diff --git a/Ryujinx.Memory/Tracking/BitMap.cs b/Ryujinx.Memory/Tracking/BitMap.cs new file mode 100644 index 000000000..d3f15994f --- /dev/null +++ b/Ryujinx.Memory/Tracking/BitMap.cs @@ -0,0 +1,199 @@ +using System.Runtime.CompilerServices; + +namespace Ryujinx.Memory.Tracking +{ + /// + /// A bitmap that can check or set large ranges of true/false values at once. + /// + struct BitMap + { + public const int IntSize = 64; + + private const int IntShift = 6; + private const int IntMask = IntSize - 1; + + /// + /// Masks representing the bitmap. Least significant bit first, 64-bits per mask. + /// + public readonly long[] Masks; + + /// + /// Create a new bitmap. + /// + /// The number of bits to reserve + public BitMap(int count) + { + Masks = new long[(count + IntMask) / IntSize]; + } + + /// + /// Check if any bit in the bitmap is set. + /// + /// True if any bits are set, false otherwise + public bool AnySet() + { + for (int i = 0; i < Masks.Length; i++) + { + if (Masks[i] != 0) + { + return true; + } + } + + return false; + } + + /// + /// Check if a bit in the bitmap is set. + /// + /// The bit index to check + /// True if the bit is set, false otherwise + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public bool IsSet(int bit) + { + int wordIndex = bit >> IntShift; + int wordBit = bit & IntMask; + + long wordMask = 1L << wordBit; + + return (Masks[wordIndex] & wordMask) != 0; + } + + /// + /// Check if any bit in a range of bits in the bitmap are set. (inclusive) + /// + /// The first bit index to check + /// The last bit index to check + /// True if a bit is set, false otherwise + public bool IsSet(int start, int end) + { + if (start == end) + { + return IsSet(start); + } + + int startIndex = start >> IntShift; + int startBit = start & IntMask; + long startMask = -1L << startBit; + + int endIndex = end >> IntShift; + int endBit = end & IntMask; + long endMask = (long)(ulong.MaxValue >> (IntMask - endBit)); + + if (startIndex == endIndex) + { + return (Masks[startIndex] & startMask & endMask) != 0; + } + + if ((Masks[startIndex] & startMask) != 0) + { + return true; + } + + for (int i = startIndex + 1; i < endIndex; i++) + { + if (Masks[i] != 0) + { + return true; + } + } + + if ((Masks[endIndex] & endMask) != 0) + { + return true; + } + + return false; + } + + /// + /// Set a bit at a specific index to 1. + /// + /// The bit index to set + /// True if the bit is set, false if it was already set + public bool Set(int bit) + { + int wordIndex = bit >> IntShift; + int wordBit = bit & IntMask; + + long wordMask = 1L << wordBit; + + if ((Masks[wordIndex] & wordMask) != 0) + { + return false; + } + + Masks[wordIndex] |= wordMask; + + return true; + } + + /// + /// Set a range of bits in the bitmap to 1. + /// + /// The first bit index to set + /// The last bit index to set + public void SetRange(int start, int end) + { + if (start == end) + { + Set(start); + return; + } + + int startIndex = start >> IntShift; + int startBit = start & IntMask; + long startMask = -1L << startBit; + + int endIndex = end >> IntShift; + int endBit = end & IntMask; + long endMask = (long)(ulong.MaxValue >> (IntMask - endBit)); + + if (startIndex == endIndex) + { + Masks[startIndex] |= startMask & endMask; + } + else + { + Masks[startIndex] |= startMask; + + for (int i = startIndex + 1; i < endIndex; i++) + { + Masks[i] |= -1; + } + + Masks[endIndex] |= endMask; + } + } + + /// + /// Clear a bit at a specific index to 0. + /// + /// The bit index to clear + /// True if the bit was set, false if it was not + public bool Clear(int bit) + { + int wordIndex = bit >> IntShift; + int wordBit = bit & IntMask; + + long wordMask = 1L << wordBit; + + bool wasSet = (Masks[wordIndex] & wordMask) != 0; + + Masks[wordIndex] &= ~wordMask; + + return wasSet; + } + + /// + /// Clear the bitmap entirely, setting all bits to 0. + /// + public