diff --git a/Ryujinx.Common/Configuration/AspectRatioExtensions.cs b/Ryujinx.Common/Configuration/AspectRatioExtensions.cs
new file mode 100644
index 000000000..3d0be88e9
--- /dev/null
+++ b/Ryujinx.Common/Configuration/AspectRatioExtensions.cs
@@ -0,0 +1,59 @@
+namespace Ryujinx.Common.Configuration
+{
+ public enum AspectRatio
+ {
+ Fixed4x3,
+ Fixed16x9,
+ Fixed16x10,
+ Fixed21x9,
+ Fixed32x9,
+ Stretched
+ }
+
+ public static class AspectRatioExtensions
+ {
+ public static float ToFloat(this AspectRatio aspectRatio)
+ {
+ return aspectRatio.ToFloatX() / aspectRatio.ToFloatY();
+ }
+
+ public static float ToFloatX(this AspectRatio aspectRatio)
+ {
+ return aspectRatio switch
+ {
+ AspectRatio.Fixed4x3 => 4.0f,
+ AspectRatio.Fixed16x9 => 16.0f,
+ AspectRatio.Fixed16x10 => 16.0f,
+ AspectRatio.Fixed21x9 => 21.0f,
+ AspectRatio.Fixed32x9 => 32.0f,
+ _ => 16.0f
+ };
+ }
+
+ public static float ToFloatY(this AspectRatio aspectRatio)
+ {
+ return aspectRatio switch
+ {
+ AspectRatio.Fixed4x3 => 3.0f,
+ AspectRatio.Fixed16x9 => 9.0f,
+ AspectRatio.Fixed16x10 => 10.0f,
+ AspectRatio.Fixed21x9 => 9.0f,
+ AspectRatio.Fixed32x9 => 9.0f,
+ _ => 9.0f
+ };
+ }
+
+ public static string ToText(this AspectRatio aspectRatio)
+ {
+ return aspectRatio switch
+ {
+ AspectRatio.Fixed4x3 => "4:3",
+ AspectRatio.Fixed16x9 => "16:9",
+ AspectRatio.Fixed16x10 => "16:10",
+ AspectRatio.Fixed21x9 => "21:9",
+ AspectRatio.Fixed32x9 => "32:9",
+ _ => "Stretched"
+ };
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
index 5618b2287..cb7c3b7e0 100644
--- a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
+++ b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
@@ -14,7 +14,7 @@ namespace Ryujinx.Configuration
///
/// The current version of the file format
///
- public const int CurrentVersion = 17;
+ public const int CurrentVersion = 18;
public int Version { get; set; }
@@ -33,6 +33,11 @@ namespace Ryujinx.Configuration
///
public float MaxAnisotropy { get; set; }
+ ///
+ /// Aspect Ratio applied to the renderer window.
+ ///
+ public AspectRatio AspectRatio { get; set; }
+
///
/// Dumps shaders in this local directory
///
diff --git a/Ryujinx.Common/Configuration/ConfigurationState.cs b/Ryujinx.Common/Configuration/ConfigurationState.cs
index 94c9ac0e2..e822dcf6d 100644
--- a/Ryujinx.Common/Configuration/ConfigurationState.cs
+++ b/Ryujinx.Common/Configuration/ConfigurationState.cs
@@ -278,6 +278,11 @@ namespace Ryujinx.Configuration
///
public ReactiveObject MaxAnisotropy { get; private set; }
+ ///
+ /// Aspect Ratio applied to the renderer window.
