using FFmpeg.AutoGen; using System; namespace Ryujinx.Graphics.Nvdec.H264 { unsafe class FFmpegContext : IDisposable { private readonly AVCodec* _codec; private AVCodecContext* _context; public FFmpegContext() { _codec = ffmpeg.avcodec_find_decoder(AVCodecID.AV_CODEC_ID_H264); _context = ffmpeg.avcodec_alloc_context3(_codec); ffmpeg.avcodec_open2(_context, _codec, null); } public int DecodeFrame(Surface output, ReadOnlySpan bitstream) { AVPacket packet; ffmpeg.av_init_packet(&packet); fixed (byte* ptr = bitstream) { packet.data = ptr; packet.size = bitstream.Length; int rc = ffmpeg.avcodec_send_packet(_context, &packet); if (rc != 0) { return rc; } } return ffmpeg.avcodec_receive_frame(_context, output.Frame); } public void Dispose() { ffmpeg.avcodec_close(_context); fixed (AVCodecContext** ppContext = &_context) { ffmpeg.avcodec_free_context(ppContext); } } } }