void Clear() + { + for (int i = 0; i < Masks.Length; i++) + { + Masks[i] = 0; + } + } + } +} diff --git a/Ryujinx.Memory/Tracking/ConcurrentBitmap.cs b/Ryujinx.Memory/Tracking/ConcurrentBitmap.cs new file mode 100644 index 000000000..2e007bb56 --- /dev/null +++ b/Ryujinx.Memory/Tracking/ConcurrentBitmap.cs @@ -0,0 +1,161 @@ +using System; +using System.Threading; + +namespace Ryujinx.Memory.Tracking +{ + /// + /// A bitmap that can be safely modified from multiple threads. + /// + internal class ConcurrentBitmap + { + public const int IntSize = 64; + + public const int IntShift = 6; + public const int IntMask = IntSize - 1; + + /// + /// Masks representing the bitmap. Least significant bit first, 64-bits per mask. + /// + public readonly long[] Masks; + + /// + /// Create a new multithreaded bitmap. + /// + /// The number of bits to reserve + /// Whether the bits should be initially set or not + public ConcurrentBitmap(int count, bool set) + { + Masks = new long[(count + IntMask) / IntSize]; + + if (set) + { + Array.Fill(Masks, -1L); + } + } + + /// + /// Check if any bit in the bitmap is set. + /// + /// True if any bits are set, false otherwise + public bool AnySet() + { + for (int i = 0; i < Masks.Length; i++) + { + if (Volatile.Read(ref Masks[i]) != 0) + { + return true; + } + } + + return false; + } + + /// + /// Check if a bit in the bitmap is set. + /// + /// The bit index to check + /// True if the bit is set, false otherwise + public bool IsSet(int bit) + { + int wordIndex = bit >> IntShift; + int wordBit = bit & IntMask; + + long wordMask = 1L << wordBit; + + return (Volatile.Read(ref Masks[wordIndex]) & wordMask) != 0; + } + + /// + /// Check if any bit in a range of bits in the bitmap are set. (inclusive) + /// + /// The first bit index to check + /// The last bit index to check + /// True if a bit is set, false otherwise + public bool IsSet(int start, int end) + { + if (start == end) + { + return IsSet(start); + } + + int startIndex = start >> IntShift; + int startBit = start & IntMask; + long startMask = -1L << startBit; + + int endIndex = end >> IntShift; + int endBit = end & IntMask; + long endMask = (long)(ulong.MaxValue >> (IntMask - endBit)); + + long startValue = Volatile.Read(ref Masks[startIndex]); + + if (startIndex == endIndex) + { + return (startValue & startMask & endMask) != 0; + } + + if ((startValue & startMask) != 0) + { + return true; + } + + for (int i = startIndex + 1; i < endIndex; i++) + { + if (Volatile.Read(ref Masks[i]) != 0) + { + return true; + } + } + + long endValue = Volatile.Read(ref Masks[endIndex]); + + if ((endValue & endMask) != 0) + { + return true; + } + + return false; + } + + /// + /// Set a bit at a specific index to either true or false. + /// + /// The bit index to set + /// Whether the bit should be set or not + public void Set(int bit, bool value) + { + int wordIndex = bit >> IntShift; + int wordBit = bit & IntMask; + + long wordMask = 1L << wordBit; + + long existing; + long newValue; + + do + { + existing = Volatile.Read(ref Masks[wordIndex]); + + if (value) + { + newValue = existing | wordMask; + } + else + { + newValue = existing & ~wordMask; + } + } + while (Interlocked.CompareExchange(ref Masks[wordIndex], newValue, existing) != existing); + } + + /// + /// Clear the bitmap entirely, setting all bits to 0. + /// + public void Clear() + { + for (int i = 0; i < Masks.Length; i++) + { + Volatile.Write(ref Masks[i], 0); + } + } + } +} diff --git a/Ryujinx.Memory/Tracking/MemoryTracking.cs b/Ryujinx.Memory/Tracking/MemoryTracking.cs index f2ac17ff9..9aa7c7ff3 100644 --- a/Ryujinx.Memory/Tracking/MemoryTracking.cs +++ b/Ryujinx.Memory/Tracking/MemoryTracking.cs @@ -176,6 +176,26 @@ namespace Ryujinx.Memory.Tracking } } + /// + /// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with. + /// + /// CPU virtual address of the region + /// Size of the