+ ///
+ public ReactiveObject AspectRatio { get; private set; }
+
///
/// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
///
@@ -308,6 +313,7 @@ namespace Ryujinx.Configuration
ResScale = new ReactiveObject();
ResScaleCustom = new ReactiveObject();
MaxAnisotropy = new ReactiveObject();
+ AspectRatio = new ReactiveObject();
ShadersDumpPath = new ReactiveObject();
EnableVsync = new ReactiveObject();
EnableShaderCache = new ReactiveObject();
@@ -388,6 +394,7 @@ namespace Ryujinx.Configuration
ResScale = Graphics.ResScale,
ResScaleCustom = Graphics.ResScaleCustom,
MaxAnisotropy = Graphics.MaxAnisotropy,
+ AspectRatio = Graphics.AspectRatio,
GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
LoggingEnableDebug = Logger.EnableDebug,
LoggingEnableStub = Logger.EnableStub,
@@ -449,6 +456,7 @@ namespace Ryujinx.Configuration
Graphics.ResScale.Value = 1;
Graphics.ResScaleCustom.Value = 1.0f;
Graphics.MaxAnisotropy.Value = -1.0f;
+ Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
Graphics.ShadersDumpPath.Value = "";
Logger.EnableDebug.Value = false;
Logger.EnableStub.Value = true;
@@ -457,7 +465,7 @@ namespace Ryujinx.Configuration
Logger.EnableError.Value = true;
Logger.EnableGuest.Value = true;
Logger.EnableFsAccessLog.Value = false;
- Logger.FilteredClasses.Value = new LogClass[] { };
+ Logger.FilteredClasses.Value = Array.Empty();
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
Logger.EnableFileLog.Value = true;
System.Language.Value = Language.AmericanEnglish;
@@ -753,6 +761,15 @@ namespace Ryujinx.Configuration
configurationFileUpdated = true;
}
+ if (configurationFileFormat.Version < 18)
+ {
+ Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18.");
+
+ configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9;
+
+ configurationFileUpdated = true;
+ }
+
List inputConfig = new List();
inputConfig.AddRange(configurationFileFormat.ControllerConfig);
inputConfig.AddRange(configurationFileFormat.KeyboardConfig);
@@ -760,6 +777,7 @@ namespace Ryujinx.Configuration
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
+ Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
diff --git a/Ryujinx.Graphics.GAL/ImageCrop.cs b/Ryujinx.Graphics.GAL/ImageCrop.cs
index 4428eee97..ae81cfef2 100644
--- a/Ryujinx.Graphics.GAL/ImageCrop.cs
+++ b/Ryujinx.Graphics.GAL/ImageCrop.cs
@@ -2,27 +2,37 @@ namespace Ryujinx.Graphics.GAL
{
public struct ImageCrop
{
- public int Left { get; }
- public int Right { get; }
- public int Top { get; }
- public int Bottom { get; }
- public bool FlipX { get; }
- public bool FlipY { get; }
+ public int Left { get; }
+ public int Right { get; }
+ public int Top { get; }
+ public int Bottom { get; }
+ public bool FlipX { get; }
+ public bool FlipY { get; }
+ public bool IsStretched { get; }
+ public float AspectRatioX { get; }
+ public float AspectRatioY { get; }
public ImageCrop(
- int left,
- int right,
- int top,
- int bottom,
- bool flipX,
- bool flipY)
+ int left,
+ int right,
+ int top,
+ int bottom,
+ bool flipX,
+ bool flipY,
+ bool isStretched,
+ float aspectRatioX,
+ float aspectRatioY
+ )
{
- Left = left;
- Right = right;
- Top = top;
- Bottom = bottom;
- FlipX = flipX;
- FlipY = flipY;
+ Left = left;
+ Right = right;
+ Top = top;
+ Bottom = bottom;
+ FlipX = flipX;
+ FlipY = flipY;
+ IsStretched = isStretched;
+ AspectRatioX = aspectRatioX;
+ AspectRatioY = aspectRatioY;
}
}
}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.OpenGL/Window.cs b/Ryujinx.Graphics.OpenGL/Window.cs
index 4abc408e5..80149bf7b 100644
--- a/Ryujinx.Graphics.OpenGL/Window.cs
+++ b/Ryujinx.Graphics.OpenGL/Window.cs
@@ -1,7 +1,5 @@
