diff --git a/Ryujinx.Graphics.Gpu/Shader/CachedGpuAccessor.cs b/Ryujinx.Graphics.Gpu/Shader/CachedGpuAccessor.cs
index 625b8bac1..3a52b2feb 100644
--- a/Ryujinx.Graphics.Gpu/Shader/CachedGpuAccessor.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/CachedGpuAccessor.cs
@@ -60,14 +60,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
///
- /// Reads data from GPU memory.
+ /// Gets a span of the specified memory location, containing shader code.
///
- /// Type of the data to be read
/// GPU virtual address of the data
- /// Data at the memory location
- public override T MemoryRead(ulong address)
+ /// Minimum size that the returned span may have
+ /// Span of the memory location
+ public override ReadOnlySpan GetCode(ulong address, int minimumSize)
{
- return MemoryMarshal.Cast(_data.Span.Slice((int)address))[0];
+ return MemoryMarshal.Cast(_data.Span.Slice((int)address));
}
///
diff --git a/Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs b/Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs
index 91746a962..50e24b97d 100644
--- a/Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs
@@ -1,6 +1,8 @@
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
+using System;
+using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Shader
{
@@ -95,24 +97,15 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
///
- /// Reads data from GPU memory.
+ /// Gets a span of the specified memory location, containing shader code.
///
- /// Type of the data to be read
/// GPU virtual address of the data
- /// Data at the memory location
- public override T MemoryRead(ulong address)
+ /// Minimum size that the returned span may have
+ /// Span of the memory location
+ public override ReadOnlySpan GetCode(ulong address, int minimumSize)
{
- return _channel.MemoryManager.Read(address);
- }
-
- ///
- /// Checks if a given memory address is mapped.
- ///
- /// GPU virtual address to be checked
- /// True if the address is mapped, false otherwise
- public bool MemoryMapped(ulong address)
- {
- return _channel.MemoryManager.IsMapped(address);
+ int size = Math.Max(minimumSize, 0x1000 - (int)(address & 0xfff));
+ return MemoryMarshal.Cast(_channel.MemoryManager.GetSpan(address, size));
}
///
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
index af6f9462c..12b7c2f0d 100644
--- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
@@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
///
/// Version of the codegen (to be changed when codegen or guest format change).
///
- private const ulong ShaderCodeGenVersion = 2646;
+ private const ulong ShaderCodeGenVersion = 2697;
// Progress reporting helpers
private volatile int _shaderCount;
diff --git a/Ryujinx.Graphics.Gpu/Shader/TextureDescriptorCapableGpuAccessor.cs b/Ryujinx.Graphics.Gpu/Shader/TextureDescriptorCapableGpuAccessor.cs
index dfb67f358..40353850f 100644
--- a/Ryujinx.Graphics.Gpu/Shader/TextureDescriptorCapableGpuAccessor.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/TextureDescriptorCapableGpuAccessor.cs
@@ -1,6 +1,7 @@
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Graphics.Shader;
+using System;
namespace Ryujinx.Graphics.Gpu.Shader
{
@@ -13,7 +14,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
_context = context;
}
- public abstract T MemoryRead(ulong address) where T : unmanaged;
+ public abstract ReadOnlySpan GetCode(ulong address, int minimumSize);
public abstract ITextureDescriptor GetTextureDescriptor(int handle, int cbufSlot);
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
index 89215736b..edaacd3e4 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
@@ -176,7 +176,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
texCall = "int(" + texCall + ")";
}
- }
+ }
else
{
texCall += ")" + (texOp.Inst == Instruction.ImageLoad ? GetMask(texOp.Index) : "");
diff --git a/Ryujinx.Graphics.Shader/Decoders/AtomicOp.cs b/Ryujinx.Graphics.Shader/Decoders/AtomicOp.cs
deleted file mode 100644
index 199551925..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/AtomicOp.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum AtomicOp
- {
- Add = 0,
- Minimum = 1,
- Maximum = 2,
- Increment = 3,
- Decrement = 4,
- BitwiseAnd = 5,
- BitwiseOr = 6,
- BitwiseExclusiveOr = 7,
- Swap = 8,
- SafeAdd = 10 // Only supported by ATOM.
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/BarrierLevel.cs b/Ryujinx.Graphics.Shader/Decoders/BarrierLevel.cs
deleted file mode 100644
index 95c71e009..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/BarrierLevel.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum BarrierLevel
- {
- Cta = 0,
- Gl = 1,
- Sys = 2,
- Vc = 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/BarrierMode.cs b/Ryujinx.Graphics.Shader/Decoders/BarrierMode.cs
deleted file mode 100644
index a058cbbd7..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/BarrierMode.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum BarrierMode
- {
- ReductionPopCount = 2,
- Scan = 3,
- ReductionAnd = 0xa,
- ReductionOr = 0x12,
- Sync = 0x80,
- Arrive = 0x81
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/BitfieldExtensions.cs b/Ryujinx.Graphics.Shader/Decoders/BitfieldExtensions.cs
index d902fc863..79e0a5c0e 100644
--- a/Ryujinx.Graphics.Shader/Decoders/BitfieldExtensions.cs
+++ b/Ryujinx.Graphics.Shader/Decoders/BitfieldExtensions.cs
@@ -11,15 +11,5 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
return (value >> lsb) & (int)(uint.MaxValue >> (32 - length));
}
-
- public static bool Extract(this long value, int lsb)
- {
- return ((int)(value >> lsb) & 1) != 0;
- }
-
- public static int Extract(this long value, int lsb, int length)
- {
- return (int)(value >> lsb) & (int)(uint.MaxValue >> (32 - length));
- }
}
}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/Block.cs b/Ryujinx.Graphics.Shader/Decoders/Block.cs
index 69cb55b95..0b55c59ec 100644
--- a/Ryujinx.Graphics.Shader/Decoders/Block.cs
+++ b/Ryujinx.Graphics.Shader/Decoders/Block.cs
@@ -1,57 +1,56 @@
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System;
using System.Collections.Generic;
+using System.Linq;
namespace Ryujinx.Graphics.Shader.Decoders
{
+ class PushOpInfo
+ {
+ public InstOp Op { get; }
+ public Dictionary Consumers;
+
+ public PushOpInfo(InstOp op)
+ {
+ Op = op;
+ Consumers = new Dictionary();
+ }
+ }
+
+ struct SyncTarget
+ {
+ public PushOpInfo PushOpInfo { get; }
+ public int PushOpId { get; }
+
+ public SyncTarget(PushOpInfo pushOpInfo, int pushOpId)
+ {
+ PushOpInfo = pushOpInfo;
+ PushOpId = pushOpId;
+ }
+ }
+
class Block
{
- public ulong Address { get; set; }
+ public ulong Address { get; set; }
public ulong EndAddress { get; set; }
- private Block _next;
- private Block _branch;
+ public List Predecessors { get; }
+ public List Successors { get; }
- public Block Next
- {
- get
- {
- return _next;
- }
- set
- {
- _next?.Predecessors.Remove(this);
- value?.Predecessors.Add(this);
- _next = value;
- }
- }
-
- public Block Branch
- {
- get
- {
- return _branch;
- }
- set
- {
- _branch?.Predecessors.Remove(this);
- value?.Predecessors.Add(this);
- _branch = value;
- }
- }
-
- public HashSet Predecessors { get; }
-
- public List OpCodes { get; }
- public List PushOpCodes { get; }
+ public List OpCodes { get; }
+ public List PushOpCodes { get; }
+ public Dictionary SyncTargets { get; }
public Block(ulong address)
{
Address = address;
- Predecessors = new HashSet();
+ Predecessors = new List();
+ Successors = new List();
- OpCodes = new List();
- PushOpCodes = new List();
+ OpCodes = new List();
+ PushOpCodes = new List();
+ SyncTargets = new Dictionary();
}
public void Split(Block rightBlock)
@@ -64,36 +63,56 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
int splitCount = OpCodes.Count - splitIndex;
-
if (splitCount <= 0)
{
throw new ArgumentException("Can't split at right block address.");
}
rightBlock.EndAddress = EndAddress;
-
- rightBlock.Next = Next;
- rightBlock.Branch = Branch;
-
- rightBlock.OpCodes.AddRange(OpCodes.GetRange(splitIndex, splitCount));
-
- rightBlock.UpdatePushOps();
+ rightBlock.Successors.AddRange(Successors);
+ rightBlock.Predecessors.Add(this);
EndAddress = rightBlock.Address;
- Next = rightBlock;
- Branch = null;
+ Successors.Clear();
+ Successors.Add(rightBlock);
+
+ // Move ops.
+ rightBlock.OpCodes.AddRange(OpCodes.GetRange(splitIndex, splitCount));
OpCodes.RemoveRange(splitIndex, splitCount);
- UpdatePushOps();
+ // Update push consumers that points to this block.
+ foreach (SyncTarget syncTarget in SyncTargets.Values)
+ {
+ PushOpInfo pushOpInfo = syncTarget.PushOpInfo;
+
+ Operand local = pushOpInfo.Consumers[this];
+ pushOpInfo.Consumers.Remove(this);
+ pushOpInfo.Consumers.Add(rightBlock, local);
+ }
+
+ rightBlock.SyncTargets.Union(SyncTargets);
+ SyncTargets.Clear();
+
+ // Move push ops.
+ for (int i = 0; i < PushOpCodes.Count; i++)
+ {
+ if (PushOpCodes[i].Op.Address >= rightBlock.Address)
+ {
+ int count = PushOpCodes.Count - i;
+ rightBlock.PushOpCodes.AddRange(PushOpCodes.Skip(i));
+ PushOpCodes.RemoveRange(i, count);
+ break;
+ }
+ }
}
- private static int BinarySearch(List opCodes, ulong address)
+ private static int BinarySearch(List opCodes, ulong address)
{
- int left = 0;
+ int left = 0;
int middle = 0;
- int right = opCodes.Count - 1;
+ int right = opCodes.Count - 1;
while (left <= right)
{
@@ -101,7 +120,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
middle = left + (size >> 1);
- OpCode opCode = opCodes[middle];
+ InstOp opCode = opCodes[middle];
if (address == opCode.Address)
{
@@ -121,29 +140,25 @@ namespace Ryujinx.Graphics.Shader.Decoders
return middle;
}
- public OpCode GetLastOp()
+ public InstOp GetLastOp()
{
if (OpCodes.Count != 0)
{
return OpCodes[OpCodes.Count - 1];
}
- return null;
+ return default;
}
- public void UpdatePushOps()
+ public bool HasNext()
{
- PushOpCodes.Clear();
+ InstOp lastOp = GetLastOp();
+ return OpCodes.Count != 0 && !Decoder.IsUnconditionalBranch(ref lastOp);
+ }
- for (int index = 0; index < OpCodes.Count; index++)
- {
- if (!(OpCodes[index] is OpCodePush op))
- {
- continue;
- }
-
- PushOpCodes.Add(op);
- }
+ public void AddPushOp(InstOp op)
+ {
+ PushOpCodes.Add(new PushOpInfo(op));
}
}
}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/CbIndexMode.cs b/Ryujinx.Graphics.Shader/Decoders/CbIndexMode.cs
deleted file mode 100644
index 4c7a72b59..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/CbIndexMode.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum CbIndexMode
- {
- Default = 0,
- Il = 1,
- Is = 2,
- Isl = 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/Condition.cs b/Ryujinx.Graphics.Shader/Decoders/Condition.cs
deleted file mode 100644
index 10400f94a..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/Condition.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum Condition
- {
- Less = 1 << 0,
- Equal = 1 << 1,
- Greater = 1 << 2,
- Nan = 1 << 3,
- Unsigned = 1 << 4,
-
- Never = 0,
-
- LessOrEqual = Less | Equal,
- NotEqual = Less | Greater,
- GreaterOrEqual = Greater | Equal,
- Number = Greater | Equal | Less,
-
- LessUnordered = Less | Nan,
- EqualUnordered = Equal | Nan,
- LessOrEqualUnordered = LessOrEqual | Nan,
- GreaterUnordered = Greater | Nan,
- NotEqualUnordered = NotEqual | Nan,
- GreaterOrEqualUnordered = GreaterOrEqual | Nan,
-
- Always = 0xf,
-
- Off = Unsigned | Never,
- Lower = Unsigned | Less,
- Sff = Unsigned | Equal,
- LowerOrSame = Unsigned | LessOrEqual,
- Higher = Unsigned | Greater,
- Sft = Unsigned | NotEqual,
- HigherOrSame = Unsigned | GreaterOrEqual,
- Oft = Unsigned | Always,
-
- CsmTa = 0x18,
- CsmTr = 0x19,
- CsmMx = 0x1a,
- FcsmTa = 0x1b,
- FcsmTr = 0x1c,
- FcsmMx = 0x1d,
- Rle = 0x1e,
- Rgt = 0x1f
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/ConditionalOperation.cs b/Ryujinx.Graphics.Shader/Decoders/ConditionalOperation.cs
deleted file mode 100644
index 4fc31e842..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/ConditionalOperation.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum ConditionalOperation
- {
- False = 0,
- True = 1,
- Zero = 2,
- NotZero = 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
index c2901eab2..656e9c44c 100644
--- a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
+++ b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
@@ -1,8 +1,8 @@
-using Ryujinx.Graphics.Shader.Instructions;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Collections.Generic;
using System.Linq;
+using System.Runtime.CompilerServices;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@@ -95,32 +95,33 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
// We should have blocks for all possible branch targets,
// including those from SSY/PBK instructions.
- foreach (OpCodePush pushOp in currBlock.PushOpCodes)
+ foreach (PushOpInfo pushOp in currBlock.PushOpCodes)
{
- GetBlock(pushOp.GetAbsoluteAddress());
+ GetBlock(pushOp.Op.GetAbsoluteAddress());
}
// Set child blocks. "Branch" is the block the branch instruction
// points to (when taken), "Next" is the block at the next address,
// executed when the branch is not taken. For Unconditional Branches
// or end of program, Next is null.
- OpCode lastOp = currBlock.GetLastOp();
+ InstOp lastOp = currBlock.GetLastOp();
- if (lastOp is OpCodeBranch opBr)
+ if (lastOp.Name == InstName.Cal)
{
- if (lastOp.Emitter == InstEmit.Cal)
- {
- EnqueueFunction(opBr.GetAbsoluteAddress());
- }
- else
- {
- currBlock.Branch = GetBlock(opBr.GetAbsoluteAddress());
- }
+ EnqueueFunction(lastOp.GetAbsoluteAddress());
+ }
+ else if (lastOp.Name == InstName.Bra)
+ {
+ Block succBlock = GetBlock(lastOp.GetAbsoluteAddress());
+ currBlock.Successors.Add(succBlock);
+ succBlock.Predecessors.Add(currBlock);
}
- if (!IsUnconditionalBranch(lastOp))
+ if (!IsUnconditionalBranch(ref lastOp))
{
- currBlock.Next = GetBlock(currBlock.EndAddress);
+ Block succBlock = GetBlock(currBlock.EndAddress);
+ currBlock.Successors.Insert(0, succBlock);
+ succBlock.Predecessors.Add(currBlock);
}
}
@@ -146,33 +147,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
}
- // Try to find target for BRX (indirect branch) instructions.
- hasNewTarget = false;
-
- foreach (Block block in blocks)
- {
- if (block.GetLastOp() is OpCodeBranchIndir opBrIndir && opBrIndir.PossibleTargets.Count == 0)
- {
- ulong baseOffset = opBrIndir.Address + 8 + (ulong)opBrIndir.Offset;
-
- // An indirect branch could go anywhere,
- // try to get the possible target offsets from the constant buffer.
- (int cbBaseOffset, int cbOffsetsCount) = FindBrxTargetRange(block, opBrIndir.Ra.Index);
-
- if (cbOffsetsCount != 0)
- {
- hasNewTarget = true;
- }
-
- for (int i = 0; i < cbOffsetsCount; i++)
- {
- uint targetOffset = config.GpuAccessor.ConstantBuffer1Read(cbBaseOffset + i * 4);
- Block target = GetBlock(baseOffset + targetOffset);
- opBrIndir.PossibleTargets.Add(target);
- target.Predecessors.Add(block);
- }
- }
- }
+ // Try to find targets for BRX (indirect branch) instructions.
+ hasNewTarget = FindBrxTargets(config, blocks, GetBlock);
// If we discovered new branch targets from the BRX instruction,
// we need another round of decoding to decode the new blocks.
@@ -227,6 +203,10 @@ namespace Ryujinx.Graphics.Shader.Decoders
IGpuAccessor gpuAccessor = config.GpuAccessor;
ulong address = block.Address;
+ int bufferOffset = 0;
+ ReadOnlySpan buffer = ReadOnlySpan.Empty;
+
+ InstOp op = default;
do
{
@@ -239,66 +219,75 @@ namespace Ryujinx.Graphics.Shader.Decoders
if ((address & 0x1f) == 0)
{
address += 8;
-
+ bufferOffset++;
continue;
}
- ulong opAddress = address;
-
- address += 8;
-
- long opCode = gpuAccessor.MemoryRead(startAddress + opAddress);
-
- (InstEmitter emitter, OpCodeTable.MakeOp makeOp) = OpCodeTable.GetEmitter(opCode);
-
- if (emitter == null)
+ if (bufferOffset >= buffer.Length)
{
- // TODO: Warning, illegal encoding.
-
- block.OpCodes.Add(new OpCode(null, opAddress, opCode));
-
- continue;
+ buffer = gpuAccessor.GetCode(startAddress + address, 8);
+ bufferOffset = 0;
}
- if (makeOp == null)
- {
- throw new ArgumentNullException(nameof(makeOp));
- }
+ ulong opCode = buffer[bufferOffset++];
- OpCode op = makeOp(emitter, opAddress, opCode);
+ op = InstTable.GetOp(address, opCode);
- // We check these patterns to figure out the presence of bindless access
- if ((op is OpCodeImage image && image.IsBindless) ||
- (op is OpCodeTxd txd && txd.IsBindless) ||
- (op is OpCodeTld4B) ||
- (emitter == InstEmit.TexB) ||
- (emitter == InstEmit.TldB) ||
- (emitter == InstEmit.TmmlB) ||
- (emitter == InstEmit.TxqB))
+ if (op.Props.HasFlag(InstProps.TexB))
{
config.SetUsedFeature(FeatureFlags.Bindless);
}
- // Populate used attributes.
- if (op is IOpCodeAttribute opAttr)
+ if (op.Name == InstName.Ald || op.Name == InstName.Ast || op.Name == InstName.Ipa)
{
- SetUserAttributeUses(config, opAttr);
+ SetUserAttributeUses(config, op.Name, opCode);
+ }
+ else if (op.Name == InstName.Ssy || op.Name == InstName.Pbk)
+ {
+ block.AddPushOp(op);
}
block.OpCodes.Add(op);
+
+ address += 8;
}
- while (!IsControlFlowChange(block.GetLastOp()));
+ while (!op.Props.HasFlag(InstProps.Bra));
block.EndAddress = address;
-
- block.UpdatePushOps();
}
- private static void SetUserAttributeUses(ShaderConfig config, IOpCodeAttribute opAttr)
+ private static void SetUserAttributeUses(ShaderConfig config, InstName name, ulong opCode)
{
- if (opAttr.Indexed)
+ int offset;
+ int count = 1;
+ bool isStore = false;
+ bool indexed = false;
+
+ if (name == InstName.Ast)
{
- if (opAttr.Emitter == InstEmit.Ast)
+ InstAst opAst = new InstAst(opCode);
+ count = (int)opAst.AlSize + 1;
+ offset = opAst.Imm11;
+ indexed = opAst.Phys;
+ isStore = true;
+ }
+ else if (name == InstName.Ald)
+ {
+ InstAld opAld = new InstAld(opCode);
+ count = (int)opAld.AlSize + 1;
+ indexed = opAld.Phys;
+ offset = opAld.Imm11;
+ }
+ else /* if (name == InstName.Ipa) */
+ {
+ InstIpa opIpa = new InstIpa(opCode);
+ offset = opIpa.Imm10;
+ indexed = opIpa.Idx;
+ }
+
+ if (indexed)
+ {
+ if (isStore)
{
config.SetAllOutputUserAttributes();
}
@@ -309,14 +298,14 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
else
{
- for (int elemIndex = 0; elemIndex < opAttr.Count; elemIndex++)
+ for (int elemIndex = 0; elemIndex < count; elemIndex++)
{
- int attr = opAttr.AttributeOffset + elemIndex * 4;
+ int attr = offset + elemIndex * 4;
if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
{
int index = (attr - AttributeConsts.UserAttributeBase) / 16;
- if (opAttr.Emitter == InstEmit.Ast)
+ if (isStore)
{
config.SetOutputUserAttribute(index);
}
@@ -329,27 +318,57 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
}
- private static bool IsUnconditionalBranch(OpCode opCode)
+ public static bool IsUnconditionalBranch(ref InstOp op)
{
- return IsUnconditional(opCode) && IsControlFlowChange(opCode);
+ return IsUnconditional(ref op) && op.Props.HasFlag(InstProps.Bra);
}
- private static bool IsUnconditional(OpCode opCode)
+ private static bool IsUnconditional(ref InstOp op)
{
- if (opCode is OpCodeExit op && op.Condition != Condition.Always)
+ InstConditional condOp = new InstConditional(op.RawOpCode);
+
+ if (op.Name == InstName.Exit && condOp.Ccc != Ccc.T)
{
return false;
}
- return opCode.Predicate.Index == RegisterConsts.PredicateTrueIndex && !opCode.InvertPredicate;
+ return condOp.Pred == RegisterConsts.PredicateTrueIndex && !condOp.PredInv;
}
- private static bool IsControlFlowChange(OpCode opCode)
+ private static bool FindBrxTargets(ShaderConfig config, IEnumerable blocks, Func getBlock)
{
- return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) ||
- opCode is OpCodeBranchIndir ||
- opCode is OpCodeBranchPop ||
- opCode is OpCodeExit;
+ bool hasNewTarget = false;
+
+ foreach (Block block in blocks)
+ {
+ InstOp lastOp = block.GetLastOp();
+ bool hasNext = block.HasNext();
+
+ if (lastOp.Name == InstName.Brx && block.Successors.Count == (hasNext ? 1 : 0))
+ {
+ InstBrx opBrx = new InstBrx(lastOp.RawOpCode);
+ ulong baseOffset = lastOp.GetAbsoluteAddress();
+
+ // An indirect branch could go anywhere,
+ // try to get the possible target offsets from the constant buffer.
+ (int cbBaseOffset, int cbOffsetsCount) = FindBrxTargetRange(block, opBrx.SrcA);
+
+ if (cbOffsetsCount != 0)
+ {
+ hasNewTarget = true;
+ }
+
+ for (int i = 0; i < cbOffsetsCount; i++)
+ {
+ uint targetOffset = config.GpuAccessor.ConstantBuffer1Read(cbBaseOffset + i * 4);
+ Block target = getBlock(baseOffset + targetOffset);
+ target.Predecessors.Add(block);
+ block.Successors.Add(target);
+ }
+ }
+ }
+
+ return hasNewTarget;
}
private static (int, int) FindBrxTargetRange(Block block, int brxReg)
@@ -369,41 +388,51 @@ namespace Ryujinx.Graphics.Shader.Decoders
HashSet visited = new HashSet();
var ldcLocation = FindFirstRegWrite(visited, new BlockLocation(block, block.OpCodes.Count - 1), brxReg);
- if (ldcLocation.Block == null || ldcLocation.Block.OpCodes[ldcLocation.Index] is not OpCodeLdc opLdc)
+ if (ldcLocation.Block == null || ldcLocation.Block.OpCodes[ldcLocation.Index].Name != InstName.Ldc)
{
return (0, 0);
}
- if (opLdc.Slot != 1 || opLdc.IndexMode != CbIndexMode.Default)
+ GetOp(ldcLocation, out var opLdc);
+
+ if (opLdc.CbufSlot != 1 || opLdc.AddressMode != 0)
{
return (0, 0);
}
- var shlLocation = FindFirstRegWrite(visited, ldcLocation, opLdc.Ra.Index);
- if (shlLocation.Block == null || shlLocation.Block.OpCodes[shlLocation.Index] is not OpCodeAluImm opShl)
+ var shlLocation = FindFirstRegWrite(visited, ldcLocation, opLdc.SrcA);
+ if (shlLocation.Block == null || !shlLocation.IsImmInst(InstName.Shl))
{
return (0, 0);
}
- if (opShl.Emitter != InstEmit.Shl || opShl.Immediate != 2)
+ GetOp(shlLocation, out var opShl);
+
+ if (opShl.Imm20 != 2)
{
return (0, 0);
}
- var imnmxLocation = FindFirstRegWrite(visited, shlLocation, opShl.Ra.Index);
- if (imnmxLocation.Block == null || imnmxLocation.Block.OpCodes[imnmxLocation.Index] is not OpCodeAluImm opImnmx)
+ var imnmxLocation = FindFirstRegWrite(visited, shlLocation, opShl.SrcA);
+ if (imnmxLocation.Block == null || !imnmxLocation.IsImmInst(InstName.Imnmx))
{
return (0, 0);
}
- bool isImnmxS32 = opImnmx.RawOpCode.Extract(48);
+ GetOp(imnmxLocation, out var opImnmx);
- if (opImnmx.Emitter != InstEmit.Imnmx || isImnmxS32 || !opImnmx.Predicate39.IsPT || opImnmx.InvertP)
+ if (opImnmx.Signed || opImnmx.SrcPred != RegisterConsts.PredicateTrueIndex || opImnmx.SrcPredInv)
{
return (0, 0);
}
- return (opLdc.Offset, opImnmx.Immediate + 1);
+ return (opLdc.CbufOffset, opImnmx.Imm20 + 1);
+ }
+
+ private static void GetOp(BlockLocation location, out T op) where T : unmanaged
+ {
+ ulong rawOp = location.Block.OpCodes[location.Index].RawOpCode;
+ op = Unsafe.As(ref rawOp);
}
private struct BlockLocation
@@ -416,6 +445,12 @@ namespace Ryujinx.Graphics.Shader.Decoders
Block = block;
Index = index;
}
+
+ public bool IsImmInst(InstName name)
+ {
+ InstOp op = Block.OpCodes[Index];
+ return op.Name == name && op.Props.HasFlag(InstProps.Ib);
+ }
}
private static BlockLocation FindFirstRegWrite(HashSet visited, BlockLocation location, int regIndex)
@@ -447,18 +482,20 @@ namespace Ryujinx.Graphics.Shader.Decoders
return new BlockLocation(null, 0);
}
- private static bool WritesToRegister(OpCode opCode, int regIndex)
+ private static bool WritesToRegister(InstOp op, int regIndex)
{
// Predicate instruction only ever writes to predicate, so we shouldn't check those.
- if (opCode.Emitter == InstEmit.Fsetp ||
- opCode.Emitter == InstEmit.Hsetp2 ||
- opCode.Emitter == InstEmit.Isetp ||
- opCode.Emitter == InstEmit.R2p)
+ if ((op.Props & (InstProps.Rd | InstProps.Rd2)) == 0)
{
return false;
}
- return opCode is IOpCodeRd opRd && opRd.Rd.Index == regIndex;
+ if (op.Props.HasFlag(InstProps.Rd2) && (byte)(op.RawOpCode >> 28) == regIndex)
+ {
+ return true;
+ }
+
+ return (byte)op.RawOpCode == regIndex;
}
private enum MergeType
@@ -527,14 +564,13 @@ namespace Ryujinx.Graphics.Shader.Decoders
private static void PropagatePushOp(Dictionary blocks, Block currBlock, int pushOpIndex)
{
- OpCodePush pushOp = currBlock.PushOpCodes[pushOpIndex];
+ PushOpInfo pushOpInfo = currBlock.PushOpCodes[pushOpIndex];
+ InstOp pushOp = pushOpInfo.Op;
Block target = blocks[pushOp.GetAbsoluteAddress()];
Stack workQueue = new Stack();
-
HashSet visited = new HashSet();
-
Stack<(ulong, MergeType)> branchStack = new Stack<(ulong, MergeType)>();
void Push(PathBlockState pbs)
@@ -574,42 +610,30 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
int pushOpsCount = current.PushOpCodes.Count;
-
if (pushOpsCount != 0)
{
Push(new PathBlockState(branchStack.Count));
for (int index = pushOpIndex; index < pushOpsCount; index++)
{
- OpCodePush currentPushOp = current.PushOpCodes[index];
- MergeType pushMergeType = currentPushOp.Emitter == InstEmit.Ssy ? MergeType.Sync : MergeType.Brk;
+ InstOp currentPushOp = current.PushOpCodes[index].Op;
+ MergeType pushMergeType = currentPushOp.Name == InstName.Ssy ? MergeType.Sync : MergeType.Brk;
branchStack.Push((currentPushOp.GetAbsoluteAddress(), pushMergeType));
}
}
pushOpIndex = 0;
- if (current.Next != null)
+ bool hasNext = current.HasNext();
+ if (hasNext)
{
- Push(new PathBlockState(current.Next));
+ Push(new PathBlockState(current.Successors[0]));
}
- if (current.Branch != null)
+ InstOp lastOp = current.GetLastOp();
+ if (lastOp.Name == InstName.Sync || lastOp.Name == InstName.Brk)
{
- Push(new PathBlockState(current.Branch));
- }
- else if (current.GetLastOp() is OpCodeBranchIndir brIndir)
- {
- // By adding them in descending order (sorted by address), we process the blocks
- // in order (of ascending address), since we work with a LIFO.
- foreach (Block possibleTarget in brIndir.PossibleTargets.OrderByDescending(x => x.Address))
- {
- Push(new PathBlockState(possibleTarget));
- }
- }
- else if (current.GetLastOp() is OpCodeBranchPop op)
- {
- MergeType popMergeType = op.Emitter == InstEmit.Sync ? MergeType.Sync : MergeType.Brk;
+ MergeType popMergeType = lastOp.Name == InstName.Sync ? MergeType.Sync : MergeType.Brk;
bool found = true;
ulong targetAddress = 0UL;
@@ -641,20 +665,32 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
// If the entire stack was consumed, then the current pop instruction
// just consumed the address from our push instruction.
- if (op.Targets.TryAdd(pushOp, op.Targets.Count))
+ if (current.SyncTargets.TryAdd(pushOp.Address, new SyncTarget(pushOpInfo, current.SyncTargets.Count)))
{
- pushOp.PopOps.Add(op, Local());
+ pushOpInfo.Consumers.Add(current, Local());
target.Predecessors.Add(current);
+ current.Successors.Add(target);
}
}
else
{
- // Push the block itself into the work "queue" (well, it's a stack)
- // for processing.
+ // Push the block itself into the work queue for processing.
Push(new PathBlockState(blocks[targetAddress]));
}
}
}
+ else
+ {
+ // By adding them in descending order (sorted by address), we process the blocks
+ // in order (of ascending address), since we work with a LIFO.
+ foreach (Block possibleTarget in current.Successors.OrderByDescending(x => x.Address))
+ {
+ if (!hasNext || possibleTarget != current.Successors[0])
+ {
+ Push(new PathBlockState(possibleTarget));
+ }
+ }
+ }
}
}
}
diff --git a/Ryujinx.Graphics.Shader/Decoders/DecoderHelper.cs b/Ryujinx.Graphics.Shader/Decoders/DecoderHelper.cs
deleted file mode 100644
index 3585c35fa..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/DecoderHelper.cs
+++ /dev/null
@@ -1,74 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- static class DecoderHelper
- {
- public static int DecodeS20Immediate(long opCode)
- {
- int imm = opCode.Extract(20, 19);
-
- bool sign = opCode.Extract(56);
-
- if (sign)
- {
- imm = (imm << 13) >> 13;
- }
-
- return imm;
- }
-
- public static int Decode2xF10Immediate(long opCode)
- {
- int immH0 = opCode.Extract(20, 9);
- int immH1 = opCode.Extract(30, 9);
-
- bool negateH0 = opCode.Extract(29);
- bool negateH1 = opCode.Extract(56);
-
- if (negateH0)
- {
- immH0 |= 1 << 9;
- }
-
- if (negateH1)
- {
- immH1 |= 1 << 9;
- }
-
- return immH1 << 22 | immH0 << 6;
- }
-
- public static float DecodeF20Immediate(long opCode)
- {
- int imm = opCode.Extract(20, 19);
-
- bool negate = opCode.Extract(56);
-
- imm <<= 12;
-
- if (negate)
- {
- imm |= 1 << 31;
- }
-
- return BitConverter.Int32BitsToSingle(imm);
- }
-
- public static float DecodeD20Immediate(long opCode)
- {
- long imm = opCode.Extract(20, 19);
-
- bool negate = opCode.Extract(56);
-
- imm <<= 44;
-
- if (negate)
- {
- imm |= 1L << 63;
- }
-
- return (float)BitConverter.Int64BitsToDouble(imm);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/FPHalfSwizzle.cs b/Ryujinx.Graphics.Shader/Decoders/FPHalfSwizzle.cs
deleted file mode 100644
index 3ddf17cfc..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/FPHalfSwizzle.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum FPHalfSwizzle
- {
- FP16 = 0,
- FP32 = 1,
- DupH0 = 2,
- DupH1 = 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/FPMultiplyScale.cs b/Ryujinx.Graphics.Shader/Decoders/FPMultiplyScale.cs
deleted file mode 100644
index 398c0e66f..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/FPMultiplyScale.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum FPMultiplyScale
- {
- None = 0,
- Divide2 = 1,
- Divide4 = 2,
- Divide8 = 3,
- Multiply8 = 4,
- Multiply4 = 5,
- Multiply2 = 6
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/FPType.cs b/Ryujinx.Graphics.Shader/Decoders/FPType.cs
deleted file mode 100644
index b5af2c1d2..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/FPType.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum FPType
- {
- FP16 = 1,
- FP32 = 2,
- FP64 = 3
- }
-
- static class FPTypeExtensions
- {
- public static Instruction ToInstFPType(this FPType type)
- {
- return type == FPType.FP64 ? Instruction.FP64 : Instruction.FP32;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCode.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCode.cs
deleted file mode 100644
index dd6ad79a2..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCode.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCode
- {
- InstEmitter Emitter { get; }
-
- ulong Address { get; }
- long RawOpCode { get; }
-
- Register Predicate { get; }
-
- bool InvertPredicate { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeAlu.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeAlu.cs
deleted file mode 100644
index 6d1382a8a..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeAlu.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeAlu : IOpCodeRd, IOpCodeRa, IOpCodePredicate39
- {
- bool Extended { get; }
- bool SetCondCode { get; }
- bool Saturate { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeAttribute.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeAttribute.cs
deleted file mode 100644
index 2b6835bea..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeAttribute.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeAttribute : IOpCode
- {
- int AttributeOffset { get; }
- int Count { get; }
- bool Indexed { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeCbuf.cs
deleted file mode 100644
index 42a174514..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeCbuf.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeCbuf : IOpCode
- {
- int Offset { get; }
- int Slot { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeFArith.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeFArith.cs
deleted file mode 100644
index 3d06eae0d..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeFArith.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeFArith : IOpCodeAlu
- {
- RoundingMode RoundingMode { get; }
-
- FPMultiplyScale Scale { get; }
-
- bool FlushToZero { get; }
- bool AbsoluteA { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeHfma.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeHfma.cs
deleted file mode 100644
index 4638f6608..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeHfma.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeHfma : IOpCode
- {
- bool NegateB { get; }
- bool NegateC { get; }
- bool Saturate { get; }
-
- FPHalfSwizzle SwizzleA { get; }
- FPHalfSwizzle SwizzleB { get; }
- FPHalfSwizzle SwizzleC { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeImm.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeImm.cs
deleted file mode 100644
index 9cfcd69b0..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeImm.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeImm : IOpCode
- {
- int Immediate { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeImmF.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeImmF.cs
deleted file mode 100644
index 629eff797..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeImmF.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeImmF : IOpCode
- {
- float Immediate { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeLop.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeLop.cs
deleted file mode 100644
index 62c87bf43..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeLop.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeLop : IOpCodeAlu
- {
- LogicalOperation LogicalOp { get; }
-
- bool InvertA { get; }
- bool InvertB { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodePredicate39.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodePredicate39.cs
deleted file mode 100644
index 74e7aff13..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodePredicate39.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodePredicate39
- {
- Register Predicate39 { get; }
-
- bool InvertP { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeRa.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeRa.cs
deleted file mode 100644
index e5902110e..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeRa.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeRa : IOpCode
- {
- Register Ra { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeRc.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeRc.cs
deleted file mode 100644
index bb806b95c..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeRc.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeRc : IOpCode
- {
- Register Rc { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeRd.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeRd.cs
deleted file mode 100644
index 099c4061a..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeRd.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeRd : IOpCode
- {
- Register Rd { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeReg.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeReg.cs
deleted file mode 100644
index 3ed157e82..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeReg.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeReg : IOpCode
- {
- Register Rb { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeRegCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeRegCbuf.cs
deleted file mode 100644
index 429f01bb7..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeRegCbuf.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeRegCbuf : IOpCodeRc
- {
- int Offset { get; }
- int Slot { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeTexture.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeTexture.cs
deleted file mode 100644
index eb8354495..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeTexture.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeTexture : IOpCode
- {
- Register Rd { get; }
- Register Ra { get; }
- Register Rb { get; }
-
- bool IsArray { get; }
-
- TextureDimensions Dimensions { get; }
-
- int ComponentMask { get; }
-
- int HandleOffset { get; }
-
- TextureLodMode LodMode { get; }
-
- bool HasOffset { get; }
- bool HasDepthCompare { get; }
- bool IsMultisample { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IOpCodeTld4.cs b/Ryujinx.Graphics.Shader/Decoders/IOpCodeTld4.cs
deleted file mode 100644
index 219d00cbf..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IOpCodeTld4.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeTld4 : IOpCodeTexture
- {
- TextureGatherOffset Offset { get; }
-
- int GatherCompIndex { get; }
-
- bool Bindless { get; }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/ImageComponents.cs b/Ryujinx.Graphics.Shader/Decoders/ImageComponents.cs
deleted file mode 100644
index 348a4768c..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/ImageComponents.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum ImageComponents
- {
- Red = 1 << 0,
- Green = 1 << 1,
- Blue = 1 << 2,
- Alpha = 1 << 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/ImageDimensions.cs b/Ryujinx.Graphics.Shader/Decoders/ImageDimensions.cs
deleted file mode 100644
index ecf41a82f..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/ImageDimensions.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum ImageDimensions
- {
- Image1D,
- ImageBuffer,
- Image1DArray,
- Image2D,
- Image2DArray,
- Image3D
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs b/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs
new file mode 100644
index 000000000..5e7c40f4b
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs
@@ -0,0 +1,5362 @@
+namespace Ryujinx.Graphics.Shader.Decoders
+{
+ enum AlSize
+ {
+ _32 = 0,
+ _64 = 1,
+ _96 = 2,
+ _128 = 3,
+ }
+
+ enum AtomSize
+ {
+ U32 = 0,
+ S32 = 1,
+ U64 = 2,
+ F32FtzRn = 3,
+ F16x2FtzRn = 4,
+ S64 = 5,
+ }
+
+ enum AtomOp
+ {
+ Add = 0,
+ Min = 1,
+ Max = 2,
+ Inc = 3,
+ Dec = 4,
+ And = 5,
+ Or = 6,
+ Xor = 7,
+ Exch = 8,
+ Safeadd = 10,
+ }
+
+ enum AtomsSize
+ {
+ U32 = 0,
+ S32 = 1,
+ U64 = 2,
+ S64 = 3,
+ }
+
+ enum BarMode
+ {
+ Bar = 0,
+ Result = 1,
+ Warp = 2,
+ }
+
+ enum BarOp
+ {
+ Sync = 0,
+ Arv = 1,
+ Red = 2,
+ Scan = 3,
+ SyncAll = 4,
+ }
+
+ enum BarRedOp
+ {
+ Popc = 0,
+ And = 1,
+ Or = 2,
+ }
+
+ enum Bpt
+ {
+ DrainIllegal = 0,
+ Cal = 1,
+ Pause = 2,
+ Trap = 3,
+ Int = 4,
+ Drain = 5,
+ }
+
+ enum Ccc
+ {
+ F = 0,
+ Lt = 1,
+ Eq = 2,
+ Le = 3,
+ Gt = 4,
+ Ne = 5,
+ Ge = 6,
+ Num = 7,
+ Nan = 8,
+ Ltu = 9,
+ Equ = 10,
+ Leu = 11,
+ Gtu = 12,
+ Neu = 13,
+ Geu = 14,
+ T = 15,
+ Lo = 17,
+ Sff = 18,
+ Ls = 19,
+ Hi = 20,
+ Sft = 21,
+ Hs = 22,
+ Oft = 23,
+ CsmTa = 24,
+ CsmTr = 25,
+ CsmMx = 26,
+ FcsmTa = 27,
+ FcsmTr = 28,
+ FcsmMx = 29,
+ Rle = 30,
+ Rgt = 31,
+ }
+
+ enum CacheType
+ {
+ U = 1,
+ C = 2,
+ I = 3,
+ Crs = 4,
+ }
+
+ enum CctlOp
+ {
+ Pf1 = 1,
+ Pf1_5 = 2,
+ Pf2 = 3,
+ Wb = 4,
+ Iv = 5,
+ Ivall = 6,
+ Rs = 7,
+ Rslb = 9,
+ }
+
+ enum CctltOp
+ {
+ Ivth = 1,
+ }
+
+ enum BoolOp
+ {
+ And = 0,
+ Or = 1,
+ Xor = 2,
+ }
+
+ enum SReg
+ {
+ LaneId = 0,
+ Clock = 1,
+ VirtCfg = 2,
+ VirtId = 3,
+ Pm0 = 4,
+ Pm1 = 5,
+ Pm2 = 6,
+ Pm3 = 7,
+ Pm4 = 8,
+ Pm5 = 9,
+ Pm6 = 10,
+ Pm7 = 11,
+ OrderingTicket = 15,
+ PrimType = 16,
+ InvocationId = 17,
+ YDirection = 18,
+ ThreadKill = 19,
+ ShaderType = 20,
+ DirectCbeWriteAddressLow = 21,
+ DirectCbeWriteAddressHigh = 22,
+ DirectCbeWriteEnabled = 23,
+ MachineId0 = 24,
+ MachineId1 = 25,
+ MachineId2 = 26,
+ MachineId3 = 27,
+ Affinity = 28,
+ InvocationInfo = 29,
+ WScaleFactorXY = 30,
+ WScaleFactorZ = 31,
+ TId = 32,
+ TIdX = 33,
+ TIdY = 34,
+ TIdZ = 35,
+ CtaParam = 36,
+ CtaIdX = 37,
+ CtaIdY = 38,
+ CtaIdZ = 39,
+ Ntid = 40,
+ CirQueueIncrMinusOne = 41,
+ Nlatc = 42,
+ Swinlo = 48,
+ Swinsz = 49,
+ Smemsz = 50,
+ Smembanks = 51,
+ LWinLo = 52,
+ LWinSz = 53,
+ LMemLoSz = 54,
+ LMemHiOff = 55,
+ EqMask = 56,
+ LtMask = 57,
+ LeMask = 58,
+ GtMask = 59,
+ GeMask = 60,
+ RegAlloc = 61,
+ CtxAddr = 62,
+ GlobalErrorStatus = 64,
+ WarpErrorStatus = 66,
+ WarpErrorStatusClear = 67,
+ PmHi0 = 72,
+ PmHi1 = 73,
+ PmHi2 = 74,
+ PmHi3 = 75,
+ PmHi4 = 76,
+ PmHi5 = 77,
+ PmHi6 = 78,
+ PmHi7 = 79,
+ ClockLo = 80,
+ ClockHi = 81,
+ GlobalTimerLo = 82,
+ GlobalTimerHi = 83,
+ HwTaskId = 96,
+ CircularQueueEntryIndex = 97,
+ CircularQueueEntryAddressLow = 98,
+ CircularQueueEntryAddressHigh = 99,
+ }
+
+ enum RoundMode
+ {
+ Rn = 0,
+ Rm = 1,
+ Rp = 2,
+ Rz = 3,
+ }
+
+ enum FComp
+ {
+ F = 0,
+ Lt = 1,
+ Eq = 2,
+ Le = 3,
+ Gt = 4,
+ Ne = 5,
+ Ge = 6,
+ Num = 7,
+ Nan = 8,
+ Ltu = 9,
+ Equ = 10,
+ Leu = 11,
+ Gtu = 12,
+ Neu = 13,
+ Geu = 14,
+ T = 15,
+ }
+
+ enum IntegerRound
+ {
+ Pass = 1,
+ Round = 4,
+ Floor = 5,
+ Ceil = 6,
+ Trunc = 7,
+ }
+
+ enum IDstFmt
+ {
+ U16 = 1,
+ U32 = 2,
+ U64 = 3,
+ S16 = 5,
+ S32 = 6,
+ S64 = 7,
+ }
+
+ enum ISrcFmt
+ {
+ U8 = 0,
+ U16 = 1,
+ U32 = 2,
+ U64 = 3,
+ S8 = 4,
+ S16 = 5,
+ S32 = 6,
+ S64 = 7,
+ }
+
+ enum RoundMode2
+ {
+ Round = 0,
+ Floor = 1,
+ Ceil = 2,
+ Trunc = 3,
+ }
+
+ enum ChkModeF
+ {
+ Divide = 0,
+ }
+
+ enum Fmz
+ {
+ Ftz = 1,
+ Fmz = 2,
+ }
+
+ enum MultiplyScale
+ {
+ NoScale = 0,
+ D2 = 1,
+ D4 = 2,
+ D8 = 3,
+ M8 = 4,
+ M4 = 5,
+ M2 = 6,
+ }
+
+ enum OFmt
+ {
+ F16 = 0,
+ F32 = 1,
+ MrgH0 = 2,
+ MrgH1 = 3,
+ }
+
+ enum HalfSwizzle
+ {
+ F16 = 0,
+ F32 = 1,
+ H0H0 = 2,
+ H1H1 = 3,
+ }
+
+ enum ByteSel
+ {
+ B0 = 0,
+ B1 = 1,
+ B2 = 2,
+ B3 = 3,
+ }
+
+ enum DstFmt
+ {
+ F16 = 1,
+ F32 = 2,
+ F64 = 3,
+ }
+
+ enum AvgMode
+ {
+ NoNeg = 0,
+ NegB = 1,
+ NegA = 2,
+ PlusOne = 3,
+ }
+
+ enum Lrs
+ {
+ None = 0,
+ RightShift = 1,
+ LeftShift = 2,
+ }
+
+ enum HalfSelect
+ {
+ B32 = 0,
+ H0 = 1,
+ H1 = 2,
+ }
+
+ enum IComp
+ {
+ F = 0,
+ Lt = 1,
+ Eq = 2,
+ Le = 3,
+ Gt = 4,
+ Ne = 5,
+ Ge = 6,
+ T = 7,
+ }
+
+ enum XMode
+ {
+ Xlo = 1,
+ Xmed = 2,
+ Xhi = 3,
+ }
+
+ enum IpaOp
+ {
+ Pass = 0,
+ Multiply = 1,
+ Constant = 2,
+ Sc = 3,
+ }
+
+ enum IBase
+ {
+ Patch = 1,
+ Prim = 2,
+ Attr = 3,
+ }
+
+ enum CacheOp
+ {
+ Cg = 1,
+ Ci = 2,
+ Cv = 3,
+ }
+
+ enum LsSize
+ {
+ U8 = 0,
+ S8 = 1,
+ U16 = 2,
+ S16 = 3,
+ B32 = 4,
+ B64 = 5,
+ B128 = 6,
+ UB128 = 7,
+ }
+
+ enum LsSize2
+ {
+ U8 = 0,
+ S8 = 1,
+ U16 = 2,
+ S16 = 3,
+ B32 = 4,
+ B64 = 5,
+ B128 = 6,
+ }
+
+ enum AddressMode
+ {
+ Il = 1,
+ Is = 2,
+ Isl = 3,
+ }
+
+ enum CacheOp2
+ {
+ Lu = 1,
+ Ci = 2,
+ Cv = 3,
+ }
+
+ enum PredicateOp
+ {
+ F = 0,
+ T = 1,
+ Z = 2,
+ Nz = 3,
+ }
+
+ enum LogicOp
+ {
+ And = 0,
+ Or = 1,
+ Xor = 2,
+ PassB = 3,
+ }
+
+ enum Membar
+ {
+ Cta = 0,
+ Gl = 1,
+ Sys = 2,
+ Vc = 3,
+ }
+
+ enum Ivall
+ {
+ Ivalld = 1,
+ Ivallt = 2,
+ Ivalltd = 3,
+ }
+
+ enum MufuOp
+ {
+ Cos = 0,
+ Sin = 1,
+ Ex2 = 2,
+ Lg2 = 3,
+ Rcp = 4,
+ Rsq = 5,
+ Rcp64h = 6,
+ Rsq64h = 7,
+ Sqrt = 8,
+ }
+
+ enum OutType
+ {
+ Emit = 1,
+ Cut = 2,
+ EmitThenCut = 3,
+ }
+
+ enum PixMode
+ {
+ Covmask = 1,
+ Covered = 2,
+ Offset = 3,
+ CentroidOffset = 4,
+ MyIndex = 5,
+ }
+
+ enum PMode
+ {
+ F4e = 1,
+ B4e = 2,
+ Rc8 = 3,
+ Ecl = 4,
+ Ecr = 5,
+ Rc16 = 6,
+ }
+
+ enum RedOp
+ {
+ Add = 0,
+ Min = 1,
+ Max = 2,
+ Inc = 3,
+ Dec = 4,
+ And = 5,
+ Or = 6,
+ Xor = 7,
+ }
+
+ enum XModeShf
+ {
+ Hi = 1,
+ X = 2,
+ Xhi = 3,
+ }
+
+ enum MaxShift
+ {
+ U64 = 2,
+ S64 = 3,
+ }
+
+ enum ShflMode
+ {
+ Idx = 0,
+ Up = 1,
+ Down = 2,
+ Bfly = 3,
+ }
+
+ enum Clamp
+ {
+ Ign = 0,
+ Trap = 2,
+ }
+
+ enum SuatomSize
+ {
+ U32 = 0,
+ S32 = 1,
+ U64 = 2,
+ F32FtzRn = 3,
+ F16x2FtzRn = 4,
+ S64 = 5,
+ Sd32 = 6,
+ Sd64 = 7,
+ }
+
+ enum SuDim
+ {
+ _1d = 0,
+ _1dBuffer = 1,
+ _1dArray = 2,
+ _2d = 3,
+ _2dArray = 4,
+ _3d = 5,
+ }
+
+ enum SuatomOp
+ {
+ Add = 0,
+ Min = 1,
+ Max = 2,
+ Inc = 3,
+ Dec = 4,
+ And = 5,
+ Or = 6,
+ Xor = 7,
+ Exch = 8,
+ }
+
+ enum SuSize
+ {
+ U8 = 0,
+ S8 = 1,
+ U16 = 2,
+ S16 = 3,
+ B32 = 4,
+ B64 = 5,
+ B128 = 6,
+ UB128 = 7,
+ }
+
+ enum SuRgba
+ {
+ R = 1,
+ G = 2,
+ Rg = 3,
+ B = 4,
+ Rb = 5,
+ Gb = 6,
+ Rgb = 7,
+ A = 8,
+ Ra = 9,
+ Ga = 10,
+ Rga = 11,
+ Ba = 12,
+ Rba = 13,
+ Gba = 14,
+ Rgba = 15,
+ }
+
+ enum Lod
+ {
+ Lz = 1,
+ Lb = 2,
+ Ll = 3,
+ Lba = 6,
+ Lla = 7,
+ }
+
+ enum TexDim
+ {
+ _1d = 0,
+ Array1d = 1,
+ _2d = 2,
+ Array2d = 3,
+ _3d = 4,
+ Array3d = 5,
+ Cube = 6,
+ ArrayCube = 7,
+ }
+
+ enum TexsTarget
+ {
+ Texture1DLodZero = 0,
+ Texture2D = 1,
+ Texture2DLodZero = 2,
+ Texture2DLodLevel = 3,
+ Texture2DDepthCompare = 4,
+ Texture2DLodLevelDepthCompare = 5,
+ Texture2DLodZeroDepthCompare = 6,
+ Texture2DArray = 7,
+ Texture2DArrayLodZero = 8,
+ Texture2DArrayLodZeroDepthCompare = 9,
+ Texture3D = 10,
+ Texture3DLodZero = 11,
+ TextureCube = 12,
+ TextureCubeLodLevel = 13,
+ }
+
+ enum TldsTarget
+ {
+ Texture1DLodZero = 0x0,
+ Texture1DLodLevel = 0x1,
+ Texture2DLodZero = 0x2,
+ Texture2DLodZeroOffset = 0x4,
+ Texture2DLodLevel = 0x5,
+ Texture2DLodZeroMultisample = 0x6,
+ Texture3DLodZero = 0x7,
+ Texture2DArrayLodZero = 0x8,
+ Texture2DLodLevelOffset = 0xc
+ }
+
+ enum TexComp
+ {
+ R = 0,
+ G = 1,
+ B = 2,
+ A = 3,
+ }
+
+ enum TexOffset
+ {
+ None = 0,
+ Aoffi = 1,
+ Ptp = 2,
+ }
+
+ enum TexQuery
+ {
+ TexHeaderDimension = 1,
+ TexHeaderTextureType = 2,
+ TexHeaderSamplerPos = 5,
+ TexSamplerFilter = 16,
+ TexSamplerLod = 18,
+ TexSamplerWrap = 20,
+ TexSamplerBorderColor = 22,
+ }
+
+ enum VectorSelect
+ {
+ U8B0 = 0,
+ U8B1 = 1,
+ U8B2 = 2,
+ U8B3 = 3,
+ U16H0 = 4,
+ U16H1 = 5,
+ U32 = 6,
+ S8B0 = 8,
+ S8B1 = 9,
+ S8B2 = 10,
+ S8B3 = 11,
+ S16H0 = 12,
+ S16H1 = 13,
+ S32 = 14,
+ }
+
+ enum VideoOp
+ {
+ Mrg16h = 0,
+ Mrg16l = 1,
+ Mrg8b0 = 2,
+ Mrg8b2 = 3,
+ Acc = 4,
+ Min = 5,
+ Max = 6,
+ }
+
+ enum VideoRed
+ {
+ Acc = 1,
+ }
+
+ enum LaneMask4
+ {
+ Z = 1,
+ W = 2,
+ Zw = 3,
+ X = 4,
+ Xz = 5,
+ Xw = 6,
+ Xzw = 7,
+ Y = 8,
+ Yz = 9,
+ Yw = 10,
+ Yzw = 11,
+ Xy = 12,
+ Xyz = 13,
+ Xyw = 14,
+ Xyzw = 15,
+ }
+
+ enum ASelect4
+ {
+ _0000 = 0,
+ _1111 = 1,
+ _2222 = 2,
+ _3333 = 3,
+ _3210 = 4,
+ _5432 = 6,
+ _6543 = 7,
+ _3201 = 8,
+ _3012 = 9,
+ _0213 = 10,
+ _3120 = 11,
+ _1230 = 12,
+ _2310 = 13,
+ }
+
+ enum BSelect4
+ {
+ _4444 = 0,
+ _5555 = 1,
+ _6666 = 2,
+ _7777 = 3,
+ _7654 = 4,
+ _5432 = 6,
+ _4321 = 7,
+ _4567 = 8,
+ _6745 = 9,
+ _5476 = 10,
+ }
+
+ enum VideoScale
+ {
+ Shr7 = 1,
+ Shr15 = 2,
+ }
+
+ enum VoteMode
+ {
+ All = 0,
+ Any = 1,
+ Eq = 2,
+ }
+
+ enum XmadCop
+ {
+ Cfull = 0,
+ Clo = 1,
+ Chi = 2,
+ Csfu = 3,
+ Cbcc = 4,
+ }
+
+ enum XmadCop2
+ {
+ Cfull = 0,
+ Clo = 1,
+ Chi = 2,
+ Csfu = 3,
+ }
+
+ enum ImadspASelect
+ {
+ U32 = 0,
+ S32 = 1,
+ U24 = 2,
+ S24 = 3,
+ U16h0 = 4,
+ S16h0 = 5,
+ U16h1 = 6,
+ S16h1 = 7,
+ }
+
+ enum ImadspBSelect
+ {
+ U24 = 0,
+ S24 = 1,
+ U16h0 = 2,
+ S16h0 = 3,
+ }
+
+ struct InstConditional
+ {
+ private ulong _opcode;
+ public InstConditional(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ }
+
+ struct InstAl2p
+ {
+ private ulong _opcode;
+ public InstAl2p(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public AlSize AlSize => (AlSize)((_opcode >> 47) & 0x3);
+ public bool Aio => (_opcode & 0x100000000) != 0;
+ public int Imm11 => (int)((_opcode >> 20) & 0x7FF);
+ public int DestPred => (int)((_opcode >> 44) & 0x7);
+ }
+
+ struct InstAld
+ {
+ private ulong _opcode;
+ public InstAld(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm11 => (int)((_opcode >> 20) & 0x7FF);
+ public bool P => (_opcode & 0x80000000) != 0;
+ public bool O => (_opcode & 0x100000000) != 0;
+ public AlSize AlSize => (AlSize)((_opcode >> 47) & 0x3);
+ public bool Phys => !P && Imm11 == 0 && SrcA != RegisterConsts.RegisterZeroIndex;
+ }
+
+ struct InstAst
+ {
+ private ulong _opcode;
+ public InstAst(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 0) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm11 => (int)((_opcode >> 20) & 0x7FF);
+ public bool P => (_opcode & 0x80000000) != 0;
+ public AlSize AlSize => (AlSize)((_opcode >> 47) & 0x3);
+ public bool Phys => !P && Imm11 == 0 && SrcA != RegisterConsts.RegisterZeroIndex;
+ }
+
+ struct InstAtom
+ {
+ private ulong _opcode;
+ public InstAtom(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm20 => (int)((_opcode >> 28) & 0xFFFFF);
+ public AtomSize Size => (AtomSize)((_opcode >> 49) & 0x7);
+ public AtomOp Op => (AtomOp)((_opcode >> 52) & 0xF);
+ public bool E => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstAtomCas
+ {
+ private ulong _opcode;
+ public InstAtomCas(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int BcRz => (int)((_opcode >> 50) & 0x3);
+ public bool E => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstAtoms
+ {
+ private ulong _opcode;
+ public InstAtoms(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm22 => (int)((_opcode >> 30) & 0x3FFFFF);
+ public AtomsSize AtomsSize => (AtomsSize)((_opcode >> 28) & 0x3);
+ public AtomOp AtomOp => (AtomOp)((_opcode >> 52) & 0xF);
+ }
+
+ struct InstAtomsCas
+ {
+ private ulong _opcode;
+ public InstAtomsCas(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int AtomsBcRz => (int)((_opcode >> 28) & 0x3);
+ }
+
+ struct InstB2r
+ {
+ private ulong _opcode;
+ public InstB2r(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int DestPred => (int)((_opcode >> 45) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public BarMode Mode => (BarMode)((_opcode >> 32) & 0x3);
+ }
+
+ struct InstBar
+ {
+ private ulong _opcode;
+ public InstBar(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm12 => (int)((_opcode >> 20) & 0xFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public BarOp BarOp => (BarOp)((_opcode >> 32) & 0x7);
+ public BarRedOp BarRedOp => (BarRedOp)((_opcode >> 35) & 0x3);
+ public bool AFixBar => (_opcode & 0x100000000000) != 0;
+ public bool BFixBar => (_opcode & 0x80000000000) != 0;
+ }
+
+ struct InstBfeR
+ {
+ private ulong _opcode;
+ public InstBfeR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public bool Brev => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstBfeI
+ {
+ private ulong _opcode;
+ public InstBfeI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public bool Brev => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstBfeC
+ {
+ private ulong _opcode;
+ public InstBfeC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public bool Brev => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstBfiR
+ {
+ private ulong _opcode;
+ public InstBfiR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstBfiI
+ {
+ private ulong _opcode;
+ public InstBfiI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstBfiC
+ {
+ private ulong _opcode;
+ public InstBfiC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstBfiRc
+ {
+ private ulong _opcode;
+ public InstBfiRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstBpt
+ {
+ private ulong _opcode;
+ public InstBpt(ulong opcode) => _opcode = opcode;
+ public int Imm20 => (int)((_opcode >> 20) & 0xFFFFF);
+ public Bpt Bpt => (Bpt)((_opcode >> 6) & 0x7);
+ }
+
+ struct InstBra
+ {
+ private ulong _opcode;
+ public InstBra(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ public bool Ca => (_opcode & 0x20) != 0;
+ public bool Lmt => (_opcode & 0x40) != 0;
+ public bool U => (_opcode & 0x80) != 0;
+ }
+
+ struct InstBrk
+ {
+ private ulong _opcode;
+ public InstBrk(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ }
+
+ struct InstBrx
+ {
+ private ulong _opcode;
+ public InstBrx(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ public bool Ca => (_opcode & 0x20) != 0;
+ public bool Lmt => (_opcode & 0x40) != 0;
+ }
+
+ struct InstCal
+ {
+ private ulong _opcode;
+ public InstCal(ulong opcode) => _opcode = opcode;
+ public bool Ca => (_opcode & 0x20) != 0;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ public bool Inc => (_opcode & 0x40) != 0;
+ }
+
+ struct InstCctl
+ {
+ private ulong _opcode;
+ public InstCctl(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm30 => (int)((_opcode >> 22) & 0x3FFFFFFF);
+ public bool E => (_opcode & 0x10000000000000) != 0;
+ public CacheType Cache => (CacheType)((_opcode >> 4) & 0x7);
+ public CctlOp CctlOp => (CctlOp)((_opcode >> 0) & 0xF);
+ }
+
+ struct InstCctll
+ {
+ private ulong _opcode;
+ public InstCctll(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm22 => (int)((_opcode >> 22) & 0x3FFFFF);
+ public int Cache => (int)((_opcode >> 4) & 0x3);
+ public CctlOp CctlOp => (CctlOp)((_opcode >> 0) & 0xF);
+ }
+
+ struct InstCctlt
+ {
+ private ulong _opcode;
+ public InstCctlt(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int TsIdx13 => (int)((_opcode >> 36) & 0x1FFF);
+ public CctltOp CctltOp => (CctltOp)((_opcode >> 0) & 0x3);
+ }
+
+ struct InstCctltR
+ {
+ private ulong _opcode;
+ public InstCctltR(ulong opcode) => _opcode = opcode;
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public CctltOp CctltOp => (CctltOp)((_opcode >> 0) & 0x3);
+ }
+
+ struct InstContUnsup
+ {
+ private ulong _opcode;
+ public InstContUnsup(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ }
+
+ struct InstCsetUnsup
+ {
+ private ulong _opcode;
