From 4fa21ee5edb6f00ae9d3489961e659745bd4f4d8 Mon Sep 17 00:00:00 2001 From: Sylvain Date: Tue, 28 Mar 2023 09:28:17 +0200 Subject: [PATCH] Fixed bug #7515 - Window still grabbed after destroying --- src/video/SDL_video.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 5f9eb2ffc..7e774913f 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -3268,6 +3268,10 @@ void SDL_DestroyWindow(SDL_Window *window) display->fullscreen_window = NULL; } + if (_this->grabbed_window == window) { + _this->grabbed_window = NULL; /* ungrabbing input. */ + } + /* Now invalidate magic */ window->magic = NULL;