int16)x, (Int16)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void WindowPos2sv(Int16* v)
        {
            unsafe { Delegates.glWindowPos2sv((Int16*)v); }
        }
        
        public static 
        void WindowPos2sv(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glWindowPos2sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos2sv(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glWindowPos2sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos3d(Double x, Double y, Double z)
        {
            Delegates.glWindowPos3d((Double)x, (Double)y, (Double)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void WindowPos3dv(Double* v)
        {
            unsafe { Delegates.glWindowPos3dv((Double*)v); }
        }
        
        public static 
        void WindowPos3dv(Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glWindowPos3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos3dv(ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glWindowPos3dv((Double*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos3f(Single x, Single y, Single z)
        {
            Delegates.glWindowPos3f((Single)x, (Single)y, (Single)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void WindowPos3fv(Single* v)
        {
            unsafe { Delegates.glWindowPos3fv((Single*)v); }
        }
        
        public static 
        void WindowPos3fv(Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glWindowPos3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos3fv(ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glWindowPos3fv((Single*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos3i(Int32 x, Int32 y, Int32 z)
        {
            Delegates.glWindowPos3i((Int32)x, (Int32)y, (Int32)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void WindowPos3iv(Int32* v)
        {
            unsafe { Delegates.glWindowPos3iv((Int32*)v); }
        }
        
        public static 
        void WindowPos3iv(Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glWindowPos3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos3iv(ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glWindowPos3iv((Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos3s(Int16 x, Int16 y, Int16 z)
        {
            Delegates.glWindowPos3s((Int16)x, (Int16)y, (Int16)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void WindowPos3sv(Int16* v)
        {
            unsafe { Delegates.glWindowPos3sv((Int16*)v); }
        }
        
        public static 
        void WindowPos3sv(Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glWindowPos3sv((Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void WindowPos3sv(ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glWindowPos3sv((Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GenQuerie(Int32 n, [Out] UInt32* ids)
        {
            unsafe { Delegates.glGenQueries((Int32)n, (UInt32*)ids); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GenQuerie(Int32 n, [Out] Int32* ids)
        {
            unsafe
            {
                Delegates.glGenQueries((Int32)n, (UInt32*)ids);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GenQuerie(Int32 n, [Out] UInt32[] ids)
        {
            unsafe
            {
                fixed (UInt32* ids_ptr = ids)
                {
                    Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr);
                }
            }
        }
        
        public static 
        void GenQuerie(Int32 n, [Out] Int32[] ids)
        {
            unsafe
            {
                fixed (Int32* ids_ptr = ids)
                {
                    Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GenQuerie(Int32 n, [Out] out UInt32 ids)
        {
            unsafe
            {
                fixed (UInt32* ids_ptr = &ids)
                {
                    Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr);
                            ids = *ids_ptr;
                }
            }
        }
        
        public static 
        void GenQuerie(Int32 n, [Out] out Int32 ids)
        {
            unsafe
            {
                fixed (Int32* ids_ptr = &ids)
                {
                    Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr);
                            ids = *ids_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DeleteQuerie(Int32 n, UInt32* ids)
        {
            unsafe { Delegates.glDeleteQueries((Int32)n, (UInt32*)ids); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DeleteQuerie(Int32 n, Int32* ids)
        {
            unsafe
            {
                Delegates.glDeleteQueries((Int32)n, (UInt32*)ids);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteQuerie(Int32 n, UInt32[] ids)
        {
            unsafe
            {
                fixed (UInt32* ids_ptr = ids)
                {
                    Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
                }
            }
        }
        
        public static 
        void DeleteQuerie(Int32 n, Int32[] ids)
        {
            unsafe
            {
                fixed (Int32* ids_ptr = ids)
                {
                    Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteQuerie(Int32 n, ref UInt32 ids)
        {
            unsafe
            {
                fixed (UInt32* ids_ptr = &ids)
                {
                    Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
                }
            }
        }
        
        public static 
        void DeleteQuerie(Int32 n, ref Int32 ids)
        {
            unsafe
            {
                fixed (Int32* ids_ptr = &ids)
                {
                    Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        Boolean IsQuery(UInt32 id)
        {
            return Delegates.glIsQuery((UInt32)id);
        }
        
        public static 
        Boolean IsQuery(Int32 id)
        {
            return Delegates.glIsQuery((UInt32)id);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void BeginQuery(GL.Enums.VERSION_1_5 target, UInt32 id)
        {
            Delegates.glBeginQuery((GL.Enums.VERSION_1_5)target, (UInt32)id);
        }
        
        public static 
        void BeginQuery(GL.Enums.VERSION_1_5 target, Int32 id)
        {
            Delegates.glBeginQuery((GL.Enums.VERSION_1_5)target, (UInt32)id);
        }
        
        public static 
        void EndQuery(GL.Enums.VERSION_1_5 target)
        {
            Delegates.glEndQuery((GL.Enums.VERSION_1_5)target);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetQuery(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetQueryiv((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)pname, (Int32*)@params); }
        }
        
        public static 
        void GetQuery(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetQueryiv((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetQuery(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetQueryiv((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetQueryObject(UInt32 id, GL.Enums.VERSION_1_5 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetQueryObjectiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (Int32*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetQueryObject(UInt32 id, GL.Enums.VERSION_1_5 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetQueryObjectiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetQueryObject(UInt32 id, GL.Enums.VERSION_1_5 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetQueryObjectiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetQueryObject(UInt32 id, GL.Enums.VERSION_1_5 pname, [Out] UInt32* @params)
        {
            unsafe { Delegates.glGetQueryObjectuiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (UInt32*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetQueryObject(Int32 id, GL.Enums.VERSION_1_5 pname, [Out] Int32* @params)
        {
            unsafe
            {
                Delegates.glGetQueryObjectuiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (UInt32*)@params);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetQueryObject(UInt32 id, GL.Enums.VERSION_1_5 pname, [Out] UInt32[] @params)
        {
            unsafe
            {
                fixed (UInt32* @params_ptr = @params)
                {
                    Delegates.glGetQueryObjectuiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (UInt32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetQueryObject(Int32 id, GL.Enums.VERSION_1_5 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetQueryObjectuiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (UInt32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetQueryObject(UInt32 id, GL.Enums.VERSION_1_5 pname, [Out] out UInt32 @params)
        {
            unsafe
            {
                fixed (UInt32* @params_ptr = &@params)
                {
                    Delegates.glGetQueryObjectuiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (UInt32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void GetQueryObject(Int32 id, GL.Enums.VERSION_1_5 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetQueryObjectuiv((UInt32)id, (GL.Enums.VERSION_1_5)pname, (UInt32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void BindBuffer(GL.Enums.VERSION_1_5 target, UInt32 buffer)
        {
            Delegates.glBindBuffer((GL.Enums.VERSION_1_5)target, (UInt32)buffer);
        }
        
        public static 
        void BindBuffer(GL.Enums.VERSION_1_5 target, Int32 buffer)
        {
            Delegates.glBindBuffer((GL.Enums.VERSION_1_5)target, (UInt32)buffer);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DeleteBuffers(Int32 n, UInt32* buffers)
        {
            unsafe { Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DeleteBuffers(Int32 n, Int32* buffers)
        {
            unsafe
            {
                Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteBuffers(Int32 n, UInt32[] buffers)
        {
            unsafe
            {
                fixed (UInt32* buffers_ptr = buffers)
                {
                    Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
                }
            }
        }
        
        public static 
        void DeleteBuffers(Int32 n, Int32[] buffers)
        {
            unsafe
            {
                fixed (Int32* buffers_ptr = buffers)
                {
                    Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteBuffers(Int32 n, ref UInt32 buffers)
        {
            unsafe
            {
                fixed (UInt32* buffers_ptr = &buffers)
                {
                    Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
                }
            }
        }
        
        public static 
        void DeleteBuffers(Int32 n, ref Int32 buffers)
        {
            unsafe
            {
                fixed (Int32* buffers_ptr = &buffers)
                {
                    Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GenBuffers(Int32 n, [Out] UInt32* buffers)
        {
            unsafe { Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GenBuffers(Int32 n, [Out] Int32* buffers)
        {
            unsafe
            {
                Delegates.glGenBuffers((Int32)n, (UInt32*)buffers);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GenBuffers(Int32 n, [Out] UInt32[] buffers)
        {
            unsafe
            {
                fixed (UInt32* buffers_ptr = buffers)
                {
                    Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr);
                }
            }
        }
        
        public static 
        void GenBuffers(Int32 n, [Out] Int32[] buffers)
        {
            unsafe
            {
                fixed (Int32* buffers_ptr = buffers)
                {
                    Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GenBuffers(Int32 n, [Out] out UInt32 buffers)
        {
            unsafe
            {
                fixed (UInt32* buffers_ptr = &buffers)
                {
                    Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr);
                            buffers = *buffers_ptr;
                }
            }
        }
        
        public static 
        void GenBuffers(Int32 n, [Out] out Int32 buffers)
        {
            unsafe
            {
                fixed (Int32* buffers_ptr = &buffers)
                {
                    Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr);
                            buffers = *buffers_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        Boolean IsBuffer(UInt32 buffer)
        {
            return Delegates.glIsBuffer((UInt32)buffer);
        }
        
        public static 
        Boolean IsBuffer(Int32 buffer)
        {
            return Delegates.glIsBuffer((UInt32)buffer);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void BufferData(GL.Enums.VERSION_1_5 target, IntPtr size, void* data, GL.Enums.VERSION_1_5 usage)
        {
            unsafe { Delegates.glBufferData((GL.Enums.VERSION_1_5)target, (IntPtr)size, (void*)data, (GL.Enums.VERSION_1_5)usage); }
        }
        
        public static 
        void BufferData(GL.Enums.VERSION_1_5 target, IntPtr size, [In, Out] object data, GL.Enums.VERSION_1_5 usage)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glBufferData((GL.Enums.VERSION_1_5)target, (IntPtr)size, (void*)data_ptr.AddrOfPinnedObject(), (GL.Enums.VERSION_1_5)usage);
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void BufferSubData(GL.Enums.VERSION_1_5 target, IntPtr offset, IntPtr size, void* data)
        {
            unsafe { Delegates.glBufferSubData((GL.Enums.VERSION_1_5)target, (IntPtr)offset, (IntPtr)size, (void*)data); }
        }
        
        public static 
        void BufferSubData(GL.Enums.VERSION_1_5 target, IntPtr offset, IntPtr size, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glBufferSubData((GL.Enums.VERSION_1_5)target, (IntPtr)offset, (IntPtr)size, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetBufferSubData(GL.Enums.VERSION_1_5 target, IntPtr offset, IntPtr size, [Out] void* data)
        {
            unsafe { Delegates.glGetBufferSubData((GL.Enums.VERSION_1_5)target, (IntPtr)offset, (IntPtr)size, (void*)data); }
        }
        
        public static 
        void GetBufferSubData(GL.Enums.VERSION_1_5 target, IntPtr offset, IntPtr size, [In, Out] object data)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetBufferSubData((GL.Enums.VERSION_1_5)target, (IntPtr)offset, (IntPtr)size, (void*)data_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        IntPtr MapBuffer(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 access)
        {
             return Delegates.glMapBuffer((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)access); 
        }
        
        public static 
        Boolean UnmapBuffer(GL.Enums.VERSION_1_5 target)
        {
            return Delegates.glUnmapBuffer((GL.Enums.VERSION_1_5)target);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetBufferParameterv(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetBufferParameteriv((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)pname, (Int32*)@params); }
        }
        
        public static 
        void GetBufferParameterv(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetBufferParameteriv((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetBufferParameterv(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetBufferParameteriv((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetBufferPointerv(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 pname, [Out] void* @params)
        {
            unsafe { Delegates.glGetBufferPointerv((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)pname, (void*)@params); }
        }
        
        public static 
        void GetBufferPointerv(GL.Enums.VERSION_1_5 target, GL.Enums.VERSION_1_5 pname, [In, Out] object @params)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle @params_ptr = System.Runtime.InteropServices.GCHandle.Alloc(@params, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetBufferPointerv((GL.Enums.VERSION_1_5)target, (GL.Enums.VERSION_1_5)pname, (void*)@params_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void BlendEquationSeparate(GL.Enums.BlendEquationModeEXT modeRGB, GL.Enums.BlendEquationModeEXT modeAlpha)
        {
            Delegates.glBlendEquationSeparate((GL.Enums.BlendEquationModeEXT)modeRGB, (GL.Enums.BlendEquationModeEXT)modeAlpha);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void DrawBuffers(Int32 n, GL.Enums.VERSION_2_0* bufs)
        {
            unsafe { Delegates.glDrawBuffers((Int32)n, (GL.Enums.VERSION_2_0*)bufs); }
        }
        
        public static 
        void DrawBuffers(Int32 n, GL.Enums.VERSION_2_0[] bufs)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* bufs_ptr = bufs)
                {
                    Delegates.glDrawBuffers((Int32)n, (GL.Enums.VERSION_2_0*)bufs_ptr);
                }
            }
        }
        
        public static 
        void DrawBuffers(Int32 n, ref GL.Enums.VERSION_2_0 bufs)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* bufs_ptr = &bufs)
                {
                    Delegates.glDrawBuffers((Int32)n, (GL.Enums.VERSION_2_0*)bufs_ptr);
                }
            }
        }
        
        public static 
        void StencilOpSeparate(GL.Enums.VERSION_2_0 face, GL.Enums.StencilOp sfail, GL.Enums.StencilOp dpfail, GL.Enums.StencilOp dppass)
        {
            Delegates.glStencilOpSeparate((GL.Enums.VERSION_2_0)face, (GL.Enums.StencilOp)sfail, (GL.Enums.StencilOp)dpfail, (GL.Enums.StencilOp)dppass);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void StencilFuncSeparate(GL.Enums.StencilFunction frontfunc, GL.Enums.StencilFunction backfunc, Int32 @ref, UInt32 mask)
        {
            Delegates.glStencilFuncSeparate((GL.Enums.StencilFunction)frontfunc, (GL.Enums.StencilFunction)backfunc, (Int32)@ref, (UInt32)mask);
        }
        
        public static 
        void StencilFuncSeparate(GL.Enums.StencilFunction frontfunc, GL.Enums.StencilFunction backfunc, Int32 @ref, Int32 mask)
        {
            Delegates.glStencilFuncSeparate((GL.Enums.StencilFunction)frontfunc, (GL.Enums.StencilFunction)backfunc, (Int32)@ref, (UInt32)mask);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void StencilMaskSeparate(GL.Enums.VERSION_2_0 face, UInt32 mask)
        {
            Delegates.glStencilMaskSeparate((GL.Enums.VERSION_2_0)face, (UInt32)mask);
        }
        
        public static 
        void StencilMaskSeparate(GL.Enums.VERSION_2_0 face, Int32 mask)
        {
            Delegates.glStencilMaskSeparate((GL.Enums.VERSION_2_0)face, (UInt32)mask);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void AttachShader(UInt32 program, UInt32 shader)
        {
            Delegates.glAttachShader((UInt32)program, (UInt32)shader);
        }
        
        public static 
        void AttachShader(Int32 program, Int32 shader)
        {
            Delegates.glAttachShader((UInt32)program, (UInt32)shader);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void BindAttribLocation(UInt32 program, UInt32 index, System.String name)
        {
            Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (System.String)name);
        }
        
        public static 
        void BindAttribLocation(Int32 program, Int32 index, System.String name)
        {
            Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (System.String)name);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void CompileShader(UInt32 shader)
        {
            Delegates.glCompileShader((UInt32)shader);
        }
        
        public static 
        void CompileShader(Int32 shader)
        {
            Delegates.glCompileShader((UInt32)shader);
        }
        
        public static 
        Int32 CreateProgram()
        {
            return Delegates.glCreateProgram();
        }
        
        public static 
        Int32 CreateShader(GL.Enums.VERSION_2_0 type)
        {
            return Delegates.glCreateShader((GL.Enums.VERSION_2_0)type);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteProgram(UInt32 program)
        {
            Delegates.glDeleteProgram((UInt32)program);
        }
        
        public static 
        void DeleteProgram(Int32 program)
        {
            Delegates.glDeleteProgram((UInt32)program);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DeleteShader(UInt32 shader)
        {
            Delegates.glDeleteShader((UInt32)shader);
        }
        
        public static 
        void DeleteShader(Int32 shader)
        {
            Delegates.glDeleteShader((UInt32)shader);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DetachShader(UInt32 program, UInt32 shader)
        {
            Delegates.glDetachShader((UInt32)program, (UInt32)shader);
        }
        
        public static 
        void DetachShader(Int32 program, Int32 shader)
        {
            Delegates.glDetachShader((UInt32)program, (UInt32)shader);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void DisableVertexAttribArray(UInt32 index)
        {
            Delegates.glDisableVertexAttribArray((UInt32)index);
        }
        
        public static 
        void DisableVertexAttribArray(Int32 index)
        {
            Delegates.glDisableVertexAttribArray((UInt32)index);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void EnableVertexAttribArray(UInt32 index)
        {
            Delegates.glEnableVertexAttribArray((UInt32)index);
        }
        
        public static 
        void EnableVertexAttribArray(Int32 index)
        {
            Delegates.glEnableVertexAttribArray((UInt32)index);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe { Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        public static 
        void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        public static 
        void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        public static 
        void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        public static 
        void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        public static 
        void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        public static 
        void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                }
            }
        }
        
        public static 
        void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        public static 
        void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe { Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        public static 
        void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        public static 
        void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        public static 
        void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        public static 
        void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        public static 
        void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        public static 
        void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0* type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                }
            }
        }
        
        public static 
        void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.VERSION_2_0[] type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        public static 
        void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.VERSION_2_0 type, [Out] System.Text.StringBuilder name)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                fixed (Int32* size_ptr = &size)
                fixed (GL.Enums.VERSION_2_0* type_ptr = &type)
                {
                    Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.VERSION_2_0*)type_ptr, (System.Text.StringBuilder)name);
                            length = *length_ptr;
                            size = *size_ptr;
                            type = *type_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] Int32* count, [Out] UInt32* obj)
        {
            unsafe { Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] Int32* count, [Out] Int32* obj)
        {
            unsafe
            {
                Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] Int32* count, [Out] UInt32[] obj)
        {
            unsafe
            {
                fixed (UInt32* obj_ptr = obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] Int32* count, [Out] Int32[] obj)
        {
            unsafe
            {
                fixed (Int32* obj_ptr = obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] Int32* count, [Out] out UInt32 obj)
        {
            unsafe
            {
                fixed (UInt32* obj_ptr = &obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
                            obj = *obj_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] Int32* count, [Out] out Int32 obj)
        {
            unsafe
            {
                fixed (Int32* obj_ptr = &obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
                            obj = *obj_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] Int32[] count, [Out] UInt32* obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] Int32[] count, [Out] Int32* obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] Int32[] count, [Out] UInt32[] obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                fixed (UInt32* obj_ptr = obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                }
            }
        }
        
        public static 
        void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] Int32[] count, [Out] Int32[] obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                fixed (Int32* obj_ptr = obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] Int32[] count, [Out] out UInt32 obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                fixed (UInt32* obj_ptr = &obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                            obj = *obj_ptr;
                }
            }
        }
        
        public static 
        void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] Int32[] count, [Out] out Int32 obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = count)
                fixed (Int32* obj_ptr = &obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                            obj = *obj_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] out Int32 count, [Out] UInt32* obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj);
                            count = *count_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] out Int32 count, [Out] Int32* obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj);
                            count = *count_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] out Int32 count, [Out] UInt32[] obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                fixed (UInt32* obj_ptr = obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                            count = *count_ptr;
                }
            }
        }
        
        public static 
        void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] out Int32 count, [Out] Int32[] obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                fixed (Int32* obj_ptr = obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                            count = *count_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetAttachedShaders(UInt32 program, Int32 maxCount, [Out] out Int32 count, [Out] out UInt32 obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                fixed (UInt32* obj_ptr = &obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                            count = *count_ptr;
                            obj = *obj_ptr;
                }
            }
        }
        
        public static 
        void GetAttachedShaders(Int32 program, Int32 maxCount, [Out] out Int32 count, [Out] out Int32 obj)
        {
            unsafe
            {
                fixed (Int32* count_ptr = &count)
                fixed (Int32* obj_ptr = &obj)
                {
                    Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                            count = *count_ptr;
                            obj = *obj_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        Int32 GetAttribLocation(UInt32 program, System.String name)
        {
            return Delegates.glGetAttribLocation((UInt32)program, (System.String)name);
        }
        
        public static 
        Int32 GetAttribLocation(Int32 program, System.String name)
        {
            return Delegates.glGetAttribLocation((UInt32)program, (System.String)name);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetProgram(UInt32 program, GL.Enums.VERSION_2_0 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetProgramiv((UInt32)program, (GL.Enums.VERSION_2_0)pname, (Int32*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetProgram(Int32 program, GL.Enums.VERSION_2_0 pname, [Out] Int32* @params)
        {
            unsafe
            {
                Delegates.glGetProgramiv((UInt32)program, (GL.Enums.VERSION_2_0)pname, (Int32*)@params);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetProgram(UInt32 program, GL.Enums.VERSION_2_0 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetProgramiv((UInt32)program, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetProgram(Int32 program, GL.Enums.VERSION_2_0 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetProgramiv((UInt32)program, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetProgram(UInt32 program, GL.Enums.VERSION_2_0 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetProgramiv((UInt32)program, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void GetProgram(Int32 program, GL.Enums.VERSION_2_0 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetProgramiv((UInt32)program, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe { Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)infoLog); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)infoLog);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetProgramInfoLog(UInt32 program, Int32 bufSize, [Out] Int32[] length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                }
            }
        }
        
        public static 
        void GetProgramInfoLog(Int32 program, Int32 bufSize, [Out] Int32[] length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetProgramInfoLog(UInt32 program, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                            length = *length_ptr;
                }
            }
        }
        
        public static 
        void GetProgramInfoLog(Int32 program, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetShader(UInt32 shader, GL.Enums.VERSION_2_0 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetShaderiv((UInt32)shader, (GL.Enums.VERSION_2_0)pname, (Int32*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetShader(Int32 shader, GL.Enums.VERSION_2_0 pname, [Out] Int32* @params)
        {
            unsafe
            {
                Delegates.glGetShaderiv((UInt32)shader, (GL.Enums.VERSION_2_0)pname, (Int32*)@params);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetShader(UInt32 shader, GL.Enums.VERSION_2_0 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetShaderiv((UInt32)shader, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetShader(Int32 shader, GL.Enums.VERSION_2_0 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetShaderiv((UInt32)shader, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetShader(UInt32 shader, GL.Enums.VERSION_2_0 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetShaderiv((UInt32)shader, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void GetShader(Int32 shader, GL.Enums.VERSION_2_0 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetShaderiv((UInt32)shader, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe { Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)infoLog); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder)infoLog);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [Out] Int32[] length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                }
            }
        }
        
        public static 
        void GetShaderInfoLog(Int32 shader, Int32 bufSize, [Out] Int32[] length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                            length = *length_ptr;
                }
            }
        }
        
        public static 
        void GetShaderInfoLog(Int32 shader, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder[] source)
        {
            unsafe { Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder[])source); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [Out] Int32* length, [Out] System.Text.StringBuilder[] source)
        {
            unsafe
            {
                Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (System.Text.StringBuilder[])source);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetShaderSource(UInt32 shader, Int32 bufSize, [Out] Int32[] length, [Out] System.Text.StringBuilder[] source)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
                }
            }
        }
        
        public static 
        void GetShaderSource(Int32 shader, Int32 bufSize, [Out] Int32[] length, [Out] System.Text.StringBuilder[] source)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetShaderSource(UInt32 shader, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder[] source)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
                            length = *length_ptr;
                }
            }
        }
        
        public static 
        void GetShaderSource(Int32 shader, Int32 bufSize, [Out] out Int32 length, [Out] System.Text.StringBuilder[] source)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
                            length = *length_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        Int32 GetUniformLocation(UInt32 program, System.String name)
        {
            return Delegates.glGetUniformLocation((UInt32)program, (System.String)name);
        }
        
        public static 
        Int32 GetUniformLocation(Int32 program, System.String name)
        {
            return Delegates.glGetUniformLocation((UInt32)program, (System.String)name);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetUniform(UInt32 program, Int32 location, [Out] Single* @params)
        {
            unsafe { Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetUniform(Int32 program, Int32 location, [Out] Single* @params)
        {
            unsafe
            {
                Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetUniform(UInt32 program, Int32 location, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetUniform(Int32 program, Int32 location, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetUniform(UInt32 program, Int32 location, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void GetUniform(Int32 program, Int32 location, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetUniform(UInt32 program, Int32 location, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetUniform(Int32 program, Int32 location, [Out] Int32* @params)
        {
            unsafe
            {
                Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetUniform(UInt32 program, Int32 location, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetUniform(Int32 program, Int32 location, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetUniform(UInt32 program, Int32 location, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void GetUniform(Int32 program, Int32 location, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetVertexAttribdv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] Double* @params)
        {
            unsafe { Delegates.glGetVertexAttribdv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Double*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetVertexAttribdv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] Double* @params)
        {
            unsafe
            {
                Delegates.glGetVertexAttribdv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Double*)@params);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetVertexAttribdv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] Double[] @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = @params)
                {
                    Delegates.glGetVertexAttribdv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Double*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetVertexAttribdv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] Double[] @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = @params)
                {
                    Delegates.glGetVertexAttribdv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Double*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetVertexAttribdv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] out Double @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = &@params)
                {
                    Delegates.glGetVertexAttribdv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Double*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void GetVertexAttribdv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] out Double @params)
        {
            unsafe
            {
                fixed (Double* @params_ptr = &@params)
                {
                    Delegates.glGetVertexAttribdv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Double*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetVertexAttribfv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] Single* @params)
        {
            unsafe { Delegates.glGetVertexAttribfv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Single*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetVertexAttribfv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] Single* @params)
        {
            unsafe
            {
                Delegates.glGetVertexAttribfv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Single*)@params);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetVertexAttribfv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetVertexAttribfv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Single*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetVertexAttribfv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] Single[] @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = @params)
                {
                    Delegates.glGetVertexAttribfv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Single*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetVertexAttribfv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetVertexAttribfv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void GetVertexAttribfv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] out Single @params)
        {
            unsafe
            {
                fixed (Single* @params_ptr = &@params)
                {
                    Delegates.glGetVertexAttribfv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Single*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetVertexAttribiv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] Int32* @params)
        {
            unsafe { Delegates.glGetVertexAttribiv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Int32*)@params); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetVertexAttribiv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] Int32* @params)
        {
            unsafe
            {
                Delegates.glGetVertexAttribiv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Int32*)@params);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetVertexAttribiv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetVertexAttribiv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        public static 
        void GetVertexAttribiv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] Int32[] @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = @params)
                {
                    Delegates.glGetVertexAttribiv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetVertexAttribiv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetVertexAttribiv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        public static 
        void GetVertexAttribiv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] out Int32 @params)
        {
            unsafe
            {
                fixed (Int32* @params_ptr = &@params)
                {
                    Delegates.glGetVertexAttribiv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (Int32*)@params_ptr);
                            @params = *@params_ptr;
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetVertexAttribPointerv(UInt32 index, GL.Enums.VERSION_2_0 pname, [Out] void* pointer)
        {
            unsafe { Delegates.glGetVertexAttribPointerv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (void*)pointer); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void GetVertexAttribPointerv(Int32 index, GL.Enums.VERSION_2_0 pname, [Out] void* pointer)
        {
            unsafe
            {
                Delegates.glGetVertexAttribPointerv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (void*)pointer);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void GetVertexAttribPointerv(UInt32 index, GL.Enums.VERSION_2_0 pname, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetVertexAttribPointerv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        public static 
        void GetVertexAttribPointerv(Int32 index, GL.Enums.VERSION_2_0 pname, [In, Out] object pointer)
        {
            unsafe
            {
                System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                try
                {
                    Delegates.glGetVertexAttribPointerv((UInt32)index, (GL.Enums.VERSION_2_0)pname, (void*)pointer_ptr.AddrOfPinnedObject());
                }
                finally
                {
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        Boolean IsProgram(UInt32 program)
        {
            return Delegates.glIsProgram((UInt32)program);
        }
        
        public static 
        Boolean IsProgram(Int32 program)
        {
            return Delegates.glIsProgram((UInt32)program);
        }
        
        [System.CLSCompliant(false)]
        public static 
        Boolean IsShader(UInt32 shader)
        {
            return Delegates.glIsShader((UInt32)shader);
        }
        
        public static 
        Boolean IsShader(Int32 shader)
        {
            return Delegates.glIsShader((UInt32)shader);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void LinkProgram(UInt32 program)
        {
            Delegates.glLinkProgram((UInt32)program);
        }
        
        public static 
        void LinkProgram(Int32 program)
        {
            Delegates.glLinkProgram((UInt32)program);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ShaderSource(UInt32 shader, Int32 count, System.String[] @string, Int32* length)
        {
            unsafe { Delegates.glShaderSource((UInt32)shader, (Int32)count, (System.String[])@string, (Int32*)length); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void ShaderSource(Int32 shader, Int32 count, System.String[] @string, Int32* length)
        {
            unsafe
            {
                Delegates.glShaderSource((UInt32)shader, (Int32)count, (System.String[])@string, (Int32*)length);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void ShaderSource(UInt32 shader, Int32 count, System.String[] @string, Int32[] length)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glShaderSource((UInt32)shader, (Int32)count, (System.String[])@string, (Int32*)length_ptr);
                }
            }
        }
        
        public static 
        void ShaderSource(Int32 shader, Int32 count, System.String[] @string, Int32[] length)
        {
            unsafe
            {
                fixed (Int32* length_ptr = length)
                {
                    Delegates.glShaderSource((UInt32)shader, (Int32)count, (System.String[])@string, (Int32*)length_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void ShaderSource(UInt32 shader, Int32 count, System.String[] @string, ref Int32 length)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glShaderSource((UInt32)shader, (Int32)count, (System.String[])@string, (Int32*)length_ptr);
                }
            }
        }
        
        public static 
        void ShaderSource(Int32 shader, Int32 count, System.String[] @string, ref Int32 length)
        {
            unsafe
            {
                fixed (Int32* length_ptr = &length)
                {
                    Delegates.glShaderSource((UInt32)shader, (Int32)count, (System.String[])@string, (Int32*)length_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void UseProgram(UInt32 program)
        {
            Delegates.glUseProgram((UInt32)program);
        }
        
        public static 
        void UseProgram(Int32 program)
        {
            Delegates.glUseProgram((UInt32)program);
        }
        
        public static 
        void Uniform1(Int32 location, Single v0)
        {
            Delegates.glUniform1f((Int32)location, (Single)v0);
        }
        
        public static 
        void Uniform2(Int32 location, Single v0, Single v1)
        {
            Delegates.glUniform2f((Int32)location, (Single)v0, (Single)v1);
        }
        
        public static 
        void Uniform3(Int32 location, Single v0, Single v1, Single v2)
        {
            Delegates.glUniform3f((Int32)location, (Single)v0, (Single)v1, (Single)v2);
        }
        
        public static 
        void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3)
        {
            Delegates.glUniform4f((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3);
        }
        
        public static 
        void Uniform1(Int32 location, Int32 v0)
        {
            Delegates.glUniform1i((Int32)location, (Int32)v0);
        }
        
        public static 
        void Uniform2(Int32 location, Int32 v0, Int32 v1)
        {
            Delegates.glUniform2i((Int32)location, (Int32)v0, (Int32)v1);
        }
        
        public static 
        void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2)
        {
            Delegates.glUniform3i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2);
        }
        
        public static 
        void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3)
        {
            Delegates.glUniform4i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Uniform1(Int32 location, Int32 count, Single* value)
        {
            unsafe { Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value); }
        }
        
        public static 
        void Uniform1(Int32 location, Int32 count, Single[] value)
        {
            unsafe
            {
                fixed (Single* value_ptr = value)
                {
                    Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr);
                }
            }
        }
        
        public static 
        void Uniform1(Int32 location, Int32 count, ref Single value)
        {
            unsafe
            {
                fixed (Single* value_ptr = &value)
                {
                    Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Uniform2v(Int32 location, Int32 count, Single* value)
        {
            unsafe { Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value); }
        }
        
        public static 
        void Uniform2v(Int32 location, Int32 count, Single[] value)
        {
            unsafe
            {
                fixed (Single* value_ptr = value)
                {
                    Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr);
                }
            }
        }
        
        public static 
        void Uniform2v(Int32 location, Int32 count, ref Single value)
        {
            unsafe
            {
                fixed (Single* value_ptr = &value)
                {
                    Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Uniform3(Int32 location, Int32 count, Single* value)
        {
            unsafe { Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value); }
        }
        
        public static 
        void Uniform3(Int32 location, Int32 count, Single[] value)
        {
            unsafe
            {
                fixed (Single* value_ptr = value)
                {
                    Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr);
                }
            }
        }
        
        public static 
        void Uniform3(Int32 location, Int32 count, ref Single value)
        {
            unsafe
            {
                fixed (Single* value_ptr = &value)
                {
                    Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Uniform4(Int32 location, Int32 count, Single* value)
        {
            unsafe { Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value); }
        }
        
        public static 
        void Uniform4(Int32 location, Int32 count, Single[] value)
        {
            unsafe
            {
                fixed (Single* value_ptr = value)
                {
                    Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr);
                }
            }
        }
        
        public static 
        void Uniform4(Int32 location, Int32 count, ref Single value)
        {
            unsafe
            {
                fixed (Single* value_ptr = &value)
                {
                    Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Uniform1(Int32 location, Int32 count, Int32* value)
        {
            unsafe { Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value); }
        }
        
        public static 
        void Uniform1(Int32 location, Int32 count, Int32[] value)
        {
            unsafe
            {
                fixed (Int32* value_ptr = value)
                {
                    Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr);
                }
            }
        }
        
        public static 
        void Uniform1(Int32 location, Int32 count, ref Int32 value)
        {
            unsafe
            {
                fixed (Int32* value_ptr = &value)
                {
                    Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Uniform2v(Int32 location, Int32 count, Int32* value)
        {
            unsafe { Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value); }
        }
        
        public static 
        void Uniform2v(Int32 location, Int32 count, Int32[] value)
        {
            unsafe
            {
                fixed (Int32* value_ptr = value)
                {
                    Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value_ptr);
                }
            }
        }
        
        public static 
        void Uniform2v(Int32 location, Int32 count, ref Int32 value)
        {
            unsafe
            {
                fixed (Int32* value_ptr = &value)
                {
                    Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Uniform3(Int32 location, Int32 count, Int32* value)
        {
            unsafe { Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value); }
        }
        
        public static 
        void Uniform3(Int32 location, Int32 count, Int32[] value)
        {
            unsafe
            {
                fixed (Int32* value_ptr = value)
                {
                    Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr);
                }
            }
        }
        
        public static 
        void Uniform3(Int32 location, Int32 count, ref Int32 value)
        {
            unsafe
            {
                fixed (Int32* value_ptr = &value)
                {
                    Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void Uniform4(Int32 location, Int32 count, Int32* value)
        {
            unsafe { Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value); }
        }
        
        public static 
        void Uniform4(Int32 location, Int32 count, Int32[] value)
        {
            unsafe
            {
                fixed (Int32* value_ptr = value)
                {
                    Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr);
                }
            }
        }
        
        public static 
        void Uniform4(Int32 location, Int32 count, ref Int32 value)
        {
            unsafe
            {
                fixed (Int32* value_ptr = &value)
                {
                    Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix2(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix3(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix4(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void ValidateProgram(UInt32 program)
        {
            Delegates.glValidateProgram((UInt32)program);
        }
        
        public static 
        void ValidateProgram(Int32 program)
        {
            Delegates.glValidateProgram((UInt32)program);
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1d(UInt32 index, Double x)
        {
            Delegates.glVertexAttrib1d((UInt32)index, (Double)x);
        }
        
        public static 
        void VertexAttrib1d(Int32 index, Double x)
        {
            Delegates.glVertexAttrib1d((UInt32)index, (Double)x);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib1dv(UInt32 index, Double* v)
        {
            unsafe { Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib1dv(Int32 index, Double* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1dv(UInt32 index, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib1dv(Int32 index, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1dv(UInt32 index, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib1dv(Int32 index, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1f(UInt32 index, Single x)
        {
            Delegates.glVertexAttrib1f((UInt32)index, (Single)x);
        }
        
        public static 
        void VertexAttrib1f(Int32 index, Single x)
        {
            Delegates.glVertexAttrib1f((UInt32)index, (Single)x);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib1fv(UInt32 index, Single* v)
        {
            unsafe { Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib1fv(Int32 index, Single* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1fv(UInt32 index, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib1fv(Int32 index, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1fv(UInt32 index, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib1fv(Int32 index, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1s(UInt32 index, Int16 x)
        {
            Delegates.glVertexAttrib1s((UInt32)index, (Int16)x);
        }
        
        public static 
        void VertexAttrib1s(Int32 index, Int16 x)
        {
            Delegates.glVertexAttrib1s((UInt32)index, (Int16)x);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib1sv(UInt32 index, Int16* v)
        {
            unsafe { Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib1sv(Int32 index, Int16* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1sv(UInt32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib1sv(Int32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib1sv(UInt32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib1sv(Int32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2d(UInt32 index, Double x, Double y)
        {
            Delegates.glVertexAttrib2d((UInt32)index, (Double)x, (Double)y);
        }
        
        public static 
        void VertexAttrib2d(Int32 index, Double x, Double y)
        {
            Delegates.glVertexAttrib2d((UInt32)index, (Double)x, (Double)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib2dv(UInt32 index, Double* v)
        {
            unsafe { Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib2dv(Int32 index, Double* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2dv(UInt32 index, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib2dv(Int32 index, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2dv(UInt32 index, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib2dv(Int32 index, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2f(UInt32 index, Single x, Single y)
        {
            Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y);
        }
        
        public static 
        void VertexAttrib2f(Int32 index, Single x, Single y)
        {
            Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib2fv(UInt32 index, Single* v)
        {
            unsafe { Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib2fv(Int32 index, Single* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2fv(UInt32 index, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib2fv(Int32 index, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2fv(UInt32 index, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib2fv(Int32 index, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2s(UInt32 index, Int16 x, Int16 y)
        {
            Delegates.glVertexAttrib2s((UInt32)index, (Int16)x, (Int16)y);
        }
        
        public static 
        void VertexAttrib2s(Int32 index, Int16 x, Int16 y)
        {
            Delegates.glVertexAttrib2s((UInt32)index, (Int16)x, (Int16)y);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib2sv(UInt32 index, Int16* v)
        {
            unsafe { Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib2sv(Int32 index, Int16* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2sv(UInt32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib2sv(Int32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib2sv(UInt32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib2sv(Int32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3d(UInt32 index, Double x, Double y, Double z)
        {
            Delegates.glVertexAttrib3d((UInt32)index, (Double)x, (Double)y, (Double)z);
        }
        
        public static 
        void VertexAttrib3d(Int32 index, Double x, Double y, Double z)
        {
            Delegates.glVertexAttrib3d((UInt32)index, (Double)x, (Double)y, (Double)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib3dv(UInt32 index, Double* v)
        {
            unsafe { Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib3dv(Int32 index, Double* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3dv(UInt32 index, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib3dv(Int32 index, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3dv(UInt32 index, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib3dv(Int32 index, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3f(UInt32 index, Single x, Single y, Single z)
        {
            Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z);
        }
        
        public static 
        void VertexAttrib3f(Int32 index, Single x, Single y, Single z)
        {
            Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib3fv(UInt32 index, Single* v)
        {
            unsafe { Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib3fv(Int32 index, Single* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3fv(UInt32 index, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib3fv(Int32 index, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3fv(UInt32 index, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib3fv(Int32 index, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3s(UInt32 index, Int16 x, Int16 y, Int16 z)
        {
            Delegates.glVertexAttrib3s((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
        }
        
        public static 
        void VertexAttrib3s(Int32 index, Int16 x, Int16 y, Int16 z)
        {
            Delegates.glVertexAttrib3s((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib3sv(UInt32 index, Int16* v)
        {
            unsafe { Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib3sv(Int32 index, Int16* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3sv(UInt32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib3sv(Int32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib3sv(UInt32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib3sv(Int32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nbv(UInt32 index, SByte* v)
        {
            unsafe { Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nbv(Int32 index, Byte* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nbv(UInt32 index, SByte[] v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nbv(Int32 index, Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nbv(UInt32 index, ref SByte v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nbv(Int32 index, ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Niv(UInt32 index, Int32* v)
        {
            unsafe { Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Niv(Int32 index, Int32* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Niv(UInt32 index, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Niv(Int32 index, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Niv(UInt32 index, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Niv(Int32 index, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nsv(UInt32 index, Int16* v)
        {
            unsafe { Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nsv(Int32 index, Int16* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nsv(UInt32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nsv(Int32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nsv(UInt32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nsv(Int32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nub(UInt32 index, Byte x, Byte y, Byte z, Byte w)
        {
            Delegates.glVertexAttrib4Nub((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
        }
        
        public static 
        void VertexAttrib4Nub(Int32 index, Byte x, Byte y, Byte z, Byte w)
        {
            Delegates.glVertexAttrib4Nub((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nubv(UInt32 index, Byte* v)
        {
            unsafe { Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nubv(Int32 index, Byte* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nubv(UInt32 index, Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nubv(Int32 index, Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nubv(UInt32 index, ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nubv(Int32 index, ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nuiv(UInt32 index, UInt32* v)
        {
            unsafe { Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nuiv(Int32 index, Int32* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nuiv(UInt32 index, UInt32[] v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nuiv(Int32 index, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nuiv(UInt32 index, ref UInt32 v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nuiv(Int32 index, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nusv(UInt32 index, UInt16* v)
        {
            unsafe { Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4Nusv(Int32 index, Int16* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nusv(UInt32 index, UInt16[] v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nusv(Int32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4Nusv(UInt32 index, ref UInt16 v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4Nusv(Int32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4bv(UInt32 index, SByte* v)
        {
            unsafe { Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4bv(Int32 index, Byte* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4bv(UInt32 index, SByte[] v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = v)
                {
                    Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4bv(Int32 index, Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4bv(UInt32 index, ref SByte v)
        {
            unsafe
            {
                fixed (SByte* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4bv(Int32 index, ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4d(UInt32 index, Double x, Double y, Double z, Double w)
        {
            Delegates.glVertexAttrib4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
        }
        
        public static 
        void VertexAttrib4d(Int32 index, Double x, Double y, Double z, Double w)
        {
            Delegates.glVertexAttrib4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4dv(UInt32 index, Double* v)
        {
            unsafe { Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4dv(Int32 index, Double* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4dv(UInt32 index, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4dv(Int32 index, Double[] v)
        {
            unsafe
            {
                fixed (Double* v_ptr = v)
                {
                    Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4dv(UInt32 index, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4dv(Int32 index, ref Double v)
        {
            unsafe
            {
                fixed (Double* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w)
        {
            Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
        }
        
        public static 
        void VertexAttrib4f(Int32 index, Single x, Single y, Single z, Single w)
        {
            Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4fv(UInt32 index, Single* v)
        {
            unsafe { Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4fv(Int32 index, Single* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4fv(UInt32 index, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4fv(Int32 index, Single[] v)
        {
            unsafe
            {
                fixed (Single* v_ptr = v)
                {
                    Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4fv(UInt32 index, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4fv(Int32 index, ref Single v)
        {
            unsafe
            {
                fixed (Single* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4iv(UInt32 index, Int32* v)
        {
            unsafe { Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4iv(Int32 index, Int32* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4iv(UInt32 index, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4iv(Int32 index, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4iv(UInt32 index, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4iv(Int32 index, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4s(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w)
        {
            Delegates.glVertexAttrib4s((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
        }
        
        public static 
        void VertexAttrib4s(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w)
        {
            Delegates.glVertexAttrib4s((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4sv(UInt32 index, Int16* v)
        {
            unsafe { Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4sv(Int32 index, Int16* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4sv(UInt32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4sv(Int32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4sv(UInt32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4sv(Int32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4ubv(UInt32 index, Byte* v)
        {
            unsafe { Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4ubv(Int32 index, Byte* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4ubv(UInt32 index, Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4ubv(Int32 index, Byte[] v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = v)
                {
                    Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4ubv(UInt32 index, ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4ubv(Int32 index, ref Byte v)
        {
            unsafe
            {
                fixed (Byte* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4uiv(UInt32 index, UInt32* v)
        {
            unsafe { Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4uiv(Int32 index, Int32* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4uiv(UInt32 index, UInt32[] v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = v)
                {
                    Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4uiv(Int32 index, Int32[] v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = v)
                {
                    Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4uiv(UInt32 index, ref UInt32 v)
        {
            unsafe
            {
                fixed (UInt32* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4uiv(Int32 index, ref Int32 v)
        {
            unsafe
            {
                fixed (Int32* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4usv(UInt32 index, UInt16* v)
        {
            unsafe { Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttrib4usv(Int32 index, Int16* v)
        {
            unsafe
            {
                Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4usv(UInt32 index, UInt16[] v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = v)
                {
                    Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4usv(Int32 index, Int16[] v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = v)
                {
                    Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        void VertexAttrib4usv(UInt32 index, ref UInt16 v)
        {
            unsafe
            {
                fixed (UInt16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr);
                }
            }
        }
        
        public static 
        void VertexAttrib4usv(Int32 index, ref Int16 v)
        {
            unsafe
            {
                fixed (Int16* v_ptr = &v)
                {
                    Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr);
                }
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttribPointer(UInt32 index, Int32 size, GL.Enums.VERSION_2_0 type, GL.Enums.Boolean normalized, Int32 stride, void* pointer)
        {
            unsafe { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (GL.Enums.VERSION_2_0)type, (GL.Enums.Boolean)normalized, (Int32)stride, (void*)pointer); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void VertexAttribPointer(Int32 index, Int32 size, GL.Enums.VERSION_2_0 type, GL.Enums.Boolean normalized, Int32 stride, void* pointer)
        {
            unsafe
            {
                Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (GL.Enums.VERSION_2_0)type, (GL.Enums.Boolean)normalized, (Int32)stride, (void*)pointer);
            }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix2x3(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix3x2(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix2x4(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix4x2(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix3x4(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        [System.CLSCompliant(false)]
        public static 
        unsafe void UniformMatrix4x3(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
        {
            unsafe { Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
        }
        
        public static partial class ARB
        {
            public static 
            void ActiveTexture(GL.Enums.ARB_multitexture texture)
            {
                Delegates.glActiveTextureARB((GL.Enums.ARB_multitexture)texture);
            }
            
            public static 
            void ClientActiveTexture(GL.Enums.ARB_multitexture texture)
            {
                Delegates.glClientActiveTextureARB((GL.Enums.ARB_multitexture)texture);
            }
            
            public static 
            void MultiTexCoord1(GL.Enums.ARB_multitexture target, Double s)
            {
                Delegates.glMultiTexCoord1dARB((GL.Enums.ARB_multitexture)target, (Double)s);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord1v(GL.Enums.ARB_multitexture target, Double* v)
            {
                unsafe { Delegates.glMultiTexCoord1dvARB((GL.Enums.ARB_multitexture)target, (Double*)v); }
            }
            
            public static 
            void MultiTexCoord1v(GL.Enums.ARB_multitexture target, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord1dvARB((GL.Enums.ARB_multitexture)target, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1v(GL.Enums.ARB_multitexture target, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord1dvARB((GL.Enums.ARB_multitexture)target, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1(GL.Enums.ARB_multitexture target, Single s)
            {
                Delegates.glMultiTexCoord1fARB((GL.Enums.ARB_multitexture)target, (Single)s);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord1v(GL.Enums.ARB_multitexture target, Single* v)
            {
                unsafe { Delegates.glMultiTexCoord1fvARB((GL.Enums.ARB_multitexture)target, (Single*)v); }
            }
            
            public static 
            void MultiTexCoord1v(GL.Enums.ARB_multitexture target, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord1fvARB((GL.Enums.ARB_multitexture)target, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1v(GL.Enums.ARB_multitexture target, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord1fvARB((GL.Enums.ARB_multitexture)target, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1(GL.Enums.ARB_multitexture target, Int32 s)
            {
                Delegates.glMultiTexCoord1iARB((GL.Enums.ARB_multitexture)target, (Int32)s);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord1v(GL.Enums.ARB_multitexture target, Int32* v)
            {
                unsafe { Delegates.glMultiTexCoord1ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v); }
            }
            
            public static 
            void MultiTexCoord1v(GL.Enums.ARB_multitexture target, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord1ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1v(GL.Enums.ARB_multitexture target, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord1ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1(GL.Enums.ARB_multitexture target, Int16 s)
            {
                Delegates.glMultiTexCoord1sARB((GL.Enums.ARB_multitexture)target, (Int16)s);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord1v(GL.Enums.ARB_multitexture target, Int16* v)
            {
                unsafe { Delegates.glMultiTexCoord1svARB((GL.Enums.ARB_multitexture)target, (Int16*)v); }
            }
            
            public static 
            void MultiTexCoord1v(GL.Enums.ARB_multitexture target, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord1svARB((GL.Enums.ARB_multitexture)target, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1v(GL.Enums.ARB_multitexture target, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord1svARB((GL.Enums.ARB_multitexture)target, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, Double s, Double t)
            {
                Delegates.glMultiTexCoord2dARB((GL.Enums.ARB_multitexture)target, (Double)s, (Double)t);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord2(GL.Enums.ARB_multitexture target, Double* v)
            {
                unsafe { Delegates.glMultiTexCoord2dvARB((GL.Enums.ARB_multitexture)target, (Double*)v); }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord2dvARB((GL.Enums.ARB_multitexture)target, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord2dvARB((GL.Enums.ARB_multitexture)target, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, Single s, Single t)
            {
                Delegates.glMultiTexCoord2fARB((GL.Enums.ARB_multitexture)target, (Single)s, (Single)t);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord2(GL.Enums.ARB_multitexture target, Single* v)
            {
                unsafe { Delegates.glMultiTexCoord2fvARB((GL.Enums.ARB_multitexture)target, (Single*)v); }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord2fvARB((GL.Enums.ARB_multitexture)target, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord2fvARB((GL.Enums.ARB_multitexture)target, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, Int32 s, Int32 t)
            {
                Delegates.glMultiTexCoord2iARB((GL.Enums.ARB_multitexture)target, (Int32)s, (Int32)t);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord2(GL.Enums.ARB_multitexture target, Int32* v)
            {
                unsafe { Delegates.glMultiTexCoord2ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v); }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord2ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord2ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, Int16 s, Int16 t)
            {
                Delegates.glMultiTexCoord2sARB((GL.Enums.ARB_multitexture)target, (Int16)s, (Int16)t);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord2(GL.Enums.ARB_multitexture target, Int16* v)
            {
                unsafe { Delegates.glMultiTexCoord2svARB((GL.Enums.ARB_multitexture)target, (Int16*)v); }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord2svARB((GL.Enums.ARB_multitexture)target, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2(GL.Enums.ARB_multitexture target, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord2svARB((GL.Enums.ARB_multitexture)target, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, Double s, Double t, Double r)
            {
                Delegates.glMultiTexCoord3dARB((GL.Enums.ARB_multitexture)target, (Double)s, (Double)t, (Double)r);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord3(GL.Enums.ARB_multitexture target, Double* v)
            {
                unsafe { Delegates.glMultiTexCoord3dvARB((GL.Enums.ARB_multitexture)target, (Double*)v); }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord3dvARB((GL.Enums.ARB_multitexture)target, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord3dvARB((GL.Enums.ARB_multitexture)target, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, Single s, Single t, Single r)
            {
                Delegates.glMultiTexCoord3fARB((GL.Enums.ARB_multitexture)target, (Single)s, (Single)t, (Single)r);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord3(GL.Enums.ARB_multitexture target, Single* v)
            {
                unsafe { Delegates.glMultiTexCoord3fvARB((GL.Enums.ARB_multitexture)target, (Single*)v); }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord3fvARB((GL.Enums.ARB_multitexture)target, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord3fvARB((GL.Enums.ARB_multitexture)target, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, Int32 s, Int32 t, Int32 r)
            {
                Delegates.glMultiTexCoord3iARB((GL.Enums.ARB_multitexture)target, (Int32)s, (Int32)t, (Int32)r);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord3(GL.Enums.ARB_multitexture target, Int32* v)
            {
                unsafe { Delegates.glMultiTexCoord3ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v); }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord3ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord3ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, Int16 s, Int16 t, Int16 r)
            {
                Delegates.glMultiTexCoord3sARB((GL.Enums.ARB_multitexture)target, (Int16)s, (Int16)t, (Int16)r);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord3(GL.Enums.ARB_multitexture target, Int16* v)
            {
                unsafe { Delegates.glMultiTexCoord3svARB((GL.Enums.ARB_multitexture)target, (Int16*)v); }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord3svARB((GL.Enums.ARB_multitexture)target, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3(GL.Enums.ARB_multitexture target, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord3svARB((GL.Enums.ARB_multitexture)target, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, Double s, Double t, Double r, Double q)
            {
                Delegates.glMultiTexCoord4dARB((GL.Enums.ARB_multitexture)target, (Double)s, (Double)t, (Double)r, (Double)q);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord4(GL.Enums.ARB_multitexture target, Double* v)
            {
                unsafe { Delegates.glMultiTexCoord4dvARB((GL.Enums.ARB_multitexture)target, (Double*)v); }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord4dvARB((GL.Enums.ARB_multitexture)target, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord4dvARB((GL.Enums.ARB_multitexture)target, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, Single s, Single t, Single r, Single q)
            {
                Delegates.glMultiTexCoord4fARB((GL.Enums.ARB_multitexture)target, (Single)s, (Single)t, (Single)r, (Single)q);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord4(GL.Enums.ARB_multitexture target, Single* v)
            {
                unsafe { Delegates.glMultiTexCoord4fvARB((GL.Enums.ARB_multitexture)target, (Single*)v); }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord4fvARB((GL.Enums.ARB_multitexture)target, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord4fvARB((GL.Enums.ARB_multitexture)target, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, Int32 s, Int32 t, Int32 r, Int32 q)
            {
                Delegates.glMultiTexCoord4iARB((GL.Enums.ARB_multitexture)target, (Int32)s, (Int32)t, (Int32)r, (Int32)q);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord4(GL.Enums.ARB_multitexture target, Int32* v)
            {
                unsafe { Delegates.glMultiTexCoord4ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v); }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord4ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord4ivARB((GL.Enums.ARB_multitexture)target, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, Int16 s, Int16 t, Int16 r, Int16 q)
            {
                Delegates.glMultiTexCoord4sARB((GL.Enums.ARB_multitexture)target, (Int16)s, (Int16)t, (Int16)r, (Int16)q);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord4(GL.Enums.ARB_multitexture target, Int16* v)
            {
                unsafe { Delegates.glMultiTexCoord4svARB((GL.Enums.ARB_multitexture)target, (Int16*)v); }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord4svARB((GL.Enums.ARB_multitexture)target, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4(GL.Enums.ARB_multitexture target, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord4svARB((GL.Enums.ARB_multitexture)target, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void LoadTransposeMatrix(Single* m)
            {
                unsafe { Delegates.glLoadTransposeMatrixfARB((Single*)m); }
            }
            