region + /// The bitmap owning the dirty flag for this handle + /// The bit of this handle within the dirty flag + /// The memory tracking handle + internal RegionHandle BeginTrackingBitmap(ulong address, ulong size, ConcurrentBitmap bitmap, int bit) + { + (address, size) = PageAlign(address, size); + + lock (TrackingLock) + { + RegionHandle handle = new RegionHandle(this, address, size, bitmap, bit, _memoryManager.IsRangeMapped(address, size)); + + return handle; + } + } + /// /// Signal that a virtual memory event happened at the given location (one byte). /// diff --git a/Ryujinx.Memory/Tracking/MultiRegionHandle.cs b/Ryujinx.Memory/Tracking/MultiRegionHandle.cs index cce7ccb4c..45138ff35 100644 --- a/Ryujinx.Memory/Tracking/MultiRegionHandle.cs +++ b/Ryujinx.Memory/Tracking/MultiRegionHandle.cs @@ -1,11 +1,15 @@ using System; using System.Collections.Generic; +using System.Numerics; +using System.Runtime.CompilerServices; +using System.Threading; namespace Ryujinx.Memory.Tracking { /// /// A region handle that tracks a large region using many smaller handles, to provide - /// granular tracking that can be used to track partial updates. + /// granular tracking that can be used to track partial updates. Backed by a bitmap + /// to improve performance when scanning large regions. /// public class MultiRegionHandle : IMultiRegionHandle { @@ -17,6 +21,12 @@ namespace Ryujinx.Memory.Tracking private readonly ulong Granularity; private readonly ulong Size; + private ConcurrentBitmap _dirtyBitmap; + + private int _sequenceNumber; + private BitMap _sequenceNumberBitmap; + private int _uncheckedHandles; + public bool Dirty { get; private set; } = true; internal MultiRegionHandle(MemoryTracking tracking, ulong address, ulong size, IEnumerable handles, ulong granularity) @@ -24,6 +34,9 @@ namespace Ryujinx.Memory.Tracking _handles = new RegionHandle[size / granularity]; Granularity = granularity; + _dirtyBitmap = new ConcurrentBitmap(_handles.Length, true); + _sequenceNumberBitmap = new BitMap(_handles.Length); + int i = 0; if (handles != null) @@ -40,37 +53,43 @@ namespace Ryujinx.Memory.Tracking // Fill any gap left before this handle. while (i < startIndex) { - RegionHandle fillHandle = tracking.BeginTracking(address + (ulong)i * granularity, granularity); + RegionHandle fillHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i); fillHandle.Parent = this; _handles[i++] = fillHandle; } - if (handle.Size == granularity) + lock (tracking.TrackingLock) { - handle.Parent = this; - _handles[i++] = handle; - } - else - { - int endIndex = (int)((handle.EndAddress - address) / granularity); - - while (i < endIndex) + if (handle is RegionHandle bitHandle && handle.Size == granularity) { - RegionHandle splitHandle = tracking.BeginTracking(address + (ulong)i * granularity, granularity); - splitHandle.Parent = this; + handle.Parent = this; - splitHandle.Reprotect(handle.Dirty); + bitHandle.ReplaceBitmap(_dirtyBitmap, i); - RegionSignal signal = handle.PreAction; - if (signal != null) + _handles[i++] = bitHandle; + } + else + { + int endIndex = (int)((handle.EndAddress - address) / granularity); + + while (i < endIndex) { - splitHandle.RegisterAction(signal); + RegionHandle splitHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i); + splitHandle.Parent = this; + + splitHandle.Reprotect(handle.Dirty); + + RegionSignal signal = handle.PreAction; + if (signal != null) + { + splitHandle.RegisterAction(signal); + } + + _handles[i++] = splitHandle; } - _handles[i++] = splitHandle; + handle.Dispose(); } - - handle.Dispose(); } } } @@ -78,15 +97,27 @@ namespace Ryujinx.Memory.Tracking // Fill any remaining space with new handles. while (i < _handles.Length) { - RegionHandle handle = tracking.BeginTracking(address + (ulong)i * granularity, granularity); + RegionHandle handle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i); handle.Parent = this; _handles[i++] = handle; } + _uncheckedHandles = _handles.Length; + Address = address; Size = size; } + public void SignalWrite() + { + Dirty = true; + } + + public IEnumerable GetHandles() + { + return _handles; + } + public void ForceDirty(ulong address, ulong size) { Dirty = true; @@ -96,21 +127,15 @@ namespace Ryujinx.Memory.Tracking for (int i = startHandle; i <= lastHandle; i++) { - _handles[i].SequenceNumber--; + if (_sequenceNumberBitmap.Clear(i)) + { + _uncheckedHandles++; + } + _handles[i].ForceDirty(); } } - public IEnumerable GetHandles() - { - return _handles; - } - - public void SignalWrite() - { - Dirty = true; - } - public void QueryModified(Action modifiedAction) { if (!Dirty) @@ -123,33 +148,95 @@ namespace Ryujinx.Memory.Tracking QueryModified(Address, Size, modifiedAction); } - public void QueryModified(ulong address, ulong size, Action modifiedAction) + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private void ParseDirtyBits(long dirtyBits, ref int baseBit, ref int prevHandle, ref ulong rgStart, ref ulong rgSize, Action modifiedAction) { - int startHandle = (int)((address - Address) / Granularity); - int lastHandle = (int)((address + (size - 1) - Address) / Granularity); - - ulong rgStart = _handles[startHandle].Address; - ulong rgSize = 0; - - for (int i = startHandle; i <= lastHandle; i++) + while (dirtyBits != 0) { - RegionHandle handle = _handles[i]; + int bit = BitOperations.TrailingZeroCount(dirtyBits); + + dirtyBits &= ~(1L << bit); + + int handleIndex = baseBit + bit; + + RegionHandle handle = _handles[handleIndex]; + + if (handleIndex != prevHandle + 1) + { + // Submit handles scanned until the gap as dirty + if (rgSize != 0) + { + modifiedAction(rgStart, rgSize); + rgSize = 0; + } + rgStart = handle.Address; + } if (handle.Dirty) { rgSize += handle.Size; handle.Reprotect(); } - else + + prevHandle = handleIndex; + } + + baseBit += ConcurrentBitmap.IntSize; + } + + public void QueryModified(ulong address, ulong size, Action modifiedAction) + { + int startHandle = (int)((address - Address) / Granularity); + int lastHandle = (int)((address + (size - 1) - Address) / Granularity); + + ulong rgStart = _handles[startHandle].Address; + + if (startHandle == lastHandle) + { + RegionHandle handle = _handles[startHandle]; + + if (handle.Dirty) { - // Submit the region scanned so far as dirty - if (rgSize != 0) - { - modifiedAction(rgStart, rgSize); - rgSize = 0; - } - rgStart = handle.EndAddress; + handle.Reprotect(); + modifiedAction(rgStart, handle.Size); } + + return; + } + + ulong rgSize = 0; + + long[] masks = _dirtyBitmap.Masks; + + int startIndex = startHandle >> ConcurrentBitmap.IntShift; + int startBit = startHandle & ConcurrentBitmap.IntMask; + long startMask = -1L << startBit; + + int endIndex = lastHandle >> ConcurrentBitmap.IntShift; + int endBit = lastHandle & ConcurrentBitmap.IntMask; + long endMask = (long)(ulong.MaxValue >> (ConcurrentBitmap.IntMask - endBit)); + + long startValue = Volatile.Read(ref masks[startIndex]); + + int baseBit = startIndex << ConcurrentBitmap.IntShift; + int prevHandle = startHandle - 1; + + if (startIndex == endIndex) + { + ParseDirtyBits(startValue & startMask & endMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction); + } + else + { + ParseDirtyBits(startValue & startMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction); + + for (int i = startIndex + 1; i < endIndex; i++) + { + ParseDirtyBits(Volatile.Read(ref masks[i]), ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction); + } + + long endValue = Volatile.Read(ref masks[endIndex]); + + ParseDirtyBits(endValue & endMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction); } if (rgSize != 0) @@ -158,35 +245,120 @@ namespace Ryujinx.Memory.Tracking } } - public void QueryModified(ulong address, ulong size, Action modifiedAction, int