Ryujinx/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/InlineKeyboardResponse.cs
Caian Benedicto e57b140429
Add support for inline software keyboard (#1868)
* Add background mode configuration to SoftwareKeyboardApplet

* Add placeholder text generator for Software Keyboard in background mode

* Add stub for GetIndirectLayerImageMap

* Fix default state of DecidedCancel response

* Add GUI text input to Software Keyboard in background mode

* Fix graphical glitch when Inline Software Keyboard appears

* Improve readability of InlineResponses class

* Improve code styling and fix compiler warnings

* Replace ServiceDisplay log class by ServiceVi

* Replace static readonly by const

* Add proper finalization to the keyboard applet in inline mode

* Rename constants to start with uppercase

* Fix inline keyboard not working with some games

* Improve code readability

* Fix code styling
2021-01-11 19:27:55 +01:00

27 lines
951 B
C#

namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
/// <summary>
/// Possible responses from the keyboard when running in inline mode.
/// </summary>
enum InlineKeyboardResponse : uint
{
FinishedInitialize = 0x0,
Default = 0x1,
ChangedString = 0x2,
MovedCursor = 0x3,
MovedTab = 0x4,
DecidedEnter = 0x5,
DecidedCancel = 0x6,
ChangedStringUtf8 = 0x7,
MovedCursorUtf8 = 0x8,
DecidedEnterUtf8 = 0x9,
UnsetCustomizeDic = 0xA,
ReleasedUserWordInfo = 0xB,
UnsetCustomizedDictionaries = 0xC,
ChangedStringV2 = 0xD,
MovedCursorV2 = 0xE,
ChangedStringUtf8V2 = 0xF,
MovedCursorUtf8V2 = 0x10
}
}