diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c index 37f6d1847..4e950ce56 100644 --- a/src/joystick/SDL_gamecontroller.c +++ b/src/joystick/SDL_gamecontroller.c @@ -2682,8 +2682,8 @@ const char * SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button) { #if defined(SDL_JOYSTICK_MFI) - const char *IOS_SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button); - return IOS_SDL_GameControllerGetAppleSFSymbolsNameForButton(gamecontroller, button); + const char *IOS_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button); + return IOS_GameControllerGetAppleSFSymbolsNameForButton(gamecontroller, button); #else return NULL; #endif @@ -2693,8 +2693,8 @@ const char * SDL_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis) { #if defined(SDL_JOYSTICK_MFI) - const char *IOS_SDL_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); - return IOS_SDL_GameControllerGetAppleSFSymbolsNameForAxis(gamecontroller, axis); + const char *IOS_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); + return IOS_GameControllerGetAppleSFSymbolsNameForAxis(gamecontroller, axis); #else return NULL; #endif