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Implemented core functionality: - KHR_shader_atomic_counters - KHR_shader_image_load_store - KHR_shader_storage_buffer_object - KHR_stencil_texturing - KHR_texture_gather - KHR_texture_storage_multisample - KHR_vertex_attrib_binding
15 lines
346 B
XML
15 lines
346 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<signatures version="2">
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<add name="gles2" version="3.1">
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<enum name="PixelFormat">
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<use token="STENCIL_INDEX" />
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</enum>
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<enum name="TextureParameterName">
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<use token="DEPTH_STENCIL_TEXTURE_MODE" />
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</enum>
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</add>
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</signatures>
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