+ public InstCsetUnsup(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 8) & 0x1F);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public bool BVal => (_opcode & 0x100000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ }
+
+ struct InstCsetp
+ {
+ private ulong _opcode;
+ public InstCsetp(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 8) & 0x1F);
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ }
+
+ struct InstCs2r
+ {
+ private ulong _opcode;
+ public InstCs2r(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public SReg SReg => (SReg)((_opcode >> 20) & 0xFF);
+ }
+
+ struct InstDaddR
+ {
+ private ulong _opcode;
+ public InstDaddR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstDaddI
+ {
+ private ulong _opcode;
+ public InstDaddI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstDaddC
+ {
+ private ulong _opcode;
+ public InstDaddC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstDepbar
+ {
+ private ulong _opcode;
+ public InstDepbar(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Le => (_opcode & 0x20000000) != 0;
+ public int Sbid => (int)((_opcode >> 26) & 0x7);
+ public int PendCnt => (int)((_opcode >> 20) & 0x3F);
+ public int Imm6 => (int)((_opcode >> 0) & 0x3F);
+ }
+
+ struct InstDfmaR
+ {
+ private ulong _opcode;
+ public InstDfmaR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 50) & 0x3);
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstDfmaI
+ {
+ private ulong _opcode;
+ public InstDfmaI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 50) & 0x3);
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstDfmaC
+ {
+ private ulong _opcode;
+ public InstDfmaC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 50) & 0x3);
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstDfmaRc
+ {
+ private ulong _opcode;
+ public InstDfmaRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 50) & 0x3);
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstDmnmxR
+ {
+ private ulong _opcode;
+ public InstDmnmxR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstDmnmxI
+ {
+ private ulong _opcode;
+ public InstDmnmxI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstDmnmxC
+ {
+ private ulong _opcode;
+ public InstDmnmxC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstDmulR
+ {
+ private ulong _opcode;
+ public InstDmulR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstDmulI
+ {
+ private ulong _opcode;
+ public InstDmulI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstDmulC
+ {
+ private ulong _opcode;
+ public InstDmulC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstDsetR
+ {
+ private ulong _opcode;
+ public InstDsetR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsA => (_opcode & 0x40000000000000) != 0;
+ public bool NegB => (_opcode & 0x20000000000000) != 0;
+ public bool BVal => (_opcode & 0x10000000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstDsetI
+ {
+ private ulong _opcode;
+ public InstDsetI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsA => (_opcode & 0x40000000000000) != 0;
+ public bool NegB => (_opcode & 0x20000000000000) != 0;
+ public bool BVal => (_opcode & 0x10000000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstDsetC
+ {
+ private ulong _opcode;
+ public InstDsetC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsA => (_opcode & 0x40000000000000) != 0;
+ public bool NegB => (_opcode & 0x20000000000000) != 0;
+ public bool BVal => (_opcode & 0x10000000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstDsetpR
+ {
+ private ulong _opcode;
+ public InstDsetpR(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool AbsA => (_opcode & 0x80) != 0;
+ public bool NegB => (_opcode & 0x40) != 0;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ }
+
+ struct InstDsetpI
+ {
+ private ulong _opcode;
+ public InstDsetpI(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool AbsA => (_opcode & 0x80) != 0;
+ public bool NegB => (_opcode & 0x40) != 0;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ }
+
+ struct InstDsetpC
+ {
+ private ulong _opcode;
+ public InstDsetpC(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool AbsA => (_opcode & 0x80) != 0;
+ public bool NegB => (_opcode & 0x40) != 0;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ }
+
+ struct InstExit
+ {
+ private ulong _opcode;
+ public InstExit(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ public bool KeepRefCnt => (_opcode & 0x20) != 0;
+ }
+
+ struct InstF2fR
+ {
+ private ulong _opcode;
+ public InstF2fR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public DstFmt DstFmt => (DstFmt)((_opcode >> 8) & 0x3);
+ public DstFmt SrcFmt => (DstFmt)((_opcode >> 10) & 0x3);
+ public IntegerRound RoundMode => (IntegerRound)((int)((_opcode >> 40) & 0x4) | (int)((_opcode >> 39) & 0x3));
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstF2fI
+ {
+ private ulong _opcode;
+ public InstF2fI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public DstFmt DstFmt => (DstFmt)((_opcode >> 8) & 0x3);
+ public DstFmt SrcFmt => (DstFmt)((_opcode >> 10) & 0x3);
+ public IntegerRound RoundMode => (IntegerRound)((int)((_opcode >> 40) & 0x4) | (int)((_opcode >> 39) & 0x3));
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstF2fC
+ {
+ private ulong _opcode;
+ public InstF2fC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public DstFmt DstFmt => (DstFmt)((_opcode >> 8) & 0x3);
+ public DstFmt SrcFmt => (DstFmt)((_opcode >> 10) & 0x3);
+ public IntegerRound RoundMode => (IntegerRound)((int)((_opcode >> 40) & 0x4) | (int)((_opcode >> 39) & 0x3));
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstF2iR
+ {
+ private ulong _opcode;
+ public InstF2iR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public IDstFmt IDstFmt => (IDstFmt)((int)((_opcode >> 10) & 0x4) | (int)((_opcode >> 8) & 0x3));
+ public DstFmt SrcFmt => (DstFmt)((_opcode >> 10) & 0x3);
+ public RoundMode2 RoundMode => (RoundMode2)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstF2iI
+ {
+ private ulong _opcode;
+ public InstF2iI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public IDstFmt IDstFmt => (IDstFmt)((int)((_opcode >> 10) & 0x4) | (int)((_opcode >> 8) & 0x3));
+ public DstFmt SrcFmt => (DstFmt)((_opcode >> 10) & 0x3);
+ public RoundMode2 RoundMode => (RoundMode2)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstF2iC
+ {
+ private ulong _opcode;
+ public InstF2iC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public IDstFmt IDstFmt => (IDstFmt)((int)((_opcode >> 10) & 0x4) | (int)((_opcode >> 8) & 0x3));
+ public DstFmt SrcFmt => (DstFmt)((_opcode >> 10) & 0x3);
+ public RoundMode2 RoundMode => (RoundMode2)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstFaddR
+ {
+ private ulong _opcode;
+ public InstFaddR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstFaddI
+ {
+ private ulong _opcode;
+ public InstFaddI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstFaddC
+ {
+ private ulong _opcode;
+ public InstFaddC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstFadd32i
+ {
+ private ulong _opcode;
+ public InstFadd32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x10000000000000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool AbsB => (_opcode & 0x200000000000000) != 0;
+ public bool NegA => (_opcode & 0x100000000000000) != 0;
+ public bool Ftz => (_opcode & 0x80000000000000) != 0;
+ public bool AbsA => (_opcode & 0x40000000000000) != 0;
+ public bool NegB => (_opcode & 0x20000000000000) != 0;
+ }
+
+ struct InstFchkR
+ {
+ private ulong _opcode;
+ public InstFchkR(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ChkModeF ChkModeF => (ChkModeF)((_opcode >> 39) & 0x3F);
+ }
+
+ struct InstFchkI
+ {
+ private ulong _opcode;
+ public InstFchkI(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ChkModeF ChkModeF => (ChkModeF)((_opcode >> 39) & 0x3F);
+ }
+
+ struct InstFchkC
+ {
+ private ulong _opcode;
+ public InstFchkC(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ChkModeF ChkModeF => (ChkModeF)((_opcode >> 39) & 0x3F);
+ }
+
+ struct InstFcmpR
+ {
+ private ulong _opcode;
+ public InstFcmpR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public bool Ftz => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstFcmpI
+ {
+ private ulong _opcode;
+ public InstFcmpI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public bool Ftz => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstFcmpC
+ {
+ private ulong _opcode;
+ public InstFcmpC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public bool Ftz => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstFcmpRc
+ {
+ private ulong _opcode;
+ public InstFcmpRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public bool Ftz => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstFfmaR
+ {
+ private ulong _opcode;
+ public InstFfmaR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 51) & 0x3);
+ public Fmz Fmz => (Fmz)((_opcode >> 53) & 0x3);
+ }
+
+ struct InstFfmaI
+ {
+ private ulong _opcode;
+ public InstFfmaI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 51) & 0x3);
+ public Fmz Fmz => (Fmz)((_opcode >> 53) & 0x3);
+ }
+
+ struct InstFfmaC
+ {
+ private ulong _opcode;
+ public InstFfmaC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 51) & 0x3);
+ public Fmz Fmz => (Fmz)((_opcode >> 53) & 0x3);
+ }
+
+ struct InstFfmaRc
+ {
+ private ulong _opcode;
+ public InstFfmaRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 51) & 0x3);
+ public Fmz Fmz => (Fmz)((_opcode >> 53) & 0x3);
+ }
+
+ struct InstFfma32i
+ {
+ private ulong _opcode;
+ public InstFfma32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm32 => (int)(_opcode >> 20);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegC => (_opcode & 0x200000000000000) != 0;
+ public bool NegA => (_opcode & 0x100000000000000) != 0;
+ public bool Sat => (_opcode & 0x80000000000000) != 0;
+ public bool WriteCC => (_opcode & 0x10000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 53) & 0x3);
+ }
+
+ struct InstFloR
+ {
+ private ulong _opcode;
+ public InstFloR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstFloI
+ {
+ private ulong _opcode;
+ public InstFloI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstFloC
+ {
+ private ulong _opcode;
+ public InstFloC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public bool Sh => (_opcode & 0x20000000000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstFmnmxR
+ {
+ private ulong _opcode;
+ public InstFmnmxR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstFmnmxI
+ {
+ private ulong _opcode;
+ public InstFmnmxI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstFmnmxC
+ {
+ private ulong _opcode;
+ public InstFmnmxC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstFmulR
+ {
+ private ulong _opcode;
+ public InstFmulR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public Fmz Fmz => (Fmz)((_opcode >> 44) & 0x3);
+ public MultiplyScale Scale => (MultiplyScale)((_opcode >> 41) & 0x7);
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstFmulI
+ {
+ private ulong _opcode;
+ public InstFmulI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public Fmz Fmz => (Fmz)((_opcode >> 44) & 0x3);
+ public MultiplyScale Scale => (MultiplyScale)((_opcode >> 41) & 0x7);
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstFmulC
+ {
+ private ulong _opcode;
+ public InstFmulC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public Fmz Fmz => (Fmz)((_opcode >> 44) & 0x3);
+ public MultiplyScale Scale => (MultiplyScale)((_opcode >> 41) & 0x7);
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstFmul32i
+ {
+ private ulong _opcode;
+ public InstFmul32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool Sat => (_opcode & 0x80000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 53) & 0x3);
+ public bool WriteCC => (_opcode & 0x10000000000000) != 0;
+ }
+
+ struct InstFsetR
+ {
+ private ulong _opcode;
+ public InstFsetR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x20000000000000) != 0;
+ public bool AbsA => (_opcode & 0x40000000000000) != 0;
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x80000000000000) != 0;
+ public bool BVal => (_opcode & 0x10000000000000) != 0;
+ }
+
+ struct InstFsetC
+ {
+ private ulong _opcode;
+ public InstFsetC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x20000000000000) != 0;
+ public bool AbsA => (_opcode & 0x40000000000000) != 0;
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x80000000000000) != 0;
+ public bool BVal => (_opcode & 0x10000000000000) != 0;
+ }
+
+ struct InstFsetI
+ {
+ private ulong _opcode;
+ public InstFsetI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x20000000000000) != 0;
+ public bool AbsA => (_opcode & 0x40000000000000) != 0;
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x80000000000000) != 0;
+ public bool BVal => (_opcode & 0x10000000000000) != 0;
+ }
+
+ struct InstFsetpR
+ {
+ private ulong _opcode;
+ public InstFsetpR(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x40) != 0;
+ public bool AbsA => (_opcode & 0x80) != 0;
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstFsetpI
+ {
+ private ulong _opcode;
+ public InstFsetpI(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x40) != 0;
+ public bool AbsA => (_opcode & 0x80) != 0;
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstFsetpC
+ {
+ private ulong _opcode;
+ public InstFsetpC(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x40) != 0;
+ public bool AbsA => (_opcode & 0x80) != 0;
+ public bool AbsB => (_opcode & 0x100000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 48) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstFswzadd
+ {
+ private ulong _opcode;
+ public InstFswzadd(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Ftz => (_opcode & 0x100000000000) != 0;
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public bool Ndv => (_opcode & 0x4000000000) != 0;
+ public int PnWord => (int)((_opcode >> 28) & 0xFF);
+ }
+
+ struct InstGetcrsptr
+ {
+ private ulong _opcode;
+ public InstGetcrsptr(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ }
+
+ struct InstGetlmembase
+ {
+ private ulong _opcode;
+ public InstGetlmembase(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ }
+
+ struct InstHadd2R
+ {
+ private ulong _opcode;
+ public InstHadd2R(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public HalfSwizzle BSwizzle => (HalfSwizzle)((_opcode >> 28) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x80000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool AbsB => (_opcode & 0x40000000) != 0;
+ public bool Sat => (_opcode & 0x100000000) != 0;
+ public bool Ftz => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstHadd2I
+ {
+ private ulong _opcode;
+ public InstHadd2I(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int BimmH0 => (int)((_opcode >> 20) & 0x3FF);
+ public int BimmH1 => (int)((_opcode >> 47) & 0x200) | (int)((_opcode >> 30) & 0x1FF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public bool Ftz => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstHadd2C
+ {
+ private ulong _opcode;
+ public InstHadd2C(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x100000000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool AbsB => (_opcode & 0x40000000000000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public bool Ftz => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstHadd232i
+ {
+ private ulong _opcode;
+ public InstHadd232i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm => (int)(_opcode >> 20);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 53) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x100000000000000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public bool Ftz => (_opcode & 0x80000000000000) != 0;
+ }
+
+ struct InstHfma2R
+ {
+ private ulong _opcode;
+ public InstHfma2R(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public HalfSwizzle BSwizzle => (HalfSwizzle)((_opcode >> 28) & 0x3);
+ public HalfSwizzle CSwizzle => (HalfSwizzle)((_opcode >> 35) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000) != 0;
+ public bool NegC => (_opcode & 0x40000000) != 0;
+ public bool Sat => (_opcode & 0x100000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 37) & 0x3);
+ }
+
+ struct InstHfma2I
+ {
+ private ulong _opcode;
+ public InstHfma2I(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int BimmH0 => (int)((_opcode >> 20) & 0x3FF);
+ public int BimmH1 => (int)((_opcode >> 47) & 0x200) | (int)((_opcode >> 30) & 0x1FF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public HalfSwizzle CSwizzle => (HalfSwizzle)((_opcode >> 53) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegC => (_opcode & 0x8000000000000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 57) & 0x3);
+ }
+
+ struct InstHfma2C
+ {
+ private ulong _opcode;
+ public InstHfma2C(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public HalfSwizzle CSwizzle => (HalfSwizzle)((_opcode >> 53) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x100000000000000) != 0;
+ public bool NegC => (_opcode & 0x8000000000000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 57) & 0x3);
+ }
+
+ struct InstHfma2Rc
+ {
+ private ulong _opcode;
+ public InstHfma2Rc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public HalfSwizzle CSwizzle => (HalfSwizzle)((_opcode >> 53) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x100000000000000) != 0;
+ public bool NegC => (_opcode & 0x8000000000000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 57) & 0x3);
+ }
+
+ struct InstHfma232i
+ {
+ private ulong _opcode;
+ public InstHfma232i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm => (int)(_opcode >> 20);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegC => (_opcode & 0x8000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 57) & 0x3);
+ }
+
+ struct InstHmul2R
+ {
+ private ulong _opcode;
+ public InstHmul2R(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public HalfSwizzle BSwizzle => (HalfSwizzle)((_opcode >> 28) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool AbsB => (_opcode & 0x40000000) != 0;
+ public bool Sat => (_opcode & 0x100000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstHmul2I
+ {
+ private ulong _opcode;
+ public InstHmul2I(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int BimmH0 => (int)((_opcode >> 20) & 0x3FF);
+ public int BimmH1 => (int)((_opcode >> 47) & 0x200) | (int)((_opcode >> 30) & 0x1FF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstHmul2C
+ {
+ private ulong _opcode;
+ public InstHmul2C(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public OFmt OFmt => (OFmt)((_opcode >> 49) & 0x3);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool AbsB => (_opcode & 0x40000000000000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstHmul232i
+ {
+ private ulong _opcode;
+ public InstHmul232i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm32 => (int)(_opcode >> 20);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 53) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Sat => (_opcode & 0x10000000000000) != 0;
+ public Fmz Fmz => (Fmz)((_opcode >> 55) & 0x3);
+ }
+
+ struct InstHset2R
+ {
+ private ulong _opcode;
+ public InstHset2R(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public HalfSwizzle BSwizzle => (HalfSwizzle)((_opcode >> 28) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool NegB => (_opcode & 0x80000000) != 0;
+ public bool AbsB => (_opcode & 0x40000000) != 0;
+ public bool Bval => (_opcode & 0x2000000000000) != 0;
+ public FComp Cmp => (FComp)((_opcode >> 35) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public bool Ftz => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstHset2I
+ {
+ private ulong _opcode;
+ public InstHset2I(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int BimmH0 => (int)((_opcode >> 20) & 0x3FF);
+ public int BimmH1 => (int)((_opcode >> 47) & 0x200) | (int)((_opcode >> 30) & 0x1FF);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool Bval => (_opcode & 0x20000000000000) != 0;
+ public FComp Cmp => (FComp)((_opcode >> 49) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public bool Ftz => (_opcode & 0x40000000000000) != 0;
+ }
+
+ struct InstHset2C
+ {
+ private ulong _opcode;
+ public InstHset2C(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool NegB => (_opcode & 0x100000000000000) != 0;
+ public bool Bval => (_opcode & 0x20000000000000) != 0;
+ public FComp Cmp => (FComp)((_opcode >> 49) & 0xF);
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public bool Ftz => (_opcode & 0x40000000000000) != 0;
+ }
+
+ struct InstHsetp2R
+ {
+ private ulong _opcode;
+ public InstHsetp2R(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x80000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool AbsB => (_opcode & 0x40000000) != 0;
+ public FComp FComp2 => (FComp)((_opcode >> 35) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x40) != 0;
+ public bool HAnd => (_opcode & 0x2000000000000) != 0;
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ public HalfSwizzle BSwizzle => (HalfSwizzle)((_opcode >> 28) & 0x3);
+ }
+
+ struct InstHsetp2I
+ {
+ private ulong _opcode;
+ public InstHsetp2I(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int BimmH0 => (int)((_opcode >> 20) & 0x3FF);
+ public int BimmH1 => (int)((_opcode >> 47) & 0x200) | (int)((_opcode >> 30) & 0x1FF);
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 49) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x40) != 0;
+ public bool HAnd => (_opcode & 0x20000000000000) != 0;
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ }
+
+ struct InstHsetp2C
+ {
+ private ulong _opcode;
+ public InstHsetp2C(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegA => (_opcode & 0x80000000000) != 0;
+ public bool NegB => (_opcode & 0x100000000000000) != 0;
+ public bool AbsA => (_opcode & 0x100000000000) != 0;
+ public bool AbsB => (_opcode & 0x40000000000000) != 0;
+ public FComp FComp => (FComp)((_opcode >> 49) & 0xF);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool Ftz => (_opcode & 0x40) != 0;
+ public bool HAnd => (_opcode & 0x20000000000000) != 0;
+ public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
+ }
+
+ struct InstI2fR
+ {
+ private ulong _opcode;
+ public InstI2fR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public ISrcFmt ISrcFmt => (ISrcFmt)((int)((_opcode >> 11) & 0x4) | (int)((_opcode >> 10) & 0x3));
+ public DstFmt DstFmt => (DstFmt)((_opcode >> 8) & 0x3);
+ }
+
+ struct InstI2fI
+ {
+ private ulong _opcode;
+ public InstI2fI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public ISrcFmt ISrcFmt => (ISrcFmt)((int)((_opcode >> 11) & 0x4) | (int)((_opcode >> 10) & 0x3));
+ public DstFmt DstFmt => (DstFmt)((_opcode >> 8) & 0x3);
+ }
+
+ struct InstI2fC
+ {
+ private ulong _opcode;
+ public InstI2fC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public RoundMode RoundMode => (RoundMode)((_opcode >> 39) & 0x3);
+ public ISrcFmt ISrcFmt => (ISrcFmt)((int)((_opcode >> 11) & 0x4) | (int)((_opcode >> 10) & 0x3));
+ public DstFmt DstFmt => (DstFmt)((_opcode >> 8) & 0x3);
+ }
+
+ struct InstI2iR
+ {
+ private ulong _opcode;
+ public InstI2iR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public IDstFmt IDstFmt => (IDstFmt)((int)((_opcode >> 10) & 0x4) | (int)((_opcode >> 8) & 0x3));
+ public ISrcFmt SrcFmt => (ISrcFmt)((int)((_opcode >> 11) & 0x4) | (int)((_opcode >> 10) & 0x3));
+ }
+
+ struct InstI2iI
+ {
+ private ulong _opcode;
+ public InstI2iI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public IDstFmt IDstFmt => (IDstFmt)((int)((_opcode >> 10) & 0x4) | (int)((_opcode >> 8) & 0x3));
+ public ISrcFmt SrcFmt => (ISrcFmt)((int)((_opcode >> 11) & 0x4) | (int)((_opcode >> 10) & 0x3));
+ }
+
+ struct InstI2iC
+ {
+ private ulong _opcode;
+ public InstI2iC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public IDstFmt IDstFmt => (IDstFmt)((int)((_opcode >> 10) & 0x4) | (int)((_opcode >> 8) & 0x3));
+ public ISrcFmt SrcFmt => (ISrcFmt)((int)((_opcode >> 11) & 0x4) | (int)((_opcode >> 10) & 0x3));
+ }
+
+ struct InstIaddR
+ {
+ private ulong _opcode;
+ public InstIaddR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 48) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ }
+
+ struct InstIaddI
+ {
+ private ulong _opcode;
+ public InstIaddI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 48) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ }
+
+ struct InstIaddC
+ {
+ private ulong _opcode;
+ public InstIaddC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 48) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ }
+
+ struct InstIadd32i
+ {
+ private ulong _opcode;
+ public InstIadd32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 55) & 0x3);
+ public bool Sat => (_opcode & 0x40000000000000) != 0;
+ public bool WriteCC => (_opcode & 0x10000000000000) != 0;
+ public bool X => (_opcode & 0x20000000000000) != 0;
+ }
+
+ struct InstIadd3R
+ {
+ private ulong _opcode;
+ public InstIadd3R(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x8000000000000) != 0;
+ public bool NegB => (_opcode & 0x4000000000000) != 0;
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool X => (_opcode & 0x1000000000000) != 0;
+ public Lrs Lrs => (Lrs)((_opcode >> 37) & 0x3);
+ public HalfSelect Apart => (HalfSelect)((_opcode >> 35) & 0x3);
+ public HalfSelect Bpart => (HalfSelect)((_opcode >> 33) & 0x3);
+ public HalfSelect Cpart => (HalfSelect)((_opcode >> 31) & 0x3);
+ }
+
+ struct InstIadd3I
+ {
+ private ulong _opcode;
+ public InstIadd3I(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x8000000000000) != 0;
+ public bool NegB => (_opcode & 0x4000000000000) != 0;
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool X => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstIadd3C
+ {
+ private ulong _opcode;
+ public InstIadd3C(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool NegA => (_opcode & 0x8000000000000) != 0;
+ public bool NegB => (_opcode & 0x4000000000000) != 0;
+ public bool NegC => (_opcode & 0x2000000000000) != 0;
+ public bool X => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstIcmpR
+ {
+ private ulong _opcode;
+ public InstIcmpR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstIcmpI
+ {
+ private ulong _opcode;
+ public InstIcmpI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstIcmpC
+ {
+ private ulong _opcode;
+ public InstIcmpC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstIcmpRc
+ {
+ private ulong _opcode;
+ public InstIcmpRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstIde
+ {
+ private ulong _opcode;
+ public InstIde(ulong opcode) => _opcode = opcode;
+ public int Imm16 => (int)((_opcode >> 20) & 0xFFFF);
+ public bool Di => (_opcode & 0x20) != 0;
+ }
+
+ struct InstIdpR
+ {
+ private ulong _opcode;
+ public InstIdpR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool IsHi => (_opcode & 0x4000000000000) != 0;
+ public bool SrcASign => (_opcode & 0x2000000000000) != 0;
+ public bool IsDp => (_opcode & 0x1000000000000) != 0;
+ public bool SrcBSign => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstIdpC
+ {
+ private ulong _opcode;
+ public InstIdpC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool IsHi => (_opcode & 0x4000000000000) != 0;
+ public bool SrcASign => (_opcode & 0x2000000000000) != 0;
+ public bool IsDp => (_opcode & 0x1000000000000) != 0;
+ public bool SrcBSign => (_opcode & 0x800000000000) != 0;
+ }
+
+ struct InstImadR
+ {
+ private ulong _opcode;
+ public InstImadR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Hilo => (_opcode & 0x40000000000000) != 0;
+ public bool BSigned => (_opcode & 0x20000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 51) & 0x3);
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool X => (_opcode & 0x2000000000000) != 0;
+ public bool ASigned => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstImadI
+ {
+ private ulong _opcode;
+ public InstImadI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Hilo => (_opcode & 0x40000000000000) != 0;
+ public bool BSigned => (_opcode & 0x20000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 51) & 0x3);
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool X => (_opcode & 0x2000000000000) != 0;
+ public bool ASigned => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstImadC
+ {
+ private ulong _opcode;
+ public InstImadC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Hilo => (_opcode & 0x40000000000000) != 0;
+ public bool BSigned => (_opcode & 0x20000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 51) & 0x3);
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool X => (_opcode & 0x2000000000000) != 0;
+ public bool ASigned => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstImadRc
+ {
+ private ulong _opcode;
+ public InstImadRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Hilo => (_opcode & 0x40000000000000) != 0;
+ public bool BSigned => (_opcode & 0x20000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 51) & 0x3);
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool X => (_opcode & 0x2000000000000) != 0;
+ public bool ASigned => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstImad32i
+ {
+ private ulong _opcode;
+ public InstImad32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool BSigned => (_opcode & 0x200000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 55) & 0x3);
+ public bool ASigned => (_opcode & 0x40000000000000) != 0;
+ public bool WriteCC => (_opcode & 0x10000000000000) != 0;
+ public bool Hilo => (_opcode & 0x20000000000000) != 0;
+ }
+
+ struct InstImadspR
+ {
+ private ulong _opcode;
+ public InstImadspR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ImadspASelect ASelect => (ImadspASelect)((_opcode >> 48) & 0x7);
+ public ImadspBSelect BSelect => (ImadspBSelect)((_opcode >> 53) & 0x3);
+ public ImadspASelect CSelect => (ImadspASelect)((int)((_opcode >> 50) & 0x6) | (int)((_opcode >> 48) & 0x1));
+ }
+
+ struct InstImadspI
+ {
+ private ulong _opcode;
+ public InstImadspI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ImadspASelect ASelect => (ImadspASelect)((_opcode >> 48) & 0x7);
+ public ImadspBSelect BSelect => (ImadspBSelect)((_opcode >> 53) & 0x3);
+ public ImadspASelect CSelect => (ImadspASelect)((int)((_opcode >> 50) & 0x6) | (int)((_opcode >> 48) & 0x1));
+ }
+
+ struct InstImadspC
+ {
+ private ulong _opcode;
+ public InstImadspC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ImadspASelect ASelect => (ImadspASelect)((_opcode >> 48) & 0x7);
+ public ImadspBSelect BSelect => (ImadspBSelect)((_opcode >> 53) & 0x3);
+ public ImadspASelect CSelect => (ImadspASelect)((int)((_opcode >> 50) & 0x6) | (int)((_opcode >> 48) & 0x1));
+ }
+
+ struct InstImadspRc
+ {
+ private ulong _opcode;
+ public InstImadspRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ImadspASelect ASelect => (ImadspASelect)((_opcode >> 48) & 0x7);
+ public ImadspBSelect BSelect => (ImadspBSelect)((_opcode >> 53) & 0x3);
+ public ImadspASelect CSelect => (ImadspASelect)((int)((_opcode >> 50) & 0x6) | (int)((_opcode >> 48) & 0x1));
+ }
+
+ struct InstImnmxR
+ {
+ private ulong _opcode;
+ public InstImnmxR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public XMode XMode => (XMode)((_opcode >> 43) & 0x3);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstImnmxI
+ {
+ private ulong _opcode;
+ public InstImnmxI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public XMode XMode => (XMode)((_opcode >> 43) & 0x3);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstImnmxC
+ {
+ private ulong _opcode;
+ public InstImnmxC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public XMode XMode => (XMode)((_opcode >> 43) & 0x3);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstImulR
+ {
+ private ulong _opcode;
+ public InstImulR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool ASigned => (_opcode & 0x10000000000) != 0;
+ public bool BSigned => (_opcode & 0x20000000000) != 0;
+ public bool Hilo => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstImulI
+ {
+ private ulong _opcode;
+ public InstImulI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool ASigned => (_opcode & 0x10000000000) != 0;
+ public bool BSigned => (_opcode & 0x20000000000) != 0;
+ public bool Hilo => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstImulC
+ {
+ private ulong _opcode;
+ public InstImulC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool ASigned => (_opcode & 0x10000000000) != 0;
+ public bool BSigned => (_opcode & 0x20000000000) != 0;
+ public bool Hilo => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstImul32i
+ {
+ private ulong _opcode;
+ public InstImul32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool ASigned => (_opcode & 0x40000000000000) != 0;
+ public bool BSigned => (_opcode & 0x80000000000000) != 0;
+ public bool Hilo => (_opcode & 0x20000000000000) != 0;
+ public bool WriteCC => (_opcode & 0x10000000000000) != 0;
+ }
+
+ struct InstIpa
+ {
+ private ulong _opcode;
+ public InstIpa(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public IpaOp IpaOp => (IpaOp)((_opcode >> 54) & 0x3);
+ public int Msi => (int)((_opcode >> 52) & 0x3);
+ public bool Sat => (_opcode & 0x8000000000000) != 0;
+ public bool Idx => (_opcode & 0x4000000000) != 0;
+ public int Imm10 => (int)((_opcode >> 28) & 0x3FF);
+ public int SrcPred => (int)((_opcode >> 47) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstIsberd
+ {
+ private ulong _opcode;
+ public InstIsberd(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public AlSize AlSize => (AlSize)((_opcode >> 47) & 0x3);
+ public IBase IBase => (IBase)((_opcode >> 33) & 0x3);
+ public bool O => (_opcode & 0x100000000) != 0;
+ public bool P => (_opcode & 0x80000000) != 0;
+ }
+
+ struct InstIscaddR
+ {
+ private ulong _opcode;
+ public InstIscaddR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int Imm5 => (int)((_opcode >> 39) & 0x1F);
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 48) & 0x3);
+ }
+
+ struct InstIscaddI
+ {
+ private ulong _opcode;
+ public InstIscaddI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int Imm5 => (int)((_opcode >> 39) & 0x1F);
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 48) & 0x3);
+ }
+
+ struct InstIscaddC
+ {
+ private ulong _opcode;
+ public InstIscaddC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int Imm5 => (int)((_opcode >> 39) & 0x1F);
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 48) & 0x3);
+ }
+
+ struct InstIscadd32i
+ {
+ private ulong _opcode;
+ public InstIscadd32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool WriteCC => (_opcode & 0x10000000000000) != 0;
+ public int Imm5 => (int)((_opcode >> 53) & 0x1F);
+ }
+
+ struct InstIsetR
+ {
+ private ulong _opcode;
+ public InstIsetR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public bool BVal => (_opcode & 0x100000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ }
+
+ struct InstIsetI
+ {
+ private ulong _opcode;
+ public InstIsetI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public bool BVal => (_opcode & 0x100000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ }
+
+ struct InstIsetC
+ {
+ private ulong _opcode;
+ public InstIsetC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public bool BVal => (_opcode & 0x100000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ }
+
+ struct InstIsetpR
+ {
+ private ulong _opcode;
+ public InstIsetpR(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ }
+
+ struct InstIsetpI
+ {
+ private ulong _opcode;
+ public InstIsetpI(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ }
+
+ struct InstIsetpC
+ {
+ private ulong _opcode;
+ public InstIsetpC(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public IComp IComp => (IComp)((_opcode >> 49) & 0x7);
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public BoolOp Bop => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ }
+
+ struct InstJcal
+ {
+ private ulong _opcode;
+ public InstJcal(ulong opcode) => _opcode = opcode;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool Ca => (_opcode & 0x20) != 0;
+ public bool Inc => (_opcode & 0x40) != 0;
+ }
+
+ struct InstJmp
+ {
+ private ulong _opcode;
+ public InstJmp(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ public bool Ca => (_opcode & 0x20) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool Lmt => (_opcode & 0x40) != 0;
+ public bool U => (_opcode & 0x80) != 0;
+ }
+
+ struct InstJmx
+ {
+ private ulong _opcode;
+ public InstJmx(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ public bool Ca => (_opcode & 0x20) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool Lmt => (_opcode & 0x40) != 0;
+ }
+
+ struct InstKil
+ {
+ private ulong _opcode;
+ public InstKil(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ }
+
+ struct InstLd
+ {
+ private ulong _opcode;
+ public InstLd(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int SrcPred => (int)((_opcode >> 58) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 56) & 0x3);
+ public LsSize LsSize => (LsSize)((_opcode >> 53) & 0x7);
+ public bool E => (_opcode & 0x10000000000000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ }
+
+ struct InstLdc
+ {
+ private ulong _opcode;
+ public InstLdc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public LsSize2 LsSize => (LsSize2)((_opcode >> 48) & 0x7);
+ public AddressMode AddressMode => (AddressMode)((_opcode >> 44) & 0x3);
+ public int CbufSlot => (int)((_opcode >> 36) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0xFFFF);
+ }
+
+ struct InstLdg
+ {
+ private ulong _opcode;
+ public InstLdg(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public LsSize LsSize => (LsSize)((_opcode >> 48) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 46) & 0x3);
+ public bool E => (_opcode & 0x200000000000) != 0;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ }
+
+ struct InstLdl
+ {
+ private ulong _opcode;
+ public InstLdl(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public LsSize2 LsSize => (LsSize2)((_opcode >> 48) & 0x7);
+ public CacheOp2 CacheOp => (CacheOp2)((_opcode >> 44) & 0x3);
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ }
+
+ struct InstLds
+ {
+ private ulong _opcode;
+ public InstLds(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public LsSize2 LsSize => (LsSize2)((_opcode >> 48) & 0x7);
+ public bool U => (_opcode & 0x100000000000) != 0;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ }
+
+ struct InstLeaR
+ {
+ private ulong _opcode;
+ public InstLeaR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x400000000000) != 0;
+ public bool NegA => (_opcode & 0x200000000000) != 0;
+ public int ImmU5 => (int)((_opcode >> 39) & 0x1F);
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ }
+
+ struct InstLeaI
+ {
+ private ulong _opcode;
+ public InstLeaI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x400000000000) != 0;
+ public bool NegA => (_opcode & 0x200000000000) != 0;
+ public int ImmU5 => (int)((_opcode >> 39) & 0x1F);
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ }
+
+ struct InstLeaC
+ {
+ private ulong _opcode;
+ public InstLeaC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x400000000000) != 0;
+ public bool NegA => (_opcode & 0x200000000000) != 0;
+ public int ImmU5 => (int)((_opcode >> 39) & 0x1F);
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ }
+
+ struct InstLeaHiR
+ {
+ private ulong _opcode;
+ public InstLeaHiR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x4000000000) != 0;
+ public bool NegA => (_opcode & 0x2000000000) != 0;
+ public int ImmU5 => (int)((_opcode >> 28) & 0x1F);
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ }
+
+ struct InstLeaHiC
+ {
+ private ulong _opcode;
+ public InstLeaHiC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x200000000000000) != 0;
+ public bool NegA => (_opcode & 0x100000000000000) != 0;
+ public int ImmU5 => (int)((_opcode >> 51) & 0x1F);
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ }
+
+ struct InstLepc
+ {
+ private ulong _opcode;
+ public InstLepc(ulong opcode) => _opcode = opcode;
+ }
+
+ struct InstLongjmp
+ {
+ private ulong _opcode;
+ public InstLongjmp(ulong opcode) => _opcode = opcode;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ }
+
+ struct InstLopR
+ {
+ private ulong _opcode;
+ public InstLopR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ public PredicateOp PredicateOp => (PredicateOp)((_opcode >> 44) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public LogicOp Lop => (LogicOp)((_opcode >> 41) & 0x3);
+ public bool NegA => (_opcode & 0x8000000000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstLopI
+ {
+ private ulong _opcode;
+ public InstLopI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ public PredicateOp PredicateOp => (PredicateOp)((_opcode >> 44) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public LogicOp LogicOp => (LogicOp)((_opcode >> 41) & 0x3);
+ public bool NegA => (_opcode & 0x8000000000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstLopC
+ {
+ private ulong _opcode;
+ public InstLopC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ public PredicateOp PredicateOp => (PredicateOp)((_opcode >> 44) & 0x3);
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public LogicOp LogicOp => (LogicOp)((_opcode >> 41) & 0x3);
+ public bool NegA => (_opcode & 0x8000000000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstLop3R
+ {
+ private ulong _opcode;
+ public InstLop3R(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ public PredicateOp PredicateOp => (PredicateOp)((_opcode >> 36) & 0x3);
+ public bool X => (_opcode & 0x4000000000) != 0;
+ public int Imm => (int)((_opcode >> 28) & 0xFF);
+ }
+
+ struct InstLop3I
+ {
+ private ulong _opcode;
+ public InstLop3I(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x200000000000000) != 0;
+ public int Imm => (int)((_opcode >> 48) & 0xFF);
+ }
+
+ struct InstLop3C
+ {
+ private ulong _opcode;
+ public InstLop3C(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x100000000000000) != 0;
+ public int Imm => (int)((_opcode >> 48) & 0xFF);
+ }
+
+ struct InstLop32i
+ {
+ private ulong _opcode;
+ public InstLop32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x10000000000000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ public bool X => (_opcode & 0x200000000000000) != 0;
+ public LogicOp LogicOp => (LogicOp)((_opcode >> 53) & 0x3);
+ public bool NegA => (_opcode & 0x80000000000000) != 0;
+ public bool NegB => (_opcode & 0x100000000000000) != 0;
+ }
+
+ struct InstMembar
+ {
+ private ulong _opcode;
+ public InstMembar(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Membar Membar => (Membar)((_opcode >> 8) & 0x3);
+ public Ivall Ivall => (Ivall)((_opcode >> 0) & 0x3);
+ }
+
+ struct InstMovR
+ {
+ private ulong _opcode;
+ public InstMovR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int QuadMask => (int)((_opcode >> 39) & 0xF);
+ }
+
+ struct InstMovI
+ {
+ private ulong _opcode;
+ public InstMovI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int QuadMask => (int)((_opcode >> 39) & 0xF);
+ }
+
+ struct InstMovC
+ {
+ private ulong _opcode;
+ public InstMovC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int QuadMask => (int)((_opcode >> 39) & 0xF);
+ }
+
+ struct InstMov32i
+ {
+ private ulong _opcode;
+ public InstMov32i(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm32 => (int)(_opcode >> 20);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int QuadMask => (int)((_opcode >> 12) & 0xF);
+ }
+
+ struct InstMufu
+ {
+ private ulong _opcode;
+ public InstMufu(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public MufuOp MufuOp => (MufuOp)((_opcode >> 20) & 0xF);
+ public bool AbsA => (_opcode & 0x400000000000) != 0;
+ public bool NegA => (_opcode & 0x1000000000000) != 0;
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstNop
+ {
+ private ulong _opcode;
+ public InstNop(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm16 => (int)((_opcode >> 20) & 0xFFFF);
+ public bool Trig => (_opcode & 0x2000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 8) & 0x1F);
+ }
+
+ struct InstOutR
+ {
+ private ulong _opcode;
+ public InstOutR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public OutType OutType => (OutType)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstOutI
+ {
+ private ulong _opcode;
+ public InstOutI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public OutType OutType => (OutType)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstOutC
+ {
+ private ulong _opcode;
+ public InstOutC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public OutType OutType => (OutType)((_opcode >> 39) & 0x3);
+ }
+
+ struct InstP2rR
+ {
+ private ulong _opcode;
+ public InstP2rR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public bool Ccpr => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstP2rI
+ {
+ private ulong _opcode;
+ public InstP2rI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public bool Ccpr => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstP2rC
+ {
+ private ulong _opcode;
+ public InstP2rC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public bool Ccpr => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstPbk
+ {
+ private ulong _opcode;
+ public InstPbk(ulong opcode) => _opcode = opcode;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ public bool Ca => (_opcode & 0x20) != 0;
+ }
+
+ struct InstPcnt
+ {
+ private ulong _opcode;
+ public InstPcnt(ulong opcode) => _opcode = opcode;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ public bool Ca => (_opcode & 0x20) != 0;
+ }
+
+ struct InstPexit
+ {
+ private ulong _opcode;
+ public InstPexit(ulong opcode) => _opcode = opcode;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ }
+
+ struct InstPixld
+ {
+ private ulong _opcode;
+ public InstPixld(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int DestPred => (int)((_opcode >> 45) & 0x7);
+ public PixMode PixMode => (PixMode)((_opcode >> 31) & 0x7);
+ public int Imm8 => (int)((_opcode >> 20) & 0xFF);
+ }
+
+ struct InstPlongjmp
+ {
+ private ulong _opcode;
+ public InstPlongjmp(ulong opcode) => _opcode = opcode;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ public bool Ca => (_opcode & 0x20) != 0;
+ }
+
+ struct InstPopcR
+ {
+ private ulong _opcode;
+ public InstPopcR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstPopcI
+ {
+ private ulong _opcode;
+ public InstPopcI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstPopcC
+ {
+ private ulong _opcode;
+ public InstPopcC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool NegB => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstPret
+ {
+ private ulong _opcode;
+ public InstPret(ulong opcode) => _opcode = opcode;
+ public bool Ca => (_opcode & 0x20) != 0;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ public bool Inc => (_opcode & 0x40) != 0;
+ }
+
+ struct InstPrmtR
+ {
+ private ulong _opcode;
+ public InstPrmtR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public PMode PMode => (PMode)((_opcode >> 48) & 0xF);
+ }
+
+ struct InstPrmtI
+ {
+ private ulong _opcode;
+ public InstPrmtI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public PMode PMode => (PMode)((_opcode >> 48) & 0xF);
+ }
+
+ struct InstPrmtC
+ {
+ private ulong _opcode;
+ public InstPrmtC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public PMode PMode => (PMode)((_opcode >> 48) & 0xF);
+ }
+
+ struct InstPrmtRc
+ {
+ private ulong _opcode;
+ public InstPrmtRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public PMode PMode => (PMode)((_opcode >> 48) & 0xF);
+ }
+
+ struct InstPset
+ {
+ private ulong _opcode;
+ public InstPset(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int Src2Pred => (int)((_opcode >> 12) & 0x7);
+ public bool Src2PredInv => (_opcode & 0x8000) != 0;
+ public int Src1Pred => (int)((_opcode >> 29) & 0x7);
+ public bool Src1PredInv => (_opcode & 0x100000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp BoolOpAB => (BoolOp)((_opcode >> 24) & 0x3);
+ public BoolOp BoolOpC => (BoolOp)((_opcode >> 45) & 0x3);
+ public bool BVal => (_opcode & 0x100000000000) != 0;
+ }
+
+ struct InstPsetp
+ {
+ private ulong _opcode;
+ public InstPsetp(ulong opcode) => _opcode = opcode;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public int Src2Pred => (int)((_opcode >> 12) & 0x7);
+ public bool Src2PredInv => (_opcode & 0x8000) != 0;
+ public int Src1Pred => (int)((_opcode >> 29) & 0x7);
+ public bool Src1PredInv => (_opcode & 0x100000000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public BoolOp BoolOpAB => (BoolOp)((_opcode >> 24) & 0x3);
+ public BoolOp BoolOpC => (BoolOp)((_opcode >> 45) & 0x3);
+ }
+
+ struct InstR2b
+ {
+ private ulong _opcode;
+ public InstR2b(ulong opcode) => _opcode = opcode;
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public BarMode Mode => (BarMode)((_opcode >> 32) & 0x3);
+ public int Name => (int)((_opcode >> 28) & 0xF);
+ }
+
+ struct InstR2pR
+ {
+ private ulong _opcode;
+ public InstR2pR(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public bool Ccpr => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstR2pI
+ {
+ private ulong _opcode;
+ public InstR2pI(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public bool Ccpr => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstR2pC
+ {
+ private ulong _opcode;
+ public InstR2pC(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ByteSel ByteSel => (ByteSel)((_opcode >> 41) & 0x3);
+ public bool Ccpr => (_opcode & 0x10000000000) != 0;
+ }
+
+ struct InstRam
+ {
+ private ulong _opcode;
+ public InstRam(ulong opcode) => _opcode = opcode;
+ }
+
+ struct InstRed
+ {
+ private ulong _opcode;
+ public InstRed(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 0) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int Imm20 => (int)((_opcode >> 28) & 0xFFFFF);
+ public AtomSize RedSize => (AtomSize)((_opcode >> 20) & 0x7);
+ public RedOp RedOp => (RedOp)((_opcode >> 23) & 0x7);
+ public bool E => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstRet
+ {
+ private ulong _opcode;
+ public InstRet(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ }
+
+ struct InstRroR
+ {
+ private ulong _opcode;
+ public InstRroR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool RroOp => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstRroI
+ {
+ private ulong _opcode;
+ public InstRroI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool RroOp => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstRroC
+ {
+ private ulong _opcode;
+ public InstRroC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool AbsB => (_opcode & 0x2000000000000) != 0;
+ public bool NegB => (_opcode & 0x200000000000) != 0;
+ public bool RroOp => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstRtt
+ {
+ private ulong _opcode;
+ public InstRtt(ulong opcode) => _opcode = opcode;
+ }
+
+ struct InstS2r
+ {
+ private ulong _opcode;
+ public InstS2r(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public SReg SReg => (SReg)((_opcode >> 20) & 0xFF);
+ }
+
+ struct InstSam
+ {
+ private ulong _opcode;
+ public InstSam(ulong opcode) => _opcode = opcode;
+ }
+
+ struct InstSelR
+ {
+ private ulong _opcode;
+ public InstSelR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstSelI
+ {
+ private ulong _opcode;
+ public InstSelI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstSelC
+ {
+ private ulong _opcode;
+ public InstSelC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ }
+
+ struct InstSetcrsptr
+ {
+ private ulong _opcode;
+ public InstSetcrsptr(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ }
+
+ struct InstSetlmembase
+ {
+ private ulong _opcode;
+ public InstSetlmembase(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ }
+
+ struct InstShfLR
+ {
+ private ulong _opcode;
+ public InstShfLR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool M => (_opcode & 0x4000000000000) != 0;
+ public XModeShf XModeShf => (XModeShf)((_opcode >> 48) & 0x3);
+ public MaxShift MaxShift => (MaxShift)((_opcode >> 37) & 0x3);
+ }
+
+ struct InstShfRR
+ {
+ private ulong _opcode;
+ public InstShfRR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool M => (_opcode & 0x4000000000000) != 0;