            public static 
            void LoadTransposeMatrix(Single[] m)
            {
                unsafe
                {
                    fixed (Single* m_ptr = m)
                    {
                        Delegates.glLoadTransposeMatrixfARB((Single*)m_ptr);
                    }
                }
            }
            
            public static 
            void LoadTransposeMatrix(ref Single m)
            {
                unsafe
                {
                    fixed (Single* m_ptr = &m)
                    {
                        Delegates.glLoadTransposeMatrixfARB((Single*)m_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void LoadTransposeMatrix(Double* m)
            {
                unsafe { Delegates.glLoadTransposeMatrixdARB((Double*)m); }
            }
            
            public static 
            void LoadTransposeMatrix(Double[] m)
            {
                unsafe
                {
                    fixed (Double* m_ptr = m)
                    {
                        Delegates.glLoadTransposeMatrixdARB((Double*)m_ptr);
                    }
                }
            }
            
            public static 
            void LoadTransposeMatrix(ref Double m)
            {
                unsafe
                {
                    fixed (Double* m_ptr = &m)
                    {
                        Delegates.glLoadTransposeMatrixdARB((Double*)m_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultTransposeMatrix(Single* m)
            {
                unsafe { Delegates.glMultTransposeMatrixfARB((Single*)m); }
            }
            
            public static 
            void MultTransposeMatrix(Single[] m)
            {
                unsafe
                {
                    fixed (Single* m_ptr = m)
                    {
                        Delegates.glMultTransposeMatrixfARB((Single*)m_ptr);
                    }
                }
            }
            
            public static 
            void MultTransposeMatrix(ref Single m)
            {
                unsafe
                {
                    fixed (Single* m_ptr = &m)
                    {
                        Delegates.glMultTransposeMatrixfARB((Single*)m_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultTransposeMatrix(Double* m)
            {
                unsafe { Delegates.glMultTransposeMatrixdARB((Double*)m); }
            }
            
            public static 
            void MultTransposeMatrix(Double[] m)
            {
                unsafe
                {
                    fixed (Double* m_ptr = m)
                    {
                        Delegates.glMultTransposeMatrixdARB((Double*)m_ptr);
                    }
                }
            }
            
            public static 
            void MultTransposeMatrix(ref Double m)
            {
                unsafe
                {
                    fixed (Double* m_ptr = &m)
                    {
                        Delegates.glMultTransposeMatrixdARB((Double*)m_ptr);
                    }
                }
            }
            
            public static 
            void SampleCoverage(Single value, GL.Enums.Boolean invert)
            {
                 Delegates.glSampleCoverageARB((Single)value, (GL.Enums.Boolean)invert); 
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CompressedTexImage3D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, void* data)
            {
                unsafe { Delegates.glCompressedTexImage3DARB((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (void*)data); }
            }
            
            public static 
            void CompressedTexImage3D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glCompressedTexImage3DARB((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CompressedTexImage2D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, void* data)
            {
                unsafe { Delegates.glCompressedTexImage2DARB((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (void*)data); }
            }
            
            public static 
            void CompressedTexImage2D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glCompressedTexImage2DARB((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CompressedTexImage1D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, void* data)
            {
                unsafe { Delegates.glCompressedTexImage1DARB((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (void*)data); }
            }
            
            public static 
            void CompressedTexImage1D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glCompressedTexImage1DARB((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CompressedTexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, GL.Enums.PixelFormat format, Int32 imageSize, void* data)
            {
                unsafe { Delegates.glCompressedTexSubImage3DARB((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data); }
            }
            
            public static 
            void CompressedTexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, GL.Enums.PixelFormat format, Int32 imageSize, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glCompressedTexSubImage3DARB((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CompressedTexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, GL.Enums.PixelFormat format, Int32 imageSize, void* data)
            {
                unsafe { Delegates.glCompressedTexSubImage2DARB((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data); }
            }
            
            public static 
            void CompressedTexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, GL.Enums.PixelFormat format, Int32 imageSize, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glCompressedTexSubImage2DARB((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CompressedTexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, GL.Enums.PixelFormat format, Int32 imageSize, void* data)
            {
                unsafe { Delegates.glCompressedTexSubImage1DARB((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data); }
            }
            
            public static 
            void CompressedTexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, GL.Enums.PixelFormat format, Int32 imageSize, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glCompressedTexSubImage1DARB((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (GL.Enums.PixelFormat)format, (Int32)imageSize, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetCompressedTexImage(GL.Enums.TextureTarget target, Int32 level, [Out] void* img)
            {
                unsafe { Delegates.glGetCompressedTexImageARB((GL.Enums.TextureTarget)target, (Int32)level, (void*)img); }
            }
            
            public static 
            void GetCompressedTexImage(GL.Enums.TextureTarget target, Int32 level, [In, Out] object img)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle img_ptr = System.Runtime.InteropServices.GCHandle.Alloc(img, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetCompressedTexImageARB((GL.Enums.TextureTarget)target, (Int32)level, (void*)img_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void PointParameter(GL.Enums.ARB_point_parameters pname, Single param)
            {
                Delegates.glPointParameterfARB((GL.Enums.ARB_point_parameters)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PointParameterv(GL.Enums.ARB_point_parameters pname, Single* @params)
            {
                unsafe { Delegates.glPointParameterfvARB((GL.Enums.ARB_point_parameters)pname, (Single*)@params); }
            }
            
            public static 
            void PointParameterv(GL.Enums.ARB_point_parameters pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glPointParameterfvARB((GL.Enums.ARB_point_parameters)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PointParameterv(GL.Enums.ARB_point_parameters pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glPointParameterfvARB((GL.Enums.ARB_point_parameters)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weight(Int32 size, SByte* weights)
            {
                unsafe { Delegates.glWeightbvARB((Int32)size, (SByte*)weights); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Weight(Int32 size, SByte[] weights)
            {
                unsafe
                {
                    fixed (SByte* weights_ptr = weights)
                    {
                        Delegates.glWeightbvARB((Int32)size, (SByte*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Weight(Int32 size, ref SByte weights)
            {
                unsafe
                {
                    fixed (SByte* weights_ptr = &weights)
                    {
                        Delegates.glWeightbvARB((Int32)size, (SByte*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weightsv(Int32 size, Int16* weights)
            {
                unsafe { Delegates.glWeightsvARB((Int32)size, (Int16*)weights); }
            }
            
            public static 
            void Weightsv(Int32 size, Int16[] weights)
            {
                unsafe
                {
                    fixed (Int16* weights_ptr = weights)
                    {
                        Delegates.glWeightsvARB((Int32)size, (Int16*)weights_ptr);
                    }
                }
            }
            
            public static 
            void Weightsv(Int32 size, ref Int16 weights)
            {
                unsafe
                {
                    fixed (Int16* weights_ptr = &weights)
                    {
                        Delegates.glWeightsvARB((Int32)size, (Int16*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weight(Int32 size, Single* weights)
            {
                unsafe { Delegates.glWeightfvARB((Int32)size, (Single*)weights); }
            }
            
            public static 
            void Weight(Int32 size, Single[] weights)
            {
                unsafe
                {
                    fixed (Single* weights_ptr = weights)
                    {
                        Delegates.glWeightfvARB((Int32)size, (Single*)weights_ptr);
                    }
                }
            }
            
            public static 
            void Weight(Int32 size, ref Single weights)
            {
                unsafe
                {
                    fixed (Single* weights_ptr = &weights)
                    {
                        Delegates.glWeightfvARB((Int32)size, (Single*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weight(Int32 size, Double* weights)
            {
                unsafe { Delegates.glWeightdvARB((Int32)size, (Double*)weights); }
            }
            
            public static 
            void Weight(Int32 size, Double[] weights)
            {
                unsafe
                {
                    fixed (Double* weights_ptr = weights)
                    {
                        Delegates.glWeightdvARB((Int32)size, (Double*)weights_ptr);
                    }
                }
            }
            
            public static 
            void Weight(Int32 size, ref Double weights)
            {
                unsafe
                {
                    fixed (Double* weights_ptr = &weights)
                    {
                        Delegates.glWeightdvARB((Int32)size, (Double*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weight(Int32 size, Byte* weights)
            {
                unsafe { Delegates.glWeightubvARB((Int32)size, (Byte*)weights); }
            }
            
            public static 
            void Weight(Int32 size, Byte[] weights)
            {
                unsafe
                {
                    fixed (Byte* weights_ptr = weights)
                    {
                        Delegates.glWeightubvARB((Int32)size, (Byte*)weights_ptr);
                    }
                }
            }
            
            public static 
            void Weight(Int32 size, ref Byte weights)
            {
                unsafe
                {
                    fixed (Byte* weights_ptr = &weights)
                    {
                        Delegates.glWeightubvARB((Int32)size, (Byte*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weight(Int32 size, UInt16* weights)
            {
                unsafe { Delegates.glWeightusvARB((Int32)size, (UInt16*)weights); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weight(Int32 size, Int16* weights)
            {
                unsafe
                {
                    Delegates.glWeightusvARB((Int32)size, (UInt16*)weights);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Weight(Int32 size, UInt16[] weights)
            {
                unsafe
                {
                    fixed (UInt16* weights_ptr = weights)
                    {
                        Delegates.glWeightusvARB((Int32)size, (UInt16*)weights_ptr);
                    }
                }
            }
            
            public static 
            void Weight(Int32 size, Int16[] weights)
            {
                unsafe
                {
                    fixed (Int16* weights_ptr = weights)
                    {
                        Delegates.glWeightusvARB((Int32)size, (UInt16*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Weight(Int32 size, ref UInt16 weights)
            {
                unsafe
                {
                    fixed (UInt16* weights_ptr = &weights)
                    {
                        Delegates.glWeightusvARB((Int32)size, (UInt16*)weights_ptr);
                    }
                }
            }
            
            public static 
            void Weight(Int32 size, ref Int16 weights)
            {
                unsafe
                {
                    fixed (Int16* weights_ptr = &weights)
                    {
                        Delegates.glWeightusvARB((Int32)size, (UInt16*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weight(Int32 size, UInt32* weights)
            {
                unsafe { Delegates.glWeightuivARB((Int32)size, (UInt32*)weights); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Weight(Int32 size, Int32* weights)
            {
                unsafe
                {
                    Delegates.glWeightuivARB((Int32)size, (UInt32*)weights);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Weight(Int32 size, UInt32[] weights)
            {
                unsafe
                {
                    fixed (UInt32* weights_ptr = weights)
                    {
                        Delegates.glWeightuivARB((Int32)size, (UInt32*)weights_ptr);
                    }
                }
            }
            
            public static 
            void Weight(Int32 size, Int32[] weights)
            {
                unsafe
                {
                    fixed (Int32* weights_ptr = weights)
                    {
                        Delegates.glWeightuivARB((Int32)size, (UInt32*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Weight(Int32 size, ref UInt32 weights)
            {
                unsafe
                {
                    fixed (UInt32* weights_ptr = &weights)
                    {
                        Delegates.glWeightuivARB((Int32)size, (UInt32*)weights_ptr);
                    }
                }
            }
            
            public static 
            void Weight(Int32 size, ref Int32 weights)
            {
                unsafe
                {
                    fixed (Int32* weights_ptr = &weights)
                    {
                        Delegates.glWeightuivARB((Int32)size, (UInt32*)weights_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WeightPointer(Int32 size, GL.Enums.ARB_vertex_blend type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glWeightPointerARB((Int32)size, (GL.Enums.ARB_vertex_blend)type, (Int32)stride, (void*)pointer); }
            }
            
            public static 
            void WeightPointer(Int32 size, GL.Enums.ARB_vertex_blend type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glWeightPointerARB((Int32)size, (GL.Enums.ARB_vertex_blend)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void VertexBlend(Int32 count)
            {
                Delegates.glVertexBlendARB((Int32)count);
            }
            
            public static 
            void CurrentPaletteMatrix(Int32 index)
            {
                Delegates.glCurrentPaletteMatrixARB((Int32)index);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MatrixIndexubv(Int32 size, Byte* indices)
            {
                unsafe { Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices); }
            }
            
            public static 
            void MatrixIndexubv(Int32 size, Byte[] indices)
            {
                unsafe
                {
                    fixed (Byte* indices_ptr = indices)
                    {
                        Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices_ptr);
                    }
                }
            }
            
            public static 
            void MatrixIndexubv(Int32 size, ref Byte indices)
            {
                unsafe
                {
                    fixed (Byte* indices_ptr = &indices)
                    {
                        Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MatrixIndexusv(Int32 size, UInt16* indices)
            {
                unsafe { Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MatrixIndexusv(Int32 size, Int16* indices)
            {
                unsafe
                {
                    Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MatrixIndexusv(Int32 size, UInt16[] indices)
            {
                unsafe
                {
                    fixed (UInt16* indices_ptr = indices)
                    {
                        Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr);
                    }
                }
            }
            
            public static 
            void MatrixIndexusv(Int32 size, Int16[] indices)
            {
                unsafe
                {
                    fixed (Int16* indices_ptr = indices)
                    {
                        Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MatrixIndexusv(Int32 size, ref UInt16 indices)
            {
                unsafe
                {
                    fixed (UInt16* indices_ptr = &indices)
                    {
                        Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr);
                    }
                }
            }
            
            public static 
            void MatrixIndexusv(Int32 size, ref Int16 indices)
            {
                unsafe
                {
                    fixed (Int16* indices_ptr = &indices)
                    {
                        Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MatrixIndexuiv(Int32 size, UInt32* indices)
            {
                unsafe { Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MatrixIndexuiv(Int32 size, Int32* indices)
            {
                unsafe
                {
                    Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MatrixIndexuiv(Int32 size, UInt32[] indices)
            {
                unsafe
                {
                    fixed (UInt32* indices_ptr = indices)
                    {
                        Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr);
                    }
                }
            }
            
            public static 
            void MatrixIndexuiv(Int32 size, Int32[] indices)
            {
                unsafe
                {
                    fixed (Int32* indices_ptr = indices)
                    {
                        Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MatrixIndexuiv(Int32 size, ref UInt32 indices)
            {
                unsafe
                {
                    fixed (UInt32* indices_ptr = &indices)
                    {
                        Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr);
                    }
                }
            }
            
            public static 
            void MatrixIndexuiv(Int32 size, ref Int32 indices)
            {
                unsafe
                {
                    fixed (Int32* indices_ptr = &indices)
                    {
                        Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MatrixIndexPointer(Int32 size, GL.Enums.ARB_matrix_palette type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glMatrixIndexPointerARB((Int32)size, (GL.Enums.ARB_matrix_palette)type, (Int32)stride, (void*)pointer); }
            }
            
            public static 
            void MatrixIndexPointer(Int32 size, GL.Enums.ARB_matrix_palette type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glMatrixIndexPointerARB((Int32)size, (GL.Enums.ARB_matrix_palette)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void WindowPos2d(Double x, Double y)
            {
                Delegates.glWindowPos2dARB((Double)x, (Double)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos2dv(Double* v)
            {
                unsafe { Delegates.glWindowPos2dvARB((Double*)v); }
            }
            
            public static 
            void WindowPos2dv(Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glWindowPos2dvARB((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2dv(ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glWindowPos2dvARB((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2f(Single x, Single y)
            {
                Delegates.glWindowPos2fARB((Single)x, (Single)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos2fv(Single* v)
            {
                unsafe { Delegates.glWindowPos2fvARB((Single*)v); }
            }
            
            public static 
            void WindowPos2fv(Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glWindowPos2fvARB((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2fv(ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glWindowPos2fvARB((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2i(Int32 x, Int32 y)
            {
                Delegates.glWindowPos2iARB((Int32)x, (Int32)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos2iv(Int32* v)
            {
                unsafe { Delegates.glWindowPos2ivARB((Int32*)v); }
            }
            
            public static 
            void WindowPos2iv(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glWindowPos2ivARB((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2iv(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glWindowPos2ivARB((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2s(Int16 x, Int16 y)
            {
                Delegates.glWindowPos2sARB((Int16)x, (Int16)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos2sv(Int16* v)
            {
                unsafe { Delegates.glWindowPos2svARB((Int16*)v); }
            }
            
            public static 
            void WindowPos2sv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glWindowPos2svARB((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2sv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glWindowPos2svARB((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3d(Double x, Double y, Double z)
            {
                Delegates.glWindowPos3dARB((Double)x, (Double)y, (Double)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos3dv(Double* v)
            {
                unsafe { Delegates.glWindowPos3dvARB((Double*)v); }
            }
            
            public static 
            void WindowPos3dv(Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glWindowPos3dvARB((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3dv(ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glWindowPos3dvARB((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3f(Single x, Single y, Single z)
            {
                Delegates.glWindowPos3fARB((Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos3fv(Single* v)
            {
                unsafe { Delegates.glWindowPos3fvARB((Single*)v); }
            }
            
            public static 
            void WindowPos3fv(Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glWindowPos3fvARB((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3fv(ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glWindowPos3fvARB((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3i(Int32 x, Int32 y, Int32 z)
            {
                Delegates.glWindowPos3iARB((Int32)x, (Int32)y, (Int32)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos3iv(Int32* v)
            {
                unsafe { Delegates.glWindowPos3ivARB((Int32*)v); }
            }
            
            public static 
            void WindowPos3iv(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glWindowPos3ivARB((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3iv(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glWindowPos3ivARB((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3s(Int16 x, Int16 y, Int16 z)
            {
                Delegates.glWindowPos3sARB((Int16)x, (Int16)y, (Int16)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos3sv(Int16* v)
            {
                unsafe { Delegates.glWindowPos3svARB((Int16*)v); }
            }
            
            public static 
            void WindowPos3sv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glWindowPos3svARB((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3sv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glWindowPos3svARB((Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1d(UInt32 index, Double x)
            {
                Delegates.glVertexAttrib1dARB((UInt32)index, (Double)x);
            }
            
            public static 
            void VertexAttrib1d(Int32 index, Double x)
            {
                Delegates.glVertexAttrib1dARB((UInt32)index, (Double)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1dv(UInt32 index, Double* v)
            {
                unsafe { Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1dv(Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1dv(UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1dv(Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1dv(UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1dv(Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1f(UInt32 index, Single x)
            {
                Delegates.glVertexAttrib1fARB((UInt32)index, (Single)x);
            }
            
            public static 
            void VertexAttrib1f(Int32 index, Single x)
            {
                Delegates.glVertexAttrib1fARB((UInt32)index, (Single)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1fv(UInt32 index, Single* v)
            {
                unsafe { Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1fv(Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1fv(UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1fv(Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1fv(UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1fv(Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1s(UInt32 index, Int16 x)
            {
                Delegates.glVertexAttrib1sARB((UInt32)index, (Int16)x);
            }
            
            public static 
            void VertexAttrib1s(Int32 index, Int16 x)
            {
                Delegates.glVertexAttrib1sARB((UInt32)index, (Int16)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2d(UInt32 index, Double x, Double y)
            {
                Delegates.glVertexAttrib2dARB((UInt32)index, (Double)x, (Double)y);
            }
            
            public static 
            void VertexAttrib2d(Int32 index, Double x, Double y)
            {
                Delegates.glVertexAttrib2dARB((UInt32)index, (Double)x, (Double)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2dv(UInt32 index, Double* v)
            {
                unsafe { Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2dv(Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2dv(UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2dv(Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2dv(UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2dv(Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2f(UInt32 index, Single x, Single y)
            {
                Delegates.glVertexAttrib2fARB((UInt32)index, (Single)x, (Single)y);
            }
            
            public static 
            void VertexAttrib2f(Int32 index, Single x, Single y)
            {
                Delegates.glVertexAttrib2fARB((UInt32)index, (Single)x, (Single)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2fv(UInt32 index, Single* v)
            {
                unsafe { Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2fv(Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2fv(UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2fv(Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2fv(UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2fv(Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2s(UInt32 index, Int16 x, Int16 y)
            {
                Delegates.glVertexAttrib2sARB((UInt32)index, (Int16)x, (Int16)y);
            }
            
            public static 
            void VertexAttrib2s(Int32 index, Int16 x, Int16 y)
            {
                Delegates.glVertexAttrib2sARB((UInt32)index, (Int16)x, (Int16)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3d(UInt32 index, Double x, Double y, Double z)
            {
                Delegates.glVertexAttrib3dARB((UInt32)index, (Double)x, (Double)y, (Double)z);
            }
            
            public static 
            void VertexAttrib3d(Int32 index, Double x, Double y, Double z)
            {
                Delegates.glVertexAttrib3dARB((UInt32)index, (Double)x, (Double)y, (Double)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3dv(UInt32 index, Double* v)
            {
                unsafe { Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3dv(Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3dv(UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3dv(Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3dv(UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3dv(Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3f(UInt32 index, Single x, Single y, Single z)
            {
                Delegates.glVertexAttrib3fARB((UInt32)index, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void VertexAttrib3f(Int32 index, Single x, Single y, Single z)
            {
                Delegates.glVertexAttrib3fARB((UInt32)index, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3fv(UInt32 index, Single* v)
            {
                unsafe { Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3fv(Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3fv(UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3fv(Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3fv(UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3fv(Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3s(UInt32 index, Int16 x, Int16 y, Int16 z)
            {
                Delegates.glVertexAttrib3sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
            }
            
            public static 
            void VertexAttrib3s(Int32 index, Int16 x, Int16 y, Int16 z)
            {
                Delegates.glVertexAttrib3sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nbv(UInt32 index, SByte* v)
            {
                unsafe { Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nbv(Int32 index, Byte* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nbv(UInt32 index, SByte[] v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nbv(Int32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nbv(UInt32 index, ref SByte v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nbv(Int32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Niv(UInt32 index, Int32* v)
            {
                unsafe { Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Niv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Niv(UInt32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Niv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Niv(UInt32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Niv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nsv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nsv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nsv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nsv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nsv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nsv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nub(UInt32 index, Byte x, Byte y, Byte z, Byte w)
            {
                Delegates.glVertexAttrib4NubARB((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
            }
            
            public static 
            void VertexAttrib4Nub(Int32 index, Byte x, Byte y, Byte z, Byte w)
            {
                Delegates.glVertexAttrib4NubARB((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nubv(UInt32 index, Byte* v)
            {
                unsafe { Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nubv(Int32 index, Byte* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nubv(UInt32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nubv(Int32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nubv(UInt32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nubv(Int32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nuiv(UInt32 index, UInt32* v)
            {
                unsafe { Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nuiv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nuiv(UInt32 index, UInt32[] v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nuiv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nuiv(UInt32 index, ref UInt32 v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nuiv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nusv(UInt32 index, UInt16* v)
            {
                unsafe { Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4Nusv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nusv(UInt32 index, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nusv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4Nusv(UInt32 index, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4Nusv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4bv(UInt32 index, SByte* v)
            {
                unsafe { Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4bv(Int32 index, Byte* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4bv(UInt32 index, SByte[] v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4bv(Int32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4bv(UInt32 index, ref SByte v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4bv(Int32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4d(UInt32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glVertexAttrib4dARB((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            public static 
            void VertexAttrib4d(Int32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glVertexAttrib4dARB((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4dv(UInt32 index, Double* v)
            {
                unsafe { Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4dv(Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4dv(UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4dv(Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4dv(UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4dv(Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glVertexAttrib4fARB((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            public static 
            void VertexAttrib4f(Int32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glVertexAttrib4fARB((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4fv(UInt32 index, Single* v)
            {
                unsafe { Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4fv(Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4fv(UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4fv(Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4fv(UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4fv(Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4iv(UInt32 index, Int32* v)
            {
                unsafe { Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4iv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4iv(UInt32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4iv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4iv(UInt32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4iv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4s(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w)
            {
                Delegates.glVertexAttrib4sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
            }
            
            public static 
            void VertexAttrib4s(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w)
            {
                Delegates.glVertexAttrib4sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4ubv(UInt32 index, Byte* v)
            {
                unsafe { Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4ubv(Int32 index, Byte* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4ubv(UInt32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4ubv(Int32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4ubv(UInt32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4ubv(Int32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4uiv(UInt32 index, UInt32* v)
            {
                unsafe { Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4uiv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4uiv(UInt32 index, UInt32[] v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4uiv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4uiv(UInt32 index, ref UInt32 v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4uiv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4usv(UInt32 index, UInt16* v)
            {
                unsafe { Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4usv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4usv(UInt32 index, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4usv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4usv(UInt32 index, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4usv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribPointer(UInt32 index, Int32 size, GL.Enums.ARB_vertex_program type, GL.Enums.Boolean normalized, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (GL.Enums.ARB_vertex_program)type, (GL.Enums.Boolean)normalized, (Int32)stride, (void*)pointer); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribPointer(Int32 index, Int32 size, GL.Enums.ARB_vertex_program type, GL.Enums.Boolean normalized, Int32 stride, void* pointer)
            {
                unsafe
                {
                    Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (GL.Enums.ARB_vertex_program)type, (GL.Enums.Boolean)normalized, (Int32)stride, (void*)pointer);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void EnableVertexAttribArray(UInt32 index)
            {
                Delegates.glEnableVertexAttribArrayARB((UInt32)index);
            }
            
            public static 
            void EnableVertexAttribArray(Int32 index)
            {
                Delegates.glEnableVertexAttribArrayARB((UInt32)index);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DisableVertexAttribArray(UInt32 index)
            {
                Delegates.glDisableVertexAttribArrayARB((UInt32)index);
            }
            
            public static 
            void DisableVertexAttribArray(Int32 index)
            {
                Delegates.glDisableVertexAttribArrayARB((UInt32)index);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramString(GL.Enums.ARB_vertex_program target, GL.Enums.ARB_vertex_program format, Int32 len, void* @string)
            {
                unsafe { Delegates.glProgramStringARB((GL.Enums.ARB_vertex_program)target, (GL.Enums.ARB_vertex_program)format, (Int32)len, (void*)@string); }
            }
            
            public static 
            void ProgramString(GL.Enums.ARB_vertex_program target, GL.Enums.ARB_vertex_program format, Int32 len, [In, Out] object @string)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle @string_ptr = System.Runtime.InteropServices.GCHandle.Alloc(@string, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glProgramStringARB((GL.Enums.ARB_vertex_program)target, (GL.Enums.ARB_vertex_program)format, (Int32)len, (void*)@string_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindProgram(GL.Enums.ARB_vertex_program target, UInt32 program)
            {
                Delegates.glBindProgramARB((GL.Enums.ARB_vertex_program)target, (UInt32)program);
            }
            
            public static 
            void BindProgram(GL.Enums.ARB_vertex_program target, Int32 program)
            {
                Delegates.glBindProgramARB((GL.Enums.ARB_vertex_program)target, (UInt32)program);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteProgram(Int32 n, UInt32* programs)
            {
                unsafe { Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteProgram(Int32 n, Int32* programs)
            {
                unsafe
                {
                    Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteProgram(Int32 n, UInt32[] programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = programs)
                    {
                        Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            public static 
            void DeleteProgram(Int32 n, Int32[] programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = programs)
                    {
                        Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteProgram(Int32 n, ref UInt32 programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = &programs)
                    {
                        Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            public static 
            void DeleteProgram(Int32 n, ref Int32 programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = &programs)
                    {
                        Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenProgram(Int32 n, [Out] UInt32* programs)
            {
                unsafe { Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenProgram(Int32 n, [Out] Int32* programs)
            {
                unsafe
                {
                    Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenProgram(Int32 n, [Out] UInt32[] programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = programs)
                    {
                        Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            public static 
            void GenProgram(Int32 n, [Out] Int32[] programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = programs)
                    {
                        Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenProgram(Int32 n, [Out] out UInt32 programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = &programs)
                    {
                        Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr);
                                programs = *programs_ptr;
                    }
                }
            }
            
            public static 
            void GenProgram(Int32 n, [Out] out Int32 programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = &programs)
                    {
                        Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr);
                                programs = *programs_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameter4(GL.Enums.ARB_vertex_program target, UInt32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glProgramEnvParameter4dARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            public static 
            void ProgramEnvParameter4(GL.Enums.ARB_vertex_program target, Int32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glProgramEnvParameter4dARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, Double* @params)
            {
                unsafe { Delegates.glProgramEnvParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, Double* @params)
            {
                unsafe
                {
                    Delegates.glProgramEnvParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, ref Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, ref Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameter4(GL.Enums.ARB_vertex_program target, UInt32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glProgramEnvParameter4fARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            public static 
            void ProgramEnvParameter4(GL.Enums.ARB_vertex_program target, Int32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glProgramEnvParameter4fARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, Single* @params)
            {
                unsafe { Delegates.glProgramEnvParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, Single* @params)
            {
                unsafe
                {
                    Delegates.glProgramEnvParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameter4(GL.Enums.ARB_vertex_program target, UInt32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glProgramLocalParameter4dARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            public static 
            void ProgramLocalParameter4(GL.Enums.ARB_vertex_program target, Int32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glProgramLocalParameter4dARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, Double* @params)
            {
                unsafe { Delegates.glProgramLocalParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, Double* @params)
            {
                unsafe
                {
                    Delegates.glProgramLocalParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, ref Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, ref Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameter4dvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameter4(GL.Enums.ARB_vertex_program target, UInt32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glProgramLocalParameter4fARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            public static 
            void ProgramLocalParameter4(GL.Enums.ARB_vertex_program target, Int32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glProgramLocalParameter4fARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, Single* @params)
            {
                unsafe { Delegates.glProgramLocalParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, Single* @params)
            {
                unsafe
                {
                    Delegates.glProgramLocalParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, UInt32 index, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParameter4v(GL.Enums.ARB_vertex_program target, Int32 index, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameter4fvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] Double* @params)
            {
                unsafe { Delegates.glGetProgramEnvParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] Double* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramEnvParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramEnvParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramEnvParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramEnvParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramEnvParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] Single* @params)
            {
                unsafe { Delegates.glGetProgramEnvParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramEnvParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramEnvParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramEnvParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramEnvParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramEnvParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramEnvParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] Double* @params)
            {
                unsafe { Delegates.glGetProgramLocalParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] Double* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramLocalParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramLocalParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramLocalParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramLocalParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramLocalParameterdvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] Single* @params)
            {
                unsafe { Delegates.glGetProgramLocalParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramLocalParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramLocalParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramLocalParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, UInt32 index, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramLocalParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramLocalParameterv(GL.Enums.ARB_vertex_program target, Int32 index, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramLocalParameterfvARB((GL.Enums.ARB_vertex_program)target, (UInt32)index, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgram(GL.Enums.ARB_vertex_program target, GL.Enums.ARB_vertex_program pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetProgramivARB((GL.Enums.ARB_vertex_program)target, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params); }
            }
            
            public static 
            void GetProgram(GL.Enums.ARB_vertex_program target, GL.Enums.ARB_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramivARB((GL.Enums.ARB_vertex_program)target, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgram(GL.Enums.ARB_vertex_program target, GL.Enums.ARB_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramivARB((GL.Enums.ARB_vertex_program)target, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramString(GL.Enums.ARB_vertex_program target, GL.Enums.ARB_vertex_program pname, [Out] void* @string)
            {
                unsafe { Delegates.glGetProgramStringARB((GL.Enums.ARB_vertex_program)target, (GL.Enums.ARB_vertex_program)pname, (void*)@string); }
            }
            
            public static 
            void GetProgramString(GL.Enums.ARB_vertex_program target, GL.Enums.ARB_vertex_program pname, [In, Out] object @string)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle @string_ptr = System.Runtime.InteropServices.GCHandle.Alloc(@string, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetProgramStringARB((GL.Enums.ARB_vertex_program)target, (GL.Enums.ARB_vertex_program)pname, (void*)@string_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribdv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] Double* @params)
            {
                unsafe { Delegates.glGetVertexAttribdvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Double*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribdv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] Double* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribdvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Double*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribdv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribdvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribdv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribdvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribdv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribdvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribdv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribdvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribfv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetVertexAttribfvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribfv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribfvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribfv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribfvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribfv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribfvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribfv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribfvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribfv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribfvARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribiv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetVertexAttribivARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribiv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribivARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribiv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribivARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribiv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribivARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribiv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribivARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribiv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribivARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribPointerv(UInt32 index, GL.Enums.ARB_vertex_program pname, [Out] void* pointer)
            {
                unsafe { Delegates.glGetVertexAttribPointervARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (void*)pointer); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribPointerv(Int32 index, GL.Enums.ARB_vertex_program pname, [Out] void* pointer)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribPointervARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (void*)pointer);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribPointerv(UInt32 index, GL.Enums.ARB_vertex_program pname, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetVertexAttribPointervARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void GetVertexAttribPointerv(Int32 index, GL.Enums.ARB_vertex_program pname, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetVertexAttribPointervARB((UInt32)index, (GL.Enums.ARB_vertex_program)pname, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsProgram(UInt32 program)
            {
                return Delegates.glIsProgramARB((UInt32)program);
            }
            
            public static 
            Boolean IsProgram(Int32 program)
            {
                return Delegates.glIsProgramARB((UInt32)program);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindBuffer(GL.Enums.ARB_vertex_buffer_object target, UInt32 buffer)
            {
                Delegates.glBindBufferARB((GL.Enums.ARB_vertex_buffer_object)target, (UInt32)buffer);
            }
            
            public static 
            void BindBuffer(GL.Enums.ARB_vertex_buffer_object target, Int32 buffer)
            {
                Delegates.glBindBufferARB((GL.Enums.ARB_vertex_buffer_object)target, (UInt32)buffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteBuffers(Int32 n, UInt32* buffers)
            {
                unsafe { Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteBuffers(Int32 n, Int32* buffers)
            {
                unsafe
                {
                    Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteBuffers(Int32 n, UInt32[] buffers)
            {
                unsafe
                {
                    fixed (UInt32* buffers_ptr = buffers)
                    {
                        Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr);
                    }
                }
            }
            
            public static 
            void DeleteBuffers(Int32 n, Int32[] buffers)
            {
                unsafe
                {
                    fixed (Int32* buffers_ptr = buffers)
                    {
                        Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteBuffers(Int32 n, ref UInt32 buffers)
            {
                unsafe
                {
                    fixed (UInt32* buffers_ptr = &buffers)
                    {
                        Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr);
                    }
                }
            }
            
            public static 
            void DeleteBuffers(Int32 n, ref Int32 buffers)
            {
                unsafe
                {
                    fixed (Int32* buffers_ptr = &buffers)
                    {
                        Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenBuffers(Int32 n, [Out] UInt32* buffers)
            {
                unsafe { Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenBuffers(Int32 n, [Out] Int32* buffers)
            {
                unsafe
                {
                    Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenBuffers(Int32 n, [Out] UInt32[] buffers)
            {
                unsafe
                {
                    fixed (UInt32* buffers_ptr = buffers)
                    {
                        Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr);
                    }
                }
            }
            
            public static 
            void GenBuffers(Int32 n, [Out] Int32[] buffers)
            {
                unsafe
                {
                    fixed (Int32* buffers_ptr = buffers)
                    {
                        Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenBuffers(Int32 n, [Out] out UInt32 buffers)
            {
                unsafe
                {
                    fixed (UInt32* buffers_ptr = &buffers)
                    {
                        Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr);
                                buffers = *buffers_ptr;
                    }
                }
            }
            
            public static 
            void GenBuffers(Int32 n, [Out] out Int32 buffers)
            {
                unsafe
                {
                    fixed (Int32* buffers_ptr = &buffers)
                    {
                        Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr);
                                buffers = *buffers_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsBuffer(UInt32 buffer)
            {
                return Delegates.glIsBufferARB((UInt32)buffer);
            }
            
            public static 
            Boolean IsBuffer(Int32 buffer)
            {
                return Delegates.glIsBufferARB((UInt32)buffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void BufferData(GL.Enums.ARB_vertex_buffer_object target, IntPtr size, void* data, GL.Enums.ARB_vertex_buffer_object usage)
            {
                unsafe { Delegates.glBufferDataARB((GL.Enums.ARB_vertex_buffer_object)target, (IntPtr)size, (void*)data, (GL.Enums.ARB_vertex_buffer_object)usage); }
            }
            
            public static 
            void BufferData(GL.Enums.ARB_vertex_buffer_object target, IntPtr size, [In, Out] object data, GL.Enums.ARB_vertex_buffer_object usage)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glBufferDataARB((GL.Enums.ARB_vertex_buffer_object)target, (IntPtr)size, (void*)data_ptr.AddrOfPinnedObject(), (GL.Enums.ARB_vertex_buffer_object)usage);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void BufferSubData(GL.Enums.ARB_vertex_buffer_object target, IntPtr offset, IntPtr size, void* data)
            {
                unsafe { Delegates.glBufferSubDataARB((GL.Enums.ARB_vertex_buffer_object)target, (IntPtr)offset, (IntPtr)size, (void*)data); }
            }
            
            public static 
            void BufferSubData(GL.Enums.ARB_vertex_buffer_object target, IntPtr offset, IntPtr size, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glBufferSubDataARB((GL.Enums.ARB_vertex_buffer_object)target, (IntPtr)offset, (IntPtr)size, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetBufferSubData(GL.Enums.ARB_vertex_buffer_object target, IntPtr offset, IntPtr size, [Out] void* data)
            {
                unsafe { Delegates.glGetBufferSubDataARB((GL.Enums.ARB_vertex_buffer_object)target, (IntPtr)offset, (IntPtr)size, (void*)data); }
            }
            
            public static 
            void GetBufferSubData(GL.Enums.ARB_vertex_buffer_object target, IntPtr offset, IntPtr size, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetBufferSubDataARB((GL.Enums.ARB_vertex_buffer_object)target, (IntPtr)offset, (IntPtr)size, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            IntPtr MapBuffer(GL.Enums.ARB_vertex_buffer_object target, GL.Enums.ARB_vertex_buffer_object access)
            {
                 return Delegates.glMapBufferARB((GL.Enums.ARB_vertex_buffer_object)target, (GL.Enums.ARB_vertex_buffer_object)access); 
            }
            
            public static 
            Boolean UnmapBuffer(GL.Enums.ARB_vertex_buffer_object target)
            {
                return Delegates.glUnmapBufferARB((GL.Enums.ARB_vertex_buffer_object)target);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetBufferParameterv(GL.Enums.ARB_vertex_buffer_object target, GL.Enums.ARB_vertex_buffer_object pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetBufferParameterivARB((GL.Enums.ARB_vertex_buffer_object)target, (GL.Enums.ARB_vertex_buffer_object)pname, (Int32*)@params); }
            }
            
            public static 
            void GetBufferParameterv(GL.Enums.ARB_vertex_buffer_object target, GL.Enums.ARB_vertex_buffer_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetBufferParameterivARB((GL.Enums.ARB_vertex_buffer_object)target, (GL.Enums.ARB_vertex_buffer_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetBufferParameterv(GL.Enums.ARB_vertex_buffer_object target, GL.Enums.ARB_vertex_buffer_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetBufferParameterivARB((GL.Enums.ARB_vertex_buffer_object)target, (GL.Enums.ARB_vertex_buffer_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetBufferPointerv(GL.Enums.ARB_vertex_buffer_object target, GL.Enums.ARB_vertex_buffer_object pname, [Out] void* @params)
            {
                unsafe { Delegates.glGetBufferPointervARB((GL.Enums.ARB_vertex_buffer_object)target, (GL.Enums.ARB_vertex_buffer_object)pname, (void*)@params); }
            }
            
            public static 
            void GetBufferPointerv(GL.Enums.ARB_vertex_buffer_object target, GL.Enums.ARB_vertex_buffer_object pname, [In, Out] object @params)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle @params_ptr = System.Runtime.InteropServices.GCHandle.Alloc(@params, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetBufferPointervARB((GL.Enums.ARB_vertex_buffer_object)target, (GL.Enums.ARB_vertex_buffer_object)pname, (void*)@params_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenQuerie(Int32 n, [Out] UInt32* ids)
            {
                unsafe { Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenQuerie(Int32 n, [Out] Int32* ids)
            {
                unsafe
                {
                    Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenQuerie(Int32 n, [Out] UInt32[] ids)
            {
                unsafe
                {
                    fixed (UInt32* ids_ptr = ids)
                    {
                        Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            public static 
            void GenQuerie(Int32 n, [Out] Int32[] ids)
            {
                unsafe
                {
                    fixed (Int32* ids_ptr = ids)
                    {
                        Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenQuerie(Int32 n, [Out] out UInt32 ids)
            {
                unsafe
                {
                    fixed (UInt32* ids_ptr = &ids)
                    {
                        Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr);
                                ids = *ids_ptr;
                    }
                }
            }
            
            public static 
            void GenQuerie(Int32 n, [Out] out Int32 ids)
            {
                unsafe
                {
                    fixed (Int32* ids_ptr = &ids)
                    {
                        Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr);
                                ids = *ids_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteQuerie(Int32 n, UInt32* ids)
            {
                unsafe { Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteQuerie(Int32 n, Int32* ids)
            {
                unsafe
                {
                    Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteQuerie(Int32 n, UInt32[] ids)
            {
                unsafe
                {
                    fixed (UInt32* ids_ptr = ids)
                    {
                        Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            public static 
            void DeleteQuerie(Int32 n, Int32[] ids)
            {
                unsafe
                {
                    fixed (Int32* ids_ptr = ids)
                    {
                        Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteQuerie(Int32 n, ref UInt32 ids)
            {
                unsafe
                {
                    fixed (UInt32* ids_ptr = &ids)
                    {
                        Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            public static 
            void DeleteQuerie(Int32 n, ref Int32 ids)
            {
                unsafe
                {
                    fixed (Int32* ids_ptr = &ids)
                    {
                        Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsQuery(UInt32 id)
            {
                return Delegates.glIsQueryARB((UInt32)id);
            }
            
            public static 
            Boolean IsQuery(Int32 id)
            {
                return Delegates.glIsQueryARB((UInt32)id);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BeginQuery(GL.Enums.ARB_occlusion_query target, UInt32 id)
            {
                Delegates.glBeginQueryARB((GL.Enums.ARB_occlusion_query)target, (UInt32)id);
            }
            
            public static 
            void BeginQuery(GL.Enums.ARB_occlusion_query target, Int32 id)
            {
                Delegates.glBeginQueryARB((GL.Enums.ARB_occlusion_query)target, (UInt32)id);
            }
            
            public static 
            void EndQuery(GL.Enums.ARB_occlusion_query target)
            {
                Delegates.glEndQueryARB((GL.Enums.ARB_occlusion_query)target);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetQuery(GL.Enums.ARB_occlusion_query target, GL.Enums.ARB_occlusion_query pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetQueryivARB((GL.Enums.ARB_occlusion_query)target, (GL.Enums.ARB_occlusion_query)pname, (Int32*)@params); }
            }
            
            public static 
            void GetQuery(GL.Enums.ARB_occlusion_query target, GL.Enums.ARB_occlusion_query pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetQueryivARB((GL.Enums.ARB_occlusion_query)target, (GL.Enums.ARB_occlusion_query)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetQuery(GL.Enums.ARB_occlusion_query target, GL.Enums.ARB_occlusion_query pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetQueryivARB((GL.Enums.ARB_occlusion_query)target, (GL.Enums.ARB_occlusion_query)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetQueryObject(UInt32 id, GL.Enums.ARB_occlusion_query pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetQueryObjectivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetQueryObject(UInt32 id, GL.Enums.ARB_occlusion_query pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetQueryObjectivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetQueryObject(UInt32 id, GL.Enums.ARB_occlusion_query pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetQueryObjectivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetQueryObject(UInt32 id, GL.Enums.ARB_occlusion_query pname, [Out] UInt32* @params)
            {
                unsafe { Delegates.glGetQueryObjectuivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetQueryObject(Int32 id, GL.Enums.ARB_occlusion_query pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetQueryObjectuivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetQueryObject(UInt32 id, GL.Enums.ARB_occlusion_query pname, [Out] UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glGetQueryObjectuivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetQueryObject(Int32 id, GL.Enums.ARB_occlusion_query pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetQueryObjectuivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetQueryObject(UInt32 id, GL.Enums.ARB_occlusion_query pname, [Out] out UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glGetQueryObjectuivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetQueryObject(Int32 id, GL.Enums.ARB_occlusion_query pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetQueryObjectuivARB((UInt32)id, (GL.Enums.ARB_occlusion_query)pname, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteObject(UInt32 obj)
            {
                Delegates.glDeleteObjectARB((UInt32)obj);
            }
            
            public static 
            void DeleteObject(Int32 obj)
            {
                Delegates.glDeleteObjectARB((UInt32)obj);
            }
            
            public static 
            Int32 GetHandle(GL.Enums.ARB_shader_objects pname)
            {
                return Delegates.glGetHandleARB((GL.Enums.ARB_shader_objects)pname);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DetachObject(UInt32 containerObj, UInt32 attachedObj)
            {
                Delegates.glDetachObjectARB((UInt32)containerObj, (UInt32)attachedObj);
            }
            
            public static 
            void DetachObject(Int32 containerObj, Int32 attachedObj)
            {
                Delegates.glDetachObjectARB((UInt32)containerObj, (UInt32)attachedObj);
            }
            
            public static 
            Int32 CreateShaderObject(GL.Enums.ARB_shader_objects shaderType)
            {
                return Delegates.glCreateShaderObjectARB((GL.Enums.ARB_shader_objects)shaderType);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ShaderSource(UInt32 shaderObj, Int32 count, System.String[] @string, Int32* length)
            {
                unsafe { Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (System.String[])@string, (Int32*)length); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ShaderSource(Int32 shaderObj, Int32 count, System.String[] @string, Int32* length)
            {
                unsafe
                {
                    Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (System.String[])@string, (Int32*)length);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ShaderSource(UInt32 shaderObj, Int32 count, System.String[] @string, Int32[] length)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (System.String[])@string, (Int32*)length_ptr);
                    }
                }
            }
            
            public static 
            void ShaderSource(Int32 shaderObj, Int32 count, System.String[] @string, Int32[] length)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (System.String[])@string, (Int32*)length_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ShaderSource(UInt32 shaderObj, Int32 count, System.String[] @string, ref Int32 length)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (System.String[])@string, (Int32*)length_ptr);
                    }
                }
            }
            
            public static 
            void ShaderSource(Int32 shaderObj, Int32 count, System.String[] @string, ref Int32 length)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (System.String[])@string, (Int32*)length_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void CompileShader(UInt32 shaderObj)
            {
                Delegates.glCompileShaderARB((UInt32)shaderObj);
            }
            
            public static 
            void CompileShader(Int32 shaderObj)
            {
                Delegates.glCompileShaderARB((UInt32)shaderObj);
            }
            
            public static 
            Int32 CreateProgramObject()
            {
                return Delegates.glCreateProgramObjectARB();
            }
            
