diff --git a/src/audio/SDL_audiocvt.c b/src/audio/SDL_audiocvt.c index 97f10dfbf..7d6bade42 100644 --- a/src/audio/SDL_audiocvt.c +++ b/src/audio/SDL_audiocvt.c @@ -134,32 +134,23 @@ SDL_Convert51ToStereo_AVX(SDL_AudioCVT * cvt, SDL_AudioFormat format) SDL_assert(format == AUDIO_F32SYS); /* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */ - /* This implementation is based on SDL_Convert51ToStereo_SSE */ - /* Because AVX operates with two 128 bit lanes, the shuffling */ - /* here is not very efficient. AVX512F lifts this limitation. */ while (i >= 4) { - __m128 in0 = _mm_loadu_ps(src); /* 0FL 0FR 0FC 0LF */ - __m128 in1 = _mm_loadu_ps(src + 4); /* 0BL 0BR 1FL 1FR */ - __m128 in2 = _mm_loadu_ps(src + 8); /* 1FC 1LF 1BL 1BR */ - __m128 in3 = _mm_loadu_ps(src + 12); /* 2FL 2FR 2FC 2LF */ - __m128 in4 = _mm_loadu_ps(src + 16); /* 2BL 2BR 3FL 3FR */ - __m128 in5 = _mm_loadu_ps(src + 20); /* 3FC 3LF 3BL 3BR */ + __m256 in0 = _mm256_loadu_ps(src + 0); /* 0FL 0FR 0FC 0LF 0BL 0BR 1FL 1FR */ + __m256 in1 = _mm256_loadu_ps(src + 8); /* 1FC 1LF 1BL 1BR 2FL 2FR 2FC 2LF */ + __m256 in2 = _mm256_loadu_ps(src + 16); /* 2BL 2BR 3FL 3FR 3FC 3LF 3BL 3BR */ + + /* 0FL 0FR 0FC 0LF 2FL 2FR 2FC 2LF */ + __m256 temp0 = _mm256_blend_ps(in0, in1, 0xF0); + /* 1FC 1LF 1BL 1BR 3FC 3LF 3BL 3BR */ + __m256 temp1 = _mm256_blend_ps(in1, in2, 0xF0); - /* 0FC 0FC 1FC 1FC */ - __m128 fc_distributed_lo = _mm_shuffle_ps(in0, in2, _MM_SHUFFLE(0, 0, 2, 2)); - /* 2FC 2FC 3FC 3FC */ - __m128 fc_distributed_hi = _mm_shuffle_ps(in3, in5, _MM_SHUFFLE(0, 0, 2, 2)); /* 0FC 0FC 1FC 1FC 2FC 2FC 3FC 3FC */ - __m256 fc_distributed = _mm256_mul_ps(half, _mm256_insertf128_ps(_mm256_castps128_ps256(fc_distributed_lo), fc_distributed_hi, 1)); + __m256 fc_distributed = _mm256_mul_ps(half, _mm256_shuffle_ps(temp0, temp1, _MM_SHUFFLE(0, 0, 2, 2))); - /* 0FL 0FR 1BL 1BR */ - __m128 permuted0_lo = _mm_shuffle_ps(in0, in2, _MM_SHUFFLE(3, 2, 1, 0)); - /* 2FL 2FR 3BL 3BR */ - __m128 permuted0_hi = _mm_shuffle_ps(in3, in5, _MM_SHUFFLE(3, 2, 1, 0)); /* 0FL 0FR 1BL 1BR 2FL 2FR 3BL 3BR */ - __m256 permuted0 = _mm256_insertf128_ps(_mm256_castps128_ps256(permuted0_lo), permuted0_hi, 1); + __m256 permuted0 = _mm256_blend_ps(temp0, temp1, 0xCC); /* 0BL 0BR 1FL 1FR 2BL 2BR 3FL 3FR */ - __m256 permuted1 = _mm256_insertf128_ps(_mm256_castps128_ps256(in1), in4, 1); + __m256 permuted1 = _mm256_permute2f128_ps(in0, in2, 0x21); /* 0FL 0FR 1BL 1BR 2FL 2FR 3BL 3BR */ /* + 0BL 0BR 1FL 1FR 2BL 2BR 3FL 3FR */