From 9a478bad9123cb4c5816124005c7d72597a890ff Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Sun, 14 Jun 2020 07:34:51 -0600 Subject: [PATCH] Update changelog.md --- changelog.md | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/changelog.md b/changelog.md index a437bc2..e8d5acf 100644 --- a/changelog.md +++ b/changelog.md @@ -3,11 +3,8 @@ All updates to the Ryujinx official master build will be documented in this file ## 1.0.4697 - 2020-06-14 ### Fixed -- Fixed an issue where part of the VABS instruction would be parsed as an input register. -- Fixed particular DEADLY PREMONITION Origins missing opcode error; the instruction was not missing but was instead parsed incorrectly. +- Fixed an issue where part of the VABS instruction would be parsed as an input register. This fixes a particular DEADLY PREMONITION Origins missing opcode error; the instruction was not missing but was instead parsed incorrectly. ## 1.0.4696 - 2020-06-14 ### Changed -- LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation. -- Increases performance on Nintendo Switch Online: NES and Super NES games. -- Mitigates dropped frames during large black screen (nvdec) videos. +- LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation. This should increases performance on Nintendo Switch Online: NES and Super NES games, as well as mitigate dropped frames during large black screen (nvdec) videos.