            [System.CLSCompliant(false)]
            public static 
            void AttachObject(UInt32 containerObj, UInt32 obj)
            {
                Delegates.glAttachObjectARB((UInt32)containerObj, (UInt32)obj);
            }
            
            public static 
            void AttachObject(Int32 containerObj, Int32 obj)
            {
                Delegates.glAttachObjectARB((UInt32)containerObj, (UInt32)obj);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void LinkProgram(UInt32 programObj)
            {
                Delegates.glLinkProgramARB((UInt32)programObj);
            }
            
            public static 
            void LinkProgram(Int32 programObj)
            {
                Delegates.glLinkProgramARB((UInt32)programObj);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void UseProgramObject(UInt32 programObj)
            {
                Delegates.glUseProgramObjectARB((UInt32)programObj);
            }
            
            public static 
            void UseProgramObject(Int32 programObj)
            {
                Delegates.glUseProgramObjectARB((UInt32)programObj);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ValidateProgram(UInt32 programObj)
            {
                Delegates.glValidateProgramARB((UInt32)programObj);
            }
            
            public static 
            void ValidateProgram(Int32 programObj)
            {
                Delegates.glValidateProgramARB((UInt32)programObj);
            }
            
            public static 
            void Uniform1(Int32 location, Single v0)
            {
                Delegates.glUniform1fARB((Int32)location, (Single)v0);
            }
            
            public static 
            void Uniform2(Int32 location, Single v0, Single v1)
            {
                Delegates.glUniform2fARB((Int32)location, (Single)v0, (Single)v1);
            }
            
            public static 
            void Uniform3(Int32 location, Single v0, Single v1, Single v2)
            {
                Delegates.glUniform3fARB((Int32)location, (Single)v0, (Single)v1, (Single)v2);
            }
            
            public static 
            void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3)
            {
                Delegates.glUniform4fARB((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3);
            }
            
            public static 
            void Uniform1(Int32 location, Int32 v0)
            {
                Delegates.glUniform1iARB((Int32)location, (Int32)v0);
            }
            
            public static 
            void Uniform2(Int32 location, Int32 v0, Int32 v1)
            {
                Delegates.glUniform2iARB((Int32)location, (Int32)v0, (Int32)v1);
            }
            
            public static 
            void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2)
            {
                Delegates.glUniform3iARB((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2);
            }
            
            public static 
            void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3)
            {
                Delegates.glUniform4iARB((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform1(Int32 location, Int32 count, Single* value)
            {
                unsafe { Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value); }
            }
            
            public static 
            void Uniform1(Int32 location, Int32 count, Single[] value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = value)
                    {
                        Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform1(Int32 location, Int32 count, ref Single value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = &value)
                    {
                        Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform2v(Int32 location, Int32 count, Single* value)
            {
                unsafe { Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value); }
            }
            
            public static 
            void Uniform2v(Int32 location, Int32 count, Single[] value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = value)
                    {
                        Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform2v(Int32 location, Int32 count, ref Single value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = &value)
                    {
                        Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform3(Int32 location, Int32 count, Single* value)
            {
                unsafe { Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value); }
            }
            
            public static 
            void Uniform3(Int32 location, Int32 count, Single[] value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = value)
                    {
                        Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform3(Int32 location, Int32 count, ref Single value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = &value)
                    {
                        Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform4(Int32 location, Int32 count, Single* value)
            {
                unsafe { Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value); }
            }
            
            public static 
            void Uniform4(Int32 location, Int32 count, Single[] value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = value)
                    {
                        Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform4(Int32 location, Int32 count, ref Single value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = &value)
                    {
                        Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform1(Int32 location, Int32 count, Int32* value)
            {
                unsafe { Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value); }
            }
            
            public static 
            void Uniform1(Int32 location, Int32 count, Int32[] value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = value)
                    {
                        Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform1(Int32 location, Int32 count, ref Int32 value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = &value)
                    {
                        Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform2v(Int32 location, Int32 count, Int32* value)
            {
                unsafe { Delegates.glUniform2ivARB((Int32)location, (Int32)count, (Int32*)value); }
            }
            
            public static 
            void Uniform2v(Int32 location, Int32 count, Int32[] value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = value)
                    {
                        Delegates.glUniform2ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform2v(Int32 location, Int32 count, ref Int32 value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = &value)
                    {
                        Delegates.glUniform2ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform3(Int32 location, Int32 count, Int32* value)
            {
                unsafe { Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value); }
            }
            
            public static 
            void Uniform3(Int32 location, Int32 count, Int32[] value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = value)
                    {
                        Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform3(Int32 location, Int32 count, ref Int32 value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = &value)
                    {
                        Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform4(Int32 location, Int32 count, Int32* value)
            {
                unsafe { Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value); }
            }
            
            public static 
            void Uniform4(Int32 location, Int32 count, Int32[] value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = value)
                    {
                        Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform4(Int32 location, Int32 count, ref Int32 value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = &value)
                    {
                        Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void UniformMatrix2(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
            {
                unsafe { Delegates.glUniformMatrix2fvARB((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void UniformMatrix3(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
            {
                unsafe { Delegates.glUniformMatrix3fvARB((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void UniformMatrix4(Int32 location, Int32 count, GL.Enums.Boolean transpose, Single* value)
            {
                unsafe { Delegates.glUniformMatrix4fvARB((Int32)location, (Int32)count, (GL.Enums.Boolean)transpose, (Single*)value); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetObjectParameterv(UInt32 obj, GL.Enums.ARB_shader_objects pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetObjectParameterfvARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetObjectParameterv(Int32 obj, GL.Enums.ARB_shader_objects pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetObjectParameterfvARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetObjectParameterv(UInt32 obj, GL.Enums.ARB_shader_objects pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetObjectParameterfvARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetObjectParameterv(Int32 obj, GL.Enums.ARB_shader_objects pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetObjectParameterfvARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetObjectParameterv(UInt32 obj, GL.Enums.ARB_shader_objects pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetObjectParameterfvARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetObjectParameterv(Int32 obj, GL.Enums.ARB_shader_objects pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetObjectParameterfvARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetObjectParameterv(UInt32 obj, GL.Enums.ARB_shader_objects pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetObjectParameterivARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetObjectParameterv(Int32 obj, GL.Enums.ARB_shader_objects pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetObjectParameterivARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetObjectParameterv(UInt32 obj, GL.Enums.ARB_shader_objects pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetObjectParameterivARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetObjectParameterv(Int32 obj, GL.Enums.ARB_shader_objects pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetObjectParameterivARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetObjectParameterv(UInt32 obj, GL.Enums.ARB_shader_objects pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetObjectParameterivARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetObjectParameterv(Int32 obj, GL.Enums.ARB_shader_objects pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetObjectParameterivARB((UInt32)obj, (GL.Enums.ARB_shader_objects)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetInfoLog(UInt32 obj, Int32 maxLength, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
            {
                unsafe { Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (System.Text.StringBuilder)infoLog); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetInfoLog(Int32 obj, Int32 maxLength, [Out] Int32* length, [Out] System.Text.StringBuilder infoLog)
            {
                unsafe
                {
                    Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (System.Text.StringBuilder)infoLog);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetInfoLog(UInt32 obj, Int32 maxLength, [Out] Int32[] length, [Out] System.Text.StringBuilder infoLog)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                    }
                }
            }
            
            public static 
            void GetInfoLog(Int32 obj, Int32 maxLength, [Out] Int32[] length, [Out] System.Text.StringBuilder infoLog)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetInfoLog(UInt32 obj, Int32 maxLength, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                                length = *length_ptr;
                    }
                }
            }
            
            public static 
            void GetInfoLog(Int32 obj, Int32 maxLength, [Out] out Int32 length, [Out] System.Text.StringBuilder infoLog)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (System.Text.StringBuilder)infoLog);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] Int32* count, [Out] UInt32* obj)
            {
                unsafe { Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] Int32* count, [Out] Int32* obj)
            {
                unsafe
                {
                    Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] Int32* count, [Out] UInt32[] obj)
            {
                unsafe
                {
                    fixed (UInt32* obj_ptr = obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] Int32* count, [Out] Int32[] obj)
            {
                unsafe
                {
                    fixed (Int32* obj_ptr = obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] Int32* count, [Out] out UInt32 obj)
            {
                unsafe
                {
                    fixed (UInt32* obj_ptr = &obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
                                obj = *obj_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] Int32* count, [Out] out Int32 obj)
            {
                unsafe
                {
                    fixed (Int32* obj_ptr = &obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr);
                                obj = *obj_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] Int32[] count, [Out] UInt32* obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] Int32[] count, [Out] Int32* obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] Int32[] count, [Out] UInt32[] obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    fixed (UInt32* obj_ptr = obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                    }
                }
            }
            
            public static 
            void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] Int32[] count, [Out] Int32[] obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    fixed (Int32* obj_ptr = obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] Int32[] count, [Out] out UInt32 obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    fixed (UInt32* obj_ptr = &obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                                obj = *obj_ptr;
                    }
                }
            }
            
            public static 
            void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] Int32[] count, [Out] out Int32 obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    fixed (Int32* obj_ptr = &obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                                obj = *obj_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] out Int32 count, [Out] UInt32* obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj);
                                count = *count_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] out Int32 count, [Out] Int32* obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj);
                                count = *count_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] out Int32 count, [Out] UInt32[] obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    fixed (UInt32* obj_ptr = obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                                count = *count_ptr;
                    }
                }
            }
            
            public static 
            void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] out Int32 count, [Out] Int32[] obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    fixed (Int32* obj_ptr = obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                                count = *count_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [Out] out Int32 count, [Out] out UInt32 obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    fixed (UInt32* obj_ptr = &obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                                count = *count_ptr;
                                obj = *obj_ptr;
                    }
                }
            }
            
            public static 
            void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [Out] out Int32 count, [Out] out Int32 obj)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    fixed (Int32* obj_ptr = &obj)
                    {
                        Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr);
                                count = *count_ptr;
                                obj = *obj_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 GetUniformLocation(UInt32 programObj, System.String name)
            {
                return Delegates.glGetUniformLocationARB((UInt32)programObj, (System.String)name);
            }
            
            public static 
            Int32 GetUniformLocation(Int32 programObj, System.String name)
            {
                return Delegates.glGetUniformLocationARB((UInt32)programObj, (System.String)name);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe { Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            public static 
            void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.ARB_shader_objects[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.ARB_shader_objects type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_shader_objects* type_ptr = &type)
                    {
                        Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_shader_objects*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetUniform(UInt32 programObj, Int32 location, [Out] Single* @params)
            {
                unsafe { Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetUniform(Int32 programObj, Int32 location, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetUniform(UInt32 programObj, Int32 location, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetUniform(Int32 programObj, Int32 location, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetUniform(UInt32 programObj, Int32 location, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetUniform(Int32 programObj, Int32 location, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetUniform(UInt32 programObj, Int32 location, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetUniform(Int32 programObj, Int32 location, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetUniform(UInt32 programObj, Int32 location, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetUniform(Int32 programObj, Int32 location, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetUniform(UInt32 programObj, Int32 location, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetUniform(Int32 programObj, Int32 location, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetShaderSource(UInt32 obj, Int32 maxLength, [Out] Int32* length, [Out] System.Text.StringBuilder[] source)
            {
                unsafe { Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (System.Text.StringBuilder[])source); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetShaderSource(Int32 obj, Int32 maxLength, [Out] Int32* length, [Out] System.Text.StringBuilder[] source)
            {
                unsafe
                {
                    Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (System.Text.StringBuilder[])source);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetShaderSource(UInt32 obj, Int32 maxLength, [Out] Int32[] length, [Out] System.Text.StringBuilder[] source)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
                    }
                }
            }
            
            public static 
            void GetShaderSource(Int32 obj, Int32 maxLength, [Out] Int32[] length, [Out] System.Text.StringBuilder[] source)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetShaderSource(UInt32 obj, Int32 maxLength, [Out] out Int32 length, [Out] System.Text.StringBuilder[] source)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
                                length = *length_ptr;
                    }
                }
            }
            
            public static 
            void GetShaderSource(Int32 obj, Int32 maxLength, [Out] out Int32 length, [Out] System.Text.StringBuilder[] source)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (System.Text.StringBuilder[])source);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindAttribLocation(UInt32 programObj, UInt32 index, System.String name)
            {
                Delegates.glBindAttribLocationARB((UInt32)programObj, (UInt32)index, (System.String)name);
            }
            
            public static 
            void BindAttribLocation(Int32 programObj, Int32 index, System.String name)
            {
                Delegates.glBindAttribLocationARB((UInt32)programObj, (UInt32)index, (System.String)name);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe { Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            public static 
            void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.ARB_vertex_shader[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.ARB_vertex_shader type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.ARB_vertex_shader* type_ptr = &type)
                    {
                        Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.ARB_vertex_shader*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 GetAttribLocation(UInt32 programObj, System.String name)
            {
                return Delegates.glGetAttribLocationARB((UInt32)programObj, (System.String)name);
            }
            
            public static 
            Int32 GetAttribLocation(Int32 programObj, System.String name)
            {
                return Delegates.glGetAttribLocationARB((UInt32)programObj, (System.String)name);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DrawBuffers(Int32 n, GL.Enums.ARB_draw_buffers* bufs)
            {
                unsafe { Delegates.glDrawBuffersARB((Int32)n, (GL.Enums.ARB_draw_buffers*)bufs); }
            }
            
            public static 
            void DrawBuffers(Int32 n, GL.Enums.ARB_draw_buffers[] bufs)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_draw_buffers* bufs_ptr = bufs)
                    {
                        Delegates.glDrawBuffersARB((Int32)n, (GL.Enums.ARB_draw_buffers*)bufs_ptr);
                    }
                }
            }
            
            public static 
            void DrawBuffers(Int32 n, ref GL.Enums.ARB_draw_buffers bufs)
            {
                unsafe
                {
                    fixed (GL.Enums.ARB_draw_buffers* bufs_ptr = &bufs)
                    {
                        Delegates.glDrawBuffersARB((Int32)n, (GL.Enums.ARB_draw_buffers*)bufs_ptr);
                    }
                }
            }
            
            public static 
            void ClampColor(GL.Enums.ARB_color_buffer_float target, GL.Enums.ARB_color_buffer_float clamp)
            {
                Delegates.glClampColorARB((GL.Enums.ARB_color_buffer_float)target, (GL.Enums.ARB_color_buffer_float)clamp);
            }
            
        }

        public static partial class EXT
        {
            public static 
            void BlendColor(Single red, Single green, Single blue, Single alpha)
            {
                Delegates.glBlendColorEXT((Single)red, (Single)green, (Single)blue, (Single)alpha);
            }
            
            public static 
            void PolygonOffset(Single factor, Single bias)
            {
                Delegates.glPolygonOffsetEXT((Single)factor, (Single)bias);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexImage3D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
            {
                unsafe { Delegates.glTexImage3DEXT((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
            }
            
            public static 
            void TexImage3D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexImage3DEXT((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
            {
                unsafe { Delegates.glTexSubImage3DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
            }
            
            public static 
            void TexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexSubImage3DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
            {
                unsafe { Delegates.glTexSubImage1DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
            }
            
            public static 
            void TexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexSubImage1DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
            {
                unsafe { Delegates.glTexSubImage2DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
            }
            
            public static 
            void TexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexSubImage2DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void CopyTexImage1D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border)
            {
                Delegates.glCopyTexImage1DEXT((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border);
            }
            
            public static 
            void CopyTexImage2D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border)
            {
                Delegates.glCopyTexImage2DEXT((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border);
            }
            
            public static 
            void CopyTexSubImage1D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width)
            {
                Delegates.glCopyTexSubImage1DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width);
            }
            
            public static 
            void CopyTexSubImage2D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height)
            {
                Delegates.glCopyTexSubImage2DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
            }
            
            public static 
            void CopyTexSubImage3D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height)
            {
                Delegates.glCopyTexSubImage3DEXT((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetHistogram(GL.Enums.HistogramTargetEXT target, GL.Enums.Boolean reset, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* values)
            {
                unsafe { Delegates.glGetHistogramEXT((GL.Enums.HistogramTargetEXT)target, (GL.Enums.Boolean)reset, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)values); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetHistogramParameterv(GL.Enums.HistogramTargetEXT target, GL.Enums.GetHistogramParameterPNameEXT pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetHistogramParameterfvEXT((GL.Enums.HistogramTargetEXT)target, (GL.Enums.GetHistogramParameterPNameEXT)pname, (Single*)@params); }
            }
            
            public static 
            void GetHistogramParameterv(GL.Enums.HistogramTargetEXT target, GL.Enums.GetHistogramParameterPNameEXT pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetHistogramParameterfvEXT((GL.Enums.HistogramTargetEXT)target, (GL.Enums.GetHistogramParameterPNameEXT)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetHistogramParameterv(GL.Enums.HistogramTargetEXT target, GL.Enums.GetHistogramParameterPNameEXT pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetHistogramParameterfvEXT((GL.Enums.HistogramTargetEXT)target, (GL.Enums.GetHistogramParameterPNameEXT)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetHistogramParameterv(GL.Enums.HistogramTargetEXT target, GL.Enums.GetHistogramParameterPNameEXT pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetHistogramParameterivEXT((GL.Enums.HistogramTargetEXT)target, (GL.Enums.GetHistogramParameterPNameEXT)pname, (Int32*)@params); }
            }
            
            public static 
            void GetHistogramParameterv(GL.Enums.HistogramTargetEXT target, GL.Enums.GetHistogramParameterPNameEXT pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetHistogramParameterivEXT((GL.Enums.HistogramTargetEXT)target, (GL.Enums.GetHistogramParameterPNameEXT)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetHistogramParameterv(GL.Enums.HistogramTargetEXT target, GL.Enums.GetHistogramParameterPNameEXT pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetHistogramParameterivEXT((GL.Enums.HistogramTargetEXT)target, (GL.Enums.GetHistogramParameterPNameEXT)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMinmax(GL.Enums.MinmaxTargetEXT target, GL.Enums.Boolean reset, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* values)
            {
                unsafe { Delegates.glGetMinmaxEXT((GL.Enums.MinmaxTargetEXT)target, (GL.Enums.Boolean)reset, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)values); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMinmaxParameterv(GL.Enums.MinmaxTargetEXT target, GL.Enums.GetMinmaxParameterPNameEXT pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetMinmaxParameterfvEXT((GL.Enums.MinmaxTargetEXT)target, (GL.Enums.GetMinmaxParameterPNameEXT)pname, (Single*)@params); }
            }
            
            public static 
            void GetMinmaxParameterv(GL.Enums.MinmaxTargetEXT target, GL.Enums.GetMinmaxParameterPNameEXT pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetMinmaxParameterfvEXT((GL.Enums.MinmaxTargetEXT)target, (GL.Enums.GetMinmaxParameterPNameEXT)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetMinmaxParameterv(GL.Enums.MinmaxTargetEXT target, GL.Enums.GetMinmaxParameterPNameEXT pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetMinmaxParameterfvEXT((GL.Enums.MinmaxTargetEXT)target, (GL.Enums.GetMinmaxParameterPNameEXT)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMinmaxParameterv(GL.Enums.MinmaxTargetEXT target, GL.Enums.GetMinmaxParameterPNameEXT pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetMinmaxParameterivEXT((GL.Enums.MinmaxTargetEXT)target, (GL.Enums.GetMinmaxParameterPNameEXT)pname, (Int32*)@params); }
            }
            
            public static 
            void GetMinmaxParameterv(GL.Enums.MinmaxTargetEXT target, GL.Enums.GetMinmaxParameterPNameEXT pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetMinmaxParameterivEXT((GL.Enums.MinmaxTargetEXT)target, (GL.Enums.GetMinmaxParameterPNameEXT)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetMinmaxParameterv(GL.Enums.MinmaxTargetEXT target, GL.Enums.GetMinmaxParameterPNameEXT pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetMinmaxParameterivEXT((GL.Enums.MinmaxTargetEXT)target, (GL.Enums.GetMinmaxParameterPNameEXT)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void Histogram(GL.Enums.HistogramTargetEXT target, Int32 width, GL.Enums.PixelInternalFormat internalformat, GL.Enums.Boolean sink)
            {
                 Delegates.glHistogramEXT((GL.Enums.HistogramTargetEXT)target, (Int32)width, (GL.Enums.PixelInternalFormat)internalformat, (GL.Enums.Boolean)sink); 
            }
            
            public static 
            void Minmax(GL.Enums.MinmaxTargetEXT target, GL.Enums.PixelInternalFormat internalformat, GL.Enums.Boolean sink)
            {
                 Delegates.glMinmaxEXT((GL.Enums.MinmaxTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (GL.Enums.Boolean)sink); 
            }
            
            public static 
            void ResetHistogram(GL.Enums.HistogramTargetEXT target)
            {
                Delegates.glResetHistogramEXT((GL.Enums.HistogramTargetEXT)target);
            }
            
            public static 
            void ResetMinmax(GL.Enums.MinmaxTargetEXT target)
            {
                Delegates.glResetMinmaxEXT((GL.Enums.MinmaxTargetEXT)target);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ConvolutionFilter1D(GL.Enums.ConvolutionTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* image)
            {
                unsafe { Delegates.glConvolutionFilter1DEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image); }
            }
            
            public static 
            void ConvolutionFilter1D(GL.Enums.ConvolutionTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object image)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle image_ptr = System.Runtime.InteropServices.GCHandle.Alloc(image, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glConvolutionFilter1DEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ConvolutionFilter2D(GL.Enums.ConvolutionTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* image)
            {
                unsafe { Delegates.glConvolutionFilter2DEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image); }
            }
            
            public static 
            void ConvolutionFilter2D(GL.Enums.ConvolutionTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object image)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle image_ptr = System.Runtime.InteropServices.GCHandle.Alloc(image, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glConvolutionFilter2DEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void ConvolutionParameter(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, Single @params)
            {
                Delegates.glConvolutionParameterfEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Single)@params);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, Single* @params)
            {
                unsafe { Delegates.glConvolutionParameterfvEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Single*)@params); }
            }
            
            public static 
            void ConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glConvolutionParameterfvEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glConvolutionParameterfvEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ConvolutionParameter(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, Int32 @params)
            {
                Delegates.glConvolutionParameteriEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Int32)@params);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, Int32* @params)
            {
                unsafe { Delegates.glConvolutionParameterivEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Int32*)@params); }
            }
            
            public static 
            void ConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glConvolutionParameterivEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glConvolutionParameterivEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CopyConvolutionFilter1D(GL.Enums.ConvolutionTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width)
            {
                Delegates.glCopyConvolutionFilter1DEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width);
            }
            
            public static 
            void CopyConvolutionFilter2D(GL.Enums.ConvolutionTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height)
            {
                Delegates.glCopyConvolutionFilter2DEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetConvolutionFilter(GL.Enums.ConvolutionTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* image)
            {
                unsafe { Delegates.glGetConvolutionFilterEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image); }
            }
            
            public static 
            void GetConvolutionFilter(GL.Enums.ConvolutionTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object image)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle image_ptr = System.Runtime.InteropServices.GCHandle.Alloc(image, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetConvolutionFilterEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)image_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetConvolutionParameterfvEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Single*)@params); }
            }
            
            public static 
            void GetConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetConvolutionParameterfvEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetConvolutionParameterfvEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetConvolutionParameterivEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Int32*)@params); }
            }
            
            public static 
            void GetConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetConvolutionParameterivEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetConvolutionParameterv(GL.Enums.ConvolutionTargetEXT target, GL.Enums.ConvolutionParameterEXT pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetConvolutionParameterivEXT((GL.Enums.ConvolutionTargetEXT)target, (GL.Enums.ConvolutionParameterEXT)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetSeparableFilter(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* row, [Out] void* column, [Out] void* span)
            {
                unsafe { Delegates.glGetSeparableFilterEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column, (void*)span); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetSeparableFilter(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* row, [Out] void* column, [In, Out] object span)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle span_ptr = System.Runtime.InteropServices.GCHandle.Alloc(span, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetSeparableFilterEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column, (void*)span_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetSeparableFilter(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* row, [In, Out] object column, [Out] void* span)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetSeparableFilterEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column_ptr.AddrOfPinnedObject(), (void*)span);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetSeparableFilter(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* row, [In, Out] object column, [In, Out] object span)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                    System.Runtime.InteropServices.GCHandle span_ptr = System.Runtime.InteropServices.GCHandle.Alloc(span, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetSeparableFilterEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column_ptr.AddrOfPinnedObject(), (void*)span_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetSeparableFilter(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [Out] void* column, [Out] void* span)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetSeparableFilterEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column, (void*)span);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetSeparableFilter(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [Out] void* column, [In, Out] object span)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                    System.Runtime.InteropServices.GCHandle span_ptr = System.Runtime.InteropServices.GCHandle.Alloc(span, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetSeparableFilterEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column, (void*)span_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetSeparableFilter(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [In, Out] object column, [Out] void* span)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                    System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetSeparableFilterEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column_ptr.AddrOfPinnedObject(), (void*)span);
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void GetSeparableFilter(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [In, Out] object column, [In, Out] object span)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                    System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                    System.Runtime.InteropServices.GCHandle span_ptr = System.Runtime.InteropServices.GCHandle.Alloc(span, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetSeparableFilterEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column_ptr.AddrOfPinnedObject(), (void*)span_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SeparableFilter2D(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* row, void* column)
            {
                unsafe { Delegates.glSeparableFilter2DEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SeparableFilter2D(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* row, [In, Out] object column)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSeparableFilter2DEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row, (void*)column_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SeparableFilter2D(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, void* column)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSeparableFilter2DEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column);
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void SeparableFilter2D(GL.Enums.SeparableTargetEXT target, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object row, [In, Out] object column)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle row_ptr = System.Runtime.InteropServices.GCHandle.Alloc(row, System.Runtime.InteropServices.GCHandleType.Pinned);
                    System.Runtime.InteropServices.GCHandle column_ptr = System.Runtime.InteropServices.GCHandle.Alloc(column, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSeparableFilter2DEXT((GL.Enums.SeparableTargetEXT)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)row_ptr.AddrOfPinnedObject(), (void*)column_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreTexturesResident(Int32 n, UInt32* textures, [Out] GL.Enums.Boolean* residences)
            {
                unsafe { return Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures, (GL.Enums.Boolean*)residences); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreTexturesResident(Int32 n, Int32* textures, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    Boolean retval = Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures, (GL.Enums.Boolean*)residences);
                    return retval;
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreTexturesResident(Int32 n, UInt32[] textures, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = textures)
                    {
                        Boolean retval = Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures_ptr, (GL.Enums.Boolean*)residences);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreTexturesResident(Int32 n, Int32[] textures, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = textures)
                    {
                        Boolean retval = Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures_ptr, (GL.Enums.Boolean*)residences);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreTexturesResident(Int32 n, ref UInt32 textures, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = &textures)
                    {
                        Boolean retval = Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures_ptr, (GL.Enums.Boolean*)residences);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreTexturesResident(Int32 n, ref Int32 textures, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = &textures)
                    {
                        Boolean retval = Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures_ptr, (GL.Enums.Boolean*)residences);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindTexture(GL.Enums.TextureTarget target, UInt32 texture)
            {
                Delegates.glBindTextureEXT((GL.Enums.TextureTarget)target, (UInt32)texture);
            }
            
            public static 
            void BindTexture(GL.Enums.TextureTarget target, Int32 texture)
            {
                Delegates.glBindTextureEXT((GL.Enums.TextureTarget)target, (UInt32)texture);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteTexture(Int32 n, UInt32* textures)
            {
                unsafe { Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteTexture(Int32 n, Int32* textures)
            {
                unsafe
                {
                    Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteTexture(Int32 n, UInt32[] textures)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = textures)
                    {
                        Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures_ptr);
                    }
                }
            }
            
            public static 
            void DeleteTexture(Int32 n, Int32[] textures)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = textures)
                    {
                        Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteTexture(Int32 n, ref UInt32 textures)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = &textures)
                    {
                        Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures_ptr);
                    }
                }
            }
            
            public static 
            void DeleteTexture(Int32 n, ref Int32 textures)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = &textures)
                    {
                        Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenTexture(Int32 n, [Out] UInt32* textures)
            {
                unsafe { Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenTexture(Int32 n, [Out] Int32* textures)
            {
                unsafe
                {
                    Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenTexture(Int32 n, [Out] UInt32[] textures)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = textures)
                    {
                        Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures_ptr);
                    }
                }
            }
            
            public static 
            void GenTexture(Int32 n, [Out] Int32[] textures)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = textures)
                    {
                        Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenTexture(Int32 n, [Out] out UInt32 textures)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = &textures)
                    {
                        Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures_ptr);
                                textures = *textures_ptr;
                    }
                }
            }
            
            public static 
            void GenTexture(Int32 n, [Out] out Int32 textures)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = &textures)
                    {
                        Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures_ptr);
                                textures = *textures_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsTexture(UInt32 texture)
            {
                return Delegates.glIsTextureEXT((UInt32)texture);
            }
            
            public static 
            Boolean IsTexture(Int32 texture)
            {
                return Delegates.glIsTextureEXT((UInt32)texture);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, UInt32* textures, Single* priorities)
            {
                unsafe { Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures, (Single*)priorities); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, Int32* textures, Single* priorities)
            {
                unsafe
                {
                    Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures, (Single*)priorities);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, UInt32* textures, Single[] priorities)
            {
                unsafe
                {
                    fixed (Single* priorities_ptr = priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures, (Single*)priorities_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, Int32* textures, Single[] priorities)
            {
                unsafe
                {
                    fixed (Single* priorities_ptr = priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures, (Single*)priorities_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, UInt32* textures, ref Single priorities)
            {
                unsafe
                {
                    fixed (Single* priorities_ptr = &priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures, (Single*)priorities_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, Int32* textures, ref Single priorities)
            {
                unsafe
                {
                    fixed (Single* priorities_ptr = &priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures, (Single*)priorities_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, UInt32[] textures, Single* priorities)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = textures)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, Int32[] textures, Single* priorities)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = textures)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void PrioritizeTexture(Int32 n, UInt32[] textures, Single[] priorities)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = textures)
                    fixed (Single* priorities_ptr = priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                    }
                }
            }
            
            public static 
            void PrioritizeTexture(Int32 n, Int32[] textures, Single[] priorities)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = textures)
                    fixed (Single* priorities_ptr = priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void PrioritizeTexture(Int32 n, UInt32[] textures, ref Single priorities)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = textures)
                    fixed (Single* priorities_ptr = &priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                    }
                }
            }
            
            public static 
            void PrioritizeTexture(Int32 n, Int32[] textures, ref Single priorities)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = textures)
                    fixed (Single* priorities_ptr = &priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, ref UInt32 textures, Single* priorities)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = &textures)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PrioritizeTexture(Int32 n, ref Int32 textures, Single* priorities)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = &textures)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void PrioritizeTexture(Int32 n, ref UInt32 textures, Single[] priorities)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = &textures)
                    fixed (Single* priorities_ptr = priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                    }
                }
            }
            
            public static 
            void PrioritizeTexture(Int32 n, ref Int32 textures, Single[] priorities)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = &textures)
                    fixed (Single* priorities_ptr = priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void PrioritizeTexture(Int32 n, ref UInt32 textures, ref Single priorities)
            {
                unsafe
                {
                    fixed (UInt32* textures_ptr = &textures)
                    fixed (Single* priorities_ptr = &priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                    }
                }
            }
            
            public static 
            void PrioritizeTexture(Int32 n, ref Int32 textures, ref Single priorities)
            {
                unsafe
                {
                    fixed (Int32* textures_ptr = &textures)
                    fixed (Single* priorities_ptr = &priorities)
                    {
                        Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr);
                    }
                }
            }
            
            public static 
            void ArrayElement(Int32 i)
            {
                Delegates.glArrayElementEXT((Int32)i);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ColorPointer(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, Int32 count, void* pointer)
            {
                unsafe { Delegates.glColorPointerEXT((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (Int32)count, (void*)pointer); }
            }
            
            public static 
            void ColorPointer(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, Int32 count, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glColorPointerEXT((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (Int32)count, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void DrawArray(GL.Enums.BeginMode mode, Int32 first, Int32 count)
            {
                Delegates.glDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32)first, (Int32)count);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void EdgeFlagPointer(Int32 stride, Int32 count, GL.Enums.Boolean* pointer)
            {
                unsafe { Delegates.glEdgeFlagPointerEXT((Int32)stride, (Int32)count, (GL.Enums.Boolean*)pointer); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetPointerv(GL.Enums.GetPointervPName pname, [Out] void* @params)
            {
                unsafe { Delegates.glGetPointervEXT((GL.Enums.GetPointervPName)pname, (void*)@params); }
            }
            
            public static 
            void GetPointerv(GL.Enums.GetPointervPName pname, [In, Out] object @params)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle @params_ptr = System.Runtime.InteropServices.GCHandle.Alloc(@params, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetPointervEXT((GL.Enums.GetPointervPName)pname, (void*)@params_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void IndexPointer(GL.Enums.IndexPointerType type, Int32 stride, Int32 count, void* pointer)
            {
                unsafe { Delegates.glIndexPointerEXT((GL.Enums.IndexPointerType)type, (Int32)stride, (Int32)count, (void*)pointer); }
            }
            
            public static 
            void IndexPointer(GL.Enums.IndexPointerType type, Int32 stride, Int32 count, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glIndexPointerEXT((GL.Enums.IndexPointerType)type, (Int32)stride, (Int32)count, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalPointer(GL.Enums.NormalPointerType type, Int32 stride, Int32 count, void* pointer)
            {
                unsafe { Delegates.glNormalPointerEXT((GL.Enums.NormalPointerType)type, (Int32)stride, (Int32)count, (void*)pointer); }
            }
            
            public static 
            void NormalPointer(GL.Enums.NormalPointerType type, Int32 stride, Int32 count, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glNormalPointerEXT((GL.Enums.NormalPointerType)type, (Int32)stride, (Int32)count, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoordPointer(Int32 size, GL.Enums.TexCoordPointerType type, Int32 stride, Int32 count, void* pointer)
            {
                unsafe { Delegates.glTexCoordPointerEXT((Int32)size, (GL.Enums.TexCoordPointerType)type, (Int32)stride, (Int32)count, (void*)pointer); }
            }
            
            public static 
            void TexCoordPointer(Int32 size, GL.Enums.TexCoordPointerType type, Int32 stride, Int32 count, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexCoordPointerEXT((Int32)size, (GL.Enums.TexCoordPointerType)type, (Int32)stride, (Int32)count, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexPointer(Int32 size, GL.Enums.VertexPointerType type, Int32 stride, Int32 count, void* pointer)
            {
                unsafe { Delegates.glVertexPointerEXT((Int32)size, (GL.Enums.VertexPointerType)type, (Int32)stride, (Int32)count, (void*)pointer); }
            }
            
            public static 
            void VertexPointer(Int32 size, GL.Enums.VertexPointerType type, Int32 stride, Int32 count, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexPointerEXT((Int32)size, (GL.Enums.VertexPointerType)type, (Int32)stride, (Int32)count, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void BlendEquation(GL.Enums.BlendEquationModeEXT mode)
            {
                Delegates.glBlendEquationEXT((GL.Enums.BlendEquationModeEXT)mode);
            }
            
            public static 
            void PointParameter(GL.Enums.EXT_point_parameters pname, Single param)
            {
                Delegates.glPointParameterfEXT((GL.Enums.EXT_point_parameters)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PointParameterv(GL.Enums.EXT_point_parameters pname, Single* @params)
            {
                unsafe { Delegates.glPointParameterfvEXT((GL.Enums.EXT_point_parameters)pname, (Single*)@params); }
            }
            
            public static 
            void PointParameterv(GL.Enums.EXT_point_parameters pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glPointParameterfvEXT((GL.Enums.EXT_point_parameters)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PointParameterv(GL.Enums.EXT_point_parameters pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glPointParameterfvEXT((GL.Enums.EXT_point_parameters)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ColorSubTable(GL.Enums.EXT_color_subtable target, Int32 start, Int32 count, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* data)
            {
                unsafe { Delegates.glColorSubTableEXT((GL.Enums.EXT_color_subtable)target, (Int32)start, (Int32)count, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)data); }
            }
            
            public static 
            void ColorSubTable(GL.Enums.EXT_color_subtable target, Int32 start, Int32 count, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glColorSubTableEXT((GL.Enums.EXT_color_subtable)target, (Int32)start, (Int32)count, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void CopyColorSubTable(GL.Enums.EXT_color_subtable target, Int32 start, Int32 x, Int32 y, Int32 width)
            {
                Delegates.glCopyColorSubTableEXT((GL.Enums.EXT_color_subtable)target, (Int32)start, (Int32)x, (Int32)y, (Int32)width);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ColorTable(GL.Enums.EXT_paletted_texture target, GL.Enums.PixelInternalFormat internalFormat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* table)
            {
                unsafe { Delegates.glColorTableEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.PixelInternalFormat)internalFormat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table); }
            }
            
            public static 
            void ColorTable(GL.Enums.EXT_paletted_texture target, GL.Enums.PixelInternalFormat internalFormat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object table)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle table_ptr = System.Runtime.InteropServices.GCHandle.Alloc(table, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glColorTableEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.PixelInternalFormat)internalFormat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetColorTable(GL.Enums.EXT_paletted_texture target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* data)
            {
                unsafe { Delegates.glGetColorTableEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)data); }
            }
            
            public static 
            void GetColorTable(GL.Enums.EXT_paletted_texture target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetColorTableEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetColorTableParameterv(GL.Enums.EXT_paletted_texture target, GL.Enums.EXT_paletted_texture pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetColorTableParameterivEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.EXT_paletted_texture)pname, (Int32*)@params); }
            }
            
            public static 
            void GetColorTableParameterv(GL.Enums.EXT_paletted_texture target, GL.Enums.EXT_paletted_texture pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetColorTableParameterivEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.EXT_paletted_texture)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetColorTableParameterv(GL.Enums.EXT_paletted_texture target, GL.Enums.EXT_paletted_texture pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetColorTableParameterivEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.EXT_paletted_texture)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetColorTableParameterv(GL.Enums.EXT_paletted_texture target, GL.Enums.EXT_paletted_texture pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetColorTableParameterfvEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.EXT_paletted_texture)pname, (Single*)@params); }
            }
            
            public static 
            void GetColorTableParameterv(GL.Enums.EXT_paletted_texture target, GL.Enums.EXT_paletted_texture pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetColorTableParameterfvEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.EXT_paletted_texture)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetColorTableParameterv(GL.Enums.EXT_paletted_texture target, GL.Enums.EXT_paletted_texture pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetColorTableParameterfvEXT((GL.Enums.EXT_paletted_texture)target, (GL.Enums.EXT_paletted_texture)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void IndexMaterial(GL.Enums.MaterialFace face, GL.Enums.EXT_index_material mode)
            {
                Delegates.glIndexMaterialEXT((GL.Enums.MaterialFace)face, (GL.Enums.EXT_index_material)mode);
            }
            
            public static 
            void IndexFunc(GL.Enums.EXT_index_func func, Single @ref)
            {
                Delegates.glIndexFuncEXT((GL.Enums.EXT_index_func)func, (Single)@ref);
            }
            
            public static 
            void LockArray(Int32 first, Int32 count)
            {
                Delegates.glLockArraysEXT((Int32)first, (Int32)count);
            }
            
            public static 
            void UnlockArray()
            {
                Delegates.glUnlockArraysEXT();
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CullParameterv(GL.Enums.EXT_cull_vertex pname, [Out] Double* @params)
            {
                unsafe { Delegates.glCullParameterdvEXT((GL.Enums.EXT_cull_vertex)pname, (Double*)@params); }
            }
            
            public static 
            void CullParameterv(GL.Enums.EXT_cull_vertex pname, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glCullParameterdvEXT((GL.Enums.EXT_cull_vertex)pname, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CullParameterv(GL.Enums.EXT_cull_vertex pname, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glCullParameterdvEXT((GL.Enums.EXT_cull_vertex)pname, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CullParameterv(GL.Enums.EXT_cull_vertex pname, [Out] Single* @params)
            {
                unsafe { Delegates.glCullParameterfvEXT((GL.Enums.EXT_cull_vertex)pname, (Single*)@params); }
            }
            
            public static 
            void CullParameterv(GL.Enums.EXT_cull_vertex pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glCullParameterfvEXT((GL.Enums.EXT_cull_vertex)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CullParameterv(GL.Enums.EXT_cull_vertex pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glCullParameterfvEXT((GL.Enums.EXT_cull_vertex)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DrawRangeElements(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32 count, GL.Enums.EXT_draw_range_elements type, void* indices)
            {
                unsafe { Delegates.glDrawRangeElementsEXT((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (GL.Enums.EXT_draw_range_elements)type, (void*)indices); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DrawRangeElements(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32 count, GL.Enums.EXT_draw_range_elements type, void* indices)
            {
                unsafe
                {
                    Delegates.glDrawRangeElementsEXT((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (GL.Enums.EXT_draw_range_elements)type, (void*)indices);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DrawRangeElements(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32 count, GL.Enums.EXT_draw_range_elements type, [In, Out] object indices)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glDrawRangeElementsEXT((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (GL.Enums.EXT_draw_range_elements)type, (void*)indices_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void DrawRangeElements(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32 count, GL.Enums.EXT_draw_range_elements type, [In, Out] object indices)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glDrawRangeElementsEXT((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (GL.Enums.EXT_draw_range_elements)type, (void*)indices_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void ApplyTexture(GL.Enums.EXT_light_texture mode)
            {
                Delegates.glApplyTextureEXT((GL.Enums.EXT_light_texture)mode);
            }
            
            public static 
            void TextureLight(GL.Enums.EXT_light_texture pname)
            {
                Delegates.glTextureLightEXT((GL.Enums.EXT_light_texture)pname);
            }
            
            public static 
            void TextureMaterial(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter mode)
            {
                Delegates.glTextureMaterialEXT((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)mode);
            }
            
            public static 
            void PixelTransformParameter(GL.Enums.EXT_pixel_transform target, GL.Enums.EXT_pixel_transform pname, Int32 param)
            {
                Delegates.glPixelTransformParameteriEXT((GL.Enums.EXT_pixel_transform)target, (GL.Enums.EXT_pixel_transform)pname, (Int32)param);
            }
            
            public static 
            void PixelTransformParameter(GL.Enums.EXT_pixel_transform target, GL.Enums.EXT_pixel_transform pname, Single param)
            {
                Delegates.glPixelTransformParameterfEXT((GL.Enums.EXT_pixel_transform)target, (GL.Enums.EXT_pixel_transform)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PixelTransformParameterv(GL.Enums.EXT_pixel_transform target, GL.Enums.EXT_pixel_transform pname, Int32* @params)
            {
                unsafe { Delegates.glPixelTransformParameterivEXT((GL.Enums.EXT_pixel_transform)target, (GL.Enums.EXT_pixel_transform)pname, (Int32*)@params); }
            }
            
            public static 
            void PixelTransformParameterv(GL.Enums.EXT_pixel_transform target, GL.Enums.EXT_pixel_transform pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glPixelTransformParameterivEXT((GL.Enums.EXT_pixel_transform)target, (GL.Enums.EXT_pixel_transform)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PixelTransformParameterv(GL.Enums.EXT_pixel_transform target, GL.Enums.EXT_pixel_transform pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glPixelTransformParameterivEXT((GL.Enums.EXT_pixel_transform)target, (GL.Enums.EXT_pixel_transform)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PixelTransformParameterv(GL.Enums.EXT_pixel_transform target, GL.Enums.EXT_pixel_transform pname, Single* @params)
            {
                unsafe { Delegates.glPixelTransformParameterfvEXT((GL.Enums.EXT_pixel_transform)target, (GL.Enums.EXT_pixel_transform)pname, (Single*)@params); }
            }
            
            public static 
            void PixelTransformParameterv(GL.Enums.EXT_pixel_transform target, GL.Enums.EXT_pixel_transform pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glPixelTransformParameterfvEXT((GL.Enums.EXT_pixel_transform)target, (GL.Enums.EXT_pixel_transform)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PixelTransformParameterv(GL.Enums.EXT_pixel_transform target, GL.Enums.EXT_pixel_transform pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glPixelTransformParameterfvEXT((GL.Enums.EXT_pixel_transform)target, (GL.Enums.EXT_pixel_transform)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3b(SByte red, SByte green, SByte blue)
            {
                Delegates.glSecondaryColor3bEXT((SByte)red, (SByte)green, (SByte)blue);
            }
            
            public static 
            void SecondaryColor3b(Byte red, Byte green, Byte blue)
            {
                Delegates.glSecondaryColor3bEXT((SByte)red, (SByte)green, (SByte)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3bv(SByte* v)
            {
                unsafe { Delegates.glSecondaryColor3bvEXT((SByte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3bv(Byte* v)
            {
                unsafe
                {
                    Delegates.glSecondaryColor3bvEXT((SByte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3bv(SByte[] v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3bv(Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3bv(ref SByte v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3bv(ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3d(Double red, Double green, Double blue)
            {
                Delegates.glSecondaryColor3dEXT((Double)red, (Double)green, (Double)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3dv(Double* v)
            {
                unsafe { Delegates.glSecondaryColor3dvEXT((Double*)v); }
            }
            
            public static 
            void SecondaryColor3dv(Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3dvEXT((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3dv(ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3dvEXT((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3f(Single red, Single green, Single blue)
            {
                Delegates.glSecondaryColor3fEXT((Single)red, (Single)green, (Single)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3fv(Single* v)
            {
                unsafe { Delegates.glSecondaryColor3fvEXT((Single*)v); }
            }
            
            public static 
            void SecondaryColor3fv(Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3fvEXT((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3fv(ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3fvEXT((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3i(Int32 red, Int32 green, Int32 blue)
            {
                Delegates.glSecondaryColor3iEXT((Int32)red, (Int32)green, (Int32)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3iv(Int32* v)
            {
                unsafe { Delegates.glSecondaryColor3ivEXT((Int32*)v); }
            }
            
            public static 
            void SecondaryColor3iv(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3ivEXT((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3iv(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3ivEXT((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3s(Int16 red, Int16 green, Int16 blue)
            {
                Delegates.glSecondaryColor3sEXT((Int16)red, (Int16)green, (Int16)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3sv(Int16* v)
            {
                unsafe { Delegates.glSecondaryColor3svEXT((Int16*)v); }
            }
            
            public static 
            void SecondaryColor3sv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3svEXT((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3sv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3svEXT((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3ub(Byte red, Byte green, Byte blue)
            {
                Delegates.glSecondaryColor3ubEXT((Byte)red, (Byte)green, (Byte)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3ubv(Byte* v)
            {
                unsafe { Delegates.glSecondaryColor3ubvEXT((Byte*)v); }
            }
            
            public static 
            void SecondaryColor3ubv(Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3ubvEXT((Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3ubv(ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3ubvEXT((Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3ui(UInt32 red, UInt32 green, UInt32 blue)
            {
                Delegates.glSecondaryColor3uiEXT((UInt32)red, (UInt32)green, (UInt32)blue);
            }
            
            public static 
            void SecondaryColor3ui(Int32 red, Int32 green, Int32 blue)
            {
                Delegates.glSecondaryColor3uiEXT((UInt32)red, (UInt32)green, (UInt32)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3uiv(UInt32* v)
            {
                unsafe { Delegates.glSecondaryColor3uivEXT((UInt32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3uiv(Int32* v)
            {
                unsafe
                {
                    Delegates.glSecondaryColor3uivEXT((UInt32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3uiv(UInt32[] v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3uivEXT((UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3uiv(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3uivEXT((UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3uiv(ref UInt32 v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3uivEXT((UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3uiv(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3uivEXT((UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3us(UInt16 red, UInt16 green, UInt16 blue)
            {
                Delegates.glSecondaryColor3usEXT((UInt16)red, (UInt16)green, (UInt16)blue);
            }
            
            public static 
            void SecondaryColor3us(Int16 red, Int16 green, Int16 blue)
            {
                Delegates.glSecondaryColor3usEXT((UInt16)red, (UInt16)green, (UInt16)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3usv(UInt16* v)
            {
                unsafe { Delegates.glSecondaryColor3usvEXT((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3usv(Int16* v)
            {
                unsafe
                {
                    Delegates.glSecondaryColor3usvEXT((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3usv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3usvEXT((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3usv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3usvEXT((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3usv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3usvEXT((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3usv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3usvEXT((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColorPointer(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glSecondaryColorPointerEXT((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (void*)pointer); }
            }
            
            public static 
            void SecondaryColorPointer(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSecondaryColorPointerEXT((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void TextureNormal(GL.Enums.EXT_texture_perturb_normal mode)
            {
                Delegates.glTextureNormalEXT((GL.Enums.EXT_texture_perturb_normal)mode);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32* first, [Out] Int32* count, Int32 primcount)
            {
                unsafe { Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count, (Int32)primcount); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32* first, [Out] Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32* first, [Out] out Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                                count = *count_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32[] first, [Out] Int32* count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    {
                        Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32[] first, [Out] Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawArray(GL.Enums.BeginMode mode, [Out] Int32[] first, [Out] out Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                                count = *count_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawArray(GL.Enums.BeginMode mode, [Out] out Int32 first, [Out] Int32* count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    {
                        Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                                first = *first_ptr;
                    }
                }
            }
            
            public static 
            void MultiDrawArray(GL.Enums.BeginMode mode, [Out] out Int32 first, [Out] Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                                first = *first_ptr;
                    }
                }
            }
            
            public static 
            void MultiDrawArray(GL.Enums.BeginMode mode, [Out] out Int32 first, [Out] out Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawArraysEXT((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                                first = *first_ptr;
                                count = *count_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElements(GL.Enums.BeginMode mode, Int32* count, GL.Enums.EXT_multi_draw_arrays type, void* indices, Int32 primcount)
            {
                unsafe { Delegates.glMultiDrawElementsEXT((GL.Enums.BeginMode)mode, (Int32*)count, (GL.Enums.EXT_multi_draw_arrays)type, (void*)indices, (Int32)primcount); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElements(GL.Enums.BeginMode mode, Int32* count, GL.Enums.EXT_multi_draw_arrays type, [In, Out] object indices, Int32 primcount)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glMultiDrawElementsEXT((GL.Enums.BeginMode)mode, (Int32*)count, (GL.Enums.EXT_multi_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElements(GL.Enums.BeginMode mode, Int32[] count, GL.Enums.EXT_multi_draw_arrays type, void* indices, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawElementsEXT((GL.Enums.BeginMode)mode, (Int32*)count_ptr, (GL.Enums.EXT_multi_draw_arrays)type, (void*)indices, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawElements(GL.Enums.BeginMode mode, Int32[] count, GL.Enums.EXT_multi_draw_arrays type, [In, Out] object indices, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiDrawElementsEXT((GL.Enums.BeginMode)mode, (Int32*)count_ptr, (GL.Enums.EXT_multi_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElements(GL.Enums.BeginMode mode, ref Int32 count, GL.Enums.EXT_multi_draw_arrays type, void* indices, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawElementsEXT((GL.Enums.BeginMode)mode, (Int32*)count_ptr, (GL.Enums.EXT_multi_draw_arrays)type, (void*)indices, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawElements(GL.Enums.BeginMode mode, ref Int32 count, GL.Enums.EXT_multi_draw_arrays type, [In, Out] object indices, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiDrawElementsEXT((GL.Enums.BeginMode)mode, (Int32*)count_ptr, (GL.Enums.EXT_multi_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            public static 
            void FogCoord(Single coord)
            {
                Delegates.glFogCoordfEXT((Single)coord);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FogCoordv(Single* coord)
            {
                unsafe { Delegates.glFogCoordfvEXT((Single*)coord); }
            }
            
            public static 
            void FogCoordv(Single[] coord)
            {
                unsafe
                {
                    fixed (Single* coord_ptr = coord)
                    {
                        Delegates.glFogCoordfvEXT((Single*)coord_ptr);
                    }
                }
            }
            
            public static 
            void FogCoordv(ref Single coord)
            {
                unsafe
                {
                    fixed (Single* coord_ptr = &coord)
                    {
                        Delegates.glFogCoordfvEXT((Single*)coord_ptr);
                    }
                }
            }
            
            public static 
            void FogCoord(Double coord)
            {
                Delegates.glFogCoorddEXT((Double)coord);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FogCoordv(Double* coord)
            {
                unsafe { Delegates.glFogCoorddvEXT((Double*)coord); }
            }
            
            public static 
            void FogCoordv(Double[] coord)
            {
                unsafe
                {
                    fixed (Double* coord_ptr = coord)
                    {
                        Delegates.glFogCoorddvEXT((Double*)coord_ptr);
                    }
                }
            }
            
            public static 
            void FogCoordv(ref Double coord)
            {
                unsafe
                {
                    fixed (Double* coord_ptr = &coord)
                    {
                        Delegates.glFogCoorddvEXT((Double*)coord_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FogCoordPointer(GL.Enums.EXT_fog_coord type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glFogCoordPointerEXT((GL.Enums.EXT_fog_coord)type, (Int32)stride, (void*)pointer); }
            }
            
            public static 
            void FogCoordPointer(GL.Enums.EXT_fog_coord type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glFogCoordPointerEXT((GL.Enums.EXT_fog_coord)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Tangent3(SByte tx, SByte ty, SByte tz)
            {
                Delegates.glTangent3bEXT((SByte)tx, (SByte)ty, (SByte)tz);
            }
            
            public static 
            void Tangent3(Byte tx, Byte ty, Byte tz)
            {
                Delegates.glTangent3bEXT((SByte)tx, (SByte)ty, (SByte)tz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Tangent3(SByte* v)
            {
                unsafe { Delegates.glTangent3bvEXT((SByte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Tangent3(Byte* v)
            {
                unsafe
                {
                    Delegates.glTangent3bvEXT((SByte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Tangent3(SByte[] v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = v)
                    {
                        Delegates.glTangent3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glTangent3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Tangent3(ref SByte v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = &v)
                    {
                        Delegates.glTangent3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glTangent3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(Double tx, Double ty, Double tz)
            {
                Delegates.glTangent3dEXT((Double)tx, (Double)ty, (Double)tz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Tangent3(Double* v)
            {
                unsafe { Delegates.glTangent3dvEXT((Double*)v); }
            }
            
            public static 
            void Tangent3(Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glTangent3dvEXT((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glTangent3dvEXT((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(Single tx, Single ty, Single tz)
            {
                Delegates.glTangent3fEXT((Single)tx, (Single)ty, (Single)tz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Tangent3(Single* v)
            {
                unsafe { Delegates.glTangent3fvEXT((Single*)v); }
            }
            
