diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index 6e7ec61b0..760adb089 100644 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -410,14 +410,17 @@ QueueCmdClear(SDL_Renderer *renderer) static int PrepQueueCmdDraw(SDL_Renderer *renderer, const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a) { + /* Guarantee that the draw color, viewport, and clip rect are set before + * draws, so the backends don't have to worry about that state not being + * valid at draw time. */ int retval = 0; - if (retval == 0) { + if (retval == 0 && !renderer->color_queued) { retval = QueueCmdSetDrawColor(renderer, r, g, b, a); } - if (retval == 0) { + if (retval == 0 && !renderer->viewport_queued) { retval = QueueCmdSetViewport(renderer); } - if (retval == 0) { + if (retval == 0 && !renderer->cliprect_queued) { retval = QueueCmdSetClipRect(renderer); } return retval;