sequenceNumber) + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private void ParseDirtyBits(long dirtyBits, long mask, int index, long[] seqMasks, ref int baseBit, ref int prevHandle, ref ulong rgStart, ref ulong rgSize, Action modifiedAction) { - int startHandle = (int)((address - Address) / Granularity); - int lastHandle = (int)((address + (size - 1) - Address) / Granularity); + long seqMask = mask & ~seqMasks[index]; + dirtyBits &= seqMask; - ulong rgStart = _handles[startHandle].Address; - ulong rgSize = 0; - - for (int i = startHandle; i <= lastHandle; i++) + while (dirtyBits != 0) { - RegionHandle handle = _handles[i]; + int bit = BitOperations.TrailingZeroCount(dirtyBits); - if (sequenceNumber != handle.SequenceNumber && handle.DirtyOrVolatile()) + dirtyBits &= ~(1L << bit); + + int handleIndex = baseBit + bit; + + RegionHandle handle = _handles[handleIndex]; + + if (handleIndex != prevHandle + 1) { - rgSize += handle.Size; - handle.Reprotect(); - } - else - { - // Submit the region scanned so far as dirty + // Submit handles scanned until the gap as dirty if (rgSize != 0) { modifiedAction(rgStart, rgSize); rgSize = 0; } - rgStart = handle.EndAddress; + rgStart = handle.Address; } - handle.SequenceNumber = sequenceNumber; + rgSize += handle.Size; + handle.Reprotect(); + + prevHandle = handleIndex; + } + + seqMasks[index] |= mask; + _uncheckedHandles -= BitOperations.PopCount((ulong)seqMask); + + baseBit += ConcurrentBitmap.IntSize; + } + + public void QueryModified(ulong address, ulong size, Action modifiedAction, int sequenceNumber) + { + int startHandle = (int)((address - Address) / Granularity); + int lastHandle = (int)((address + (size - 1) - Address) / Granularity); + + ulong rgStart = Address + (ulong)startHandle * Granularity; + + if (sequenceNumber != _sequenceNumber) + { + if (_uncheckedHandles != _handles.Length) + { + _sequenceNumberBitmap.Clear(); + _uncheckedHandles = _handles.Length; + } + + _sequenceNumber = sequenceNumber; + } + + if (startHandle == lastHandle) + { + var handle = _handles[startHandle]; + if (_sequenceNumberBitmap.Set(startHandle)) + { + _uncheckedHandles--; + + if (handle.DirtyOrVolatile()) + { + handle.Reprotect(); + + modifiedAction(rgStart, handle.Size); + } + } + + return; + } + + if (_uncheckedHandles == 0) + { + return; + } + + ulong rgSize = 0; + + long[] seqMasks = _sequenceNumberBitmap.Masks; + long[] masks = _dirtyBitmap.Masks; + + int startIndex = startHandle >> ConcurrentBitmap.IntShift; + int startBit = startHandle & ConcurrentBitmap.IntMask; + long startMask = -1L << startBit; + + int endIndex = lastHandle >> ConcurrentBitmap.IntShift; + int endBit = lastHandle & ConcurrentBitmap.IntMask; + long endMask = (long)(ulong.MaxValue >> (ConcurrentBitmap.IntMask - endBit)); + + long startValue = Volatile.Read(ref masks[startIndex]); + + int baseBit = startIndex << ConcurrentBitmap.IntShift; + int prevHandle = startHandle - 1; + + if (startIndex == endIndex) + { + ParseDirtyBits(startValue, startMask & endMask, startIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction); + } + else + { + ParseDirtyBits(startValue, startMask, startIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction); + + for (int i = startIndex + 1; i < endIndex; i++) + { + ParseDirtyBits(Volatile.Read(ref masks[i]), -1L, i, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction); + } + + long endValue = Volatile.Read(ref masks[endIndex]); + + ParseDirtyBits(endValue, endMask, endIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction); } if (rgSize != 0) diff --git a/Ryujinx.Memory/Tracking/RegionHandle.cs b/Ryujinx.Memory/Tracking/RegionHandle.cs index 14c6de2c9..363bedef0 100644 --- a/Ryujinx.Memory/Tracking/RegionHandle.cs +++ b/Ryujinx.Memory/Tracking/RegionHandle.cs @@ -1,5 +1,4 @@ -using Ryujinx.Memory.Range; -using System; +using System; using System.Collections.Generic; using