# Changelog All updates to the Ryujinx official master build will be documented in this file ## 1.0.4697 - 2020-06-14 ### Fixed - Fixed an issue where part of the VABS instruction would be parsed as an input register. - Fixes a particular DEADLY PREMONITION Origins missing opcode error; the instruction was not missing but was instead parsed incorrectly. ## 1.0.4696 - 2020-06-14 ### Changed - LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation. - This should increase performance on Nintendo Switch Online: NES and Super NES games, as well as mitigate dropped frames during large black screen (nvdec) videos. ## 1.0.4687 - 2020-06-09 ### Changed - Console logging now discards data in an overflow condition. - This can reduce cases where the game deadlocks or crashes because the console is in Select mode or is manually scrolled. ## 1.0.4683 - 2020-06-06 ### Changed - Stubbed ssl ISslContext: 4 (ImportServerPki) service - Fixes missing service crashes on Minecraft Dungeons and Rocket League ## 1.0.4682 - 2020-06-05 ### Added - Add Pclmulqdq intrinsic - Implemented crc32 in terms of pclmulqdq