+ public XModeShf XModeShf => (XModeShf)((_opcode >> 48) & 0x3);
+ public MaxShift MaxShift => (MaxShift)((_opcode >> 37) & 0x3);
+ }
+
+ struct InstShfLI
+ {
+ private ulong _opcode;
+ public InstShfLI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool M => (_opcode & 0x4000000000000) != 0;
+ public XModeShf XModeShf => (XModeShf)((_opcode >> 48) & 0x3);
+ public MaxShift MaxShift => (MaxShift)((_opcode >> 37) & 0x3);
+ public int Imm6 => (int)((_opcode >> 20) & 0x3F);
+ }
+
+ struct InstShfRI
+ {
+ private ulong _opcode;
+ public InstShfRI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool M => (_opcode & 0x4000000000000) != 0;
+ public XModeShf XModeShf => (XModeShf)((_opcode >> 48) & 0x3);
+ public MaxShift MaxShift => (MaxShift)((_opcode >> 37) & 0x3);
+ public int Imm6 => (int)((_opcode >> 20) & 0x3F);
+ }
+
+ struct InstShfl
+ {
+ private ulong _opcode;
+ public InstShfl(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int SrcBImm => (int)((_opcode >> 20) & 0x1F);
+ public int SrcCImm => (int)((_opcode >> 34) & 0x1FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public ShflMode ShflMode => (ShflMode)((_opcode >> 30) & 0x3);
+ public bool CFixShfl => (_opcode & 0x20000000) != 0;
+ public bool BFixShfl => (_opcode & 0x10000000) != 0;
+ public int DestPred => (int)((_opcode >> 48) & 0x7);
+ }
+
+ struct InstShlR
+ {
+ private ulong _opcode;
+ public InstShlR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public bool M => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstShlI
+ {
+ private ulong _opcode;
+ public InstShlI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public bool M => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstShlC
+ {
+ private ulong _opcode;
+ public InstShlC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x80000000000) != 0;
+ public bool M => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstShrR
+ {
+ private ulong _opcode;
+ public InstShrR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public XMode XMode => (XMode)((_opcode >> 43) & 0x3);
+ public bool Brev => (_opcode & 0x10000000000) != 0;
+ public bool M => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstShrI
+ {
+ private ulong _opcode;
+ public InstShrI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Imm20 => (int)((_opcode >> 37) & 0x80000) | (int)((_opcode >> 20) & 0x7FFFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public XMode XMode => (XMode)((_opcode >> 43) & 0x3);
+ public bool Brev => (_opcode & 0x10000000000) != 0;
+ public bool M => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstShrC
+ {
+ private ulong _opcode;
+ public InstShrC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Signed => (_opcode & 0x1000000000000) != 0;
+ public XMode XMode => (XMode)((_opcode >> 43) & 0x3);
+ public bool Brev => (_opcode & 0x10000000000) != 0;
+ public bool M => (_opcode & 0x8000000000) != 0;
+ }
+
+ struct InstSsy
+ {
+ private ulong _opcode;
+ public InstSsy(ulong opcode) => _opcode = opcode;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ public bool Ca => (_opcode & 0x20) != 0;
+ }
+
+ struct InstSt
+ {
+ private ulong _opcode;
+ public InstSt(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int SrcPred => (int)((_opcode >> 58) & 0x7);
+ public CacheOp Cop => (CacheOp)((_opcode >> 56) & 0x3);
+ public LsSize LsSize => (LsSize)((_opcode >> 53) & 0x7);
+ public bool E => (_opcode & 0x10000000000000) != 0;
+ public int Imm32 => (int)(_opcode >> 20);
+ }
+
+ struct InstStg
+ {
+ private ulong _opcode;
+ public InstStg(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public LsSize2 LsSize => (LsSize2)((_opcode >> 48) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 46) & 0x3);
+ public bool E => (_opcode & 0x200000000000) != 0;
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ }
+
+ struct InstStl
+ {
+ private ulong _opcode;
+ public InstStl(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public LsSize2 LsSize => (LsSize2)((_opcode >> 48) & 0x7);
+ public CacheOp2 CacheOp => (CacheOp2)((_opcode >> 44) & 0x3);
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ }
+
+ struct InstStp
+ {
+ private ulong _opcode;
+ public InstStp(ulong opcode) => _opcode = opcode;
+ public bool Wait => (_opcode & 0x80000000) != 0;
+ public int Imm8 => (int)((_opcode >> 20) & 0xFF);
+ }
+
+ struct InstSts
+ {
+ private ulong _opcode;
+ public InstSts(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public LsSize2 LsSize => (LsSize2)((_opcode >> 48) & 0x7);
+ public int Imm24 => (int)((_opcode >> 20) & 0xFFFFFF);
+ }
+
+ struct InstSuatomB
+ {
+ private ulong _opcode;
+ public InstSuatomB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public SuatomSize Size => (SuatomSize)((_opcode >> 36) & 0x7);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public SuatomOp Op => (SuatomOp)((_opcode >> 29) & 0xF);
+ public bool Ba => (_opcode & 0x10000000) != 0;
+ }
+
+ struct InstSuatom
+ {
+ private ulong _opcode;
+ public InstSuatom(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public SuatomSize Size => (SuatomSize)((_opcode >> 51) & 0x7);
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public SuatomOp Op => (SuatomOp)((_opcode >> 29) & 0xF);
+ public bool Ba => (_opcode & 0x10000000) != 0;
+ }
+
+ struct InstSuatomB2
+ {
+ private ulong _opcode;
+ public InstSuatomB2(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public SuatomSize Size => (SuatomSize)((_opcode >> 36) & 0x7);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public SuatomOp Op => (SuatomOp)((_opcode >> 29) & 0xF);
+ public bool Ba => (_opcode & 0x10000000) != 0;
+ }
+
+ struct InstSuatomCasB
+ {
+ private ulong _opcode;
+ public InstSuatomCasB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public SuatomSize Size => (SuatomSize)((_opcode >> 36) & 0x7);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public int DestPred => (int)((_opcode >> 30) & 0x7);
+ public bool Ba => (_opcode & 0x10000000) != 0;
+ }
+
+ struct InstSuatomCas
+ {
+ private ulong _opcode;
+ public InstSuatomCas(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public SuatomSize Size => (SuatomSize)((_opcode >> 51) & 0x7);
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public int DestPred => (int)((_opcode >> 30) & 0x7);
+ public bool Ba => (_opcode & 0x10000000) != 0;
+ }
+
+ struct InstSuldDB
+ {
+ private ulong _opcode;
+ public InstSuldDB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public int DestPred2 => (int)((_opcode >> 30) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 24) & 0x3);
+ public bool Ba => (_opcode & 0x800000) != 0;
+ public SuSize Size => (SuSize)((_opcode >> 20) & 0x7);
+ }
+
+ struct InstSuldD
+ {
+ private ulong _opcode;
+ public InstSuldD(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public int DestPred2 => (int)((_opcode >> 30) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 24) & 0x3);
+ public bool Ba => (_opcode & 0x800000) != 0;
+ public SuSize Size => (SuSize)((_opcode >> 20) & 0x7);
+ }
+
+ struct InstSuldB
+ {
+ private ulong _opcode;
+ public InstSuldB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public int DestPred2 => (int)((_opcode >> 30) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 24) & 0x3);
+ public SuRgba Rgba => (SuRgba)((_opcode >> 20) & 0xF);
+ }
+
+ struct InstSuld
+ {
+ private ulong _opcode;
+ public InstSuld(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public int DestPred2 => (int)((_opcode >> 30) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 24) & 0x3);
+ public SuRgba Rgba => (SuRgba)((_opcode >> 20) & 0xF);
+ }
+
+ struct InstSuredB
+ {
+ private ulong _opcode;
+ public InstSuredB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public RedOp Op => (RedOp)((_opcode >> 24) & 0x7);
+ public bool Ba => (_opcode & 0x800000) != 0;
+ public SuatomSize Size => (SuatomSize)((_opcode >> 20) & 0x7);
+ }
+
+ struct InstSured
+ {
+ private ulong _opcode;
+ public InstSured(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public RedOp Op => (RedOp)((_opcode >> 24) & 0x7);
+ public bool Ba => (_opcode & 0x800000) != 0;
+ public SuatomSize Size => (SuatomSize)((_opcode >> 20) & 0x7);
+ }
+
+ struct InstSustDB
+ {
+ private ulong _opcode;
+ public InstSustDB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 24) & 0x3);
+ public bool Ba => (_opcode & 0x800000) != 0;
+ public SuSize Size => (SuSize)((_opcode >> 20) & 0x7);
+ }
+
+ struct InstSustD
+ {
+ private ulong _opcode;
+ public InstSustD(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 24) & 0x3);
+ public bool Ba => (_opcode & 0x800000) != 0;
+ public SuSize Size => (SuSize)((_opcode >> 20) & 0x7);
+ }
+
+ struct InstSustB
+ {
+ private ulong _opcode;
+ public InstSustB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 24) & 0x3);
+ public SuRgba Rgba => (SuRgba)((_opcode >> 20) & 0xF);
+ }
+
+ struct InstSust
+ {
+ private ulong _opcode;
+ public InstSust(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Clamp Clamp => (Clamp)((_opcode >> 49) & 0x3);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public SuDim Dim => (SuDim)((_opcode >> 33) & 0x7);
+ public CacheOp CacheOp => (CacheOp)((_opcode >> 24) & 0x3);
+ public SuRgba Rgba => (SuRgba)((_opcode >> 20) & 0xF);
+ }
+
+ struct InstSync
+ {
+ private ulong _opcode;
+ public InstSync(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public Ccc Ccc => (Ccc)((_opcode >> 0) & 0x1F);
+ }
+
+ struct InstTex
+ {
+ private ulong _opcode;
+ public InstTex(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Lc => (_opcode & 0x400000000000000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public Lod Lod => (Lod)((_opcode >> 55) & 0x7);
+ public bool Aoffi => (_opcode & 0x40000000000000) != 0;
+ public bool Dc => (_opcode & 0x4000000000000) != 0;
+ public bool Ndv => (_opcode & 0x800000000) != 0;
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ }
+
+ struct InstTexB
+ {
+ private ulong _opcode;
+ public InstTexB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Lcb => (_opcode & 0x10000000000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public Lod Lodb => (Lod)((_opcode >> 37) & 0x7);
+ public bool Aoffib => (_opcode & 0x1000000000) != 0;
+ public bool Dc => (_opcode & 0x4000000000000) != 0;
+ public bool Ndv => (_opcode & 0x800000000) != 0;
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ }
+
+ struct InstTexs
+ {
+ private ulong _opcode;
+ public InstTexs(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public TexsTarget Target => (TexsTarget)((_opcode >> 53) & 0xF);
+ public int WMask => (int)((_opcode >> 50) & 0x7);
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int Dest2 => (int)((_opcode >> 28) & 0xFF);
+ }
+
+ struct InstTld
+ {
+ private ulong _opcode;
+ public InstTld(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public bool Lod => (_opcode & 0x80000000000000) != 0;
+ public bool Toff => (_opcode & 0x800000000) != 0;
+ public bool Ms => (_opcode & 0x4000000000000) != 0;
+ public bool Cl => (_opcode & 0x40000000000000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ }
+
+ struct InstTldB
+ {
+ private ulong _opcode;
+ public InstTldB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public bool Lod => (_opcode & 0x80000000000000) != 0;
+ public bool Toff => (_opcode & 0x800000000) != 0;
+ public bool Ms => (_opcode & 0x4000000000000) != 0;
+ public bool Cl => (_opcode & 0x40000000000000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ }
+
+ struct InstTlds
+ {
+ private ulong _opcode;
+ public InstTlds(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public TldsTarget Target => (TldsTarget)((_opcode >> 53) & 0xF);
+ public int WMask => (int)((_opcode >> 50) & 0x7);
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int Dest2 => (int)((_opcode >> 28) & 0xFF);
+ }
+
+ struct InstTld4
+ {
+ private ulong _opcode;
+ public InstTld4(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Lc => (_opcode & 0x400000000000000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public TexComp TexComp => (TexComp)((_opcode >> 56) & 0x3);
+ public TexOffset Toff => (TexOffset)((_opcode >> 54) & 0x3);
+ public bool Dc => (_opcode & 0x4000000000000) != 0;
+ public bool Ndv => (_opcode & 0x800000000) != 0;
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ }
+
+ struct InstTld4B
+ {
+ private ulong _opcode;
+ public InstTld4B(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Lc => (_opcode & 0x10000000000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public TexComp TexComp => (TexComp)((_opcode >> 38) & 0x3);
+ public TexOffset Toff => (TexOffset)((_opcode >> 36) & 0x3);
+ public bool Dc => (_opcode & 0x4000000000000) != 0;
+ public bool Ndv => (_opcode & 0x800000000) != 0;
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ }
+
+ struct InstTld4s
+ {
+ private ulong _opcode;
+ public InstTld4s(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public TexComp TexComp => (TexComp)((_opcode >> 52) & 0x3);
+ public bool Aoffi => (_opcode & 0x8000000000000) != 0;
+ public bool Dc => (_opcode & 0x4000000000000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int Dest2 => (int)((_opcode >> 28) & 0xFF);
+ }
+
+ struct InstTmml
+ {
+ private ulong _opcode;
+ public InstTmml(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public bool Ndv => (_opcode & 0x800000000) != 0;
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ }
+
+ struct InstTmmlB
+ {
+ private ulong _opcode;
+ public InstTmmlB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public bool Ndv => (_opcode & 0x800000000) != 0;
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ }
+
+ struct InstTxa
+ {
+ private ulong _opcode;
+ public InstTxa(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public bool Ndv => (_opcode & 0x800000000) != 0;
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ }
+
+ struct InstTxd
+ {
+ private ulong _opcode;
+ public InstTxd(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public bool Lc => (_opcode & 0x4000000000000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public bool Toff => (_opcode & 0x800000000) != 0;
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ }
+
+ struct InstTxdB
+ {
+ private ulong _opcode;
+ public InstTxdB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int DestPred => (int)((_opcode >> 51) & 0x7);
+ public bool Lc => (_opcode & 0x4000000000000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public bool Toff => (_opcode & 0x800000000) != 0;
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public TexDim Dim => (TexDim)((_opcode >> 28) & 0x7);
+ }
+
+ struct InstTxq
+ {
+ private ulong _opcode;
+ public InstTxq(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int TidB => (int)((_opcode >> 36) & 0x1FFF);
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public TexQuery TexQuery => (TexQuery)((_opcode >> 22) & 0x3F);
+ }
+
+ struct InstTxqB
+ {
+ private ulong _opcode;
+ public InstTxqB(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool Nodep => (_opcode & 0x2000000000000) != 0;
+ public int WMask => (int)((_opcode >> 31) & 0xF);
+ public TexQuery TexQuery => (TexQuery)((_opcode >> 22) & 0x3F);
+ }
+
+ struct InstVabsdiff
+ {
+ private ulong _opcode;
+ public InstVabsdiff(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool DFormat => (_opcode & 0x40000000000000) != 0;
+ public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7));
+ public VectorSelect BSelect => (VectorSelect)((int)((_opcode >> 46) & 0x8) | (int)((_opcode >> 28) & 0x7));
+ public bool Sat => (_opcode & 0x80000000000000) != 0;
+ public VideoOp VideoOp => (VideoOp)((_opcode >> 51) & 0x7);
+ public bool BVideo => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstVabsdiff4
+ {
+ private ulong _opcode;
+ public InstVabsdiff4(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public VideoRed VRed => (VideoRed)((_opcode >> 53) & 0x3);
+ public LaneMask4 LaneMask4 => (LaneMask4)((int)((_opcode >> 49) & 0xC) | (int)((_opcode >> 36) & 0x3));
+ public bool Sat => (_opcode & 0x4000000000000) != 0;
+ public bool SrcBFmt => (_opcode & 0x2000000000000) != 0;
+ public bool SrcAFmt => (_opcode & 0x1000000000000) != 0;
+ public bool DFormat => (_opcode & 0x4000000000) != 0;
+ public ASelect4 Asel4 => (ASelect4)((_opcode >> 32) & 0xF);
+ public BSelect4 Bsel4 => (BSelect4)((_opcode >> 28) & 0xF);
+ }
+
+ struct InstVadd
+ {
+ private ulong _opcode;
+ public InstVadd(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 56) & 0x3);
+ public bool DFormat => (_opcode & 0x40000000000000) != 0;
+ public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7));
+ public VectorSelect BSelect => (VectorSelect)((int)((_opcode >> 46) & 0x8) | (int)((_opcode >> 28) & 0x7));
+ public bool Sat => (_opcode & 0x80000000000000) != 0;
+ public VideoOp VideoOp => (VideoOp)((_opcode >> 51) & 0x7);
+ public bool BVideo => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstVmad
+ {
+ private ulong _opcode;
+ public InstVmad(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7));
+ public VectorSelect BSelect => (VectorSelect)((int)((_opcode >> 46) & 0x8) | (int)((_opcode >> 28) & 0x7));
+ public bool Sat => (_opcode & 0x80000000000000) != 0;
+ public AvgMode AvgMode => (AvgMode)((_opcode >> 53) & 0x3);
+ public VideoScale VideoScale => (VideoScale)((_opcode >> 51) & 0x3);
+ public bool BVideo => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstVmnmx
+ {
+ private ulong _opcode;
+ public InstVmnmx(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public int Imm16 => (int)((_opcode >> 20) & 0xFFFF);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool DFormat => (_opcode & 0x40000000000000) != 0;
+ public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7));
+ public VectorSelect BSelect => (VectorSelect)((int)((_opcode >> 46) & 0x8) | (int)((_opcode >> 28) & 0x7));
+ public bool Sat => (_opcode & 0x80000000000000) != 0;
+ public VideoOp VideoOp => (VideoOp)((_opcode >> 51) & 0x7);
+ public bool Mn => (_opcode & 0x100000000000000) != 0;
+ public bool BVideo => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstVote
+ {
+ private ulong _opcode;
+ public InstVote(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public VoteMode VoteMode => (VoteMode)((_opcode >> 48) & 0x3);
+ public int VpDest => (int)((_opcode >> 45) & 0x7);
+ }
+
+ struct InstVotevtg
+ {
+ private ulong _opcode;
+ public InstVotevtg(ulong opcode) => _opcode = opcode;
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public VoteMode VoteMode => (VoteMode)((_opcode >> 48) & 0x3);
+ public int Imm28 => (int)((_opcode >> 20) & 0xFFFFFFF);
+ }
+
+ struct InstVset
+ {
+ private ulong _opcode;
+ public InstVset(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public IComp VComp => (IComp)((_opcode >> 54) & 0x7);
+ public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7));
+ public VectorSelect BSelect => (VectorSelect)((int)((_opcode >> 46) & 0x8) | (int)((_opcode >> 28) & 0x7));
+ public VideoOp VideoOp => (VideoOp)((_opcode >> 51) & 0x7);
+ public bool BVideo => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstVsetp
+ {
+ private ulong _opcode;
+ public InstVsetp(ulong opcode) => _opcode = opcode;
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7));
+ public VectorSelect BSelect => (VectorSelect)((int)((_opcode >> 46) & 0x8) | (int)((_opcode >> 28) & 0x7));
+ public IComp VComp => (IComp)((int)((_opcode >> 45) & 0x4) | (int)((_opcode >> 43) & 0x3));
+ public BoolOp BoolOp => (BoolOp)((_opcode >> 45) & 0x3);
+ public int SrcPred => (int)((_opcode >> 39) & 0x7);
+ public bool SrcPredInv => (_opcode & 0x40000000000) != 0;
+ public int DestPred => (int)((_opcode >> 3) & 0x7);
+ public int DestPredInv => (int)((_opcode >> 0) & 0x7);
+ public bool BVideo => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstVshl
+ {
+ private ulong _opcode;
+ public InstVshl(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Mv => (_opcode & 0x2000000000000) != 0;
+ public bool DFormat => (_opcode & 0x40000000000000) != 0;
+ public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7));
+ public VectorSelect BSelect => (VectorSelect)((_opcode >> 28) & 0x7);
+ public bool Sat => (_opcode & 0x80000000000000) != 0;
+ public VideoOp VideoOp => (VideoOp)((_opcode >> 51) & 0x7);
+ public bool BVideo => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstVshr
+ {
+ private ulong _opcode;
+ public InstVshr(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Mv => (_opcode & 0x2000000000000) != 0;
+ public bool DFormat => (_opcode & 0x40000000000000) != 0;
+ public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7));
+ public VectorSelect BSelect => (VectorSelect)((_opcode >> 28) & 0x7);
+ public bool Sat => (_opcode & 0x80000000000000) != 0;
+ public VideoOp VideoOp => (VideoOp)((_opcode >> 51) & 0x7);
+ public bool BVideo => (_opcode & 0x4000000000000) != 0;
+ }
+
+ struct InstXmadR
+ {
+ private ulong _opcode;
+ public InstXmadR(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcB => (int)((_opcode >> 20) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool HiloA => (_opcode & 0x20000000000000) != 0;
+ public XmadCop XmadCop => (XmadCop)((_opcode >> 50) & 0x7);
+ public bool BSigned => (_opcode & 0x2000000000000) != 0;
+ public bool ASigned => (_opcode & 0x1000000000000) != 0;
+ public bool X => (_opcode & 0x4000000000) != 0;
+ public bool Mrg => (_opcode & 0x2000000000) != 0;
+ public bool Psl => (_opcode & 0x1000000000) != 0;
+ public bool HiloB => (_opcode & 0x800000000) != 0;
+ }
+
+ struct InstXmadI
+ {
+ private ulong _opcode;
+ public InstXmadI(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public int Imm16 => (int)((_opcode >> 20) & 0xFFFF);
+ public bool HiloA => (_opcode & 0x20000000000000) != 0;
+ public XmadCop XmadCop => (XmadCop)((_opcode >> 50) & 0x7);
+ public bool BSigned => (_opcode & 0x2000000000000) != 0;
+ public bool ASigned => (_opcode & 0x1000000000000) != 0;
+ public bool X => (_opcode & 0x4000000000) != 0;
+ public bool Mrg => (_opcode & 0x2000000000) != 0;
+ public bool Psl => (_opcode & 0x1000000000) != 0;
+ }
+
+ struct InstXmadC
+ {
+ private ulong _opcode;
+ public InstXmadC(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool Mrg => (_opcode & 0x100000000000000) != 0;
+ public bool Psl => (_opcode & 0x80000000000000) != 0;
+ public bool X => (_opcode & 0x40000000000000) != 0;
+ public bool HiloA => (_opcode & 0x20000000000000) != 0;
+ public bool HiloB => (_opcode & 0x10000000000000) != 0;
+ public XmadCop2 XmadCop => (XmadCop2)((_opcode >> 50) & 0x3);
+ public bool BSigned => (_opcode & 0x2000000000000) != 0;
+ public bool ASigned => (_opcode & 0x1000000000000) != 0;
+ }
+
+ struct InstXmadRc
+ {
+ private ulong _opcode;
+ public InstXmadRc(ulong opcode) => _opcode = opcode;
+ public int Dest => (int)((_opcode >> 0) & 0xFF);
+ public int SrcA => (int)((_opcode >> 8) & 0xFF);
+ public int SrcC => (int)((_opcode >> 39) & 0xFF);
+ public int CbufSlot => (int)((_opcode >> 34) & 0x1F);
+ public int CbufOffset => (int)((_opcode >> 20) & 0x3FFF);
+ public int Pred => (int)((_opcode >> 16) & 0x7);
+ public bool PredInv => (_opcode & 0x80000) != 0;
+ public bool WriteCC => (_opcode & 0x800000000000) != 0;
+ public bool X => (_opcode & 0x40000000000000) != 0;
+ public bool HiloA => (_opcode & 0x20000000000000) != 0;
+ public bool HiloB => (_opcode & 0x10000000000000) != 0;
+ public XmadCop2 XmadCop => (XmadCop2)((_opcode >> 50) & 0x3);
+ public bool BSigned => (_opcode & 0x2000000000000) != 0;
+ public bool ASigned => (_opcode & 0x1000000000000) != 0;
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/InstName.cs b/Ryujinx.Graphics.Shader/Decoders/InstName.cs
new file mode 100644
index 000000000..9c79b7a5c
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Decoders/InstName.cs
@@ -0,0 +1,188 @@
+namespace Ryujinx.Graphics.Shader.Decoders
+{
+ enum InstName : byte
+ {
+ Invalid = 0,
+
+ Al2p,
+ Ald,
+ Ast,
+ Atom,
+ AtomCas,
+ Atoms,
+ AtomsCas,
+ B2r,
+ Bar,
+ Bfe,
+ Bfi,
+ Bpt,
+ Bra,
+ Brk,
+ Brx,
+ Cal,
+ Cctl,
+ Cctll,
+ Cctlt,
+ Cont,
+ Cset,
+ Csetp,
+ Cs2r,
+ Dadd,
+ Depbar,
+ Dfma,
+ Dmnmx,
+ Dmul,
+ Dset,
+ Dsetp,
+ Exit,
+ F2f,
+ F2i,
+ Fadd,
+ Fadd32i,
+ Fchk,
+ Fcmp,
+ Ffma,
+ Ffma32i,
+ Flo,
+ Fmnmx,
+ Fmul,
+ Fmul32i,
+ Fset,
+ Fsetp,
+ Fswzadd,
+ Getcrsptr,
+ Getlmembase,
+ Hadd2,
+ Hadd232i,
+ Hfma2,
+ Hmul2,
+ Hmul232i,
+ Hset2,
+ Hsetp2,
+ I2f,
+ I2i,
+ Iadd,
+ Iadd32i,
+ Iadd3,
+ Icmp,
+ Ide,
+ Idp,
+ Imad,
+ Imad32i,
+ Imadsp,
+ Imnmx,
+ Imul,
+ Imul32i,
+ Ipa,
+ Isberd,
+ Iscadd,
+ Iscadd32i,
+ Iset,
+ Isetp,
+ Jcal,
+ Jmp,
+ Jmx,
+ Kil,
+ Ld,
+ Ldc,
+ Ldg,
+ Ldl,
+ Lds,
+ Lea,
+ LeaHi,
+ Lepc,
+ Longjmp,
+ Lop,
+ Lop3,
+ Lop32i,
+ Membar,
+ Mov,
+ Mov32i,
+ Mufu,
+ Nop,
+ Out,
+ P2r,
+ Pbk,
+ Pcnt,
+ Pexit,
+ Pixld,
+ Plongjmp,
+ Popc,
+ Pret,
+ Prmt,
+ Pset,
+ Psetp,
+ R2b,
+ R2p,
+ Ram,
+ Red,
+ Ret,
+ Rro,
+ Rtt,
+ S2r,
+ Sam,
+ Sel,
+ Setcrsptr,
+ Setlmembase,
+ Shf,
+ Shf_2,
+ Shf_3,
+ Shf_4,
+ Shfl,
+ Shl,
+ Shr,
+ Ssy,
+ St,
+ Stg,
+ Stl,
+ Stp,
+ Sts,
+ SuatomB,
+ Suatom,
+ SuatomB2,
+ SuatomCasB,
+ SuatomCas,
+ SuldDB,
+ SuldD,
+ SuldB,
+ Suld,
+ SuredB,
+ Sured,
+ SustDB,
+ SustD,
+ SustB,
+ Sust,
+ Sync,
+ Tex,
+ TexB,
+ Texs,
+ TexsF16,
+ Tld,
+ TldB,
+ Tlds,
+ TldsF16,
+ Tld4,
+ Tld4B,
+ Tld4s,
+ Tld4sF16,
+ Tmml,
+ TmmlB,
+ Txa,
+ Txd,
+ TxdB,
+ Txq,
+ TxqB,
+ Vabsdiff,
+ Vabsdiff4,
+ Vadd,
+ Vmad,
+ Vmnmx,
+ Vote,
+ Votevtg,
+ Vset,
+ Vsetp,
+ Vshl,
+ Vshr,
+ Xmad,
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/InstOp.cs b/Ryujinx.Graphics.Shader/Decoders/InstOp.cs
new file mode 100644
index 000000000..39244e647
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Decoders/InstOp.cs
@@ -0,0 +1,27 @@
+using Ryujinx.Graphics.Shader.Instructions;
+
+namespace Ryujinx.Graphics.Shader.Decoders
+{
+ readonly struct InstOp
+ {
+ public readonly ulong Address;
+ public readonly ulong RawOpCode;
+ public readonly InstEmitter Emitter;
+ public readonly InstProps Props;
+ public readonly InstName Name;
+
+ public InstOp(ulong address, ulong rawOpCode, InstName name, InstEmitter emitter, InstProps props)
+ {
+ Address = address;
+ RawOpCode = rawOpCode;
+ Name = name;
+ Emitter = emitter;
+ Props = props;
+ }
+
+ public ulong GetAbsoluteAddress()
+ {
+ return (ulong)((long)Address + (((int)(RawOpCode >> 20) << 8) >> 8) + 8);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/InstProps.cs b/Ryujinx.Graphics.Shader/Decoders/InstProps.cs
new file mode 100644
index 000000000..7d329a81e
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Decoders/InstProps.cs
@@ -0,0 +1,20 @@
+namespace Ryujinx.Graphics.Shader.Decoders
+{
+ enum InstProps : ushort
+ {
+ None = 0,
+ Rd = 1 << 0,
+ Rd2 = 1 << 1,
+ Ra = 1 << 2,
+ Rb = 1 << 3,
+ Ib = 1 << 4,
+ Rc = 1 << 5,
+ Pd = 1 << 6,
+ Pd2 = 1 << 7,
+ Pdn = 1 << 8,
+ Tex = 1 << 9,
+ TexB = 1 << 10,
+ Bra = 1 << 11,
+ NoPred = 1 << 12
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/InstTable.cs b/Ryujinx.Graphics.Shader/Decoders/InstTable.cs
new file mode 100644
index 000000000..c971d6468
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Decoders/InstTable.cs
@@ -0,0 +1,388 @@
+using Ryujinx.Graphics.Shader.Instructions;
+
+namespace Ryujinx.Graphics.Shader.Decoders
+{
+ static class InstTable
+ {
+ private const int EncodingBits = 14;
+
+ private struct TableEntry
+ {
+ public InstName Name { get; }
+ public InstEmitter Emitter { get; }
+ public InstProps Props { get; }
+
+ public int XBits { get; }
+
+ public TableEntry(InstName name, InstEmitter emitter, InstProps props, int xBits)
+ {
+ Name = name;
+ Emitter = emitter;
+ Props = props;
+ XBits = xBits;
+ }
+ }
+
+ private static TableEntry[] _opCodes;
+
+ static InstTable()
+ {
+ _opCodes = new TableEntry[1 << EncodingBits];
+
+ #region Instructions
+ Add("1110111110100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Al2p, InstEmit.Al2p, InstProps.Rd | InstProps.Ra);
+ Add("1110111111011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ald, InstEmit.Ald, InstProps.Rd | InstProps.Ra);
+ Add("1110111111110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ast, InstEmit.Ast, InstProps.Ra | InstProps.Rc);
+ Add("11101101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Atom, InstEmit.Atom, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("111011101111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.AtomCas, InstEmit.AtomCas, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("11101100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Atoms, InstEmit.Atoms, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("111011100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.AtomsCas, InstEmit.AtomsCas, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("1111000010111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.B2r, InstEmit.B2r, InstProps.Rd | InstProps.Ra);
+ Add("1111000010101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bar, InstEmit.Bar, InstProps.Ra);
+ Add("0101110000000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bfe, InstEmit.BfeR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x00000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bfe, InstEmit.BfeI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110000000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bfe, InstEmit.BfeC, InstProps.Rd | InstProps.Ra);
+ Add("0101101111110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bfi, InstEmit.BfiR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011011x11110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bfi, InstEmit.BfiI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("0100101111110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bfi, InstEmit.BfiC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("0101001111110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bfi, InstEmit.BfiRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("111000111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bpt, InstEmit.Bpt, InstProps.NoPred);
+ Add("111000100100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Bra, InstEmit.Bra, InstProps.Bra);
+ Add("111000110100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Brk, InstEmit.Brk, InstProps.Bra);
+ Add("111000100101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Brx, InstEmit.Brx, InstProps.Ra | InstProps.Bra);
+ Add("111000100110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cal, InstEmit.Cal, InstProps.Bra | InstProps.NoPred);
+ Add("11101111011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cctl, InstEmit.Cctl, InstProps.Ra);
+ Add("1110111110000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cctll, InstEmit.Cctll, InstProps.Ra);
+ Add("1110101111110xx0000000000000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cctlt, InstEmit.Cctlt);
+ Add("1110101111101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cctlt, InstEmit.Cctlt, InstProps.Rc);
+ Add("111000110101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cont, InstEmit.Cont);
+ Add("0101000010011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cset, InstEmit.Cset, InstProps.Rd);
+ Add("0101000010100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Csetp, InstEmit.Csetp, InstProps.Pd | InstProps.Pdn);
+ Add("0101000011001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cs2r, InstEmit.Cs2r, InstProps.Rd);
+ Add("0101110001110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dadd, InstEmit.DaddR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x01110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dadd, InstEmit.DaddI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110001110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dadd, InstEmit.DaddC, InstProps.Rd | InstProps.Ra);
+ Add("1111000011110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Depbar, InstEmit.Depbar);
+ Add("010110110111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dfma, InstEmit.DfmaR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011011x0111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dfma, InstEmit.DfmaI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("010010110111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dfma, InstEmit.DfmaC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010100110111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dfma, InstEmit.DfmaRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("0101110001010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dmnmx, InstEmit.DmnmxR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x01010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dmnmx, InstEmit.DmnmxI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110001010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dmnmx, InstEmit.DmnmxC, InstProps.Rd | InstProps.Ra);
+ Add("0101110010000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dmul, InstEmit.DmulR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x10000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dmul, InstEmit.DmulI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110010000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dmul, InstEmit.DmulC, InstProps.Rd | InstProps.Ra);
+ Add("010110010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dset, InstEmit.DsetR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011001x0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dset, InstEmit.DsetI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("010010010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dset, InstEmit.DsetC, InstProps.Rd | InstProps.Ra);
+ Add("010110111000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dsetp, InstEmit.DsetpR, InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Pdn);
+ Add("0011011x1000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dsetp, InstEmit.DsetpI, InstProps.Ra | InstProps.Ib | InstProps.Pd | InstProps.Pdn);
+ Add("010010111000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Dsetp, InstEmit.DsetpC, InstProps.Ra | InstProps.Pd | InstProps.Pdn);
+ Add("111000110000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Exit, InstEmit.Exit, InstProps.Bra);
+ Add("0101110010101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.F2f, InstEmit.F2fR, InstProps.Rd | InstProps.Rb);
+ Add("0011100x10101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.F2f, InstEmit.F2fI, InstProps.Rd | InstProps.Ib);
+ Add("0100110010101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.F2f, InstEmit.F2fC, InstProps.Rd);
+ Add("0101110010110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.F2i, InstEmit.F2iR, InstProps.Rd | InstProps.Rb);
+ Add("0011100x10110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.F2i, InstEmit.F2iI, InstProps.Rd | InstProps.Ib);
+ Add("0100110010110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.F2i, InstEmit.F2iC, InstProps.Rd);
+ Add("0101110001011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fadd, InstEmit.FaddR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x01011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fadd, InstEmit.FaddI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110001011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fadd, InstEmit.FaddC, InstProps.Rd | InstProps.Ra);
+ Add("000010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fadd32i, InstEmit.Fadd32i, InstProps.Rd | InstProps.Ra);
+ Add("0101110010001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fchk, InstEmit.FchkR, InstProps.Ra | InstProps.Rb | InstProps.Pd);
+ Add("0011100x10001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fchk, InstEmit.FchkI, InstProps.Ra | InstProps.Ib | InstProps.Pd);
+ Add("0100110010001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fchk, InstEmit.FchkC, InstProps.Ra | InstProps.Pd);
+ Add("010110111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fcmp, InstEmit.FcmpR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011011x1010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fcmp, InstEmit.FcmpI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("010010111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fcmp, InstEmit.FcmpC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010100111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fcmp, InstEmit.FcmpRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010110011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma, InstEmit.FfmaR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011001x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma, InstEmit.FfmaI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("010010011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma, InstEmit.FfmaC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010100011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma, InstEmit.FfmaRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("000011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma32i, InstEmit.Ffma32i, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("0101110000110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Flo, InstEmit.FloR, InstProps.Rd | InstProps.Rb);
+ Add("0011100x00110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Flo, InstEmit.FloI, InstProps.Rd | InstProps.Ib);
+ Add("0100110000110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Flo, InstEmit.FloC, InstProps.Rd);
+ Add("0101110001100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fmnmx, InstEmit.FmnmxR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x01100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fmnmx, InstEmit.FmnmxI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110001100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fmnmx, InstEmit.FmnmxC, InstProps.Rd | InstProps.Ra);
+ Add("0101110001101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fmul, InstEmit.FmulR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x01101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fmul, InstEmit.FmulI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110001101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fmul, InstEmit.FmulC, InstProps.Rd | InstProps.Ra);
+ Add("00011110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fmul32i, InstEmit.Fmul32i, InstProps.Rd | InstProps.Ra);
+ Add("01011000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fset, InstEmit.FsetR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fset, InstEmit.FsetI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("01001000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fset, InstEmit.FsetC, InstProps.Rd | InstProps.Ra);
+ Add("010110111011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fsetp, InstEmit.FsetpR, InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Pdn);
+ Add("0011011x1011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fsetp, InstEmit.FsetpI, InstProps.Ra | InstProps.Ib | InstProps.Pd | InstProps.Pdn);
+ Add("010010111011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fsetp, InstEmit.FsetpC, InstProps.Ra | InstProps.Pd | InstProps.Pdn);
+ Add("0101000011111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Fswzadd, InstEmit.Fswzadd, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("111000101100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Getcrsptr, InstEmit.Getcrsptr, InstProps.Rd | InstProps.NoPred);
+ Add("111000101101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Getlmembase, InstEmit.Getlmembase, InstProps.Rd | InstProps.NoPred);
+ Add("0101110100010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hadd2, InstEmit.Hadd2R, InstProps.Rd | InstProps.Ra);
+ Add("0111101x0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hadd2, InstEmit.Hadd2I, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0111101x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hadd2, InstEmit.Hadd2C, InstProps.Rd | InstProps.Ra);
+ Add("0010110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hadd232i, InstEmit.Hadd232i, InstProps.Rd | InstProps.Ra);
+ Add("0101110100000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hfma2, InstEmit.Hfma2R, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("01110xxx0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hfma2, InstEmit.Hfma2I, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("01110xxx1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hfma2, InstEmit.Hfma2C, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("01100xxx1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hfma2, InstEmit.Hfma2Rc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("0101110100001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hmul2, InstEmit.Hmul2R, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0111100x0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hmul2, InstEmit.Hmul2I, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0111100x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hmul2, InstEmit.Hmul2C, InstProps.Rd | InstProps.Ra);
+ Add("0010101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hmul232i, InstEmit.Hmul232i, InstProps.Rd | InstProps.Ra);
+ Add("0101110100011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hset2, InstEmit.Hset2R, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0111110x0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hset2, InstEmit.Hset2I, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0111110x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hset2, InstEmit.Hset2C, InstProps.Rd | InstProps.Ra);
+ Add("0101110100100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hsetp2, InstEmit.Hsetp2R, InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Pdn);
+ Add("0111111x0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hsetp2, InstEmit.Hsetp2I, InstProps.Ra | InstProps.Ib | InstProps.Pd | InstProps.Pdn);
+ Add("0111111x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hsetp2, InstEmit.Hsetp2C, InstProps.Ra | InstProps.Pd | InstProps.Pdn);
+ Add("0101110010111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.I2f, InstEmit.I2fR, InstProps.Rd | InstProps.Rb);
+ Add("0011100x10111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.I2f, InstEmit.I2fI, InstProps.Rd | InstProps.Ib);
+ Add("0100110010111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.I2f, InstEmit.I2fC, InstProps.Rd);
+ Add("0101110011100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.I2i, InstEmit.I2iR, InstProps.Rd | InstProps.Rb);
+ Add("0011100x11100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.I2i, InstEmit.I2iI, InstProps.Rd | InstProps.Ib);
+ Add("0100110011100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.I2i, InstEmit.I2iC, InstProps.Rd);
+ Add("0101110000010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iadd, InstEmit.IaddR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x00010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iadd, InstEmit.IaddI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110000010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iadd, InstEmit.IaddC, InstProps.Rd | InstProps.Ra);
+ Add("0001110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iadd32i, InstEmit.Iadd32i, InstProps.Rd | InstProps.Ra);
+ Add("010111001100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iadd3, InstEmit.Iadd3R, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011100x1100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iadd3, InstEmit.Iadd3I, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("010011001100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iadd3, InstEmit.Iadd3C, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010110110100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Icmp, InstEmit.IcmpR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011011x0100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Icmp, InstEmit.IcmpI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("010010110100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Icmp, InstEmit.IcmpC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010100110100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Icmp, InstEmit.IcmpRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("111000111001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ide, InstEmit.Ide, InstProps.NoPred);
+ Add("0101001111111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Idp, InstEmit.IdpR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0101001111011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Idp, InstEmit.IdpC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010110100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imad, InstEmit.ImadR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011010x0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imad, InstEmit.ImadI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("010010100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imad, InstEmit.ImadC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010100100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imad, InstEmit.ImadRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("000100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imad32i, InstEmit.Imad32i, InstProps.Rd | InstProps.Ra);
+ Add("010110101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imadsp, InstEmit.ImadspR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011010x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imadsp, InstEmit.ImadspI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("010010101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imadsp, InstEmit.ImadspC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010100101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imadsp, InstEmit.ImadspRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("0101110000100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imnmx, InstEmit.ImnmxR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x00100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imnmx, InstEmit.ImnmxI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110000100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imnmx, InstEmit.ImnmxC, InstProps.Rd | InstProps.Ra);
+ Add("0101110000111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imul, InstEmit.ImulR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x00111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imul, InstEmit.ImulI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110000111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imul, InstEmit.ImulC, InstProps.Rd | InstProps.Ra);
+ Add("00011111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Imul32i, InstEmit.Imul32i, InstProps.Rd | InstProps.Ra);
+ Add("11100000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ipa, InstEmit.Ipa, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("1110111111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Isberd, InstEmit.Isberd, InstProps.Rd | InstProps.Ra);
+ Add("0101110000011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iscadd, InstEmit.IscaddR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x00011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iscadd, InstEmit.IscaddI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110000011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iscadd, InstEmit.IscaddC, InstProps.Rd | InstProps.Ra);
+ Add("000101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iscadd32i, InstEmit.Iscadd32i, InstProps.Rd | InstProps.Ra);
+ Add("010110110101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iset, InstEmit.IsetR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011011x0101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iset, InstEmit.IsetI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("010010110101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Iset, InstEmit.IsetC, InstProps.Rd | InstProps.Ra);
+ Add("010110110110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Isetp, InstEmit.IsetpR, InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Pdn);
+ Add("0011011x0110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Isetp, InstEmit.IsetpI, InstProps.Ra | InstProps.Ib | InstProps.Pd | InstProps.Pdn);
+ Add("010010110110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Isetp, InstEmit.IsetpC, InstProps.Ra | InstProps.Pd | InstProps.Pdn);
+ Add("111000100010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Jcal, InstEmit.Jcal, InstProps.Bra);
+ Add("111000100001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Jmp, InstEmit.Jmp, InstProps.Ra | InstProps.Bra);
+ Add("111000100000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Jmx, InstEmit.Jmx, InstProps.Ra | InstProps.Bra);
+ Add("111000110011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Kil, InstEmit.Kil, InstProps.Bra);
+ Add("100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ld, InstEmit.Ld, InstProps.Rd | InstProps.Ra);
+ Add("1110111110010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ldc, InstEmit.Ldc, InstProps.Rd | InstProps.Ra);
+ Add("1110111011010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ldg, InstEmit.Ldg, InstProps.Rd | InstProps.Ra);
+ Add("1110111101000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ldl, InstEmit.Ldl, InstProps.Rd | InstProps.Ra);
+ Add("1110111101001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lds, InstEmit.Lds, InstProps.Rd | InstProps.Ra);
+ Add("0101101111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lea, InstEmit.LeaR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd);
+ Add("0011011x11010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lea, InstEmit.LeaI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Pd);
+ Add("0100101111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lea, InstEmit.LeaC, InstProps.Rd | InstProps.Ra | InstProps.Pd);
+ Add("0101101111011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.LeaHi, InstEmit.LeaHiR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc | InstProps.Pd);
+ Add("000110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.LeaHi, InstEmit.LeaHiC, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.Pd);
+ Add("0101000011010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lepc, InstEmit.Lepc);
+ Add("111000110001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Longjmp, InstEmit.Longjmp, InstProps.Bra);
+ Add("0101110001000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lop, InstEmit.LopR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd);
+ Add("0011100x01000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lop, InstEmit.LopI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Pd);
+ Add("0100110001000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lop, InstEmit.LopC, InstProps.Rd | InstProps.Ra | InstProps.Pd);
+ Add("0101101111100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lop3, InstEmit.Lop3R, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc | InstProps.Pd);
+ Add("001111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lop3, InstEmit.Lop3I, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("0000001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lop3, InstEmit.Lop3C, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("000001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Lop32i, InstEmit.Lop32i, InstProps.Rd | InstProps.Ra);
+ Add("1110111110011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Membar, InstEmit.Membar);
+ Add("0101110010011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Mov, InstEmit.MovR, InstProps.Rd | InstProps.Ra);
+ Add("0011100x10011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Mov, InstEmit.MovI, InstProps.Rd | InstProps.Ib);
+ Add("0100110010011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Mov, InstEmit.MovC, InstProps.Rd);
+ Add("000000010000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Mov32i, InstEmit.Mov32i, InstProps.Rd);
+ Add("0101000010000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Mufu, InstEmit.Mufu, InstProps.Rd | InstProps.Ra);
+ Add("0101000010110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Nop, InstEmit.Nop);
+ Add("1111101111100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Out, InstEmit.OutR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("1111011x11100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Out, InstEmit.OutI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("1110101111100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Out, InstEmit.OutC, InstProps.Rd | InstProps.Ra);