-using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
-using OpenTK.Platform;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using System;
@@ -10,9 +8,6 @@ namespace Ryujinx.Graphics.OpenGL
{
class Window : IWindow, IDisposable
{
- private const int NativeWidth = 1280;
- private const int NativeHeight = 720;
-
private readonly Renderer _renderer;
private int _width;
@@ -25,9 +20,6 @@ namespace Ryujinx.Graphics.OpenGL
public Window(Renderer renderer)
{
_renderer = renderer;
-
- _width = NativeWidth;
- _height = NativeHeight;
}
public void Present(ITexture texture, ImageCrop crop)
@@ -104,8 +96,8 @@ namespace Ryujinx.Graphics.OpenGL
srcY1 = (int)Math.Ceiling(srcY1 * scale);
}
- float ratioX = MathF.Min(1f, (_height * (float)NativeWidth) / ((float)NativeHeight * _width));
- float ratioY = MathF.Min(1f, (_width * (float)NativeHeight) / ((float)NativeWidth * _height));
+ float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY));
+ float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX));
int dstWidth = (int)(_width * ratioX);
int dstHeight = (int)(_height * ratioY);
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs
index 4927b40ec..bdffb4997 100644
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs
@@ -1,4 +1,6 @@
-using Ryujinx.Common.Logging;
+using Ryujinx.Common.Configuration;
+using Ryujinx.Common.Logging;
+using Ryujinx.Configuration;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
@@ -277,13 +279,19 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
bool flipX = item.Transform.HasFlag(NativeWindowTransform.FlipX);
bool flipY = item.Transform.HasFlag(NativeWindowTransform.FlipY);
+ AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
+ bool isStretched = aspectRatio == AspectRatio.Stretched;
+
ImageCrop crop = new ImageCrop(
cropRect.Left,
cropRect.Right,
cropRect.Top,
cropRect.Bottom,
flipX,
- flipY);
+ flipY,
+ isStretched,
+ aspectRatio.ToFloatX(),
+ aspectRatio.ToFloatY());
TextureCallbackInformation textureCallbackInformation = new TextureCallbackInformation
{
diff --git a/Ryujinx/Config.json b/Ryujinx/Config.json
index 8990bd983..9bd858931 100644
--- a/Ryujinx/Config.json
+++ b/Ryujinx/Config.json
@@ -1,8 +1,9 @@
{
- "version": 17,
+ "version": 18,
"res_scale": 1,
"res_scale_custom": 1,
"max_anisotropy": -1,
+ "aspect_ratio": "Fixed16x9",
"graphics_shaders_dump_path": "",
"logging_enable_debug": false,
"logging_enable_stub": true,
diff --git a/Ryujinx/Ui/GLRenderer.cs b/Ryujinx/Ui/GLRenderer.cs
index 755121c67..3a4dc3267 100644
--- a/Ryujinx/Ui/GLRenderer.cs
+++ b/Ryujinx/Ui/GLRenderer.cs
@@ -5,16 +5,16 @@ using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
using OpenTK.Input;
-using Ryujinx.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
+using Ryujinx.Configuration;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Services.Hid;
+using Ryujinx.Motion;
using System;
using System.Collections.Generic;
using System.Threading;
-using Ryujinx.Motion;
namespace Ryujinx.Ui
{
@@ -219,7 +219,6 @@ namespace Ryujinx.Ui
{
parent.Present();
-
string titleNameSection = string.IsNullOrWhiteSpace(_device.Application.TitleName) ? string.Empty
: $" - {_device.Application.TitleName}";
@@ -419,6 +418,7 @@ namespace Ryujinx.Ui
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
_device.EnableDeviceVsync,
dockedMode,
+ ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
$"Game: {_device.Statistics.GetGameFrameRate():00.00} FPS",
$"FIFO: {_device.Statistics.GetFifoPercent():0.00} %",
$"GPU: {_renderer.GpuVendor}"));
@@ -632,16 +632,18 @@ namespace Ryujinx.Ui
// OpenTK always captures mouse events, even if out of focus, so check if window is focused.