            public static 
            void Tangent3(Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTangent3fvEXT((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTangent3fvEXT((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(Int32 tx, Int32 ty, Int32 tz)
            {
                Delegates.glTangent3iEXT((Int32)tx, (Int32)ty, (Int32)tz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Tangent3(Int32* v)
            {
                unsafe { Delegates.glTangent3ivEXT((Int32*)v); }
            }
            
            public static 
            void Tangent3(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glTangent3ivEXT((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glTangent3ivEXT((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(Int16 tx, Int16 ty, Int16 tz)
            {
                Delegates.glTangent3sEXT((Int16)tx, (Int16)ty, (Int16)tz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Tangent3(Int16* v)
            {
                unsafe { Delegates.glTangent3svEXT((Int16*)v); }
            }
            
            public static 
            void Tangent3(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glTangent3svEXT((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Tangent3(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glTangent3svEXT((Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Binormal3(SByte bx, SByte by, SByte bz)
            {
                Delegates.glBinormal3bEXT((SByte)bx, (SByte)by, (SByte)bz);
            }
            
            public static 
            void Binormal3(Byte bx, Byte by, Byte bz)
            {
                Delegates.glBinormal3bEXT((SByte)bx, (SByte)by, (SByte)bz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Binormal3(SByte* v)
            {
                unsafe { Delegates.glBinormal3bvEXT((SByte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Binormal3(Byte* v)
            {
                unsafe
                {
                    Delegates.glBinormal3bvEXT((SByte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Binormal3(SByte[] v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = v)
                    {
                        Delegates.glBinormal3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glBinormal3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Binormal3(ref SByte v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = &v)
                    {
                        Delegates.glBinormal3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glBinormal3bvEXT((SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(Double bx, Double by, Double bz)
            {
                Delegates.glBinormal3dEXT((Double)bx, (Double)by, (Double)bz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Binormal3(Double* v)
            {
                unsafe { Delegates.glBinormal3dvEXT((Double*)v); }
            }
            
            public static 
            void Binormal3(Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glBinormal3dvEXT((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glBinormal3dvEXT((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(Single bx, Single by, Single bz)
            {
                Delegates.glBinormal3fEXT((Single)bx, (Single)by, (Single)bz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Binormal3(Single* v)
            {
                unsafe { Delegates.glBinormal3fvEXT((Single*)v); }
            }
            
            public static 
            void Binormal3(Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glBinormal3fvEXT((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glBinormal3fvEXT((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(Int32 bx, Int32 by, Int32 bz)
            {
                Delegates.glBinormal3iEXT((Int32)bx, (Int32)by, (Int32)bz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Binormal3(Int32* v)
            {
                unsafe { Delegates.glBinormal3ivEXT((Int32*)v); }
            }
            
            public static 
            void Binormal3(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glBinormal3ivEXT((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glBinormal3ivEXT((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(Int16 bx, Int16 by, Int16 bz)
            {
                Delegates.glBinormal3sEXT((Int16)bx, (Int16)by, (Int16)bz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Binormal3(Int16* v)
            {
                unsafe { Delegates.glBinormal3svEXT((Int16*)v); }
            }
            
            public static 
            void Binormal3(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glBinormal3svEXT((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Binormal3(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glBinormal3svEXT((Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TangentPointer(GL.Enums.EXT_coordinate_frame type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glTangentPointerEXT((GL.Enums.EXT_coordinate_frame)type, (Int32)stride, (void*)pointer); }
            }
            
            public static 
            void TangentPointer(GL.Enums.EXT_coordinate_frame type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTangentPointerEXT((GL.Enums.EXT_coordinate_frame)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void BinormalPointer(GL.Enums.EXT_coordinate_frame type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glBinormalPointerEXT((GL.Enums.EXT_coordinate_frame)type, (Int32)stride, (void*)pointer); }
            }
            
            public static 
            void BinormalPointer(GL.Enums.EXT_coordinate_frame type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glBinormalPointerEXT((GL.Enums.EXT_coordinate_frame)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void BlendFuncSeparate(GL.Enums.EXT_blend_func_separate sfactorRGB, GL.Enums.EXT_blend_func_separate dfactorRGB, GL.Enums.EXT_blend_func_separate sfactorAlpha, GL.Enums.EXT_blend_func_separate dfactorAlpha)
            {
                Delegates.glBlendFuncSeparateEXT((GL.Enums.EXT_blend_func_separate)sfactorRGB, (GL.Enums.EXT_blend_func_separate)dfactorRGB, (GL.Enums.EXT_blend_func_separate)sfactorAlpha, (GL.Enums.EXT_blend_func_separate)dfactorAlpha);
            }
            
            public static 
            void VertexWeight(Single weight)
            {
                Delegates.glVertexWeightfEXT((Single)weight);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexWeightv(Single* weight)
            {
                unsafe { Delegates.glVertexWeightfvEXT((Single*)weight); }
            }
            
            public static 
            void VertexWeightv(Single[] weight)
            {
                unsafe
                {
                    fixed (Single* weight_ptr = weight)
                    {
                        Delegates.glVertexWeightfvEXT((Single*)weight_ptr);
                    }
                }
            }
            
            public static 
            void VertexWeightv(ref Single weight)
            {
                unsafe
                {
                    fixed (Single* weight_ptr = &weight)
                    {
                        Delegates.glVertexWeightfvEXT((Single*)weight_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexWeightPointer(Int32 size, GL.Enums.EXT_vertex_weighting type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glVertexWeightPointerEXT((Int32)size, (GL.Enums.EXT_vertex_weighting)type, (Int32)stride, (void*)pointer); }
            }
            
            public static 
            void VertexWeightPointer(Int32 size, GL.Enums.EXT_vertex_weighting type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexWeightPointerEXT((Int32)size, (GL.Enums.EXT_vertex_weighting)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void SampleMask(Single value, GL.Enums.Boolean invert)
            {
                 Delegates.glSampleMaskEXT((Single)value, (GL.Enums.Boolean)invert); 
            }
            
            public static 
            void SamplePattern(GL.Enums.EXT_multisample pattern)
            {
                Delegates.glSamplePatternEXT((GL.Enums.EXT_multisample)pattern);
            }
            
            public static 
            void BeginVertexShader()
            {
                Delegates.glBeginVertexShaderEXT();
            }
            
            public static 
            void EndVertexShader()
            {
                Delegates.glEndVertexShaderEXT();
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindVertexShader(UInt32 id)
            {
                Delegates.glBindVertexShaderEXT((UInt32)id);
            }
            
            public static 
            void BindVertexShader(Int32 id)
            {
                Delegates.glBindVertexShaderEXT((UInt32)id);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 GenVertexShaders(UInt32 range)
            {
                return Delegates.glGenVertexShadersEXT((UInt32)range);
            }
            
            public static 
            Int32 GenVertexShaders(Int32 range)
            {
                return Delegates.glGenVertexShadersEXT((UInt32)range);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteVertexShader(UInt32 id)
            {
                Delegates.glDeleteVertexShaderEXT((UInt32)id);
            }
            
            public static 
            void DeleteVertexShader(Int32 id)
            {
                Delegates.glDeleteVertexShaderEXT((UInt32)id);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ShaderOp1(GL.Enums.EXT_vertex_shader op, UInt32 res, UInt32 arg1)
            {
                Delegates.glShaderOp1EXT((GL.Enums.EXT_vertex_shader)op, (UInt32)res, (UInt32)arg1);
            }
            
            public static 
            void ShaderOp1(GL.Enums.EXT_vertex_shader op, Int32 res, Int32 arg1)
            {
                Delegates.glShaderOp1EXT((GL.Enums.EXT_vertex_shader)op, (UInt32)res, (UInt32)arg1);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ShaderOp2(GL.Enums.EXT_vertex_shader op, UInt32 res, UInt32 arg1, UInt32 arg2)
            {
                Delegates.glShaderOp2EXT((GL.Enums.EXT_vertex_shader)op, (UInt32)res, (UInt32)arg1, (UInt32)arg2);
            }
            
            public static 
            void ShaderOp2(GL.Enums.EXT_vertex_shader op, Int32 res, Int32 arg1, Int32 arg2)
            {
                Delegates.glShaderOp2EXT((GL.Enums.EXT_vertex_shader)op, (UInt32)res, (UInt32)arg1, (UInt32)arg2);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ShaderOp3(GL.Enums.EXT_vertex_shader op, UInt32 res, UInt32 arg1, UInt32 arg2, UInt32 arg3)
            {
                Delegates.glShaderOp3EXT((GL.Enums.EXT_vertex_shader)op, (UInt32)res, (UInt32)arg1, (UInt32)arg2, (UInt32)arg3);
            }
            
            public static 
            void ShaderOp3(GL.Enums.EXT_vertex_shader op, Int32 res, Int32 arg1, Int32 arg2, Int32 arg3)
            {
                Delegates.glShaderOp3EXT((GL.Enums.EXT_vertex_shader)op, (UInt32)res, (UInt32)arg1, (UInt32)arg2, (UInt32)arg3);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Swizzle(UInt32 res, UInt32 @in, GL.Enums.EXT_vertex_shader outX, GL.Enums.EXT_vertex_shader outY, GL.Enums.EXT_vertex_shader outZ, GL.Enums.EXT_vertex_shader outW)
            {
                Delegates.glSwizzleEXT((UInt32)res, (UInt32)@in, (GL.Enums.EXT_vertex_shader)outX, (GL.Enums.EXT_vertex_shader)outY, (GL.Enums.EXT_vertex_shader)outZ, (GL.Enums.EXT_vertex_shader)outW);
            }
            
            public static 
            void Swizzle(Int32 res, Int32 @in, GL.Enums.EXT_vertex_shader outX, GL.Enums.EXT_vertex_shader outY, GL.Enums.EXT_vertex_shader outZ, GL.Enums.EXT_vertex_shader outW)
            {
                Delegates.glSwizzleEXT((UInt32)res, (UInt32)@in, (GL.Enums.EXT_vertex_shader)outX, (GL.Enums.EXT_vertex_shader)outY, (GL.Enums.EXT_vertex_shader)outZ, (GL.Enums.EXT_vertex_shader)outW);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void WriteMask(UInt32 res, UInt32 @in, GL.Enums.EXT_vertex_shader outX, GL.Enums.EXT_vertex_shader outY, GL.Enums.EXT_vertex_shader outZ, GL.Enums.EXT_vertex_shader outW)
            {
                Delegates.glWriteMaskEXT((UInt32)res, (UInt32)@in, (GL.Enums.EXT_vertex_shader)outX, (GL.Enums.EXT_vertex_shader)outY, (GL.Enums.EXT_vertex_shader)outZ, (GL.Enums.EXT_vertex_shader)outW);
            }
            
            public static 
            void WriteMask(Int32 res, Int32 @in, GL.Enums.EXT_vertex_shader outX, GL.Enums.EXT_vertex_shader outY, GL.Enums.EXT_vertex_shader outZ, GL.Enums.EXT_vertex_shader outW)
            {
                Delegates.glWriteMaskEXT((UInt32)res, (UInt32)@in, (GL.Enums.EXT_vertex_shader)outX, (GL.Enums.EXT_vertex_shader)outY, (GL.Enums.EXT_vertex_shader)outZ, (GL.Enums.EXT_vertex_shader)outW);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void InsertComponent(UInt32 res, UInt32 src, UInt32 num)
            {
                Delegates.glInsertComponentEXT((UInt32)res, (UInt32)src, (UInt32)num);
            }
            
            public static 
            void InsertComponent(Int32 res, Int32 src, Int32 num)
            {
                Delegates.glInsertComponentEXT((UInt32)res, (UInt32)src, (UInt32)num);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ExtractComponent(UInt32 res, UInt32 src, UInt32 num)
            {
                Delegates.glExtractComponentEXT((UInt32)res, (UInt32)src, (UInt32)num);
            }
            
            public static 
            void ExtractComponent(Int32 res, Int32 src, Int32 num)
            {
                Delegates.glExtractComponentEXT((UInt32)res, (UInt32)src, (UInt32)num);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 GenSymbol(GL.Enums.EXT_vertex_shader datatype, GL.Enums.EXT_vertex_shader storagetype, GL.Enums.EXT_vertex_shader range, UInt32 components)
            {
                return Delegates.glGenSymbolsEXT((GL.Enums.EXT_vertex_shader)datatype, (GL.Enums.EXT_vertex_shader)storagetype, (GL.Enums.EXT_vertex_shader)range, (UInt32)components);
            }
            
            public static 
            Int32 GenSymbol(GL.Enums.EXT_vertex_shader datatype, GL.Enums.EXT_vertex_shader storagetype, GL.Enums.EXT_vertex_shader range, Int32 components)
            {
                return Delegates.glGenSymbolsEXT((GL.Enums.EXT_vertex_shader)datatype, (GL.Enums.EXT_vertex_shader)storagetype, (GL.Enums.EXT_vertex_shader)range, (UInt32)components);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SetInvariant(UInt32 id, GL.Enums.EXT_vertex_shader type, void* addr)
            {
                unsafe { Delegates.glSetInvariantEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (void*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SetInvariant(Int32 id, GL.Enums.EXT_vertex_shader type, void* addr)
            {
                unsafe
                {
                    Delegates.glSetInvariantEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (void*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SetInvariant(UInt32 id, GL.Enums.EXT_vertex_shader type, [In, Out] object addr)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle addr_ptr = System.Runtime.InteropServices.GCHandle.Alloc(addr, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSetInvariantEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (void*)addr_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void SetInvariant(Int32 id, GL.Enums.EXT_vertex_shader type, [In, Out] object addr)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle addr_ptr = System.Runtime.InteropServices.GCHandle.Alloc(addr, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSetInvariantEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (void*)addr_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SetLocalConstant(UInt32 id, GL.Enums.EXT_vertex_shader type, void* addr)
            {
                unsafe { Delegates.glSetLocalConstantEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (void*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SetLocalConstant(Int32 id, GL.Enums.EXT_vertex_shader type, void* addr)
            {
                unsafe
                {
                    Delegates.glSetLocalConstantEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (void*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SetLocalConstant(UInt32 id, GL.Enums.EXT_vertex_shader type, [In, Out] object addr)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle addr_ptr = System.Runtime.InteropServices.GCHandle.Alloc(addr, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSetLocalConstantEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (void*)addr_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void SetLocalConstant(Int32 id, GL.Enums.EXT_vertex_shader type, [In, Out] object addr)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle addr_ptr = System.Runtime.InteropServices.GCHandle.Alloc(addr, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSetLocalConstantEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (void*)addr_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(UInt32 id, SByte* addr)
            {
                unsafe { Delegates.glVariantbvEXT((UInt32)id, (SByte*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, SByte[] addr)
            {
                unsafe
                {
                    fixed (SByte* addr_ptr = addr)
                    {
                        Delegates.glVariantbvEXT((UInt32)id, (SByte*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, ref SByte addr)
            {
                unsafe
                {
                    fixed (SByte* addr_ptr = &addr)
                    {
                        Delegates.glVariantbvEXT((UInt32)id, (SByte*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variantsv(UInt32 id, Int16* addr)
            {
                unsafe { Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variantsv(Int32 id, Int16* addr)
            {
                unsafe
                {
                    Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variantsv(UInt32 id, Int16[] addr)
            {
                unsafe
                {
                    fixed (Int16* addr_ptr = addr)
                    {
                        Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variantsv(Int32 id, Int16[] addr)
            {
                unsafe
                {
                    fixed (Int16* addr_ptr = addr)
                    {
                        Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variantsv(UInt32 id, ref Int16 addr)
            {
                unsafe
                {
                    fixed (Int16* addr_ptr = &addr)
                    {
                        Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variantsv(Int32 id, ref Int16 addr)
            {
                unsafe
                {
                    fixed (Int16* addr_ptr = &addr)
                    {
                        Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(UInt32 id, Int32* addr)
            {
                unsafe { Delegates.glVariantivEXT((UInt32)id, (Int32*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, Int32[] addr)
            {
                unsafe
                {
                    fixed (Int32* addr_ptr = addr)
                    {
                        Delegates.glVariantivEXT((UInt32)id, (Int32*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, ref Int32 addr)
            {
                unsafe
                {
                    fixed (Int32* addr_ptr = &addr)
                    {
                        Delegates.glVariantivEXT((UInt32)id, (Int32*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(UInt32 id, Single* addr)
            {
                unsafe { Delegates.glVariantfvEXT((UInt32)id, (Single*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(Int32 id, Single* addr)
            {
                unsafe
                {
                    Delegates.glVariantfvEXT((UInt32)id, (Single*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, Single[] addr)
            {
                unsafe
                {
                    fixed (Single* addr_ptr = addr)
                    {
                        Delegates.glVariantfvEXT((UInt32)id, (Single*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, Single[] addr)
            {
                unsafe
                {
                    fixed (Single* addr_ptr = addr)
                    {
                        Delegates.glVariantfvEXT((UInt32)id, (Single*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, ref Single addr)
            {
                unsafe
                {
                    fixed (Single* addr_ptr = &addr)
                    {
                        Delegates.glVariantfvEXT((UInt32)id, (Single*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, ref Single addr)
            {
                unsafe
                {
                    fixed (Single* addr_ptr = &addr)
                    {
                        Delegates.glVariantfvEXT((UInt32)id, (Single*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(UInt32 id, Double* addr)
            {
                unsafe { Delegates.glVariantdvEXT((UInt32)id, (Double*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(Int32 id, Double* addr)
            {
                unsafe
                {
                    Delegates.glVariantdvEXT((UInt32)id, (Double*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, Double[] addr)
            {
                unsafe
                {
                    fixed (Double* addr_ptr = addr)
                    {
                        Delegates.glVariantdvEXT((UInt32)id, (Double*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, Double[] addr)
            {
                unsafe
                {
                    fixed (Double* addr_ptr = addr)
                    {
                        Delegates.glVariantdvEXT((UInt32)id, (Double*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, ref Double addr)
            {
                unsafe
                {
                    fixed (Double* addr_ptr = &addr)
                    {
                        Delegates.glVariantdvEXT((UInt32)id, (Double*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, ref Double addr)
            {
                unsafe
                {
                    fixed (Double* addr_ptr = &addr)
                    {
                        Delegates.glVariantdvEXT((UInt32)id, (Double*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(UInt32 id, Byte* addr)
            {
                unsafe { Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(Int32 id, Byte* addr)
            {
                unsafe
                {
                    Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, Byte[] addr)
            {
                unsafe
                {
                    fixed (Byte* addr_ptr = addr)
                    {
                        Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, Byte[] addr)
            {
                unsafe
                {
                    fixed (Byte* addr_ptr = addr)
                    {
                        Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, ref Byte addr)
            {
                unsafe
                {
                    fixed (Byte* addr_ptr = &addr)
                    {
                        Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, ref Byte addr)
            {
                unsafe
                {
                    fixed (Byte* addr_ptr = &addr)
                    {
                        Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(UInt32 id, UInt16* addr)
            {
                unsafe { Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(Int32 id, Int16* addr)
            {
                unsafe
                {
                    Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, UInt16[] addr)
            {
                unsafe
                {
                    fixed (UInt16* addr_ptr = addr)
                    {
                        Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, Int16[] addr)
            {
                unsafe
                {
                    fixed (Int16* addr_ptr = addr)
                    {
                        Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, ref UInt16 addr)
            {
                unsafe
                {
                    fixed (UInt16* addr_ptr = &addr)
                    {
                        Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, ref Int16 addr)
            {
                unsafe
                {
                    fixed (Int16* addr_ptr = &addr)
                    {
                        Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(UInt32 id, UInt32* addr)
            {
                unsafe { Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Variant(Int32 id, Int32* addr)
            {
                unsafe
                {
                    Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, UInt32[] addr)
            {
                unsafe
                {
                    fixed (UInt32* addr_ptr = addr)
                    {
                        Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, Int32[] addr)
            {
                unsafe
                {
                    fixed (Int32* addr_ptr = addr)
                    {
                        Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Variant(UInt32 id, ref UInt32 addr)
            {
                unsafe
                {
                    fixed (UInt32* addr_ptr = &addr)
                    {
                        Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr_ptr);
                    }
                }
            }
            
            public static 
            void Variant(Int32 id, ref Int32 addr)
            {
                unsafe
                {
                    fixed (Int32* addr_ptr = &addr)
                    {
                        Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VariantPointer(UInt32 id, GL.Enums.EXT_vertex_shader type, UInt32 stride, void* addr)
            {
                unsafe { Delegates.glVariantPointerEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (UInt32)stride, (void*)addr); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VariantPointer(Int32 id, GL.Enums.EXT_vertex_shader type, Int32 stride, void* addr)
            {
                unsafe
                {
                    Delegates.glVariantPointerEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (UInt32)stride, (void*)addr);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VariantPointer(UInt32 id, GL.Enums.EXT_vertex_shader type, UInt32 stride, [In, Out] object addr)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle addr_ptr = System.Runtime.InteropServices.GCHandle.Alloc(addr, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVariantPointerEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (UInt32)stride, (void*)addr_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void VariantPointer(Int32 id, GL.Enums.EXT_vertex_shader type, Int32 stride, [In, Out] object addr)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle addr_ptr = System.Runtime.InteropServices.GCHandle.Alloc(addr, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVariantPointerEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)type, (UInt32)stride, (void*)addr_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void EnableVariantClientState(UInt32 id)
            {
                Delegates.glEnableVariantClientStateEXT((UInt32)id);
            }
            
            public static 
            void EnableVariantClientState(Int32 id)
            {
                Delegates.glEnableVariantClientStateEXT((UInt32)id);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DisableVariantClientState(UInt32 id)
            {
                Delegates.glDisableVariantClientStateEXT((UInt32)id);
            }
            
            public static 
            void DisableVariantClientState(Int32 id)
            {
                Delegates.glDisableVariantClientStateEXT((UInt32)id);
            }
            
            public static 
            Int32 BindLightParameter(GL.Enums.LightName light, GL.Enums.LightParameter value)
            {
                return Delegates.glBindLightParameterEXT((GL.Enums.LightName)light, (GL.Enums.LightParameter)value);
            }
            
            public static 
            Int32 BindMaterialParameter(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter value)
            {
                return Delegates.glBindMaterialParameterEXT((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)value);
            }
            
            public static 
            Int32 BindTexGenParameter(GL.Enums.EXT_vertex_shader unit, GL.Enums.TextureCoordName coord, GL.Enums.TextureGenParameter value)
            {
                return Delegates.glBindTexGenParameterEXT((GL.Enums.EXT_vertex_shader)unit, (GL.Enums.TextureCoordName)coord, (GL.Enums.TextureGenParameter)value);
            }
            
            public static 
            Int32 BindTextureUnitParameter(GL.Enums.EXT_vertex_shader unit, GL.Enums.EXT_vertex_shader value)
            {
                return Delegates.glBindTextureUnitParameterEXT((GL.Enums.EXT_vertex_shader)unit, (GL.Enums.EXT_vertex_shader)value);
            }
            
            public static 
            Int32 BindParameter(GL.Enums.EXT_vertex_shader value)
            {
                return Delegates.glBindParameterEXT((GL.Enums.EXT_vertex_shader)value);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsVariantEnable(UInt32 id, GL.Enums.EXT_vertex_shader cap)
            {
                return Delegates.glIsVariantEnabledEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)cap);
            }
            
            public static 
            Boolean IsVariantEnable(Int32 id, GL.Enums.EXT_vertex_shader cap)
            {
                return Delegates.glIsVariantEnabledEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)cap);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantBooleanv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] GL.Enums.Boolean* data)
            {
                unsafe { Delegates.glGetVariantBooleanvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (GL.Enums.Boolean*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantBooleanv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] GL.Enums.Boolean* data)
            {
                unsafe
                {
                    Delegates.glGetVariantBooleanvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (GL.Enums.Boolean*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32* data)
            {
                unsafe { Delegates.glGetVariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32* data)
            {
                unsafe
                {
                    Delegates.glGetVariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32[] data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = data)
                    {
                        Delegates.glGetVariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                    }
                }
            }
            
            public static 
            void GetVariantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32[] data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = data)
                    {
                        Delegates.glGetVariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] out Int32 data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = &data)
                    {
                        Delegates.glGetVariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            public static 
            void GetVariantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] out Int32 data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = &data)
                    {
                        Delegates.glGetVariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Single* data)
            {
                unsafe { Delegates.glGetVariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Single* data)
            {
                unsafe
                {
                    Delegates.glGetVariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Single[] data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = data)
                    {
                        Delegates.glGetVariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                    }
                }
            }
            
            public static 
            void GetVariantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Single[] data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = data)
                    {
                        Delegates.glGetVariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] out Single data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = &data)
                    {
                        Delegates.glGetVariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            public static 
            void GetVariantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] out Single data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = &data)
                    {
                        Delegates.glGetVariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantPointerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] void* data)
            {
                unsafe { Delegates.glGetVariantPointervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (void*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantPointerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] void* data)
            {
                unsafe
                {
                    Delegates.glGetVariantPointervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (void*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantPointerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetVariantPointervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void GetVariantPointerv(Int32 id, GL.Enums.EXT_vertex_shader value, [In, Out] object data)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle data_ptr = System.Runtime.InteropServices.GCHandle.Alloc(data, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetVariantPointervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (void*)data_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetInvariantBooleanv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] GL.Enums.Boolean* data)
            {
                unsafe { Delegates.glGetInvariantBooleanvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (GL.Enums.Boolean*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetInvariantBooleanv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] GL.Enums.Boolean* data)
            {
                unsafe
                {
                    Delegates.glGetInvariantBooleanvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (GL.Enums.Boolean*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetInvariantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32* data)
            {
                unsafe { Delegates.glGetInvariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetInvariantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32* data)
            {
                unsafe
                {
                    Delegates.glGetInvariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetInvariantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32[] data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = data)
                    {
                        Delegates.glGetInvariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                    }
                }
            }
            
            public static 
            void GetInvariantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32[] data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = data)
                    {
                        Delegates.glGetInvariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetInvariantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] out Int32 data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = &data)
                    {
                        Delegates.glGetInvariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            public static 
            void GetInvariantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] out Int32 data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = &data)
                    {
                        Delegates.glGetInvariantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetInvariantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Single* data)
            {
                unsafe { Delegates.glGetInvariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetInvariantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Single* data)
            {
                unsafe
                {
                    Delegates.glGetInvariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetInvariantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Single[] data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = data)
                    {
                        Delegates.glGetInvariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                    }
                }
            }
            
            public static 
            void GetInvariantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Single[] data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = data)
                    {
                        Delegates.glGetInvariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetInvariantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] out Single data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = &data)
                    {
                        Delegates.glGetInvariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            public static 
            void GetInvariantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] out Single data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = &data)
                    {
                        Delegates.glGetInvariantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetLocalConstantBooleanv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] GL.Enums.Boolean* data)
            {
                unsafe { Delegates.glGetLocalConstantBooleanvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (GL.Enums.Boolean*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetLocalConstantBooleanv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] GL.Enums.Boolean* data)
            {
                unsafe
                {
                    Delegates.glGetLocalConstantBooleanvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (GL.Enums.Boolean*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetLocalConstantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32* data)
            {
                unsafe { Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetLocalConstantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32* data)
            {
                unsafe
                {
                    Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetLocalConstantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32[] data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = data)
                    {
                        Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                    }
                }
            }
            
            public static 
            void GetLocalConstantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Int32[] data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = data)
                    {
                        Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetLocalConstantIntegerv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] out Int32 data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = &data)
                    {
                        Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            public static 
            void GetLocalConstantIntegerv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] out Int32 data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = &data)
                    {
                        Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Int32*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetLocalConstantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Single* data)
            {
                unsafe { Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetLocalConstantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Single* data)
            {
                unsafe
                {
                    Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetLocalConstantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] Single[] data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = data)
                    {
                        Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                    }
                }
            }
            
            public static 
            void GetLocalConstantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] Single[] data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = data)
                    {
                        Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetLocalConstantFloatv(UInt32 id, GL.Enums.EXT_vertex_shader value, [Out] out Single data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = &data)
                    {
                        Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            public static 
            void GetLocalConstantFloatv(Int32 id, GL.Enums.EXT_vertex_shader value, [Out] out Single data)
            {
                unsafe
                {
                    fixed (Single* data_ptr = &data)
                    {
                        Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (GL.Enums.EXT_vertex_shader)value, (Single*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            public static 
            void ActiveStencilFace(GL.Enums.EXT_stencil_two_side face)
            {
                Delegates.glActiveStencilFaceEXT((GL.Enums.EXT_stencil_two_side)face);
            }
            
            public static 
            void DepthBounds(Double zmin, Double zmax)
            {
                Delegates.glDepthBoundsEXT((Double)zmin, (Double)zmax);
            }
            
            public static 
            void BlendEquationSeparate(GL.Enums.BlendEquationModeEXT modeRGB, GL.Enums.BlendEquationModeEXT modeAlpha)
            {
                Delegates.glBlendEquationSeparateEXT((GL.Enums.BlendEquationModeEXT)modeRGB, (GL.Enums.BlendEquationModeEXT)modeAlpha);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsRenderbuffer(UInt32 renderbuffer)
            {
                return Delegates.glIsRenderbufferEXT((UInt32)renderbuffer);
            }
            
            public static 
            Boolean IsRenderbuffer(Int32 renderbuffer)
            {
                return Delegates.glIsRenderbufferEXT((UInt32)renderbuffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindRenderbuffer(GL.Enums.EXT_framebuffer_object target, UInt32 renderbuffer)
            {
                Delegates.glBindRenderbufferEXT((GL.Enums.EXT_framebuffer_object)target, (UInt32)renderbuffer);
            }
            
            public static 
            void BindRenderbuffer(GL.Enums.EXT_framebuffer_object target, Int32 renderbuffer)
            {
                Delegates.glBindRenderbufferEXT((GL.Enums.EXT_framebuffer_object)target, (UInt32)renderbuffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers)
            {
                unsafe { Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers)
            {
                unsafe
                {
                    Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers)
            {
                unsafe
                {
                    fixed (UInt32* renderbuffers_ptr = renderbuffers)
                    {
                        Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr);
                    }
                }
            }
            
            public static 
            void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers)
            {
                unsafe
                {
                    fixed (Int32* renderbuffers_ptr = renderbuffers)
                    {
                        Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers)
            {
                unsafe
                {
                    fixed (UInt32* renderbuffers_ptr = &renderbuffers)
                    {
                        Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr);
                    }
                }
            }
            
            public static 
            void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers)
            {
                unsafe
                {
                    fixed (Int32* renderbuffers_ptr = &renderbuffers)
                    {
                        Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenRenderbuffers(Int32 n, [Out] UInt32* renderbuffers)
            {
                unsafe { Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenRenderbuffers(Int32 n, [Out] Int32* renderbuffers)
            {
                unsafe
                {
                    Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenRenderbuffers(Int32 n, [Out] UInt32[] renderbuffers)
            {
                unsafe
                {
                    fixed (UInt32* renderbuffers_ptr = renderbuffers)
                    {
                        Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr);
                    }
                }
            }
            
            public static 
            void GenRenderbuffers(Int32 n, [Out] Int32[] renderbuffers)
            {
                unsafe
                {
                    fixed (Int32* renderbuffers_ptr = renderbuffers)
                    {
                        Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenRenderbuffers(Int32 n, [Out] out UInt32 renderbuffers)
            {
                unsafe
                {
                    fixed (UInt32* renderbuffers_ptr = &renderbuffers)
                    {
                        Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr);
                                renderbuffers = *renderbuffers_ptr;
                    }
                }
            }
            
            public static 
            void GenRenderbuffers(Int32 n, [Out] out Int32 renderbuffers)
            {
                unsafe
                {
                    fixed (Int32* renderbuffers_ptr = &renderbuffers)
                    {
                        Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr);
                                renderbuffers = *renderbuffers_ptr;
                    }
                }
            }
            
            public static 
            void RenderbufferStorage(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object internalformat, Int32 width, Int32 height)
            {
                Delegates.glRenderbufferStorageEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)internalformat, (Int32)width, (Int32)height);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetRenderbufferParameteriv(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetRenderbufferParameterivEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)pname, (Int32*)@params); }
            }
            
            public static 
            void GetRenderbufferParameteriv(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetRenderbufferParameterivEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetRenderbufferParameteriv(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetRenderbufferParameterivEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsFramebuffer(UInt32 framebuffer)
            {
                return Delegates.glIsFramebufferEXT((UInt32)framebuffer);
            }
            
            public static 
            Boolean IsFramebuffer(Int32 framebuffer)
            {
                return Delegates.glIsFramebufferEXT((UInt32)framebuffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindFramebuffer(GL.Enums.EXT_framebuffer_object target, UInt32 framebuffer)
            {
                Delegates.glBindFramebufferEXT((GL.Enums.EXT_framebuffer_object)target, (UInt32)framebuffer);
            }
            
            public static 
            void BindFramebuffer(GL.Enums.EXT_framebuffer_object target, Int32 framebuffer)
            {
                Delegates.glBindFramebufferEXT((GL.Enums.EXT_framebuffer_object)target, (UInt32)framebuffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers)
            {
                unsafe { Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers)
            {
                unsafe
                {
                    Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteFramebuffers(Int32 n, UInt32[] framebuffers)
            {
                unsafe
                {
                    fixed (UInt32* framebuffers_ptr = framebuffers)
                    {
                        Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr);
                    }
                }
            }
            
            public static 
            void DeleteFramebuffers(Int32 n, Int32[] framebuffers)
            {
                unsafe
                {
                    fixed (Int32* framebuffers_ptr = framebuffers)
                    {
                        Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers)
            {
                unsafe
                {
                    fixed (UInt32* framebuffers_ptr = &framebuffers)
                    {
                        Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr);
                    }
                }
            }
            
            public static 
            void DeleteFramebuffers(Int32 n, ref Int32 framebuffers)
            {
                unsafe
                {
                    fixed (Int32* framebuffers_ptr = &framebuffers)
                    {
                        Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenFramebuffers(Int32 n, [Out] UInt32* framebuffers)
            {
                unsafe { Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenFramebuffers(Int32 n, [Out] Int32* framebuffers)
            {
                unsafe
                {
                    Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenFramebuffers(Int32 n, [Out] UInt32[] framebuffers)
            {
                unsafe
                {
                    fixed (UInt32* framebuffers_ptr = framebuffers)
                    {
                        Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr);
                    }
                }
            }
            
            public static 
            void GenFramebuffers(Int32 n, [Out] Int32[] framebuffers)
            {
                unsafe
                {
                    fixed (Int32* framebuffers_ptr = framebuffers)
                    {
                        Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenFramebuffers(Int32 n, [Out] out UInt32 framebuffers)
            {
                unsafe
                {
                    fixed (UInt32* framebuffers_ptr = &framebuffers)
                    {
                        Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr);
                                framebuffers = *framebuffers_ptr;
                    }
                }
            }
            
            public static 
            void GenFramebuffers(Int32 n, [Out] out Int32 framebuffers)
            {
                unsafe
                {
                    fixed (Int32* framebuffers_ptr = &framebuffers)
                    {
                        Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr);
                                framebuffers = *framebuffers_ptr;
                    }
                }
            }
            
            public static 
            GL.Enums.All CheckFramebufferStat(GL.Enums.EXT_framebuffer_object target)
            {
                return Delegates.glCheckFramebufferStatusEXT((GL.Enums.EXT_framebuffer_object)target);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FramebufferTexture1D(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object textarget, UInt32 texture, Int32 level)
            {
                Delegates.glFramebufferTexture1DEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)textarget, (UInt32)texture, (Int32)level);
            }
            
            public static 
            void FramebufferTexture1D(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object textarget, Int32 texture, Int32 level)
            {
                Delegates.glFramebufferTexture1DEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)textarget, (UInt32)texture, (Int32)level);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FramebufferTexture2D(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object textarget, UInt32 texture, Int32 level)
            {
                Delegates.glFramebufferTexture2DEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)textarget, (UInt32)texture, (Int32)level);
            }
            
            public static 
            void FramebufferTexture2D(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object textarget, Int32 texture, Int32 level)
            {
                Delegates.glFramebufferTexture2DEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)textarget, (UInt32)texture, (Int32)level);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FramebufferTexture3D(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object textarget, UInt32 texture, Int32 level, Int32 zoffset)
            {
                Delegates.glFramebufferTexture3DEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset);
            }
            
            public static 
            void FramebufferTexture3D(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object textarget, Int32 texture, Int32 level, Int32 zoffset)
            {
                Delegates.glFramebufferTexture3DEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FramebufferRenderbuffer(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object renderbuffertarget, UInt32 renderbuffer)
            {
                Delegates.glFramebufferRenderbufferEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)renderbuffertarget, (UInt32)renderbuffer);
            }
            
            public static 
            void FramebufferRenderbuffer(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object renderbuffertarget, Int32 renderbuffer)
            {
                Delegates.glFramebufferRenderbufferEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)renderbuffertarget, (UInt32)renderbuffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFramebufferAttachmentParameterv(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetFramebufferAttachmentParameterivEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)pname, (Int32*)@params); }
            }
            
            public static 
            void GetFramebufferAttachmentParameterv(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetFramebufferAttachmentParameterivEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetFramebufferAttachmentParameterv(GL.Enums.EXT_framebuffer_object target, GL.Enums.EXT_framebuffer_object attachment, GL.Enums.EXT_framebuffer_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetFramebufferAttachmentParameterivEXT((GL.Enums.EXT_framebuffer_object)target, (GL.Enums.EXT_framebuffer_object)attachment, (GL.Enums.EXT_framebuffer_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GenerateMipmap(GL.Enums.EXT_framebuffer_object target)
            {
                Delegates.glGenerateMipmapEXT((GL.Enums.EXT_framebuffer_object)target);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void StencilClearTag(Int32 stencilTagBits, UInt32 stencilClearTag)
            {
                Delegates.glStencilClearTagEXT((Int32)stencilTagBits, (UInt32)stencilClearTag);
            }
            
            public static 
            void StencilClearTag(Int32 stencilTagBits, Int32 stencilClearTag)
            {
                Delegates.glStencilClearTagEXT((Int32)stencilTagBits, (UInt32)stencilClearTag);
            }
            
            public static 
            void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, GL.Enums.ClearBufferMask mask, GL.Enums.EXT_framebuffer_blit filter)
            {
                Delegates.glBlitFramebufferEXT((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (GL.Enums.ClearBufferMask)mask, (GL.Enums.EXT_framebuffer_blit)filter);
            }
            
            public static 
            void RenderbufferStorageMultisample(GL.Enums.EXT_framebuffer_multisample target, Int32 samples, GL.Enums.EXT_framebuffer_multisample internalformat, Int32 width, Int32 height)
            {
                Delegates.glRenderbufferStorageMultisampleEXT((GL.Enums.EXT_framebuffer_multisample)target, (Int32)samples, (GL.Enums.EXT_framebuffer_multisample)internalformat, (Int32)width, (Int32)height);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetQueryObjecti64v(UInt32 id, GL.Enums.EXT_timer_query pname, [Out] Int64* @params)
            {
                unsafe { Delegates.glGetQueryObjecti64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (Int64*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetQueryObjecti64v(Int32 id, GL.Enums.EXT_timer_query pname, [Out] Int64* @params)
            {
                unsafe
                {
                    Delegates.glGetQueryObjecti64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (Int64*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetQueryObjecti64v(UInt32 id, GL.Enums.EXT_timer_query pname, [Out] Int64[] @params)
            {
                unsafe
                {
                    fixed (Int64* @params_ptr = @params)
                    {
                        Delegates.glGetQueryObjecti64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (Int64*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetQueryObjecti64v(Int32 id, GL.Enums.EXT_timer_query pname, [Out] Int64[] @params)
            {
                unsafe
                {
                    fixed (Int64* @params_ptr = @params)
                    {
                        Delegates.glGetQueryObjecti64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (Int64*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetQueryObjecti64v(UInt32 id, GL.Enums.EXT_timer_query pname, [Out] out Int64 @params)
            {
                unsafe
                {
                    fixed (Int64* @params_ptr = &@params)
                    {
                        Delegates.glGetQueryObjecti64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (Int64*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetQueryObjecti64v(Int32 id, GL.Enums.EXT_timer_query pname, [Out] out Int64 @params)
            {
                unsafe
                {
                    fixed (Int64* @params_ptr = &@params)
                    {
                        Delegates.glGetQueryObjecti64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (Int64*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetQueryObjectui64v(UInt32 id, GL.Enums.EXT_timer_query pname, [Out] UInt64* @params)
            {
                unsafe { Delegates.glGetQueryObjectui64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (UInt64*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetQueryObjectui64v(Int32 id, GL.Enums.EXT_timer_query pname, [Out] Int64* @params)
            {
                unsafe
                {
                    Delegates.glGetQueryObjectui64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (UInt64*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetQueryObjectui64v(UInt32 id, GL.Enums.EXT_timer_query pname, [Out] UInt64[] @params)
            {
                unsafe
                {
                    fixed (UInt64* @params_ptr = @params)
                    {
                        Delegates.glGetQueryObjectui64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (UInt64*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetQueryObjectui64v(Int32 id, GL.Enums.EXT_timer_query pname, [Out] Int64[] @params)
            {
                unsafe
                {
                    fixed (Int64* @params_ptr = @params)
                    {
                        Delegates.glGetQueryObjectui64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (UInt64*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetQueryObjectui64v(UInt32 id, GL.Enums.EXT_timer_query pname, [Out] out UInt64 @params)
            {
                unsafe
                {
                    fixed (UInt64* @params_ptr = &@params)
                    {
                        Delegates.glGetQueryObjectui64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (UInt64*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetQueryObjectui64v(Int32 id, GL.Enums.EXT_timer_query pname, [Out] out Int64 @params)
            {
                unsafe
                {
                    fixed (Int64* @params_ptr = &@params)
                    {
                        Delegates.glGetQueryObjectui64vEXT((UInt32)id, (GL.Enums.EXT_timer_query)pname, (UInt64*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameters4fv(GL.Enums.EXT_gpu_program_parameters target, UInt32 index, Int32 count, Single* @params)
            {
                unsafe { Delegates.glProgramEnvParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameters4fv(GL.Enums.EXT_gpu_program_parameters target, Int32 index, Int32 count, Single* @params)
            {
                unsafe
                {
                    Delegates.glProgramEnvParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameters4fv(GL.Enums.EXT_gpu_program_parameters target, UInt32 index, Int32 count, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParameters4fv(GL.Enums.EXT_gpu_program_parameters target, Int32 index, Int32 count, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameters4fv(GL.Enums.EXT_gpu_program_parameters target, UInt32 index, Int32 count, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParameters4fv(GL.Enums.EXT_gpu_program_parameters target, Int32 index, Int32 count, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameters4fv(GL.Enums.EXT_gpu_program_parameters target, UInt32 index, Int32 count, Single* @params)
            {
                unsafe { Delegates.glProgramLocalParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameters4fv(GL.Enums.EXT_gpu_program_parameters target, Int32 index, Int32 count, Single* @params)
            {
                unsafe
                {
                    Delegates.glProgramLocalParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameters4fv(GL.Enums.EXT_gpu_program_parameters target, UInt32 index, Int32 count, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParameters4fv(GL.Enums.EXT_gpu_program_parameters target, Int32 index, Int32 count, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameters4fv(GL.Enums.EXT_gpu_program_parameters target, UInt32 index, Int32 count, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParameters4fv(GL.Enums.EXT_gpu_program_parameters target, Int32 index, Int32 count, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameters4fvEXT((GL.Enums.EXT_gpu_program_parameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FramebufferTexture(GL.Enums.NV_geometry_program4 target, GL.Enums.NV_geometry_program4 attachment, UInt32 texture, Int32 level)
            {
                Delegates.glFramebufferTextureEXT((GL.Enums.NV_geometry_program4)target, (GL.Enums.NV_geometry_program4)attachment, (UInt32)texture, (Int32)level);
            }
            
            public static 
            void FramebufferTexture(GL.Enums.NV_geometry_program4 target, GL.Enums.NV_geometry_program4 attachment, Int32 texture, Int32 level)
            {
                Delegates.glFramebufferTextureEXT((GL.Enums.NV_geometry_program4)target, (GL.Enums.NV_geometry_program4)attachment, (UInt32)texture, (Int32)level);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FramebufferTextureLayer(GL.Enums.NV_geometry_program4 target, GL.Enums.NV_geometry_program4 attachment, UInt32 texture, Int32 level, Int32 layer)
            {
                Delegates.glFramebufferTextureLayerEXT((GL.Enums.NV_geometry_program4)target, (GL.Enums.NV_geometry_program4)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
            }
            
            public static 
            void FramebufferTextureLayer(GL.Enums.NV_geometry_program4 target, GL.Enums.NV_geometry_program4 attachment, Int32 texture, Int32 level, Int32 layer)
            {
                Delegates.glFramebufferTextureLayerEXT((GL.Enums.NV_geometry_program4)target, (GL.Enums.NV_geometry_program4)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FramebufferTextureFace(GL.Enums.NV_geometry_program4 target, GL.Enums.NV_geometry_program4 attachment, UInt32 texture, Int32 level, GL.Enums.TextureTarget face)
            {
                Delegates.glFramebufferTextureFaceEXT((GL.Enums.NV_geometry_program4)target, (GL.Enums.NV_geometry_program4)attachment, (UInt32)texture, (Int32)level, (GL.Enums.TextureTarget)face);
            }
            
            public static 
            void FramebufferTextureFace(GL.Enums.NV_geometry_program4 target, GL.Enums.NV_geometry_program4 attachment, Int32 texture, Int32 level, GL.Enums.TextureTarget face)
            {
                Delegates.glFramebufferTextureFaceEXT((GL.Enums.NV_geometry_program4)target, (GL.Enums.NV_geometry_program4)attachment, (UInt32)texture, (Int32)level, (GL.Enums.TextureTarget)face);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameter(UInt32 program, GL.Enums.EXT_geometry_shader4 pname, Int32 value)
            {
                Delegates.glProgramParameteriEXT((UInt32)program, (GL.Enums.EXT_geometry_shader4)pname, (Int32)value);
            }
            
            public static 
            void ProgramParameter(Int32 program, GL.Enums.EXT_geometry_shader4 pname, Int32 value)
            {
                Delegates.glProgramParameteriEXT((UInt32)program, (GL.Enums.EXT_geometry_shader4)pname, (Int32)value);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI1i(UInt32 index, Int32 x)
            {
                Delegates.glVertexAttribI1iEXT((UInt32)index, (Int32)x);
            }
            
            public static 
            void VertexAttribI1i(Int32 index, Int32 x)
            {
                Delegates.glVertexAttribI1iEXT((UInt32)index, (Int32)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI2i(UInt32 index, Int32 x, Int32 y)
            {
                Delegates.glVertexAttribI2iEXT((UInt32)index, (Int32)x, (Int32)y);
            }
            
            public static 
            void VertexAttribI2i(Int32 index, Int32 x, Int32 y)
            {
                Delegates.glVertexAttribI2iEXT((UInt32)index, (Int32)x, (Int32)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI3i(UInt32 index, Int32 x, Int32 y, Int32 z)
            {
                Delegates.glVertexAttribI3iEXT((UInt32)index, (Int32)x, (Int32)y, (Int32)z);
            }
            
            public static 
            void VertexAttribI3i(Int32 index, Int32 x, Int32 y, Int32 z)
            {
                Delegates.glVertexAttribI3iEXT((UInt32)index, (Int32)x, (Int32)y, (Int32)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4i(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glVertexAttribI4iEXT((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w);
            }
            
            public static 
            void VertexAttribI4i(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glVertexAttribI4iEXT((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI1ui(UInt32 index, UInt32 x)
            {
                Delegates.glVertexAttribI1uiEXT((UInt32)index, (UInt32)x);
            }
            
            public static 
            void VertexAttribI1ui(Int32 index, Int32 x)
            {
                Delegates.glVertexAttribI1uiEXT((UInt32)index, (UInt32)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI2ui(UInt32 index, UInt32 x, UInt32 y)
            {
                Delegates.glVertexAttribI2uiEXT((UInt32)index, (UInt32)x, (UInt32)y);
            }
            
            public static 
            void VertexAttribI2ui(Int32 index, Int32 x, Int32 y)
            {
                Delegates.glVertexAttribI2uiEXT((UInt32)index, (UInt32)x, (UInt32)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI3ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z)
            {
                Delegates.glVertexAttribI3uiEXT((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z);
            }
            
            public static 
            void VertexAttribI3ui(Int32 index, Int32 x, Int32 y, Int32 z)
            {
                Delegates.glVertexAttribI3uiEXT((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w)
            {
                Delegates.glVertexAttribI4uiEXT((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w);
            }
            
            public static 
            void VertexAttribI4ui(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glVertexAttribI4uiEXT((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI1iv(UInt32 index, Int32* v)
            {
                unsafe { Delegates.glVertexAttribI1ivEXT((UInt32)index, (Int32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI1iv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI1ivEXT((UInt32)index, (Int32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI1iv(UInt32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI1ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI1iv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI1ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI1iv(UInt32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI1ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI1iv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI1ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI2iv(UInt32 index, Int32* v)
            {
                unsafe { Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI2iv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI2iv(UInt32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI2iv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI2iv(UInt32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI2iv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI3iv(UInt32 index, Int32* v)
            {
                unsafe { Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI3iv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI3iv(UInt32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI3iv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI3iv(UInt32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI3iv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4iv(UInt32 index, Int32* v)
            {
                unsafe { Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4iv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4iv(UInt32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4iv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4iv(UInt32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4iv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI1uiv(UInt32 index, UInt32* v)
            {
                unsafe { Delegates.glVertexAttribI1uivEXT((UInt32)index, (UInt32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI1uiv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI1uivEXT((UInt32)index, (UInt32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI1uiv(UInt32 index, UInt32[] v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI1uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI1uiv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI1uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI1uiv(UInt32 index, ref UInt32 v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI1uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI1uiv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI1uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI2uiv(UInt32 index, UInt32* v)
            {
                unsafe { Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI2uiv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI2uiv(UInt32 index, UInt32[] v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI2uiv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI2uiv(UInt32 index, ref UInt32 v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI2uiv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI3uiv(UInt32 index, UInt32* v)
            {
                unsafe { Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI3uiv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI3uiv(UInt32 index, UInt32[] v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI3uiv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI3uiv(UInt32 index, ref UInt32 v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI3uiv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4uiv(UInt32 index, UInt32* v)
            {
                unsafe { Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4uiv(Int32 index, Int32* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4uiv(UInt32 index, UInt32[] v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4uiv(Int32 index, Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4uiv(UInt32 index, ref UInt32 v)
            {
                unsafe
                {
                    fixed (UInt32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4uiv(Int32 index, ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4bv(UInt32 index, SByte* v)
            {
                unsafe { Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4bv(Int32 index, Byte* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4bv(UInt32 index, SByte[] v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4bv(Int32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4bv(UInt32 index, ref SByte v)
            {
                unsafe
                {
                    fixed (SByte* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4bv(Int32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4ubv(UInt32 index, Byte* v)
            {
                unsafe { Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4ubv(Int32 index, Byte* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4ubv(UInt32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4ubv(Int32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4ubv(UInt32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4ubv(Int32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4usv(UInt32 index, UInt16* v)
            {
                unsafe { Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribI4usv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4usv(UInt32 index, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4usv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribI4usv(UInt32 index, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribI4usv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribIPointer(UInt32 index, Int32 size, GL.Enums.NV_vertex_program4 type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (GL.Enums.NV_vertex_program4)type, (Int32)stride, (void*)pointer); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribIPointer(Int32 index, Int32 size, GL.Enums.NV_vertex_program4 type, Int32 stride, void* pointer)
            {
                unsafe
                {
                    Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (GL.Enums.NV_vertex_program4)type, (Int32)stride, (void*)pointer);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribIPointer(UInt32 index, Int32 size, GL.Enums.NV_vertex_program4 type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (GL.Enums.NV_vertex_program4)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void VertexAttribIPointer(Int32 index, Int32 size, GL.Enums.NV_vertex_program4 type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (GL.Enums.NV_vertex_program4)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribIiv(UInt32 index, GL.Enums.NV_vertex_program4 pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetVertexAttribIivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribIiv(Int32 index, GL.Enums.NV_vertex_program4 pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribIivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribIiv(UInt32 index, GL.Enums.NV_vertex_program4 pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribIivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribIiv(Int32 index, GL.Enums.NV_vertex_program4 pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribIivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribIiv(UInt32 index, GL.Enums.NV_vertex_program4 pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribIivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribIiv(Int32 index, GL.Enums.NV_vertex_program4 pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribIivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribIuiv(UInt32 index, GL.Enums.NV_vertex_program4 pname, [Out] UInt32* @params)
            {
                unsafe { Delegates.glGetVertexAttribIuivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribIuiv(Int32 index, GL.Enums.NV_vertex_program4 pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribIuivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribIuiv(UInt32 index, GL.Enums.NV_vertex_program4 pname, [Out] UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribIuivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribIuiv(Int32 index, GL.Enums.NV_vertex_program4 pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribIuivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribIuiv(UInt32 index, GL.Enums.NV_vertex_program4 pname, [Out] out UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribIuivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribIuiv(Int32 index, GL.Enums.NV_vertex_program4 pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribIuivEXT((UInt32)index, (GL.Enums.NV_vertex_program4)pname, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetUniform(UInt32 program, Int32 location, [Out] UInt32* @params)
            {
                unsafe { Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetUniform(Int32 program, Int32 location, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetUniform(UInt32 program, Int32 location, [Out] UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetUniform(Int32 program, Int32 location, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetUniform(UInt32 program, Int32 location, [Out] out UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetUniform(Int32 program, Int32 location, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindFragDataLocation(UInt32 program, UInt32 color, System.String name)
            {
                Delegates.glBindFragDataLocationEXT((UInt32)program, (UInt32)color, (System.String)name);
            }
            
