using LibHac; using LibHac.Sf; namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy { class IDirectory : DisposableIpcService { private ReferenceCountedDisposable _baseDirectory; public IDirectory(ReferenceCountedDisposable directory) { _baseDirectory = directory; } [CommandHipc(0)] // Read() -> (u64 count, buffer entries) public ResultCode Read(ServiceCtx context) { ulong bufferPosition = context.Request.ReceiveBuff[0].Position; ulong bufferLen = context.Request.ReceiveBuff[0].Size; byte[] entryBuffer = new byte[bufferLen]; Result result = _baseDirectory.Target.Read(out long entriesRead, new OutBuffer(entryBuffer)); context.Memory.Write(bufferPosition, entryBuffer); context.ResponseData.Write(entriesRead); return (ResultCode)result.Value; } [CommandHipc(1)] // GetEntryCount() -> u64 public ResultCode GetEntryCount(ServiceCtx context) { Result result = _baseDirectory.Target.GetEntryCount(out long entryCount); context.ResponseData.Write(entryCount); return (ResultCode)result.Value; } protected override void Dispose(bool isDisposing) { if (isDisposing) { _baseDirectory?.Dispose(); } } } }