namespace Ryujinx.Graphics.Gal { public enum GalZetaFormat { Z32Float = 0x0a, Z16Unorm = 0x13, S8Z24Unorm = 0x14, Z24X8Unorm = 0x15, Z24S8Unorm = 0x16, Z24C8Unorm = 0x18, Z32S8X24Float = 0x19, Z24X8S8C8X16Unorm = 0x1d, Z32X8C8X16Float = 0x1e, Z32S8C8X16Float = 0x1f } }