diff --git a/Changelog.md b/Changelog.md index 53c82f4..6c23c55 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,17 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.1.206 - 2022-08-03 +### Added: +- Implement HLE macros for render target clears. + - Adds a HLE macro for render target clears (color and depth-stencil). + - May result in a minor performance improvement on games that render to array or 3D textures. + +## 1.1.206 - 2022-08-03 +### Fixed: +- Fix Multithreaded Compilation of Shader Cache on OpenGL. + - Fixes a regression from 1.1.200 that caused OpenGL to build caches at boot on a single thread. Now it's properly multithreaded again. + ## 1.1.205 - 2022-08-02 ### Fixed: - Sfdnsres: Stub ResolverSetOptionRequest.