using FFmpeg.AutoGen; using System; namespace Ryujinx.Graphics.Nvdec.H264 { unsafe class FFmpegContext : IDisposable { private readonly AVCodec* _codec; private AVPacket* _packet; private AVCodecContext* _context; public FFmpegContext() { _codec = ffmpeg.avcodec_find_decoder(AVCodecID.AV_CODEC_ID_H264); _context = ffmpeg.avcodec_alloc_context3(_codec); ffmpeg.avcodec_open2(_context, _codec, null); _packet = ffmpeg.av_packet_alloc(); } public int DecodeFrame(Surface output, ReadOnlySpan bitstream) { // Ensure the packet is clean before proceeding ffmpeg.av_packet_unref(_packet); fixed (byte* ptr = bitstream) { _packet->data = ptr; _packet->size = bitstream.Length; int rc = ffmpeg.avcodec_send_packet(_context, _packet); if (rc != 0) { return rc; } } return ffmpeg.avcodec_receive_frame(_context, output.Frame); } public void Dispose() { fixed (AVPacket** ppPacket = &_packet) { ffmpeg.av_packet_free(ppPacket); } ffmpeg.avcodec_close(_context); fixed (AVCodecContext** ppContext = &_context) { ffmpeg.avcodec_free_context(ppContext); } } } }