System.Linq; using System.Threading; @@ -10,7 +9,7 @@ namespace Ryujinx.Memory.Tracking /// A tracking handle for a given region of virtual memory. The Dirty flag is updated whenever any changes are made, /// and an action can be performed when the region is read to or written from. /// - public class RegionHandle : IRegionHandle, IRange + public class RegionHandle : IRegionHandle { /// /// If more than this number of checks have been performed on a dirty flag since its last reprotect, @@ -23,7 +22,20 @@ namespace Ryujinx.Memory.Tracking /// private static int VolatileThreshold = 5; - public bool Dirty { get; private set; } + public bool Dirty + { + get + { + return Bitmap.IsSet(DirtyBit); + } + protected set + { + Bitmap.Set(DirtyBit, value); + } + } + + internal int SequenceNumber { get; set; } + public bool Unmapped { get; private set; } public ulong Address { get; } @@ -31,7 +43,6 @@ namespace Ryujinx.Memory.Tracking public ulong EndAddress { get; } internal IMultiRegionHandle Parent { get; set; } - internal int SequenceNumber { get; set; } private event Action _onDirty; @@ -68,17 +79,26 @@ namespace Ryujinx.Memory.Tracking internal RegionSignal PreAction => _preAction; + internal ConcurrentBitmap Bitmap; + internal int DirtyBit; + /// - /// Create a new region handle. The handle is registered with the given tracking object, + /// Create a new bitmap backed region handle. The handle is registered with the given tracking object, /// and will be notified of any changes to the specified region. /// /// Tracking object for the target memory block /// Virtual address of the region to track /// Size of the region to track + /// The bitmap the dirty flag for this handle is stored in + /// The bit index representing the dirty flag for this handle /// True if the region handle starts mapped - internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, bool mapped = true) + internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, ConcurrentBitmap bitmap, int bit, bool mapped = true) { + Bitmap = bitmap; + DirtyBit = bit; + Dirty = mapped; + Unmapped = !mapped; Address = address; Size = size; @@ -92,6 +112,54 @@ namespace Ryujinx.Memory.Tracking } } + /// + /// Create a new region handle. The handle is registered with the given tracking object, + /// and will be notified of any changes to the specified region. + /// + /// Tracking object for the target memory block + /// Virtual address of the region to track + /// Size of the region to track + /// True if the region handle starts mapped + internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, bool mapped = true) + { + Bitmap = new ConcurrentBitmap(1, mapped); + + Unmapped = !mapped; + Address = address; + Size = size; + EndAddress = address + size; + + _tracking = tracking; + _regions = tracking.GetVirtualRegionsForHandle(address, size); + foreach (var region in _regions) + { + region.Handles.Add(this); + } + } + + /// + /// Replace the bitmap and bit index used to track dirty state. + /// + /// + /// The tracking lock should be held when this is called, to ensure neither bitmap is modified. + /// + /// The bitmap the dirty flag for this handle is stored in + /// The bit index representing the dirty flag for this handle + internal void ReplaceBitmap(ConcurrentBitmap bitmap, int bit) + { + // Assumes the tracking lock is held, so nothing else can signal right now. + + var oldBitmap = Bitmap; + var oldBit = DirtyBit; + + bitmap.Set(bit, Dirty); + + Bitmap = bitmap; + DirtyBit = bit; + + Dirty |= oldBitmap.IsSet(oldBit); + } + /// /// Clear the volatile state of this handle. /// @@ -108,7 +176,7 @@ namespace Ryujinx.Memory.Tracking public bool DirtyOrVolatile() { _checkCount++; - return Dirty || _volatile; + return _volatile || Dirty; } /// @@ -195,6 +263,8 @@ namespace Ryujinx.Memory.Tracking /// public void ForceDirty() { + _checkCount++; + Dirty = true; }