From 03aab63e0320ab8c3097d59ca5c474f6168e48a4 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 19 Jan 2021 00:04:38 -0300 Subject: [PATCH] Fix out of range exception when a invalid base lod is used (#1931) --- Ryujinx.Graphics.Gpu/Image/TexturePool.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs index 065844cb0..dfcd8a528 100644 --- a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs +++ b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs @@ -223,7 +223,7 @@ namespace Ryujinx.Graphics.Gpu.Image layerSize = sizeInfo.LayerSize; - if (minLod != 0) + if (minLod != 0 && minLod < levels) { // If the base level is not zero, we additionally add the mip level offset // to the address, this allows the texture manager to find the base level from the