glIsProgram 3G glIsProgram Determines if a name corresponds to a program object C Specification GLboolean glIsProgram GLuint program Parameters program Specifies a potential program object. Description glIsProgram returns GL_TRUE if program is the name of a program object previously created with glCreateProgram and not yet deleted with glDeleteProgram. If program is zero or a non-zero value that is not the name of a program object, or if an error occurs, glIsProgram returns GL_FALSE. Notes glIsProgram is available only if the GL version is 2.0 or greater. No error is generated if program is not a valid program object name. A program object marked for deletion with glDeleteProgram but still in use as part of current rendering state is still considered a program object and glIsProgram will return GL_TRUE. Errors GL_INVALID_OPERATION is generated if glIsProgram is executed between the execution of glBegin and the corresponding execution of glEnd. Associated Gets glGet with the argument GL_CURRENT_PROGRAM glGetActiveAttrib with arguments program and the index of an active attribute variable glGetActiveUniform with arguments program and the index of an active uniform variable glGetAttachedShaders with argument program glGetAttribLocation with arguments program and the name of an attribute variable glGetProgram with arguments program and the parameter to be queried glGetProgramInfoLog with argument program glGetUniform with arguments program and the location of a uniform variable glGetUniformLocation with arguments program and the name of a uniform variable See Also glAttachShader, glBindAttribLocation, glCreateProgram, glDeleteProgram, glDetachShader, glLinkProgram, glUniform, glUseProgram, glValidateProgram Copyright Copyright 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.