using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.Common.Utilities; using Ryujinx.HLE.HOS.Services.Account.Acc.Types; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; namespace Ryujinx.HLE.HOS.Services.Account.Acc { class AccountSaveDataManager { private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json"); private static readonly ProfilesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions()); public UserId LastOpened { get; set; } public AccountSaveDataManager(ConcurrentDictionary profiles) { // TODO: Use 0x8000000000000010 system savedata instead of a JSON file if needed. if (File.Exists(_profilesJsonPath)) { try { ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, SerializerContext.ProfilesJson); foreach (var profile in profilesJson.Profiles) { UserProfile addedProfile = new UserProfile(new UserId(profile.UserId), profile.Name, profile.Image, profile.LastModifiedTimestamp); profiles.AddOrUpdate(profile.UserId, addedProfile, (key, old) => addedProfile); } LastOpened = new UserId(profilesJson.LastOpened); } catch (Exception e) { Logger.Error?.Print(LogClass.Application, $"Failed to parse {_profilesJsonPath}: {e.Message} Loading default profile!"); LastOpened = AccountManager.DefaultUserId; } } else { LastOpened = AccountManager.DefaultUserId; } } public void Save(ConcurrentDictionary profiles) { ProfilesJson profilesJson = new ProfilesJson() { Profiles = new List(), LastOpened = LastOpened.ToString() }; foreach (var profile in profiles) { profilesJson.Profiles.Add(new UserProfileJson() { UserId = profile.Value.UserId.ToString(), Name = profile.Value.Name, AccountState = profile.Value.AccountState, OnlinePlayState = profile.Value.OnlinePlayState, LastModifiedTimestamp = profile.Value.LastModifiedTimestamp, Image = profile.Value.Image, }); } JsonHelper.SerializeToFile(_profilesJsonPath, profilesJson, SerializerContext.ProfilesJson); } } }