            public static 
            void BindFragDataLocation(Int32 program, Int32 color, System.String name)
            {
                Delegates.glBindFragDataLocationEXT((UInt32)program, (UInt32)color, (System.String)name);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 GetFragDataLocation(UInt32 program, System.String name)
            {
                return Delegates.glGetFragDataLocationEXT((UInt32)program, (System.String)name);
            }
            
            public static 
            Int32 GetFragDataLocation(Int32 program, System.String name)
            {
                return Delegates.glGetFragDataLocationEXT((UInt32)program, (System.String)name);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform1(Int32 location, UInt32 v0)
            {
                Delegates.glUniform1uiEXT((Int32)location, (UInt32)v0);
            }
            
            public static 
            void Uniform1(Int32 location, Int32 v0)
            {
                Delegates.glUniform1uiEXT((Int32)location, (UInt32)v0);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform2(Int32 location, UInt32 v0, UInt32 v1)
            {
                Delegates.glUniform2uiEXT((Int32)location, (UInt32)v0, (UInt32)v1);
            }
            
            public static 
            void Uniform2(Int32 location, Int32 v0, Int32 v1)
            {
                Delegates.glUniform2uiEXT((Int32)location, (UInt32)v0, (UInt32)v1);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2)
            {
                Delegates.glUniform3uiEXT((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2);
            }
            
            public static 
            void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2)
            {
                Delegates.glUniform3uiEXT((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3)
            {
                Delegates.glUniform4uiEXT((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3);
            }
            
            public static 
            void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3)
            {
                Delegates.glUniform4uiEXT((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform1(Int32 location, Int32 count, UInt32* value)
            {
                unsafe { Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform1(Int32 location, Int32 count, Int32* value)
            {
                unsafe
                {
                    Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform1(Int32 location, Int32 count, UInt32[] value)
            {
                unsafe
                {
                    fixed (UInt32* value_ptr = value)
                    {
                        Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform1(Int32 location, Int32 count, Int32[] value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = value)
                    {
                        Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform1(Int32 location, Int32 count, ref UInt32 value)
            {
                unsafe
                {
                    fixed (UInt32* value_ptr = &value)
                    {
                        Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform1(Int32 location, Int32 count, ref Int32 value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = &value)
                    {
                        Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform2v(Int32 location, Int32 count, UInt32* value)
            {
                unsafe { Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform2v(Int32 location, Int32 count, Int32* value)
            {
                unsafe
                {
                    Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform2v(Int32 location, Int32 count, UInt32[] value)
            {
                unsafe
                {
                    fixed (UInt32* value_ptr = value)
                    {
                        Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform2v(Int32 location, Int32 count, Int32[] value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = value)
                    {
                        Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform2v(Int32 location, Int32 count, ref UInt32 value)
            {
                unsafe
                {
                    fixed (UInt32* value_ptr = &value)
                    {
                        Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform2v(Int32 location, Int32 count, ref Int32 value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = &value)
                    {
                        Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform3(Int32 location, Int32 count, UInt32* value)
            {
                unsafe { Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform3(Int32 location, Int32 count, Int32* value)
            {
                unsafe
                {
                    Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform3(Int32 location, Int32 count, UInt32[] value)
            {
                unsafe
                {
                    fixed (UInt32* value_ptr = value)
                    {
                        Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform3(Int32 location, Int32 count, Int32[] value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = value)
                    {
                        Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform3(Int32 location, Int32 count, ref UInt32 value)
            {
                unsafe
                {
                    fixed (UInt32* value_ptr = &value)
                    {
                        Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform3(Int32 location, Int32 count, ref Int32 value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = &value)
                    {
                        Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform4(Int32 location, Int32 count, UInt32* value)
            {
                unsafe { Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Uniform4(Int32 location, Int32 count, Int32* value)
            {
                unsafe
                {
                    Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform4(Int32 location, Int32 count, UInt32[] value)
            {
                unsafe
                {
                    fixed (UInt32* value_ptr = value)
                    {
                        Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform4(Int32 location, Int32 count, Int32[] value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = value)
                    {
                        Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Uniform4(Int32 location, Int32 count, ref UInt32 value)
            {
                unsafe
                {
                    fixed (UInt32* value_ptr = &value)
                    {
                        Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void Uniform4(Int32 location, Int32 count, ref Int32 value)
            {
                unsafe
                {
                    fixed (Int32* value_ptr = &value)
                    {
                        Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr);
                    }
                }
            }
            
            public static 
            void DrawArraysInstance(GL.Enums.BeginMode mode, Int32 start, Int32 count, Int32 primcount)
            {
                Delegates.glDrawArraysInstancedEXT((GL.Enums.BeginMode)mode, (Int32)start, (Int32)count, (Int32)primcount);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DrawElementsInstanced(GL.Enums.BeginMode mode, Int32 count, GL.Enums.EXT_draw_instanced type, void* indices, Int32 primcount)
            {
                unsafe { Delegates.glDrawElementsInstancedEXT((GL.Enums.BeginMode)mode, (Int32)count, (GL.Enums.EXT_draw_instanced)type, (void*)indices, (Int32)primcount); }
            }
            
            public static 
            void DrawElementsInstanced(GL.Enums.BeginMode mode, Int32 count, GL.Enums.EXT_draw_instanced type, [In, Out] object indices, Int32 primcount)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glDrawElementsInstancedEXT((GL.Enums.BeginMode)mode, (Int32)count, (GL.Enums.EXT_draw_instanced)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexBuffer(GL.Enums.TextureTarget target, GL.Enums.EXT_texture_buffer_object internalformat, UInt32 buffer)
            {
                Delegates.glTexBufferEXT((GL.Enums.TextureTarget)target, (GL.Enums.EXT_texture_buffer_object)internalformat, (UInt32)buffer);
            }
            
            public static 
            void TexBuffer(GL.Enums.TextureTarget target, GL.Enums.EXT_texture_buffer_object internalformat, Int32 buffer)
            {
                Delegates.glTexBufferEXT((GL.Enums.TextureTarget)target, (GL.Enums.EXT_texture_buffer_object)internalformat, (UInt32)buffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ColorMaskIndexed(UInt32 index, GL.Enums.Boolean r, GL.Enums.Boolean g, GL.Enums.Boolean b, GL.Enums.Boolean a)
            {
                 Delegates.glColorMaskIndexedEXT((UInt32)index, (GL.Enums.Boolean)r, (GL.Enums.Boolean)g, (GL.Enums.Boolean)b, (GL.Enums.Boolean)a); 
            }
            
            public static 
            void ColorMaskIndexed(Int32 index, GL.Enums.Boolean r, GL.Enums.Boolean g, GL.Enums.Boolean b, GL.Enums.Boolean a)
            {
                unsafe
                {
                    Delegates.glColorMaskIndexedEXT((UInt32)index, (GL.Enums.Boolean)r, (GL.Enums.Boolean)g, (GL.Enums.Boolean)b, (GL.Enums.Boolean)a);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetBooleanIndexedv(GL.Enums.EXT_draw_buffers2 target, UInt32 index, [Out] GL.Enums.Boolean* data)
            {
                unsafe { Delegates.glGetBooleanIndexedvEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index, (GL.Enums.Boolean*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetBooleanIndexedv(GL.Enums.EXT_draw_buffers2 target, Int32 index, [Out] GL.Enums.Boolean* data)
            {
                unsafe
                {
                    Delegates.glGetBooleanIndexedvEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index, (GL.Enums.Boolean*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetIntegerIndexedv(GL.Enums.EXT_draw_buffers2 target, UInt32 index, [Out] Int32* data)
            {
                unsafe { Delegates.glGetIntegerIndexedvEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index, (Int32*)data); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetIntegerIndexedv(GL.Enums.EXT_draw_buffers2 target, Int32 index, [Out] Int32* data)
            {
                unsafe
                {
                    Delegates.glGetIntegerIndexedvEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index, (Int32*)data);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetIntegerIndexedv(GL.Enums.EXT_draw_buffers2 target, UInt32 index, [Out] Int32[] data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = data)
                    {
                        Delegates.glGetIntegerIndexedvEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index, (Int32*)data_ptr);
                    }
                }
            }
            
            public static 
            void GetIntegerIndexedv(GL.Enums.EXT_draw_buffers2 target, Int32 index, [Out] Int32[] data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = data)
                    {
                        Delegates.glGetIntegerIndexedvEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index, (Int32*)data_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetIntegerIndexedv(GL.Enums.EXT_draw_buffers2 target, UInt32 index, [Out] out Int32 data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = &data)
                    {
                        Delegates.glGetIntegerIndexedvEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index, (Int32*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            public static 
            void GetIntegerIndexedv(GL.Enums.EXT_draw_buffers2 target, Int32 index, [Out] out Int32 data)
            {
                unsafe
                {
                    fixed (Int32* data_ptr = &data)
                    {
                        Delegates.glGetIntegerIndexedvEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index, (Int32*)data_ptr);
                                data = *data_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void EnableIndexed(GL.Enums.EXT_draw_buffers2 target, UInt32 index)
            {
                Delegates.glEnableIndexedEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index);
            }
            
            public static 
            void EnableIndexed(GL.Enums.EXT_draw_buffers2 target, Int32 index)
            {
                Delegates.glEnableIndexedEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DisableIndexed(GL.Enums.EXT_draw_buffers2 target, UInt32 index)
            {
                Delegates.glDisableIndexedEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index);
            }
            
            public static 
            void DisableIndexed(GL.Enums.EXT_draw_buffers2 target, Int32 index)
            {
                Delegates.glDisableIndexedEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsEnabledIndexed(GL.Enums.EXT_draw_buffers2 target, UInt32 index)
            {
                return Delegates.glIsEnabledIndexedEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index);
            }
            
            public static 
            Boolean IsEnabledIndexed(GL.Enums.EXT_draw_buffers2 target, Int32 index)
            {
                return Delegates.glIsEnabledIndexedEXT((GL.Enums.EXT_draw_buffers2)target, (UInt32)index);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void UniformBuffer(UInt32 program, Int32 location, UInt32 buffer)
            {
                Delegates.glUniformBufferEXT((UInt32)program, (Int32)location, (UInt32)buffer);
            }
            
            public static 
            void UniformBuffer(Int32 program, Int32 location, Int32 buffer)
            {
                Delegates.glUniformBufferEXT((UInt32)program, (Int32)location, (UInt32)buffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 GetUniformBufferSize(UInt32 program, Int32 location)
            {
                return Delegates.glGetUniformBufferSizeEXT((UInt32)program, (Int32)location);
            }
            
            public static 
            Int32 GetUniformBufferSize(Int32 program, Int32 location)
            {
                return Delegates.glGetUniformBufferSizeEXT((UInt32)program, (Int32)location);
            }
            
            [System.CLSCompliant(false)]
            public static 
            IntPtr GetUniformOffset(UInt32 program, Int32 location)
            {
                return Delegates.glGetUniformOffsetEXT((UInt32)program, (Int32)location);
            }
            
            public static 
            IntPtr GetUniformOffset(Int32 program, Int32 location)
            {
                return Delegates.glGetUniformOffsetEXT((UInt32)program, (Int32)location);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexParameterIv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, UInt32* @params)
            {
                unsafe { Delegates.glTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexParameterIv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, Int32* @params)
            {
                unsafe
                {
                    Delegates.glTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexParameterIv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void TexParameterIv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexParameterIv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, ref UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void TexParameterIv(GL.Enums.TextureTarget target, GL.Enums.TextureParameterName pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.TextureParameterName)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTexParameterIv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] UInt32* @params)
            {
                unsafe { Delegates.glGetTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTexParameterIv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetTexParameterIv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glGetTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetTexParameterIv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetTexParameterIv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] out UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glGetTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetTexParameterIv(GL.Enums.TextureTarget target, GL.Enums.GetTextureParameter pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetTexParameterIuivEXT((GL.Enums.TextureTarget)target, (GL.Enums.GetTextureParameter)pname, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ClearColorI(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha)
            {
                Delegates.glClearColorIuiEXT((UInt32)red, (UInt32)green, (UInt32)blue, (UInt32)alpha);
            }
            
            public static 
            void ClearColorI(Int32 red, Int32 green, Int32 blue, Int32 alpha)
            {
                Delegates.glClearColorIuiEXT((UInt32)red, (UInt32)green, (UInt32)blue, (UInt32)alpha);
            }
            
        }

        public static partial class SGIS
        {
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTexFilterFunc(GL.Enums.TextureTarget target, GL.Enums.SGIS_texture_filter4 filter, [Out] Single* weights)
            {
                unsafe { Delegates.glGetTexFilterFuncSGIS((GL.Enums.TextureTarget)target, (GL.Enums.SGIS_texture_filter4)filter, (Single*)weights); }
            }
            
            public static 
            void GetTexFilterFunc(GL.Enums.TextureTarget target, GL.Enums.SGIS_texture_filter4 filter, [Out] Single[] weights)
            {
                unsafe
                {
                    fixed (Single* weights_ptr = weights)
                    {
                        Delegates.glGetTexFilterFuncSGIS((GL.Enums.TextureTarget)target, (GL.Enums.SGIS_texture_filter4)filter, (Single*)weights_ptr);
                    }
                }
            }
            
            public static 
            void GetTexFilterFunc(GL.Enums.TextureTarget target, GL.Enums.SGIS_texture_filter4 filter, [Out] out Single weights)
            {
                unsafe
                {
                    fixed (Single* weights_ptr = &weights)
                    {
                        Delegates.glGetTexFilterFuncSGIS((GL.Enums.TextureTarget)target, (GL.Enums.SGIS_texture_filter4)filter, (Single*)weights_ptr);
                                weights = *weights_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexFilterFunc(GL.Enums.TextureTarget target, GL.Enums.SGIS_texture_filter4 filter, Int32 n, Single* weights)
            {
                unsafe { Delegates.glTexFilterFuncSGIS((GL.Enums.TextureTarget)target, (GL.Enums.SGIS_texture_filter4)filter, (Int32)n, (Single*)weights); }
            }
            
            public static 
            void TexFilterFunc(GL.Enums.TextureTarget target, GL.Enums.SGIS_texture_filter4 filter, Int32 n, Single[] weights)
            {
                unsafe
                {
                    fixed (Single* weights_ptr = weights)
                    {
                        Delegates.glTexFilterFuncSGIS((GL.Enums.TextureTarget)target, (GL.Enums.SGIS_texture_filter4)filter, (Int32)n, (Single*)weights_ptr);
                    }
                }
            }
            
            public static 
            void TexFilterFunc(GL.Enums.TextureTarget target, GL.Enums.SGIS_texture_filter4 filter, Int32 n, ref Single weights)
            {
                unsafe
                {
                    fixed (Single* weights_ptr = &weights)
                    {
                        Delegates.glTexFilterFuncSGIS((GL.Enums.TextureTarget)target, (GL.Enums.SGIS_texture_filter4)filter, (Int32)n, (Single*)weights_ptr);
                    }
                }
            }
            
            public static 
            void PixelTexGenParameter(GL.Enums.PixelTexGenParameterNameSGIS pname, Int32 param)
            {
                Delegates.glPixelTexGenParameteriSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Int32)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, Int32* @params)
            {
                unsafe { Delegates.glPixelTexGenParameterivSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Int32*)@params); }
            }
            
            public static 
            void PixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glPixelTexGenParameterivSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glPixelTexGenParameterivSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PixelTexGenParameter(GL.Enums.PixelTexGenParameterNameSGIS pname, Single param)
            {
                Delegates.glPixelTexGenParameterfSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, Single* @params)
            {
                unsafe { Delegates.glPixelTexGenParameterfvSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Single*)@params); }
            }
            
            public static 
            void PixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glPixelTexGenParameterfvSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glPixelTexGenParameterfvSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetPixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetPixelTexGenParameterivSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Int32*)@params); }
            }
            
            public static 
            void GetPixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetPixelTexGenParameterivSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetPixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetPixelTexGenParameterivSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetPixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetPixelTexGenParameterfvSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Single*)@params); }
            }
            
            public static 
            void GetPixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetPixelTexGenParameterfvSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetPixelTexGenParameterv(GL.Enums.PixelTexGenParameterNameSGIS pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetPixelTexGenParameterfvSGIS((GL.Enums.PixelTexGenParameterNameSGIS)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexImage4D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
            {
                unsafe { Delegates.glTexImage4DSGIS((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
            }
            
            public static 
            void TexImage4D(GL.Enums.TextureTarget target, Int32 level, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexImage4DSGIS((GL.Enums.TextureTarget)target, (Int32)level, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (Int32)border, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexSubImage4D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* pixels)
            {
                unsafe { Delegates.glTexSubImage4DSGIS((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)woffset, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels); }
            }
            
            public static 
            void TexSubImage4D(GL.Enums.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object pixels)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pixels_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pixels, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexSubImage4DSGIS((GL.Enums.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)woffset, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)pixels_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DetailTexFunc(GL.Enums.TextureTarget target, Int32 n, Single* points)
            {
                unsafe { Delegates.glDetailTexFuncSGIS((GL.Enums.TextureTarget)target, (Int32)n, (Single*)points); }
            }
            
            public static 
            void DetailTexFunc(GL.Enums.TextureTarget target, Int32 n, Single[] points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = points)
                    {
                        Delegates.glDetailTexFuncSGIS((GL.Enums.TextureTarget)target, (Int32)n, (Single*)points_ptr);
                    }
                }
            }
            
            public static 
            void DetailTexFunc(GL.Enums.TextureTarget target, Int32 n, ref Single points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = &points)
                    {
                        Delegates.glDetailTexFuncSGIS((GL.Enums.TextureTarget)target, (Int32)n, (Single*)points_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetDetailTexFunc(GL.Enums.TextureTarget target, [Out] Single* points)
            {
                unsafe { Delegates.glGetDetailTexFuncSGIS((GL.Enums.TextureTarget)target, (Single*)points); }
            }
            
            public static 
            void GetDetailTexFunc(GL.Enums.TextureTarget target, [Out] Single[] points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = points)
                    {
                        Delegates.glGetDetailTexFuncSGIS((GL.Enums.TextureTarget)target, (Single*)points_ptr);
                    }
                }
            }
            
            public static 
            void GetDetailTexFunc(GL.Enums.TextureTarget target, [Out] out Single points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = &points)
                    {
                        Delegates.glGetDetailTexFuncSGIS((GL.Enums.TextureTarget)target, (Single*)points_ptr);
                                points = *points_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SharpenTexFunc(GL.Enums.TextureTarget target, Int32 n, Single* points)
            {
                unsafe { Delegates.glSharpenTexFuncSGIS((GL.Enums.TextureTarget)target, (Int32)n, (Single*)points); }
            }
            
            public static 
            void SharpenTexFunc(GL.Enums.TextureTarget target, Int32 n, Single[] points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = points)
                    {
                        Delegates.glSharpenTexFuncSGIS((GL.Enums.TextureTarget)target, (Int32)n, (Single*)points_ptr);
                    }
                }
            }
            
            public static 
            void SharpenTexFunc(GL.Enums.TextureTarget target, Int32 n, ref Single points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = &points)
                    {
                        Delegates.glSharpenTexFuncSGIS((GL.Enums.TextureTarget)target, (Int32)n, (Single*)points_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetSharpenTexFunc(GL.Enums.TextureTarget target, [Out] Single* points)
            {
                unsafe { Delegates.glGetSharpenTexFuncSGIS((GL.Enums.TextureTarget)target, (Single*)points); }
            }
            
            public static 
            void GetSharpenTexFunc(GL.Enums.TextureTarget target, [Out] Single[] points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = points)
                    {
                        Delegates.glGetSharpenTexFuncSGIS((GL.Enums.TextureTarget)target, (Single*)points_ptr);
                    }
                }
            }
            
            public static 
            void GetSharpenTexFunc(GL.Enums.TextureTarget target, [Out] out Single points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = &points)
                    {
                        Delegates.glGetSharpenTexFuncSGIS((GL.Enums.TextureTarget)target, (Single*)points_ptr);
                                points = *points_ptr;
                    }
                }
            }
            
            public static 
            void SampleMask(Single value, GL.Enums.Boolean invert)
            {
                 Delegates.glSampleMaskSGIS((Single)value, (GL.Enums.Boolean)invert); 
            }
            
            public static 
            void SamplePattern(GL.Enums.SamplePatternSGIS pattern)
            {
                Delegates.glSamplePatternSGIS((GL.Enums.SamplePatternSGIS)pattern);
            }
            
            public static 
            void PointParameter(GL.Enums.SGIS_point_parameters pname, Single param)
            {
                Delegates.glPointParameterfSGIS((GL.Enums.SGIS_point_parameters)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PointParameterv(GL.Enums.SGIS_point_parameters pname, Single* @params)
            {
                unsafe { Delegates.glPointParameterfvSGIS((GL.Enums.SGIS_point_parameters)pname, (Single*)@params); }
            }
            
            public static 
            void PointParameterv(GL.Enums.SGIS_point_parameters pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glPointParameterfvSGIS((GL.Enums.SGIS_point_parameters)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PointParameterv(GL.Enums.SGIS_point_parameters pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glPointParameterfvSGIS((GL.Enums.SGIS_point_parameters)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FogFunc(Int32 n, Single* points)
            {
                unsafe { Delegates.glFogFuncSGIS((Int32)n, (Single*)points); }
            }
            
            public static 
            void FogFunc(Int32 n, Single[] points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = points)
                    {
                        Delegates.glFogFuncSGIS((Int32)n, (Single*)points_ptr);
                    }
                }
            }
            
            public static 
            void FogFunc(Int32 n, ref Single points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = &points)
                    {
                        Delegates.glFogFuncSGIS((Int32)n, (Single*)points_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFogFunc([Out] Single* points)
            {
                unsafe { Delegates.glGetFogFuncSGIS((Single*)points); }
            }
            
            public static 
            void GetFogFunc([Out] Single[] points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = points)
                    {
                        Delegates.glGetFogFuncSGIS((Single*)points_ptr);
                    }
                }
            }
            
            public static 
            void GetFogFunc([Out] out Single points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = &points)
                    {
                        Delegates.glGetFogFuncSGIS((Single*)points_ptr);
                                points = *points_ptr;
                    }
                }
            }
            
            public static 
            void TextureColorMask(GL.Enums.Boolean red, GL.Enums.Boolean green, GL.Enums.Boolean blue, GL.Enums.Boolean alpha)
            {
                 Delegates.glTextureColorMaskSGIS((GL.Enums.Boolean)red, (GL.Enums.Boolean)green, (GL.Enums.Boolean)blue, (GL.Enums.Boolean)alpha); 
            }
            
        }

        public static partial class SGI
        {
            [System.CLSCompliant(false)]
            public static 
            unsafe void ColorTable(GL.Enums.ColorTableTargetSGI target, GL.Enums.PixelInternalFormat internalformat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, void* table)
            {
                unsafe { Delegates.glColorTableSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table); }
            }
            
            public static 
            void ColorTable(GL.Enums.ColorTableTargetSGI target, GL.Enums.PixelInternalFormat internalformat, Int32 width, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object table)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle table_ptr = System.Runtime.InteropServices.GCHandle.Alloc(table, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glColorTableSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.ColorTableParameterPNameSGI pname, Single* @params)
            {
                unsafe { Delegates.glColorTableParameterfvSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.ColorTableParameterPNameSGI)pname, (Single*)@params); }
            }
            
            public static 
            void ColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.ColorTableParameterPNameSGI pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glColorTableParameterfvSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.ColorTableParameterPNameSGI)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.ColorTableParameterPNameSGI pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glColorTableParameterfvSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.ColorTableParameterPNameSGI)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.ColorTableParameterPNameSGI pname, Int32* @params)
            {
                unsafe { Delegates.glColorTableParameterivSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.ColorTableParameterPNameSGI)pname, (Int32*)@params); }
            }
            
            public static 
            void ColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.ColorTableParameterPNameSGI pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glColorTableParameterivSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.ColorTableParameterPNameSGI)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.ColorTableParameterPNameSGI pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glColorTableParameterivSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.ColorTableParameterPNameSGI)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CopyColorTable(GL.Enums.ColorTableTargetSGI target, GL.Enums.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width)
            {
                Delegates.glCopyColorTableSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetColorTable(GL.Enums.ColorTableTargetSGI target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [Out] void* table)
            {
                unsafe { Delegates.glGetColorTableSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table); }
            }
            
            public static 
            void GetColorTable(GL.Enums.ColorTableTargetSGI target, GL.Enums.PixelFormat format, GL.Enums.PixelType type, [In, Out] object table)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle table_ptr = System.Runtime.InteropServices.GCHandle.Alloc(table, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetColorTableSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.PixelFormat)format, (GL.Enums.PixelType)type, (void*)table_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.GetColorTableParameterPNameSGI pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetColorTableParameterfvSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.GetColorTableParameterPNameSGI)pname, (Single*)@params); }
            }
            
            public static 
            void GetColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.GetColorTableParameterPNameSGI pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetColorTableParameterfvSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.GetColorTableParameterPNameSGI)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.GetColorTableParameterPNameSGI pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetColorTableParameterfvSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.GetColorTableParameterPNameSGI)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.GetColorTableParameterPNameSGI pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetColorTableParameterivSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.GetColorTableParameterPNameSGI)pname, (Int32*)@params); }
            }
            
            public static 
            void GetColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.GetColorTableParameterPNameSGI pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetColorTableParameterivSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.GetColorTableParameterPNameSGI)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetColorTableParameterv(GL.Enums.ColorTableTargetSGI target, GL.Enums.GetColorTableParameterPNameSGI pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetColorTableParameterivSGI((GL.Enums.ColorTableTargetSGI)target, (GL.Enums.GetColorTableParameterPNameSGI)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
        }

        public static partial class SGIX
        {
            public static 
            void PixelTexGen(GL.Enums.SGIX_pixel_texture mode)
            {
                Delegates.glPixelTexGenSGIX((GL.Enums.SGIX_pixel_texture)mode);
            }
            
            public static 
            void SpriteParameter(GL.Enums.SGIX_sprite pname, Single param)
            {
                Delegates.glSpriteParameterfSGIX((GL.Enums.SGIX_sprite)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SpriteParameterv(GL.Enums.SGIX_sprite pname, Single* @params)
            {
                unsafe { Delegates.glSpriteParameterfvSGIX((GL.Enums.SGIX_sprite)pname, (Single*)@params); }
            }
            
            public static 
            void SpriteParameterv(GL.Enums.SGIX_sprite pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glSpriteParameterfvSGIX((GL.Enums.SGIX_sprite)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void SpriteParameterv(GL.Enums.SGIX_sprite pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glSpriteParameterfvSGIX((GL.Enums.SGIX_sprite)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void SpriteParameter(GL.Enums.SGIX_sprite pname, Int32 param)
            {
                Delegates.glSpriteParameteriSGIX((GL.Enums.SGIX_sprite)pname, (Int32)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SpriteParameterv(GL.Enums.SGIX_sprite pname, Int32* @params)
            {
                unsafe { Delegates.glSpriteParameterivSGIX((GL.Enums.SGIX_sprite)pname, (Int32*)@params); }
            }
            
            public static 
            void SpriteParameterv(GL.Enums.SGIX_sprite pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glSpriteParameterivSGIX((GL.Enums.SGIX_sprite)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void SpriteParameterv(GL.Enums.SGIX_sprite pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glSpriteParameterivSGIX((GL.Enums.SGIX_sprite)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            Int32 GetInstruments()
            {
                return Delegates.glGetInstrumentsSGIX();
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void InstrumentsBuffer(Int32 size, [Out] Int32* buffer)
            {
                unsafe { Delegates.glInstrumentsBufferSGIX((Int32)size, (Int32*)buffer); }
            }
            
            public static 
            void InstrumentsBuffer(Int32 size, [Out] Int32[] buffer)
            {
                unsafe
                {
                    fixed (Int32* buffer_ptr = buffer)
                    {
                        Delegates.glInstrumentsBufferSGIX((Int32)size, (Int32*)buffer_ptr);
                    }
                }
            }
            
            public static 
            void InstrumentsBuffer(Int32 size, [Out] out Int32 buffer)
            {
                unsafe
                {
                    fixed (Int32* buffer_ptr = &buffer)
                    {
                        Delegates.glInstrumentsBufferSGIX((Int32)size, (Int32*)buffer_ptr);
                                buffer = *buffer_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Int32 PollInstruments([Out] Int32* marker_p)
            {
                unsafe { return Delegates.glPollInstrumentsSGIX((Int32*)marker_p); }
            }
            
            public static 
            Int32 PollInstruments([Out] Int32[] marker_p)
            {
                unsafe
                {
                    fixed (Int32* marker_p_ptr = marker_p)
                    {
                        Int32 retval = Delegates.glPollInstrumentsSGIX((Int32*)marker_p_ptr);
                        return retval;
                    }
                }
            }
            
            public static 
            Int32 PollInstruments([Out] out Int32 marker_p)
            {
                unsafe
                {
                    fixed (Int32* marker_p_ptr = &marker_p)
                    {
                        Int32 retval = Delegates.glPollInstrumentsSGIX((Int32*)marker_p_ptr);
                                marker_p = *marker_p_ptr;
                        return retval;
                    }
                }
            }
            
            public static 
            void ReadInstruments(Int32 marker)
            {
                Delegates.glReadInstrumentsSGIX((Int32)marker);
            }
            
            public static 
            void StartInstruments()
            {
                Delegates.glStartInstrumentsSGIX();
            }
            
            public static 
            void StopInstruments(Int32 marker)
            {
                Delegates.glStopInstrumentsSGIX((Int32)marker);
            }
            
            public static 
            void FrameZoom(Int32 factor)
            {
                Delegates.glFrameZoomSGIX((Int32)factor);
            }
            
            public static 
            void TagSampleBuffer()
            {
                Delegates.glTagSampleBufferSGIX();
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeformationMap3(GL.Enums.FfdTargetSGIX target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, Double* points)
            {
                unsafe { Delegates.glDeformationMap3dSGIX((GL.Enums.FfdTargetSGIX)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double)w1, (Double)w2, (Int32)wstride, (Int32)worder, (Double*)points); }
            }
            
            public static 
            void DeformationMap3(GL.Enums.FfdTargetSGIX target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, Double[] points)
            {
                unsafe
                {
                    fixed (Double* points_ptr = points)
                    {
                        Delegates.glDeformationMap3dSGIX((GL.Enums.FfdTargetSGIX)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double)w1, (Double)w2, (Int32)wstride, (Int32)worder, (Double*)points_ptr);
                    }
                }
            }
            
            public static 
            void DeformationMap3(GL.Enums.FfdTargetSGIX target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, ref Double points)
            {
                unsafe
                {
                    fixed (Double* points_ptr = &points)
                    {
                        Delegates.glDeformationMap3dSGIX((GL.Enums.FfdTargetSGIX)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double)w1, (Double)w2, (Int32)wstride, (Int32)worder, (Double*)points_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeformationMap3(GL.Enums.FfdTargetSGIX target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, Single* points)
            {
                unsafe { Delegates.glDeformationMap3fSGIX((GL.Enums.FfdTargetSGIX)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single)w1, (Single)w2, (Int32)wstride, (Int32)worder, (Single*)points); }
            }
            
            public static 
            void DeformationMap3(GL.Enums.FfdTargetSGIX target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, Single[] points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = points)
                    {
                        Delegates.glDeformationMap3fSGIX((GL.Enums.FfdTargetSGIX)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single)w1, (Single)w2, (Int32)wstride, (Int32)worder, (Single*)points_ptr);
                    }
                }
            }
            
            public static 
            void DeformationMap3(GL.Enums.FfdTargetSGIX target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, ref Single points)
            {
                unsafe
                {
                    fixed (Single* points_ptr = &points)
                    {
                        Delegates.glDeformationMap3fSGIX((GL.Enums.FfdTargetSGIX)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single)w1, (Single)w2, (Int32)wstride, (Int32)worder, (Single*)points_ptr);
                    }
                }
            }
            
            public static 
            void Deform(GL.Enums.FfdMaskSGIX mask)
            {
                Delegates.glDeformSGIX((GL.Enums.FfdMaskSGIX)mask);
            }
            
            public static 
            void LoadIdentityDeformationMap(GL.Enums.FfdMaskSGIX mask)
            {
                Delegates.glLoadIdentityDeformationMapSGIX((GL.Enums.FfdMaskSGIX)mask);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReferencePlane(Double* equation)
            {
                unsafe { Delegates.glReferencePlaneSGIX((Double*)equation); }
            }
            
            public static 
            void ReferencePlane(Double[] equation)
            {
                unsafe
                {
                    fixed (Double* equation_ptr = equation)
                    {
                        Delegates.glReferencePlaneSGIX((Double*)equation_ptr);
                    }
                }
            }
            
            public static 
            void ReferencePlane(ref Double equation)
            {
                unsafe
                {
                    fixed (Double* equation_ptr = &equation)
                    {
                        Delegates.glReferencePlaneSGIX((Double*)equation_ptr);
                    }
                }
            }
            
            public static 
            void FlushRaster()
            {
                Delegates.glFlushRasterSGIX();
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetListParameterv(UInt32 list, GL.Enums.ListParameterName pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetListParameterv(Int32 list, GL.Enums.ListParameterName pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetListParameterv(UInt32 list, GL.Enums.ListParameterName pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetListParameterv(Int32 list, GL.Enums.ListParameterName pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetListParameterv(UInt32 list, GL.Enums.ListParameterName pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetListParameterv(Int32 list, GL.Enums.ListParameterName pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetListParameterv(UInt32 list, GL.Enums.ListParameterName pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetListParameterv(Int32 list, GL.Enums.ListParameterName pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetListParameterv(UInt32 list, GL.Enums.ListParameterName pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetListParameterv(Int32 list, GL.Enums.ListParameterName pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetListParameterv(UInt32 list, GL.Enums.ListParameterName pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetListParameterv(Int32 list, GL.Enums.ListParameterName pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ListParameter(UInt32 list, GL.Enums.ListParameterName pname, Single param)
            {
                Delegates.glListParameterfSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single)param);
            }
            
            public static 
            void ListParameter(Int32 list, GL.Enums.ListParameterName pname, Single param)
            {
                Delegates.glListParameterfSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ListParameterv(UInt32 list, GL.Enums.ListParameterName pname, Single* @params)
            {
                unsafe { Delegates.glListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ListParameterv(Int32 list, GL.Enums.ListParameterName pname, Single* @params)
            {
                unsafe
                {
                    Delegates.glListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ListParameterv(UInt32 list, GL.Enums.ListParameterName pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ListParameterv(Int32 list, GL.Enums.ListParameterName pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ListParameterv(UInt32 list, GL.Enums.ListParameterName pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ListParameterv(Int32 list, GL.Enums.ListParameterName pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glListParameterfvSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ListParameter(UInt32 list, GL.Enums.ListParameterName pname, Int32 param)
            {
                Delegates.glListParameteriSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32)param);
            }
            
            public static 
            void ListParameter(Int32 list, GL.Enums.ListParameterName pname, Int32 param)
            {
                Delegates.glListParameteriSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ListParameterv(UInt32 list, GL.Enums.ListParameterName pname, Int32* @params)
            {
                unsafe { Delegates.glListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ListParameterv(Int32 list, GL.Enums.ListParameterName pname, Int32* @params)
            {
                unsafe
                {
                    Delegates.glListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ListParameterv(UInt32 list, GL.Enums.ListParameterName pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ListParameterv(Int32 list, GL.Enums.ListParameterName pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ListParameterv(UInt32 list, GL.Enums.ListParameterName pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ListParameterv(Int32 list, GL.Enums.ListParameterName pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glListParameterivSGIX((UInt32)list, (GL.Enums.ListParameterName)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentColorMaterial(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter mode)
            {
                Delegates.glFragmentColorMaterialSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)mode);
            }
            
            public static 
            void FragmentLight(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, Single param)
            {
                Delegates.glFragmentLightfSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, Single* @params)
            {
                unsafe { Delegates.glFragmentLightfvSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Single*)@params); }
            }
            
            public static 
            void FragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glFragmentLightfvSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glFragmentLightfvSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentLight(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, Int32 param)
            {
                Delegates.glFragmentLightiSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Int32)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, Int32* @params)
            {
                unsafe { Delegates.glFragmentLightivSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Int32*)@params); }
            }
            
            public static 
            void FragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glFragmentLightivSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glFragmentLightivSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentLightModel(GL.Enums.FragmentLightModelParameterSGIX pname, Single param)
            {
                Delegates.glFragmentLightModelfSGIX((GL.Enums.FragmentLightModelParameterSGIX)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FragmentLightModelv(GL.Enums.FragmentLightModelParameterSGIX pname, Single* @params)
            {
                unsafe { Delegates.glFragmentLightModelfvSGIX((GL.Enums.FragmentLightModelParameterSGIX)pname, (Single*)@params); }
            }
            
            public static 
            void FragmentLightModelv(GL.Enums.FragmentLightModelParameterSGIX pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glFragmentLightModelfvSGIX((GL.Enums.FragmentLightModelParameterSGIX)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentLightModelv(GL.Enums.FragmentLightModelParameterSGIX pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glFragmentLightModelfvSGIX((GL.Enums.FragmentLightModelParameterSGIX)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentLightModel(GL.Enums.FragmentLightModelParameterSGIX pname, Int32 param)
            {
                Delegates.glFragmentLightModeliSGIX((GL.Enums.FragmentLightModelParameterSGIX)pname, (Int32)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FragmentLightModelv(GL.Enums.FragmentLightModelParameterSGIX pname, Int32* @params)
            {
                unsafe { Delegates.glFragmentLightModelivSGIX((GL.Enums.FragmentLightModelParameterSGIX)pname, (Int32*)@params); }
            }
            
            public static 
            void FragmentLightModelv(GL.Enums.FragmentLightModelParameterSGIX pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glFragmentLightModelivSGIX((GL.Enums.FragmentLightModelParameterSGIX)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentLightModelv(GL.Enums.FragmentLightModelParameterSGIX pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glFragmentLightModelivSGIX((GL.Enums.FragmentLightModelParameterSGIX)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentMaterial(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Single param)
            {
                Delegates.glFragmentMaterialfSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Single* @params)
            {
                unsafe { Delegates.glFragmentMaterialfvSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params); }
            }
            
            public static 
            void FragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glFragmentMaterialfvSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glFragmentMaterialfvSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentMaterial(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Int32 param)
            {
                Delegates.glFragmentMaterialiSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Int32* @params)
            {
                unsafe { Delegates.glFragmentMaterialivSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params); }
            }
            
            public static 
            void FragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glFragmentMaterialivSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void FragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glFragmentMaterialivSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetFragmentLightfvSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Single*)@params); }
            }
            
            public static 
            void GetFragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetFragmentLightfvSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetFragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetFragmentLightfvSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetFragmentLightivSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Int32*)@params); }
            }
            
            public static 
            void GetFragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetFragmentLightivSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetFragmentLightv(GL.Enums.SGIX_fragment_lighting light, GL.Enums.SGIX_fragment_lighting pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetFragmentLightivSGIX((GL.Enums.SGIX_fragment_lighting)light, (GL.Enums.SGIX_fragment_lighting)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetFragmentMaterialfvSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params); }
            }
            
            public static 
            void GetFragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetFragmentMaterialfvSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetFragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetFragmentMaterialfvSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetFragmentMaterialivSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params); }
            }
            
            public static 
            void GetFragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetFragmentMaterialivSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetFragmentMaterialv(GL.Enums.MaterialFace face, GL.Enums.MaterialParameter pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetFragmentMaterialivSGIX((GL.Enums.MaterialFace)face, (GL.Enums.MaterialParameter)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void LightEnv(GL.Enums.LightEnvParameterSGIX pname, Int32 param)
            {
                Delegates.glLightEnviSGIX((GL.Enums.LightEnvParameterSGIX)pname, (Int32)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void AsyncMarker(UInt32 marker)
            {
                Delegates.glAsyncMarkerSGIX((UInt32)marker);
            }
            
            public static 
            void AsyncMarker(Int32 marker)
            {
                Delegates.glAsyncMarkerSGIX((UInt32)marker);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Int32 FinishAsync([Out] UInt32* markerp)
            {
                unsafe { return Delegates.glFinishAsyncSGIX((UInt32*)markerp); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Int32 FinishAsync([Out] Int32* markerp)
            {
                unsafe
                {
                    Int32 retval = Delegates.glFinishAsyncSGIX((UInt32*)markerp);
                    return retval;
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 FinishAsync([Out] UInt32[] markerp)
            {
                unsafe
                {
                    fixed (UInt32* markerp_ptr = markerp)
                    {
                        Int32 retval = Delegates.glFinishAsyncSGIX((UInt32*)markerp_ptr);
                        return retval;
                    }
                }
            }
            
            public static 
            Int32 FinishAsync([Out] Int32[] markerp)
            {
                unsafe
                {
                    fixed (Int32* markerp_ptr = markerp)
                    {
                        Int32 retval = Delegates.glFinishAsyncSGIX((UInt32*)markerp_ptr);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 FinishAsync([Out] out UInt32 markerp)
            {
                unsafe
                {
                    fixed (UInt32* markerp_ptr = &markerp)
                    {
                        Int32 retval = Delegates.glFinishAsyncSGIX((UInt32*)markerp_ptr);
                                markerp = *markerp_ptr;
                        return retval;
                    }
                }
            }
            
            public static 
            Int32 FinishAsync([Out] out Int32 markerp)
            {
                unsafe
                {
                    fixed (Int32* markerp_ptr = &markerp)
                    {
                        Int32 retval = Delegates.glFinishAsyncSGIX((UInt32*)markerp_ptr);
                                markerp = *markerp_ptr;
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Int32 PollAsync([Out] UInt32* markerp)
            {
                unsafe { return Delegates.glPollAsyncSGIX((UInt32*)markerp); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Int32 PollAsync([Out] Int32* markerp)
            {
                unsafe
                {
                    Int32 retval = Delegates.glPollAsyncSGIX((UInt32*)markerp);
                    return retval;
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 PollAsync([Out] UInt32[] markerp)
            {
                unsafe
                {
                    fixed (UInt32* markerp_ptr = markerp)
                    {
                        Int32 retval = Delegates.glPollAsyncSGIX((UInt32*)markerp_ptr);
                        return retval;
                    }
                }
            }
            
            public static 
            Int32 PollAsync([Out] Int32[] markerp)
            {
                unsafe
                {
                    fixed (Int32* markerp_ptr = markerp)
                    {
                        Int32 retval = Delegates.glPollAsyncSGIX((UInt32*)markerp_ptr);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 PollAsync([Out] out UInt32 markerp)
            {
                unsafe
                {
                    fixed (UInt32* markerp_ptr = &markerp)
                    {
                        Int32 retval = Delegates.glPollAsyncSGIX((UInt32*)markerp_ptr);
                                markerp = *markerp_ptr;
                        return retval;
                    }
                }
            }
            
            public static 
            Int32 PollAsync([Out] out Int32 markerp)
            {
                unsafe
                {
                    fixed (Int32* markerp_ptr = &markerp)
                    {
                        Int32 retval = Delegates.glPollAsyncSGIX((UInt32*)markerp_ptr);
                                markerp = *markerp_ptr;
                        return retval;
                    }
                }
            }
            
            public static 
            Int32 GenAsyncMarkers(Int32 range)
            {
                return Delegates.glGenAsyncMarkersSGIX((Int32)range);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteAsyncMarkers(UInt32 marker, Int32 range)
            {
                Delegates.glDeleteAsyncMarkersSGIX((UInt32)marker, (Int32)range);
            }
            
            public static 
            void DeleteAsyncMarkers(Int32 marker, Int32 range)
            {
                Delegates.glDeleteAsyncMarkersSGIX((UInt32)marker, (Int32)range);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsAsyncMarker(UInt32 marker)
            {
                return Delegates.glIsAsyncMarkerSGIX((UInt32)marker);
            }
            
            public static 
            Boolean IsAsyncMarker(Int32 marker)
            {
                return Delegates.glIsAsyncMarkerSGIX((UInt32)marker);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void IglooInterface(GL.Enums.All pname, void* @params)
            {
                unsafe { Delegates.glIglooInterfaceSGIX((GL.Enums.All)pname, (void*)@params); }
            }
            
            public static 
            void IglooInterface(GL.Enums.All pname, [In, Out] object @params)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle @params_ptr = System.Runtime.InteropServices.GCHandle.Alloc(@params, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glIglooInterfaceSGIX((GL.Enums.All)pname, (void*)@params_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
        }

        public static partial class HP
        {
            public static 
            void ImageTransformParameter(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, Int32 param)
            {
                Delegates.glImageTransformParameteriHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Int32)param);
            }
            
            public static 
            void ImageTransformParameter(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, Single param)
            {
                Delegates.glImageTransformParameterfHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, Int32* @params)
            {
                unsafe { Delegates.glImageTransformParameterivHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Int32*)@params); }
            }
            
            public static 
            void ImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glImageTransformParameterivHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glImageTransformParameterivHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, Single* @params)
            {
                unsafe { Delegates.glImageTransformParameterfvHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Single*)@params); }
            }
            
            public static 
            void ImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glImageTransformParameterfvHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glImageTransformParameterfvHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetImageTransformParameterivHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Int32*)@params); }
            }
            
            public static 
            void GetImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetImageTransformParameterivHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetImageTransformParameterivHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetImageTransformParameterfvHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Single*)@params); }
            }
            
            public static 
            void GetImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetImageTransformParameterfvHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetImageTransformParameterv(GL.Enums.HP_image_transform target, GL.Enums.HP_image_transform pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetImageTransformParameterfvHP((GL.Enums.HP_image_transform)target, (GL.Enums.HP_image_transform)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
        }

        public static partial class PGI
        {
            public static 
            void Hint(GL.Enums.PGI_misc_hints target, Int32 mode)
            {
                Delegates.glHintPGI((GL.Enums.PGI_misc_hints)target, (Int32)mode);
            }
            
        }

        public static partial class INTEL
        {
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexPointerv(Int32 size, GL.Enums.VertexPointerType type, void* pointer)
            {
                unsafe { Delegates.glVertexPointervINTEL((Int32)size, (GL.Enums.VertexPointerType)type, (void*)pointer); }
            }
            
            public static 
            void VertexPointerv(Int32 size, GL.Enums.VertexPointerType type, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexPointervINTEL((Int32)size, (GL.Enums.VertexPointerType)type, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalPointerv(GL.Enums.NormalPointerType type, void* pointer)
            {
                unsafe { Delegates.glNormalPointervINTEL((GL.Enums.NormalPointerType)type, (void*)pointer); }
            }
            
            public static 
            void NormalPointerv(GL.Enums.NormalPointerType type, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glNormalPointervINTEL((GL.Enums.NormalPointerType)type, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ColorPointerv(Int32 size, GL.Enums.VertexPointerType type, void* pointer)
            {
                unsafe { Delegates.glColorPointervINTEL((Int32)size, (GL.Enums.VertexPointerType)type, (void*)pointer); }
            }
            
            public static 
            void ColorPointerv(Int32 size, GL.Enums.VertexPointerType type, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glColorPointervINTEL((Int32)size, (GL.Enums.VertexPointerType)type, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoordPointerv(Int32 size, GL.Enums.VertexPointerType type, void* pointer)
            {
                unsafe { Delegates.glTexCoordPointervINTEL((Int32)size, (GL.Enums.VertexPointerType)type, (void*)pointer); }
            }
            
            public static 
            void TexCoordPointerv(Int32 size, GL.Enums.VertexPointerType type, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexCoordPointervINTEL((Int32)size, (GL.Enums.VertexPointerType)type, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
        }

        public static partial class SUNX
        {
            public static 
            void FinishTexture()
            {
                Delegates.glFinishTextureSUNX();
            }
            