+ Add("0101110011101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.P2r, InstEmit.P2rR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x11101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.P2r, InstEmit.P2rI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110011101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.P2r, InstEmit.P2rC, InstProps.Rd | InstProps.Ra);
+ Add("111000101010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Pbk, InstEmit.Pbk, InstProps.NoPred);
+ Add("111000101011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Pcnt, InstEmit.Pcnt, InstProps.NoPred);
+ Add("111000100011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Pexit, InstEmit.Pexit);
+ Add("1110111111101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Pixld, InstEmit.Pixld, InstProps.Rd | InstProps.Ra);
+ Add("111000101000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Plongjmp, InstEmit.Plongjmp, InstProps.Bra | InstProps.NoPred);
+ Add("0101110000001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Popc, InstEmit.PopcR, InstProps.Rd | InstProps.Rb);
+ Add("0011100x00001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Popc, InstEmit.PopcI, InstProps.Rd | InstProps.Ib);
+ Add("0100110000001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Popc, InstEmit.PopcC, InstProps.Rd);
+ Add("111000100111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Pret, InstEmit.Pret, InstProps.NoPred);
+ Add("010110111100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Prmt, InstEmit.PrmtR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011011x1100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Prmt, InstEmit.PrmtI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("010010111100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Prmt, InstEmit.PrmtC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010100111100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Prmt, InstEmit.PrmtRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("0101000010001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Pset, InstEmit.Pset, InstProps.Rd);
+ Add("0101000010010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Psetp, InstEmit.Psetp, InstProps.Pd | InstProps.Pdn);
+ Add("1111000011000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.R2b, InstEmit.R2b, InstProps.Rb);
+ Add("0101110011110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.R2p, InstEmit.R2pR, InstProps.Ra | InstProps.Rb);
+ Add("0011100x11110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.R2p, InstEmit.R2pI, InstProps.Ra | InstProps.Ib);
+ Add("0100110011110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.R2p, InstEmit.R2pC, InstProps.Ra);
+ Add("111000111000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ram, InstEmit.Ram, InstProps.NoPred);
+ Add("1110101111111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Red, InstEmit.Red, InstProps.Ra);
+ Add("111000110010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ret, InstEmit.Ret, InstProps.Bra);
+ Add("0101110010010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Rro, InstEmit.RroR, InstProps.Rd | InstProps.Rb);
+ Add("0011100x10010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Rro, InstEmit.RroI, InstProps.Rd | InstProps.Ib);
+ Add("0100110010010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Rro, InstEmit.RroC, InstProps.Rd);
+ Add("111000110110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Rtt, InstEmit.Rtt, InstProps.NoPred);
+ Add("1111000011001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.S2r, InstEmit.S2r, InstProps.Rd);
+ Add("111000110111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sam, InstEmit.Sam, InstProps.NoPred);
+ Add("0101110010100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sel, InstEmit.SelR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x10100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sel, InstEmit.SelI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110010100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sel, InstEmit.SelC, InstProps.Rd | InstProps.Ra);
+ Add("111000101110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Setcrsptr, InstEmit.Setcrsptr, InstProps.Ra | InstProps.NoPred);
+ Add("111000101111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Setlmembase, InstEmit.Setlmembase, InstProps.Ra | InstProps.NoPred);
+ Add("0101101111111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shf, InstEmit.ShfLR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0101110011111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shf, InstEmit.ShfRR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011011x11111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shf, InstEmit.ShfLI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("0011100x11111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shf, InstEmit.ShfRI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("1110111100010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shfl, InstEmit.Shfl, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc | InstProps.Pd);
+ Add("0101110001001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shl, InstEmit.ShlR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x01001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shl, InstEmit.ShlI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110001001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shl, InstEmit.ShlC, InstProps.Rd | InstProps.Ra);
+ Add("0101110000101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shr, InstEmit.ShrR, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("0011100x00101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shr, InstEmit.ShrI, InstProps.Rd | InstProps.Ra | InstProps.Ib);
+ Add("0100110000101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Shr, InstEmit.ShrC, InstProps.Rd | InstProps.Ra);
+ Add("111000101001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ssy, InstEmit.Ssy, InstProps.NoPred);
+ Add("101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.St, InstEmit.St, InstProps.Rd | InstProps.Ra);
+ Add("1110111011011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Stg, InstEmit.Stg, InstProps.Rd | InstProps.Ra);
+ Add("1110111101010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Stl, InstEmit.Stl, InstProps.Rd | InstProps.Ra);
+ Add("1110111010100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Stp, InstEmit.Stp, InstProps.NoPred);
+ Add("1110111101011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sts, InstEmit.Sts, InstProps.Rd | InstProps.Ra);
+ Add("1110101001110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuatomB, InstEmit.SuatomB, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("11101010x0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Suatom, InstEmit.Suatom, InstProps.Rd | InstProps.Ra | InstProps.Rb);
+ Add("1110101110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuatomB2, InstEmit.SuatomB2, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("1110101011010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuatomCasB, InstEmit.SuatomCasB, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc | InstProps.Pd2);
+ Add("1110101x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuatomCas, InstEmit.SuatomCas, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd2);
+ Add("111010110001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuldDB, InstEmit.SuldDB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.Pd2 | InstProps.TexB);
+ Add("1110101100011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuldD, InstEmit.SuldD, InstProps.Rd | InstProps.Ra | InstProps.Pd2 | InstProps.Tex);
+ Add("11101011000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuldB, InstEmit.SuldB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.Pd2 | InstProps.TexB);
+ Add("11101011000x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Suld, InstEmit.Suld, InstProps.Rd | InstProps.Ra | InstProps.Pd2 | InstProps.Tex);
+ Add("111010110101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuredB, InstEmit.SuredB, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("1110101101011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sured, InstEmit.Sured, InstProps.Rd | InstProps.Ra);
+ Add("111010110011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SustDB, InstEmit.SustDB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.TexB);
+ Add("1110101100111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SustD, InstEmit.SustD, InstProps.Rd | InstProps.Ra | InstProps.Tex);
+ Add("11101011001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SustB, InstEmit.SustB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.TexB);
+ Add("11101011001x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sust, InstEmit.Sust, InstProps.Rd | InstProps.Ra | InstProps.Tex);
+ Add("1111000011111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sync, InstEmit.Sync, InstProps.Bra);
+ Add("11000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tex, InstEmit.Tex, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Tex);
+ Add("1101111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.TexB, InstEmit.TexB, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.TexB);
+ Add("1101100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Texs, InstEmit.Texs, InstProps.Rd | InstProps.Rd2 | InstProps.Ra | InstProps.Rb | InstProps.Tex);
+ Add("1101000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.TexsF16, InstEmit.TexsF16, InstProps.Rd | InstProps.Rd2 | InstProps.Ra | InstProps.Rb | InstProps.Tex);
+ Add("11011100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tld, InstEmit.Tld, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Tex);
+ Add("11011101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.TldB, InstEmit.TldB, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.TexB);
+ Add("1101101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tlds, InstEmit.Tlds, InstProps.Rd | InstProps.Rd2 | InstProps.Ra | InstProps.Rb | InstProps.Tex);
+ Add("1101001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.TldsF16, InstEmit.TldsF16, InstProps.Rd | InstProps.Rd2 | InstProps.Ra | InstProps.Rb | InstProps.Tex);
+ Add("110010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tld4, InstEmit.Tld4, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Tex);
+ Add("1101111011xxxxxxxxxxxxx0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tld4B, InstEmit.Tld4B, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.TexB);
+ Add("1101111100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tld4s, InstEmit.Tld4s, InstProps.Rd | InstProps.Rd2 | InstProps.Ra | InstProps.Rb | InstProps.Tex);
+ Add("1101111110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tld4sF16, InstEmit.Tld4sF16, InstProps.Rd | InstProps.Rd2 | InstProps.Ra | InstProps.Rb | InstProps.Tex);
+ Add("1101111101011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tmml, InstEmit.Tmml, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Tex);
+ Add("1101111101100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.TmmlB, InstEmit.TmmlB, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.TexB);
+ Add("1101111101000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Txa, InstEmit.Txa, InstProps.Rd | InstProps.Ra | InstProps.Tex);
+ Add("110111100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Txd, InstEmit.Txd, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Tex);
+ Add("1101111001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.TxdB, InstEmit.TxdB, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.TexB);
+ Add("1101111101001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Txq, InstEmit.Txq, InstProps.Rd | InstProps.Ra | InstProps.Tex);
+ Add("1101111101010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.TxqB, InstEmit.TxqB, InstProps.Rd | InstProps.Ra | InstProps.TexB);
+ Add("01010100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vabsdiff, InstEmit.Vabsdiff, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("010100000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vabsdiff4, InstEmit.Vabsdiff4, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("001000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vadd, InstEmit.Vadd, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("01011111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vmad, InstEmit.Vmad, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vmnmx, InstEmit.Vmnmx, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0101000011011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vote, InstEmit.Vote, InstProps.Rd);
+ Add("0101000011100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Votevtg, InstEmit.Votevtg);
+ Add("0100000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vset, InstEmit.Vset, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0101000011110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vsetp, InstEmit.Vsetp, InstProps.Ra | InstProps.Rb | InstProps.Pd | InstProps.Pdn);
+ Add("01010111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vshl, InstEmit.Vshl, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("01010110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Vshr, InstEmit.Vshr, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0101101100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Xmad, InstEmit.XmadR, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
+ Add("0011011x00xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Xmad, InstEmit.XmadI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
+ Add("0100111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Xmad, InstEmit.XmadC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ Add("010100010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Xmad, InstEmit.XmadRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
+ #endregion
+ }
+
+ private static void Add(string encoding, InstName name, InstEmitter emitter, InstProps props = InstProps.None)
+ {
+ encoding = encoding.Substring(0, EncodingBits);
+
+ int bit = encoding.Length - 1;
+ int value = 0;
+ int xMask = 0;
+ int xBits = 0;
+
+ int[] xPos = new int[encoding.Length];
+
+ for (int index = 0; index < encoding.Length; index++, bit--)
+ {
+ char chr = encoding[index];
+
+ if (chr == '1')
+ {
+ value |= 1 << bit;
+ }
+ else if (chr == 'x')
+ {
+ xMask |= 1 << bit;
+
+ xPos[xBits++] = bit;
+ }
+ }
+
+ xMask = ~xMask;
+
+ TableEntry entry = new TableEntry(name, emitter, props, xBits);
+
+ for (int index = 0; index < (1 << xBits); index++)
+ {
+ value &= xMask;
+
+ for (int x = 0; x < xBits; x++)
+ {
+ value |= ((index >> x) & 1) << xPos[x];
+ }
+
+ if (_opCodes[value].Emitter == null || _opCodes[value].XBits > xBits)
+ {
+ _opCodes[value] = entry;
+ }
+ }
+ }
+
+ public static InstOp GetOp(ulong address, ulong opCode)
+ {
+ ref TableEntry entry = ref _opCodes[opCode >> (64 - EncodingBits)];
+
+ if (entry.Emitter != null)
+ {
+ return new InstOp(address, opCode, entry.Name, entry.Emitter, entry.Props);
+ }
+
+ return new InstOp(address, opCode, InstName.Invalid, null, InstProps.None);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IntegerCondition.cs b/Ryujinx.Graphics.Shader/Decoders/IntegerCondition.cs
deleted file mode 100644
index a1937c2f5..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IntegerCondition.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerCondition
- {
- Less = 1 << 0,
- Equal = 1 << 1,
- Greater = 1 << 2,
-
- Never = 0,
-
- LessOrEqual = Less | Equal,
- NotEqual = Less | Greater,
- GreaterOrEqual = Greater | Equal,
- Number = Greater | Equal | Less,
-
- Always = 7
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IntegerHalfPart.cs b/Ryujinx.Graphics.Shader/Decoders/IntegerHalfPart.cs
deleted file mode 100644
index b779f44d4..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IntegerHalfPart.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerHalfPart
- {
- B32 = 0,
- H0 = 1,
- H1 = 2
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IntegerShift.cs b/Ryujinx.Graphics.Shader/Decoders/IntegerShift.cs
deleted file mode 100644
index ce4d9f3bb..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IntegerShift.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerShift
- {
- NoShift = 0,
- ShiftRight = 1,
- ShiftLeft = 2
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IntegerSize.cs b/Ryujinx.Graphics.Shader/Decoders/IntegerSize.cs
deleted file mode 100644
index d39c2a909..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IntegerSize.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerSize
- {
- U8 = 0,
- S8 = 1,
- U16 = 2,
- S16 = 3,
- B32 = 4,
- B64 = 5,
- B128 = 6,
- UB128 = 7
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/IntegerType.cs b/Ryujinx.Graphics.Shader/Decoders/IntegerType.cs
deleted file mode 100644
index 46734dbe4..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/IntegerType.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerType
- {
- U8 = 0,
- U16 = 1,
- U32 = 2,
- U64 = 3,
- S8 = 4,
- S16 = 5,
- S32 = 6,
- S64 = 7
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/InterpolationMode.cs b/Ryujinx.Graphics.Shader/Decoders/InterpolationMode.cs
deleted file mode 100644
index 98ee3b970..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/InterpolationMode.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum InterpolationMode
- {
- Pass,
- Default,
- Constant,
- Sc
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/LogicalOperation.cs b/Ryujinx.Graphics.Shader/Decoders/LogicalOperation.cs
deleted file mode 100644
index 522144251..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/LogicalOperation.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum LogicalOperation
- {
- And = 0,
- Or = 1,
- ExclusiveOr = 2,
- Passthrough = 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/MufuOperation.cs b/Ryujinx.Graphics.Shader/Decoders/MufuOperation.cs
deleted file mode 100644
index 88bd1f5ce..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/MufuOperation.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum MufuOperation
- {
- Cosine = 0,
- Sine = 1,
- ExponentB2 = 2,
- LogarithmB2 = 3,
- Reciprocal = 4,
- ReciprocalSquareRoot = 5,
- Reciprocal64H = 6,
- ReciprocalSquareRoot64H = 7,
- SquareRoot = 8
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCode.cs b/Ryujinx.Graphics.Shader/Decoders/OpCode.cs
deleted file mode 100644
index 27e10f89f..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCode.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCode
- {
- public InstEmitter Emitter { get; }
-
- public ulong Address { get; }
- public long RawOpCode { get; }
-
- public Register Predicate { get; protected set; }
-
- public bool InvertPredicate { get; protected set; }
-
- // When inverted, the always true predicate == always false.
- public bool NeverExecute => Predicate.Index == RegisterConsts.PredicateTrueIndex && InvertPredicate;
-
- public static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCode(emitter, address, opCode);
-
- public OpCode(InstEmitter emitter, ulong address, long opCode)
- {
- Emitter = emitter;
- Address = address;
- RawOpCode = opCode;
-
- Predicate = new Register(opCode.Extract(16, 3), RegisterType.Predicate);
-
- InvertPredicate = opCode.Extract(19);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAl2p.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAl2p.cs
deleted file mode 100644
index d924b3934..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAl2p.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAl2p : OpCode, IOpCodeRd, IOpCodeRa
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Predicate44 { get; }
-
- public int Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAl2p(emitter, address, opCode);
-
- public OpCodeAl2p(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Predicate44 = new Register(opCode.Extract(44, 3), RegisterType.Predicate);
-
- Immediate = ((int)opCode << 1) >> 21;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs
deleted file mode 100644
index 035aa7301..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAlu : OpCode, IOpCodeAlu, IOpCodeRc
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rc { get; }
- public Register Predicate39 { get; }
-
- public int ByteSelection { get; }
-
- public bool InvertP { get; }
- public bool Extended { get; protected set; }
- public bool SetCondCode { get; protected set; }
- public bool Saturate { get; protected set; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAlu(emitter, address, opCode);
-
- public OpCodeAlu(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
- Predicate39 = new Register(opCode.Extract(39, 3), RegisterType.Predicate);
-
- ByteSelection = opCode.Extract(41, 2);
-
- InvertP = opCode.Extract(42);
- Extended = opCode.Extract(43);
- SetCondCode = opCode.Extract(47);
- Saturate = opCode.Extract(50);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAluCbuf.cs
deleted file mode 100644
index 04ef64dff..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluCbuf.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluCbuf : OpCodeAlu, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAluCbuf(emitter, address, opCode);
-
- public OpCodeAluCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm.cs
deleted file mode 100644
index 7faa0d800..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluImm : OpCodeAlu, IOpCodeImm
- {
- public int Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAluImm(emitter, address, opCode);
-
- public OpCodeAluImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeS20Immediate(opCode);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm2x10.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm2x10.cs
deleted file mode 100644
index b475c8a93..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm2x10.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluImm2x10 : OpCodeAlu, IOpCodeImm
- {
- public int Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAluImm2x10(emitter, address, opCode);
-
- public OpCodeAluImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm32.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm32.cs
deleted file mode 100644
index 26b27a3d8..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm32.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluImm32 : OpCodeAlu, IOpCodeImm
- {
- public int Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAluImm32(emitter, address, opCode);
-
- public OpCodeAluImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = opCode.Extract(20, 32);
-
- SetCondCode = opCode.Extract(52);
- Extended = opCode.Extract(53);
- Saturate = opCode.Extract(54);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluReg.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAluReg.cs
deleted file mode 100644
index fe61a51f1..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluReg.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluReg : OpCodeAlu, IOpCodeReg
- {
- public Register Rb { get; protected set; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAluReg(emitter, address, opCode);
-
- public OpCodeAluReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluRegCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAluRegCbuf.cs
deleted file mode 100644
index 628fb472b..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAluRegCbuf.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluRegCbuf : OpCodeAluReg, IOpCodeRegCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAluRegCbuf(emitter, address, opCode);
-
- public OpCodeAluRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
-
- Rb = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAtom.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAtom.cs
deleted file mode 100644
index 006a91f3f..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAtom.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAtom : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeReg
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rb { get; }
-
- public bool Extended { get; }
-
- public AtomicOp AtomicOp { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAtom(emitter, address, opCode);
-
- public OpCodeAtom(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
-
- Extended = opCode.Extract(48);
-
- AtomicOp = (AtomicOp)opCode.Extract(52, 4);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs
deleted file mode 100644
index 0a24d4c8b..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAttribute : OpCodeAluReg, IOpCodeAttribute
- {
- public int AttributeOffset { get; }
- public bool Patch { get; }
- public int Count { get; }
-
- public bool Phys => !Patch && AttributeOffset == 0 && !Ra.IsRZ;
- public bool Indexed => Phys;
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAttribute(emitter, address, opCode);
-
- public OpCodeAttribute(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- AttributeOffset = opCode.Extract(20, 10);
- Patch = opCode.Extract(31);
- Count = opCode.Extract(47, 2) + 1;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeBarrier.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeBarrier.cs
deleted file mode 100644
index 7c82c6838..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeBarrier.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeBarrier : OpCode
- {
- public BarrierMode Mode { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeBarrier(emitter, address, opCode);
-
- public OpCodeBarrier(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Mode = (BarrierMode)((opCode >> 32) & 0x9b);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeBranch.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeBranch.cs
deleted file mode 100644
index 9ca437b37..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeBranch.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeBranch : OpCodeConditional
- {
- public int Offset { get; }
-
- public bool PushTarget { get; protected set; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeBranch(emitter, address, opCode);
-
- public OpCodeBranch(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = ((int)(opCode >> 20) << 8) >> 8;
-
- PushTarget = false;
- }
-
- public ulong GetAbsoluteAddress()
- {
- return (ulong)((long)Address + (long)Offset + 8);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeBranchIndir.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeBranchIndir.cs
deleted file mode 100644
index b3911d6a0..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeBranchIndir.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeBranchIndir : OpCode
- {
- public HashSet PossibleTargets { get; }
-
- public Register Ra { get; }
-
- public int Offset { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeBranchIndir(emitter, address, opCode);
-
- public OpCodeBranchIndir(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- PossibleTargets = new HashSet();
-
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
-
- Offset = ((int)(opCode >> 20) << 8) >> 8;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeBranchPop.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeBranchPop.cs
deleted file mode 100644
index 318048709..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeBranchPop.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeBranchPop : OpCodeConditional
- {
- public Dictionary Targets { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeBranchPop(emitter, address, opCode);
-
- public OpCodeBranchPop(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Targets = new Dictionary();
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeConditional.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeConditional.cs
deleted file mode 100644
index 219eec89d..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeConditional.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeConditional : OpCode
- {
- public Condition Condition { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeConditional(emitter, address, opCode);
-
- public OpCodeConditional(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Condition = (Condition)opCode.Extract(0, 5);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs
deleted file mode 100644
index f13bfc476..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeDArithImm : OpCodeFArith, IOpCodeImmF
- {
- public float Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeDArithImm(emitter, address, opCode);
-
- public OpCodeDArithImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeD20Immediate(opCode);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeExit.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeExit.cs
deleted file mode 100644
index f63d5d116..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeExit.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeExit : OpCodeConditional
- {
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeExit(emitter, address, opCode);
-
- public OpCodeExit(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArith.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeFArith.cs
deleted file mode 100644
index d262f1578..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArith.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArith : OpCodeAlu, IOpCodeFArith
- {
- public RoundingMode RoundingMode { get; }
-
- public FPMultiplyScale Scale { get; }
-
- public bool FlushToZero { get; }
- public bool AbsoluteA { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFArith(emitter, address, opCode);
-
- public OpCodeFArith(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- RoundingMode = (RoundingMode)opCode.Extract(39, 2);
-
- Scale = (FPMultiplyScale)opCode.Extract(41, 3);
-
- FlushToZero = opCode.Extract(44);
- AbsoluteA = opCode.Extract(46);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithCbuf.cs
deleted file mode 100644
index 1475f11b8..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithCbuf.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithCbuf : OpCodeFArith, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFArithCbuf(emitter, address, opCode);
-
- public OpCodeFArithCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm.cs
deleted file mode 100644
index 91a6561be..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithImm : OpCodeFArith, IOpCodeImmF
- {
- public float Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFArithImm(emitter, address, opCode);
-
- public OpCodeFArithImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeF20Immediate(opCode);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm32.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm32.cs
deleted file mode 100644
index 09d0a13d8..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm32.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using System;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithImm32 : OpCodeAlu, IOpCodeFArith, IOpCodeImmF
- {
- public RoundingMode RoundingMode => RoundingMode.ToNearest;
-
- public FPMultiplyScale Scale => FPMultiplyScale.None;
-
- public bool FlushToZero { get; }
- public bool AbsoluteA { get; }
-
- public float Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFArithImm32(emitter, address, opCode);
-
- public OpCodeFArithImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- int imm = opCode.Extract(20, 32);
-
- Immediate = BitConverter.Int32BitsToSingle(imm);
-
- SetCondCode = opCode.Extract(52);
- AbsoluteA = opCode.Extract(54);
- FlushToZero = opCode.Extract(55);
-
- Saturate = false;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithReg.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithReg.cs
deleted file mode 100644
index f4b64584d..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithReg.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithReg : OpCodeFArith, IOpCodeReg
- {
- public Register Rb { get; protected set; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFArithReg(emitter, address, opCode);
-
- public OpCodeFArithReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithRegCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithRegCbuf.cs
deleted file mode 100644
index c1b5cca6a..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeFArithRegCbuf.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithRegCbuf : OpCodeFArith, IOpCodeRegCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFArithRegCbuf(emitter, address, opCode);
-
- public OpCodeFArithRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeFsetImm.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeFsetImm.cs
deleted file mode 100644
index aa216db2e..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeFsetImm.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFsetImm : OpCodeSet, IOpCodeImmF
- {
- public float Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFsetImm(emitter, address, opCode);
-
- public OpCodeFsetImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeF20Immediate(opCode);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfma.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeHfma.cs
deleted file mode 100644
index 9123cb975..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfma.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfma : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeRc
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rc { get; protected set; }
-
- public FPHalfSwizzle SwizzleA { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeHfma(emitter, address, opCode);
-
- public OpCodeHfma(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
-
- SwizzleA = (FPHalfSwizzle)opCode.Extract(47, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaCbuf.cs
deleted file mode 100644
index d73223ab9..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaCbuf.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaCbuf : OpCodeHfma, IOpCodeHfma, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public bool NegateB { get; }
- public bool NegateC { get; }
- public bool Saturate { get; }
-
- public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP32;
- public FPHalfSwizzle SwizzleC { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeHfmaCbuf(emitter, address, opCode);
-
- public OpCodeHfmaCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
-
- NegateC = opCode.Extract(51);
- Saturate = opCode.Extract(52);
-
- SwizzleC = (FPHalfSwizzle)opCode.Extract(53, 2);
-
- NegateB = opCode.Extract(56);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm2x10.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm2x10.cs
deleted file mode 100644
index c847be0f1..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm2x10.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaImm2x10 : OpCodeHfma, IOpCodeHfma, IOpCodeImm
- {
- public int Immediate { get; }
-
- public bool NegateB => false;
- public bool NegateC { get; }
- public bool Saturate { get; }
-
- public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP16;
- public FPHalfSwizzle SwizzleC { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeHfmaImm2x10(emitter, address, opCode);
-
- public OpCodeHfmaImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
-
- NegateC = opCode.Extract(51);
- Saturate = opCode.Extract(52);
-
- SwizzleC = (FPHalfSwizzle)opCode.Extract(53, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm32.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm32.cs
deleted file mode 100644
index 6d1ab265c..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm32.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaImm32 : OpCodeHfma, IOpCodeHfma, IOpCodeImm
- {
- public int Immediate { get; }
-
- public bool NegateB => false;
- public bool NegateC { get; }
- public bool Saturate => false;
-
- public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP16;
- public FPHalfSwizzle SwizzleC => FPHalfSwizzle.FP16;
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeHfmaImm32(emitter, address, opCode);
-
- public OpCodeHfmaImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = opCode.Extract(20, 32);
-
- NegateC = opCode.Extract(52);
-
- Rc = Rd;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaReg.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaReg.cs
deleted file mode 100644
index ebb1fec90..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaReg.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaReg : OpCodeHfma, IOpCodeHfma, IOpCodeReg
- {
- public Register Rb { get; }
-
- public bool NegateB { get; }
- public bool NegateC { get; }
- public bool Saturate { get; }
-
- public FPHalfSwizzle SwizzleB { get; }
- public FPHalfSwizzle SwizzleC { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeHfmaReg(emitter, address, opCode);
-
- public OpCodeHfmaReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
-
- SwizzleB = (FPHalfSwizzle)opCode.Extract(28, 2);
-
- NegateC = opCode.Extract(30);
- NegateB = opCode.Extract(31);
- Saturate = opCode.Extract(32);
-
- SwizzleC = (FPHalfSwizzle)opCode.Extract(35, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaRegCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaRegCbuf.cs
deleted file mode 100644
index dc5d2fe94..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaRegCbuf.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaRegCbuf : OpCodeHfma, IOpCodeHfma, IOpCodeRegCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public bool NegateB { get; }
- public bool NegateC { get; }
- public bool Saturate { get; }
-
- public FPHalfSwizzle SwizzleB { get; }
- public FPHalfSwizzle SwizzleC => FPHalfSwizzle.FP32;
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeHfmaRegCbuf(emitter, address, opCode);
-
- public OpCodeHfmaRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
-
- NegateC = opCode.Extract(51);
- Saturate = opCode.Extract(52);
-
- SwizzleB = (FPHalfSwizzle)opCode.Extract(53, 2);
-
- NegateB = opCode.Extract(56);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeHsetImm2x10.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeHsetImm2x10.cs
deleted file mode 100644
index d5af5049e..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeHsetImm2x10.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHsetImm2x10 : OpCodeSet, IOpCodeImm
- {
- public int Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeHsetImm2x10(emitter, address, opCode);
-
- public OpCodeHsetImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeImage.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeImage.cs
deleted file mode 100644
index 36f0b1645..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeImage.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeImage : OpCodeTextureBase
- {
- public Register Ra { get; }
- public Register Rb { get; }
- public Register Rc { get; }
-
- public ImageComponents Components { get; }
- public IntegerSize Size { get; }
-
- public bool ByteAddress { get; }
-
- public ImageDimensions Dimensions { get; }
-
- public bool UseComponents { get; }
- public bool IsBindless { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeImage(emitter, address, opCode);
-
- public OpCodeImage(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
-
- UseComponents = !opCode.Extract(52);
-
- if (UseComponents)
- {
- Components = (ImageComponents)opCode.Extract(20, 4);
- }
- else
- {
- Size = (IntegerSize)opCode.Extract(20, 4);
- }
-
- ByteAddress = opCode.Extract(23);
-
- Dimensions = (ImageDimensions)opCode.Extract(33, 3);
-
- IsBindless = !opCode.Extract(51);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeIpa.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeIpa.cs
deleted file mode 100644
index d38a1b3af..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeIpa.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeIpa : OpCodeAluReg, IOpCodeAttribute
- {
- public int AttributeOffset { get; }
- public int Count => 1;
-
- public bool Idx { get; }
- public bool Indexed => Idx;
-
- public InterpolationMode Mode { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeIpa(emitter, address, opCode);
-
- public OpCodeIpa(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- AttributeOffset = opCode.Extract(28, 10);
-
- Idx = opCode.Extract(38);
-
- Saturate = opCode.Extract(51);
-
- Mode = (InterpolationMode)opCode.Extract(54, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeLdc.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeLdc.cs
deleted file mode 100644
index 28d34d5aa..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeLdc.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLdc : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeCbuf
- {
- public Register Rd { get; }
- public Register Ra { get; }
-
- public int Offset { get; }
- public int Slot { get; }
-
- public CbIndexMode IndexMode { get; }
- public IntegerSize Size { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeLdc(emitter, address, opCode);
-
- public OpCodeLdc(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
-
- Offset = (opCode.Extract(20, 16) << 16) >> 16;
- Slot = opCode.Extract(36, 5);
-
- IndexMode = (CbIndexMode)opCode.Extract(44, 2);
- Size = (IntegerSize)opCode.Extract(48, 3);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeLop.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeLop.cs
deleted file mode 100644
index c774523ba..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeLop.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLop : OpCodeAlu, IOpCodeLop
- {
- public bool InvertA { get; protected set; }
- public bool InvertB { get; protected set; }
-
- public LogicalOperation LogicalOp { get; }
-
- public Register Predicate48 { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeLop(emitter, address, opCode);
-
- public OpCodeLop(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- InvertA = opCode.Extract(39);
- InvertB = opCode.Extract(40);
-
- LogicalOp = (LogicalOperation)opCode.Extract(41, 2);
-
- Predicate48 = new Register(opCode.Extract(48, 3), RegisterType.Predicate);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeLopCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeLopCbuf.cs
deleted file mode 100644
index 7a32382ac..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeLopCbuf.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLopCbuf : OpCodeLop, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeLopCbuf(emitter, address, opCode);
-
- public OpCodeLopCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm.cs
deleted file mode 100644
index b2443688c..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLopImm : OpCodeLop, IOpCodeImm
- {
- public int Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeLopImm(emitter, address, opCode);
-
- public OpCodeLopImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeS20Immediate(opCode);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm32.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm32.cs
deleted file mode 100644
index a751c2cd7..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm32.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLopImm32 : OpCodeAluImm32, IOpCodeLop, IOpCodeImm
- {
- public LogicalOperation LogicalOp { get; }
-
- public bool InvertA { get; }
- public bool InvertB { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeLopImm32(emitter, address, opCode);
-
- public OpCodeLopImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- LogicalOp = (LogicalOperation)opCode.Extract(53, 2);
-
- InvertA = opCode.Extract(55);
- InvertB = opCode.Extract(56);
-
- Extended = opCode.Extract(57);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeLopReg.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeLopReg.cs
deleted file mode 100644
index d14e4920d..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeLopReg.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLopReg : OpCodeLop, IOpCodeReg
- {
- public Register Rb { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeLopReg(emitter, address, opCode);
-
- public OpCodeLopReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeMemory.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeMemory.cs
deleted file mode 100644
index 65da3aedb..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeMemory.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeMemory : OpCode, IOpCodeRd, IOpCodeRa
- {
- public Register Rd { get; }
- public Register Ra { get; }
-
- public int Offset { get; }
-
- public bool Extended { get; }
-
- public IntegerSize Size { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeMemory(emitter, address, opCode);
-
- public OpCodeMemory(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
-
- Offset = (opCode.Extract(20, 24) << 8) >> 8;
-
- Extended = opCode.Extract(45);
-
- Size = (IntegerSize)opCode.Extract(48, 3);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeMemoryBarrier.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeMemoryBarrier.cs
deleted file mode 100644
index c086b460d..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeMemoryBarrier.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeMemoryBarrier : OpCode
- {
- public BarrierLevel Level { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeMemoryBarrier(emitter, address, opCode);
-
- public OpCodeMemoryBarrier(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Level = (BarrierLevel)opCode.Extract(8, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodePset.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodePset.cs
deleted file mode 100644
index 9d88b8639..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodePset.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodePset : OpCodeSet
- {
- public Register Predicate12 { get; }
- public Register Predicate29 { get; }
-
- public bool InvertA { get; }
- public bool InvertB { get; }
-
- public LogicalOperation LogicalOpAB { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodePset(emitter, address, opCode);
-
- public OpCodePset(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Predicate12 = new Register(opCode.Extract(12, 3), RegisterType.Predicate);
- Predicate29 = new Register(opCode.Extract(29, 3), RegisterType.Predicate);
-
- InvertA = opCode.Extract(15);
- InvertB = opCode.Extract(32);
-
- LogicalOpAB = (LogicalOperation)opCode.Extract(24, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodePush.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodePush.cs
deleted file mode 100644
index 4f00a0697..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodePush.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodePush : OpCodeBranch
- {
- public Dictionary PopOps { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodePush(emitter, address, opCode);
-
- public OpCodePush(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- PopOps = new Dictionary();
-
- Predicate = new Register(RegisterConsts.PredicateTrueIndex, RegisterType.Predicate);
-
- InvertPredicate = false;
-
- PushTarget = true;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeRed.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeRed.cs
deleted file mode 100644
index 98bf9939a..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeRed.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeRed : OpCode, IOpCodeRd, IOpCodeRa
- {
- public Register Rd { get; }
- public Register Ra { get; }
-
- public AtomicOp AtomicOp { get; }
-
- public ReductionType Type { get; }
-
- public int Offset { get; }
-
- public bool Extended { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeRed(emitter, address, opCode);
-
- public OpCodeRed(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
-
- Type = (ReductionType)opCode.Extract(20, 3);
-
- AtomicOp = (AtomicOp)opCode.Extract(23, 3);
-
- Offset = (opCode.Extract(28, 20) << 12) >> 12;
-
- Extended = opCode.Extract(48);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeSet.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeSet.cs
deleted file mode 100644
index 94ed0beeb..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeSet.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSet : OpCodeAlu
- {
- public Register Predicate0 { get; }
- public Register Predicate3 { get; }
-
- public bool NegateP { get; }
-
- public LogicalOperation LogicalOp { get; }
-
- public bool FlushToZero { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeSet(emitter, address, opCode);
-
- public OpCodeSet(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Predicate0 = new Register(opCode.Extract(0, 3), RegisterType.Predicate);
- Predicate3 = new Register(opCode.Extract(3, 3), RegisterType.Predicate);
-
- LogicalOp = (LogicalOperation)opCode.Extract(45, 2);
-
- FlushToZero = opCode.Extract(47);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeSetCbuf.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeSetCbuf.cs
deleted file mode 100644
index 4e0eccf97..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeSetCbuf.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSetCbuf : OpCodeSet, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeSetCbuf(emitter, address, opCode);
-
- public OpCodeSetCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeSetImm.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeSetImm.cs
deleted file mode 100644
index 7c82c07c0..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeSetImm.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSetImm : OpCodeSet, IOpCodeImm
- {
- public int Immediate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeSetImm(emitter, address, opCode);
-
- public OpCodeSetImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeS20Immediate(opCode);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeSetReg.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeSetReg.cs
deleted file mode 100644
index 8ef0d7e49..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeSetReg.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSetReg : OpCodeSet, IOpCodeReg
- {
- public Register Rb { get; protected set; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeSetReg(emitter, address, opCode);
-
- public OpCodeSetReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeShuffle.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeShuffle.cs
deleted file mode 100644
index f9f424332..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeShuffle.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeShuffle : OpCode, IOpCodeRd, IOpCodeRa
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rb { get; }
- public Register Rc { get; }
-
- public int ImmediateB { get; }
- public int ImmediateC { get; }
-
- public bool IsBImmediate { get; }
- public bool IsCImmediate { get; }
-
- public ShuffleType ShuffleType { get; }
-
- public Register Predicate48 { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeShuffle(emitter, address, opCode);
-
- public OpCodeShuffle(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
-
- ImmediateB = opCode.Extract(20, 5);
- ImmediateC = opCode.Extract(34, 13);
-
- IsBImmediate = opCode.Extract(28);
- IsCImmediate = opCode.Extract(29);
-
- ShuffleType = (ShuffleType)opCode.Extract(30, 2);
-
- Predicate48 = new Register(opCode.Extract(48, 3), RegisterType.Predicate);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeSuatom.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeSuatom.cs
deleted file mode 100644
index 7c807b369..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeSuatom.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSuatom : OpCodeTextureBase
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rb { get; }
- public Register Rc { get; }
-
- public ReductionType Type { get; }
- public AtomicOp AtomicOp { get; }
- public ImageDimensions Dimensions { get; }
- public ClampMode ClampMode { get; }
-
- public bool ByteAddress { get; }
- public bool UseType { get; }
- public bool IsBindless { get; }
-
- public bool CompareAndSwap { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeSuatom(emitter, address, opCode);
-
- public OpCodeSuatom(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
-
- bool supportsBindless = opCode.Extract(54);
-
- Type = (ReductionType)opCode.Extract(supportsBindless ? 36 : 51, 3);
- ByteAddress = opCode.Extract(28);
- AtomicOp = (AtomicOp)opCode.Extract(29, 4); // Only useful if CAS is not true.