if (_isFocused && _mousePressed)
{
+ float aspectWidth = SwitchPanelHeight * ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat();
+
int screenWidth = AllocatedWidth;
int screenHeight = AllocatedHeight;
- if (AllocatedWidth > (AllocatedHeight * SwitchPanelWidth) / SwitchPanelHeight)
+ if (AllocatedWidth > AllocatedHeight * aspectWidth / SwitchPanelHeight)
{
- screenWidth = (AllocatedHeight * SwitchPanelWidth) / SwitchPanelHeight;
+ screenWidth = (int)(AllocatedHeight * aspectWidth) / SwitchPanelHeight;
}
else
{
- screenHeight = (AllocatedWidth * SwitchPanelHeight) / SwitchPanelWidth;
+ screenHeight = (AllocatedWidth * SwitchPanelHeight) / (int)aspectWidth;
}
int startX = (AllocatedWidth - screenWidth) >> 1;
@@ -659,7 +661,7 @@ namespace Ryujinx.Ui
int screenMouseX = (int)_mouseX - startX;
int screenMouseY = (int)_mouseY - startY;
- int mX = (screenMouseX * SwitchPanelWidth) / screenWidth;
+ int mX = (screenMouseX * (int)aspectWidth) / screenWidth;
int mY = (screenMouseY * SwitchPanelHeight) / screenHeight;
TouchPoint currentPoint = new TouchPoint
diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs
index 245d4b09c..f16158e26 100644
--- a/Ryujinx/Ui/MainWindow.cs
+++ b/Ryujinx/Ui/MainWindow.cs
@@ -72,6 +72,7 @@ namespace Ryujinx.Ui
[GUI] CheckMenuItem _pathToggle;
[GUI] CheckMenuItem _fileSizeToggle;
[GUI] Label _dockedMode;
+ [GUI] Label _aspectRatio;
[GUI] Label _gameStatus;
[GUI] TreeView _gameTable;
[GUI] TreeSelection _gameTableSelection;
@@ -666,11 +667,12 @@ namespace Ryujinx.Ui
public static void UpdateGraphicsConfig()
{
- int resScale = ConfigurationState.Instance.Graphics.ResScale;
+ int resScale = ConfigurationState.Instance.Graphics.ResScale;
float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
- Graphics.Gpu.GraphicsConfig.ResScale = (resScale == -1) ? resScaleCustom : resScale;
- Graphics.Gpu.GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
- Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
+
+ Graphics.Gpu.GraphicsConfig.ResScale = (resScale == -1) ? resScaleCustom : resScale;
+ Graphics.Gpu.GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
+ Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
Graphics.Gpu.GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
}
@@ -806,10 +808,11 @@ namespace Ryujinx.Ui
{
Application.Invoke(delegate
{
- _gameStatus.Text = args.GameStatus;
- _fifoStatus.Text = args.FifoStatus;
- _gpuName.Text = args.GpuName;
- _dockedMode.Text = args.DockedMode;
+ _gameStatus.Text = args.GameStatus;
+ _fifoStatus.Text = args.FifoStatus;
+ _gpuName.Text = args.GpuName;
+ _dockedMode.Text = args.DockedMode;
+ _aspectRatio.Text = args.AspectRatio;
if (args.VSyncEnabled)
{
@@ -868,6 +871,13 @@ namespace Ryujinx.Ui
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
}
+ private void AspectRatio_Clicked(object sender, ButtonReleaseEventArgs args)
+ {
+ AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
+
+ ConfigurationState.Instance.Graphics.AspectRatio.Value = ((int)aspectRatio + 1) > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
+ }
+
private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
{
if (args.Event.Button != 3) return;
diff --git a/Ryujinx/Ui/MainWindow.glade b/Ryujinx/Ui/MainWindow.glade
index 24c6d1e59..c9218a55e 100644
--- a/Ryujinx/Ui/MainWindow.glade
+++ b/Ryujinx/Ui/MainWindow.glade
@@ -562,12 +562,20 @@
-
-
+
True
False
start
@@ -611,6 +619,31 @@
7
+
+
+ True
+ False
+ start
+ 5
+ 5
+
+
+ False
+ True
+ 8
+
+
+
+
+ True
+ False
+
+
+ False
+ True
+ 9
+
+
True
@@ -621,7 +654,7 @@
True
True
- 8
+ 10
diff --git a/Ryujinx/Ui/SettingsWindow.cs b/Ryujinx/Ui/SettingsWindow.cs
index 07878ee41..d17bce608 100644
--- a/Ryujinx/Ui/SettingsWindow.cs
+++ b/Ryujinx/Ui/SettingsWindow.cs