        }

        public static partial class SUN
        {
            [System.CLSCompliant(false)]
            public static 
            void GlobalAlphaFactor(SByte factor)
            {
                Delegates.glGlobalAlphaFactorbSUN((SByte)factor);
            }
            
            public static 
            void GlobalAlphaFactors(Int16 factor)
            {
                Delegates.glGlobalAlphaFactorsSUN((Int16)factor);
            }
            
            public static 
            void GlobalAlphaFactor(Single factor)
            {
                Delegates.glGlobalAlphaFactorfSUN((Single)factor);
            }
            
            public static 
            void GlobalAlphaFactor(Double factor)
            {
                Delegates.glGlobalAlphaFactordSUN((Double)factor);
            }
            
            public static 
            void GlobalAlphaFactor(Byte factor)
            {
                Delegates.glGlobalAlphaFactorubSUN((Byte)factor);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GlobalAlphaFactor(UInt16 factor)
            {
                Delegates.glGlobalAlphaFactorusSUN((UInt16)factor);
            }
            
            public static 
            void GlobalAlphaFactor(Int16 factor)
            {
                Delegates.glGlobalAlphaFactorusSUN((UInt16)factor);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GlobalAlphaFactor(UInt32 factor)
            {
                Delegates.glGlobalAlphaFactoruiSUN((UInt32)factor);
            }
            
            public static 
            void GlobalAlphaFactor(Int32 factor)
            {
                Delegates.glGlobalAlphaFactoruiSUN((UInt32)factor);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCode(UInt32 code)
            {
                Delegates.glReplacementCodeuiSUN((UInt32)code);
            }
            
            public static 
            void ReplacementCode(Int32 code)
            {
                Delegates.glReplacementCodeuiSUN((UInt32)code);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCode(UInt16 code)
            {
                Delegates.glReplacementCodeusSUN((UInt16)code);
            }
            
            public static 
            void ReplacementCode(Int16 code)
            {
                Delegates.glReplacementCodeusSUN((UInt16)code);
            }
            
            public static 
            void ReplacementCode(Byte code)
            {
                Delegates.glReplacementCodeubSUN((Byte)code);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodev(UInt32* code)
            {
                unsafe { Delegates.glReplacementCodeuivSUN((UInt32*)code); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodev(Int32* code)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuivSUN((UInt32*)code);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodev(UInt32[] code)
            {
                unsafe
                {
                    fixed (UInt32* code_ptr = code)
                    {
                        Delegates.glReplacementCodeuivSUN((UInt32*)code_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodev(Int32[] code)
            {
                unsafe
                {
                    fixed (Int32* code_ptr = code)
                    {
                        Delegates.glReplacementCodeuivSUN((UInt32*)code_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodev(ref UInt32 code)
            {
                unsafe
                {
                    fixed (UInt32* code_ptr = &code)
                    {
                        Delegates.glReplacementCodeuivSUN((UInt32*)code_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodev(ref Int32 code)
            {
                unsafe
                {
                    fixed (Int32* code_ptr = &code)
                    {
                        Delegates.glReplacementCodeuivSUN((UInt32*)code_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodev(UInt16* code)
            {
                unsafe { Delegates.glReplacementCodeusvSUN((UInt16*)code); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodev(Int16* code)
            {
                unsafe
                {
                    Delegates.glReplacementCodeusvSUN((UInt16*)code);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodev(UInt16[] code)
            {
                unsafe
                {
                    fixed (UInt16* code_ptr = code)
                    {
                        Delegates.glReplacementCodeusvSUN((UInt16*)code_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodev(Int16[] code)
            {
                unsafe
                {
                    fixed (Int16* code_ptr = code)
                    {
                        Delegates.glReplacementCodeusvSUN((UInt16*)code_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodev(ref UInt16 code)
            {
                unsafe
                {
                    fixed (UInt16* code_ptr = &code)
                    {
                        Delegates.glReplacementCodeusvSUN((UInt16*)code_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodev(ref Int16 code)
            {
                unsafe
                {
                    fixed (Int16* code_ptr = &code)
                    {
                        Delegates.glReplacementCodeusvSUN((UInt16*)code_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodev(Byte* code)
            {
                unsafe { Delegates.glReplacementCodeubvSUN((Byte*)code); }
            }
            
            public static 
            void ReplacementCodev(Byte[] code)
            {
                unsafe
                {
                    fixed (Byte* code_ptr = code)
                    {
                        Delegates.glReplacementCodeubvSUN((Byte*)code_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodev(ref Byte code)
            {
                unsafe
                {
                    fixed (Byte* code_ptr = &code)
                    {
                        Delegates.glReplacementCodeubvSUN((Byte*)code_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodePointer(GL.Enums.SUN_triangle_list type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glReplacementCodePointerSUN((GL.Enums.SUN_triangle_list)type, (Int32)stride, (void*)pointer); }
            }
            
            public static 
            void ReplacementCodePointer(GL.Enums.SUN_triangle_list type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glReplacementCodePointerSUN((GL.Enums.SUN_triangle_list)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void Color4ubVertex2(Byte r, Byte g, Byte b, Byte a, Single x, Single y)
            {
                Delegates.glColor4ubVertex2fSUN((Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex2(Byte* c, Single* v)
            {
                unsafe { Delegates.glColor4ubVertex2fvSUN((Byte*)c, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex2(Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4ubVertex2fvSUN((Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex2(Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4ubVertex2fvSUN((Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex2(Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glColor4ubVertex2fvSUN((Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color4ubVertex2(Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4ubVertex2fvSUN((Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4ubVertex2(Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4ubVertex2fvSUN((Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex2(ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glColor4ubVertex2fvSUN((Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color4ubVertex2(ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4ubVertex2fvSUN((Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4ubVertex2(ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4ubVertex2fvSUN((Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4ubVertex3(Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z)
            {
                Delegates.glColor4ubVertex3fSUN((Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex3(Byte* c, Single* v)
            {
                unsafe { Delegates.glColor4ubVertex3fvSUN((Byte*)c, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex3(Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4ubVertex3fvSUN((Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex3(Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4ubVertex3fvSUN((Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex3(Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glColor4ubVertex3fvSUN((Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color4ubVertex3(Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4ubVertex3fvSUN((Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4ubVertex3(Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4ubVertex3fvSUN((Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4ubVertex3(ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glColor4ubVertex3fvSUN((Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color4ubVertex3(ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4ubVertex3fvSUN((Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4ubVertex3(ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4ubVertex3fvSUN((Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color3fVertex3(Single r, Single g, Single b, Single x, Single y, Single z)
            {
                Delegates.glColor3fVertex3fSUN((Single)r, (Single)g, (Single)b, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color3fVertex3(Single* c, Single* v)
            {
                unsafe { Delegates.glColor3fVertex3fvSUN((Single*)c, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color3fVertex3(Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor3fVertex3fvSUN((Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color3fVertex3(Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor3fVertex3fvSUN((Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color3fVertex3(Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glColor3fVertex3fvSUN((Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color3fVertex3(Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor3fVertex3fvSUN((Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color3fVertex3(Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor3fVertex3fvSUN((Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color3fVertex3(ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glColor3fVertex3fvSUN((Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color3fVertex3(ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor3fVertex3fvSUN((Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color3fVertex3(ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor3fVertex3fvSUN((Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Normal3fVertex3(Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glNormal3fVertex3fSUN((Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Normal3fVertex3(Single* n, Single* v)
            {
                unsafe { Delegates.glNormal3fVertex3fvSUN((Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Normal3fVertex3(Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glNormal3fVertex3fvSUN((Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Normal3fVertex3(Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glNormal3fVertex3fvSUN((Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Normal3fVertex3(Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glNormal3fVertex3fvSUN((Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Normal3fVertex3(Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glNormal3fVertex3fvSUN((Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Normal3fVertex3(Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glNormal3fVertex3fvSUN((Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Normal3fVertex3(ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glNormal3fVertex3fvSUN((Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Normal3fVertex3(ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glNormal3fVertex3fvSUN((Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Normal3fVertex3(ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glNormal3fVertex3fvSUN((Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glColor4fNormal3fVertex3fSUN((Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, Single* n, Single* v)
            {
                unsafe { Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4fNormal3fVertex3(ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4fNormal3fVertex3(ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fVertex3(Single s, Single t, Single x, Single y, Single z)
            {
                Delegates.glTexCoord2fVertex3fSUN((Single)s, (Single)t, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fVertex3(Single* tc, Single* v)
            {
                unsafe { Delegates.glTexCoord2fVertex3fvSUN((Single*)tc, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fVertex3(Single* tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fVertex3fvSUN((Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fVertex3(Single* tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fVertex3fvSUN((Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fVertex3(Single[] tc, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glTexCoord2fVertex3fvSUN((Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fVertex3(Single[] tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fVertex3fvSUN((Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fVertex3(Single[] tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fVertex3fvSUN((Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fVertex3(ref Single tc, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glTexCoord2fVertex3fvSUN((Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fVertex3(ref Single tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fVertex3fvSUN((Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fVertex3(ref Single tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fVertex3fvSUN((Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fVertex4(Single s, Single t, Single p, Single q, Single x, Single y, Single z, Single w)
            {
                Delegates.glTexCoord4fVertex4fSUN((Single)s, (Single)t, (Single)p, (Single)q, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fVertex4(Single* tc, Single* v)
            {
                unsafe { Delegates.glTexCoord4fVertex4fvSUN((Single*)tc, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fVertex4(Single* tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fVertex4fvSUN((Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fVertex4(Single* tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fVertex4fvSUN((Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fVertex4(Single[] tc, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glTexCoord4fVertex4fvSUN((Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fVertex4(Single[] tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fVertex4fvSUN((Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fVertex4(Single[] tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fVertex4fvSUN((Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fVertex4(ref Single tc, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glTexCoord4fVertex4fvSUN((Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fVertex4(ref Single tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fVertex4fvSUN((Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fVertex4(ref Single tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fVertex4fvSUN((Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(Single s, Single t, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z)
            {
                Delegates.glTexCoord2fColor4ubVertex3fSUN((Single)s, (Single)t, (Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, Byte* c, Single* v)
            {
                unsafe { Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single* tc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single[] tc, Byte* c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single[] tc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single[] tc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single[] tc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(Single[] tc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(Single[] tc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(Single[] tc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(Single[] tc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(Single[] tc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(ref Single tc, Byte* c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(ref Single tc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(ref Single tc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(ref Single tc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(ref Single tc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(ref Single tc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4ubVertex3(ref Single tc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(ref Single tc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4ubVertex3(ref Single tc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(Single s, Single t, Single r, Single g, Single b, Single x, Single y, Single z)
            {
                Delegates.glTexCoord2fColor3fVertex3fSUN((Single)s, (Single)t, (Single)r, (Single)g, (Single)b, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, Single* c, Single* v)
            {
                unsafe { Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single* tc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single[] tc, Single* c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single[] tc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single[] tc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single[] tc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(Single[] tc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(Single[] tc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(Single[] tc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(Single[] tc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(Single[] tc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(ref Single tc, Single* c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(ref Single tc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(ref Single tc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(ref Single tc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(ref Single tc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(ref Single tc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor3fVertex3(ref Single tc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(ref Single tc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor3fVertex3(ref Single tc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glTexCoord2fNormal3fVertex3fSUN((Single)s, (Single)t, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, Single* n, Single* v)
            {
                unsafe { Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single* tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single[] tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single[] tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single[] tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single[] tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(Single[] tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(Single[] tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(Single[] tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(Single[] tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(Single[] tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(ref Single tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(ref Single tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(ref Single tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(ref Single tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(ref Single tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(ref Single tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fNormal3fVertex3(ref Single tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(ref Single tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fNormal3fVertex3(ref Single tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glTexCoord2fColor4fNormal3fVertex3fSUN((Single)s, (Single)t, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, Single* n, Single* v)
            {
                unsafe { Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(Single[] tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(ref Single tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single s, Single t, Single p, Single q, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z, Single w)
            {
                Delegates.glTexCoord4fColor4fNormal3fVertex4fSUN((Single)s, (Single)t, (Single)p, (Single)q, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, Single* n, Single* v)
            {
                unsafe { Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(Single[] tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(ref Single tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiVertex3(UInt32 rc, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiVertex3fSUN((UInt32)rc, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void ReplacementCodeuiVertex3(Int32 rc, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiVertex3fSUN((UInt32)rc, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(UInt32* rc, Single* v)
            {
                unsafe { Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(Int32* rc, Single* v)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(UInt32* rc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(Int32* rc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(UInt32* rc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(Int32* rc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(UInt32[] rc, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(Int32[] rc, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiVertex3v(UInt32[] rc, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiVertex3v(Int32[] rc, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiVertex3v(UInt32[] rc, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiVertex3v(Int32[] rc, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(ref UInt32 rc, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiVertex3v(ref Int32 rc, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiVertex3v(ref UInt32 rc, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiVertex3v(ref Int32 rc, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiVertex3v(ref UInt32 rc, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiVertex3v(ref Int32 rc, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3(UInt32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiColor4ubVertex3fSUN((UInt32)rc, (Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3(Int32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiColor4ubVertex3fSUN((UInt32)rc, (Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, Byte* c, Single* v)
            {
                unsafe { Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, Byte* c, Single* v)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32* rc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32* rc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, Byte* c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, Byte* c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3v(UInt32[] rc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3v(Int32[] rc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, Byte* c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, Byte* c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, Byte* c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, Byte* c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, Byte[] c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, Byte[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, Byte[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, ref Byte c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, ref Byte c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4ubVertex3v(ref UInt32 rc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4ubVertex3v(ref Int32 rc, ref Byte c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Byte* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3(UInt32 rc, Single r, Single g, Single b, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiColor3fVertex3fSUN((UInt32)rc, (Single)r, (Single)g, (Single)b, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3(Int32 rc, Single r, Single g, Single b, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiColor3fVertex3fSUN((UInt32)rc, (Single)r, (Single)g, (Single)b, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, Single* c, Single* v)
            {
                unsafe { Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, Single* c, Single* v)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32* rc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32* rc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, Single* c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32[] rc, Single* c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32[] rc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32[] rc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32[] rc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3v(Int32[] rc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3v(Int32[] rc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(Int32[] rc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3v(Int32[] rc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3v(UInt32[] rc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3v(Int32[] rc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, Single* c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, Single* c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, Single* c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, Single* c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, Single[] c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, Single[] c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, Single[] c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, ref Single c, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, ref Single c, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor3fVertex3v(ref UInt32 rc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor3fVertex3v(ref Int32 rc, ref Single c, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3(UInt32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiNormal3fVertex3fSUN((UInt32)rc, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3(Int32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiNormal3fVertex3fSUN((UInt32)rc, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, Single* n, Single* v)
            {
                unsafe { Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, Single* n, Single* v)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32* rc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32* rc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3v(UInt32[] rc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3v(Int32[] rc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiNormal3fVertex3v(ref UInt32 rc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiNormal3fVertex3v(ref Int32 rc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3(UInt32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiColor4fNormal3fVertex3fSUN((UInt32)rc, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3(Int32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiColor4fNormal3fVertex3fSUN((UInt32)rc, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, Single* n, Single* v)
            {
                unsafe { Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32* rc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32* rc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(UInt32[] rc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(Int32[] rc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref UInt32 rc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiColor4fNormal3fVertex3v(ref Int32 rc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3(UInt32 rc, Single s, Single t, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiTexCoord2fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3(Int32 rc, Single s, Single t, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiTexCoord2fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, Single* tc, Single* v)
            {
                unsafe { Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, Single* tc, Single* v)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, Single* tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, Single* tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, Single* tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, Single* tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, Single[] tc, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, Single[] tc, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, Single[] tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, Single[] tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, Single[] tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, Single[] tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, ref Single tc, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, ref Single tc, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, ref Single tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, ref Single tc, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32* rc, ref Single tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32* rc, ref Single tc, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, Single* tc, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, Single* tc, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, Single* tc, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, Single* tc, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, Single* tc, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, Single* tc, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, Single[] tc, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, Single[] tc, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, Single[] tc, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, Single[] tc, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, Single[] tc, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, Single[] tc, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, ref Single tc, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, ref Single tc, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, ref Single tc, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, ref Single tc, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(UInt32[] rc, ref Single tc, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(Int32[] rc, ref Single tc, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, Single* tc, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, Single* tc, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, Single* tc, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, Single* tc, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, Single* tc, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, Single* tc, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, Single[] tc, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, Single[] tc, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, Single[] tc, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, Single[] tc, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, Single[] tc, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, Single[] tc, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, ref Single tc, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, ref Single tc, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, ref Single tc, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, ref Single tc, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(ref UInt32 rc, ref Single tc, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fVertex3v(ref Int32 rc, ref Single tc, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3(UInt32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3(Int32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, Single* n, Single* v)
            {
                unsafe { Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, Single* n, Single* v)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single* tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(UInt32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(Int32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z)
            {
                Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, Single* n, Single* v)
            {
                unsafe { Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single* tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single* tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, Single[] tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, Single[] tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32* rc, ref Single tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32* rc, ref Single tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single* tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single* tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, Single[] tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, Single[] tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(UInt32[] rc, ref Single tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(Int32[] rc, ref Single tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single* tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single* tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, Single[] tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, Single[] tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single* c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, Single[] c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, Single* n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, Single* n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, Single* n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, Single[] n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, Single[] n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, Single[] n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, ref Single n, Single* v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, ref Single n, Single[] v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref UInt32 rc, ref Single tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (UInt32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3v(ref Int32 rc, ref Single tc, ref Single c, ref Single n, ref Single v)
            {
                unsafe
                {
                    fixed (Int32* rc_ptr = &rc)
                    fixed (Single* tc_ptr = &tc)
                    fixed (Single* c_ptr = &c)
                    fixed (Single* n_ptr = &n)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void DrawMeshArray(GL.Enums.BeginMode mode, Int32 first, Int32 count, Int32 width)
            {
                Delegates.glDrawMeshArraysSUN((GL.Enums.BeginMode)mode, (Int32)first, (Int32)count, (Int32)width);
            }
            
        }

        public static partial class INGR
        {
            public static 
            void BlendFuncSeparate(GL.Enums.All sfactorRGB, GL.Enums.All dfactorRGB, GL.Enums.All sfactorAlpha, GL.Enums.All dfactorAlpha)
            {
                Delegates.glBlendFuncSeparateINGR((GL.Enums.All)sfactorRGB, (GL.Enums.All)dfactorRGB, (GL.Enums.All)sfactorAlpha, (GL.Enums.All)dfactorAlpha);
            }
            
        }

        public static partial class NV
        {
            public static 
            void FlushVertexArrayRange()
            {
                Delegates.glFlushVertexArrayRangeNV();
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexArrayRange(Int32 length, void* pointer)
            {
                unsafe { Delegates.glVertexArrayRangeNV((Int32)length, (void*)pointer); }
            }
            
            public static 
            void VertexArrayRange(Int32 length, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexArrayRangeNV((Int32)length, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CombinerParameterv(GL.Enums.NV_register_combiners pname, Single* @params)
            {
                unsafe { Delegates.glCombinerParameterfvNV((GL.Enums.NV_register_combiners)pname, (Single*)@params); }
            }
            
            public static 
            void CombinerParameterv(GL.Enums.NV_register_combiners pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glCombinerParameterfvNV((GL.Enums.NV_register_combiners)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CombinerParameterv(GL.Enums.NV_register_combiners pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glCombinerParameterfvNV((GL.Enums.NV_register_combiners)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CombinerParameter(GL.Enums.NV_register_combiners pname, Single param)
            {
                Delegates.glCombinerParameterfNV((GL.Enums.NV_register_combiners)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CombinerParameterv(GL.Enums.NV_register_combiners pname, Int32* @params)
            {
                unsafe { Delegates.glCombinerParameterivNV((GL.Enums.NV_register_combiners)pname, (Int32*)@params); }
            }
            
            public static 
            void CombinerParameterv(GL.Enums.NV_register_combiners pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glCombinerParameterivNV((GL.Enums.NV_register_combiners)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CombinerParameterv(GL.Enums.NV_register_combiners pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glCombinerParameterivNV((GL.Enums.NV_register_combiners)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CombinerParameter(GL.Enums.NV_register_combiners pname, Int32 param)
            {
                Delegates.glCombinerParameteriNV((GL.Enums.NV_register_combiners)pname, (Int32)param);
            }
            
            public static 
            void CombinerInput(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners input, GL.Enums.NV_register_combiners mapping, GL.Enums.NV_register_combiners componentUsage)
            {
                Delegates.glCombinerInputNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)input, (GL.Enums.NV_register_combiners)mapping, (GL.Enums.NV_register_combiners)componentUsage);
            }
            
            public static 
            void CombinerOutput(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners abOutput, GL.Enums.NV_register_combiners cdOutput, GL.Enums.NV_register_combiners sumOutput, GL.Enums.NV_register_combiners scale, GL.Enums.NV_register_combiners bias, GL.Enums.Boolean abDotProduct, GL.Enums.Boolean cdDotProduct, GL.Enums.Boolean muxSum)
            {
                 Delegates.glCombinerOutputNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)abOutput, (GL.Enums.NV_register_combiners)cdOutput, (GL.Enums.NV_register_combiners)sumOutput, (GL.Enums.NV_register_combiners)scale, (GL.Enums.NV_register_combiners)bias, (GL.Enums.Boolean)abDotProduct, (GL.Enums.Boolean)cdDotProduct, (GL.Enums.Boolean)muxSum); 
            }
            
            public static 
            void FinalCombinerInput(GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners input, GL.Enums.NV_register_combiners mapping, GL.Enums.NV_register_combiners componentUsage)
            {
                Delegates.glFinalCombinerInputNV((GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)input, (GL.Enums.NV_register_combiners)mapping, (GL.Enums.NV_register_combiners)componentUsage);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetCombinerInputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetCombinerInputParameterfvNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Single*)@params); }
            }
            
            public static 
            void GetCombinerInputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetCombinerInputParameterfvNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetCombinerInputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetCombinerInputParameterfvNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetCombinerInputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetCombinerInputParameterivNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Int32*)@params); }
            }
            
            public static 
            void GetCombinerInputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetCombinerInputParameterivNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetCombinerInputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetCombinerInputParameterivNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetCombinerOutputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetCombinerOutputParameterfvNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)pname, (Single*)@params); }
            }
            
            public static 
            void GetCombinerOutputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetCombinerOutputParameterfvNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetCombinerOutputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetCombinerOutputParameterfvNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetCombinerOutputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetCombinerOutputParameterivNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)pname, (Int32*)@params); }
            }
            
            public static 
            void GetCombinerOutputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetCombinerOutputParameterivNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetCombinerOutputParameterv(GL.Enums.NV_register_combiners stage, GL.Enums.NV_register_combiners portion, GL.Enums.NV_register_combiners pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetCombinerOutputParameterivNV((GL.Enums.NV_register_combiners)stage, (GL.Enums.NV_register_combiners)portion, (GL.Enums.NV_register_combiners)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFinalCombinerInputParameterv(GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetFinalCombinerInputParameterfvNV((GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Single*)@params); }
            }
            
            public static 
            void GetFinalCombinerInputParameterv(GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetFinalCombinerInputParameterfvNV((GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetFinalCombinerInputParameterv(GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetFinalCombinerInputParameterfvNV((GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFinalCombinerInputParameterv(GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetFinalCombinerInputParameterivNV((GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Int32*)@params); }
            }
            
            public static 
            void GetFinalCombinerInputParameterv(GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetFinalCombinerInputParameterivNV((GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetFinalCombinerInputParameterv(GL.Enums.NV_register_combiners variable, GL.Enums.NV_register_combiners pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetFinalCombinerInputParameterivNV((GL.Enums.NV_register_combiners)variable, (GL.Enums.NV_register_combiners)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteFence(Int32 n, UInt32* fences)
            {
                unsafe { Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteFence(Int32 n, Int32* fences)
            {
                unsafe
                {
                    Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteFence(Int32 n, UInt32[] fences)
            {
                unsafe
                {
                    fixed (UInt32* fences_ptr = fences)
                    {
                        Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            public static 
            void DeleteFence(Int32 n, Int32[] fences)
            {
                unsafe
                {
                    fixed (Int32* fences_ptr = fences)
                    {
                        Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteFence(Int32 n, ref UInt32 fences)
            {
                unsafe
                {
                    fixed (UInt32* fences_ptr = &fences)
                    {
                        Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            public static 
            void DeleteFence(Int32 n, ref Int32 fences)
            {
                unsafe
                {
                    fixed (Int32* fences_ptr = &fences)
                    {
                        Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenFence(Int32 n, [Out] UInt32* fences)
            {
                unsafe { Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenFence(Int32 n, [Out] Int32* fences)
            {
                unsafe
                {
                    Delegates.glGenFencesNV((Int32)n, (UInt32*)fences);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenFence(Int32 n, [Out] UInt32[] fences)
            {
                unsafe
                {
                    fixed (UInt32* fences_ptr = fences)
                    {
                        Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            public static 
            void GenFence(Int32 n, [Out] Int32[] fences)
            {
                unsafe
                {
                    fixed (Int32* fences_ptr = fences)
                    {
                        Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenFence(Int32 n, [Out] out UInt32 fences)
            {
                unsafe
                {
                    fixed (UInt32* fences_ptr = &fences)
                    {
                        Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr);
                                fences = *fences_ptr;
                    }
                }
            }
            
            public static 
            void GenFence(Int32 n, [Out] out Int32 fences)
            {
                unsafe
                {
                    fixed (Int32* fences_ptr = &fences)
                    {
                        Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr);
                                fences = *fences_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsFence(UInt32 fence)
            {
                return Delegates.glIsFenceNV((UInt32)fence);
            }
            
            public static 
            Boolean IsFence(Int32 fence)
            {
                return Delegates.glIsFenceNV((UInt32)fence);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean TestFence(UInt32 fence)
            {
                return Delegates.glTestFenceNV((UInt32)fence);
            }
            
            public static 
            Boolean TestFence(Int32 fence)
            {
                return Delegates.glTestFenceNV((UInt32)fence);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFence(UInt32 fence, GL.Enums.NV_fence pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetFenceivNV((UInt32)fence, (GL.Enums.NV_fence)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetFence(Int32 fence, GL.Enums.NV_fence pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetFenceivNV((UInt32)fence, (GL.Enums.NV_fence)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetFence(UInt32 fence, GL.Enums.NV_fence pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetFenceivNV((UInt32)fence, (GL.Enums.NV_fence)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetFence(Int32 fence, GL.Enums.NV_fence pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetFenceivNV((UInt32)fence, (GL.Enums.NV_fence)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetFence(UInt32 fence, GL.Enums.NV_fence pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetFenceivNV((UInt32)fence, (GL.Enums.NV_fence)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetFence(Int32 fence, GL.Enums.NV_fence pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetFenceivNV((UInt32)fence, (GL.Enums.NV_fence)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FinishFence(UInt32 fence)
            {
                Delegates.glFinishFenceNV((UInt32)fence);
            }
            
            public static 
            void FinishFence(Int32 fence)
            {
                Delegates.glFinishFenceNV((UInt32)fence);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SetFence(UInt32 fence, GL.Enums.NV_fence condition)
            {
                Delegates.glSetFenceNV((UInt32)fence, (GL.Enums.NV_fence)condition);
            }
            
            public static 
            void SetFence(Int32 fence, GL.Enums.NV_fence condition)
            {
                Delegates.glSetFenceNV((UInt32)fence, (GL.Enums.NV_fence)condition);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MapControlPoints(GL.Enums.NV_evaluators target, UInt32 index, GL.Enums.NV_evaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, GL.Enums.Boolean packed, void* points)
            {
                unsafe { Delegates.glMapControlPointsNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (GL.Enums.Boolean)packed, (void*)points); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MapControlPoints(GL.Enums.NV_evaluators target, Int32 index, GL.Enums.NV_evaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, GL.Enums.Boolean packed, void* points)
            {
                unsafe
                {
                    Delegates.glMapControlPointsNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (GL.Enums.Boolean)packed, (void*)points);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, Int32* @params)
            {
                unsafe { Delegates.glMapParameterivNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Int32*)@params); }
            }
            
            public static 
            void MapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glMapParameterivNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void MapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glMapParameterivNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, Single* @params)
            {
                unsafe { Delegates.glMapParameterfvNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Single*)@params); }
            }
            
            public static 
            void MapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glMapParameterfvNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void MapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glMapParameterfvNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMapControlPoints(GL.Enums.NV_evaluators target, UInt32 index, GL.Enums.NV_evaluators type, Int32 ustride, Int32 vstride, GL.Enums.Boolean packed, [Out] void* points)
            {
                unsafe { Delegates.glGetMapControlPointsNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)type, (Int32)ustride, (Int32)vstride, (GL.Enums.Boolean)packed, (void*)points); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMapControlPoints(GL.Enums.NV_evaluators target, Int32 index, GL.Enums.NV_evaluators type, Int32 ustride, Int32 vstride, GL.Enums.Boolean packed, [Out] void* points)
            {
                unsafe
                {
                    Delegates.glGetMapControlPointsNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)type, (Int32)ustride, (Int32)vstride, (GL.Enums.Boolean)packed, (void*)points);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetMapParameterivNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Int32*)@params); }
            }
            
            public static 
            void GetMapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetMapParameterivNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetMapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetMapParameterivNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetMapParameterfvNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Single*)@params); }
            }
            
            public static 
            void GetMapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetMapParameterfvNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetMapParameterv(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetMapParameterfvNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMapAttribParameteriv(GL.Enums.NV_evaluators target, UInt32 index, GL.Enums.NV_evaluators pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetMapAttribParameterivNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMapAttribParameteriv(GL.Enums.NV_evaluators target, Int32 index, GL.Enums.NV_evaluators pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetMapAttribParameterivNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetMapAttribParameteriv(GL.Enums.NV_evaluators target, UInt32 index, GL.Enums.NV_evaluators pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetMapAttribParameterivNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetMapAttribParameteriv(GL.Enums.NV_evaluators target, Int32 index, GL.Enums.NV_evaluators pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetMapAttribParameterivNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetMapAttribParameteriv(GL.Enums.NV_evaluators target, UInt32 index, GL.Enums.NV_evaluators pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetMapAttribParameterivNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetMapAttribParameteriv(GL.Enums.NV_evaluators target, Int32 index, GL.Enums.NV_evaluators pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetMapAttribParameterivNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMapAttribParameterfv(GL.Enums.NV_evaluators target, UInt32 index, GL.Enums.NV_evaluators pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetMapAttribParameterfvNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetMapAttribParameterfv(GL.Enums.NV_evaluators target, Int32 index, GL.Enums.NV_evaluators pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetMapAttribParameterfvNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetMapAttribParameterfv(GL.Enums.NV_evaluators target, UInt32 index, GL.Enums.NV_evaluators pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetMapAttribParameterfvNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetMapAttribParameterfv(GL.Enums.NV_evaluators target, Int32 index, GL.Enums.NV_evaluators pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetMapAttribParameterfvNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetMapAttribParameterfv(GL.Enums.NV_evaluators target, UInt32 index, GL.Enums.NV_evaluators pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetMapAttribParameterfvNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetMapAttribParameterfv(GL.Enums.NV_evaluators target, Int32 index, GL.Enums.NV_evaluators pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetMapAttribParameterfvNV((GL.Enums.NV_evaluators)target, (UInt32)index, (GL.Enums.NV_evaluators)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void EvalMap(GL.Enums.NV_evaluators target, GL.Enums.NV_evaluators mode)
            {
                Delegates.glEvalMapsNV((GL.Enums.NV_evaluators)target, (GL.Enums.NV_evaluators)mode);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void CombinerStageParameterv(GL.Enums.NV_register_combiners2 stage, GL.Enums.NV_register_combiners2 pname, Single* @params)
            {
                unsafe { Delegates.glCombinerStageParameterfvNV((GL.Enums.NV_register_combiners2)stage, (GL.Enums.NV_register_combiners2)pname, (Single*)@params); }
            }
            
            public static 
            void CombinerStageParameterv(GL.Enums.NV_register_combiners2 stage, GL.Enums.NV_register_combiners2 pname, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glCombinerStageParameterfvNV((GL.Enums.NV_register_combiners2)stage, (GL.Enums.NV_register_combiners2)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void CombinerStageParameterv(GL.Enums.NV_register_combiners2 stage, GL.Enums.NV_register_combiners2 pname, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glCombinerStageParameterfvNV((GL.Enums.NV_register_combiners2)stage, (GL.Enums.NV_register_combiners2)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetCombinerStageParameterv(GL.Enums.NV_register_combiners2 stage, GL.Enums.NV_register_combiners2 pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetCombinerStageParameterfvNV((GL.Enums.NV_register_combiners2)stage, (GL.Enums.NV_register_combiners2)pname, (Single*)@params); }
            }
            
            public static 
            void GetCombinerStageParameterv(GL.Enums.NV_register_combiners2 stage, GL.Enums.NV_register_combiners2 pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetCombinerStageParameterfvNV((GL.Enums.NV_register_combiners2)stage, (GL.Enums.NV_register_combiners2)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetCombinerStageParameterv(GL.Enums.NV_register_combiners2 stage, GL.Enums.NV_register_combiners2 pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetCombinerStageParameterfvNV((GL.Enums.NV_register_combiners2)stage, (GL.Enums.NV_register_combiners2)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreProgramsResident(Int32 n, UInt32* programs, [Out] GL.Enums.Boolean* residences)
            {
                unsafe { return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs, (GL.Enums.Boolean*)residences); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreProgramsResident(Int32 n, Int32* programs, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    Boolean retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs, (GL.Enums.Boolean*)residences);
                    return retval;
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreProgramsResident(Int32 n, UInt32[] programs, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = programs)
                    {
                        Boolean retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (GL.Enums.Boolean*)residences);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreProgramsResident(Int32 n, Int32[] programs, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = programs)
                    {
                        Boolean retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (GL.Enums.Boolean*)residences);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreProgramsResident(Int32 n, ref UInt32 programs, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = &programs)
                    {
                        Boolean retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (GL.Enums.Boolean*)residences);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Boolean AreProgramsResident(Int32 n, ref Int32 programs, [Out] GL.Enums.Boolean* residences)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = &programs)
                    {
                        Boolean retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (GL.Enums.Boolean*)residences);
                        return retval;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindProgram(GL.Enums.NV_vertex_program target, UInt32 id)
            {
                Delegates.glBindProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id);
            }
            
            public static 
            void BindProgram(GL.Enums.NV_vertex_program target, Int32 id)
            {
                Delegates.glBindProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteProgram(Int32 n, UInt32* programs)
            {
                unsafe { Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteProgram(Int32 n, Int32* programs)
            {
                unsafe
                {
                    Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteProgram(Int32 n, UInt32[] programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = programs)
                    {
                        Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            public static 
            void DeleteProgram(Int32 n, Int32[] programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = programs)
                    {
                        Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteProgram(Int32 n, ref UInt32 programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = &programs)
                    {
                        Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            public static 
            void DeleteProgram(Int32 n, ref Int32 programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = &programs)
                    {
                        Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ExecuteProgram(GL.Enums.NV_vertex_program target, UInt32 id, Single* @params)
            {
                unsafe { Delegates.glExecuteProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ExecuteProgram(GL.Enums.NV_vertex_program target, Int32 id, Single* @params)
            {
                unsafe
                {
                    Delegates.glExecuteProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ExecuteProgram(GL.Enums.NV_vertex_program target, UInt32 id, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glExecuteProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ExecuteProgram(GL.Enums.NV_vertex_program target, Int32 id, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glExecuteProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ExecuteProgram(GL.Enums.NV_vertex_program target, UInt32 id, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glExecuteProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ExecuteProgram(GL.Enums.NV_vertex_program target, Int32 id, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glExecuteProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenProgram(Int32 n, [Out] UInt32* programs)
            {
                unsafe { Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenProgram(Int32 n, [Out] Int32* programs)
            {
                unsafe
                {
                    Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenProgram(Int32 n, [Out] UInt32[] programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = programs)
                    {
                        Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            public static 
            void GenProgram(Int32 n, [Out] Int32[] programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = programs)
                    {
                        Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenProgram(Int32 n, [Out] out UInt32 programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = &programs)
                    {
                        Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr);
                                programs = *programs_ptr;
                    }
                }
            }
            
            public static 
            void GenProgram(Int32 n, [Out] out Int32 programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = &programs)
                    {
                        Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr);
                                programs = *programs_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramParameterv(GL.Enums.NV_vertex_program target, UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Double* @params)
            {
                unsafe { Delegates.glGetProgramParameterdvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramParameterv(GL.Enums.NV_vertex_program target, Int32 index, GL.Enums.NV_vertex_program pname, [Out] Double* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramParameterdvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramParameterv(GL.Enums.NV_vertex_program target, UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramParameterdvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramParameterv(GL.Enums.NV_vertex_program target, Int32 index, GL.Enums.NV_vertex_program pname, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramParameterdvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramParameterv(GL.Enums.NV_vertex_program target, UInt32 index, GL.Enums.NV_vertex_program pname, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramParameterdvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramParameterv(GL.Enums.NV_vertex_program target, Int32 index, GL.Enums.NV_vertex_program pname, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramParameterdvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramParameterv(GL.Enums.NV_vertex_program target, UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetProgramParameterfvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramParameterv(GL.Enums.NV_vertex_program target, Int32 index, GL.Enums.NV_vertex_program pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramParameterfvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramParameterv(GL.Enums.NV_vertex_program target, UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramParameterfvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramParameterv(GL.Enums.NV_vertex_program target, Int32 index, GL.Enums.NV_vertex_program pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramParameterfvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramParameterv(GL.Enums.NV_vertex_program target, UInt32 index, GL.Enums.NV_vertex_program pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramParameterfvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramParameterv(GL.Enums.NV_vertex_program target, Int32 index, GL.Enums.NV_vertex_program pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramParameterfvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgram(UInt32 id, GL.Enums.NV_vertex_program pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetProgramivNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgram(Int32 id, GL.Enums.NV_vertex_program pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramivNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgram(UInt32 id, GL.Enums.NV_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramivNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgram(Int32 id, GL.Enums.NV_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramivNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgram(UInt32 id, GL.Enums.NV_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramivNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgram(Int32 id, GL.Enums.NV_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramivNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramString(UInt32 id, GL.Enums.NV_vertex_program pname, [Out] Byte* program)
            {
                unsafe { Delegates.glGetProgramStringNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Byte*)program); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramString(Int32 id, GL.Enums.NV_vertex_program pname, [Out] Byte* program)
            {
                unsafe
                {
                    Delegates.glGetProgramStringNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Byte*)program);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramString(UInt32 id, GL.Enums.NV_vertex_program pname, [Out] Byte[] program)
            {
                unsafe
                {
                    fixed (Byte* program_ptr = program)
                    {
                        Delegates.glGetProgramStringNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Byte*)program_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramString(Int32 id, GL.Enums.NV_vertex_program pname, [Out] Byte[] program)
            {
                unsafe
                {
                    fixed (Byte* program_ptr = program)
                    {
                        Delegates.glGetProgramStringNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Byte*)program_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramString(UInt32 id, GL.Enums.NV_vertex_program pname, [Out] out Byte program)
            {
                unsafe
                {
                    fixed (Byte* program_ptr = &program)
                    {
                        Delegates.glGetProgramStringNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Byte*)program_ptr);
                                program = *program_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramString(Int32 id, GL.Enums.NV_vertex_program pname, [Out] out Byte program)
            {
                unsafe
                {
                    fixed (Byte* program_ptr = &program)
                    {
                        Delegates.glGetProgramStringNV((UInt32)id, (GL.Enums.NV_vertex_program)pname, (Byte*)program_ptr);
                                program = *program_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTrackMatrix(GL.Enums.NV_vertex_program target, UInt32 address, GL.Enums.NV_vertex_program pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetTrackMatrixivNV((GL.Enums.NV_vertex_program)target, (UInt32)address, (GL.Enums.NV_vertex_program)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTrackMatrix(GL.Enums.NV_vertex_program target, Int32 address, GL.Enums.NV_vertex_program pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetTrackMatrixivNV((GL.Enums.NV_vertex_program)target, (UInt32)address, (GL.Enums.NV_vertex_program)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetTrackMatrix(GL.Enums.NV_vertex_program target, UInt32 address, GL.Enums.NV_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetTrackMatrixivNV((GL.Enums.NV_vertex_program)target, (UInt32)address, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetTrackMatrix(GL.Enums.NV_vertex_program target, Int32 address, GL.Enums.NV_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetTrackMatrixivNV((GL.Enums.NV_vertex_program)target, (UInt32)address, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetTrackMatrix(GL.Enums.NV_vertex_program target, UInt32 address, GL.Enums.NV_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetTrackMatrixivNV((GL.Enums.NV_vertex_program)target, (UInt32)address, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetTrackMatrix(GL.Enums.NV_vertex_program target, Int32 address, GL.Enums.NV_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetTrackMatrixivNV((GL.Enums.NV_vertex_program)target, (UInt32)address, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribdv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Double* @params)
            {
                unsafe { Delegates.glGetVertexAttribdvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribdv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] Double* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribdvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribdv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribdvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribdv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribdvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribdv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribdvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribdv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribdvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribfv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetVertexAttribfvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribfv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribfvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribfv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribfvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribfv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribfvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribfv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribfvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribfv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribfvNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribiv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetVertexAttribivNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribiv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribivNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribiv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribivNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribiv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribivNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribiv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribivNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribiv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribivNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribPointerv(UInt32 index, GL.Enums.NV_vertex_program pname, [Out] void* pointer)
            {
                unsafe { Delegates.glGetVertexAttribPointervNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (void*)pointer); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribPointerv(Int32 index, GL.Enums.NV_vertex_program pname, [Out] void* pointer)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribPointervNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (void*)pointer);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribPointerv(UInt32 index, GL.Enums.NV_vertex_program pname, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetVertexAttribPointervNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void GetVertexAttribPointerv(Int32 index, GL.Enums.NV_vertex_program pname, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glGetVertexAttribPointervNV((UInt32)index, (GL.Enums.NV_vertex_program)pname, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsProgram(UInt32 id)
            {
                return Delegates.glIsProgramNV((UInt32)id);
            }
            
            public static 
            Boolean IsProgram(Int32 id)
            {
                return Delegates.glIsProgramNV((UInt32)id);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void LoadProgram(GL.Enums.NV_vertex_program target, UInt32 id, Int32 len, Byte* program)
            {
                unsafe { Delegates.glLoadProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Int32)len, (Byte*)program); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void LoadProgram(GL.Enums.NV_vertex_program target, Int32 id, Int32 len, Byte* program)
            {
                unsafe
                {
                    Delegates.glLoadProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Int32)len, (Byte*)program);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void LoadProgram(GL.Enums.NV_vertex_program target, UInt32 id, Int32 len, Byte[] program)
            {
                unsafe
                {
                    fixed (Byte* program_ptr = program)
                    {
                        Delegates.glLoadProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Int32)len, (Byte*)program_ptr);
                    }
                }
            }
            
            public static 
            void LoadProgram(GL.Enums.NV_vertex_program target, Int32 id, Int32 len, Byte[] program)
            {
                unsafe
                {
                    fixed (Byte* program_ptr = program)
                    {
                        Delegates.glLoadProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Int32)len, (Byte*)program_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void LoadProgram(GL.Enums.NV_vertex_program target, UInt32 id, Int32 len, ref Byte program)
            {
                unsafe
                {
                    fixed (Byte* program_ptr = &program)
                    {
                        Delegates.glLoadProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Int32)len, (Byte*)program_ptr);
                    }
                }
            }
            
            public static 
            void LoadProgram(GL.Enums.NV_vertex_program target, Int32 id, Int32 len, ref Byte program)
            {
                unsafe
                {
                    fixed (Byte* program_ptr = &program)
                    {
                        Delegates.glLoadProgramNV((GL.Enums.NV_vertex_program)target, (UInt32)id, (Int32)len, (Byte*)program_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameter4(GL.Enums.NV_vertex_program target, UInt32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glProgramParameter4dNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            public static 
            void ProgramParameter4(GL.Enums.NV_vertex_program target, Int32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glProgramParameter4dNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramParameter4v(GL.Enums.NV_vertex_program target, UInt32 index, Double* v)
            {
                unsafe { Delegates.glProgramParameter4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramParameter4v(GL.Enums.NV_vertex_program target, Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glProgramParameter4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameter4v(GL.Enums.NV_vertex_program target, UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramParameter4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramParameter4v(GL.Enums.NV_vertex_program target, Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramParameter4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameter4v(GL.Enums.NV_vertex_program target, UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramParameter4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramParameter4v(GL.Enums.NV_vertex_program target, Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramParameter4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameter4(GL.Enums.NV_vertex_program target, UInt32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glProgramParameter4fNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            public static 
            void ProgramParameter4(GL.Enums.NV_vertex_program target, Int32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glProgramParameter4fNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramParameter4v(GL.Enums.NV_vertex_program target, UInt32 index, Single* v)
            {
                unsafe { Delegates.glProgramParameter4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramParameter4v(GL.Enums.NV_vertex_program target, Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glProgramParameter4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameter4v(GL.Enums.NV_vertex_program target, UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramParameter4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramParameter4v(GL.Enums.NV_vertex_program target, Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramParameter4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameter4v(GL.Enums.NV_vertex_program target, UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramParameter4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramParameter4v(GL.Enums.NV_vertex_program target, Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramParameter4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramParameters4dv(GL.Enums.NV_vertex_program target, UInt32 index, UInt32 count, Double* v)
            {
                unsafe { Delegates.glProgramParameters4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramParameters4dv(GL.Enums.NV_vertex_program target, Int32 index, Int32 count, Double* v)
            {
                unsafe
                {
                    Delegates.glProgramParameters4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameters4dv(GL.Enums.NV_vertex_program target, UInt32 index, UInt32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramParameters4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramParameters4dv(GL.Enums.NV_vertex_program target, Int32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramParameters4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameters4dv(GL.Enums.NV_vertex_program target, UInt32 index, UInt32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramParameters4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramParameters4dv(GL.Enums.NV_vertex_program target, Int32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramParameters4dvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramParameters4fv(GL.Enums.NV_vertex_program target, UInt32 index, UInt32 count, Single* v)
            {
                unsafe { Delegates.glProgramParameters4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramParameters4fv(GL.Enums.NV_vertex_program target, Int32 index, Int32 count, Single* v)
            {
                unsafe
                {
                    Delegates.glProgramParameters4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameters4fv(GL.Enums.NV_vertex_program target, UInt32 index, UInt32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramParameters4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramParameters4fv(GL.Enums.NV_vertex_program target, Int32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramParameters4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramParameters4fv(GL.Enums.NV_vertex_program target, UInt32 index, UInt32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramParameters4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramParameters4fv(GL.Enums.NV_vertex_program target, Int32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramParameters4fvNV((GL.Enums.NV_vertex_program)target, (UInt32)index, (UInt32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void RequestResidentProgram(Int32 n, UInt32* programs)
            {
                unsafe { Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void RequestResidentProgram(Int32 n, Int32* programs)
            {
                unsafe
                {
                    Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void RequestResidentProgram(Int32 n, UInt32[] programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = programs)
                    {
                        Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            public static 
            void RequestResidentProgram(Int32 n, Int32[] programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = programs)
                    {
                        Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void RequestResidentProgram(Int32 n, ref UInt32 programs)
            {
                unsafe
                {
                    fixed (UInt32* programs_ptr = &programs)
                    {
                        Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            public static 
            void RequestResidentProgram(Int32 n, ref Int32 programs)
            {
                unsafe
                {
                    fixed (Int32* programs_ptr = &programs)
                    {
                        Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TrackMatrix(GL.Enums.NV_vertex_program target, UInt32 address, GL.Enums.NV_vertex_program matrix, GL.Enums.NV_vertex_program transform)
            {
                Delegates.glTrackMatrixNV((GL.Enums.NV_vertex_program)target, (UInt32)address, (GL.Enums.NV_vertex_program)matrix, (GL.Enums.NV_vertex_program)transform);
            }
            
            public static 
            void TrackMatrix(GL.Enums.NV_vertex_program target, Int32 address, GL.Enums.NV_vertex_program matrix, GL.Enums.NV_vertex_program transform)
            {
                Delegates.glTrackMatrixNV((GL.Enums.NV_vertex_program)target, (UInt32)address, (GL.Enums.NV_vertex_program)matrix, (GL.Enums.NV_vertex_program)transform);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribPointer(UInt32 index, Int32 fsize, GL.Enums.NV_vertex_program type, Int32 stride, void* pointer)
            {
                unsafe { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (GL.Enums.NV_vertex_program)type, (Int32)stride, (void*)pointer); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribPointer(Int32 index, Int32 fsize, GL.Enums.NV_vertex_program type, Int32 stride, void* pointer)
            {
                unsafe
                {
                    Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (GL.Enums.NV_vertex_program)type, (Int32)stride, (void*)pointer);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribPointer(UInt32 index, Int32 fsize, GL.Enums.NV_vertex_program type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (GL.Enums.NV_vertex_program)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void VertexAttribPointer(Int32 index, Int32 fsize, GL.Enums.NV_vertex_program type, Int32 stride, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (GL.Enums.NV_vertex_program)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1d(UInt32 index, Double x)
            {
                Delegates.glVertexAttrib1dNV((UInt32)index, (Double)x);
            }
            
            public static 
            void VertexAttrib1d(Int32 index, Double x)
            {
                Delegates.glVertexAttrib1dNV((UInt32)index, (Double)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1dv(UInt32 index, Double* v)
            {
                unsafe { Delegates.glVertexAttrib1dvNV((UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1dv(Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib1dvNV((UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1dv(UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1dv(Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1dv(UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1dv(Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1f(UInt32 index, Single x)
            {
                Delegates.glVertexAttrib1fNV((UInt32)index, (Single)x);
            }
            
            public static 
            void VertexAttrib1f(Int32 index, Single x)
            {
                Delegates.glVertexAttrib1fNV((UInt32)index, (Single)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1fv(UInt32 index, Single* v)
            {
                unsafe { Delegates.glVertexAttrib1fvNV((UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1fv(Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib1fvNV((UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1fv(UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1fv(Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1fv(UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1fv(Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1s(UInt32 index, Int16 x)
            {
                Delegates.glVertexAttrib1sNV((UInt32)index, (Int16)x);
            }
            
            public static 
            void VertexAttrib1s(Int32 index, Int16 x)
            {
                Delegates.glVertexAttrib1sNV((UInt32)index, (Int16)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib1svNV((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib1svNV((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2d(UInt32 index, Double x, Double y)
            {
                Delegates.glVertexAttrib2dNV((UInt32)index, (Double)x, (Double)y);
            }
            
            public static 
            void VertexAttrib2d(Int32 index, Double x, Double y)
            {
                Delegates.glVertexAttrib2dNV((UInt32)index, (Double)x, (Double)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2dv(UInt32 index, Double* v)
            {
                unsafe { Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2dv(Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2dv(UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2dv(Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2dv(UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2dv(Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2f(UInt32 index, Single x, Single y)
            {
                Delegates.glVertexAttrib2fNV((UInt32)index, (Single)x, (Single)y);
            }
            
            public static 
            void VertexAttrib2f(Int32 index, Single x, Single y)
            {
                Delegates.glVertexAttrib2fNV((UInt32)index, (Single)x, (Single)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2fv(UInt32 index, Single* v)
            {
                unsafe { Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2fv(Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2fv(UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2fv(Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2fv(UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2fv(Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2s(UInt32 index, Int16 x, Int16 y)
            {
                Delegates.glVertexAttrib2sNV((UInt32)index, (Int16)x, (Int16)y);
            }
            
            public static 
            void VertexAttrib2s(Int32 index, Int16 x, Int16 y)
            {
                Delegates.glVertexAttrib2sNV((UInt32)index, (Int16)x, (Int16)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3d(UInt32 index, Double x, Double y, Double z)
            {
                Delegates.glVertexAttrib3dNV((UInt32)index, (Double)x, (Double)y, (Double)z);
            }
            
            public static 
            void VertexAttrib3d(Int32 index, Double x, Double y, Double z)
            {
                Delegates.glVertexAttrib3dNV((UInt32)index, (Double)x, (Double)y, (Double)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3dv(UInt32 index, Double* v)
            {
                unsafe { Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3dv(Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3dv(UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3dv(Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3dv(UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3dv(Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3f(UInt32 index, Single x, Single y, Single z)
            {
                Delegates.glVertexAttrib3fNV((UInt32)index, (Single)x, (Single)y, (Single)z);
            }
            
            public static 
            void VertexAttrib3f(Int32 index, Single x, Single y, Single z)
            {
                Delegates.glVertexAttrib3fNV((UInt32)index, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3fv(UInt32 index, Single* v)
            {
                unsafe { Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3fv(Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3fv(UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3fv(Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3fv(UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3fv(Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3s(UInt32 index, Int16 x, Int16 y, Int16 z)
            {
                Delegates.glVertexAttrib3sNV((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
            }
            
            public static 
            void VertexAttrib3s(Int32 index, Int16 x, Int16 y, Int16 z)
            {
                Delegates.glVertexAttrib3sNV((UInt32)index, (Int16)x, (Int16)y, (Int16)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4d(UInt32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glVertexAttrib4dNV((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            public static 
            void VertexAttrib4d(Int32 index, Double x, Double y, Double z, Double w)
            {
                Delegates.glVertexAttrib4dNV((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4dv(UInt32 index, Double* v)
            {
                unsafe { Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4dv(Int32 index, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4dv(UInt32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4dv(Int32 index, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4dv(UInt32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4dv(Int32 index, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glVertexAttrib4fNV((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            public static 
            void VertexAttrib4f(Int32 index, Single x, Single y, Single z, Single w)
            {
                Delegates.glVertexAttrib4fNV((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4fv(UInt32 index, Single* v)
            {
                unsafe { Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4fv(Int32 index, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4fv(UInt32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4fv(Int32 index, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4fv(UInt32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4fv(Int32 index, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4s(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w)
            {
                Delegates.glVertexAttrib4sNV((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
            }
            
            public static 
            void VertexAttrib4s(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w)
            {
                Delegates.glVertexAttrib4sNV((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4sv(UInt32 index, Int16* v)
            {
                unsafe { Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4sv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4sv(UInt32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4sv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4sv(UInt32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4sv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4ub(UInt32 index, Byte x, Byte y, Byte z, Byte w)
            {
                Delegates.glVertexAttrib4ubNV((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
            }
            