- Dimensions = (ImageDimensions)opCode.Extract(33, 3);
- ClampMode = (ClampMode)opCode.Extract(49, 2);
-
- IsBindless = supportsBindless && !opCode.Extract(51);
- UseType = !supportsBindless || opCode.Extract(52);
-
- CompareAndSwap = opCode.Extract(55);
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeSured.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeSured.cs
deleted file mode 100644
index 57b8ec789..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeSured.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum ClampMode
- {
- Ignore = 0,
- Trap = 2
- }
-
- class OpCodeSured : OpCodeTextureBase
- {
- public Register Ra { get; }
- public Register Rb { get; }
- public Register Rc { get; }
-
- public ReductionType Type { get; }
- public AtomicOp AtomicOp { get; }
- public ImageDimensions Dimensions { get; }
- public ClampMode ClampMode { get; }
-
- public bool UseType { get; }
- public bool IsBindless { get; }
- public bool ByteAddress { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeSured(emitter, address, opCode);
-
- public OpCodeSured(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
-
- Type = (ReductionType)opCode.Extract(20, 3);
- ByteAddress = opCode.Extract(23);
- AtomicOp = (AtomicOp)opCode.Extract(24, 3);
- Dimensions = (ImageDimensions)opCode.Extract(33, 3);
- ClampMode = (ClampMode)opCode.Extract(49, 2);
-
- IsBindless = !opCode.Extract(51);
- UseType = opCode.Extract(52);
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs
deleted file mode 100644
index df09d907b..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs
+++ /dev/null
@@ -1,304 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using System;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- static class OpCodeTable
- {
- public delegate OpCode MakeOp(InstEmitter emitter, ulong address, long opCode);
-
- private const int EncodingBits = 14;
-
- private class TableEntry
- {
- public InstEmitter Emitter { get; }
-
- public MakeOp MakeOp { get; }
-
- public int XBits { get; }
-
- public TableEntry(InstEmitter emitter, MakeOp makeOp, int xBits)
- {
- Emitter = emitter;
- MakeOp = makeOp;
- XBits = xBits;
- }
- }
-
- private static TableEntry[] _opCodes;
-
- static OpCodeTable()
- {
- _opCodes = new TableEntry[1 << EncodingBits];
-
-#region Instructions
- Set("1110111110100x", InstEmit.Al2p, OpCodeAl2p.Create);
- Set("1110111111011x", InstEmit.Ald, OpCodeAttribute.Create);
- Set("1110111111110x", InstEmit.Ast, OpCodeAttribute.Create);
- Set("11101101xxxxxx", InstEmit.Atom, OpCodeAtom.Create);
- Set("11101100xxxxxx", InstEmit.Atoms, OpCodeAtom.Create);
- Set("1111000010101x", InstEmit.Bar, OpCodeBarrier.Create);
- Set("0100110000000x", InstEmit.Bfe, OpCodeAluCbuf.Create);
- Set("0011100x00000x", InstEmit.Bfe, OpCodeAluImm.Create);
- Set("0101110000000x", InstEmit.Bfe, OpCodeAluReg.Create);
- Set("0100101111110x", InstEmit.Bfi, OpCodeAluCbuf.Create);
- Set("0011011x11110x", InstEmit.Bfi, OpCodeAluImm.Create);
- Set("0101001111110x", InstEmit.Bfi, OpCodeAluRegCbuf.Create);
- Set("0101101111110x", InstEmit.Bfi, OpCodeAluReg.Create);
- Set("111000100100xx", InstEmit.Bra, OpCodeBranch.Create);
- Set("111000110100xx", InstEmit.Brk, OpCodeBranchPop.Create);
- Set("111000100101xx", InstEmit.Brx, OpCodeBranchIndir.Create);
- Set("111000100110xx", InstEmit.Cal, OpCodeBranch.Create);
- Set("0101000010100x", InstEmit.Csetp, OpCodePset.Create);
- Set("0100110001110x", InstEmit.Dadd, OpCodeFArithCbuf.Create);
- Set("0011100x01110x", InstEmit.Dadd, OpCodeDArithImm.Create);
- Set("0101110001110x", InstEmit.Dadd, OpCodeFArithReg.Create);
- Set("1111000011110x", InstEmit.Depbar, OpCode.Create);
- Set("010010110111xx", InstEmit.Dfma, OpCodeFArithCbuf.Create);
- Set("0011011x0111xx", InstEmit.Dfma, OpCodeDArithImm.Create);
- Set("010100110111xx", InstEmit.Dfma, OpCodeFArithRegCbuf.Create);
- Set("010110110111xx", InstEmit.Dfma, OpCodeFArithReg.Create);
- Set("0100110010000x", InstEmit.Dmul, OpCodeFArithCbuf.Create);
- Set("0011100x10000x", InstEmit.Dmul, OpCodeDArithImm.Create);
- Set("0101110010000x", InstEmit.Dmul, OpCodeFArithReg.Create);
- Set("111000110000xx", InstEmit.Exit, OpCodeExit.Create);
- Set("0100110010101x", InstEmit.F2F, OpCodeFArithCbuf.Create);
- Set("0011100x10101x", InstEmit.F2F, OpCodeFArithImm.Create);
- Set("0101110010101x", InstEmit.F2F, OpCodeFArithReg.Create);
- Set("0100110010110x", InstEmit.F2I, OpCodeFArithCbuf.Create);
- Set("0011100x10110x", InstEmit.F2I, OpCodeFArithImm.Create);
- Set("0101110010110x", InstEmit.F2I, OpCodeFArithReg.Create);
- Set("0100110001011x", InstEmit.Fadd, OpCodeFArithCbuf.Create);
- Set("0011100x01011x", InstEmit.Fadd, OpCodeFArithImm.Create);
- Set("000010xxxxxxxx", InstEmit.Fadd, OpCodeFArithImm32.Create);
- Set("0101110001011x", InstEmit.Fadd, OpCodeFArithReg.Create);
- Set("010010111010xx", InstEmit.Fcmp, OpCodeFArithCbuf.Create);
- Set("0011011x1010xx", InstEmit.Fcmp, OpCodeFArithImm.Create);
- Set("010110111010xx", InstEmit.Fcmp, OpCodeFArithReg.Create);
- Set("010100111010xx", InstEmit.Fcmp, OpCodeFArithRegCbuf.Create);
- Set("010010011xxxxx", InstEmit.Ffma, OpCodeFArithCbuf.Create);
- Set("0011001x1xxxxx", InstEmit.Ffma, OpCodeFArithImm.Create);
- Set("000011xxxxxxxx", InstEmit.Ffma32i, OpCodeFArithImm32.Create);
- Set("010100011xxxxx", InstEmit.Ffma, OpCodeFArithRegCbuf.Create);
- Set("010110011xxxxx", InstEmit.Ffma, OpCodeFArithReg.Create);
- Set("0100110000110x", InstEmit.Flo, OpCodeAluCbuf.Create);
- Set("0011100x00110x", InstEmit.Flo, OpCodeAluImm.Create);
- Set("0101110000110x", InstEmit.Flo, OpCodeAluReg.Create);
- Set("0100110001100x", InstEmit.Fmnmx, OpCodeFArithCbuf.Create);
- Set("0011100x01100x", InstEmit.Fmnmx, OpCodeFArithImm.Create);
- Set("0101110001100x", InstEmit.Fmnmx, OpCodeFArithReg.Create);
- Set("0100110001101x", InstEmit.Fmul, OpCodeFArithCbuf.Create);
- Set("0011100x01101x", InstEmit.Fmul, OpCodeFArithImm.Create);
- Set("00011110xxxxxx", InstEmit.Fmul, OpCodeFArithImm32.Create);
- Set("0101110001101x", InstEmit.Fmul, OpCodeFArithReg.Create);
- Set("0100100xxxxxxx", InstEmit.Fset, OpCodeSetCbuf.Create);
- Set("0011000xxxxxxx", InstEmit.Fset, OpCodeFsetImm.Create);
- Set("01011000xxxxxx", InstEmit.Fset, OpCodeSetReg.Create);
- Set("010010111011xx", InstEmit.Fsetp, OpCodeSetCbuf.Create);
- Set("0011011x1011xx", InstEmit.Fsetp, OpCodeFsetImm.Create);
- Set("010110111011xx", InstEmit.Fsetp, OpCodeSetReg.Create);
- Set("0101000011111x", InstEmit.Fswzadd, OpCodeAluReg.Create);
- Set("0111101x1xxxxx", InstEmit.Hadd2, OpCodeAluCbuf.Create);
- Set("0111101x0xxxxx", InstEmit.Hadd2, OpCodeAluImm2x10.Create);
- Set("0010110xxxxxxx", InstEmit.Hadd2, OpCodeAluImm32.Create);
- Set("0101110100010x", InstEmit.Hadd2, OpCodeAluReg.Create);
- Set("01110xxx1xxxxx", InstEmit.Hfma2, OpCodeHfmaCbuf.Create);
- Set("01110xxx0xxxxx", InstEmit.Hfma2, OpCodeHfmaImm2x10.Create);
- Set("0010100xxxxxxx", InstEmit.Hfma2, OpCodeHfmaImm32.Create);
- Set("0101110100000x", InstEmit.Hfma2, OpCodeHfmaReg.Create);
- Set("01100xxx1xxxxx", InstEmit.Hfma2, OpCodeHfmaRegCbuf.Create);
- Set("0111100x1xxxxx", InstEmit.Hmul2, OpCodeAluCbuf.Create);
- Set("0111100x0xxxxx", InstEmit.Hmul2, OpCodeAluImm2x10.Create);
- Set("0010101xxxxxxx", InstEmit.Hmul2, OpCodeAluImm32.Create);
- Set("0101110100001x", InstEmit.Hmul2, OpCodeAluReg.Create);
- Set("0111110x1xxxxx", InstEmit.Hset2, OpCodeSetCbuf.Create);
- Set("0111110x0xxxxx", InstEmit.Hset2, OpCodeHsetImm2x10.Create);
- Set("0101110100011x", InstEmit.Hset2, OpCodeSetReg.Create);
- Set("0111111x1xxxxx", InstEmit.Hsetp2, OpCodeSetCbuf.Create);
- Set("0111111x0xxxxx", InstEmit.Hsetp2, OpCodeHsetImm2x10.Create);
- Set("0101110100100x", InstEmit.Hsetp2, OpCodeSetReg.Create);
- Set("0100110010111x", InstEmit.I2F, OpCodeAluCbuf.Create);
- Set("0011100x10111x", InstEmit.I2F, OpCodeAluImm.Create);
- Set("0101110010111x", InstEmit.I2F, OpCodeAluReg.Create);
- Set("0100110011100x", InstEmit.I2I, OpCodeAluCbuf.Create);
- Set("0011100x11100x", InstEmit.I2I, OpCodeAluImm.Create);
- Set("0101110011100x", InstEmit.I2I, OpCodeAluReg.Create);
- Set("0100110000010x", InstEmit.Iadd, OpCodeAluCbuf.Create);
- Set("0011100x00010x", InstEmit.Iadd, OpCodeAluImm.Create);
- Set("0001110x0xxxxx", InstEmit.Iadd, OpCodeAluImm32.Create);
- Set("0101110000010x", InstEmit.Iadd, OpCodeAluReg.Create);
- Set("010011001100xx", InstEmit.Iadd3, OpCodeAluCbuf.Create);
- Set("0011100x1100xx", InstEmit.Iadd3, OpCodeAluImm.Create);
- Set("010111001100xx", InstEmit.Iadd3, OpCodeAluReg.Create);
- Set("010010110100xx", InstEmit.Icmp, OpCodeAluCbuf.Create);
- Set("0011011x0100xx", InstEmit.Icmp, OpCodeAluImm.Create);
- Set("010110110100xx", InstEmit.Icmp, OpCodeAluReg.Create);
- Set("010100110100xx", InstEmit.Icmp, OpCodeAluRegCbuf.Create);
- Set("010010100xxxxx", InstEmit.Imad, OpCodeAluCbuf.Create);
- Set("0011010x0xxxxx", InstEmit.Imad, OpCodeAluImm.Create);
- Set("010110100xxxxx", InstEmit.Imad, OpCodeAluReg.Create);
- Set("010100100xxxxx", InstEmit.Imad, OpCodeAluRegCbuf.Create);
- Set("0100110000100x", InstEmit.Imnmx, OpCodeAluCbuf.Create);
- Set("0011100x00100x", InstEmit.Imnmx, OpCodeAluImm.Create);
- Set("0101110000100x", InstEmit.Imnmx, OpCodeAluReg.Create);
- Set("11100000xxxxxx", InstEmit.Ipa, OpCodeIpa.Create);
- Set("1110111111010x", InstEmit.Isberd, OpCodeAlu.Create);
- Set("0100110000011x", InstEmit.Iscadd, OpCodeAluCbuf.Create);
- Set("0011100x00011x", InstEmit.Iscadd, OpCodeAluImm.Create);
- Set("000101xxxxxxxx", InstEmit.Iscadd, OpCodeAluImm32.Create);
- Set("0101110000011x", InstEmit.Iscadd, OpCodeAluReg.Create);
- Set("010010110101xx", InstEmit.Iset, OpCodeSetCbuf.Create);
- Set("0011011x0101xx", InstEmit.Iset, OpCodeSetImm.Create);
- Set("010110110101xx", InstEmit.Iset, OpCodeSetReg.Create);
- Set("010010110110xx", InstEmit.Isetp, OpCodeSetCbuf.Create);
- Set("0011011x0110xx", InstEmit.Isetp, OpCodeSetImm.Create);
- Set("010110110110xx", InstEmit.Isetp, OpCodeSetReg.Create);
- Set("111000110011xx", InstEmit.Kil, OpCodeExit.Create);
- Set("1110111101000x", InstEmit.Ld, OpCodeMemory.Create);
- Set("1110111110010x", InstEmit.Ldc, OpCodeLdc.Create);
- Set("1110111011010x", InstEmit.Ldg, OpCodeMemory.Create);
- Set("1110111101001x", InstEmit.Lds, OpCodeMemory.Create);
- Set("010010111101xx", InstEmit.Lea, OpCodeAluCbuf.Create);
- Set("0011011x11010x", InstEmit.Lea, OpCodeAluImm.Create);
- Set("0101101111010x", InstEmit.Lea, OpCodeAluReg.Create);
- Set("000110xxxxxxxx", InstEmit.Lea_Hi, OpCodeAluCbuf.Create);
- Set("0101101111011x", InstEmit.Lea_Hi, OpCodeAluReg.Create);
- Set("0100110001000x", InstEmit.Lop, OpCodeLopCbuf.Create);
- Set("0011100001000x", InstEmit.Lop, OpCodeLopImm.Create);
- Set("000001xxxxxxxx", InstEmit.Lop, OpCodeLopImm32.Create);
- Set("0101110001000x", InstEmit.Lop, OpCodeLopReg.Create);
- Set("0000001xxxxxxx", InstEmit.Lop3, OpCodeLopCbuf.Create);
- Set("001111xxxxxxxx", InstEmit.Lop3, OpCodeLopImm.Create);
- Set("0101101111100x", InstEmit.Lop3, OpCodeLopReg.Create);
- Set("1110111110011x", InstEmit.Membar, OpCodeMemoryBarrier.Create);
- Set("0100110010011x", InstEmit.Mov, OpCodeAluCbuf.Create);
- Set("0011100x10011x", InstEmit.Mov, OpCodeAluImm.Create);
- Set("000000010000xx", InstEmit.Mov, OpCodeAluImm32.Create);
- Set("0101110010011x", InstEmit.Mov, OpCodeAluReg.Create);
- Set("0101000010000x", InstEmit.Mufu, OpCodeFArith.Create);
- Set("0101000010110x", InstEmit.Nop, OpCode.Create);
- Set("1111101111100x", InstEmit.Out, OpCode.Create);
- Set("111000101010xx", InstEmit.Pbk, OpCodePush.Create);
- Set("0100110000001x", InstEmit.Popc, OpCodeAluCbuf.Create);
- Set("0011100x00001x", InstEmit.Popc, OpCodeAluImm.Create);
- Set("0101110000001x", InstEmit.Popc, OpCodeAluReg.Create);
- Set("0101000010001x", InstEmit.Pset, OpCodePset.Create);
- Set("0101000010010x", InstEmit.Psetp, OpCodePset.Create);
- Set("0100110011110x", InstEmit.R2p, OpCodeAluCbuf.Create);
- Set("0011100x11110x", InstEmit.R2p, OpCodeAluImm.Create);
- Set("0101110011110x", InstEmit.R2p, OpCodeAluReg.Create);
- Set("1110101111111x", InstEmit.Red, OpCodeRed.Create);
- Set("111000110010xx", InstEmit.Ret, OpCodeExit.Create);
- Set("0100110010010x", InstEmit.Rro, OpCodeFArithCbuf.Create);
- Set("0011100x10010x", InstEmit.Rro, OpCodeFArithImm.Create);
- Set("0101110010010x", InstEmit.Rro, OpCodeFArithReg.Create);
- Set("1111000011001x", InstEmit.S2r, OpCodeAlu.Create);
- Set("0100110010100x", InstEmit.Sel, OpCodeAluCbuf.Create);
- Set("0011100x10100x", InstEmit.Sel, OpCodeAluImm.Create);
- Set("0101110010100x", InstEmit.Sel, OpCodeAluReg.Create);
- Set("1110111100010x", InstEmit.Shfl, OpCodeShuffle.Create);
- Set("0100110001001x", InstEmit.Shl, OpCodeAluCbuf.Create);
- Set("0011100x01001x", InstEmit.Shl, OpCodeAluImm.Create);
- Set("0101110001001x", InstEmit.Shl, OpCodeAluReg.Create);
- Set("0100110000101x", InstEmit.Shr, OpCodeAluCbuf.Create);
- Set("0011100x00101x", InstEmit.Shr, OpCodeAluImm.Create);
- Set("0101110000101x", InstEmit.Shr, OpCodeAluReg.Create);
- Set("111000101001xx", InstEmit.Ssy, OpCodePush.Create);
- Set("1110111101010x", InstEmit.St, OpCodeMemory.Create);
- Set("1110111011011x", InstEmit.Stg, OpCodeMemory.Create);
- Set("1110111101011x", InstEmit.Sts, OpCodeMemory.Create);
- Set("11101011000xxx", InstEmit.Suld, OpCodeImage.Create);
- Set("11101011001xxx", InstEmit.Sust, OpCodeImage.Create);
- Set("11101011010xxx", InstEmit.Sured, OpCodeSured.Create);
- Set("11101010110xxx", InstEmit.Suatom, OpCodeSuatom.Create);
- Set("1110101010xxxx", InstEmit.Suatom, OpCodeSuatom.Create);
- Set("11101010011xxx", InstEmit.Suatom, OpCodeSuatom.Create);
- Set("1110101000xxxx", InstEmit.Suatom, OpCodeSuatom.Create);
- Set("1111000011111x", InstEmit.Sync, OpCodeBranchPop.Create);
- Set("110000xxxx111x", InstEmit.Tex, OpCodeTex.Create);
- Set("1101111010111x", InstEmit.TexB, OpCodeTexB.Create);
- Set("1101x00xxxxxxx", InstEmit.Texs, OpCodeTexs.Create);
- Set("1101x01xxxxxxx", InstEmit.Texs, OpCodeTlds.Create);
- Set("11011111x0xxxx", InstEmit.Texs, OpCodeTld4s.Create);
- Set("11011100xx111x", InstEmit.Tld, OpCodeTld.Create);
- Set("11011101xx111x", InstEmit.TldB, OpCodeTld.Create);
- Set("110010xxxx111x", InstEmit.Tld4, OpCodeTld4.Create);
- Set("1101111011111x", InstEmit.Tld4, OpCodeTld4B.Create);
- Set("11011111011000", InstEmit.TmmlB, OpCodeTexture.Create);
- Set("11011111010110", InstEmit.Tmml, OpCodeTexture.Create);
- Set("110111100x1110", InstEmit.Txd, OpCodeTxd.Create);
- Set("1101111101001x", InstEmit.Txq, OpCodeTex.Create);
- Set("1101111101010x", InstEmit.TxqB, OpCodeTex.Create);
- Set("01011111xxxxxx", InstEmit.Vmad, OpCodeVideo.Create);
- Set("0011101xxxxxxx", InstEmit.Vmnmx, OpCodeVideo.Create);
- Set("0101000011011x", InstEmit.Vote, OpCodeVote.Create);
- Set("0100111xxxxxxx", InstEmit.Xmad, OpCodeAluCbuf.Create);
- Set("0011011x00xxxx", InstEmit.Xmad, OpCodeAluImm.Create);
- Set("010100010xxxxx", InstEmit.Xmad, OpCodeAluRegCbuf.Create);
- Set("0101101100xxxx", InstEmit.Xmad, OpCodeAluReg.Create);
-#endregion
- }
-
- private static void Set(string encoding, InstEmitter emitter, MakeOp makeOp)
- {
- if (encoding.Length != EncodingBits)
- {
- throw new ArgumentException(nameof(encoding));
- }
-
- int bit = encoding.Length - 1;
- int value = 0;
- int xMask = 0;
- int xBits = 0;
-
- int[] xPos = new int[encoding.Length];
-
- for (int index = 0; index < encoding.Length; index++, bit--)
- {
- char chr = encoding[index];
-
- if (chr == '1')
- {
- value |= 1 << bit;
- }
- else if (chr == 'x')
- {
- xMask |= 1 << bit;
-
- xPos[xBits++] = bit;
- }
- }
-
- xMask = ~xMask;
-
- TableEntry entry = new TableEntry(emitter, makeOp, xBits);
-
- for (int index = 0; index < (1 << xBits); index++)
- {
- value &= xMask;
-
- for (int x = 0; x < xBits; x++)
- {
- value |= ((index >> x) & 1) << xPos[x];
- }
-
- if (_opCodes[value] == null || _opCodes[value].XBits > xBits)
- {
- _opCodes[value] = entry;
- }
- }
- }
-
- public static (InstEmitter Emitter, MakeOp MakeOp) GetEmitter(long opCode)
- {
- TableEntry entry = _opCodes[(ulong)opCode >> (64 - EncodingBits)];
-
- if (entry != null)
- {
- return (entry.Emitter, entry.MakeOp);
- }
-
- return (null, null);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTex.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTex.cs
deleted file mode 100644
index c0e4da024..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTex.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTex : OpCodeTexture
- {
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTex(emitter, address, opCode);
-
- public OpCodeTex(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasDepthCompare = opCode.Extract(50);
-
- HasOffset = opCode.Extract(54);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTexB.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTexB.cs
deleted file mode 100644
index 33434ae19..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTexB.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTexB : OpCodeTex
- {
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTexB(emitter, address, opCode);
-
- public OpCodeTexB(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- switch (opCode.Extract(37, 3))
- {
- case 0: LodMode = TextureLodMode.None; break;
- case 1: LodMode = TextureLodMode.LodZero; break;
- case 2: LodMode = TextureLodMode.LodBias; break;
- case 3: LodMode = TextureLodMode.LodLevel; break;
- case 6: LodMode = TextureLodMode.LodBiasA; break;
- case 7: LodMode = TextureLodMode.LodLevelA; break;
- }
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTexs.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTexs.cs
deleted file mode 100644
index ea3057c88..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTexs.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTexs : OpCodeTextureScalar
- {
- public TextureTarget Target => (TextureTarget)RawType;
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTexs(emitter, address, opCode);
-
- public OpCodeTexs(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTexture.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTexture.cs
deleted file mode 100644
index 55e66f41d..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTexture.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTexture : OpCodeTextureBase, IOpCodeTexture
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rb { get; }
-
- public bool IsArray { get; }
-
- public TextureDimensions Dimensions { get; }
-
- public int ComponentMask { get; }
-
- public TextureLodMode LodMode { get; protected set; }
-
- public bool HasOffset { get; protected set; }
- public bool HasDepthCompare { get; protected set; }
- public bool IsMultisample { get; protected set; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTexture(emitter, address, opCode);
-
- public OpCodeTexture(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
-
- IsArray = opCode.Extract(28);
-
- Dimensions = (TextureDimensions)opCode.Extract(29, 2);
-
- ComponentMask = opCode.Extract(31, 4);
-
- LodMode = (TextureLodMode)opCode.Extract(55, 3);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTextureBase.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTextureBase.cs
deleted file mode 100644
index 0da1ca765..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTextureBase.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTextureBase : OpCode
- {
- public int HandleOffset { get; }
-
- public OpCodeTextureBase(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HandleOffset = opCode.Extract(36, 13);
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTextureScalar.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTextureScalar.cs
deleted file mode 100644
index be33a6f0c..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTextureScalar.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-// ReSharper disable InconsistentNaming
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTextureScalar : OpCodeTextureBase
- {
-#region "Component mask LUT"
- private const int ____ = 0x0;
- private const int R___ = 0x1;
- private const int _G__ = 0x2;
- private const int RG__ = 0x3;
- private const int __B_ = 0x4;
- private const int RGB_ = 0x7;
- private const int ___A = 0x8;
- private const int R__A = 0x9;
- private const int _G_A = 0xa;
- private const int RG_A = 0xb;
- private const int __BA = 0xc;
- private const int R_BA = 0xd;
- private const int _GBA = 0xe;
- private const int RGBA = 0xf;
-
- private static int[,] _maskLut = new int[,]
- {
- { R___, _G__, __B_, ___A, RG__, R__A, _G_A, __BA },
- { RGB_, RG_A, R_BA, _GBA, RGBA, ____, ____, ____ }
- };
-#endregion
-
- public Register Rd0 { get; }
- public Register Ra { get; }
- public Register Rb { get; }
- public Register Rd1 { get; }
-
- public int ComponentMask { get; protected set; }
-
- protected int RawType;
-
- public bool IsFp16 { get; protected set; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTextureScalar(emitter, address, opCode);
-
- public OpCodeTextureScalar(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd0 = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- Rd1 = new Register(opCode.Extract(28, 8), RegisterType.Gpr);
-
- int compSel = opCode.Extract(50, 3);
-
- RawType = opCode.Extract(53, 4);
-
- IsFp16 = !opCode.Extract(59);
-
- ComponentMask = _maskLut[Rd1.IsRZ ? 0 : 1, compSel];
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTld.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTld.cs
deleted file mode 100644
index 199cf2344..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTld.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTld : OpCodeTexture
- {
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTld(emitter, address, opCode);
-
- public OpCodeTld(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasOffset = opCode.Extract(35);
-
- IsMultisample = opCode.Extract(50);
-
- bool isLL = opCode.Extract(55);
-
- LodMode = isLL
- ? TextureLodMode.LodLevel
- : TextureLodMode.LodZero;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4.cs
deleted file mode 100644
index db6572add..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTld4 : OpCodeTexture, IOpCodeTld4
- {
- public TextureGatherOffset Offset { get; }
-
- public int GatherCompIndex { get; }
-
- public bool Bindless => false;
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTld4(emitter, address, opCode);
-
- public OpCodeTld4(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasDepthCompare = opCode.Extract(50);
-
- Offset = (TextureGatherOffset)opCode.Extract(54, 2);
-
- GatherCompIndex = opCode.Extract(56, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4B.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4B.cs
deleted file mode 100644
index a3988d00d..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4B.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTld4B : OpCodeTexture, IOpCodeTld4
- {
- public TextureGatherOffset Offset { get; }
-
- public int GatherCompIndex { get; }
-
- public bool Bindless => true;
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTld4B(emitter, address, opCode);
-
- public OpCodeTld4B(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasDepthCompare = opCode.Extract(50);
-
- Offset = (TextureGatherOffset)opCode.Extract(36, 2);
-
- GatherCompIndex = opCode.Extract(38, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4s.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4s.cs
deleted file mode 100644
index 442d36da7..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTld4s.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTld4s : OpCodeTextureScalar
- {
- public bool HasDepthCompare { get; }
- public bool HasOffset { get; }
-
- public int GatherCompIndex { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTld4s(emitter, address, opCode);
-
- public OpCodeTld4s(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasDepthCompare = opCode.Extract(50);
- HasOffset = opCode.Extract(51);
-
- GatherCompIndex = opCode.Extract(52, 2);
-
- IsFp16 = opCode.Extract(55);
-
- ComponentMask = Rd1.IsRZ ? 3 : 0xf;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTlds.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTlds.cs
deleted file mode 100644
index 97b328c49..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTlds.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTlds : OpCodeTextureScalar
- {
- public TexelLoadTarget Target => (TexelLoadTarget)RawType;
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTlds(emitter, address, opCode);
-
- public OpCodeTlds(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTxd.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTxd.cs
deleted file mode 100644
index 63185a1b0..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTxd.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTxd : OpCodeTexture
- {
- public bool IsBindless { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTxd(emitter, address, opCode);
-
- public OpCodeTxd(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasOffset = opCode.Extract(35);
-
- IsBindless = opCode.Extract(54);
-
- LodMode = TextureLodMode.None;
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeVideo.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeVideo.cs
deleted file mode 100644
index 786b81dcf..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeVideo.cs
+++ /dev/null
@@ -1,105 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeVideo : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeRc
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rb { get; }
- public Register Rc { get; }
-
- public int Immediate { get; }
-
- public int RaSelection { get; }
- public int RbSelection { get; }
-
- public bool SetCondCode { get; }
-
- public bool HasRb { get; }
-
- public VideoType RaType { get; }
- public VideoType RbType { get; }
-
- public VideoPostOp PostOp { get; }
-
- public bool DstSigned { get; }
- public bool Saturate { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeVideo(emitter, address, opCode);
-
- public OpCodeVideo(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
-
- RaSelection = opCode.Extract(36, 2);
- RbSelection = opCode.Extract(28, 2);
-
- RaType = opCode.Extract(37, 2) switch
- {
- 2 => VideoType.U16,
- 3 => VideoType.U32,
- _ => VideoType.U8
- };
-
- RbType = opCode.Extract(29, 2) switch
- {
- 2 => VideoType.U16,
- 3 => VideoType.U32,
- _ => VideoType.U8
- };
-
- if (opCode.Extract(48))
- {
- RaType |= VideoType.Signed;
- }
-
- if (!opCode.Extract(50))
- {
- // Immediate variant.
- Immediate = opCode.Extract(16, 20);
-
- RbType = opCode.Extract(49) ? VideoType.S16 : VideoType.U16;
-
- if (RbType == VideoType.S16)
- {
- Immediate = (Immediate << 12) >> 12;
- }
- }
- else if (opCode.Extract(49))
- {
- RbType |= VideoType.Signed;
- }
-
- if (RaType == VideoType.U16)
- {
- RaSelection &= 1;
- }
- else if (RaType == VideoType.U32)
- {
- RaSelection = 0;
- }
-
- if (RbType == VideoType.U16)
- {
- RbSelection &= 1;
- }
- else if (RbType == VideoType.U32)
- {
- RbSelection = 0;
- }
-
- SetCondCode = opCode.Extract(47);
-
- HasRb = opCode.Extract(50);
-
- PostOp = (VideoPostOp)opCode.Extract(51, 3);
-
- DstSigned = opCode.Extract(54);
- Saturate = opCode.Extract(55);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeVote.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeVote.cs
deleted file mode 100644
index 4fc988bcb..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeVote.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeVote : OpCode, IOpCodeRd, IOpCodePredicate39
- {
- public Register Rd { get; }
- public Register Predicate39 { get; }
- public Register Predicate45 { get; }
-
- public VoteOp VoteOp { get; }
-
- public bool InvertP { get; }
-
- public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeVote(emitter, address, opCode);
-
- public OpCodeVote(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Predicate39 = new Register(opCode.Extract(39, 3), RegisterType.Predicate);
- Predicate45 = new Register(opCode.Extract(45, 3), RegisterType.Predicate);
-
- InvertP = opCode.Extract(42);
-
- VoteOp = (VoteOp)opCode.Extract(48, 2);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/ReductionType.cs b/Ryujinx.Graphics.Shader/Decoders/ReductionType.cs
deleted file mode 100644
index 90814c697..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/ReductionType.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum ReductionType
- {
- U32 = 0,
- S32 = 1,
- U64 = 2,
- FP32FtzRn = 3,
- FP16x2FtzRn = 4,
- S64 = 5,
- SD32 = 6,
- SD64 = 7
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/RoundingMode.cs b/Ryujinx.Graphics.Shader/Decoders/RoundingMode.cs
deleted file mode 100644
index 13bb08dc8..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/RoundingMode.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum RoundingMode
- {
- ToNearest = 0,
- TowardsNegativeInfinity = 1,
- TowardsPositiveInfinity = 2,
- TowardsZero = 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/ShuffleType.cs b/Ryujinx.Graphics.Shader/Decoders/ShuffleType.cs
deleted file mode 100644
index 2892c8dd1..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/ShuffleType.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum ShuffleType
- {
- Indexed = 0,
- Up = 1,
- Down = 2,
- Butterfly = 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs b/Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs
deleted file mode 100644
index 9eaa7a280..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum SystemRegister
- {
- LaneId = 0,
- YDirection = 0x12,
- ThreadKill = 0x13,
- ThreadId = 0x20,
- ThreadIdX = 0x21,
- ThreadIdY = 0x22,
- ThreadIdZ = 0x23,
- CtaIdX = 0x25,
- CtaIdY = 0x26,
- CtaIdZ = 0x27,
- EqMask = 0x38,
- LtMask = 0x39,
- LeMask = 0x3a,
- GtMask = 0x3b,
- GeMask = 0x3c
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/TexelLoadTarget.cs b/Ryujinx.Graphics.Shader/Decoders/TexelLoadTarget.cs
deleted file mode 100644
index e5a0c004b..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/TexelLoadTarget.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TexelLoadTarget
- {
- Texture1DLodZero = 0x0,
- Texture1DLodLevel = 0x1,
- Texture2DLodZero = 0x2,
- Texture2DLodZeroOffset = 0x4,
- Texture2DLodLevel = 0x5,
- Texture2DLodZeroMultisample = 0x6,
- Texture3DLodZero = 0x7,
- Texture2DArrayLodZero = 0x8,
- Texture2DLodLevelOffset = 0xc
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/TextureDimensions.cs b/Ryujinx.Graphics.Shader/Decoders/TextureDimensions.cs
deleted file mode 100644
index dbdf1927f..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/TextureDimensions.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureDimensions
- {
- Texture1D = 0,
- Texture2D = 1,
- Texture3D = 2,
- TextureCube = 3
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/TextureGatherOffset.cs b/Ryujinx.Graphics.Shader/Decoders/TextureGatherOffset.cs
deleted file mode 100644
index 4e9ade26a..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/TextureGatherOffset.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureGatherOffset
- {
- None = 0,
- Offset = 1,
- Offsets = 2
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/TextureLodMode.cs b/Ryujinx.Graphics.Shader/Decoders/TextureLodMode.cs
deleted file mode 100644
index 0cc6f7143..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/TextureLodMode.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureLodMode
- {
- None = 0,
- LodZero = 1,
- LodBias = 2,
- LodLevel = 3,
- LodBiasA = 4, //?
- LodLevelA = 5 //?
