using FFmpeg.AutoGen; using Ryujinx.Graphics.Video; using System; namespace Ryujinx.Graphics.Nvdec.FFmpeg.Vp8 { public sealed class Decoder : IDecoder { public bool IsHardwareAccelerated => false; private readonly FFmpegContext _context = new FFmpegContext(AVCodecID.AV_CODEC_ID_VP8); public ISurface CreateSurface(int width, int height) { return new Surface(width, height); } public bool Decode(ref Vp8PictureInfo pictureInfo, ISurface output, ReadOnlySpan bitstream) { Surface outSurf = (Surface)output; int uncompHeaderSize = pictureInfo.KeyFrame ? 10 : 3; byte[] frame = new byte[bitstream.Length + uncompHeaderSize]; uint firstPartSizeShifted = pictureInfo.FirstPartSize << 5; frame[0] = (byte)(pictureInfo.KeyFrame ? 0 : 1); frame[0] |= (byte)((pictureInfo.Version & 7) << 1); frame[0] |= 1 << 4; frame[0] |= (byte)firstPartSizeShifted; frame[1] |= (byte)(firstPartSizeShifted >> 8); frame[2] |= (byte)(firstPartSizeShifted >> 16); if (pictureInfo.KeyFrame) { frame[3] = 0x9d; frame[4] = 0x01; frame[5] = 0x2a; frame[6] = (byte)pictureInfo.FrameWidth; frame[7] = (byte)((pictureInfo.FrameWidth >> 8) & 0x3F); frame[8] = (byte)pictureInfo.FrameHeight; frame[9] = (byte)((pictureInfo.FrameHeight >> 8) & 0x3F); } bitstream.CopyTo(new Span(frame).Slice(uncompHeaderSize)); return _context.DecodeFrame(outSurf, frame) == 0; } public void Dispose() => _context.Dispose(); } }