            public static 
            void VertexAttrib4ub(Int32 index, Byte x, Byte y, Byte z, Byte w)
            {
                Delegates.glVertexAttrib4ubNV((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4ubv(UInt32 index, Byte* v)
            {
                unsafe { Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4ubv(Int32 index, Byte* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4ubv(UInt32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4ubv(Int32 index, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4ubv(UInt32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4ubv(Int32 index, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs1dv(UInt32 index, Int32 count, Double* v)
            {
                unsafe { Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs1dv(Int32 index, Int32 count, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs1dv(UInt32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs1dv(Int32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs1dv(UInt32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs1dv(Int32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs1fv(UInt32 index, Int32 count, Single* v)
            {
                unsafe { Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs1fv(Int32 index, Int32 count, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs1fv(UInt32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs1fv(Int32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs1fv(UInt32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs1fv(Int32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs1sv(UInt32 index, Int32 count, Int16* v)
            {
                unsafe { Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs1sv(Int32 index, Int32 count, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs1sv(UInt32 index, Int32 count, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs1sv(Int32 index, Int32 count, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs1sv(UInt32 index, Int32 count, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs1sv(Int32 index, Int32 count, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs2dv(UInt32 index, Int32 count, Double* v)
            {
                unsafe { Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs2dv(Int32 index, Int32 count, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs2dv(UInt32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs2dv(Int32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs2dv(UInt32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs2dv(Int32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs2fv(UInt32 index, Int32 count, Single* v)
            {
                unsafe { Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs2fv(Int32 index, Int32 count, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs2fv(UInt32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs2fv(Int32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs2fv(UInt32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs2fv(Int32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs2sv(UInt32 index, Int32 count, Int16* v)
            {
                unsafe { Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs2sv(Int32 index, Int32 count, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs2sv(UInt32 index, Int32 count, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs2sv(Int32 index, Int32 count, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs2sv(UInt32 index, Int32 count, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs2sv(Int32 index, Int32 count, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs3dv(UInt32 index, Int32 count, Double* v)
            {
                unsafe { Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs3dv(Int32 index, Int32 count, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs3dv(UInt32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs3dv(Int32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs3dv(UInt32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs3dv(Int32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs3fv(UInt32 index, Int32 count, Single* v)
            {
                unsafe { Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs3fv(Int32 index, Int32 count, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs3fv(UInt32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs3fv(Int32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs3fv(UInt32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs3fv(Int32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs3sv(UInt32 index, Int32 count, Int16* v)
            {
                unsafe { Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs3sv(Int32 index, Int32 count, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs3sv(UInt32 index, Int32 count, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs3sv(Int32 index, Int32 count, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs3sv(UInt32 index, Int32 count, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs3sv(Int32 index, Int32 count, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4dv(UInt32 index, Int32 count, Double* v)
            {
                unsafe { Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4dv(Int32 index, Int32 count, Double* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4dv(UInt32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4dv(Int32 index, Int32 count, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4dv(UInt32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4dv(Int32 index, Int32 count, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4fv(UInt32 index, Int32 count, Single* v)
            {
                unsafe { Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4fv(Int32 index, Int32 count, Single* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4fv(UInt32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4fv(Int32 index, Int32 count, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4fv(UInt32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4fv(Int32 index, Int32 count, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4sv(UInt32 index, Int32 count, Int16* v)
            {
                unsafe { Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4sv(Int32 index, Int32 count, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4sv(UInt32 index, Int32 count, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4sv(Int32 index, Int32 count, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4sv(UInt32 index, Int32 count, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4sv(Int32 index, Int32 count, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4ubv(UInt32 index, Int32 count, Byte* v)
            {
                unsafe { Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4ubv(Int32 index, Int32 count, Byte* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4ubv(UInt32 index, Int32 count, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4ubv(Int32 index, Int32 count, Byte[] v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4ubv(UInt32 index, Int32 count, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4ubv(Int32 index, Int32 count, ref Byte v)
            {
                unsafe
                {
                    fixed (Byte* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenOcclusionQuerie(Int32 n, [Out] UInt32* ids)
            {
                unsafe { Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenOcclusionQuerie(Int32 n, [Out] Int32* ids)
            {
                unsafe
                {
                    Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenOcclusionQuerie(Int32 n, [Out] UInt32[] ids)
            {
                unsafe
                {
                    fixed (UInt32* ids_ptr = ids)
                    {
                        Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            public static 
            void GenOcclusionQuerie(Int32 n, [Out] Int32[] ids)
            {
                unsafe
                {
                    fixed (Int32* ids_ptr = ids)
                    {
                        Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenOcclusionQuerie(Int32 n, [Out] out UInt32 ids)
            {
                unsafe
                {
                    fixed (UInt32* ids_ptr = &ids)
                    {
                        Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr);
                                ids = *ids_ptr;
                    }
                }
            }
            
            public static 
            void GenOcclusionQuerie(Int32 n, [Out] out Int32 ids)
            {
                unsafe
                {
                    fixed (Int32* ids_ptr = &ids)
                    {
                        Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr);
                                ids = *ids_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteOcclusionQuerie(Int32 n, UInt32* ids)
            {
                unsafe { Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteOcclusionQuerie(Int32 n, Int32* ids)
            {
                unsafe
                {
                    Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteOcclusionQuerie(Int32 n, UInt32[] ids)
            {
                unsafe
                {
                    fixed (UInt32* ids_ptr = ids)
                    {
                        Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            public static 
            void DeleteOcclusionQuerie(Int32 n, Int32[] ids)
            {
                unsafe
                {
                    fixed (Int32* ids_ptr = ids)
                    {
                        Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteOcclusionQuerie(Int32 n, ref UInt32 ids)
            {
                unsafe
                {
                    fixed (UInt32* ids_ptr = &ids)
                    {
                        Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            public static 
            void DeleteOcclusionQuerie(Int32 n, ref Int32 ids)
            {
                unsafe
                {
                    fixed (Int32* ids_ptr = &ids)
                    {
                        Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsOcclusionQuery(UInt32 id)
            {
                return Delegates.glIsOcclusionQueryNV((UInt32)id);
            }
            
            public static 
            Boolean IsOcclusionQuery(Int32 id)
            {
                return Delegates.glIsOcclusionQueryNV((UInt32)id);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BeginOcclusionQuery(UInt32 id)
            {
                Delegates.glBeginOcclusionQueryNV((UInt32)id);
            }
            
            public static 
            void BeginOcclusionQuery(Int32 id)
            {
                Delegates.glBeginOcclusionQueryNV((UInt32)id);
            }
            
            public static 
            void EndOcclusionQuery()
            {
                Delegates.glEndOcclusionQueryNV();
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetOcclusionQuery(UInt32 id, GL.Enums.NV_occlusion_query pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetOcclusionQueryivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetOcclusionQuery(UInt32 id, GL.Enums.NV_occlusion_query pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetOcclusionQueryivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetOcclusionQuery(UInt32 id, GL.Enums.NV_occlusion_query pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetOcclusionQueryivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetOcclusionQuery(UInt32 id, GL.Enums.NV_occlusion_query pname, [Out] UInt32* @params)
            {
                unsafe { Delegates.glGetOcclusionQueryuivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetOcclusionQuery(Int32 id, GL.Enums.NV_occlusion_query pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetOcclusionQueryuivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetOcclusionQuery(UInt32 id, GL.Enums.NV_occlusion_query pname, [Out] UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glGetOcclusionQueryuivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetOcclusionQuery(Int32 id, GL.Enums.NV_occlusion_query pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetOcclusionQueryuivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetOcclusionQuery(UInt32 id, GL.Enums.NV_occlusion_query pname, [Out] out UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glGetOcclusionQueryuivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetOcclusionQuery(Int32 id, GL.Enums.NV_occlusion_query pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetOcclusionQueryuivNV((UInt32)id, (GL.Enums.NV_occlusion_query)pname, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void PointParameter(GL.Enums.NV_point_sprite pname, Int32 param)
            {
                Delegates.glPointParameteriNV((GL.Enums.NV_point_sprite)pname, (Int32)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PointParameterv(GL.Enums.NV_point_sprite pname, Int32* @params)
            {
                unsafe { Delegates.glPointParameterivNV((GL.Enums.NV_point_sprite)pname, (Int32*)@params); }
            }
            
            public static 
            void PointParameterv(GL.Enums.NV_point_sprite pname, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glPointParameterivNV((GL.Enums.NV_point_sprite)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void PointParameterv(GL.Enums.NV_point_sprite pname, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glPointParameterivNV((GL.Enums.NV_point_sprite)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Single x, Single y, Single z, Single w)
            {
                unsafe { Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name, (Single)x, (Single)y, (Single)z, (Single)w); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Single x, Single y, Single z, Single w)
            {
                unsafe
                {
                    Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name, (Single)x, (Single)y, (Single)z, (Single)w);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4(UInt32 id, Int32 len, Byte[] name, Single x, Single y, Single z, Single w)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single)x, (Single)y, (Single)z, (Single)w);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4(Int32 id, Int32 len, Byte[] name, Single x, Single y, Single z, Single w)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single)x, (Single)y, (Single)z, (Single)w);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, Single x, Single y, Single z, Single w)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single)x, (Single)y, (Single)z, (Single)w);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, Single x, Single y, Single z, Single w)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single)x, (Single)y, (Single)z, (Single)w);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Double x, Double y, Double z, Double w)
            {
                unsafe { Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name, (Double)x, (Double)y, (Double)z, (Double)w); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Double x, Double y, Double z, Double w)
            {
                unsafe
                {
                    Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name, (Double)x, (Double)y, (Double)z, (Double)w);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4(UInt32 id, Int32 len, Byte[] name, Double x, Double y, Double z, Double w)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double)x, (Double)y, (Double)z, (Double)w);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4(Int32 id, Int32 len, Byte[] name, Double x, Double y, Double z, Double w)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double)x, (Double)y, (Double)z, (Double)w);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, Double x, Double y, Double z, Double w)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double)x, (Double)y, (Double)z, (Double)w);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, Double x, Double y, Double z, Double w)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double)x, (Double)y, (Double)z, (Double)w);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte* name, Single* v)
            {
                unsafe { Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, Byte* name, Single* v)
            {
                unsafe
                {
                    Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte* name, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, Byte* name, Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte* name, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, Byte* name, ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte[] name, Single* v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, Byte[] name, Single* v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte[] name, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4v(Int32 id, Int32 len, Byte[] name, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte[] name, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4v(Int32 id, Int32 len, Byte[] name, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, ref Byte name, Single* v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, ref Byte name, Single* v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4v(UInt32 id, Int32 len, ref Byte name, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4v(Int32 id, Int32 len, ref Byte name, Single[] v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4v(UInt32 id, Int32 len, ref Byte name, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4v(Int32 id, Int32 len, ref Byte name, ref Single v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte* name, Double* v)
            {
                unsafe { Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, Byte* name, Double* v)
            {
                unsafe
                {
                    Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte* name, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, Byte* name, Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte* name, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, Byte* name, ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte[] name, Double* v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, Byte[] name, Double* v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte[] name, Double[] v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4v(Int32 id, Int32 len, Byte[] name, Double[] v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4v(UInt32 id, Int32 len, Byte[] name, ref Double v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4v(Int32 id, Int32 len, Byte[] name, ref Double v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(UInt32 id, Int32 len, ref Byte name, Double* v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramNamedParameter4v(Int32 id, Int32 len, ref Byte name, Double* v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4v(UInt32 id, Int32 len, ref Byte name, Double[] v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4v(Int32 id, Int32 len, ref Byte name, Double[] v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramNamedParameter4v(UInt32 id, Int32 len, ref Byte name, ref Double v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void ProgramNamedParameter4v(Int32 id, Int32 len, ref Byte name, ref Double v)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte* name, [Out] Single* @params)
            {
                unsafe { Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, Byte* name, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte* name, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, Byte* name, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte* name, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, Byte* name, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte[] name, [Out] Single* @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, Byte[] name, [Out] Single* @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte[] name, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramNamedParameterv(Int32 id, Int32 len, Byte[] name, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte[] name, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramNamedParameterv(Int32 id, Int32 len, Byte[] name, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, ref Byte name, [Out] Single* @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, ref Byte name, [Out] Single* @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramNamedParameterv(UInt32 id, Int32 len, ref Byte name, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramNamedParameterv(Int32 id, Int32 len, ref Byte name, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramNamedParameterv(UInt32 id, Int32 len, ref Byte name, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramNamedParameterv(Int32 id, Int32 len, ref Byte name, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte* name, [Out] Double* @params)
            {
                unsafe { Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, Byte* name, [Out] Double* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte* name, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, Byte* name, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte* name, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, Byte* name, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte[] name, [Out] Double* @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, Byte[] name, [Out] Double* @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte[] name, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramNamedParameterv(Int32 id, Int32 len, Byte[] name, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramNamedParameterv(UInt32 id, Int32 len, Byte[] name, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramNamedParameterv(Int32 id, Int32 len, Byte[] name, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = name)
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(UInt32 id, Int32 len, ref Byte name, [Out] Double* @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramNamedParameterv(Int32 id, Int32 len, ref Byte name, [Out] Double* @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramNamedParameterv(UInt32 id, Int32 len, ref Byte name, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramNamedParameterv(Int32 id, Int32 len, ref Byte name, [Out] Double[] @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Double* @params_ptr = @params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramNamedParameterv(UInt32 id, Int32 len, ref Byte name, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramNamedParameterv(Int32 id, Int32 len, ref Byte name, [Out] out Double @params)
            {
                unsafe
                {
                    fixed (Byte* name_ptr = &name)
                    fixed (Double* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex2h(UInt16 x, UInt16 y)
            {
                Delegates.glVertex2hNV((UInt16)x, (UInt16)y);
            }
            
            public static 
            void Vertex2h(Int16 x, Int16 y)
            {
                Delegates.glVertex2hNV((UInt16)x, (UInt16)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Vertex2hv(UInt16* v)
            {
                unsafe { Delegates.glVertex2hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Vertex2hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glVertex2hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex2hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertex2hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Vertex2hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertex2hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex2hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertex2hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Vertex2hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertex2hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex3h(UInt16 x, UInt16 y, UInt16 z)
            {
                Delegates.glVertex3hNV((UInt16)x, (UInt16)y, (UInt16)z);
            }
            
            public static 
            void Vertex3h(Int16 x, Int16 y, Int16 z)
            {
                Delegates.glVertex3hNV((UInt16)x, (UInt16)y, (UInt16)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Vertex3hv(UInt16* v)
            {
                unsafe { Delegates.glVertex3hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Vertex3hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glVertex3hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex3hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertex3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Vertex3hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertex3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex3hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertex3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Vertex3hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertex3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex4h(UInt16 x, UInt16 y, UInt16 z, UInt16 w)
            {
                Delegates.glVertex4hNV((UInt16)x, (UInt16)y, (UInt16)z, (UInt16)w);
            }
            
            public static 
            void Vertex4h(Int16 x, Int16 y, Int16 z, Int16 w)
            {
                Delegates.glVertex4hNV((UInt16)x, (UInt16)y, (UInt16)z, (UInt16)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Vertex4hv(UInt16* v)
            {
                unsafe { Delegates.glVertex4hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Vertex4hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glVertex4hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex4hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertex4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Vertex4hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertex4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Vertex4hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertex4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Vertex4hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertex4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Normal3h(UInt16 nx, UInt16 ny, UInt16 nz)
            {
                Delegates.glNormal3hNV((UInt16)nx, (UInt16)ny, (UInt16)nz);
            }
            
            public static 
            void Normal3h(Int16 nx, Int16 ny, Int16 nz)
            {
                Delegates.glNormal3hNV((UInt16)nx, (UInt16)ny, (UInt16)nz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Normal3hv(UInt16* v)
            {
                unsafe { Delegates.glNormal3hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Normal3hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glNormal3hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Normal3hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glNormal3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Normal3hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glNormal3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Normal3hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glNormal3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Normal3hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glNormal3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Color3h(UInt16 red, UInt16 green, UInt16 blue)
            {
                Delegates.glColor3hNV((UInt16)red, (UInt16)green, (UInt16)blue);
            }
            
            public static 
            void Color3h(Int16 red, Int16 green, Int16 blue)
            {
                Delegates.glColor3hNV((UInt16)red, (UInt16)green, (UInt16)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color3hv(UInt16* v)
            {
                unsafe { Delegates.glColor3hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color3hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glColor3hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Color3hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glColor3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color3hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glColor3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Color3hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glColor3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color3hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glColor3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Color4h(UInt16 red, UInt16 green, UInt16 blue, UInt16 alpha)
            {
                Delegates.glColor4hNV((UInt16)red, (UInt16)green, (UInt16)blue, (UInt16)alpha);
            }
            
            public static 
            void Color4h(Int16 red, Int16 green, Int16 blue, Int16 alpha)
            {
                Delegates.glColor4hNV((UInt16)red, (UInt16)green, (UInt16)blue, (UInt16)alpha);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4hv(UInt16* v)
            {
                unsafe { Delegates.glColor4hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void Color4hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glColor4hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Color4hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glColor4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glColor4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void Color4hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glColor4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void Color4hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glColor4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord1h(UInt16 s)
            {
                Delegates.glTexCoord1hNV((UInt16)s);
            }
            
            public static 
            void TexCoord1h(Int16 s)
            {
                Delegates.glTexCoord1hNV((UInt16)s);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord1hv(UInt16* v)
            {
                unsafe { Delegates.glTexCoord1hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord1hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glTexCoord1hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord1hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glTexCoord1hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord1hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glTexCoord1hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord1hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glTexCoord1hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord1hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glTexCoord1hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord2h(UInt16 s, UInt16 t)
            {
                Delegates.glTexCoord2hNV((UInt16)s, (UInt16)t);
            }
            
            public static 
            void TexCoord2h(Int16 s, Int16 t)
            {
                Delegates.glTexCoord2hNV((UInt16)s, (UInt16)t);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2hv(UInt16* v)
            {
                unsafe { Delegates.glTexCoord2hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord2hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glTexCoord2hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord2hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glTexCoord2hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glTexCoord2hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord2hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glTexCoord2hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord2hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glTexCoord2hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord3h(UInt16 s, UInt16 t, UInt16 r)
            {
                Delegates.glTexCoord3hNV((UInt16)s, (UInt16)t, (UInt16)r);
            }
            
            public static 
            void TexCoord3h(Int16 s, Int16 t, Int16 r)
            {
                Delegates.glTexCoord3hNV((UInt16)s, (UInt16)t, (UInt16)r);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord3hv(UInt16* v)
            {
                unsafe { Delegates.glTexCoord3hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord3hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glTexCoord3hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord3hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glTexCoord3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord3hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glTexCoord3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord3hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glTexCoord3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord3hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glTexCoord3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord4h(UInt16 s, UInt16 t, UInt16 r, UInt16 q)
            {
                Delegates.glTexCoord4hNV((UInt16)s, (UInt16)t, (UInt16)r, (UInt16)q);
            }
            
            public static 
            void TexCoord4h(Int16 s, Int16 t, Int16 r, Int16 q)
            {
                Delegates.glTexCoord4hNV((UInt16)s, (UInt16)t, (UInt16)r, (UInt16)q);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4hv(UInt16* v)
            {
                unsafe { Delegates.glTexCoord4hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoord4hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glTexCoord4hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord4hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glTexCoord4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glTexCoord4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TexCoord4hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glTexCoord4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void TexCoord4hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glTexCoord4hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord1h(GL.Enums.NV_half_float target, UInt16 s)
            {
                Delegates.glMultiTexCoord1hNV((GL.Enums.NV_half_float)target, (UInt16)s);
            }
            
            public static 
            void MultiTexCoord1h(GL.Enums.NV_half_float target, Int16 s)
            {
                Delegates.glMultiTexCoord1hNV((GL.Enums.NV_half_float)target, (UInt16)s);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord1hv(GL.Enums.NV_half_float target, UInt16* v)
            {
                unsafe { Delegates.glMultiTexCoord1hvNV((GL.Enums.NV_half_float)target, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord1hv(GL.Enums.NV_half_float target, Int16* v)
            {
                unsafe
                {
                    Delegates.glMultiTexCoord1hvNV((GL.Enums.NV_half_float)target, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord1hv(GL.Enums.NV_half_float target, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord1hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1hv(GL.Enums.NV_half_float target, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord1hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord1hv(GL.Enums.NV_half_float target, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord1hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord1hv(GL.Enums.NV_half_float target, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord1hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord2h(GL.Enums.NV_half_float target, UInt16 s, UInt16 t)
            {
                Delegates.glMultiTexCoord2hNV((GL.Enums.NV_half_float)target, (UInt16)s, (UInt16)t);
            }
            
            public static 
            void MultiTexCoord2h(GL.Enums.NV_half_float target, Int16 s, Int16 t)
            {
                Delegates.glMultiTexCoord2hNV((GL.Enums.NV_half_float)target, (UInt16)s, (UInt16)t);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord2hv(GL.Enums.NV_half_float target, UInt16* v)
            {
                unsafe { Delegates.glMultiTexCoord2hvNV((GL.Enums.NV_half_float)target, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord2hv(GL.Enums.NV_half_float target, Int16* v)
            {
                unsafe
                {
                    Delegates.glMultiTexCoord2hvNV((GL.Enums.NV_half_float)target, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord2hv(GL.Enums.NV_half_float target, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord2hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2hv(GL.Enums.NV_half_float target, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord2hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord2hv(GL.Enums.NV_half_float target, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord2hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord2hv(GL.Enums.NV_half_float target, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord2hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord3h(GL.Enums.NV_half_float target, UInt16 s, UInt16 t, UInt16 r)
            {
                Delegates.glMultiTexCoord3hNV((GL.Enums.NV_half_float)target, (UInt16)s, (UInt16)t, (UInt16)r);
            }
            
            public static 
            void MultiTexCoord3h(GL.Enums.NV_half_float target, Int16 s, Int16 t, Int16 r)
            {
                Delegates.glMultiTexCoord3hNV((GL.Enums.NV_half_float)target, (UInt16)s, (UInt16)t, (UInt16)r);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord3hv(GL.Enums.NV_half_float target, UInt16* v)
            {
                unsafe { Delegates.glMultiTexCoord3hvNV((GL.Enums.NV_half_float)target, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord3hv(GL.Enums.NV_half_float target, Int16* v)
            {
                unsafe
                {
                    Delegates.glMultiTexCoord3hvNV((GL.Enums.NV_half_float)target, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord3hv(GL.Enums.NV_half_float target, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord3hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3hv(GL.Enums.NV_half_float target, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord3hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord3hv(GL.Enums.NV_half_float target, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord3hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord3hv(GL.Enums.NV_half_float target, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord3hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord4h(GL.Enums.NV_half_float target, UInt16 s, UInt16 t, UInt16 r, UInt16 q)
            {
                Delegates.glMultiTexCoord4hNV((GL.Enums.NV_half_float)target, (UInt16)s, (UInt16)t, (UInt16)r, (UInt16)q);
            }
            
            public static 
            void MultiTexCoord4h(GL.Enums.NV_half_float target, Int16 s, Int16 t, Int16 r, Int16 q)
            {
                Delegates.glMultiTexCoord4hNV((GL.Enums.NV_half_float)target, (UInt16)s, (UInt16)t, (UInt16)r, (UInt16)q);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord4hv(GL.Enums.NV_half_float target, UInt16* v)
            {
                unsafe { Delegates.glMultiTexCoord4hvNV((GL.Enums.NV_half_float)target, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiTexCoord4hv(GL.Enums.NV_half_float target, Int16* v)
            {
                unsafe
                {
                    Delegates.glMultiTexCoord4hvNV((GL.Enums.NV_half_float)target, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord4hv(GL.Enums.NV_half_float target, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord4hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4hv(GL.Enums.NV_half_float target, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glMultiTexCoord4hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiTexCoord4hv(GL.Enums.NV_half_float target, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord4hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void MultiTexCoord4hv(GL.Enums.NV_half_float target, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glMultiTexCoord4hvNV((GL.Enums.NV_half_float)target, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FogCoordh(UInt16 fog)
            {
                Delegates.glFogCoordhNV((UInt16)fog);
            }
            
            public static 
            void FogCoordh(Int16 fog)
            {
                Delegates.glFogCoordhNV((UInt16)fog);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FogCoordhv(UInt16* fog)
            {
                unsafe { Delegates.glFogCoordhvNV((UInt16*)fog); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FogCoordhv(Int16* fog)
            {
                unsafe
                {
                    Delegates.glFogCoordhvNV((UInt16*)fog);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FogCoordhv(UInt16[] fog)
            {
                unsafe
                {
                    fixed (UInt16* fog_ptr = fog)
                    {
                        Delegates.glFogCoordhvNV((UInt16*)fog_ptr);
                    }
                }
            }
            
            public static 
            void FogCoordhv(Int16[] fog)
            {
                unsafe
                {
                    fixed (Int16* fog_ptr = fog)
                    {
                        Delegates.glFogCoordhvNV((UInt16*)fog_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FogCoordhv(ref UInt16 fog)
            {
                unsafe
                {
                    fixed (UInt16* fog_ptr = &fog)
                    {
                        Delegates.glFogCoordhvNV((UInt16*)fog_ptr);
                    }
                }
            }
            
            public static 
            void FogCoordhv(ref Int16 fog)
            {
                unsafe
                {
                    fixed (Int16* fog_ptr = &fog)
                    {
                        Delegates.glFogCoordhvNV((UInt16*)fog_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3h(UInt16 red, UInt16 green, UInt16 blue)
            {
                Delegates.glSecondaryColor3hNV((UInt16)red, (UInt16)green, (UInt16)blue);
            }
            
            public static 
            void SecondaryColor3h(Int16 red, Int16 green, Int16 blue)
            {
                Delegates.glSecondaryColor3hNV((UInt16)red, (UInt16)green, (UInt16)blue);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3hv(UInt16* v)
            {
                unsafe { Delegates.glSecondaryColor3hvNV((UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColor3hv(Int16* v)
            {
                unsafe
                {
                    Delegates.glSecondaryColor3hvNV((UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3hv(UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3hv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glSecondaryColor3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SecondaryColor3hv(ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void SecondaryColor3hv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glSecondaryColor3hvNV((UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexWeighth(UInt16 weight)
            {
                Delegates.glVertexWeighthNV((UInt16)weight);
            }
            
            public static 
            void VertexWeighth(Int16 weight)
            {
                Delegates.glVertexWeighthNV((UInt16)weight);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexWeighthv(UInt16* weight)
            {
                unsafe { Delegates.glVertexWeighthvNV((UInt16*)weight); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexWeighthv(Int16* weight)
            {
                unsafe
                {
                    Delegates.glVertexWeighthvNV((UInt16*)weight);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexWeighthv(UInt16[] weight)
            {
                unsafe
                {
                    fixed (UInt16* weight_ptr = weight)
                    {
                        Delegates.glVertexWeighthvNV((UInt16*)weight_ptr);
                    }
                }
            }
            
            public static 
            void VertexWeighthv(Int16[] weight)
            {
                unsafe
                {
                    fixed (Int16* weight_ptr = weight)
                    {
                        Delegates.glVertexWeighthvNV((UInt16*)weight_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexWeighthv(ref UInt16 weight)
            {
                unsafe
                {
                    fixed (UInt16* weight_ptr = &weight)
                    {
                        Delegates.glVertexWeighthvNV((UInt16*)weight_ptr);
                    }
                }
            }
            
            public static 
            void VertexWeighthv(ref Int16 weight)
            {
                unsafe
                {
                    fixed (Int16* weight_ptr = &weight)
                    {
                        Delegates.glVertexWeighthvNV((UInt16*)weight_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1h(UInt32 index, UInt16 x)
            {
                Delegates.glVertexAttrib1hNV((UInt32)index, (UInt16)x);
            }
            
            public static 
            void VertexAttrib1h(Int32 index, Int16 x)
            {
                Delegates.glVertexAttrib1hNV((UInt32)index, (UInt16)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1hv(UInt32 index, UInt16* v)
            {
                unsafe { Delegates.glVertexAttrib1hvNV((UInt32)index, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib1hv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib1hvNV((UInt32)index, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1hv(UInt32 index, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1hv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib1hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib1hv(UInt32 index, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib1hv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib1hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2h(UInt32 index, UInt16 x, UInt16 y)
            {
                Delegates.glVertexAttrib2hNV((UInt32)index, (UInt16)x, (UInt16)y);
            }
            
            public static 
            void VertexAttrib2h(Int32 index, Int16 x, Int16 y)
            {
                Delegates.glVertexAttrib2hNV((UInt32)index, (UInt16)x, (UInt16)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2hv(UInt32 index, UInt16* v)
            {
                unsafe { Delegates.glVertexAttrib2hvNV((UInt32)index, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib2hv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib2hvNV((UInt32)index, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2hv(UInt32 index, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2hv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib2hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib2hv(UInt32 index, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib2hv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib2hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3h(UInt32 index, UInt16 x, UInt16 y, UInt16 z)
            {
                Delegates.glVertexAttrib3hNV((UInt32)index, (UInt16)x, (UInt16)y, (UInt16)z);
            }
            
            public static 
            void VertexAttrib3h(Int32 index, Int16 x, Int16 y, Int16 z)
            {
                Delegates.glVertexAttrib3hNV((UInt32)index, (UInt16)x, (UInt16)y, (UInt16)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3hv(UInt32 index, UInt16* v)
            {
                unsafe { Delegates.glVertexAttrib3hvNV((UInt32)index, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib3hv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib3hvNV((UInt32)index, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3hv(UInt32 index, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3hv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib3hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib3hv(UInt32 index, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib3hv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib3hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4h(UInt32 index, UInt16 x, UInt16 y, UInt16 z, UInt16 w)
            {
                Delegates.glVertexAttrib4hNV((UInt32)index, (UInt16)x, (UInt16)y, (UInt16)z, (UInt16)w);
            }
            
            public static 
            void VertexAttrib4h(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w)
            {
                Delegates.glVertexAttrib4hNV((UInt32)index, (UInt16)x, (UInt16)y, (UInt16)z, (UInt16)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4hv(UInt32 index, UInt16* v)
            {
                unsafe { Delegates.glVertexAttrib4hvNV((UInt32)index, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttrib4hv(Int32 index, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttrib4hvNV((UInt32)index, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4hv(UInt32 index, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4hv(Int32 index, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttrib4hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttrib4hv(UInt32 index, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttrib4hv(Int32 index, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttrib4hvNV((UInt32)index, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs1hv(UInt32 index, Int32 n, UInt16* v)
            {
                unsafe { Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs1hv(Int32 index, Int32 n, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs1hv(UInt32 index, Int32 n, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs1hv(Int32 index, Int32 n, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs1hv(UInt32 index, Int32 n, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs1hv(Int32 index, Int32 n, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs2hv(UInt32 index, Int32 n, UInt16* v)
            {
                unsafe { Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs2hv(Int32 index, Int32 n, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs2hv(UInt32 index, Int32 n, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs2hv(Int32 index, Int32 n, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs2hv(UInt32 index, Int32 n, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs2hv(Int32 index, Int32 n, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs3hv(UInt32 index, Int32 n, UInt16* v)
            {
                unsafe { Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs3hv(Int32 index, Int32 n, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs3hv(UInt32 index, Int32 n, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs3hv(Int32 index, Int32 n, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs3hv(UInt32 index, Int32 n, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs3hv(Int32 index, Int32 n, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4hv(UInt32 index, Int32 n, UInt16* v)
            {
                unsafe { Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (UInt16*)v); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexAttribs4hv(Int32 index, Int32 n, Int16* v)
            {
                unsafe
                {
                    Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (UInt16*)v);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4hv(UInt32 index, Int32 n, UInt16[] v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4hv(Int32 index, Int32 n, Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribs4hv(UInt32 index, Int32 n, ref UInt16 v)
            {
                unsafe
                {
                    fixed (UInt16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            public static 
            void VertexAttribs4hv(Int32 index, Int32 n, ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (UInt16*)v_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void PixelDataRange(GL.Enums.NV_pixel_data_range target, Int32 length, [Out] void* pointer)
            {
                unsafe { Delegates.glPixelDataRangeNV((GL.Enums.NV_pixel_data_range)target, (Int32)length, (void*)pointer); }
            }
            
            public static 
            void PixelDataRange(GL.Enums.NV_pixel_data_range target, Int32 length, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glPixelDataRangeNV((GL.Enums.NV_pixel_data_range)target, (Int32)length, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void FlushPixelDataRange(GL.Enums.NV_pixel_data_range target)
            {
                Delegates.glFlushPixelDataRangeNV((GL.Enums.NV_pixel_data_range)target);
            }
            
            public static 
            void PrimitiveRestart()
            {
                Delegates.glPrimitiveRestartNV();
            }
            
            [System.CLSCompliant(false)]
            public static 
            void PrimitiveRestartIndex(UInt32 index)
            {
                Delegates.glPrimitiveRestartIndexNV((UInt32)index);
            }
            
            public static 
            void PrimitiveRestartIndex(Int32 index)
            {
                Delegates.glPrimitiveRestartIndexNV((UInt32)index);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameterI4(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glProgramLocalParameterI4iNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32* @params)
            {
                unsafe { Delegates.glProgramLocalParameterI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameterI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameterI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParametersI4iv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, Int32* @params)
            {
                unsafe { Delegates.glProgramLocalParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParametersI4iv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, Int32* @params)
            {
                unsafe
                {
                    Delegates.glProgramLocalParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParametersI4iv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParametersI4iv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParametersI4iv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParametersI4iv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameterI4(GL.Enums.NV_gpu_program4 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w)
            {
                Delegates.glProgramLocalParameterI4uiNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w);
            }
            
            public static 
            void ProgramLocalParameterI4(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glProgramLocalParameterI4uiNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, UInt32* @params)
            {
                unsafe { Delegates.glProgramLocalParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, Int32 index, Int32* @params)
            {
                unsafe
                {
                    Delegates.glProgramLocalParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, Int32 index, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, ref UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParameterI4v(GL.Enums.NV_gpu_program4 target, Int32 index, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParametersI4uiv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, UInt32* @params)
            {
                unsafe { Delegates.glProgramLocalParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramLocalParametersI4uiv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, Int32* @params)
            {
                unsafe
                {
                    Delegates.glProgramLocalParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParametersI4uiv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParametersI4uiv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramLocalParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramLocalParametersI4uiv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, ref UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramLocalParametersI4uiv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramLocalParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameterI4(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glProgramEnvParameterI4iNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32* @params)
            {
                unsafe { Delegates.glProgramEnvParameterI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameterI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameterI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParametersI4iv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, Int32* @params)
            {
                unsafe { Delegates.glProgramEnvParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParametersI4iv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, Int32* @params)
            {
                unsafe
                {
                    Delegates.glProgramEnvParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParametersI4iv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParametersI4iv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParametersI4iv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParametersI4iv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParametersI4ivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameterI4(GL.Enums.NV_gpu_program4 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w)
            {
                Delegates.glProgramEnvParameterI4uiNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w);
            }
            
            public static 
            void ProgramEnvParameterI4(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glProgramEnvParameterI4uiNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, UInt32* @params)
            {
                unsafe { Delegates.glProgramEnvParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, Int32 index, Int32* @params)
            {
                unsafe
                {
                    Delegates.glProgramEnvParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, Int32 index, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, UInt32 index, ref UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParameterI4v(GL.Enums.NV_gpu_program4 target, Int32 index, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParameterI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParametersI4uiv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, UInt32* @params)
            {
                unsafe { Delegates.glProgramEnvParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramEnvParametersI4uiv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, Int32* @params)
            {
                unsafe
                {
                    Delegates.glProgramEnvParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParametersI4uiv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParametersI4uiv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramEnvParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramEnvParametersI4uiv(GL.Enums.NV_gpu_program4 target, UInt32 index, Int32 count, ref UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramEnvParametersI4uiv(GL.Enums.NV_gpu_program4 target, Int32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramEnvParametersI4uivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetProgramLocalParameterIivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramLocalParameterIivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramLocalParameterIivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] UInt32* @params)
            {
                unsafe { Delegates.glGetProgramLocalParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, Int32 index, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramLocalParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramLocalParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, Int32 index, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramLocalParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] out UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramLocalParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramLocalParameterIv(GL.Enums.NV_gpu_program4 target, Int32 index, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramLocalParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetProgramEnvParameterIivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramEnvParameterIivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramEnvParameterIivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] UInt32* @params)
            {
                unsafe { Delegates.glGetProgramEnvParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, Int32 index, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetProgramEnvParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramEnvParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, Int32 index, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetProgramEnvParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, UInt32 index, [Out] out UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramEnvParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetProgramEnvParameterIv(GL.Enums.NV_gpu_program4 target, Int32 index, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetProgramEnvParameterIuivNV((GL.Enums.NV_gpu_program4)target, (UInt32)index, (UInt32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void ProgramVertexLimit(GL.Enums.NV_geometry_program4 target, Int32 limit)
            {
                Delegates.glProgramVertexLimitNV((GL.Enums.NV_geometry_program4)target, (Int32)limit);
            }
            
            public static 
            void DepthRange(Double zNear, Double zFar)
            {
                Delegates.glDepthRangedNV((Double)zNear, (Double)zFar);
            }
            
            public static 
            void ClearDepth(Double depth)
            {
                Delegates.glClearDepthdNV((Double)depth);
            }
            
            public static 
            void DepthBoundsd(Double zmin, Double zmax)
            {
                Delegates.glDepthBoundsdNV((Double)zmin, (Double)zmax);
            }
            
            public static 
            void RenderbufferStorageMultisampleCoverage(GL.Enums.NV_framebuffer_multisample_coverage target, Int32 coverageSamples, Int32 colorSamples, GL.Enums.PixelInternalFormat internalformat, Int32 width, Int32 height)
            {
                Delegates.glRenderbufferStorageMultisampleCoverageNV((GL.Enums.NV_framebuffer_multisample_coverage)target, (Int32)coverageSamples, (Int32)colorSamples, (GL.Enums.PixelInternalFormat)internalformat, (Int32)width, (Int32)height);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramBufferParametersfv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, Single* @params)
            {
                unsafe { Delegates.glProgramBufferParametersfvNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramBufferParametersfv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, Single* @params)
            {
                unsafe
                {
                    Delegates.glProgramBufferParametersfvNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramBufferParametersfv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramBufferParametersfvNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramBufferParametersfv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glProgramBufferParametersfvNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramBufferParametersfv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramBufferParametersfvNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramBufferParametersfv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, ref Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glProgramBufferParametersfvNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramBufferParametersIiv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, Int32* @params)
            {
                unsafe { Delegates.glProgramBufferParametersIivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramBufferParametersIiv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, Int32* @params)
            {
                unsafe
                {
                    Delegates.glProgramBufferParametersIivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramBufferParametersIiv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramBufferParametersIivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramBufferParametersIiv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramBufferParametersIivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramBufferParametersIiv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramBufferParametersIivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramBufferParametersIiv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramBufferParametersIivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramBufferParametersIuiv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, UInt32* @params)
            {
                unsafe { Delegates.glProgramBufferParametersIuivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ProgramBufferParametersIuiv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, Int32* @params)
            {
                unsafe
                {
                    Delegates.glProgramBufferParametersIuivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramBufferParametersIuiv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, UInt32[] @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = @params)
                    {
                        Delegates.glProgramBufferParametersIuivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramBufferParametersIuiv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glProgramBufferParametersIuivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ProgramBufferParametersIuiv(GL.Enums.NV_parameter_buffer_object target, UInt32 buffer, UInt32 index, Int32 count, ref UInt32 @params)
            {
                unsafe
                {
                    fixed (UInt32* @params_ptr = &@params)
                    {
                        Delegates.glProgramBufferParametersIuivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void ProgramBufferParametersIuiv(GL.Enums.NV_parameter_buffer_object target, Int32 buffer, Int32 index, Int32 count, ref Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glProgramBufferParametersIuivNV((GL.Enums.NV_parameter_buffer_object)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void BeginTransformFeedback(GL.Enums.NV_transform_feedback primitiveMode)
            {
                Delegates.glBeginTransformFeedbackNV((GL.Enums.NV_transform_feedback)primitiveMode);
            }
            
            public static 
            void EndTransformFeedback()
            {
                Delegates.glEndTransformFeedbackNV();
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TransformFeedbackAttribs(UInt32 count, Int32* attribs, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe { Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs, (GL.Enums.NV_transform_feedback)bufferMode); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TransformFeedbackAttribs(Int32 count, Int32* attribs, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs, (GL.Enums.NV_transform_feedback)bufferMode);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TransformFeedbackAttribs(UInt32 count, Int32[] attribs, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    fixed (Int32* attribs_ptr = attribs)
                    {
                        Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs_ptr, (GL.Enums.NV_transform_feedback)bufferMode);
                    }
                }
            }
            
            public static 
            void TransformFeedbackAttribs(Int32 count, Int32[] attribs, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    fixed (Int32* attribs_ptr = attribs)
                    {
                        Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs_ptr, (GL.Enums.NV_transform_feedback)bufferMode);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TransformFeedbackAttribs(UInt32 count, ref Int32 attribs, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    fixed (Int32* attribs_ptr = &attribs)
                    {
                        Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs_ptr, (GL.Enums.NV_transform_feedback)bufferMode);
                    }
                }
            }
            
            public static 
            void TransformFeedbackAttribs(Int32 count, ref Int32 attribs, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    fixed (Int32* attribs_ptr = &attribs)
                    {
                        Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs_ptr, (GL.Enums.NV_transform_feedback)bufferMode);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindBufferRange(GL.Enums.NV_transform_feedback target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size)
            {
                Delegates.glBindBufferRangeNV((GL.Enums.NV_transform_feedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size);
            }
            
            public static 
            void BindBufferRange(GL.Enums.NV_transform_feedback target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size)
            {
                Delegates.glBindBufferRangeNV((GL.Enums.NV_transform_feedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindBufferOffset(GL.Enums.NV_transform_feedback target, UInt32 index, UInt32 buffer, IntPtr offset)
            {
                Delegates.glBindBufferOffsetNV((GL.Enums.NV_transform_feedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset);
            }
            
            public static 
            void BindBufferOffset(GL.Enums.NV_transform_feedback target, Int32 index, Int32 buffer, IntPtr offset)
            {
                Delegates.glBindBufferOffsetNV((GL.Enums.NV_transform_feedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindBufferBase(GL.Enums.NV_transform_feedback target, UInt32 index, UInt32 buffer)
            {
                Delegates.glBindBufferBaseNV((GL.Enums.NV_transform_feedback)target, (UInt32)index, (UInt32)buffer);
            }
            
            public static 
            void BindBufferBase(GL.Enums.NV_transform_feedback target, Int32 index, Int32 buffer)
            {
                Delegates.glBindBufferBaseNV((GL.Enums.NV_transform_feedback)target, (UInt32)index, (UInt32)buffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TransformFeedbackVarying(UInt32 program, Int32 count, Int32* locations, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe { Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations, (GL.Enums.NV_transform_feedback)bufferMode); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TransformFeedbackVarying(Int32 program, Int32 count, Int32* locations, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations, (GL.Enums.NV_transform_feedback)bufferMode);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TransformFeedbackVarying(UInt32 program, Int32 count, Int32[] locations, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    fixed (Int32* locations_ptr = locations)
                    {
                        Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations_ptr, (GL.Enums.NV_transform_feedback)bufferMode);
                    }
                }
            }
            
            public static 
            void TransformFeedbackVarying(Int32 program, Int32 count, Int32[] locations, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    fixed (Int32* locations_ptr = locations)
                    {
                        Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations_ptr, (GL.Enums.NV_transform_feedback)bufferMode);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void TransformFeedbackVarying(UInt32 program, Int32 count, ref Int32 locations, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    fixed (Int32* locations_ptr = &locations)
                    {
                        Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations_ptr, (GL.Enums.NV_transform_feedback)bufferMode);
                    }
                }
            }
            
            public static 
            void TransformFeedbackVarying(Int32 program, Int32 count, ref Int32 locations, GL.Enums.NV_transform_feedback bufferMode)
            {
                unsafe
                {
                    fixed (Int32* locations_ptr = &locations)
                    {
                        Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations_ptr, (GL.Enums.NV_transform_feedback)bufferMode);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ActiveVarying(UInt32 program, System.String name)
            {
                Delegates.glActiveVaryingNV((UInt32)program, (System.String)name);
            }
            
            public static 
            void ActiveVarying(Int32 program, System.String name)
            {
                Delegates.glActiveVaryingNV((UInt32)program, (System.String)name);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 GetVaryingLocation(UInt32 program, System.String name)
            {
                return Delegates.glGetVaryingLocationNV((UInt32)program, (System.String)name);
            }
            
            public static 
            Int32 GetVaryingLocation(Int32 program, System.String name)
            {
                return Delegates.glGetVaryingLocationNV((UInt32)program, (System.String)name);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe { Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32* size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] Int32[] size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32* length, [Out] out Int32 size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32* size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            public static 
            void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] Int32[] size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] Int32[] length, [Out] out Int32 size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32* size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] Int32[] size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback* type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] GL.Enums.NV_transform_feedback[] type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            public static 
            void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [Out] out Int32 length, [Out] out Int32 size, [Out] out GL.Enums.NV_transform_feedback type, [Out] System.Text.StringBuilder name)
            {
                unsafe
                {
                    fixed (Int32* length_ptr = &length)
                    fixed (Int32* size_ptr = &size)
                    fixed (GL.Enums.NV_transform_feedback* type_ptr = &type)
                    {
                        Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (GL.Enums.NV_transform_feedback*)type_ptr, (System.Text.StringBuilder)name);
                                length = *length_ptr;
                                size = *size_ptr;
                                type = *type_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [Out] Int32* location)
            {
                unsafe { Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, [Out] Int32* location)
            {
                unsafe
                {
                    Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [Out] Int32[] location)
            {
                unsafe
                {
                    fixed (Int32* location_ptr = location)
                    {
                        Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location_ptr);
                    }
                }
            }
            
            public static 
            void GetTransformFeedbackVarying(Int32 program, Int32 index, [Out] Int32[] location)
            {
                unsafe
                {
                    fixed (Int32* location_ptr = location)
                    {
                        Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [Out] out Int32 location)
            {
                unsafe
                {
                    fixed (Int32* location_ptr = &location)
                    {
                        Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location_ptr);
                                location = *location_ptr;
                    }
                }
            }
            
            public static 
            void GetTransformFeedbackVarying(Int32 program, Int32 index, [Out] out Int32 location)
            {
                unsafe
                {
                    fixed (Int32* location_ptr = &location)
                    {
                        Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location_ptr);
                                location = *location_ptr;
                    }
                }
            }
            
        }

        public static partial class MESA
        {
            public static 
            void ResizeBuffers()
            {
                Delegates.glResizeBuffersMESA();
            }
            
            public static 
            void WindowPos2d(Double x, Double y)
            {
                Delegates.glWindowPos2dMESA((Double)x, (Double)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos2dv(Double* v)
            {
                unsafe { Delegates.glWindowPos2dvMESA((Double*)v); }
            }
            
            public static 
            void WindowPos2dv(Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glWindowPos2dvMESA((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2dv(ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glWindowPos2dvMESA((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2f(Single x, Single y)
            {
                Delegates.glWindowPos2fMESA((Single)x, (Single)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos2fv(Single* v)
            {
                unsafe { Delegates.glWindowPos2fvMESA((Single*)v); }
            }
            
            public static 
            void WindowPos2fv(Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glWindowPos2fvMESA((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2fv(ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glWindowPos2fvMESA((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2i(Int32 x, Int32 y)
            {
                Delegates.glWindowPos2iMESA((Int32)x, (Int32)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos2iv(Int32* v)
            {
                unsafe { Delegates.glWindowPos2ivMESA((Int32*)v); }
            }
            
            public static 
            void WindowPos2iv(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glWindowPos2ivMESA((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2iv(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glWindowPos2ivMESA((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2s(Int16 x, Int16 y)
            {
                Delegates.glWindowPos2sMESA((Int16)x, (Int16)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos2sv(Int16* v)
            {
                unsafe { Delegates.glWindowPos2svMESA((Int16*)v); }
            }
            
            public static 
            void WindowPos2sv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glWindowPos2svMESA((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos2sv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glWindowPos2svMESA((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3d(Double x, Double y, Double z)
            {
                Delegates.glWindowPos3dMESA((Double)x, (Double)y, (Double)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos3dv(Double* v)
            {
                unsafe { Delegates.glWindowPos3dvMESA((Double*)v); }
            }
            
            public static 
            void WindowPos3dv(Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glWindowPos3dvMESA((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3dv(ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glWindowPos3dvMESA((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3f(Single x, Single y, Single z)
            {
                Delegates.glWindowPos3fMESA((Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos3fv(Single* v)
            {
                unsafe { Delegates.glWindowPos3fvMESA((Single*)v); }
            }
            
            public static 
            void WindowPos3fv(Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glWindowPos3fvMESA((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3fv(ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glWindowPos3fvMESA((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3i(Int32 x, Int32 y, Int32 z)
            {
                Delegates.glWindowPos3iMESA((Int32)x, (Int32)y, (Int32)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos3iv(Int32* v)
            {
                unsafe { Delegates.glWindowPos3ivMESA((Int32*)v); }
            }
            
            public static 
            void WindowPos3iv(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glWindowPos3ivMESA((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3iv(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glWindowPos3ivMESA((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3s(Int16 x, Int16 y, Int16 z)
            {
                Delegates.glWindowPos3sMESA((Int16)x, (Int16)y, (Int16)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos3sv(Int16* v)
            {
                unsafe { Delegates.glWindowPos3svMESA((Int16*)v); }
            }
            
            public static 
            void WindowPos3sv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glWindowPos3svMESA((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos3sv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glWindowPos3svMESA((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos4d(Double x, Double y, Double z, Double w)
            {
                Delegates.glWindowPos4dMESA((Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos4dv(Double* v)
            {
                unsafe { Delegates.glWindowPos4dvMESA((Double*)v); }
            }
            
            public static 
            void WindowPos4dv(Double[] v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = v)
                    {
                        Delegates.glWindowPos4dvMESA((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos4dv(ref Double v)
            {
                unsafe
                {
                    fixed (Double* v_ptr = &v)
                    {
                        Delegates.glWindowPos4dvMESA((Double*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos4f(Single x, Single y, Single z, Single w)
            {
                Delegates.glWindowPos4fMESA((Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos4fv(Single* v)
            {
                unsafe { Delegates.glWindowPos4fvMESA((Single*)v); }
            }
            
            public static 
            void WindowPos4fv(Single[] v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = v)
                    {
                        Delegates.glWindowPos4fvMESA((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos4fv(ref Single v)
            {
                unsafe
                {
                    fixed (Single* v_ptr = &v)
                    {
                        Delegates.glWindowPos4fvMESA((Single*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos4i(Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glWindowPos4iMESA((Int32)x, (Int32)y, (Int32)z, (Int32)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos4iv(Int32* v)
            {
                unsafe { Delegates.glWindowPos4ivMESA((Int32*)v); }
            }
            
            public static 
            void WindowPos4iv(Int32[] v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = v)
                    {
                        Delegates.glWindowPos4ivMESA((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos4iv(ref Int32 v)
            {
                unsafe
                {
                    fixed (Int32* v_ptr = &v)
                    {
                        Delegates.glWindowPos4ivMESA((Int32*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos4s(Int16 x, Int16 y, Int16 z, Int16 w)
            {
                Delegates.glWindowPos4sMESA((Int16)x, (Int16)y, (Int16)z, (Int16)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void WindowPos4sv(Int16* v)
            {
                unsafe { Delegates.glWindowPos4svMESA((Int16*)v); }
            }
            
            public static 
            void WindowPos4sv(Int16[] v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = v)
                    {
                        Delegates.glWindowPos4svMESA((Int16*)v_ptr);
                    }
                }
            }
            
            public static 
            void WindowPos4sv(ref Int16 v)
            {
                unsafe
                {
                    fixed (Int16* v_ptr = &v)
                    {
                        Delegates.glWindowPos4svMESA((Int16*)v_ptr);
                    }
                }
            }
            