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/TextureProperty.cs b/Ryujinx.Graphics.Shader/Decoders/TextureProperty.cs
deleted file mode 100644
index ea35b1d1c..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/TextureProperty.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureProperty
- {
- Dimensions = 0x1,
- Type = 0x2,
- SamplePos = 0x5,
- Filter = 0xa,
- Lod = 0xc,
- Wrap = 0xe,
- BorderColor = 0x10
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/TextureTarget.cs b/Ryujinx.Graphics.Shader/Decoders/TextureTarget.cs
deleted file mode 100644
index 181a0a0d6..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/TextureTarget.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureTarget
- {
- Texture1DLodZero = 0x0,
- Texture2D = 0x1,
- Texture2DLodZero = 0x2,
- Texture2DLodLevel = 0x3,
- Texture2DDepthCompare = 0x4,
- Texture2DLodLevelDepthCompare = 0x5,
- Texture2DLodZeroDepthCompare = 0x6,
- Texture2DArray = 0x7,
- Texture2DArrayLodZero = 0x8,
- Texture2DArrayLodZeroDepthCompare = 0x9,
- Texture3D = 0xa,
- Texture3DLodZero = 0xb,
- TextureCube = 0xc,
- TextureCubeLodLevel = 0xd
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/VideoPostOp.cs b/Ryujinx.Graphics.Shader/Decoders/VideoPostOp.cs
deleted file mode 100644
index 658917897..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/VideoPostOp.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum VideoPostOp
- {
- Mrg16h,
- Mrg16l,
- Mrg8b0,
- Mrg8b2,
- Acc,
- Min,
- Max,
- Pass
- }
-}
diff --git a/Ryujinx.Graphics.Shader/Decoders/VideoType.cs b/Ryujinx.Graphics.Shader/Decoders/VideoType.cs
deleted file mode 100644
index 7186e7c33..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/VideoType.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum VideoType
- {
- U8 = 0,
- U16 = 1,
- U32 = 2,
-
- Signed = 1 << 2,
-
- S8 = Signed | U8,
- S16 = Signed | U16,
- S32 = Signed | U32
- }
-}
diff --git a/Ryujinx.Graphics.Shader/Decoders/VoteOp.cs b/Ryujinx.Graphics.Shader/Decoders/VoteOp.cs
deleted file mode 100644
index 2fe937c8c..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/VoteOp.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum VoteOp
- {
- All = 0,
- Any = 1,
- AllEqual = 2
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Decoders/XmadCMode.cs b/Ryujinx.Graphics.Shader/Decoders/XmadCMode.cs
deleted file mode 100644
index 949a2ef70..000000000
--- a/Ryujinx.Graphics.Shader/Decoders/XmadCMode.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum XmadCMode
- {
- Cfull = 0,
- Clo = 1,
- Chi = 2,
- Csfu = 3,
- Cbcc = 4
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/Ryujinx.Graphics.Shader/IGpuAccessor.cs
index a74782c8a..6af42cf27 100644
--- a/Ryujinx.Graphics.Shader/IGpuAccessor.cs
+++ b/Ryujinx.Graphics.Shader/IGpuAccessor.cs
@@ -1,4 +1,6 @@
-namespace Ryujinx.Graphics.Shader
+using System;
+
+namespace Ryujinx.Graphics.Shader
{
public interface IGpuAccessor
{
@@ -12,12 +14,7 @@
return 0;
}
- T MemoryRead(ulong address) where T : unmanaged;
-
- bool MemoryMapped(ulong address)
- {
- return true;
- }
+ ReadOnlySpan GetCode(ulong address, int minimumSize);
int QueryComputeLocalSizeX()
{
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs
new file mode 100644
index 000000000..8214c9f4b
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs
@@ -0,0 +1,526 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.Translation;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void AtomCas(EmitterContext context)
+ {
+ InstAtomCas op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction AtomCas is not implemented.");
+ }
+
+ public static void AtomsCas(EmitterContext context)
+ {
+ InstAtomsCas op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction AtomsCas is not implemented.");
+ }
+
+ public static void B2r(EmitterContext context)
+ {
+ InstB2r op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction B2r is not implemented.");
+ }
+
+ public static void Bpt(EmitterContext context)
+ {
+ InstBpt op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Bpt is not implemented.");
+ }
+
+ public static void Cctl(EmitterContext context)
+ {
+ InstCctl op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Cctl is not implemented.");
+ }
+
+ public static void Cctll(EmitterContext context)
+ {
+ InstCctll op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Cctll is not implemented.");
+ }
+
+ public static void Cctlt(EmitterContext context)
+ {
+ InstCctlt op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Cctlt is not implemented.");
+ }
+
+ public static void Cont(EmitterContext context)
+ {
+ InstContUnsup op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ContUnsup is not implemented.");
+ }
+
+ public static void Cset(EmitterContext context)
+ {
+ InstCsetUnsup op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction CsetUnsup is not implemented.");
+ }
+
+ public static void Cs2r(EmitterContext context)
+ {
+ InstCs2r op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Cs2r is not implemented.");
+ }
+
+ public static void DmnmxR(EmitterContext context)
+ {
+ InstDmnmxR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DmnmxR is not implemented.");
+ }
+
+ public static void DmnmxI(EmitterContext context)
+ {
+ InstDmnmxI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DmnmxI is not implemented.");
+ }
+
+ public static void DmnmxC(EmitterContext context)
+ {
+ InstDmnmxC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DmnmxC is not implemented.");
+ }
+
+ public static void DsetR(EmitterContext context)
+ {
+ InstDsetR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DsetR is not implemented.");
+ }
+
+ public static void DsetI(EmitterContext context)
+ {
+ InstDsetI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DsetI is not implemented.");
+ }
+
+ public static void DsetC(EmitterContext context)
+ {
+ InstDsetC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DsetC is not implemented.");
+ }
+
+ public static void DsetpR(EmitterContext context)
+ {
+ InstDsetpR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DsetpR is not implemented.");
+ }
+
+ public static void DsetpI(EmitterContext context)
+ {
+ InstDsetpI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DsetpI is not implemented.");
+ }
+
+ public static void DsetpC(EmitterContext context)
+ {
+ InstDsetpC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction DsetpC is not implemented.");
+ }
+
+ public static void FchkR(EmitterContext context)
+ {
+ InstFchkR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction FchkR is not implemented.");
+ }
+
+ public static void FchkI(EmitterContext context)
+ {
+ InstFchkI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction FchkI is not implemented.");
+ }
+
+ public static void FchkC(EmitterContext context)
+ {
+ InstFchkC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction FchkC is not implemented.");
+ }
+
+ public static void Getcrsptr(EmitterContext context)
+ {
+ InstGetcrsptr op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Getcrsptr is not implemented.");
+ }
+
+ public static void Getlmembase(EmitterContext context)
+ {
+ InstGetlmembase op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Getlmembase is not implemented.");
+ }
+
+ public static void Ide(EmitterContext context)
+ {
+ InstIde op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Ide is not implemented.");
+ }
+
+ public static void IdpR(EmitterContext context)
+ {
+ InstIdpR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction IdpR is not implemented.");
+ }
+
+ public static void IdpC(EmitterContext context)
+ {
+ InstIdpC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction IdpC is not implemented.");
+ }
+
+ public static void ImadspR(EmitterContext context)
+ {
+ InstImadspR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ImadspR is not implemented.");
+ }
+
+ public static void ImadspI(EmitterContext context)
+ {
+ InstImadspI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ImadspI is not implemented.");
+ }
+
+ public static void ImadspC(EmitterContext context)
+ {
+ InstImadspC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ImadspC is not implemented.");
+ }
+
+ public static void ImadspRc(EmitterContext context)
+ {
+ InstImadspRc op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ImadspRc is not implemented.");
+ }
+
+ public static void ImulR(EmitterContext context)
+ {
+ InstImulR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ImulR is not implemented.");
+ }
+
+ public static void ImulI(EmitterContext context)
+ {
+ InstImulI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ImulI is not implemented.");
+ }
+
+ public static void ImulC(EmitterContext context)
+ {
+ InstImulC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ImulC is not implemented.");
+ }
+
+ public static void Imul32i(EmitterContext context)
+ {
+ InstImul32i op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Imul32i is not implemented.");
+ }
+
+ public static void Jcal(EmitterContext context)
+ {
+ InstJcal op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Jcal is not implemented.");
+ }
+
+ public static void Jmp(EmitterContext context)
+ {
+ InstJmp op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Jmp is not implemented.");
+ }
+
+ public static void Jmx(EmitterContext context)
+ {
+ InstJmx op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Jmx is not implemented.");
+ }
+
+ public static void Ld(EmitterContext context)
+ {
+ InstLd op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Ld is not implemented.");
+ }
+
+ public static void Lepc(EmitterContext context)
+ {
+ InstLepc op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Lepc is not implemented.");
+ }
+
+ public static void Longjmp(EmitterContext context)
+ {
+ InstLongjmp op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Longjmp is not implemented.");
+ }
+
+ public static void P2rR(EmitterContext context)
+ {
+ InstP2rR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction P2rR is not implemented.");
+ }
+
+ public static void P2rI(EmitterContext context)
+ {
+ InstP2rI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction P2rI is not implemented.");
+ }
+
+ public static void P2rC(EmitterContext context)
+ {
+ InstP2rC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction P2rC is not implemented.");
+ }
+
+ public static void Pcnt(EmitterContext context)
+ {
+ InstPcnt op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Pcnt is not implemented.");
+ }
+
+ public static void Pexit(EmitterContext context)
+ {
+ InstPexit op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Pexit is not implemented.");
+ }
+
+ public static void Pixld(EmitterContext context)
+ {
+ InstPixld op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Pixld is not implemented.");
+ }
+
+ public static void Plongjmp(EmitterContext context)
+ {
+ InstPlongjmp op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Plongjmp is not implemented.");
+ }
+
+ public static void Pret(EmitterContext context)
+ {
+ InstPret op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Pret is not implemented.");
+ }
+
+ public static void PrmtR(EmitterContext context)
+ {
+ InstPrmtR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction PrmtR is not implemented.");
+ }
+
+ public static void PrmtI(EmitterContext context)
+ {
+ InstPrmtI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction PrmtI is not implemented.");
+ }
+
+ public static void PrmtC(EmitterContext context)
+ {
+ InstPrmtC op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction PrmtC is not implemented.");
+ }
+
+ public static void PrmtRc(EmitterContext context)
+ {
+ InstPrmtRc op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction PrmtRc is not implemented.");
+ }
+
+ public static void R2b(EmitterContext context)
+ {
+ InstR2b op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction R2b is not implemented.");
+ }
+
+ public static void Ram(EmitterContext context)
+ {
+ InstRam op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Ram is not implemented.");
+ }
+
+ public static void Rtt(EmitterContext context)
+ {
+ InstRtt op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Rtt is not implemented.");
+ }
+
+ public static void Sam(EmitterContext context)
+ {
+ InstSam op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Sam is not implemented.");
+ }
+
+ public static void Setcrsptr(EmitterContext context)
+ {
+ InstSetcrsptr op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Setcrsptr is not implemented.");
+ }
+
+ public static void Setlmembase(EmitterContext context)
+ {
+ InstSetlmembase op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Setlmembase is not implemented.");
+ }
+
+ public static void ShfLR(EmitterContext context)
+ {
+ InstShfLR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ShfLR is not implemented.");
+ }
+
+ public static void ShfRR(EmitterContext context)
+ {
+ InstShfRR op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ShfRR is not implemented.");
+ }
+
+ public static void ShfLI(EmitterContext context)
+ {
+ InstShfLI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ShfLI is not implemented.");
+ }
+
+ public static void ShfRI(EmitterContext context)
+ {
+ InstShfRI op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction ShfRI is not implemented.");
+ }
+
+ public static void St(EmitterContext context)
+ {
+ InstSt op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction St is not implemented.");
+ }
+
+ public static void Stp(EmitterContext context)
+ {
+ InstStp op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Stp is not implemented.");
+ }
+
+ public static void Txa(EmitterContext context)
+ {
+ InstTxa op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Txa is not implemented.");
+ }
+
+ public static void Vabsdiff(EmitterContext context)
+ {
+ InstVabsdiff op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Vabsdiff is not implemented.");
+ }
+
+ public static void Vabsdiff4(EmitterContext context)
+ {
+ InstVabsdiff4 op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Vabsdiff4 is not implemented.");
+ }
+
+ public static void Vadd(EmitterContext context)
+ {
+ InstVadd op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Vadd is not implemented.");
+ }
+
+ public static void Votevtg(EmitterContext context)
+ {
+ InstVotevtg op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Votevtg is not implemented.");
+ }
+
+ public static void Vset(EmitterContext context)
+ {
+ InstVset op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Vset is not implemented.");
+ }
+
+ public static void Vsetp(EmitterContext context)
+ {
+ InstVsetp op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Vsetp is not implemented.");
+ }
+
+ public static void Vshl(EmitterContext context)
+ {
+ InstVshl op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Vshl is not implemented.");
+ }
+
+ public static void Vshr(EmitterContext context)
+ {
+ InstVshr op = context.GetOp();
+
+ context.Config.GpuAccessor.Log("Shader instruction Vshr is not implemented.");
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitAlu.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitAlu.cs
deleted file mode 100644
index 734d3aa73..000000000
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitAlu.cs
+++ /dev/null
@@ -1,984 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void Bfe(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isReverse = op.RawOpCode.Extract(40);
- bool isSigned = op.RawOpCode.Extract(48);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- if (isReverse)
- {
- srcA = context.BitfieldReverse(srcA);
- }
-
- Operand position = context.BitwiseAnd(srcB, Const(0xff));
-
- Operand size = context.BitfieldExtractU32(srcB, Const(8), Const(8));
-
- Operand res = isSigned
- ? context.BitfieldExtractS32(srcA, position, size)
- : context.BitfieldExtractU32(srcA, position, size);
-
- context.Copy(GetDest(context), res);
-
- // TODO: CC, X, corner cases
- }
-
- public static void Bfi(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- Operand position = context.BitwiseAnd(srcB, Const(0xff));
-
- Operand size = context.BitfieldExtractU32(srcB, Const(8), Const(8));
-
- Operand res = context.BitfieldInsert(srcC, srcA, position, size);
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Csetp(EmitterContext context)
- {
- OpCodePset op = (OpCodePset)context.CurrOp;
-
- // TODO: Implement that properly
-
- Operand p0Res = Const(IrConsts.True);
-
- Operand p1Res = context.BitwiseNot(p0Res);
-
- Operand pred = GetPredicate39(context);
-
- p0Res = GetPredLogicalOp(context, op.LogicalOp, p0Res, pred);
- p1Res = GetPredLogicalOp(context, op.LogicalOp, p1Res, pred);
-
- context.Copy(Register(op.Predicate3), p0Res);
- context.Copy(Register(op.Predicate0), p1Res);
- }
-
- public static void Flo(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool invert = op.RawOpCode.Extract(40);
- bool countZeros = op.RawOpCode.Extract(41);
- bool isSigned = op.RawOpCode.Extract(48);
-
- Operand srcB = context.BitwiseNot(GetSrcB(context), invert);
-
- Operand res = isSigned
- ? context.FindFirstSetS32(srcB)
- : context.FindFirstSetU32(srcB);
-
- if (countZeros)
- {
- res = context.BitwiseExclusiveOr(res, Const(31));
- }
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Iadd(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool negateA = false, negateB = false;
-
- if (!(op is OpCodeAluImm32))
- {
- negateB = op.RawOpCode.Extract(48);
- negateA = op.RawOpCode.Extract(49);
- }
- else
- {
- // TODO: Other IADD32I variant without the negate.
- negateA = op.RawOpCode.Extract(56);
- }
-
- Operand srcA = context.INegate(GetSrcA(context), negateA);
- Operand srcB = context.INegate(GetSrcB(context), negateB);
-
- Operand res = context.IAdd(srcA, srcB);
-
- if (op.Extended)
- {
- res = context.IAdd(res, context.BitwiseAnd(GetCF(), Const(1)));
- }
-
- SetIaddFlags(context, res, srcA, srcB, op.SetCondCode, op.Extended);
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Iadd3(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- IntegerHalfPart partC = (IntegerHalfPart)op.RawOpCode.Extract(31, 2);
- IntegerHalfPart partB = (IntegerHalfPart)op.RawOpCode.Extract(33, 2);
- IntegerHalfPart partA = (IntegerHalfPart)op.RawOpCode.Extract(35, 2);
-
- IntegerShift mode = (IntegerShift)op.RawOpCode.Extract(37, 2);
-
- bool negateC = op.RawOpCode.Extract(49);
- bool negateB = op.RawOpCode.Extract(50);
- bool negateA = op.RawOpCode.Extract(51);
-
- Operand Extend(Operand src, IntegerHalfPart part)
- {
- if (!(op is OpCodeAluReg) || part == IntegerHalfPart.B32)
- {
- return src;
- }
-
- if (part == IntegerHalfPart.H0)
- {
- return context.BitwiseAnd(src, Const(0xffff));
- }
- else if (part == IntegerHalfPart.H1)
- {
- return context.ShiftRightU32(src, Const(16));
- }
- else
- {
- // TODO: Warning.
- }
-
- return src;
- }
-
- Operand srcA = context.INegate(Extend(GetSrcA(context), partA), negateA);
- Operand srcB = context.INegate(Extend(GetSrcB(context), partB), negateB);
- Operand srcC = context.INegate(Extend(GetSrcC(context), partC), negateC);
-
- Operand res = context.IAdd(srcA, srcB);
-
- if (op is OpCodeAluReg && mode != IntegerShift.NoShift)
- {
- if (mode == IntegerShift.ShiftLeft)
- {
- res = context.ShiftLeft(res, Const(16));
- }
- else if (mode == IntegerShift.ShiftRight)
- {
- res = context.ShiftRightU32(res, Const(16));
- }
- else
- {
- // TODO: Warning.
- }
- }
-
- res = context.IAdd(res, srcC);
-
- context.Copy(GetDest(context), res);
-
- // TODO: CC, X, corner cases
- }
-
- public static void Icmp(EmitterContext context)
- {
- OpCode op = context.CurrOp;
-
- bool isSigned = op.RawOpCode.Extract(48);
-
- IntegerCondition cmpOp = (IntegerCondition)op.RawOpCode.Extract(49, 3);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- Operand cmpRes = GetIntComparison(context, cmpOp, srcC, Const(0), isSigned);
-
- Operand res = context.ConditionalSelect(cmpRes, srcA, srcB);
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Imad(EmitterContext context)
- {
- bool signedA = context.CurrOp.RawOpCode.Extract(48);
- bool signedB = context.CurrOp.RawOpCode.Extract(53);
- bool high = context.CurrOp.RawOpCode.Extract(54);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- Operand res;
-
- if (high)
- {
- if (signedA && signedB)
- {
- res = context.MultiplyHighS32(srcA, srcB);
- }
- else
- {
- res = context.MultiplyHighU32(srcA, srcB);
-
- if (signedA)
- {
- res = context.IAdd(res, context.IMultiply(srcB, context.ShiftRightS32(srcA, Const(31))));
- }
- else if (signedB)
- {
- res = context.IAdd(res, context.IMultiply(srcA, context.ShiftRightS32(srcB, Const(31))));
- }
- }
- }
- else
- {
- res = context.IMultiply(srcA, srcB);
- }
-
- res = context.IAdd(res, srcC);
-
- // TODO: CC, X, SAT, and more?
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Imnmx(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isSignedInt = op.RawOpCode.Extract(48);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- Operand resMin = isSignedInt
- ? context.IMinimumS32(srcA, srcB)
- : context.IMinimumU32(srcA, srcB);
-
- Operand resMax = isSignedInt
- ? context.IMaximumS32(srcA, srcB)
- : context.IMaximumU32(srcA, srcB);
-
- Operand pred = GetPredicate39(context);
- Operand res = context.ConditionalSelect(pred, resMin, resMax);
-
- context.Copy(GetDest(context), res);
-
- SetZnFlags(context, res, op.SetCondCode);
-
- // TODO: X flags.
- }
-
- public static void Iscadd(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool negateA = false, negateB = false;
-
- if (!(op is OpCodeAluImm32))
- {
- negateB = op.RawOpCode.Extract(48);
- negateA = op.RawOpCode.Extract(49);
- }
-
- int shift = op is OpCodeAluImm32
- ? op.RawOpCode.Extract(53, 5)
- : op.RawOpCode.Extract(39, 5);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- srcA = context.ShiftLeft(srcA, Const(shift));
-
- srcA = context.INegate(srcA, negateA);
- srcB = context.INegate(srcB, negateB);
-
- Operand res = context.IAdd(srcA, srcB);
-
- SetIaddFlags(context, res, srcA, srcB, op.SetCondCode, false);
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Iset(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- bool boolFloat = op.RawOpCode.Extract(44);
- bool isSigned = op.RawOpCode.Extract(48);
-
- IntegerCondition cmpOp = (IntegerCondition)op.RawOpCode.Extract(49, 3);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- Operand res = GetIntComparison(context, cmpOp, srcA, srcB, isSigned, op.Extended);
-
- Operand pred = GetPredicate39(context);
-
- res = GetPredLogicalOp(context, op.LogicalOp, res, pred);
-
- Operand dest = GetDest(context);
-
- if (boolFloat)
- {
- res = context.ConditionalSelect(res, ConstF(1), Const(0));
-
- context.Copy(dest, res);
-
- SetFPZnFlags(context, res, op.SetCondCode);
- }
- else
- {
- context.Copy(dest, res);
-
- SetZnFlags(context, res, op.SetCondCode, op.Extended);
- }
- }
-
- public static void Isetp(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- bool isSigned = op.RawOpCode.Extract(48);
-
- IntegerCondition cmpOp = (IntegerCondition)op.RawOpCode.Extract(49, 3);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- Operand p0Res = GetIntComparison(context, cmpOp, srcA, srcB, isSigned, op.Extended);
-
- Operand p1Res = context.BitwiseNot(p0Res);
-
- Operand pred = GetPredicate39(context);
-
- p0Res = GetPredLogicalOp(context, op.LogicalOp, p0Res, pred);
- p1Res = GetPredLogicalOp(context, op.LogicalOp, p1Res, pred);
-
- context.Copy(Register(op.Predicate3), p0Res);
- context.Copy(Register(op.Predicate0), p1Res);
- }
-
- public static void Lea(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool negateA = op.RawOpCode.Extract(45);
-
- int shift = op.RawOpCode.Extract(39, 5);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- srcA = context.ShiftLeft(srcA, Const(shift));
- srcA = context.INegate(srcA, negateA);
-
- Operand res = context.IAdd(srcA, srcB);
-
- context.Copy(GetDest(context), res);
-
- // TODO: CC, X
- }
-
- public static void Lea_Hi(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isReg = op is OpCodeAluReg;
- bool negateA;
- int shift;
-
- if (isReg)
- {
- negateA = op.RawOpCode.Extract(37);
- shift = op.RawOpCode.Extract(28, 5);
- }
- else
- {
- negateA = op.RawOpCode.Extract(56);
- shift = op.RawOpCode.Extract(51, 5);
- }
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- Operand aLow = context.ShiftLeft(srcA, Const(shift));
- Operand aHigh = shift == 0 ? Const(0) : context.ShiftRightU32(srcA, Const(32 - shift));
- aHigh = context.BitwiseOr(aHigh, context.ShiftLeft(srcC, Const(shift)));
-
- if (negateA)
- {
- // Perform 64-bit negation by doing bitwise not of the value,
- // then adding 1 and carrying over from low to high.
- aLow = context.BitwiseNot(aLow);
- aHigh = context.BitwiseNot(aHigh);
-
- aLow = AddWithCarry(context, aLow, Const(1), out Operand aLowCOut);
- aHigh = context.IAdd(aHigh, aLowCOut);
- }
-
- Operand res = context.IAdd(aHigh, srcB);
-
- context.Copy(GetDest(context), res);
-
- // TODO: CC, X
- }
-
- public static void Lop(EmitterContext context)
- {
- IOpCodeLop op = (IOpCodeLop)context.CurrOp;
-
- Operand srcA = context.BitwiseNot(GetSrcA(context), op.InvertA);
- Operand srcB = context.BitwiseNot(GetSrcB(context), op.InvertB);
-
- Operand res = srcB;
-
- switch (op.LogicalOp)
- {
- case LogicalOperation.And: res = context.BitwiseAnd (srcA, srcB); break;
- case LogicalOperation.Or: res = context.BitwiseOr (srcA, srcB); break;
- case LogicalOperation.ExclusiveOr: res = context.BitwiseExclusiveOr(srcA, srcB); break;
- }
-
- EmitLopPredWrite(context, op, res, (ConditionalOperation)context.CurrOp.RawOpCode.Extract(44, 2));
-
- context.Copy(GetDest(context), res);
-
- SetZnFlags(context, res, op.SetCondCode, op.Extended);
- }
-
- public static void Lop3(EmitterContext context)
- {
- IOpCodeLop op = (IOpCodeLop)context.CurrOp;
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- bool regVariant = op is OpCodeLopReg;
-
- int truthTable = regVariant
- ? op.RawOpCode.Extract(28, 8)
- : op.RawOpCode.Extract(48, 8);
-
- Operand res = Lop3Expression.GetFromTruthTable(context, srcA, srcB, srcC, truthTable);
-
- if (regVariant)
- {
- EmitLopPredWrite(context, op, res, (ConditionalOperation)context.CurrOp.RawOpCode.Extract(36, 2));
- }
-
- context.Copy(GetDest(context), res);
-
- SetZnFlags(context, res, op.SetCondCode, op.Extended);
- }
-
- public static void Popc(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool invert = op.RawOpCode.Extract(40);
-
- Operand srcB = context.BitwiseNot(GetSrcB(context), invert);
-
- Operand res = context.BitCount(srcB);
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Pset(EmitterContext context)
- {
- OpCodePset op = (OpCodePset)context.CurrOp;
-
- bool boolFloat = op.RawOpCode.Extract(44);
-
- Operand srcA = context.BitwiseNot(Register(op.Predicate12), op.InvertA);
- Operand srcB = context.BitwiseNot(Register(op.Predicate29), op.InvertB);
- Operand srcC = context.BitwiseNot(Register(op.Predicate39), op.InvertP);
-
- Operand res = GetPredLogicalOp(context, op.LogicalOpAB, srcA, srcB);
-
- res = GetPredLogicalOp(context, op.LogicalOp, res, srcC);
-
- Operand dest = GetDest(context);
-
- if (boolFloat)
- {
- context.Copy(dest, context.ConditionalSelect(res, ConstF(1), Const(0)));
- }
- else
- {
- context.Copy(dest, res);
- }
- }
-
- public static void Psetp(EmitterContext context)
- {
- OpCodePset op = (OpCodePset)context.CurrOp;
-
- Operand srcA = context.BitwiseNot(Register(op.Predicate12), op.InvertA);
- Operand srcB = context.BitwiseNot(Register(op.Predicate29), op.InvertB);
-
- Operand p0Res = GetPredLogicalOp(context, op.LogicalOpAB, srcA, srcB);
-
- Operand p1Res = context.BitwiseNot(p0Res);
-
- Operand pred = GetPredicate39(context);
-
- p0Res = GetPredLogicalOp(context, op.LogicalOp, p0Res, pred);
- p1Res = GetPredLogicalOp(context, op.LogicalOp, p1Res, pred);
-
- context.Copy(Register(op.Predicate3), p0Res);
- context.Copy(Register(op.Predicate0), p1Res);
- }
-
- public static void Rro(EmitterContext context)
- {
- // This is the range reduction operator,
- // we translate it as a simple move, as it
- // should be always followed by a matching
- // MUFU instruction.
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- Operand srcB = GetSrcB(context);
-
- srcB = context.FPAbsNeg(srcB, absoluteB, negateB);
-
- context.Copy(GetDest(context), srcB);
- }
-
- public static void Shl(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isMasked = op.RawOpCode.Extract(39);
-
- Operand srcB = GetSrcB(context);
-
- if (isMasked)
- {
- srcB = context.BitwiseAnd(srcB, Const(0x1f));
- }
-
- Operand res = context.ShiftLeft(GetSrcA(context), srcB);
-
- if (!isMasked)
- {
- // Clamped shift value.
- Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
-
- res = context.ConditionalSelect(isLessThan32, res, Const(0));
- }
-
- // TODO: X, CC
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Shr(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isMasked = op.RawOpCode.Extract(39);
- bool isReverse = op.RawOpCode.Extract(40);
- bool isSigned = op.RawOpCode.Extract(48);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- if (isReverse)
- {
- srcA = context.BitfieldReverse(srcA);
- }
-
- if (isMasked)
- {
- srcB = context.BitwiseAnd(srcB, Const(0x1f));
- }
-
- Operand res = isSigned
- ? context.ShiftRightS32(srcA, srcB)
- : context.ShiftRightU32(srcA, srcB);
-
- if (!isMasked)
- {
- // Clamped shift value.
- Operand resShiftBy32;
-
- if (isSigned)
- {
- resShiftBy32 = context.ShiftRightS32(srcA, Const(31));
- }
- else
- {
- resShiftBy32 = Const(0);
- }
-
- Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
-
- res = context.ConditionalSelect(isLessThan32, res, resShiftBy32);
- }
-
- // TODO: X, CC
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Xmad(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool signedA = context.CurrOp.RawOpCode.Extract(48);
- bool signedB = context.CurrOp.RawOpCode.Extract(49);
- bool highA = context.CurrOp.RawOpCode.Extract(53);
-
- bool isReg = (op is OpCodeAluReg) && !(op is OpCodeAluRegCbuf);
- bool isImm = (op is OpCodeAluImm);
-
- XmadCMode mode = isReg || isImm
- ? (XmadCMode)context.CurrOp.RawOpCode.Extract(50, 3)
- : (XmadCMode)context.CurrOp.RawOpCode.Extract(50, 2);
-
- bool highB = false;
-
- if (isReg)
- {
- highB = context.CurrOp.RawOpCode.Extract(35);
- }
- else if (!isImm)
- {
- highB = context.CurrOp.RawOpCode.Extract(52);
- }
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- // XMAD immediates are 16-bits unsigned integers.
- if (srcB.Type == OperandType.Constant)
- {
- srcB = Const(srcB.Value & 0xffff);
- }
-
- Operand Extend16To32(Operand src, bool high, bool signed)
- {
- if (signed && high)
- {
- return context.ShiftRightS32(src, Const(16));
- }
- else if (signed)
- {
- return context.BitfieldExtractS32(src, Const(0), Const(16));
- }
- else if (high)
- {
- return context.ShiftRightU32(src, Const(16));
- }
- else
- {
- return context.BitwiseAnd(src, Const(0xffff));
- }
- }
-
- srcA = Extend16To32(srcA, highA, signedA);
- srcB = Extend16To32(srcB, highB, signedB);
-
- bool productShiftLeft = false;
- bool merge = false;
-
- if (op is OpCodeAluCbuf)
- {
- productShiftLeft = context.CurrOp.RawOpCode.Extract(55);
- merge = context.CurrOp.RawOpCode.Extract(56);
- }
- else if (!(op is OpCodeAluRegCbuf))
- {
- productShiftLeft = context.CurrOp.RawOpCode.Extract(36);
- merge = context.CurrOp.RawOpCode.Extract(37);
- }
-
- bool extended;
-
- if ((op is OpCodeAluReg) || (op is OpCodeAluImm))
- {
- extended = context.CurrOp.RawOpCode.Extract(38);
- }
- else
- {
- extended = context.CurrOp.RawOpCode.Extract(54);
- }
-
- Operand res = context.IMultiply(srcA, srcB);
-
- if (productShiftLeft)
- {
- res = context.ShiftLeft(res, Const(16));
- }
-
- switch (mode)
- {
- case XmadCMode.Cfull: break;
-
- case XmadCMode.Clo: srcC = Extend16To32(srcC, high: false, signed: false); break;
- case XmadCMode.Chi: srcC = Extend16To32(srcC, high: true, signed: false); break;
-
- case XmadCMode.Cbcc:
- {
- srcC = context.IAdd(srcC, context.ShiftLeft(GetSrcB(context), Const(16)));
-
- break;
- }
-
- case XmadCMode.Csfu:
- {
- Operand signAdjustA = context.ShiftLeft(context.ShiftRightU32(srcA, Const(31)), Const(16));
- Operand signAdjustB = context.ShiftLeft(context.ShiftRightU32(srcB, Const(31)), Const(16));
-
- srcC = context.ISubtract(srcC, context.IAdd(signAdjustA, signAdjustB));
-
- break;
- }
-
- default: /* TODO: Warning */ break;
- }
-
- Operand product = res;
-
- if (extended)
- {
- // Add with carry.
- res = context.IAdd(res, context.BitwiseAnd(GetCF(), Const(1)));
- }
- else
- {
- // Add (no carry in).
- res = context.IAdd(res, srcC);
- }
-
- SetIaddFlags(context, res, product, srcC, op.SetCondCode, extended);
-
- if (merge)
- {
- res = context.BitwiseAnd(res, Const(0xffff));
- res = context.BitwiseOr(res, context.ShiftLeft(GetSrcB(context), Const(16)));
- }
-
- context.Copy(GetDest(context), res);
- }
-
- private static Operand GetIntComparison(
- EmitterContext context,
- IntegerCondition cond,
- Operand srcA,
- Operand srcB,
- bool isSigned,
- bool extended)
- {
- return extended
- ? GetIntComparisonExtended(context, cond, srcA, srcB, isSigned)
- : GetIntComparison (context, cond, srcA, srcB, isSigned);
- }
-
- private static Operand GetIntComparisonExtended(
- EmitterContext context,
- IntegerCondition cond,
- Operand srcA,
- Operand srcB,
- bool isSigned)
- {
- Operand res;
-
- if (cond == IntegerCondition.Always)
- {
- res = Const(IrConsts.True);
- }
- else if (cond == IntegerCondition.Never)
- {
- res = Const(IrConsts.False);
- }
- else
- {
- res = context.ISubtract(srcA, srcB);
- res = context.IAdd(res, context.BitwiseNot(GetCF()));
-
- switch (cond)
- {
- case Decoders.IntegerCondition.Equal: // r = xh == yh && xl == yl
- res = context.BitwiseAnd(context.ICompareEqual(srcA, srcB), GetZF());
- break;
- case Decoders.IntegerCondition.Less: // r = xh < yh || (xh == yh && xl < yl)
- Operand notC = context.BitwiseNot(GetCF());
- Operand prevLt = context.BitwiseAnd(context.ICompareEqual(srcA, srcB), notC);
- res = isSigned
- ? context.BitwiseOr(context.ICompareLess(srcA, srcB), prevLt)
- : context.BitwiseOr(context.ICompareLessUnsigned(srcA, srcB), prevLt);
- break;
- case Decoders.IntegerCondition.LessOrEqual: // r = xh < yh || (xh == yh && xl <= yl)
- Operand zOrNotC = context.BitwiseOr(GetZF(), context.BitwiseNot(GetCF()));
- Operand prevLe = context.BitwiseAnd(context.ICompareEqual(srcA, srcB), zOrNotC);
- res = isSigned
- ? context.BitwiseOr(context.ICompareLess(srcA, srcB), prevLe)
- : context.BitwiseOr(context.ICompareLessUnsigned(srcA, srcB), prevLe);
- break;
- case Decoders.IntegerCondition.Greater: // r = xh > yh || (xh == yh && xl > yl)
- Operand notZAndC = context.BitwiseAnd(context.BitwiseNot(GetZF()), GetCF());
- Operand prevGt = context.BitwiseAnd(context.ICompareEqual(srcA, srcB), notZAndC);
- res = isSigned
- ? context.BitwiseOr(context.ICompareGreater(srcA, srcB), prevGt)
- : context.BitwiseOr(context.ICompareGreaterUnsigned(srcA, srcB), prevGt);
- break;
- case Decoders.IntegerCondition.GreaterOrEqual: // r = xh > yh || (xh == yh && xl >= yl)
- Operand prevGe = context.BitwiseAnd(context.ICompareEqual(srcA, srcB), GetCF());
- res = isSigned
- ? context.BitwiseOr(context.ICompareGreater(srcA, srcB), prevGe)
- : context.BitwiseOr(context.ICompareGreaterUnsigned(srcA, srcB), prevGe);
- break;
- case Decoders.IntegerCondition.NotEqual: // r = xh != yh || xl != yl
- context.BitwiseOr(context.ICompareNotEqual(srcA, srcB), context.BitwiseNot(GetZF()));
- break;
- default:
- throw new InvalidOperationException($"Unexpected condition \"{cond}\".");
- }
- }
-
- return res;
- }
-
- private static Operand GetIntComparison(
- EmitterContext context,
- IntegerCondition cond,
- Operand srcA,
- Operand srcB,
- bool isSigned)
- {
- Operand res;
-
- if (cond == IntegerCondition.Always)
- {
- res = Const(IrConsts.True);
- }
- else if (cond == IntegerCondition.Never)
- {
- res = Const(IrConsts.False);
- }
- else
- {
- var inst = cond switch
- {
- IntegerCondition.Less => Instruction.CompareLessU32,
- IntegerCondition.Equal => Instruction.CompareEqual,
- IntegerCondition.LessOrEqual => Instruction.CompareLessOrEqualU32,
- IntegerCondition.Greater => Instruction.CompareGreaterU32,
- IntegerCondition.NotEqual => Instruction.CompareNotEqual,
- IntegerCondition.GreaterOrEqual => Instruction.CompareGreaterOrEqualU32,
- _ => throw new InvalidOperationException($"Unexpected condition \"{cond}\".")
- };
-
- if (isSigned)
- {
- switch (cond)
- {
- case IntegerCondition.Less: inst = Instruction.CompareLess; break;
- case IntegerCondition.LessOrEqual: inst = Instruction.CompareLessOrEqual; break;
- case IntegerCondition.Greater: inst = Instruction.CompareGreater; break;
- case IntegerCondition.GreaterOrEqual: inst = Instruction.CompareGreaterOrEqual; break;
- }
- }
-
- res = context.Add(inst, Local(), srcA, srcB);
- }
-
- return res;
- }
-
- private static void EmitLopPredWrite(EmitterContext context, IOpCodeLop op, Operand result, ConditionalOperation condOp)
- {
- if (op is OpCodeLop opLop && !opLop.Predicate48.IsPT)
- {
- Operand pRes;
-
- if (condOp == ConditionalOperation.False)
- {
- pRes = Const(IrConsts.False);
- }
- else if (condOp == ConditionalOperation.True)
- {
- pRes = Const(IrConsts.True);
- }
- else if (condOp == ConditionalOperation.Zero)
- {
- pRes = context.ICompareEqual(result, Const(0));
- }
- else /* if (opLop.CondOp == ConditionalOperation.NotZero) */
- {
- pRes = context.ICompareNotEqual(result, Const(0));
- }
-
- context.Copy(Register(opLop.Predicate48), pRes);
- }
- }
-
- private static void SetIaddFlags(
- EmitterContext context,
- Operand res,
- Operand srcA,
- Operand srcB,
- bool setCC,
- bool extended)
- {
- if (!setCC)
- {
- return;
- }
-
- if (extended)
- {
- // C = (d == a && CIn) || d < a
- Operand tempC0 = context.ICompareEqual (res, srcA);
- Operand tempC1 = context.ICompareLessUnsigned(res, srcA);
-
- tempC0 = context.BitwiseAnd(tempC0, GetCF());
-
- context.Copy(GetCF(), context.BitwiseOr(tempC0, tempC1));
- }
- else
- {
- // C = d < a
- context.Copy(GetCF(), context.ICompareLessUnsigned(res, srcA));
- }
-
- // V = (d ^ a) & ~(a ^ b) < 0
- Operand tempV0 = context.BitwiseExclusiveOr(res, srcA);
- Operand tempV1 = context.BitwiseExclusiveOr(srcA, srcB);
-
- tempV1 = context.BitwiseNot(tempV1);
-
- Operand tempV = context.BitwiseAnd(tempV0, tempV1);
-
- context.Copy(GetVF(), context.ICompareLess(tempV, Const(0)));
-
- SetZnFlags(context, res, setCC: true, extended: extended);
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs
index 7fe969a0e..3dda53162 100644
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs
@@ -10,50 +10,39 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
static class InstEmitAluHelper
{
- public static long GetIntMin(IntegerType type)
+ public static long GetIntMin(IDstFmt type)
{
- switch (type)
+ return type switch
{
- case IntegerType.U8: return byte.MinValue;
- case IntegerType.S8: return sbyte.MinValue;
- case IntegerType.U16: return ushort.MinValue;
- case IntegerType.S16: return short.MinValue;
- case IntegerType.U32: return uint.MinValue;
- case IntegerType.S32: return int.MinValue;
- }
-
- throw new ArgumentException($"The type \"{type}\" is not a supported int type.");
+ IDstFmt.U16 => ushort.MinValue,
+ IDstFmt.S16 => short.MinValue,
+ IDstFmt.U32 => uint.MinValue,
+ IDstFmt.S32 => int.MinValue,
+ _ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
+ };
}
- public static long GetIntMax(IntegerType type)
+ public static long GetIntMax(IDstFmt type)
{
- switch (type)
+ return type switch
{
- case IntegerType.U8: return byte.MaxValue;
- case IntegerType.S8: return sbyte.MaxValue;
- case IntegerType.U16: return ushort.MaxValue;
- case IntegerType.S16: return short.MaxValue;
- case IntegerType.U32: return uint.MaxValue;
- case IntegerType.S32: return int.MaxValue;
- }
-
- throw new ArgumentException($"The type \"{type}\" is not a supported int type.");
+ IDstFmt.U16 => ushort.MaxValue,
+ IDstFmt.S16 => short.MaxValue,
+ IDstFmt.U32 => uint.MaxValue,
+ IDstFmt.S32 => int.MaxValue,
+ _ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
+ };
}
- public static Operand GetPredLogicalOp(
- EmitterContext context,
- LogicalOperation logicalOp,
- Operand input,
- Operand pred)
+ public static Operand GetPredLogicalOp(EmitterContext context, BoolOp logicOp, Operand input, Operand pred)
{
- switch (logicalOp)
+ return logicOp switch
{
- case LogicalOperation.And: return context.BitwiseAnd (input, pred);
- case LogicalOperation.Or: return context.BitwiseOr (input, pred);
- case LogicalOperation.ExclusiveOr: return context.BitwiseExclusiveOr(input, pred);
- }
-
- return input;
+ BoolOp.And => context.BitwiseAnd(input, pred),
+ BoolOp.Or => context.BitwiseOr(input, pred),
+ BoolOp.Xor => context.BitwiseExclusiveOr(input, pred),
+ _ => input
+ };
}
public static void SetZnFlags(EmitterContext context, Operand dest, bool setCC, bool extended = false)
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs
new file mode 100644
index 000000000..e865caf2a
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs
@@ -0,0 +1,190 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
+
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void Al2p(EmitterContext context)
+ {
+ InstAl2p op = context.GetOp();
+
+ context.Copy(GetDest(op.Dest), context.IAdd(GetSrcReg(context, op.SrcA), Const(op.Imm11)));
+ }
+
+ public static void Ald(EmitterContext context)
+ {
+ InstAld op = context.GetOp();
+
+ Operand primVertex = context.Copy(GetSrcReg(context, op.SrcB));
+
+ for (int index = 0; index < (int)op.AlSize + 1; index++)
+ {
+ Register rd = new Register(op.Dest + index, RegisterType.Gpr);
+
+ if (rd.IsRZ)
+ {
+ break;
+ }
+
+ if (op.Phys)
+ {
+ Operand userAttrOffset = context.ISubtract(GetSrcReg(context, op.SrcA), Const(AttributeConsts.UserAttributeBase));
+ Operand userAttrIndex = context.ShiftRightU32(userAttrOffset, Const(2));
+
+ context.Copy(Register(rd), context.LoadAttribute(Const(AttributeConsts.UserAttributeBase), userAttrIndex, primVertex));
+
+ context.Config.SetUsedFeature(FeatureFlags.IaIndexing);
+ }
+ else if (op.SrcB == RegisterConsts.RegisterZeroIndex)
+ {
+ Operand src = Attribute(op.Imm11 + index * 4);
+
+ context.FlagAttributeRead(src.Value);
+
+ context.Copy(Register(rd), src);
+ }
+ else
+ {
+ Operand src = Const(op.Imm11 + index * 4);
+
+ context.FlagAttributeRead(src.Value);
+
+ context.Copy(Register(rd), context.LoadAttribute(src, Const(0), primVertex));
+ }
+ }
+ }
+
+ public static void Ast(EmitterContext context)
+ {
+ InstAst op = context.GetOp();
+
+ for (int index = 0; index < (int)op.AlSize + 1; index++)
+ {
+ if (op.SrcB + index > RegisterConsts.RegisterZeroIndex)
+ {
+ break;
+ }
+
+ Register rd = new Register(op.SrcB + index, RegisterType.Gpr);
+
+ if (op.Phys)
+ {
+ Operand userAttrOffset = context.ISubtract(GetSrcReg(context, op.SrcA), Const(AttributeConsts.UserAttributeBase));
+ Operand userAttrIndex = context.ShiftRightU32(userAttrOffset, Const(2));
+
+ context.StoreAttribute(Const(AttributeConsts.UserAttributeBase), userAttrIndex, Register(rd));
+
+ context.Config.SetUsedFeature(FeatureFlags.OaIndexing);
+ }
+ else
+ {
+ Operand dest = Attribute(op.Imm11 + index * 4);
+
+ context.FlagAttributeWritten(dest.Value);
+
+ context.Copy(dest, Register(rd));
+ }
+ }
+ }
+
+ public static void Ipa(EmitterContext context)
+ {
+ InstIpa op = context.GetOp();
+
+ context.FlagAttributeRead(op.Imm10);
+
+ Operand res;
+
+ if (op.Idx)
+ {
+ Operand userAttrOffset = context.ISubtract(GetSrcReg(context, op.SrcA), Const(AttributeConsts.UserAttributeBase));
+ Operand userAttrIndex = context.ShiftRightU32(userAttrOffset, Const(2));
+
+ res = context.LoadAttribute(Const(AttributeConsts.UserAttributeBase), userAttrIndex, Const(0));
+ res = context.FPMultiply(res, Attribute(AttributeConsts.PositionW));
+
+ context.Config.SetUsedFeature(FeatureFlags.IaIndexing);
+ }
+ else
+ {
+ res = Attribute(op.Imm10);
+
+ if (op.Imm10 >= AttributeConsts.UserAttributeBase && op.Imm10 < AttributeConsts.UserAttributeEnd)
+ {
+ int index = (op.Imm10 - AttributeConsts.UserAttributeBase) >> 4;
+
+ if (context.Config.ImapTypes[index].GetFirstUsedType() == PixelImap.Perspective)
+ {
+ res = context.FPMultiply(res, Attribute(AttributeConsts.PositionW));
+ }
+ }
+ }
+
+ if (op.IpaOp == IpaOp.Multiply)
+ {
+ Operand srcB = GetSrcReg(context, op.SrcB);
+
+ res = context.FPMultiply(res, srcB);
+ }
+
+ res = context.FPSaturate(res, op.Sat);
+
+ context.Copy(GetDest(op.Dest), res);
+ }
+
+ public static void Isberd(EmitterContext context)
+ {
+ InstIsberd op = context.GetOp();
+
+ // This instruction performs a load from ISBE memory,
+ // however it seems to be only used to get some vertex
+ // input data, so we instead propagate the offset so that
+ // it can be used on the attribute load.
+ context.Copy(GetDest(op.Dest), GetSrcReg(context, op.SrcA));
+ }
+
+ public static void OutR(EmitterContext context)
+ {
+ InstOutR op = context.GetOp();
+
+ EmitOut(context, op.OutType.HasFlag(OutType.Emit), op.OutType.HasFlag(OutType.Cut));
+ }
+
+ public static void OutI(EmitterContext context)
+ {
+ InstOutI op = context.GetOp();
+
+ EmitOut(context, op.OutType.HasFlag(OutType.Emit), op.OutType.HasFlag(OutType.Cut));
+ }
+
+ public static void OutC(EmitterContext context)
+ {
+ InstOutC op = context.GetOp();
+
+ EmitOut(context, op.OutType.HasFlag(OutType.Emit), op.OutType.HasFlag(OutType.Cut));
+ }
+
+ private static void EmitOut(EmitterContext context, bool emit, bool cut)
+ {
+ if (!(emit || cut))
+ {
+ context.Config.GpuAccessor.Log("Invalid OUT encoding.");
+ }
+
+ if (emit)
+ {
+ context.EmitVertex();
+ }
+
+ if (cut)
+ {
+ context.EndPrimitive();
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitBarrier.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitBarrier.cs
new file mode 100644
index 000000000..f3114c6e4
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitBarrier.cs
@@ -0,0 +1,44 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.Translation;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void Bar(EmitterContext context)
+ {
+ InstBar op = context.GetOp();
+
+ // TODO: Support other modes.
