using System; namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { [Flags] enum InstType { OpNullary = Op | 0, OpUnary = Op | 1, OpBinary = Op | 2, OpTernary = Op | 3, OpBinaryCom = OpBinary | Commutative, CallNullary = Call | 0, CallUnary = Call | 1, CallBinary = Call | 2, CallTernary = Call | 3, CallQuaternary = Call | 4, Commutative = 1 << 8, Op = 1 << 9, Call = 1 << 10, Special = 1 << 11, ArityMask = 0xff } }