        }

        public static partial class IBM
        {
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, Int32* first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe { Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first, (Int32*)count, (Int32)primcount, (Int32)modestride); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, Int32* first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, Int32* first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, Int32[] first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first_ptr, (Int32*)count, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, Int32[] first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, Int32[] first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, ref Int32 first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first_ptr, (Int32*)count, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, ref Int32 first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode* mode, ref Int32 first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode[] mode, Int32* first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first, (Int32*)count, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode[] mode, Int32* first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode[] mode, Int32* first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode[] mode, Int32[] first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* first_ptr = first)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawArray(GL.Enums.BeginMode[] mode, Int32[] first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawArray(GL.Enums.BeginMode[] mode, Int32[] first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(GL.Enums.BeginMode[] mode, ref Int32 first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* first_ptr = &first)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawArray(GL.Enums.BeginMode[] mode, ref Int32 first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawArray(GL.Enums.BeginMode[] mode, ref Int32 first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(ref GL.Enums.BeginMode mode, Int32* first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first, (Int32*)count, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(ref GL.Enums.BeginMode mode, Int32* first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(ref GL.Enums.BeginMode mode, Int32* first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(ref GL.Enums.BeginMode mode, Int32[] first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* first_ptr = first)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawArray(ref GL.Enums.BeginMode mode, Int32[] first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawArray(ref GL.Enums.BeginMode mode, Int32[] first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawArray(ref GL.Enums.BeginMode mode, ref Int32 first, Int32* count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* first_ptr = &first)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawArray(ref GL.Enums.BeginMode mode, ref Int32 first, Int32[] count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawArray(ref GL.Enums.BeginMode mode, ref Int32 first, ref Int32 count, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawArraysIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode* mode, Int32* count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe { Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode, (Int32*)count, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode* mode, Int32* count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode, (Int32*)count, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode* mode, Int32[] count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode* mode, Int32[] count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode* mode, ref Int32 count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode* mode, ref Int32 count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode[] mode, Int32* count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode[] mode, Int32* count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode[] mode, Int32[] count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawElements(GL.Enums.BeginMode[] mode, Int32[] count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* count_ptr = count)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(GL.Enums.BeginMode[] mode, ref Int32 count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawElements(GL.Enums.BeginMode[] mode, ref Int32 count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = mode)
                    fixed (Int32* count_ptr = &count)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(ref GL.Enums.BeginMode mode, Int32* count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(ref GL.Enums.BeginMode mode, Int32* count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(ref GL.Enums.BeginMode mode, Int32[] count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawElements(ref GL.Enums.BeginMode mode, Int32[] count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* count_ptr = count)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiModeDrawElements(ref GL.Enums.BeginMode mode, ref Int32 count, GL.Enums.IBM_multimode_draw_arrays type, void* indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices, (Int32)primcount, (Int32)modestride);
                    }
                }
            }
            
            public static 
            void MultiModeDrawElements(ref GL.Enums.BeginMode mode, ref Int32 count, GL.Enums.IBM_multimode_draw_arrays type, [In, Out] object indices, Int32 primcount, Int32 modestride)
            {
                unsafe
                {
                    fixed (GL.Enums.BeginMode* mode_ptr = &mode)
                    fixed (Int32* count_ptr = &count)
                    {
                        System.Runtime.InteropServices.GCHandle indices_ptr = System.Runtime.InteropServices.GCHandle.Alloc(indices, System.Runtime.InteropServices.GCHandleType.Pinned);
                        try
                        {
                            Delegates.glMultiModeDrawElementsIBM((GL.Enums.BeginMode*)mode_ptr, (Int32*)count_ptr, (GL.Enums.IBM_multimode_draw_arrays)type, (void*)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride);
                        }
                        finally
                        {
                        }
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ColorPointerList(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, void* pointer, Int32 ptrstride)
            {
                unsafe { Delegates.glColorPointerListIBM((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (void*)pointer, (Int32)ptrstride); }
            }
            
            public static 
            void ColorPointerList(Int32 size, GL.Enums.ColorPointerType type, Int32 stride, [In, Out] object pointer, Int32 ptrstride)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glColorPointerListIBM((Int32)size, (GL.Enums.ColorPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SecondaryColorPointerList(Int32 size, GL.Enums.IBM_vertex_array_lists type, Int32 stride, void* pointer, Int32 ptrstride)
            {
                unsafe { Delegates.glSecondaryColorPointerListIBM((Int32)size, (GL.Enums.IBM_vertex_array_lists)type, (Int32)stride, (void*)pointer, (Int32)ptrstride); }
            }
            
            public static 
            void SecondaryColorPointerList(Int32 size, GL.Enums.IBM_vertex_array_lists type, Int32 stride, [In, Out] object pointer, Int32 ptrstride)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glSecondaryColorPointerListIBM((Int32)size, (GL.Enums.IBM_vertex_array_lists)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void EdgeFlagPointerList(Int32 stride, Boolean* pointer, Int32 ptrstride)
            {
                unsafe { Delegates.glEdgeFlagPointerListIBM((Int32)stride, (Boolean*)pointer, (Int32)ptrstride); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FogCoordPointerList(GL.Enums.IBM_vertex_array_lists type, Int32 stride, void* pointer, Int32 ptrstride)
            {
                unsafe { Delegates.glFogCoordPointerListIBM((GL.Enums.IBM_vertex_array_lists)type, (Int32)stride, (void*)pointer, (Int32)ptrstride); }
            }
            
            public static 
            void FogCoordPointerList(GL.Enums.IBM_vertex_array_lists type, Int32 stride, [In, Out] object pointer, Int32 ptrstride)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glFogCoordPointerListIBM((GL.Enums.IBM_vertex_array_lists)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void IndexPointerList(GL.Enums.IndexPointerType type, Int32 stride, void* pointer, Int32 ptrstride)
            {
                unsafe { Delegates.glIndexPointerListIBM((GL.Enums.IndexPointerType)type, (Int32)stride, (void*)pointer, (Int32)ptrstride); }
            }
            
            public static 
            void IndexPointerList(GL.Enums.IndexPointerType type, Int32 stride, [In, Out] object pointer, Int32 ptrstride)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glIndexPointerListIBM((GL.Enums.IndexPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalPointerList(GL.Enums.NormalPointerType type, Int32 stride, void* pointer, Int32 ptrstride)
            {
                unsafe { Delegates.glNormalPointerListIBM((GL.Enums.NormalPointerType)type, (Int32)stride, (void*)pointer, (Int32)ptrstride); }
            }
            
            public static 
            void NormalPointerList(GL.Enums.NormalPointerType type, Int32 stride, [In, Out] object pointer, Int32 ptrstride)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glNormalPointerListIBM((GL.Enums.NormalPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexCoordPointerList(Int32 size, GL.Enums.TexCoordPointerType type, Int32 stride, void* pointer, Int32 ptrstride)
            {
                unsafe { Delegates.glTexCoordPointerListIBM((Int32)size, (GL.Enums.TexCoordPointerType)type, (Int32)stride, (void*)pointer, (Int32)ptrstride); }
            }
            
            public static 
            void TexCoordPointerList(Int32 size, GL.Enums.TexCoordPointerType type, Int32 stride, [In, Out] object pointer, Int32 ptrstride)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glTexCoordPointerListIBM((Int32)size, (GL.Enums.TexCoordPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexPointerList(Int32 size, GL.Enums.VertexPointerType type, Int32 stride, void* pointer, Int32 ptrstride)
            {
                unsafe { Delegates.glVertexPointerListIBM((Int32)size, (GL.Enums.VertexPointerType)type, (Int32)stride, (void*)pointer, (Int32)ptrstride); }
            }
            
            public static 
            void VertexPointerList(Int32 size, GL.Enums.VertexPointerType type, Int32 stride, [In, Out] object pointer, Int32 ptrstride)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexPointerListIBM((Int32)size, (GL.Enums.VertexPointerType)type, (Int32)stride, (void*)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride);
                    }
                    finally
                    {
                    }
                }
            }
            
        }

        public static partial class gl3DFX
        {
            [System.CLSCompliant(false)]
            public static 
            void TbufferMask(UInt32 mask)
            {
                Delegates.glTbufferMask3DFX((UInt32)mask);
            }
            
            public static 
            void TbufferMask(Int32 mask)
            {
                Delegates.glTbufferMask3DFX((UInt32)mask);
            }
            
        }

        public static partial class ATI
        {
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, Int32* param)
            {
                unsafe { Delegates.glTexBumpParameterivATI((GL.Enums.ATI_envmap_bumpmap)pname, (Int32*)param); }
            }
            
            public static 
            void TexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, Int32[] param)
            {
                unsafe
                {
                    fixed (Int32* param_ptr = param)
                    {
                        Delegates.glTexBumpParameterivATI((GL.Enums.ATI_envmap_bumpmap)pname, (Int32*)param_ptr);
                    }
                }
            }
            
            public static 
            void TexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, ref Int32 param)
            {
                unsafe
                {
                    fixed (Int32* param_ptr = &param)
                    {
                        Delegates.glTexBumpParameterivATI((GL.Enums.ATI_envmap_bumpmap)pname, (Int32*)param_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void TexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, Single* param)
            {
                unsafe { Delegates.glTexBumpParameterfvATI((GL.Enums.ATI_envmap_bumpmap)pname, (Single*)param); }
            }
            
            public static 
            void TexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, Single[] param)
            {
                unsafe
                {
                    fixed (Single* param_ptr = param)
                    {
                        Delegates.glTexBumpParameterfvATI((GL.Enums.ATI_envmap_bumpmap)pname, (Single*)param_ptr);
                    }
                }
            }
            
            public static 
            void TexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, ref Single param)
            {
                unsafe
                {
                    fixed (Single* param_ptr = &param)
                    {
                        Delegates.glTexBumpParameterfvATI((GL.Enums.ATI_envmap_bumpmap)pname, (Single*)param_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, [Out] Int32* param)
            {
                unsafe { Delegates.glGetTexBumpParameterivATI((GL.Enums.ATI_envmap_bumpmap)pname, (Int32*)param); }
            }
            
            public static 
            void GetTexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, [Out] Int32[] param)
            {
                unsafe
                {
                    fixed (Int32* param_ptr = param)
                    {
                        Delegates.glGetTexBumpParameterivATI((GL.Enums.ATI_envmap_bumpmap)pname, (Int32*)param_ptr);
                    }
                }
            }
            
            public static 
            void GetTexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, [Out] out Int32 param)
            {
                unsafe
                {
                    fixed (Int32* param_ptr = &param)
                    {
                        Delegates.glGetTexBumpParameterivATI((GL.Enums.ATI_envmap_bumpmap)pname, (Int32*)param_ptr);
                                param = *param_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetTexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, [Out] Single* param)
            {
                unsafe { Delegates.glGetTexBumpParameterfvATI((GL.Enums.ATI_envmap_bumpmap)pname, (Single*)param); }
            }
            
            public static 
            void GetTexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, [Out] Single[] param)
            {
                unsafe
                {
                    fixed (Single* param_ptr = param)
                    {
                        Delegates.glGetTexBumpParameterfvATI((GL.Enums.ATI_envmap_bumpmap)pname, (Single*)param_ptr);
                    }
                }
            }
            
            public static 
            void GetTexBumpParameterv(GL.Enums.ATI_envmap_bumpmap pname, [Out] out Single param)
            {
                unsafe
                {
                    fixed (Single* param_ptr = &param)
                    {
                        Delegates.glGetTexBumpParameterfvATI((GL.Enums.ATI_envmap_bumpmap)pname, (Single*)param_ptr);
                                param = *param_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Int32 GenFragmentShaders(UInt32 range)
            {
                return Delegates.glGenFragmentShadersATI((UInt32)range);
            }
            
            public static 
            Int32 GenFragmentShaders(Int32 range)
            {
                return Delegates.glGenFragmentShadersATI((UInt32)range);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindFragmentShader(UInt32 id)
            {
                Delegates.glBindFragmentShaderATI((UInt32)id);
            }
            
            public static 
            void BindFragmentShader(Int32 id)
            {
                Delegates.glBindFragmentShaderATI((UInt32)id);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteFragmentShader(UInt32 id)
            {
                Delegates.glDeleteFragmentShaderATI((UInt32)id);
            }
            
            public static 
            void DeleteFragmentShader(Int32 id)
            {
                Delegates.glDeleteFragmentShaderATI((UInt32)id);
            }
            
            public static 
            void BeginFragmentShader()
            {
                Delegates.glBeginFragmentShaderATI();
            }
            
            public static 
            void EndFragmentShader()
            {
                Delegates.glEndFragmentShaderATI();
            }
            
            [System.CLSCompliant(false)]
            public static 
            void PassTexCoor(UInt32 dst, UInt32 coord, GL.Enums.ATI_fragment_shader swizzle)
            {
                Delegates.glPassTexCoordATI((UInt32)dst, (UInt32)coord, (GL.Enums.ATI_fragment_shader)swizzle);
            }
            
            public static 
            void PassTexCoor(Int32 dst, Int32 coord, GL.Enums.ATI_fragment_shader swizzle)
            {
                Delegates.glPassTexCoordATI((UInt32)dst, (UInt32)coord, (GL.Enums.ATI_fragment_shader)swizzle);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SampleMap(UInt32 dst, UInt32 interp, GL.Enums.ATI_fragment_shader swizzle)
            {
                Delegates.glSampleMapATI((UInt32)dst, (UInt32)interp, (GL.Enums.ATI_fragment_shader)swizzle);
            }
            
            public static 
            void SampleMap(Int32 dst, Int32 interp, GL.Enums.ATI_fragment_shader swizzle)
            {
                Delegates.glSampleMapATI((UInt32)dst, (UInt32)interp, (GL.Enums.ATI_fragment_shader)swizzle);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ColorFragmentOp1(GL.Enums.ATI_fragment_shader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod)
            {
                Delegates.glColorFragmentOp1ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod);
            }
            
            public static 
            void ColorFragmentOp1(GL.Enums.ATI_fragment_shader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod)
            {
                Delegates.glColorFragmentOp1ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ColorFragmentOp2(GL.Enums.ATI_fragment_shader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod)
            {
                Delegates.glColorFragmentOp2ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod);
            }
            
            public static 
            void ColorFragmentOp2(GL.Enums.ATI_fragment_shader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod)
            {
                Delegates.glColorFragmentOp2ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ColorFragmentOp3(GL.Enums.ATI_fragment_shader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod)
            {
                Delegates.glColorFragmentOp3ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod);
            }
            
            public static 
            void ColorFragmentOp3(GL.Enums.ATI_fragment_shader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod)
            {
                Delegates.glColorFragmentOp3ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void AlphaFragmentOp1(GL.Enums.ATI_fragment_shader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod)
            {
                Delegates.glAlphaFragmentOp1ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod);
            }
            
            public static 
            void AlphaFragmentOp1(GL.Enums.ATI_fragment_shader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod)
            {
                Delegates.glAlphaFragmentOp1ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void AlphaFragmentOp2(GL.Enums.ATI_fragment_shader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod)
            {
                Delegates.glAlphaFragmentOp2ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod);
            }
            
            public static 
            void AlphaFragmentOp2(GL.Enums.ATI_fragment_shader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod)
            {
                Delegates.glAlphaFragmentOp2ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void AlphaFragmentOp3(GL.Enums.ATI_fragment_shader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod)
            {
                Delegates.glAlphaFragmentOp3ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod);
            }
            
            public static 
            void AlphaFragmentOp3(GL.Enums.ATI_fragment_shader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod)
            {
                Delegates.glAlphaFragmentOp3ATI((GL.Enums.ATI_fragment_shader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SetFragmentShaderConstant(UInt32 dst, Single* value)
            {
                unsafe { Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void SetFragmentShaderConstant(Int32 dst, Single* value)
            {
                unsafe
                {
                    Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SetFragmentShaderConstant(UInt32 dst, Single[] value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = value)
                    {
                        Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr);
                    }
                }
            }
            
            public static 
            void SetFragmentShaderConstant(Int32 dst, Single[] value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = value)
                    {
                        Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SetFragmentShaderConstant(UInt32 dst, ref Single value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = &value)
                    {
                        Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr);
                    }
                }
            }
            
            public static 
            void SetFragmentShaderConstant(Int32 dst, ref Single value)
            {
                unsafe
                {
                    fixed (Single* value_ptr = &value)
                    {
                        Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr);
                    }
                }
            }
            
            public static 
            void PNTriangles(GL.Enums.ATI_pn_triangles pname, Int32 param)
            {
                Delegates.glPNTrianglesiATI((GL.Enums.ATI_pn_triangles)pname, (Int32)param);
            }
            
            public static 
            void PNTriangles(GL.Enums.ATI_pn_triangles pname, Single param)
            {
                Delegates.glPNTrianglesfATI((GL.Enums.ATI_pn_triangles)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe Int32 NewObjectBuffer(Int32 size, void* pointer, GL.Enums.ATI_vertex_array_object usage)
            {
                unsafe { return Delegates.glNewObjectBufferATI((Int32)size, (void*)pointer, (GL.Enums.ATI_vertex_array_object)usage); }
            }
            
            public static 
            Int32 NewObjectBuffer(Int32 size, [In, Out] object pointer, GL.Enums.ATI_vertex_array_object usage)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Int32 retval = Delegates.glNewObjectBufferATI((Int32)size, (void*)pointer_ptr.AddrOfPinnedObject(), (GL.Enums.ATI_vertex_array_object)usage);
                        return retval;
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsObjectBuffer(UInt32 buffer)
            {
                return Delegates.glIsObjectBufferATI((UInt32)buffer);
            }
            
            public static 
            Boolean IsObjectBuffer(Int32 buffer)
            {
                return Delegates.glIsObjectBufferATI((UInt32)buffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, void* pointer, GL.Enums.ATI_vertex_array_object preserve)
            {
                unsafe { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (void*)pointer, (GL.Enums.ATI_vertex_array_object)preserve); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, void* pointer, GL.Enums.ATI_vertex_array_object preserve)
            {
                unsafe
                {
                    Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (void*)pointer, (GL.Enums.ATI_vertex_array_object)preserve);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [In, Out] object pointer, GL.Enums.ATI_vertex_array_object preserve)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (void*)pointer_ptr.AddrOfPinnedObject(), (GL.Enums.ATI_vertex_array_object)preserve);
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [In, Out] object pointer, GL.Enums.ATI_vertex_array_object preserve)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (void*)pointer_ptr.AddrOfPinnedObject(), (GL.Enums.ATI_vertex_array_object)preserve);
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetObjectBuffer(UInt32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetObjectBufferfvATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetObjectBuffer(Int32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetObjectBufferfvATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetObjectBuffer(UInt32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetObjectBufferfvATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetObjectBuffer(Int32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetObjectBufferfvATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetObjectBuffer(UInt32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetObjectBufferfvATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetObjectBuffer(Int32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetObjectBufferfvATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetObjectBuffer(UInt32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetObjectBufferivATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetObjectBuffer(Int32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetObjectBufferivATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetObjectBuffer(UInt32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetObjectBufferivATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetObjectBuffer(Int32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetObjectBufferivATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetObjectBuffer(UInt32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetObjectBufferivATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetObjectBuffer(Int32 buffer, GL.Enums.ATI_vertex_array_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetObjectBufferivATI((UInt32)buffer, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FreeObjectBuffer(UInt32 buffer)
            {
                Delegates.glFreeObjectBufferATI((UInt32)buffer);
            }
            
            public static 
            void FreeObjectBuffer(Int32 buffer)
            {
                Delegates.glFreeObjectBufferATI((UInt32)buffer);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void ArrayObject(GL.Enums.EnableCap array, Int32 size, GL.Enums.ATI_vertex_array_object type, Int32 stride, UInt32 buffer, UInt32 offset)
            {
                Delegates.glArrayObjectATI((GL.Enums.EnableCap)array, (Int32)size, (GL.Enums.ATI_vertex_array_object)type, (Int32)stride, (UInt32)buffer, (UInt32)offset);
            }
            
            public static 
            void ArrayObject(GL.Enums.EnableCap array, Int32 size, GL.Enums.ATI_vertex_array_object type, Int32 stride, Int32 buffer, Int32 offset)
            {
                Delegates.glArrayObjectATI((GL.Enums.EnableCap)array, (Int32)size, (GL.Enums.ATI_vertex_array_object)type, (Int32)stride, (UInt32)buffer, (UInt32)offset);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetArrayObject(GL.Enums.EnableCap array, GL.Enums.ATI_vertex_array_object pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetArrayObjectfvATI((GL.Enums.EnableCap)array, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params); }
            }
            
            public static 
            void GetArrayObject(GL.Enums.EnableCap array, GL.Enums.ATI_vertex_array_object pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetArrayObjectfvATI((GL.Enums.EnableCap)array, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetArrayObject(GL.Enums.EnableCap array, GL.Enums.ATI_vertex_array_object pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetArrayObjectfvATI((GL.Enums.EnableCap)array, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetArrayObject(GL.Enums.EnableCap array, GL.Enums.ATI_vertex_array_object pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetArrayObjectivATI((GL.Enums.EnableCap)array, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params); }
            }
            
            public static 
            void GetArrayObject(GL.Enums.EnableCap array, GL.Enums.ATI_vertex_array_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetArrayObjectivATI((GL.Enums.EnableCap)array, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetArrayObject(GL.Enums.EnableCap array, GL.Enums.ATI_vertex_array_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetArrayObjectivATI((GL.Enums.EnableCap)array, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VariantArrayObject(UInt32 id, GL.Enums.ATI_vertex_array_object type, Int32 stride, UInt32 buffer, UInt32 offset)
            {
                Delegates.glVariantArrayObjectATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)type, (Int32)stride, (UInt32)buffer, (UInt32)offset);
            }
            
            public static 
            void VariantArrayObject(Int32 id, GL.Enums.ATI_vertex_array_object type, Int32 stride, Int32 buffer, Int32 offset)
            {
                Delegates.glVariantArrayObjectATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)type, (Int32)stride, (UInt32)buffer, (UInt32)offset);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantArrayObject(UInt32 id, GL.Enums.ATI_vertex_array_object pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantArrayObject(Int32 id, GL.Enums.ATI_vertex_array_object pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantArrayObject(UInt32 id, GL.Enums.ATI_vertex_array_object pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVariantArrayObject(Int32 id, GL.Enums.ATI_vertex_array_object pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantArrayObject(UInt32 id, GL.Enums.ATI_vertex_array_object pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVariantArrayObject(Int32 id, GL.Enums.ATI_vertex_array_object pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantArrayObject(UInt32 id, GL.Enums.ATI_vertex_array_object pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetVariantArrayObjectivATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVariantArrayObject(Int32 id, GL.Enums.ATI_vertex_array_object pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetVariantArrayObjectivATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantArrayObject(UInt32 id, GL.Enums.ATI_vertex_array_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVariantArrayObjectivATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVariantArrayObject(Int32 id, GL.Enums.ATI_vertex_array_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVariantArrayObjectivATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVariantArrayObject(UInt32 id, GL.Enums.ATI_vertex_array_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVariantArrayObjectivATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVariantArrayObject(Int32 id, GL.Enums.ATI_vertex_array_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVariantArrayObjectivATI((UInt32)id, (GL.Enums.ATI_vertex_array_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void VertexStream1(GL.Enums.ATI_vertex_streams stream, Int16 x)
            {
                Delegates.glVertexStream1sATI((GL.Enums.ATI_vertex_streams)stream, (Int16)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream1v(GL.Enums.ATI_vertex_streams stream, Int16* coords)
            {
                unsafe { Delegates.glVertexStream1svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords); }
            }
            
            public static 
            void VertexStream1v(GL.Enums.ATI_vertex_streams stream, Int16[] coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = coords)
                    {
                        Delegates.glVertexStream1svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream1v(GL.Enums.ATI_vertex_streams stream, ref Int16 coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream1svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream1(GL.Enums.ATI_vertex_streams stream, Int32 x)
            {
                Delegates.glVertexStream1iATI((GL.Enums.ATI_vertex_streams)stream, (Int32)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream1v(GL.Enums.ATI_vertex_streams stream, Int32* coords)
            {
                unsafe { Delegates.glVertexStream1ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords); }
            }
            
            public static 
            void VertexStream1v(GL.Enums.ATI_vertex_streams stream, Int32[] coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = coords)
                    {
                        Delegates.glVertexStream1ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream1v(GL.Enums.ATI_vertex_streams stream, ref Int32 coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream1ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream1(GL.Enums.ATI_vertex_streams stream, Single x)
            {
                Delegates.glVertexStream1fATI((GL.Enums.ATI_vertex_streams)stream, (Single)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream1v(GL.Enums.ATI_vertex_streams stream, Single* coords)
            {
                unsafe { Delegates.glVertexStream1fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords); }
            }
            
            public static 
            void VertexStream1v(GL.Enums.ATI_vertex_streams stream, Single[] coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = coords)
                    {
                        Delegates.glVertexStream1fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream1v(GL.Enums.ATI_vertex_streams stream, ref Single coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream1fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream1(GL.Enums.ATI_vertex_streams stream, Double x)
            {
                Delegates.glVertexStream1dATI((GL.Enums.ATI_vertex_streams)stream, (Double)x);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream1v(GL.Enums.ATI_vertex_streams stream, Double* coords)
            {
                unsafe { Delegates.glVertexStream1dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords); }
            }
            
            public static 
            void VertexStream1v(GL.Enums.ATI_vertex_streams stream, Double[] coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = coords)
                    {
                        Delegates.glVertexStream1dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream1v(GL.Enums.ATI_vertex_streams stream, ref Double coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream1dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, Int16 x, Int16 y)
            {
                Delegates.glVertexStream2sATI((GL.Enums.ATI_vertex_streams)stream, (Int16)x, (Int16)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream2(GL.Enums.ATI_vertex_streams stream, Int16* coords)
            {
                unsafe { Delegates.glVertexStream2svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords); }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, Int16[] coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = coords)
                    {
                        Delegates.glVertexStream2svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, ref Int16 coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream2svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, Int32 x, Int32 y)
            {
                Delegates.glVertexStream2iATI((GL.Enums.ATI_vertex_streams)stream, (Int32)x, (Int32)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream2(GL.Enums.ATI_vertex_streams stream, Int32* coords)
            {
                unsafe { Delegates.glVertexStream2ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords); }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, Int32[] coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = coords)
                    {
                        Delegates.glVertexStream2ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, ref Int32 coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream2ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, Single x, Single y)
            {
                Delegates.glVertexStream2fATI((GL.Enums.ATI_vertex_streams)stream, (Single)x, (Single)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream2(GL.Enums.ATI_vertex_streams stream, Single* coords)
            {
                unsafe { Delegates.glVertexStream2fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords); }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, Single[] coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = coords)
                    {
                        Delegates.glVertexStream2fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, ref Single coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream2fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, Double x, Double y)
            {
                Delegates.glVertexStream2dATI((GL.Enums.ATI_vertex_streams)stream, (Double)x, (Double)y);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream2(GL.Enums.ATI_vertex_streams stream, Double* coords)
            {
                unsafe { Delegates.glVertexStream2dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords); }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, Double[] coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = coords)
                    {
                        Delegates.glVertexStream2dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream2(GL.Enums.ATI_vertex_streams stream, ref Double coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream2dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, Int16 x, Int16 y, Int16 z)
            {
                Delegates.glVertexStream3sATI((GL.Enums.ATI_vertex_streams)stream, (Int16)x, (Int16)y, (Int16)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream3(GL.Enums.ATI_vertex_streams stream, Int16* coords)
            {
                unsafe { Delegates.glVertexStream3svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords); }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, Int16[] coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = coords)
                    {
                        Delegates.glVertexStream3svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, ref Int16 coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream3svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, Int32 x, Int32 y, Int32 z)
            {
                Delegates.glVertexStream3iATI((GL.Enums.ATI_vertex_streams)stream, (Int32)x, (Int32)y, (Int32)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream3(GL.Enums.ATI_vertex_streams stream, Int32* coords)
            {
                unsafe { Delegates.glVertexStream3ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords); }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, Int32[] coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = coords)
                    {
                        Delegates.glVertexStream3ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, ref Int32 coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream3ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, Single x, Single y, Single z)
            {
                Delegates.glVertexStream3fATI((GL.Enums.ATI_vertex_streams)stream, (Single)x, (Single)y, (Single)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream3(GL.Enums.ATI_vertex_streams stream, Single* coords)
            {
                unsafe { Delegates.glVertexStream3fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords); }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, Single[] coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = coords)
                    {
                        Delegates.glVertexStream3fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, ref Single coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream3fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, Double x, Double y, Double z)
            {
                Delegates.glVertexStream3dATI((GL.Enums.ATI_vertex_streams)stream, (Double)x, (Double)y, (Double)z);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream3(GL.Enums.ATI_vertex_streams stream, Double* coords)
            {
                unsafe { Delegates.glVertexStream3dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords); }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, Double[] coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = coords)
                    {
                        Delegates.glVertexStream3dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream3(GL.Enums.ATI_vertex_streams stream, ref Double coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream3dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, Int16 x, Int16 y, Int16 z, Int16 w)
            {
                Delegates.glVertexStream4sATI((GL.Enums.ATI_vertex_streams)stream, (Int16)x, (Int16)y, (Int16)z, (Int16)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream4(GL.Enums.ATI_vertex_streams stream, Int16* coords)
            {
                unsafe { Delegates.glVertexStream4svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords); }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, Int16[] coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = coords)
                    {
                        Delegates.glVertexStream4svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, ref Int16 coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream4svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, Int32 x, Int32 y, Int32 z, Int32 w)
            {
                Delegates.glVertexStream4iATI((GL.Enums.ATI_vertex_streams)stream, (Int32)x, (Int32)y, (Int32)z, (Int32)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream4(GL.Enums.ATI_vertex_streams stream, Int32* coords)
            {
                unsafe { Delegates.glVertexStream4ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords); }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, Int32[] coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = coords)
                    {
                        Delegates.glVertexStream4ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, ref Int32 coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream4ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, Single x, Single y, Single z, Single w)
            {
                Delegates.glVertexStream4fATI((GL.Enums.ATI_vertex_streams)stream, (Single)x, (Single)y, (Single)z, (Single)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream4(GL.Enums.ATI_vertex_streams stream, Single* coords)
            {
                unsafe { Delegates.glVertexStream4fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords); }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, Single[] coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = coords)
                    {
                        Delegates.glVertexStream4fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, ref Single coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream4fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, Double x, Double y, Double z, Double w)
            {
                Delegates.glVertexStream4dATI((GL.Enums.ATI_vertex_streams)stream, (Double)x, (Double)y, (Double)z, (Double)w);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexStream4(GL.Enums.ATI_vertex_streams stream, Double* coords)
            {
                unsafe { Delegates.glVertexStream4dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords); }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, Double[] coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = coords)
                    {
                        Delegates.glVertexStream4dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void VertexStream4(GL.Enums.ATI_vertex_streams stream, ref Double coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = &coords)
                    {
                        Delegates.glVertexStream4dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, SByte nx, SByte ny, SByte nz)
            {
                Delegates.glNormalStream3bATI((GL.Enums.ATI_vertex_streams)stream, (SByte)nx, (SByte)ny, (SByte)nz);
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Byte nx, Byte ny, Byte nz)
            {
                Delegates.glNormalStream3bATI((GL.Enums.ATI_vertex_streams)stream, (SByte)nx, (SByte)ny, (SByte)nz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalStream3(GL.Enums.ATI_vertex_streams stream, SByte* coords)
            {
                unsafe { Delegates.glNormalStream3bvATI((GL.Enums.ATI_vertex_streams)stream, (SByte*)coords); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalStream3(GL.Enums.ATI_vertex_streams stream, Byte* coords)
            {
                unsafe
                {
                    Delegates.glNormalStream3bvATI((GL.Enums.ATI_vertex_streams)stream, (SByte*)coords);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, SByte[] coords)
            {
                unsafe
                {
                    fixed (SByte* coords_ptr = coords)
                    {
                        Delegates.glNormalStream3bvATI((GL.Enums.ATI_vertex_streams)stream, (SByte*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Byte[] coords)
            {
                unsafe
                {
                    fixed (Byte* coords_ptr = coords)
                    {
                        Delegates.glNormalStream3bvATI((GL.Enums.ATI_vertex_streams)stream, (SByte*)coords_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, ref SByte coords)
            {
                unsafe
                {
                    fixed (SByte* coords_ptr = &coords)
                    {
                        Delegates.glNormalStream3bvATI((GL.Enums.ATI_vertex_streams)stream, (SByte*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, ref Byte coords)
            {
                unsafe
                {
                    fixed (Byte* coords_ptr = &coords)
                    {
                        Delegates.glNormalStream3bvATI((GL.Enums.ATI_vertex_streams)stream, (SByte*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Int16 nx, Int16 ny, Int16 nz)
            {
                Delegates.glNormalStream3sATI((GL.Enums.ATI_vertex_streams)stream, (Int16)nx, (Int16)ny, (Int16)nz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalStream3(GL.Enums.ATI_vertex_streams stream, Int16* coords)
            {
                unsafe { Delegates.glNormalStream3svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords); }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Int16[] coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = coords)
                    {
                        Delegates.glNormalStream3svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, ref Int16 coords)
            {
                unsafe
                {
                    fixed (Int16* coords_ptr = &coords)
                    {
                        Delegates.glNormalStream3svATI((GL.Enums.ATI_vertex_streams)stream, (Int16*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Int32 nx, Int32 ny, Int32 nz)
            {
                Delegates.glNormalStream3iATI((GL.Enums.ATI_vertex_streams)stream, (Int32)nx, (Int32)ny, (Int32)nz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalStream3(GL.Enums.ATI_vertex_streams stream, Int32* coords)
            {
                unsafe { Delegates.glNormalStream3ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords); }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Int32[] coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = coords)
                    {
                        Delegates.glNormalStream3ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, ref Int32 coords)
            {
                unsafe
                {
                    fixed (Int32* coords_ptr = &coords)
                    {
                        Delegates.glNormalStream3ivATI((GL.Enums.ATI_vertex_streams)stream, (Int32*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Single nx, Single ny, Single nz)
            {
                Delegates.glNormalStream3fATI((GL.Enums.ATI_vertex_streams)stream, (Single)nx, (Single)ny, (Single)nz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalStream3(GL.Enums.ATI_vertex_streams stream, Single* coords)
            {
                unsafe { Delegates.glNormalStream3fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords); }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Single[] coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = coords)
                    {
                        Delegates.glNormalStream3fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, ref Single coords)
            {
                unsafe
                {
                    fixed (Single* coords_ptr = &coords)
                    {
                        Delegates.glNormalStream3fvATI((GL.Enums.ATI_vertex_streams)stream, (Single*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Double nx, Double ny, Double nz)
            {
                Delegates.glNormalStream3dATI((GL.Enums.ATI_vertex_streams)stream, (Double)nx, (Double)ny, (Double)nz);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void NormalStream3(GL.Enums.ATI_vertex_streams stream, Double* coords)
            {
                unsafe { Delegates.glNormalStream3dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords); }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, Double[] coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = coords)
                    {
                        Delegates.glNormalStream3dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void NormalStream3(GL.Enums.ATI_vertex_streams stream, ref Double coords)
            {
                unsafe
                {
                    fixed (Double* coords_ptr = &coords)
                    {
                        Delegates.glNormalStream3dvATI((GL.Enums.ATI_vertex_streams)stream, (Double*)coords_ptr);
                    }
                }
            }
            
            public static 
            void ClientActiveVertexStream(GL.Enums.ATI_vertex_streams stream)
            {
                Delegates.glClientActiveVertexStreamATI((GL.Enums.ATI_vertex_streams)stream);
            }
            
            public static 
            void VertexBlendEnvi(GL.Enums.ATI_vertex_streams pname, Int32 param)
            {
                Delegates.glVertexBlendEnviATI((GL.Enums.ATI_vertex_streams)pname, (Int32)param);
            }
            
            public static 
            void VertexBlendEnvf(GL.Enums.ATI_vertex_streams pname, Single param)
            {
                Delegates.glVertexBlendEnvfATI((GL.Enums.ATI_vertex_streams)pname, (Single)param);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void ElementPointer(GL.Enums.ATI_element_array type, void* pointer)
            {
                unsafe { Delegates.glElementPointerATI((GL.Enums.ATI_element_array)type, (void*)pointer); }
            }
            
            public static 
            void ElementPointer(GL.Enums.ATI_element_array type, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glElementPointerATI((GL.Enums.ATI_element_array)type, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void DrawElementArray(GL.Enums.BeginMode mode, Int32 count)
            {
                Delegates.glDrawElementArrayATI((GL.Enums.BeginMode)mode, (Int32)count);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32 count)
            {
                Delegates.glDrawRangeElementArrayATI((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count);
            }
            
            public static 
            void DrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32 count)
            {
                Delegates.glDrawRangeElementArrayATI((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DrawBuffers(Int32 n, GL.Enums.ATI_draw_buffers* bufs)
            {
                unsafe { Delegates.glDrawBuffersATI((Int32)n, (GL.Enums.ATI_draw_buffers*)bufs); }
            }
            
            public static 
            void DrawBuffers(Int32 n, GL.Enums.ATI_draw_buffers[] bufs)
            {
                unsafe
                {
                    fixed (GL.Enums.ATI_draw_buffers* bufs_ptr = bufs)
                    {
                        Delegates.glDrawBuffersATI((Int32)n, (GL.Enums.ATI_draw_buffers*)bufs_ptr);
                    }
                }
            }
            
            public static 
            void DrawBuffers(Int32 n, ref GL.Enums.ATI_draw_buffers bufs)
            {
                unsafe
                {
                    fixed (GL.Enums.ATI_draw_buffers* bufs_ptr = &bufs)
                    {
                        Delegates.glDrawBuffersATI((Int32)n, (GL.Enums.ATI_draw_buffers*)bufs_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            IntPtr MapObjectBuffer(UInt32 buffer)
            {
                 return Delegates.glMapObjectBufferATI((UInt32)buffer); 
            }
            
            public static 
            IntPtr MapObjectBuffer(Int32 buffer)
            {
                unsafe
                {
                    IntPtr retval = Delegates.glMapObjectBufferATI((UInt32)buffer);
                    return retval;
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void UnmapObjectBuffer(UInt32 buffer)
            {
                Delegates.glUnmapObjectBufferATI((UInt32)buffer);
            }
            
            public static 
            void UnmapObjectBuffer(Int32 buffer)
            {
                Delegates.glUnmapObjectBufferATI((UInt32)buffer);
            }
            
            public static 
            void StencilOpSeparate(GL.Enums.ATI_separate_stencil face, GL.Enums.StencilOp sfail, GL.Enums.StencilOp dpfail, GL.Enums.StencilOp dppass)
            {
                Delegates.glStencilOpSeparateATI((GL.Enums.ATI_separate_stencil)face, (GL.Enums.StencilOp)sfail, (GL.Enums.StencilOp)dpfail, (GL.Enums.StencilOp)dppass);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void StencilFuncSeparate(GL.Enums.StencilFunction frontfunc, GL.Enums.StencilFunction backfunc, Int32 @ref, UInt32 mask)
            {
                Delegates.glStencilFuncSeparateATI((GL.Enums.StencilFunction)frontfunc, (GL.Enums.StencilFunction)backfunc, (Int32)@ref, (UInt32)mask);
            }
            
            public static 
            void StencilFuncSeparate(GL.Enums.StencilFunction frontfunc, GL.Enums.StencilFunction backfunc, Int32 @ref, Int32 mask)
            {
                Delegates.glStencilFuncSeparateATI((GL.Enums.StencilFunction)frontfunc, (GL.Enums.StencilFunction)backfunc, (Int32)@ref, (UInt32)mask);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void VertexAttribArrayObject(UInt32 index, Int32 size, GL.Enums.ATI_vertex_attrib_array_object type, GL.Enums.Boolean normalized, Int32 stride, UInt32 buffer, UInt32 offset)
            {
                 Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (GL.Enums.ATI_vertex_attrib_array_object)type, (GL.Enums.Boolean)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset); 
            }
            
            public static 
            void VertexAttribArrayObject(Int32 index, Int32 size, GL.Enums.ATI_vertex_attrib_array_object type, GL.Enums.Boolean normalized, Int32 stride, Int32 buffer, Int32 offset)
            {
                unsafe
                {
                    Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (GL.Enums.ATI_vertex_attrib_array_object)type, (GL.Enums.Boolean)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribArrayObjectfv(UInt32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] Single* @params)
            {
                unsafe { Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Single*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribArrayObjectfv(Int32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] Single* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Single*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribArrayObjectfv(UInt32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribArrayObjectfv(Int32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] Single[] @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Single*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribArrayObjectfv(UInt32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribArrayObjectfv(Int32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] out Single @params)
            {
                unsafe
                {
                    fixed (Single* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Single*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribArrayObjectiv(UInt32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] Int32* @params)
            {
                unsafe { Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Int32*)@params); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GetVertexAttribArrayObjectiv(Int32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] Int32* @params)
            {
                unsafe
                {
                    Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Int32*)@params);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribArrayObjectiv(UInt32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            public static 
            void GetVertexAttribArrayObjectiv(Int32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] Int32[] @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = @params)
                    {
                        Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Int32*)@params_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GetVertexAttribArrayObjectiv(UInt32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
            public static 
            void GetVertexAttribArrayObjectiv(Int32 index, GL.Enums.ATI_vertex_attrib_array_object pname, [Out] out Int32 @params)
            {
                unsafe
                {
                    fixed (Int32* @params_ptr = &@params)
                    {
                        Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (GL.Enums.ATI_vertex_attrib_array_object)pname, (Int32*)@params_ptr);
                                @params = *@params_ptr;
                    }
                }
            }
            
        }

        public static partial class APPLE
        {
            [System.CLSCompliant(false)]
            public static 
            unsafe void ElementPointer(GL.Enums.APPLE_element_array type, void* pointer)
            {
                unsafe { Delegates.glElementPointerAPPLE((GL.Enums.APPLE_element_array)type, (void*)pointer); }
            }
            
            public static 
            void ElementPointer(GL.Enums.APPLE_element_array type, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glElementPointerAPPLE((GL.Enums.APPLE_element_array)type, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void DrawElementArray(GL.Enums.BeginMode mode, Int32 first, Int32 count)
            {
                Delegates.glDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32)first, (Int32)count);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32 first, Int32 count)
            {
                Delegates.glDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)first, (Int32)count);
            }
            
            public static 
            void DrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32 first, Int32 count)
            {
                Delegates.glDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)first, (Int32)count);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElementArray(GL.Enums.BeginMode mode, Int32* first, Int32* count, Int32 primcount)
            {
                unsafe { Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count, (Int32)primcount); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElementArray(GL.Enums.BeginMode mode, Int32* first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElementArray(GL.Enums.BeginMode mode, Int32* first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElementArray(GL.Enums.BeginMode mode, Int32[] first, Int32* count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    {
                        Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawElementArray(GL.Enums.BeginMode mode, Int32[] first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawElementArray(GL.Enums.BeginMode mode, Int32[] first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawElementArray(GL.Enums.BeginMode mode, ref Int32 first, Int32* count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    {
                        Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawElementArray(GL.Enums.BeginMode mode, ref Int32 first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawElementArray(GL.Enums.BeginMode mode, ref Int32 first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawElementArrayAPPLE((GL.Enums.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32* first, Int32* count, Int32 primcount)
            {
                unsafe { Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count, (Int32)primcount); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32* first, Int32* count, Int32 primcount)
            {
                unsafe
                {
                    Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count, (Int32)primcount);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32* first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32* first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32* first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32* first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32[] first, Int32* count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32[] first, Int32* count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32[] first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32[] first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, Int32[] first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, Int32[] first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, ref Int32 first, Int32* count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, ref Int32 first, Int32* count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, ref Int32 first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, ref Int32 first, Int32[] count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, UInt32 start, UInt32 end, ref Int32 first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            public static 
            void MultiDrawRangeElementArray(GL.Enums.BeginMode mode, Int32 start, Int32 end, ref Int32 first, ref Int32 count, Int32 primcount)
            {
                unsafe
                {
                    fixed (Int32* first_ptr = &first)
                    fixed (Int32* count_ptr = &count)
                    {
                        Delegates.glMultiDrawRangeElementArrayAPPLE((GL.Enums.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenFence(Int32 n, [Out] UInt32* fences)
            {
                unsafe { Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenFence(Int32 n, [Out] Int32* fences)
            {
                unsafe
                {
                    Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenFence(Int32 n, [Out] UInt32[] fences)
            {
                unsafe
                {
                    fixed (UInt32* fences_ptr = fences)
                    {
                        Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            public static 
            void GenFence(Int32 n, [Out] Int32[] fences)
            {
                unsafe
                {
                    fixed (Int32* fences_ptr = fences)
                    {
                        Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenFence(Int32 n, [Out] out UInt32 fences)
            {
                unsafe
                {
                    fixed (UInt32* fences_ptr = &fences)
                    {
                        Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
                                fences = *fences_ptr;
                    }
                }
            }
            
            public static 
            void GenFence(Int32 n, [Out] out Int32 fences)
            {
                unsafe
                {
                    fixed (Int32* fences_ptr = &fences)
                    {
                        Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
                                fences = *fences_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteFence(Int32 n, UInt32* fences)
            {
                unsafe { Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteFence(Int32 n, Int32* fences)
            {
                unsafe
                {
                    Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteFence(Int32 n, UInt32[] fences)
            {
                unsafe
                {
                    fixed (UInt32* fences_ptr = fences)
                    {
                        Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            public static 
            void DeleteFence(Int32 n, Int32[] fences)
            {
                unsafe
                {
                    fixed (Int32* fences_ptr = fences)
                    {
                        Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteFence(Int32 n, ref UInt32 fences)
            {
                unsafe
                {
                    fixed (UInt32* fences_ptr = &fences)
                    {
                        Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            public static 
            void DeleteFence(Int32 n, ref Int32 fences)
            {
                unsafe
                {
                    fixed (Int32* fences_ptr = &fences)
                    {
                        Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void SetFence(UInt32 fence)
            {
                Delegates.glSetFenceAPPLE((UInt32)fence);
            }
            
            public static 
            void SetFence(Int32 fence)
            {
                Delegates.glSetFenceAPPLE((UInt32)fence);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsFence(UInt32 fence)
            {
                return Delegates.glIsFenceAPPLE((UInt32)fence);
            }
            
            public static 
            Boolean IsFence(Int32 fence)
            {
                return Delegates.glIsFenceAPPLE((UInt32)fence);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean TestFence(UInt32 fence)
            {
                return Delegates.glTestFenceAPPLE((UInt32)fence);
            }
            
            public static 
            Boolean TestFence(Int32 fence)
            {
                return Delegates.glTestFenceAPPLE((UInt32)fence);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void FinishFence(UInt32 fence)
            {
                Delegates.glFinishFenceAPPLE((UInt32)fence);
            }
            
            public static 
            void FinishFence(Int32 fence)
            {
                Delegates.glFinishFenceAPPLE((UInt32)fence);
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean TestObject(GL.Enums.APPLE_fence @object, UInt32 name)
            {
                return Delegates.glTestObjectAPPLE((GL.Enums.APPLE_fence)@object, (UInt32)name);
            }
            
            public static 
            Boolean TestObject(GL.Enums.APPLE_fence @object, Int32 name)
            {
                return Delegates.glTestObjectAPPLE((GL.Enums.APPLE_fence)@object, (UInt32)name);
            }
            
            public static 
            void FinishObject(GL.Enums.APPLE_fence @object, Int32 name)
            {
                Delegates.glFinishObjectAPPLE((GL.Enums.APPLE_fence)@object, (Int32)name);
            }
            
            [System.CLSCompliant(false)]
            public static 
            void BindVertexArray(UInt32 array)
            {
                Delegates.glBindVertexArrayAPPLE((UInt32)array);
            }
            
            public static 
            void BindVertexArray(Int32 array)
            {
                Delegates.glBindVertexArrayAPPLE((UInt32)array);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteVertexArray(Int32 n, UInt32* arrays)
            {
                unsafe { Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void DeleteVertexArray(Int32 n, Int32* arrays)
            {
                unsafe
                {
                    Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteVertexArray(Int32 n, UInt32[] arrays)
            {
                unsafe
                {
                    fixed (UInt32* arrays_ptr = arrays)
                    {
                        Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
                    }
                }
            }
            
            public static 
            void DeleteVertexArray(Int32 n, Int32[] arrays)
            {
                unsafe
                {
                    fixed (Int32* arrays_ptr = arrays)
                    {
                        Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void DeleteVertexArray(Int32 n, ref UInt32 arrays)
            {
                unsafe
                {
                    fixed (UInt32* arrays_ptr = &arrays)
                    {
                        Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
                    }
                }
            }
            
            public static 
            void DeleteVertexArray(Int32 n, ref Int32 arrays)
            {
                unsafe
                {
                    fixed (Int32* arrays_ptr = &arrays)
                    {
                        Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenVertexArray(Int32 n, [Out] UInt32* arrays)
            {
                unsafe { Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays); }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void GenVertexArray(Int32 n, [Out] Int32* arrays)
            {
                unsafe
                {
                    Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays);
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenVertexArray(Int32 n, [Out] UInt32[] arrays)
            {
                unsafe
                {
                    fixed (UInt32* arrays_ptr = arrays)
                    {
                        Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
                    }
                }
            }
            
            public static 
            void GenVertexArray(Int32 n, [Out] Int32[] arrays)
            {
                unsafe
                {
                    fixed (Int32* arrays_ptr = arrays)
                    {
                        Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            void GenVertexArray(Int32 n, [Out] out UInt32 arrays)
            {
                unsafe
                {
                    fixed (UInt32* arrays_ptr = &arrays)
                    {
                        Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
                                arrays = *arrays_ptr;
                    }
                }
            }
            
            public static 
            void GenVertexArray(Int32 n, [Out] out Int32 arrays)
            {
                unsafe
                {
                    fixed (Int32* arrays_ptr = &arrays)
                    {
                        Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr);
                                arrays = *arrays_ptr;
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            Boolean IsVertexArray(UInt32 array)
            {
                return Delegates.glIsVertexArrayAPPLE((UInt32)array);
            }
            
            public static 
            Boolean IsVertexArray(Int32 array)
            {
                return Delegates.glIsVertexArrayAPPLE((UInt32)array);
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void VertexArrayRange(Int32 length, [Out] void* pointer)
            {
                unsafe { Delegates.glVertexArrayRangeAPPLE((Int32)length, (void*)pointer); }
            }
            
            public static 
            void VertexArrayRange(Int32 length, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glVertexArrayRangeAPPLE((Int32)length, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            [System.CLSCompliant(false)]
            public static 
            unsafe void FlushVertexArrayRange(Int32 length, [Out] void* pointer)
            {
                unsafe { Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (void*)pointer); }
            }
            
            public static 
            void FlushVertexArrayRange(Int32 length, [In, Out] object pointer)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle pointer_ptr = System.Runtime.InteropServices.GCHandle.Alloc(pointer, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (void*)pointer_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
            public static 
            void VertexArrayParameter(GL.Enums.APPLE_vertex_array_range pname, Int32 param)
            {
                Delegates.glVertexArrayParameteriAPPLE((GL.Enums.APPLE_vertex_array_range)pname, (Int32)param);
            }
            
            public static 
            void BufferParameter(GL.Enums.APPLE_flush_buffer_range target, GL.Enums.APPLE_flush_buffer_range pname, Int32 param)
            {
                Delegates.glBufferParameteriAPPLE((GL.Enums.APPLE_flush_buffer_range)target, (GL.Enums.APPLE_flush_buffer_range)pname, (Int32)param);
            }
            
            public static 
            void FlushMappedBufferRange(GL.Enums.APPLE_flush_buffer_range target, IntPtr offset, IntPtr size)
            {
                Delegates.glFlushMappedBufferRangeAPPLE((GL.Enums.APPLE_flush_buffer_range)target, (IntPtr)offset, (IntPtr)size);
            }
            
        }

        public static partial class GREMEDY
        {
            [System.CLSCompliant(false)]
            public static 
            unsafe void StringMarker(Int32 len, void* @string)
            {
                unsafe { Delegates.glStringMarkerGREMEDY((Int32)len, (void*)@string); }
            }
            
            public static 
            void StringMarker(Int32 len, [In, Out] object @string)
            {
                unsafe
                {
                    System.Runtime.InteropServices.GCHandle @string_ptr = System.Runtime.InteropServices.GCHandle.Alloc(@string, System.Runtime.InteropServices.GCHandleType.Pinned);
                    try
                    {
                        Delegates.glStringMarkerGREMEDY((Int32)len, (void*)@string_ptr.AddrOfPinnedObject());
                    }
                    finally
                    {
                    }
                }
            }
            
        }

    }
}