Ryujinx/Ryujinx.Core/OsHle/Services/Aud/IAudioDevice.cs
gdkchan 4314a8f3e5
[WIP] Add support for events (#60)
* Add support for events, move concept of domains to IpcService

* Support waiting for KThread, remove some test code, other tweaks

* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00

63 lines
1.8 KiB
C#

using ChocolArm64.Memory;
using Ryujinx.Core.OsHle.Ipc;
using System.Collections.Generic;
using System.Text;
namespace Ryujinx.Core.OsHle.IpcServices.Aud
{
class IAudioDevice : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public IAudioDevice()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, ListAudioDeviceName },
{ 1, SetAudioDeviceOutputVolume },
};
}
public long ListAudioDeviceName(ServiceCtx Context)
{
string[] Names = new string[] { "FIXME" };
Context.ResponseData.Write(Names.Length);
long Position = Context.Request.ReceiveBuff[0].Position;
long Size = Context.Request.ReceiveBuff[0].Size;
long BasePosition = Position;
foreach (string Name in Names)
{
byte[] Buffer = Encoding.ASCII.GetBytes(Name + '\0');
if ((Position - BasePosition) + Buffer.Length > Size)
{
break;
}
AMemoryHelper.WriteBytes(Context.Memory, Position, Buffer);
Position += Buffer.Length;
}
return 0;
}
public long SetAudioDeviceOutputVolume(ServiceCtx Context)
{
float Volume = Context.RequestData.ReadSingle();
long Position = Context.Request.SendBuff[0].Position;
long Size = Context.Request.SendBuff[0].Size;
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position, Size);
return 0;
}
}
}