+ if (op.BarOp == BarOp.Sync)
+ {
+ context.Barrier();
+ }
+ else
+ {
+ context.Config.GpuAccessor.Log($"Invalid barrier mode: {op.BarOp}.");
+ }
+ }
+
+ public static void Depbar(EmitterContext context)
+ {
+ InstDepbar op = context.GetOp();
+
+ // No operation.
+ }
+
+ public static void Membar(EmitterContext context)
+ {
+ InstMembar op = context.GetOp();
+
+ if (op.Membar == Decoders.Membar.Cta)
+ {
+ context.GroupMemoryBarrier();
+ }
+ else
+ {
+ context.MemoryBarrier();
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitBitfield.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitBitfield.cs
new file mode 100644
index 000000000..7a141bbcf
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitBitfield.cs
@@ -0,0 +1,190 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
+
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void BfeR(EmitterContext context)
+ {
+ InstBfeR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+
+ EmitBfe(context, srcA, srcB, op.Dest, op.Brev, op.Signed);
+ }
+
+ public static void BfeI(EmitterContext context)
+ {
+ InstBfeI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
+
+ EmitBfe(context, srcA, srcB, op.Dest, op.Brev, op.Signed);
+ }
+
+ public static void BfeC(EmitterContext context)
+ {
+ InstBfeC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitBfe(context, srcA, srcB, op.Dest, op.Brev, op.Signed);
+ }
+
+ public static void BfiR(EmitterContext context)
+ {
+ InstBfiR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitBfi(context, srcA, srcB, srcC, op.Dest);
+ }
+
+ public static void BfiI(EmitterContext context)
+ {
+ InstBfiI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitBfi(context, srcA, srcB, srcC, op.Dest);
+ }
+
+ public static void BfiC(EmitterContext context)
+ {
+ InstBfiC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitBfi(context, srcA, srcB, srcC, op.Dest);
+ }
+
+ public static void BfiRc(EmitterContext context)
+ {
+ InstBfiRc op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcC);
+ var srcC = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitBfi(context, srcA, srcB, srcC, op.Dest);
+ }
+
+ public static void FloR(EmitterContext context)
+ {
+ InstFloR op = context.GetOp();
+
+ EmitFlo(context, GetSrcReg(context, op.SrcB), op.Dest, op.NegB, op.Sh, op.Signed);
+ }
+
+ public static void FloI(EmitterContext context)
+ {
+ InstFloI op = context.GetOp();
+
+ EmitFlo(context, GetSrcImm(context, Imm20ToSInt(op.Imm20)), op.Dest, op.NegB, op.Sh, op.Signed);
+ }
+
+ public static void FloC(EmitterContext context)
+ {
+ InstFloC op = context.GetOp();
+
+ EmitFlo(context, GetSrcCbuf(context, op.CbufSlot, op.CbufOffset), op.Dest, op.NegB, op.Sh, op.Signed);
+ }
+
+ public static void PopcR(EmitterContext context)
+ {
+ InstPopcR op = context.GetOp();
+
+ EmitPopc(context, GetSrcReg(context, op.SrcB), op.Dest, op.NegB);
+ }
+
+ public static void PopcI(EmitterContext context)
+ {
+ InstPopcI op = context.GetOp();
+
+ EmitPopc(context, GetSrcImm(context, Imm20ToSInt(op.Imm20)), op.Dest, op.NegB);
+ }
+
+ public static void PopcC(EmitterContext context)
+ {
+ InstPopcC op = context.GetOp();
+
+ EmitPopc(context, GetSrcCbuf(context, op.CbufSlot, op.CbufOffset), op.Dest, op.NegB);
+ }
+
+ private static void EmitBfe(
+ EmitterContext context,
+ Operand srcA,
+ Operand srcB,
+ int rd,
+ bool bitReverse,
+ bool isSigned)
+ {
+ if (bitReverse)
+ {
+ srcA = context.BitfieldReverse(srcA);
+ }
+
+ Operand position = context.BitwiseAnd(srcB, Const(0xff));
+
+ Operand size = context.BitfieldExtractU32(srcB, Const(8), Const(8));
+
+ Operand res = isSigned
+ ? context.BitfieldExtractS32(srcA, position, size)
+ : context.BitfieldExtractU32(srcA, position, size);
+
+ context.Copy(GetDest(rd), res);
+
+ // TODO: CC, X, corner cases.
+ }
+
+ private static void EmitBfi(EmitterContext context, Operand srcA, Operand srcB, Operand srcC, int rd)
+ {
+ Operand position = context.BitwiseAnd(srcB, Const(0xff));
+
+ Operand size = context.BitfieldExtractU32(srcB, Const(8), Const(8));
+
+ Operand res = context.BitfieldInsert(srcC, srcA, position, size);
+
+ context.Copy(GetDest(rd), res);
+ }
+
+ private static void EmitFlo(EmitterContext context, Operand src, int rd, bool invert, bool sh, bool isSigned)
+ {
+ Operand srcB = context.BitwiseNot(src, invert);
+
+ Operand res = isSigned
+ ? context.FindFirstSetS32(srcB)
+ : context.FindFirstSetU32(srcB);
+
+ if (sh)
+ {
+ res = context.BitwiseExclusiveOr(res, Const(31));
+ }
+
+ context.Copy(GetDest(rd), res);
+ }
+
+ private static void EmitPopc(EmitterContext context, Operand src, int rd, bool invert)
+ {
+ Operand srcB = context.BitwiseNot(src, invert);
+
+ Operand res = context.BitCount(srcB);
+
+ context.Copy(GetDest(rd), res);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs
index c4c6c55bb..43b07cc2b 100644
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs
@@ -1,253 +1,400 @@
using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
+using System;
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
{
static partial class InstEmit
{
- public static void F2F(EmitterContext context)
+ public static void F2fR(EmitterContext context)
{
- OpCodeFArith op = (OpCodeFArith)context.CurrOp;
+ InstF2fR op = context.GetOp();
- FPType dstType = (FPType)op.RawOpCode.Extract(8, 2);
- FPType srcType = (FPType)op.RawOpCode.Extract(10, 2);
+ var src = UnpackReg(context, op.SrcFmt, op.Sh, op.SrcB);
- bool round = op.RawOpCode.Extract(42);
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
+ EmitF2F(context, op.SrcFmt, op.DstFmt, op.RoundMode, src, op.Dest, op.AbsB, op.NegB, op.Sat);
+ }
- Operand srcB = context.FPAbsNeg(GetSrcB(context, srcType), absoluteB, negateB, srcType.ToInstFPType());
+ public static void F2fI(EmitterContext context)
+ {
+ InstF2fI op = context.GetOp();
- if (round && srcType == dstType)
+ var src = UnpackImm(context, op.SrcFmt, op.Sh, Imm20ToFloat(op.Imm20));
+
+ EmitF2F(context, op.SrcFmt, op.DstFmt, op.RoundMode, src, op.Dest, op.AbsB, op.NegB, op.Sat);
+ }
+
+ public static void F2fC(EmitterContext context)
+ {
+ InstF2fC op = context.GetOp();
+
+ var src = UnpackCbuf(context, op.SrcFmt, op.Sh, op.CbufSlot, op.CbufOffset);
+
+ EmitF2F(context, op.SrcFmt, op.DstFmt, op.RoundMode, src, op.Dest, op.AbsB, op.NegB, op.Sat);
+ }
+
+ public static void F2iR(EmitterContext context)
+ {
+ InstF2iR op = context.GetOp();
+
+ var src = UnpackReg(context, op.SrcFmt, op.Sh, op.SrcB);
+
+ EmitF2I(context, op.SrcFmt, op.IDstFmt, op.RoundMode, src, op.Dest, op.AbsB, op.NegB);
+ }
+
+ public static void F2iI(EmitterContext context)
+ {
+ InstF2iI op = context.GetOp();
+
+ var src = UnpackImm(context, op.SrcFmt, op.Sh, Imm20ToFloat(op.Imm20));
+
+ EmitF2I(context, op.SrcFmt, op.IDstFmt, op.RoundMode, src, op.Dest, op.AbsB, op.NegB);
+ }
+
+ public static void F2iC(EmitterContext context)
+ {
+ InstF2iC op = context.GetOp();
+
+ var src = UnpackCbuf(context, op.SrcFmt, op.Sh, op.CbufSlot, op.CbufOffset);
+
+ EmitF2I(context, op.SrcFmt, op.IDstFmt, op.RoundMode, src, op.Dest, op.AbsB, op.NegB);
+ }
+
+ public static void I2fR(EmitterContext context)
+ {
+ InstI2fR op = context.GetOp();
+
+ var src = GetSrcReg(context, op.SrcB);
+
+ EmitI2F(context, op.ISrcFmt, op.DstFmt, src, op.ByteSel, op.Dest, op.AbsB, op.NegB);
+ }
+
+ public static void I2fI(EmitterContext context)
+ {
+ InstI2fI op = context.GetOp();
+
+ var src = GetSrcImm(context, Imm20ToSInt(op.Imm20));
+
+ EmitI2F(context, op.ISrcFmt, op.DstFmt, src, op.ByteSel, op.Dest, op.AbsB, op.NegB);
+ }
+
+ public static void I2fC(EmitterContext context)
+ {
+ InstI2fC op = context.GetOp();
+
+ var src = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitI2F(context, op.ISrcFmt, op.DstFmt, src, op.ByteSel, op.Dest, op.AbsB, op.NegB);
+ }
+
+ public static void I2iR(EmitterContext context)
+ {
+ InstI2iR op = context.GetOp();
+
+ var src = GetSrcReg(context, op.SrcB);
+
+ EmitI2I(context, op.SrcFmt, op.IDstFmt, src, op.ByteSel, op.Dest, op.AbsB, op.NegB, op.Sat);
+ }
+
+ public static void I2iI(EmitterContext context)
+ {
+ InstI2iI op = context.GetOp();
+
+ var src = GetSrcImm(context, Imm20ToSInt(op.Imm20));
+
+ EmitI2I(context, op.SrcFmt, op.IDstFmt, src, op.ByteSel, op.Dest, op.AbsB, op.NegB, op.Sat);
+ }
+
+ public static void I2iC(EmitterContext context)
+ {
+ InstI2iC op = context.GetOp();
+
+ var src = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitI2I(context, op.SrcFmt, op.IDstFmt, src, op.ByteSel, op.Dest, op.AbsB, op.NegB, op.Sat);
+ }
+
+ private static void EmitF2F(
+ EmitterContext context,
+ DstFmt srcType,
+ DstFmt dstType,
+ IntegerRound roundingMode,
+ Operand src,
+ int rd,
+ bool absolute,
+ bool negate,
+ bool saturate)
+ {
+ Operand srcB = context.FPAbsNeg(src, absolute, negate, srcType.ToInstFPType());
+
+ if (srcType == dstType)
{
- switch (op.RoundingMode)
+ srcB = roundingMode switch
{
- case RoundingMode.ToNearest:
- srcB = context.FPRound(srcB, srcType.ToInstFPType());
- break;
-
- case RoundingMode.TowardsNegativeInfinity:
- srcB = context.FPFloor(srcB, srcType.ToInstFPType());
- break;
-
- case RoundingMode.TowardsPositiveInfinity:
- srcB = context.FPCeiling(srcB, srcType.ToInstFPType());
- break;
-
- case RoundingMode.TowardsZero:
- srcB = context.FPTruncate(srcB, srcType.ToInstFPType());
- break;
- }
+ IntegerRound.Round => context.FPRound(srcB, srcType.ToInstFPType()),
+ IntegerRound.Floor => context.FPFloor(srcB, srcType.ToInstFPType()),
+ IntegerRound.Ceil => context.FPCeiling(srcB, srcType.ToInstFPType()),
+ IntegerRound.Trunc => context.FPTruncate(srcB, srcType.ToInstFPType()),
+ _ => srcB
+ };
}
// We don't need to handle conversions between FP16 <-> FP32
// since we do FP16 operations as FP32 directly.
// FP16 <-> FP64 conversions are invalid.
- if (srcType == FPType.FP32 && dstType == FPType.FP64)
+ if (srcType == DstFmt.F32 && dstType == DstFmt.F64)
{
srcB = context.FP32ConvertToFP64(srcB);
}
- else if (srcType == FPType.FP64 && dstType == FPType.FP32)
+ else if (srcType == DstFmt.F64 && dstType == DstFmt.F32)
{
srcB = context.FP64ConvertToFP32(srcB);
}
- srcB = context.FPSaturate(srcB, op.Saturate, dstType.ToInstFPType());
+ srcB = context.FPSaturate(srcB, saturate, dstType.ToInstFPType());
- WriteFP(context, dstType, srcB);
+ WriteFP(context, dstType, srcB, rd);
// TODO: CC.
}
- public static void F2I(EmitterContext context)
+ private static void EmitF2I(
+ EmitterContext context,
+ DstFmt srcType,
+ IDstFmt dstType,
+ RoundMode2 roundingMode,
+ Operand src,
+ int rd,
+ bool absolute,
+ bool negate)
{
- OpCodeFArith op = (OpCodeFArith)context.CurrOp;
-
- IntegerType intType = (IntegerType)op.RawOpCode.Extract(8, 2);
-
- if (intType == IntegerType.U64)
+ if (dstType == IDstFmt.U64)
{
context.Config.GpuAccessor.Log("Unimplemented 64-bits F2I.");
-
return;
}
- bool isSmallInt = intType <= IntegerType.U16;
+ bool isSignedInt = dstType == IDstFmt.S16 || dstType == IDstFmt.S32 || dstType == IDstFmt.S64;
+ bool isSmallInt = dstType == IDstFmt.U16 || dstType == IDstFmt.S16;
- FPType floatType = (FPType)op.RawOpCode.Extract(10, 2);
+ Operand srcB = context.FPAbsNeg(src, absolute, negate);
- bool isSignedInt = op.RawOpCode.Extract(12);
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- if (isSignedInt)
+ srcB = roundingMode switch
{
- intType |= IntegerType.S8;
- }
-
- Operand srcB = context.FPAbsNeg(GetSrcB(context, floatType), absoluteB, negateB);
-
- switch (op.RoundingMode)
- {
- case RoundingMode.ToNearest:
- srcB = context.FPRound(srcB);
- break;
-
- case RoundingMode.TowardsNegativeInfinity:
- srcB = context.FPFloor(srcB);
- break;
-
- case RoundingMode.TowardsPositiveInfinity:
- srcB = context.FPCeiling(srcB);
- break;
-
- case RoundingMode.TowardsZero:
- srcB = context.FPTruncate(srcB);
- break;
- }
+ RoundMode2.Round => context.FPRound(srcB),
+ RoundMode2.Floor => context.FPFloor(srcB),
+ RoundMode2.Ceil => context.FPCeiling(srcB),
+ RoundMode2.Trunc => context.FPTruncate(srcB),
+ _ => srcB
+ };
if (!isSignedInt)
{
- // Negative float to uint cast is undefined, so we clamp
- // the value before conversion.
+ // Negative float to uint cast is undefined, so we clamp the value before conversion.
srcB = context.FPMaximum(srcB, ConstF(0));
}
- srcB = isSignedInt
- ? context.FPConvertToS32(srcB)
- : context.FPConvertToU32(srcB);
+ srcB = isSignedInt ? context.FPConvertToS32(srcB) : context.FPConvertToU32(srcB);
if (isSmallInt)
{
- int min = (int)GetIntMin(intType);
- int max = (int)GetIntMax(intType);
+ int min = (int)GetIntMin(dstType);
+ int max = (int)GetIntMax(dstType);
srcB = isSignedInt
? context.IClampS32(srcB, Const(min), Const(max))
: context.IClampU32(srcB, Const(min), Const(max));
}
- Operand dest = GetDest(context);
+ Operand dest = GetDest(rd);
context.Copy(dest, srcB);
// TODO: CC.
}
- public static void I2F(EmitterContext context)
+ private static void EmitI2F(
+ EmitterContext context,
+ ISrcFmt srcType,
+ DstFmt dstType,
+ Operand src,
+ ByteSel byteSelection,
+ int rd,
+ bool absolute,
+ bool negate)
{
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- FPType dstType = (FPType)op.RawOpCode.Extract(8, 2);
-
- IntegerType srcType = (IntegerType)op.RawOpCode.Extract(10, 2);
+ bool isSignedInt =
+ srcType == ISrcFmt.S8 ||
+ srcType == ISrcFmt.S16 ||
+ srcType == ISrcFmt.S32 ||
+ srcType == ISrcFmt.S64;
+ bool isSmallInt =
+ srcType == ISrcFmt.U16 ||
+ srcType == ISrcFmt.S16 ||
+ srcType == ISrcFmt.U8 ||
+ srcType == ISrcFmt.S8;
// TODO: Handle S/U64.
- bool isSmallInt = srcType <= IntegerType.U16;
-
- bool isSignedInt = op.RawOpCode.Extract(13);
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- Operand srcB = context.IAbsNeg(GetSrcB(context), absoluteB, negateB);
+ Operand srcB = context.IAbsNeg(src, absolute, negate);
if (isSmallInt)
{
- int size = srcType == IntegerType.U16 ? 16 : 8;
+ int size = srcType == ISrcFmt.U16 || srcType == ISrcFmt.S16 ? 16 : 8;
srcB = isSignedInt
- ? context.BitfieldExtractS32(srcB, Const(op.ByteSelection * 8), Const(size))
- : context.BitfieldExtractU32(srcB, Const(op.ByteSelection * 8), Const(size));
+ ? context.BitfieldExtractS32(srcB, Const((int)byteSelection * 8), Const(size))
+ : context.BitfieldExtractU32(srcB, Const((int)byteSelection * 8), Const(size));
}
- srcB = isSignedInt
- ? context.IConvertS32ToFP(srcB)
- : context.IConvertU32ToFP(srcB);
+ srcB = isSignedInt ? context.IConvertS32ToFP(srcB) : context.IConvertU32ToFP(srcB);
- WriteFP(context, dstType, srcB);
+ WriteFP(context, dstType, srcB, rd);
// TODO: CC.
}
- public static void I2I(EmitterContext context)
+ private static void EmitI2I(
+ EmitterContext context,
+ ISrcFmt srcType,
+ IDstFmt dstType,
+ Operand src,
+ ByteSel byteSelection,
+ int rd,
+ bool absolute,
+ bool negate,
+ bool saturate)
{
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- IntegerType dstType = (IntegerType)op.RawOpCode.Extract(8, 2);
- IntegerType srcType = (IntegerType)op.RawOpCode.Extract(10, 2);
-
- if (srcType == IntegerType.U64 || dstType == IntegerType.U64)
+ if (srcType == ISrcFmt.U64 || dstType == IDstFmt.U64)
{
context.Config.GpuAccessor.Log("Invalid I2I encoding.");
-
return;
}
- bool srcIsSmallInt = srcType <= IntegerType.U16;
-
- bool dstIsSignedInt = op.RawOpCode.Extract(12);
- bool srcIsSignedInt = op.RawOpCode.Extract(13);
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- Operand srcB = GetSrcB(context);
+ bool srcIsSignedInt =
+ srcType == ISrcFmt.S8 ||
+ srcType == ISrcFmt.S16 ||
+ srcType == ISrcFmt.S32 ||
+ srcType == ISrcFmt.S64;
+ bool dstIsSignedInt =
+ dstType == IDstFmt.S16 ||
+ dstType == IDstFmt.S32 ||
+ dstType == IDstFmt.S64;
+ bool srcIsSmallInt =
+ srcType == ISrcFmt.U16 ||
+ srcType == ISrcFmt.S16 ||
+ srcType == ISrcFmt.U8 ||
+ srcType == ISrcFmt.S8;
if (srcIsSmallInt)
{
- int size = srcType == IntegerType.U16 ? 16 : 8;
+ int size = srcType == ISrcFmt.U16 || srcType == ISrcFmt.S16 ? 16 : 8;
- srcB = srcIsSignedInt
- ? context.BitfieldExtractS32(srcB, Const(op.ByteSelection * 8), Const(size))
- : context.BitfieldExtractU32(srcB, Const(op.ByteSelection * 8), Const(size));
+ src = srcIsSignedInt
+ ? context.BitfieldExtractS32(src, Const((int)byteSelection * 8), Const(size))
+ : context.BitfieldExtractU32(src, Const((int)byteSelection * 8), Const(size));
}
- srcB = context.IAbsNeg(srcB, absoluteB, negateB);
+ src = context.IAbsNeg(src, absolute, negate);
- if (op.Saturate)
+ if (saturate)
{
- if (dstIsSignedInt)
- {
- dstType |= IntegerType.S8;
- }
-
int min = (int)GetIntMin(dstType);
int max = (int)GetIntMax(dstType);
- srcB = dstIsSignedInt
- ? context.IClampS32(srcB, Const(min), Const(max))
- : context.IClampU32(srcB, Const(min), Const(max));
+ src = dstIsSignedInt
+ ? context.IClampS32(src, Const(min), Const(max))
+ : context.IClampU32(src, Const(min), Const(max));
}
- context.Copy(GetDest(context), srcB);
+ context.Copy(GetDest(rd), src);
// TODO: CC.
}
- private static void WriteFP(EmitterContext context, FPType type, Operand srcB)
+ private static Operand UnpackReg(EmitterContext context, DstFmt floatType, bool h, int reg)
{
- Operand dest = GetDest(context);
+ if (floatType == DstFmt.F32)
+ {
+ return GetSrcReg(context, reg);
+ }
+ else if (floatType == DstFmt.F16)
+ {
+ return GetHalfUnpacked(context, GetSrcReg(context, reg), HalfSwizzle.F16)[h ? 1 : 0];
+ }
+ else if (floatType == DstFmt.F64)
+ {
+ return GetSrcReg(context, reg, isFP64: true);
+ }
- if (type == FPType.FP32)
+ throw new ArgumentException($"Invalid floating point type \"{floatType}\".");
+ }
+
+ private static Operand UnpackCbuf(EmitterContext context, DstFmt floatType, bool h, int cbufSlot, int cbufOffset)
+ {
+ if (floatType == DstFmt.F32)
+ {
+ return GetSrcCbuf(context, cbufSlot, cbufOffset);
+ }
+ else if (floatType == DstFmt.F16)
+ {
+ return GetHalfUnpacked(context, GetSrcCbuf(context, cbufSlot, cbufOffset), HalfSwizzle.F16)[h ? 1 : 0];
+ }
+ else if (floatType == DstFmt.F64)
+ {
+ return GetSrcCbuf(context, cbufSlot, cbufOffset, isFP64: true);
+ }
+
+ throw new ArgumentException($"Invalid floating point type \"{floatType}\".");
+ }
+
+ private static Operand UnpackImm(EmitterContext context, DstFmt floatType, bool h, int imm)
+ {
+ if (floatType == DstFmt.F32)
+ {
+ return GetSrcImm(context, imm);
+ }
+ else if (floatType == DstFmt.F16)
+ {
+ return GetHalfUnpacked(context, GetSrcImm(context, imm), HalfSwizzle.F16)[h ? 1 : 0];
+ }
+ else if (floatType == DstFmt.F64)
+ {
+ return GetSrcImm(context, imm, isFP64: true);
+ }
+
+ throw new ArgumentException($"Invalid floating point type \"{floatType}\".");
+ }
+
+ private static void WriteFP(EmitterContext context, DstFmt type, Operand srcB, int rd)
+ {
+ Operand dest = GetDest(rd);
+
+ if (type == DstFmt.F32)
{
context.Copy(dest, srcB);
}
- else if (type == FPType.FP16)
+ else if (type == DstFmt.F16)
{
context.Copy(dest, context.PackHalf2x16(srcB, ConstF(0)));
}
else /* if (type == FPType.FP64) */
{
- Operand dest2 = GetDest2(context);
+ Operand dest2 = GetDest2(rd);
context.Copy(dest, context.UnpackDouble2x32Low(srcB));
context.Copy(dest2, context.UnpackDouble2x32High(srcB));
}
}
+
+ private static Instruction ToInstFPType(this DstFmt type)
+ {
+ return type == DstFmt.F64 ? Instruction.FP64 : Instruction.FP32;
+ }
}
}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitFArith.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitFArith.cs
deleted file mode 100644
index 6dc4c0932..000000000
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitFArith.cs
+++ /dev/null
@@ -1,547 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void Dadd(EmitterContext context) => EmitFPAdd(context, Instruction.FP64);
- public static void Dfma(EmitterContext context) => EmitFPFma(context, Instruction.FP64);
- public static void Dmul(EmitterContext context) => EmitFPMultiply(context, Instruction.FP64);
-
- public static void Fadd(EmitterContext context) => EmitFPAdd(context, Instruction.FP32);
-
- public static void Fcmp(EmitterContext context)
- {
- OpCode op = context.CurrOp;
-
- Condition cmpOp = (Condition)op.RawOpCode.Extract(48, 4);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- Operand cmpRes = GetFPComparison(context, cmpOp, srcC, ConstF(0));
-
- Operand res = context.ConditionalSelect(cmpRes, srcA, srcB);
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Ffma(EmitterContext context) => EmitFPFma(context, Instruction.FP32);
-
- public static void Ffma32i(EmitterContext context)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool saturate = op.RawOpCode.Extract(55);
- bool negateA = op.RawOpCode.Extract(56);
- bool negateC = op.RawOpCode.Extract(57);
-
- Operand srcA = context.FPNegate(GetSrcA(context), negateA);
- Operand srcC = context.FPNegate(GetDest(context), negateC);
-
- Operand srcB = GetSrcB(context);
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, context.FPSaturate(context.FPFusedMultiplyAdd(srcA, srcB, srcC), saturate));
-
- SetFPZnFlags(context, dest, op.SetCondCode);
- }
-
- public static void Fmnmx(EmitterContext context)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool absoluteA = op.AbsoluteA;
- bool negateB = op.RawOpCode.Extract(45);
- bool negateA = op.RawOpCode.Extract(48);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- Operand srcA = context.FPAbsNeg(GetSrcA(context), absoluteA, negateA);
- Operand srcB = context.FPAbsNeg(GetSrcB(context), absoluteB, negateB);
-
- Operand resMin = context.FPMinimum(srcA, srcB);
- Operand resMax = context.FPMaximum(srcA, srcB);
-
- Operand pred = GetPredicate39(context);
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, context.ConditionalSelect(pred, resMin, resMax));
-
- SetFPZnFlags(context, dest, op.SetCondCode);
- }
-
- public static void Fmul(EmitterContext context) => EmitFPMultiply(context, Instruction.FP32);
-
- public static void Fset(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- Condition cmpOp = (Condition)op.RawOpCode.Extract(48, 4);
-
- bool negateA = op.RawOpCode.Extract(43);
- bool absoluteB = op.RawOpCode.Extract(44);
- bool boolFloat = op.RawOpCode.Extract(52);
- bool negateB = op.RawOpCode.Extract(53);
- bool absoluteA = op.RawOpCode.Extract(54);
-
- Operand srcA = context.FPAbsNeg(GetSrcA(context), absoluteA, negateA);
- Operand srcB = context.FPAbsNeg(GetSrcB(context), absoluteB, negateB);
-
- Operand res = GetFPComparison(context, cmpOp, srcA, srcB);
-
- Operand pred = GetPredicate39(context);
-
- res = GetPredLogicalOp(context, op.LogicalOp, res, pred);
-
- Operand dest = GetDest(context);
-
- if (boolFloat)
- {
- res = context.ConditionalSelect(res, ConstF(1), Const(0));
-
- context.Copy(dest, res);
-
- SetFPZnFlags(context, res, op.SetCondCode);
- }
- else
- {
- context.Copy(dest, res);
-
- SetZnFlags(context, res, op.SetCondCode, op.Extended);
- }
-
- // TODO: X
- }
-
- public static void Fsetp(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- Condition cmpOp = (Condition)op.RawOpCode.Extract(48, 4);
-
- bool negateB = op.RawOpCode.Extract(6);
- bool absoluteA = op.RawOpCode.Extract(7);
- bool negateA = op.RawOpCode.Extract(43);
- bool absoluteB = op.RawOpCode.Extract(44);
-
- Operand srcA = context.FPAbsNeg(GetSrcA(context), absoluteA, negateA);
- Operand srcB = context.FPAbsNeg(GetSrcB(context), absoluteB, negateB);
-
- Operand p0Res = GetFPComparison(context, cmpOp, srcA, srcB);
-
- Operand p1Res = context.BitwiseNot(p0Res);
-
- Operand pred = GetPredicate39(context);
-
- p0Res = GetPredLogicalOp(context, op.LogicalOp, p0Res, pred);
- p1Res = GetPredLogicalOp(context, op.LogicalOp, p1Res, pred);
-
- context.Copy(Register(op.Predicate3), p0Res);
- context.Copy(Register(op.Predicate0), p1Res);
- }
-
- public static void Fswzadd(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- int mask = op.RawOpCode.Extract(28, 8);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, context.FPSwizzleAdd(srcA, srcB, mask));
-
- SetFPZnFlags(context, dest, op.SetCondCode);
- }
-
- public static void Hadd2(EmitterContext context)
- {
- Hadd2Hmul2Impl(context, isAdd: true);
- }
-
- public static void Hfma2(EmitterContext context)
- {
- IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
-
- Operand[] srcA = GetHfmaSrcA(context);
- Operand[] srcB = GetHfmaSrcB(context);
- Operand[] srcC = GetHfmaSrcC(context);
-
- Operand[] res = new Operand[2];
-
- for (int index = 0; index < res.Length; index++)
- {
- res[index] = context.FPFusedMultiplyAdd(srcA[index], srcB[index], srcC[index]);
-
- res[index] = context.FPSaturate(res[index], op.Saturate);
- }
-
- context.Copy(GetDest(context), GetHalfPacked(context, res));
- }
-
- public static void Hmul2(EmitterContext context)
- {
- Hadd2Hmul2Impl(context, isAdd: false);
- }
-
- private static void Hadd2Hmul2Impl(EmitterContext context, bool isAdd)
- {
- OpCode op = context.CurrOp;
-
- bool saturate = op.RawOpCode.Extract(op is IOpCodeReg ? 32 : 52);
-
- Operand[] srcA = GetHalfSrcA(context, isAdd);
- Operand[] srcB = GetHalfSrcB(context, !isAdd);
-
- Operand[] res = new Operand[2];
-
- for (int index = 0; index < res.Length; index++)
- {
- if (isAdd)
- {
- res[index] = context.FPAdd(srcA[index], srcB[index]);
- }
- else
- {
- res[index] = context.FPMultiply(srcA[index], srcB[index]);
- }
-
- res[index] = context.FPSaturate(res[index], saturate);
- }
-
- context.Copy(GetDest(context), GetHalfPacked(context, res));
- }
-
- public static void Hset2(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- bool isRegVariant = op is IOpCodeReg;
-
- bool boolFloat = isRegVariant
- ? op.RawOpCode.Extract(49)
- : op.RawOpCode.Extract(53);
-
- Condition cmpOp = isRegVariant
- ? (Condition)op.RawOpCode.Extract(35, 4)
- : (Condition)op.RawOpCode.Extract(49, 4);
-
- Operand[] srcA = GetHalfSrcA(context);
- Operand[] srcB = GetHalfSrcB(context);
-
- Operand[] res = new Operand[2];
-
- res[0] = GetFPComparison(context, cmpOp, srcA[0], srcB[0]);
- res[1] = GetFPComparison(context, cmpOp, srcA[1], srcB[1]);
-
- Operand pred = GetPredicate39(context);
-
- res[0] = GetPredLogicalOp(context, op.LogicalOp, res[0], pred);
- res[1] = GetPredLogicalOp(context, op.LogicalOp, res[1], pred);
-
- if (boolFloat)
- {
- res[0] = context.ConditionalSelect(res[0], ConstF(1), Const(0));
- res[1] = context.ConditionalSelect(res[1], ConstF(1), Const(0));
-
- context.Copy(GetDest(context), context.PackHalf2x16(res[0], res[1]));
- }
- else
- {
- Operand low = context.BitwiseAnd(res[0], Const(0xffff));
- Operand high = context.ShiftLeft (res[1], Const(16));
-
- Operand packed = context.BitwiseOr(low, high);
-
- context.Copy(GetDest(context), packed);
- }
- }
-
- public static void Hsetp2(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- bool isRegVariant = op is IOpCodeReg;
-
- bool hAnd = isRegVariant
- ? op.RawOpCode.Extract(49)
- : op.RawOpCode.Extract(53);
-
- Condition cmpOp = isRegVariant
- ? (Condition)op.RawOpCode.Extract(35, 4)
- : (Condition)op.RawOpCode.Extract(49, 4);
-
- Operand[] srcA = GetHalfSrcA(context);
- Operand[] srcB = GetHalfSrcB(context);
-
- Operand p0Res = GetFPComparison(context, cmpOp, srcA[0], srcB[0]);
- Operand p1Res = GetFPComparison(context, cmpOp, srcA[1], srcB[1]);
-
- if (hAnd)
- {
- p0Res = context.BitwiseAnd(p0Res, p1Res);
- p1Res = context.BitwiseNot(p0Res);
- }
-
- Operand pred = GetPredicate39(context);
-
- p0Res = GetPredLogicalOp(context, op.LogicalOp, p0Res, pred);
- p1Res = GetPredLogicalOp(context, op.LogicalOp, p1Res, pred);
-
- context.Copy(Register(op.Predicate3), p0Res);
- context.Copy(Register(op.Predicate0), p1Res);
- }
-
- public static void Mufu(EmitterContext context)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool negateB = op.RawOpCode.Extract(48);
-
- Operand res = context.FPAbsNeg(GetSrcA(context), op.AbsoluteA, negateB);
-
- MufuOperation subOp = (MufuOperation)context.CurrOp.RawOpCode.Extract(20, 4);
-
- switch (subOp)
- {
- case MufuOperation.Cosine:
- res = context.FPCosine(res);
- break;
-
- case MufuOperation.Sine:
- res = context.FPSine(res);
- break;
-
- case MufuOperation.ExponentB2:
- res = context.FPExponentB2(res);
- break;
-
- case MufuOperation.LogarithmB2:
- res = context.FPLogarithmB2(res);
- break;
-
- case MufuOperation.Reciprocal:
- res = context.FPReciprocal(res);
- break;
-
- case MufuOperation.ReciprocalSquareRoot:
- res = context.FPReciprocalSquareRoot(res);
- break;
-
- case MufuOperation.SquareRoot:
- res = context.FPSquareRoot(res);
- break;
-
- default: /* TODO */ break;
- }
-
- context.Copy(GetDest(context), context.FPSaturate(res, op.Saturate));
- }
-
- private static void EmitFPAdd(EmitterContext context, Instruction fpType)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool isFP64 = fpType == Instruction.FP64;
-
- bool absoluteA = op.AbsoluteA, absoluteB, negateA, negateB;
-
- if (op is OpCodeFArithImm32)
- {
- negateB = op.RawOpCode.Extract(53);
- negateA = op.RawOpCode.Extract(56);
- absoluteB = op.RawOpCode.Extract(57);
- }
- else
- {
- negateB = op.RawOpCode.Extract(45);
- negateA = op.RawOpCode.Extract(48);
- absoluteB = op.RawOpCode.Extract(49);
- }
-
- Operand srcA = context.FPAbsNeg(GetSrcA(context, isFP64), absoluteA, negateA, fpType);
- Operand srcB = context.FPAbsNeg(GetSrcB(context, isFP64), absoluteB, negateB, fpType);
-
- Operand res = context.FPSaturate(context.FPAdd(srcA, srcB, fpType), op.Saturate, fpType);
-
- SetDest(context, res, isFP64);
-
- SetFPZnFlags(context, res, op.SetCondCode, fpType);
- }
-
- private static void EmitFPFma(EmitterContext context, Instruction fpType)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool isFP64 = fpType == Instruction.FP64;
-
- bool negateB = op.RawOpCode.Extract(48);
- bool negateC = op.RawOpCode.Extract(49);
-
- Operand srcA = GetSrcA(context, isFP64);
-
- Operand srcB = context.FPNegate(GetSrcB(context, isFP64), negateB, fpType);
- Operand srcC = context.FPNegate(GetSrcC(context, isFP64), negateC, fpType);
-
- Operand res = context.FPSaturate(context.FPFusedMultiplyAdd(srcA, srcB, srcC, fpType), op.Saturate, fpType);
-
- SetDest(context, res, isFP64);
-
- SetFPZnFlags(context, res, op.SetCondCode, fpType);
- }
-
- private static void EmitFPMultiply(EmitterContext context, Instruction fpType)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool isFP64 = fpType == Instruction.FP64;
-
- bool isImm32 = op is OpCodeFArithImm32;
-
- bool negateB = !isImm32 && op.RawOpCode.Extract(48);
-
- Operand srcA = GetSrcA(context, isFP64);
-
- Operand srcB = context.FPNegate(GetSrcB(context, isFP64), negateB, fpType);
-
- if (op.Scale != FPMultiplyScale.None)
- {
- Operand scale = op.Scale switch
- {
- FPMultiplyScale.Divide2 => ConstF(0.5f),
- FPMultiplyScale.Divide4 => ConstF(0.25f),
- FPMultiplyScale.Divide8 => ConstF(0.125f),
- FPMultiplyScale.Multiply2 => ConstF(2f),
- FPMultiplyScale.Multiply4 => ConstF(4f),
- FPMultiplyScale.Multiply8 => ConstF(8f),
- _ => ConstF(1) // Invalid, behave as if it had no scale.
- };
-
- if (scale.AsFloat() == 1)
- {
- context.Config.GpuAccessor.Log($"Invalid FP multiply scale \"{op.Scale}\".");
- }
-
- if (isFP64)
- {
- scale = context.FP32ConvertToFP64(scale);
- }
-
- srcA = context.FPMultiply(srcA, scale, fpType);
- }
-
- bool saturate = isImm32 ? op.RawOpCode.Extract(55) : op.Saturate;
-
- Operand res = context.FPSaturate(context.FPMultiply(srcA, srcB, fpType), saturate, fpType);
-
- SetDest(context, res, isFP64);
-
- SetFPZnFlags(context, res, op.SetCondCode, fpType);
- }
-
- private static Operand GetFPComparison(
- EmitterContext context,
- Condition cond,
- Operand srcA,
- Operand srcB)
- {
- Operand res;
-
- if (cond == Condition.Always)
- {
- res = Const(IrConsts.True);
- }
- else if (cond == Condition.Never)
- {
- res = Const(IrConsts.False);
- }
- else if (cond == Condition.Nan || cond == Condition.Number)
- {
- res = context.BitwiseOr(context.IsNan(srcA), context.IsNan(srcB));
-
- if (cond == Condition.Number)
- {
- res = context.BitwiseNot(res);
- }
- }
- else
- {
- Instruction inst;
-
- switch (cond & ~Condition.Nan)
- {
- case Condition.Less: inst = Instruction.CompareLess; break;
- case Condition.Equal: inst = Instruction.CompareEqual; break;
- case Condition.LessOrEqual: inst = Instruction.CompareLessOrEqual; break;
- case Condition.Greater: inst = Instruction.CompareGreater; break;
- case Condition.NotEqual: inst = Instruction.CompareNotEqual; break;
- case Condition.GreaterOrEqual: inst = Instruction.CompareGreaterOrEqual; break;
-
- default: throw new InvalidOperationException($"Unexpected condition \"{cond}\".");
- }
-
- res = context.Add(inst | Instruction.FP32, Local(), srcA, srcB);
-
- if ((cond & Condition.Nan) != 0)
- {
- res = context.BitwiseOr(res, context.IsNan(srcA));
- res = context.BitwiseOr(res, context.IsNan(srcB));
- }
- }
-
- return res;
- }
-
- private static Operand[] GetHfmaSrcA(EmitterContext context)
- {
- IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
-
- return GetHalfUnpacked(context, GetSrcA(context), op.SwizzleA);
- }
-
- private static Operand[] GetHfmaSrcB(EmitterContext context)
- {
- IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
-
- Operand[] operands = GetHalfUnpacked(context, GetSrcB(context), op.SwizzleB);
-
- return FPAbsNeg(context, operands, false, op.NegateB);
- }
-
- private static Operand[] GetHfmaSrcC(EmitterContext context)
- {
- IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
-
- Operand[] operands = GetHalfUnpacked(context, GetSrcC(context), op.SwizzleC);
-
- return FPAbsNeg(context, operands, false, op.NegateC);
- }
-
- private static void SetDest(EmitterContext context, Operand value, bool isFP64)
- {
- if (isFP64)
- {
- IOpCodeRd op = (IOpCodeRd)context.CurrOp;
-
- context.Copy(Register(op.Rd.Index, op.Rd.Type), context.UnpackDouble2x32Low(value));
- context.Copy(Register(op.Rd.Index | 1, op.Rd.Type), context.UnpackDouble2x32High(value));
- }
- else
- {
- context.Copy(GetDest(context), value);
- }
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatArithmetic.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatArithmetic.cs
new file mode 100644
index 000000000..2318f2b76
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatArithmetic.cs
@@ -0,0 +1,545 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
+
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void DaddR(EmitterContext context)
+ {
+ InstDaddR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcReg(context, op.SrcB, isFP64: true);
+
+ EmitFadd(context, Instruction.FP64, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, false, op.WriteCC);
+ }
+
+ public static void DaddI(EmitterContext context)
+ {
+ InstDaddI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20), isFP64: true);
+
+ EmitFadd(context, Instruction.FP64, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, false, op.WriteCC);
+ }
+
+ public static void DaddC(EmitterContext context)
+ {
+ InstDaddC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset, isFP64: true);
+
+ EmitFadd(context, Instruction.FP64, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, false, op.WriteCC);
+ }
+
+ public static void DfmaR(EmitterContext context)
+ {
+ InstDfmaR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcReg(context, op.SrcB, isFP64: true);
+ var srcC = GetSrcReg(context, op.SrcC, isFP64: true);
+
+ EmitFfma(context, Instruction.FP64, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, false, op.WriteCC);
+ }
+
+ public static void DfmaI(EmitterContext context)
+ {
+ InstDfmaI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20), isFP64: true);
+ var srcC = GetSrcReg(context, op.SrcC, isFP64: true);
+
+ EmitFfma(context, Instruction.FP64, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, false, op.WriteCC);
+ }
+
+ public static void DfmaC(EmitterContext context)
+ {
+ InstDfmaC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset, isFP64: true);
+ var srcC = GetSrcReg(context, op.SrcC, isFP64: true);
+
+ EmitFfma(context, Instruction.FP64, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, false, op.WriteCC);
+ }
+
+ public static void DfmaRc(EmitterContext context)
+ {
+ InstDfmaRc op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcReg(context, op.SrcC, isFP64: true);
+ var srcC = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset, isFP64: true);
+
+ EmitFfma(context, Instruction.FP64, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, false, op.WriteCC);
+ }
+
+ public static void DmulR(EmitterContext context)
+ {
+ InstDmulR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcReg(context, op.SrcB, isFP64: true);
+
+ EmitFmul(context, Instruction.FP64, MultiplyScale.NoScale, srcA, srcB, op.Dest, op.NegA, false, op.WriteCC);
+ }
+
+ public static void DmulI(EmitterContext context)
+ {
+ InstDmulI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20), isFP64: true);
+
+ EmitFmul(context, Instruction.FP64, MultiplyScale.NoScale, srcA, srcB, op.Dest, op.NegA, false, op.WriteCC);
+ }
+
+ public static void DmulC(EmitterContext context)
+ {
+ InstDmulC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset, isFP64: true);
+
+ EmitFmul(context, Instruction.FP64, MultiplyScale.NoScale, srcA, srcB, op.Dest, op.NegA, false, op.WriteCC);
+ }
+
+ public static void FaddR(EmitterContext context)
+ {
+ InstFaddR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+
+ EmitFadd(context, Instruction.FP32, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, op.Sat, op.WriteCC);
+ }
+
+ public static void FaddI(EmitterContext context)
+ {
+ InstFaddI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
+
+ EmitFadd(context, Instruction.FP32, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, op.Sat, op.WriteCC);
+ }
+
+ public static void FaddC(EmitterContext context)
+ {
+ InstFaddC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitFadd(context, Instruction.FP32, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, op.Sat, op.WriteCC);
+ }
+
+ public static void Fadd32i(EmitterContext context)
+ {
+ InstFadd32i op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, op.Imm32);
+
+ EmitFadd(context, Instruction.FP32, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, false, op.WriteCC);
+ }
+
+ public static void FfmaR(EmitterContext context)
+ {
+ InstFfmaR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
+ }
+
+ public static void FfmaI(EmitterContext context)
+ {
+ InstFfmaI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
+ }
+
+ public static void FfmaC(EmitterContext context)
+ {
+ InstFfmaC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
+ }
+
+ public static void FfmaRc(EmitterContext context)
+ {
+ InstFfmaRc op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcC);
+ var srcC = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
+ }
+
+ public static void Ffma32i(EmitterContext context)
+ {
+ InstFfma32i op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, op.Imm32);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
+ }
+
+ public static void FmulR(EmitterContext context)
+ {
+ InstFmulR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+
+ EmitFmul(context, Instruction.FP32, op.Scale, srcA, srcB, op.Dest, op.NegA, op.Sat, op.WriteCC);
+ }
+
+ public static void FmulI(EmitterContext context)
+ {
+ InstFmulI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
+
+ EmitFmul(context, Instruction.FP32, op.Scale, srcA, srcB, op.Dest, op.NegA, op.Sat, op.WriteCC);
+ }
+
+ public static void FmulC(EmitterContext context)
+ {
+ InstFmulC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitFmul(context, Instruction.FP32, op.Scale, srcA, srcB, op.Dest, op.NegA, op.Sat, op.WriteCC);
+ }
+
+ public static void Fmul32i(EmitterContext context)
+ {
+ InstFmul32i op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, op.Imm32);
+
+ EmitFmul(context, Instruction.FP32, MultiplyScale.NoScale, srcA, srcB, op.Dest, false, op.Sat, op.WriteCC);
+ }
+
+ public static void Hadd2R(EmitterContext context)
+ {
+ InstHadd2R op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, op.BSwizzle, op.SrcB, op.NegB, op.AbsB);
+
+ EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: true, op.Dest, op.Sat);
+ }
+
+ public static void Hadd2I(EmitterContext context)
+ {
+ InstHadd2I op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, op.BimmH0, op.BimmH1);
+
+ EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: true, op.Dest, op.Sat);
+ }
+
+ public static void Hadd2C(EmitterContext context)
+ {
+ InstHadd2C op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegB, op.AbsB);
+
+ EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: true, op.Dest, op.Sat);
+ }
+
+ public static void Hadd232i(EmitterContext context)
+ {
+ InstHadd232i op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, false);
+ var srcB = GetHalfSrc(context, op.Imm);
+
+ EmitHadd2Hmul2(context, OFmt.F16, srcA, srcB, isAdd: true, op.Dest, op.Sat);
+ }
+
+ public static void Hfma2R(EmitterContext context)
+ {
+ InstHfma2R op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
+ var srcB = GetHalfSrc(context, op.BSwizzle, op.SrcB, op.NegA, false);
+ var srcC = GetHalfSrc(context, op.CSwizzle, op.SrcC, op.NegC, false);
+
+ EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
+ }
+
+ public static void Hfma2I(EmitterContext context)
+ {
+ InstHfma2I op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
+ var srcB = GetHalfSrc(context, op.BimmH0, op.BimmH1);
+ var srcC = GetHalfSrc(context, op.CSwizzle, op.SrcC, op.NegC, false);
+
+ EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
+ }
+
+ public static void Hfma2C(EmitterContext context)
+ {
+ InstHfma2C op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
+ var srcB = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegA, false);
+ var srcC = GetHalfSrc(context, op.CSwizzle, op.SrcC, op.NegC, false);
+
+ EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
+ }
+
+ public static void Hfma2Rc(EmitterContext context)
+ {
+ InstHfma2Rc op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
+ var srcB = GetHalfSrc(context, op.CSwizzle, op.SrcC, op.NegA, false);
+ var srcC = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegC, false);
+
+ EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
+ }
+
+ public static void Hfma232iI(EmitterContext context)
+ {
+ InstHfma232i op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
+ var srcB = GetHalfSrc(context, op.Imm);
+ var srcC = GetHalfSrc(context, HalfSwizzle.F16, op.SrcC, op.NegC, false);
+
+ EmitHfma2(context, OFmt.F16, srcA, srcB, srcC, op.Dest, saturate: false);
+ }
+
+ public static void Hmul2R(EmitterContext context)
+ {
+ InstHmul2R op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, op.AbsA);
+ var srcB = GetHalfSrc(context, op.BSwizzle, op.SrcB, op.NegA, op.AbsB);
+
+ EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: false, op.Dest, op.Sat);
+ }
+
+ public static void Hmul2I(EmitterContext context)
+ {
+ InstHmul2I op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, op.BimmH0, op.BimmH1);
+
+ EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: false, op.Dest, op.Sat);
+ }
+
+ public static void Hmul2C(EmitterContext context)
+ {
+ InstHmul2C op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, op.AbsA);
+ var srcB = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegA, op.AbsB);
+
+ EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: false, op.Dest, op.Sat);
+ }
+
+ public static void Hmul232i(EmitterContext context)
+ {
+ InstHmul232i op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
+ var srcB = GetHalfSrc(context, op.Imm32);
+
+ EmitHadd2Hmul2(context, OFmt.F16, srcA, srcB, isAdd: false, op.Dest, op.Sat);
+ }
+
+ private static void EmitFadd(
+ EmitterContext context,
+ Instruction fpType,
+ Operand srcA,
+ Operand srcB,
+ int rd,
+ bool negateA,
+ bool negateB,
+ bool absoluteA,
+ bool absoluteB,
+ bool saturate,
+ bool writeCC)
+ {
+ bool isFP64 = fpType == Instruction.FP64;
+
+ srcA = context.FPAbsNeg(srcA, absoluteA, negateA, fpType);
+ srcB = context.FPAbsNeg(srcB, absoluteB, negateB, fpType);
+
+ Operand res = context.FPSaturate(context.FPAdd(srcA, srcB, fpType), saturate, fpType);
+
+ SetDest(context, res, rd, isFP64);
+
+ SetFPZnFlags(context, res, writeCC, fpType);
+ }
+
+ private static void EmitFfma(
+ EmitterContext context,
+ Instruction fpType,
+ Operand srcA,
+ Operand srcB,
+ Operand srcC,
+ int rd,
+ bool negateB,
+ bool negateC,
+ bool saturate,
+ bool writeCC)
+ {
+ bool isFP64 = fpType == Instruction.FP64;
+
+ srcB = context.FPNegate(srcB, negateB, fpType);
+ srcC = context.FPNegate(srcC, negateC, fpType);
+
+ Operand res = context.FPSaturate(context.FPFusedMultiplyAdd(srcA, srcB, srcC, fpType), saturate, fpType);
+
+ SetDest(context, res, rd, isFP64);
+
+ SetFPZnFlags(context, res, writeCC, fpType);
+ }
+
+ private static void EmitFmul(
+ EmitterContext context,
+ Instruction fpType,
+ MultiplyScale scale,
+ Operand srcA,
+ Operand srcB,
+ int rd,
+ bool negateB,
+ bool saturate,
+ bool writeCC)
+ {
+ bool isFP64 = fpType == Instruction.FP64;
+
+ srcB = context.FPNegate(srcB, negateB, fpType);
+
+ if (scale != MultiplyScale.NoScale)
+ {
+ Operand scaleConst = scale switch
+ {
+ MultiplyScale.D2 => ConstF(0.5f),
+ MultiplyScale.D4 => ConstF(0.25f),
+ MultiplyScale.D8 => ConstF(0.125f),
+ MultiplyScale.M2 => ConstF(2f),
+ MultiplyScale.M4 => ConstF(4f),
+ MultiplyScale.M8 => ConstF(8f),
+ _ => ConstF(1f) // Invalid, behave as if it had no scale.
