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Updated Games Compatibility List (markdown)
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@ -5,6 +5,7 @@ List of games tested with the nearest current build. Just for informations...
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| 1-2-Switch! | Shaders Error | 36 | `System.DivideByZeroException: Attempted to divide by zero at Ryujinx.Graphics.Gal OpenGL.OGLRasterizer.SetVertexArray (Int32 VbIndex, Int32 Stride, Byte[] Buffer, GalVertexAttrib[] Attribs)` |  |
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| 1-2-Switch! | Shaders Error | 36 | `System.DivideByZeroException: Attempted to divide by zero at Ryujinx.Graphics.Gal OpenGL.OGLRasterizer.SetVertexArray (Int32 VbIndex, Int32 Stride, Byte[] Buffer, GalVertexAttrib[] Attribs)` |  |
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| ARMS | Nothing | 171 | Loop of `IAudioRenderer: RequestUpdateAudioRenderer` |  |
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| ARMS | Nothing | 171 | Loop of `IAudioRenderer: RequestUpdateAudioRenderer` |  |
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| Cave Story+ | In Game | 15 | `SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!` and background of textboxes have alpha blending issues, goes in game but emulation is slow. | [](https://i.imgur.com/3zkMbAn.png) |
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| Cave Story+ | In Game | 15 | `SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!` and background of textboxes have alpha blending issues, goes in game but emulation is slow. | [](https://i.imgur.com/3zkMbAn.png) |
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| Cartoon Network: Battle Crashers | Unimplemented Services | ? | `vi:m IApplicationDisplayService: 1000 (ListDisplays)` |  |
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| Disgaea 5 | Emulator Error | 0 | `SetTerminateResult > (Userland_Assert)2162-1` |  |
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| Disgaea 5 | Emulator Error | 0 | `SetTerminateResult > (Userland_Assert)2162-1` |  |
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| DOOM | Unimplemented Services | 0 | `SVC GetInfo:16 (PersonalMmHeapSize)` |  |
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| DOOM | Unimplemented Services | 0 | `SVC GetInfo:16 (PersonalMmHeapSize)` |  |
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| Fire Emblem Warriors | Unimplemented Services | 18 | `dev/nvhost-as-gpu 4105 (#NVGPU_AS_IOCTL_UNMAP_BUFFER)` |  |
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| Fire Emblem Warriors | Unimplemented Services | 18 | `dev/nvhost-as-gpu 4105 (#NVGPU_AS_IOCTL_UNMAP_BUFFER)` |  |
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