@@ -71,6 +71,7 @@ namespace Ryujinx.Ui
[GUI] Entry _addGameDirBox;
[GUI] Entry _graphicsShadersDumpPath;
[GUI] ComboBoxText _anisotropy;
+ [GUI] ComboBoxText _aspectRatio;
[GUI] ComboBoxText _resScaleCombo;
[GUI] Entry _resScaleText;
[GUI] ToggleButton _configureController1;
@@ -249,6 +250,7 @@ namespace Ryujinx.Ui
_systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
_resScaleCombo.SetActiveId(ConfigurationState.Instance.Graphics.ResScale.Value.ToString());
_anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
+ _aspectRatio.SetActiveId(((int)ConfigurationState.Instance.Graphics.AspectRatio.Value).ToString());
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
_resScaleText.Buffer.Text = ConfigurationState.Instance.Graphics.ResScaleCustom.Value.ToString();
@@ -408,6 +410,7 @@ namespace Ryujinx.Ui
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId, CultureInfo.InvariantCulture);
+ ConfigurationState.Instance.Graphics.AspectRatio.Value = Enum.Parse(_aspectRatio.ActiveId);
ConfigurationState.Instance.Graphics.ResScale.Value = int.Parse(_resScaleCombo.ActiveId);
ConfigurationState.Instance.Graphics.ResScaleCustom.Value = resScaleCustom;
@@ -422,7 +425,7 @@ namespace Ryujinx.Ui
}
//Events
- private void TimeZoneEntry_FocusOut(Object sender, FocusOutEventArgs e)
+ private void TimeZoneEntry_FocusOut(object sender, FocusOutEventArgs e)
{
if (!_validTzRegions.Contains(_systemTimeZoneEntry.Text))
{
@@ -439,7 +442,7 @@ namespace Ryujinx.Ui
((string)compl.Model.GetValue(iter, 0)).Substring(3).StartsWith(key); // offset
}
- private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
+ private void SystemTimeSpin_ValueChanged(object sender, EventArgs e)
{
int year = _systemTimeYearSpin.ValueAsInt;
int month = _systemTimeMonthSpin.ValueAsInt;
diff --git a/Ryujinx/Ui/SettingsWindow.glade b/Ryujinx/Ui/SettingsWindow.glade
index 1090bf2cc..936aa5209 100644
--- a/Ryujinx/Ui/SettingsWindow.glade
+++ b/Ryujinx/Ui/SettingsWindow.glade
@@ -1811,6 +1811,55 @@
1
+
+
+ True
+ False
+ 5
+ 5
+
+
+ True
+ False
+ Aspect Ratio applied to the renderer window.
+ Aspect Ratio:
+
+
+ False
+ True
+ 5
+ 0
+
+
+
+
+ True
+ False
+ Aspect Ratio applied to the renderer window.
+ 1
+
+ - 4:3
+ - 16:9
+ - 16:10
+ - 21:9
+ - 32:9
+ - Stretch to Fit Window
+
+
+
+ False
+ True
+ 1
+
+
+
+
+ False
+ True
+ 5
+ 3
+
+
False
diff --git a/Ryujinx/Ui/StatusUpdatedEventArgs.cs b/Ryujinx/Ui/StatusUpdatedEventArgs.cs
index 4b1941575..a028c8f82 100644
--- a/Ryujinx/Ui/StatusUpdatedEventArgs.cs
+++ b/Ryujinx/Ui/StatusUpdatedEventArgs.cs
@@ -6,14 +6,16 @@ namespace Ryujinx.Ui
{
public bool VSyncEnabled;
public string DockedMode;
+ public string AspectRatio;
public string GameStatus;
public string FifoStatus;
public string GpuName;
- public StatusUpdatedEventArgs(bool vSyncEnabled, string dockedMode, string gameStatus, string fifoStatus, string gpuName)
+ public StatusUpdatedEventArgs(bool vSyncEnabled, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
{
VSyncEnabled = vSyncEnabled;
DockedMode = dockedMode;
+ AspectRatio = aspectRatio;
GameStatus = gameStatus;
FifoStatus = fifoStatus;
GpuName = gpuName;
diff --git a/Ryujinx/_schema.json b/Ryujinx/_schema.json
index fb055c0d9..180b1ae6e 100644
--- a/Ryujinx/_schema.json
+++ b/Ryujinx/_schema.json
@@ -941,6 +941,21 @@
16
]
},
+ "aspect_ratio": {
+ "$id": "#/properties/aspect_ratio",
+ "type": "string",
+ "title": "Aspect Ratio applied to the renderer window.",
+ "description": "Aspect Ratio applied to the renderer window.",
+ "default": "Fixed16x9",
+ "examples": [
+ "Fixed4x3",
+ "Fixed16x9",
+ "Fixed16x10",
+ "Fixed21x9",
+ "Fixed32x9",
+ "Stretched"
+ ]
+ },
"graphics_shaders_dump_path": {
"$id": "#/properties/graphics_shaders_dump_path",
"type": "string",