+ };
+
+ if (scaleConst.AsFloat() == 1f)
+ {
+ context.Config.GpuAccessor.Log($"Invalid FP multiply scale \"{scale}\".");
+ }
+
+ if (isFP64)
+ {
+ scaleConst = context.FP32ConvertToFP64(scaleConst);
+ }
+
+ srcA = context.FPMultiply(srcA, scaleConst, fpType);
+ }
+
+ Operand res = context.FPSaturate(context.FPMultiply(srcA, srcB, fpType), saturate, fpType);
+
+ SetDest(context, res, rd, isFP64);
+
+ SetFPZnFlags(context, res, writeCC, fpType);
+ }
+
+ private static void EmitHadd2Hmul2(
+ EmitterContext context,
+ OFmt swizzle,
+ Operand[] srcA,
+ Operand[] srcB,
+ bool isAdd,
+ int rd,
+ bool saturate)
+ {
+ Operand[] res = new Operand[2];
+
+ for (int index = 0; index < res.Length; index++)
+ {
+ if (isAdd)
+ {
+ res[index] = context.FPAdd(srcA[index], srcB[index]);
+ }
+ else
+ {
+ res[index] = context.FPMultiply(srcA[index], srcB[index]);
+ }
+
+ res[index] = context.FPSaturate(res[index], saturate);
+ }
+
+ context.Copy(GetDest(rd), GetHalfPacked(context, swizzle, res, rd));
+ }
+
+ public static void EmitHfma2(
+ EmitterContext context,
+ OFmt swizzle,
+ Operand[] srcA,
+ Operand[] srcB,
+ Operand[] srcC,
+ int rd,
+ bool saturate)
+ {
+ Operand[] res = new Operand[2];
+
+ for (int index = 0; index < res.Length; index++)
+ {
+ res[index] = context.FPFusedMultiplyAdd(srcA[index], srcB[index], srcC[index]);
+ res[index] = context.FPSaturate(res[index], saturate);
+ }
+
+ context.Copy(GetDest(rd), GetHalfPacked(context, swizzle, res, rd));
+ }
+
+ private static void SetDest(EmitterContext context, Operand value, int rd, bool isFP64)
+ {
+ if (isFP64)
+ {
+ context.Copy(GetDest(rd), context.UnpackDouble2x32Low(value));
+ context.Copy(GetDest2(rd), context.UnpackDouble2x32High(value));
+ }
+ else
+ {
+ context.Copy(GetDest(rd), value);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatComparison.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatComparison.cs
new file mode 100644
index 000000000..b7b5f9bac
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatComparison.cs
@@ -0,0 +1,419 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
+using System;
+
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void FcmpR(EmitterContext context)
+ {
+ InstFcmpR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitFcmp(context, op.FComp, srcA, srcB, srcC, op.Dest);
+ }
+
+ public static void FcmpI(EmitterContext context)
+ {
+ InstFcmpI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitFcmp(context, op.FComp, srcA, srcB, srcC, op.Dest);
+ }
+
+ public static void FcmpC(EmitterContext context)
+ {
+ InstFcmpC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitFcmp(context, op.FComp, srcA, srcB, srcC, op.Dest);
+ }
+
+ public static void FcmpRc(EmitterContext context)
+ {
+ InstFcmpRc op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcC);
+ var srcC = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitFcmp(context, op.FComp, srcA, srcB, srcC, op.Dest);
+ }
+
+ public static void FsetR(EmitterContext context)
+ {
+ InstFsetR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+
+ EmitFset(context, op.FComp, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.Dest, op.AbsA, op.AbsB, op.NegA, op.NegB, op.BVal, op.WriteCC);
+ }
+
+ public static void FsetC(EmitterContext context)
+ {
+ InstFsetC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitFset(context, op.FComp, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.Dest, op.AbsA, op.AbsB, op.NegA, op.NegB, op.BVal, op.WriteCC);
+ }
+
+ public static void FsetI(EmitterContext context)
+ {
+ InstFsetI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
+
+ EmitFset(context, op.FComp, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.Dest, op.AbsA, op.AbsB, op.NegA, op.NegB, op.BVal, op.WriteCC);
+ }
+
+ public static void FsetpR(EmitterContext context)
+ {
+ InstFsetpR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+
+ EmitFsetp(
+ context,
+ op.FComp,
+ op.Bop,
+ srcA,
+ srcB,
+ op.SrcPred,
+ op.SrcPredInv,
+ op.DestPred,
+ op.DestPredInv,
+ op.AbsA,
+ op.AbsB,
+ op.NegA,
+ op.NegB,
+ op.WriteCC);
+ }
+
+ public static void FsetpI(EmitterContext context)
+ {
+ InstFsetpI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
+
+ EmitFsetp(
+ context,
+ op.FComp,
+ op.Bop,
+ srcA,
+ srcB,
+ op.SrcPred,
+ op.SrcPredInv,
+ op.DestPred,
+ op.DestPredInv,
+ op.AbsA,
+ op.AbsB,
+ op.NegA,
+ op.NegB,
+ op.WriteCC);
+ }
+
+ public static void FsetpC(EmitterContext context)
+ {
+ InstFsetpC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitFsetp(
+ context,
+ op.FComp,
+ op.Bop,
+ srcA,
+ srcB,
+ op.SrcPred,
+ op.SrcPredInv,
+ op.DestPred,
+ op.DestPredInv,
+ op.AbsA,
+ op.AbsB,
+ op.NegA,
+ op.NegB,
+ op.WriteCC);
+ }
+
+ public static void Hset2R(EmitterContext context)
+ {
+ InstHset2R op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, op.BSwizzle, op.SrcB, op.NegB, op.AbsB);
+
+ EmitHset2(context, op.Cmp, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.Dest, op.Bval);
+ }
+
+ public static void Hset2I(EmitterContext context)
+ {
+ InstHset2I op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, op.BimmH0, op.BimmH1);
+
+ EmitHset2(context, op.Cmp, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.Dest, op.Bval);
+ }
+
+ public static void Hset2C(EmitterContext context)
+ {
+ InstHset2C op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegB, false);
+
+ EmitHset2(context, op.Cmp, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.Dest, op.Bval);
+ }
+
+ public static void Hsetp2R(EmitterContext context)
+ {
+ InstHsetp2R op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, op.BSwizzle, op.SrcB, op.NegB, op.AbsB);
+
+ EmitHsetp2(context, op.FComp2, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.DestPred, op.DestPredInv, op.HAnd);
+ }
+
+ public static void Hsetp2I(EmitterContext context)
+ {
+ InstHsetp2I op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, op.BimmH0, op.BimmH1);
+
+ EmitHsetp2(context, op.FComp, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.DestPred, op.DestPredInv, op.HAnd);
+ }
+
+ public static void Hsetp2C(EmitterContext context)
+ {
+ InstHsetp2C op = context.GetOp();
+
+ var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
+ var srcB = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegB, op.AbsB);
+
+ EmitHsetp2(context, op.FComp, op.Bop, srcA, srcB, op.SrcPred, op.SrcPredInv, op.DestPred, op.DestPredInv, op.HAnd);
+ }
+
+ private static void EmitFcmp(EmitterContext context, FComp cmpOp, Operand srcA, Operand srcB, Operand srcC, int rd)
+ {
+ Operand cmpRes = GetFPComparison(context, cmpOp, srcC, ConstF(0));
+
+ Operand res = context.ConditionalSelect(cmpRes, srcA, srcB);
+
+ context.Copy(GetDest(rd), res);
+ }
+
+ private static void EmitFset(
+ EmitterContext context,
+ FComp cmpOp,
+ BoolOp logicOp,
+ Operand srcA,
+ Operand srcB,
+ int srcPred,
+ bool srcPredInv,
+ int rd,
+ bool absoluteA,
+ bool absoluteB,
+ bool negateA,
+ bool negateB,
+ bool boolFloat,
+ bool writeCC)
+ {
+ srcA = context.FPAbsNeg(srcA, absoluteA, negateA);
+ srcB = context.FPAbsNeg(srcB, absoluteB, negateB);
+
+ Operand res = GetFPComparison(context, cmpOp, srcA, srcB);
+ Operand pred = GetPredicate(context, srcPred, srcPredInv);
+
+ res = GetPredLogicalOp(context, logicOp, res, pred);
+
+ Operand dest = GetDest(rd);
+
+ if (boolFloat)
+ {
+ res = context.ConditionalSelect(res, ConstF(1), Const(0));
+
+ context.Copy(dest, res);
+
+ SetFPZnFlags(context, res, writeCC);
+ }
+ else
+ {
+ context.Copy(dest, res);
+
+ SetZnFlags(context, res, writeCC, extended: false);
+ }
+ }
+
+ private static void EmitFsetp(
+ EmitterContext context,
+ FComp cmpOp,
+ BoolOp logicOp,
+ Operand srcA,
+ Operand srcB,
+ int srcPred,
+ bool srcPredInv,
+ int destPred,
+ int destPredInv,
+ bool absoluteA,
+ bool absoluteB,
+ bool negateA,
+ bool negateB,
+ bool writeCC)
+ {
+ srcA = context.FPAbsNeg(srcA, absoluteA, negateA);
+ srcB = context.FPAbsNeg(srcB, absoluteB, negateB);
+
+ Operand p0Res = GetFPComparison(context, cmpOp, srcA, srcB);
+ Operand p1Res = context.BitwiseNot(p0Res);
+ Operand pred = GetPredicate(context, srcPred, srcPredInv);
+
+ p0Res = GetPredLogicalOp(context, logicOp, p0Res, pred);
+ p1Res = GetPredLogicalOp(context, logicOp, p1Res, pred);
+
+ context.Copy(Register(destPred, RegisterType.Predicate), p0Res);
+ context.Copy(Register(destPredInv, RegisterType.Predicate), p1Res);
+ }
+
+ private static void EmitHset2(
+ EmitterContext context,
+ FComp cmpOp,
+ BoolOp logicOp,
+ Operand[] srcA,
+ Operand[] srcB,
+ int srcPred,
+ bool srcPredInv,
+ int rd,
+ bool boolFloat)
+ {
+ Operand[] res = new Operand[2];
+
+ res[0] = GetFPComparison(context, cmpOp, srcA[0], srcB[0]);
+ res[1] = GetFPComparison(context, cmpOp, srcA[1], srcB[1]);
+
+ Operand pred = GetPredicate(context, srcPred, srcPredInv);
+
+ res[0] = GetPredLogicalOp(context, logicOp, res[0], pred);
+ res[1] = GetPredLogicalOp(context, logicOp, res[1], pred);
+
+ if (boolFloat)
+ {
+ res[0] = context.ConditionalSelect(res[0], ConstF(1), Const(0));
+ res[1] = context.ConditionalSelect(res[1], ConstF(1), Const(0));
+
+ context.Copy(GetDest(rd), context.PackHalf2x16(res[0], res[1]));
+ }
+ else
+ {
+ Operand low = context.BitwiseAnd(res[0], Const(0xffff));
+ Operand high = context.ShiftLeft (res[1], Const(16));
+
+ Operand packed = context.BitwiseOr(low, high);
+
+ context.Copy(GetDest(rd), packed);
+ }
+ }
+
+ private static void EmitHsetp2(
+ EmitterContext context,
+ FComp cmpOp,
+ BoolOp logicOp,
+ Operand[] srcA,
+ Operand[] srcB,
+ int srcPred,
+ bool srcPredInv,
+ int destPred,
+ int destPredInv,
+ bool hAnd)
+ {
+ Operand p0Res = GetFPComparison(context, cmpOp, srcA[0], srcB[0]);
+ Operand p1Res = GetFPComparison(context, cmpOp, srcA[1], srcB[1]);
+
+ if (hAnd)
+ {
+ p0Res = context.BitwiseAnd(p0Res, p1Res);
+ p1Res = context.BitwiseNot(p0Res);
+ }
+
+ Operand pred = GetPredicate(context, srcPred, srcPredInv);
+
+ p0Res = GetPredLogicalOp(context, logicOp, p0Res, pred);
+ p1Res = GetPredLogicalOp(context, logicOp, p1Res, pred);
+
+ context.Copy(Register(destPred, RegisterType.Predicate), p0Res);
+ context.Copy(Register(destPredInv, RegisterType.Predicate), p1Res);
+ }
+
+ private static Operand GetFPComparison(EmitterContext context, FComp cond, Operand srcA, Operand srcB)
+ {
+ Operand res;
+
+ if (cond == FComp.T)
+ {
+ res = Const(IrConsts.True);
+ }
+ else if (cond == FComp.F)
+ {
+ res = Const(IrConsts.False);
+ }
+ else if (cond == FComp.Nan || cond == FComp.Num)
+ {
+ res = context.BitwiseOr(context.IsNan(srcA), context.IsNan(srcB));
+
+ if (cond == FComp.Num)
+ {
+ res = context.BitwiseNot(res);
+ }
+ }
+ else
+ {
+ Instruction inst;
+
+ switch (cond & ~FComp.Nan)
+ {
+ case FComp.Lt: inst = Instruction.CompareLess; break;
+ case FComp.Eq: inst = Instruction.CompareEqual; break;
+ case FComp.Le: inst = Instruction.CompareLessOrEqual; break;
+ case FComp.Gt: inst = Instruction.CompareGreater; break;
+ case FComp.Ne: inst = Instruction.CompareNotEqual; break;
+ case FComp.Ge: inst = Instruction.CompareGreaterOrEqual; break;
+
+ default: throw new ArgumentException($"Unexpected condition \"{cond}\".");
+ }
+
+ res = context.Add(inst | Instruction.FP32, Local(), srcA, srcB);
+
+ if ((cond & FComp.Nan) != 0)
+ {
+ res = context.BitwiseOr(res, context.IsNan(srcA));
+ res = context.BitwiseOr(res, context.IsNan(srcB));
+ }
+ }
+
+ return res;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatMinMax.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatMinMax.cs
new file mode 100644
index 000000000..3e91fc8a2
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitFloatMinMax.cs
@@ -0,0 +1,70 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
+
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void FmnmxR(EmitterContext context)
+ {
+ InstFmnmxR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+ var srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
+
+ EmitFmnmx(context, srcA, srcB, srcPred, op.Dest, op.AbsA, op.AbsB, op.NegA, op.NegB, op.WriteCC);
+ }
+
+ public static void FmnmxI(EmitterContext context)
+ {
+ InstFmnmxI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
+ var srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
+
+ EmitFmnmx(context, srcA, srcB, srcPred, op.Dest, op.AbsA, op.AbsB, op.NegA, op.NegB, op.WriteCC);
+ }
+
+ public static void FmnmxC(EmitterContext context)
+ {
+ InstFmnmxC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+ var srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
+
+ EmitFmnmx(context, srcA, srcB, srcPred, op.Dest, op.AbsA, op.AbsB, op.NegA, op.NegB, op.WriteCC);
+ }
+
+ private static void EmitFmnmx(
+ EmitterContext context,
+ Operand srcA,
+ Operand srcB,
+ Operand srcPred,
+ int rd,
+ bool absoluteA,
+ bool absoluteB,
+ bool negateA,
+ bool negateB,
+ bool writeCC)
+ {
+ srcA = context.FPAbsNeg(srcA, absoluteA, negateA);
+ srcB = context.FPAbsNeg(srcB, absoluteB, negateB);
+
+ Operand resMin = context.FPMinimum(srcA, srcB);
+ Operand resMax = context.FPMaximum(srcA, srcB);
+
+ Operand dest = GetDest(rd);
+
+ context.Copy(dest, context.ConditionalSelect(srcPred, resMin, resMax));
+
+ SetFPZnFlags(context, dest, writeCC);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitFlow.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
similarity index 63%
rename from Ryujinx.Graphics.Shader/Instructions/InstEmitFlow.cs
rename to Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
index 1f5bf35bc..fce951ba6 100644
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitFlow.cs
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
@@ -13,32 +13,38 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
public static void Bra(EmitterContext context)
{
- EmitBranch(context, context.CurrBlock.Branch.Address);
+ InstBra op = context.GetOp();
+
+ EmitBranch(context, context.CurrBlock.Successors[^1].Address);
}
public static void Brk(EmitterContext context)
{
+ InstBrk op = context.GetOp();
+
EmitBrkOrSync(context);
}
public static void Brx(EmitterContext context)
{
- OpCodeBranchIndir op = (OpCodeBranchIndir)context.CurrOp;
+ InstBrx op = context.GetOp();
+ InstOp currOp = context.CurrOp;
+ int startIndex = context.CurrBlock.HasNext() ? 1 : 0;
- if (op.PossibleTargets.Count == 0)
+ if (context.CurrBlock.Successors.Count <= startIndex)
{
- context.Config.GpuAccessor.Log($"Failed to find targets for BRX instruction at 0x{op.Address:X}.");
+ context.Config.GpuAccessor.Log($"Failed to find targets for BRX instruction at 0x{currOp.Address:X}.");
return;
}
- int offset = (int)op.Address + 8 + op.Offset;
+ int offset = (int)currOp.GetAbsoluteAddress();
- Operand address = context.IAdd(Register(op.Ra), Const(offset));
+ Operand address = context.IAdd(Register(op.SrcA, RegisterType.Gpr), Const(offset));
// Sorting the target addresses in descending order improves the code,
// since it will always check the most distant targets first, then the
// near ones. This can be easily transformed into if/else statements.
- IOrderedEnumerable sortedTargets = op.PossibleTargets.OrderByDescending(x => x.Address);
+ var sortedTargets = context.CurrBlock.Successors.Skip(startIndex).OrderByDescending(x => x.Address);
Block lastTarget = sortedTargets.LastOrDefault();
@@ -59,28 +65,24 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Cal(EmitterContext context)
{
- OpCodeBranch op = (OpCodeBranch)context.CurrOp;
+ InstCal op = context.GetOp();
- context.Call(context.GetFunctionId(op.GetAbsoluteAddress()), false);
- }
-
- public static void Depbar(EmitterContext context)
- {
+ context.Call(context.GetFunctionId(context.CurrOp.GetAbsoluteAddress()), false);
}
public static void Exit(EmitterContext context)
{
+ InstExit op = context.GetOp();
+
if (context.IsNonMain)
{
context.Config.GpuAccessor.Log("Invalid exit on non-main function.");
return;
}
- OpCodeExit op = (OpCodeExit)context.CurrOp;
-
// TODO: Figure out how this is supposed to work in the
// presence of other condition codes.
- if (op.Condition == Condition.Always)
+ if (op.Ccc == Ccc.T)
{
context.Return();
}
@@ -88,20 +90,22 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Kil(EmitterContext context)
{
- context.Discard();
- }
+ InstKil op = context.GetOp();
- public static void Nop(EmitterContext context)
- {
+ context.Discard();
}
public static void Pbk(EmitterContext context)
{
+ InstPbk op = context.GetOp();
+
EmitPbkOrSsy(context);
}
public static void Ret(EmitterContext context)
{
+ InstRet op = context.GetOp();
+
if (context.IsNonMain)
{
context.Return();
@@ -114,63 +118,62 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Ssy(EmitterContext context)
{
+ InstSsy op = context.GetOp();
+
EmitPbkOrSsy(context);
}
public static void Sync(EmitterContext context)
{
+ InstSync op = context.GetOp();
+
EmitBrkOrSync(context);
}
private static void EmitPbkOrSsy(EmitterContext context)
{
- OpCodePush op = (OpCodePush)context.CurrOp;
+ var consumers = context.CurrBlock.PushOpCodes.First(x => x.Op.Address == context.CurrOp.Address).Consumers;
- foreach (KeyValuePair kv in op.PopOps)
+ foreach (KeyValuePair kv in consumers)
{
- OpCodeBranchPop opSync = kv.Key;
-
+ Block consumerBlock = kv.Key;
Operand local = kv.Value;
- int pushOpIndex = opSync.Targets[op];
+ int id = consumerBlock.SyncTargets[context.CurrOp.Address].PushOpId;
- context.Copy(local, Const(pushOpIndex));
+ context.Copy(local, Const(id));
}
}
private static void EmitBrkOrSync(EmitterContext context)
{
- OpCodeBranchPop op = (OpCodeBranchPop)context.CurrOp;
+ var targets = context.CurrBlock.SyncTargets;
- if (op.Targets.Count == 1)
+ if (targets.Count == 1)
{
// If we have only one target, then the SSY/PBK is basically
// a branch, we can produce better codegen for this case.
- OpCodePush pushOp = op.Targets.Keys.First();
-
- EmitBranch(context, pushOp.GetAbsoluteAddress());
+ EmitBranch(context, targets.Values.First().PushOpInfo.Op.GetAbsoluteAddress());
}
else
{
// TODO: Support CC here aswell (condition).
- foreach (KeyValuePair kv in op.Targets)
+ foreach (SyncTarget target in targets.Values)
{
- OpCodePush pushOp = kv.Key;
+ PushOpInfo pushOpInfo = target.PushOpInfo;
- Operand label = context.GetLabel(pushOp.GetAbsoluteAddress());
+ Operand label = context.GetLabel(pushOpInfo.Op.GetAbsoluteAddress());
+ Operand local = pushOpInfo.Consumers[context.CurrBlock];
- Operand local = pushOp.PopOps[op];
-
- int pushOpIndex = kv.Value;
-
- context.BranchIfTrue(label, context.ICompareEqual(local, Const(pushOpIndex)));
+ context.BranchIfTrue(label, context.ICompareEqual(local, Const(target.PushOpId)));
}
}
}
private static void EmitBranch(EmitterContext context, ulong address)
{
- OpCode op = context.CurrOp;
+ InstOp op = context.CurrOp;
+ InstConditional opCond = new InstConditional(op.RawOpCode);
// If we're branching to the next instruction, then the branch
// is useless and we can ignore it.
@@ -181,17 +184,17 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand label = context.GetLabel(address);
- Operand pred = Register(op.Predicate);
+ Operand pred = Register(opCond.Pred, RegisterType.Predicate);
- if (op is OpCodeConditional opCond && opCond.Condition != Condition.Always)
+ if (opCond.Ccc != Ccc.T)
{
- Operand cond = GetCondition(context, opCond.Condition);
+ Operand cond = GetCondition(context, opCond.Ccc);
- if (op.Predicate.IsPT)
+ if (opCond.Pred == RegisterConsts.PredicateTrueIndex)
{
pred = cond;
}
- else if (op.InvertPredicate)
+ else if (opCond.PredInv)
{
pred = context.BitwiseAnd(context.BitwiseNot(pred), cond);
}
@@ -202,11 +205,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
context.BranchIfTrue(label, pred);
}
- else if (op.Predicate.IsPT)
+ else if (opCond.Pred == RegisterConsts.PredicateTrueIndex)
{
context.Branch(label);
}
- else if (op.InvertPredicate)
+ else if (opCond.PredInv)
{
context.BranchIfFalse(label, pred);
}
@@ -216,16 +219,16 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
}
- private static Operand GetCondition(EmitterContext context, Condition cond)
+ private static Operand GetCondition(EmitterContext context, Ccc cond)
{
// TODO: More condition codes, figure out how they work.
switch (cond)
{
- case Condition.Equal:
- case Condition.EqualUnordered:
+ case Ccc.Eq:
+ case Ccc.Equ:
return GetZF();
- case Condition.NotEqual:
- case Condition.NotEqualUnordered:
+ case Ccc.Ne:
+ case Ccc.Neu:
return context.BitwiseNot(GetZF());
}
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitHelper.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitHelper.cs
index 5a351c73f..9f5bbdf71 100644
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitHelper.cs
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitHelper.cs
@@ -2,6 +2,7 @@ using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System;
+using System.Runtime.CompilerServices;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@@ -29,184 +30,101 @@ namespace Ryujinx.Graphics.Shader.Instructions
return Register(3, RegisterType.Flag);
}
- public static Operand GetDest(EmitterContext context)
+ public static Operand GetDest(int rd)
{
- return Register(((IOpCodeRd)context.CurrOp).Rd);
+ return Register(rd, RegisterType.Gpr);
}
- public static Operand GetDest2(EmitterContext context)
+ public static Operand GetDest2(int rd)
{
- Register rd = ((IOpCodeRd)context.CurrOp).Rd;
-
- return Register(rd.Index | 1, rd.Type);
+ return Register(rd | 1, RegisterType.Gpr);
}
- public static Operand GetSrcA(EmitterContext context, bool isFP64 = false)
- {
- IOpCodeRa op = (IOpCodeRa)context.CurrOp;
-
- if (isFP64)
- {
- return context.PackDouble2x32(Register(op.Ra.Index, op.Ra.Type), Register(op.Ra.Index | 1, op.Ra.Type));
- }
- else
- {
- return Register(op.Ra);
- }
- }
-
- public static Operand GetSrcB(EmitterContext context, FPType floatType)
- {
- if (floatType == FPType.FP32)
- {
- return GetSrcB(context);
- }
- else if (floatType == FPType.FP16)
- {
- int h = context.CurrOp.RawOpCode.Extract(41, 1);
-
- return GetHalfUnpacked(context, GetSrcB(context), FPHalfSwizzle.FP16)[h];
- }
- else if (floatType == FPType.FP64)
- {
- return GetSrcB(context, true);
- }
-
- throw new ArgumentException($"Invalid floating point type \"{floatType}\".");
- }
-
- public static Operand GetSrcB(EmitterContext context, bool isFP64 = false)
+ public static Operand GetSrcCbuf(EmitterContext context, int cbufSlot, int cbufOffset, bool isFP64 = false)
{
if (isFP64)
{
- switch (context.CurrOp)
- {
- case IOpCodeCbuf op:
- return context.PackDouble2x32(
- context.Config.CreateCbuf(op.Slot, op.Offset),
- context.Config.CreateCbuf(op.Slot, op.Offset + 1));
-
- case IOpCodeImmF op:
- return context.FP32ConvertToFP64(ConstF(op.Immediate));
-
- case IOpCodeReg op:
- return context.PackDouble2x32(Register(op.Rb.Index, op.Rb.Type), Register(op.Rb.Index | 1, op.Rb.Type));
-
- case IOpCodeRegCbuf op:
- return context.PackDouble2x32(Register(op.Rc.Index, op.Rc.Type), Register(op.Rc.Index | 1, op.Rc.Type));
- }
+ return context.PackDouble2x32(
+ context.Config.CreateCbuf(cbufSlot, cbufOffset),
+ context.Config.CreateCbuf(cbufSlot, cbufOffset + 1));
}
else
{
- switch (context.CurrOp)
- {
- case IOpCodeCbuf op:
- return context.Config.CreateCbuf(op.Slot, op.Offset);
-
- case IOpCodeImm op:
- return Const(op.Immediate);
-
- case IOpCodeImmF op:
- return ConstF(op.Immediate);
-
- case IOpCodeReg op:
- return Register(op.Rb);
-
- case IOpCodeRegCbuf op:
- return Register(op.Rc);
- }
+ return context.Config.CreateCbuf(cbufSlot, cbufOffset);
}
-
- throw new InvalidOperationException($"Unexpected opcode type \"{context.CurrOp.GetType().Name}\".");
}
- public static Operand GetSrcC(EmitterContext context, bool isFP64 = false)
+ public static Operand GetSrcImm(EmitterContext context, int imm, bool isFP64 = false)
{
if (isFP64)
{
- switch (context.CurrOp)
- {
- case IOpCodeRegCbuf op:
- return context.PackDouble2x32(
- context.Config.CreateCbuf(op.Slot, op.Offset),
- context.Config.CreateCbuf(op.Slot, op.Offset + 1));
-
- case IOpCodeRc op:
- return context.PackDouble2x32(Register(op.Rc.Index, op.Rc.Type), Register(op.Rc.Index | 1, op.Rc.Type));
- }
+ return context.FP32ConvertToFP64(Const(imm));
}
else
{
- switch (context.CurrOp)
- {
- case IOpCodeRegCbuf op:
- return context.Config.CreateCbuf(op.Slot, op.Offset);
-
- case IOpCodeRc op:
- return Register(op.Rc);
- }
+ return Const(imm);
}
-
- throw new InvalidOperationException($"Unexpected opcode type \"{context.CurrOp.GetType().Name}\".");
}
- public static Operand[] GetHalfSrcA(EmitterContext context, bool isAdd = false)
+ public static Operand GetSrcReg(EmitterContext context, int reg, bool isFP64 = false)
{
- OpCode op = context.CurrOp;
-
- bool absoluteA = false, negateA = false;
-
- if (op is OpCodeAluImm32 && isAdd)
+ if (isFP64)
{
- negateA = op.RawOpCode.Extract(56);
+ return context.PackDouble2x32(Register(reg, RegisterType.Gpr), Register(reg | 1, RegisterType.Gpr));
}
- else if (isAdd || op is IOpCodeCbuf || op is IOpCodeImm)
+ else
{
- negateA = op.RawOpCode.Extract(43);
- absoluteA = op.RawOpCode.Extract(44);
+ return Register(reg, RegisterType.Gpr);
}
- else if (op is IOpCodeReg)
- {
- absoluteA = op.RawOpCode.Extract(44);
- }
-
- FPHalfSwizzle swizzle = (FPHalfSwizzle)op.RawOpCode.Extract(47, 2);
-
- Operand[] operands = GetHalfUnpacked(context, GetSrcA(context), swizzle);
-
- return FPAbsNeg(context, operands, absoluteA, negateA);
}
- public static Operand[] GetHalfSrcB(EmitterContext context, bool isMul = false)
+ public static Operand[] GetHalfSrc(
+ EmitterContext context,
+ HalfSwizzle swizzle,
+ int ra,
+ bool negate,
+ bool absolute)
{
- OpCode op = context.CurrOp;
+ Operand[] operands = GetHalfUnpacked(context, GetSrcReg(context, ra), swizzle);
- FPHalfSwizzle swizzle = FPHalfSwizzle.FP16;
+ return FPAbsNeg(context, operands, absolute, negate);
+ }
- bool absoluteB = false, negateB = false;
+ public static Operand[] GetHalfSrc(
+ EmitterContext context,
+ HalfSwizzle swizzle,
+ int cbufSlot,
+ int cbufOffset,
+ bool negate,
+ bool absolute)
+ {
+ Operand[] operands = GetHalfUnpacked(context, GetSrcCbuf(context, cbufSlot, cbufOffset), swizzle);
- if (op is IOpCodeReg)
+ return FPAbsNeg(context, operands, absolute, negate);
+ }
+
+ public static Operand[] GetHalfSrc(EmitterContext context, int immH0, int immH1)
+ {
+ ushort low = (ushort)(immH0 << 6);
+ ushort high = (ushort)(immH1 << 6);
+
+ return new Operand[]
{
- swizzle = (FPHalfSwizzle)op.RawOpCode.Extract(28, 2);
+ ConstF((float)Unsafe.As(ref low)),
+ ConstF((float)Unsafe.As(ref high))
+ };
+ }
- absoluteB = op.RawOpCode.Extract(30);
- negateB = op.RawOpCode.Extract(31);
- }
- else if (op is IOpCodeCbuf)
+ public static Operand[] GetHalfSrc(EmitterContext context, int imm32)
+ {
+ ushort low = (ushort)imm32;
+ ushort high = (ushort)(imm32 >> 16);
+
+ return new Operand[]
{
- swizzle = FPHalfSwizzle.FP32;
-
- absoluteB = op.RawOpCode.Extract(54);
-
- if (!isMul)
- {
- negateB = op.RawOpCode.Extract(56);
- }
- }
-
- Operand[] operands = GetHalfUnpacked(context, GetSrcB(context), swizzle);
-
- return FPAbsNeg(context, operands, absoluteB, negateB);
+ ConstF((float)Unsafe.As(ref low)),
+ ConstF((float)Unsafe.As(ref high))
+ };
}
public static Operand[] FPAbsNeg(EmitterContext context, Operand[] operands, bool abs, bool neg)
@@ -219,27 +137,27 @@ namespace Ryujinx.Graphics.Shader.Instructions
return operands;
}
- public static Operand[] GetHalfUnpacked(EmitterContext context, Operand src, FPHalfSwizzle swizzle)
+ public static Operand[] GetHalfUnpacked(EmitterContext context, Operand src, HalfSwizzle swizzle)
{
switch (swizzle)
{
- case FPHalfSwizzle.FP16:
+ case HalfSwizzle.F16:
return new Operand[]
{
context.UnpackHalf2x16Low (src),
context.UnpackHalf2x16High(src)
};
- case FPHalfSwizzle.FP32: return new Operand[] { src, src };
+ case HalfSwizzle.F32: return new Operand[] { src, src };
- case FPHalfSwizzle.DupH0:
+ case HalfSwizzle.H0H0:
return new Operand[]
{
context.UnpackHalf2x16Low(src),
context.UnpackHalf2x16Low(src)
};
- case FPHalfSwizzle.DupH1:
+ case HalfSwizzle.H1H1:
return new Operand[]
{
context.UnpackHalf2x16High(src),
@@ -250,33 +168,24 @@ namespace Ryujinx.Graphics.Shader.Instructions
throw new ArgumentException($"Invalid swizzle \"{swizzle}\".");
}
- public static Operand GetHalfPacked(EmitterContext context, Operand[] results)
+ public static Operand GetHalfPacked(EmitterContext context, OFmt swizzle, Operand[] results, int rd)
{
- OpCode op = context.CurrOp;
-
- FPHalfSwizzle swizzle = FPHalfSwizzle.FP16;
-
- if (!(op is OpCodeAluImm32))
- {
- swizzle = (FPHalfSwizzle)context.CurrOp.RawOpCode.Extract(49, 2);
- }
-
switch (swizzle)
{
- case FPHalfSwizzle.FP16: return context.PackHalf2x16(results[0], results[1]);
+ case OFmt.F16: return context.PackHalf2x16(results[0], results[1]);
- case FPHalfSwizzle.FP32: return results[0];
+ case OFmt.F32: return results[0];
- case FPHalfSwizzle.DupH0:
+ case OFmt.MrgH0:
{
- Operand h1 = GetHalfDest(context, isHigh: true);
+ Operand h1 = GetHalfDest(context, rd, isHigh: true);
return context.PackHalf2x16(results[0], h1);
}
- case FPHalfSwizzle.DupH1:
+ case OFmt.MrgH1:
{
- Operand h0 = GetHalfDest(context, isHigh: false);
+ Operand h0 = GetHalfDest(context, rd, isHigh: false);
return context.PackHalf2x16(h0, results[1]);
}
@@ -285,25 +194,23 @@ namespace Ryujinx.Graphics.Shader.Instructions
throw new ArgumentException($"Invalid swizzle \"{swizzle}\".");
}
- public static Operand GetHalfDest(EmitterContext context, bool isHigh)
+ public static Operand GetHalfDest(EmitterContext context, int rd, bool isHigh)
{
if (isHigh)
{
- return context.UnpackHalf2x16High(GetDest(context));
+ return context.UnpackHalf2x16High(GetDest(rd));
}
else
{
- return context.UnpackHalf2x16Low(GetDest(context));
+ return context.UnpackHalf2x16Low(GetDest(rd));
}
}
- public static Operand GetPredicate39(EmitterContext context)
+ public static Operand GetPredicate(EmitterContext context, int pred, bool not)
{
- IOpCodePredicate39 op = (IOpCodePredicate39)context.CurrOp;
+ Operand local = Register(pred, RegisterType.Predicate);
- Operand local = Register(op.Predicate39);
-
- if (op.InvertP)
+ if (not)
{
local = context.BitwiseNot(local);
}
@@ -311,6 +218,26 @@ namespace Ryujinx.Graphics.Shader.Instructions
return local;
}
+ public static int Imm16ToSInt(int imm16)
+ {
+ return (short)imm16;
+ }
+
+ public static int Imm20ToFloat(int imm20)
+ {
+ return imm20 << 12;
+ }
+
+ public static int Imm20ToSInt(int imm20)
+ {
+ return (imm20 << 12) >> 12;
+ }
+
+ public static int Imm24ToSInt(int imm24)
+ {
+ return (imm24 << 8) >> 8;
+ }
+
public static Operand SignExtendTo32(EmitterContext context, Operand src, int srcBits)
{
return context.BitfieldExtractS32(src, Const(0), Const(srcBits));
@@ -318,7 +245,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static Operand ZeroExtendTo32(EmitterContext context, Operand src, int srcBits)
{
- int mask = (int)(0xffffffffu >> (32 - srcBits));
+ int mask = (int)(uint.MaxValue >> (32 - srcBits));
return context.BitwiseAnd(src, Const(mask));
}
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitIntegerArithmetic.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitIntegerArithmetic.cs
new file mode 100644
index 000000000..ac8cca1b7
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitIntegerArithmetic.cs
@@ -0,0 +1,656 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
+
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void IaddR(EmitterContext context)
+ {
+ InstIaddR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+
+ EmitIadd(context, srcA, srcB, op.Dest, op.AvgMode, op.X, op.WriteCC);
+ }
+
+ public static void IaddI(EmitterContext context)
+ {
+ InstIaddI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
+
+ EmitIadd(context, srcA, srcB, op.Dest, op.AvgMode, op.X, op.WriteCC);
+ }
+
+ public static void IaddC(EmitterContext context)
+ {
+ InstIaddC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitIadd(context, srcA, srcB, op.Dest, op.AvgMode, op.X, op.WriteCC);
+ }
+
+ public static void Iadd32i(EmitterContext context)
+ {
+ InstIadd32i op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, op.Imm32);
+
+ EmitIadd(context, srcA, srcB, op.Dest, op.AvgMode, op.X, op.WriteCC);
+ }
+
+ public static void Iadd3R(EmitterContext context)
+ {
+ InstIadd3R op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitIadd3(context, op.Lrs, srcA, srcB, srcC, op.Apart, op.Bpart, op.Cpart, op.Dest, op.NegA, op.NegB, op.NegC);
+ }
+
+ public static void Iadd3I(EmitterContext context)
+ {
+ InstIadd3I op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitIadd3(context, Lrs.None, srcA, srcB, srcC, HalfSelect.B32, HalfSelect.B32, HalfSelect.B32, op.Dest, op.NegA, op.NegB, op.NegC);
+ }
+
+ public static void Iadd3C(EmitterContext context)
+ {
+ InstIadd3C op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitIadd3(context, Lrs.None, srcA, srcB, srcC, HalfSelect.B32, HalfSelect.B32, HalfSelect.B32, op.Dest, op.NegA, op.NegB, op.NegC);
+ }
+
+ public static void ImadR(EmitterContext context)
+ {
+ InstImadR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitImad(context, srcA, srcB, srcC, op.Dest, op.AvgMode, op.ASigned, op.BSigned, op.Hilo);
+ }
+
+ public static void ImadI(EmitterContext context)
+ {
+ InstImadI op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitImad(context, srcA, srcB, srcC, op.Dest, op.AvgMode, op.ASigned, op.BSigned, op.Hilo);
+ }
+
+ public static void ImadC(EmitterContext context)
+ {
+ InstImadC op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+ var srcC = GetSrcReg(context, op.SrcC);
+
+ EmitImad(context, srcA, srcB, srcC, op.Dest, op.AvgMode, op.ASigned, op.BSigned, op.Hilo);
+ }
+
+ public static void ImadRc(EmitterContext context)
+ {
+ InstImadRc op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcC);
+ var srcC = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
+
+ EmitImad(context, srcA, srcB, srcC, op.Dest, op.AvgMode, op.ASigned, op.BSigned, op.Hilo);
+ }
+
+ public static void Imad32i(EmitterContext context)
+ {
+ InstImad32i op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcImm(context, op.Imm32);
+ var srcC = GetSrcReg(context, op.Dest);
+
+ EmitImad(context, srcA, srcB, srcC, op.Dest, op.AvgMode, op.ASigned, op.BSigned, op.Hilo);
+ }
+
+ public static void IscaddR(EmitterContext context)
+ {
+ InstIscaddR op = context.GetOp();
+
+ var srcA = GetSrcReg(context, op.SrcA);
+ var srcB = GetSrcReg(context, op.SrcB);
+
+ EmitIscadd(context, srcA, srcB, op.Dest, op.Imm5, op.AvgMode, op.WriteCC);
+ }
+
+ public static void IscaddI(EmitterContext context)
+ {
+ InstIscaddI op = context.GetOp