using FFmpeg.AutoGen; using Ryujinx.Common.Logging; using System; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; namespace Ryujinx.Graphics.Nvdec.H264 { unsafe class FFmpegContext : IDisposable { private readonly AVCodec_decode _h264Decode; private static readonly av_log_set_callback_callback _logFunc; private readonly AVCodec* _codec; private AVPacket* _packet; private AVCodecContext* _context; public FFmpegContext() { _codec = ffmpeg.avcodec_find_decoder(AVCodecID.AV_CODEC_ID_H264); _context = ffmpeg.avcodec_alloc_context3(_codec); _context->debug |= ffmpeg.FF_DEBUG_MMCO; ffmpeg.avcodec_open2(_context, _codec, null); _packet = ffmpeg.av_packet_alloc(); _h264Decode = Marshal.GetDelegateForFunctionPointer(_codec->decode.Pointer); } static FFmpegContext() { SetRootPath(); _logFunc = Log; // Redirect log output. ffmpeg.av_log_set_level(ffmpeg.AV_LOG_MAX_OFFSET); ffmpeg.av_log_set_callback(_logFunc); } private static void SetRootPath() { if (OperatingSystem.IsLinux()) { // Configure FFmpeg search path Process lddProcess = Process.Start(new ProcessStartInfo { FileName = "/bin/sh", Arguments = "-c \"ldd $(which ffmpeg 2>/dev/null) | grep libavfilter\" 2>/dev/null", UseShellExecute = false, RedirectStandardOutput = true }); string lddOutput = lddProcess.StandardOutput.ReadToEnd(); lddProcess.WaitForExit(); lddProcess.Close(); if (lddOutput.Contains(" => ")) { ffmpeg.RootPath = Path.GetDirectoryName(lddOutput.Split(" => ")[1]); } else { Logger.Error?.PrintMsg(LogClass.FFmpeg, "FFmpeg wasn't found. Make sure that you have it installed and up to date."); } } } private static void Log(void* p0, int level, string format, byte* vl) { if (level > ffmpeg.av_log_get_level()) { return; } int lineSize = 1024; byte* lineBuffer = stackalloc byte[lineSize]; int printPrefix = 1; ffmpeg.av_log_format_line(p0, level, format, vl, lineBuffer, lineSize, &printPrefix); string line = Marshal.PtrToStringAnsi((IntPtr)lineBuffer).Trim(); switch (level) { case ffmpeg.AV_LOG_PANIC: case ffmpeg.AV_LOG_FATAL: case ffmpeg.AV_LOG_ERROR: Logger.Error?.Print(LogClass.FFmpeg, line); break; case ffmpeg.AV_LOG_WARNING: Logger.Warning?.Print(LogClass.FFmpeg, line); break; case ffmpeg.AV_LOG_INFO: Logger.Info?.Print(LogClass.FFmpeg, line); break; case ffmpeg.AV_LOG_VERBOSE: case ffmpeg.AV_LOG_DEBUG: case ffmpeg.AV_LOG_TRACE: Logger.Debug?.Print(LogClass.FFmpeg, line); break; } } public int DecodeFrame(Surface output, ReadOnlySpan bitstream) { int result; int gotFrame; fixed (byte* ptr = bitstream) { _packet->data = ptr; _packet->size = bitstream.Length; result = _h264Decode(_context, output.Frame, &gotFrame, _packet); } if (gotFrame == 0) { ffmpeg.av_frame_unref(output.Frame); // If the frame was not delivered, it was probably delayed. // Get the next delayed frame by passing a 0 length packet. _packet->data = null; _packet->size = 0; result = _h264Decode(_context, output.Frame, &gotFrame, _packet); // We need to set B frames to 0 as we already consumed all delayed frames. // This prevents the decoder from trying to return a delayed frame next time. _context->has_b_frames = 0; } ffmpeg.av_packet_unref(_packet); if (gotFrame == 0) { ffmpeg.av_frame_unref(output.Frame); return -1; } return result < 0 ? result : 0; } public void Dispose() { fixed (AVPacket** ppPacket = &_packet) { ffmpeg.av_packet_free(ppPacket); } ffmpeg.avcodec_close(_context); fixed (AVCodecContext** ppContext = &_context) { ffmpeg.avcodec_free_context(ppContext); } } } }