diff --git a/src/video/x11/SDL_x11mouse.c b/src/video/x11/SDL_x11mouse.c index 5803a39a3..ecc6c7cdc 100644 --- a/src/video/x11/SDL_x11mouse.c +++ b/src/video/x11/SDL_x11mouse.c @@ -406,8 +406,6 @@ X11_GetGlobalMouseState(int *x, int *y) buttons |= (mask & Button1Mask) ? SDL_BUTTON_LMASK : 0; buttons |= (mask & Button2Mask) ? SDL_BUTTON_MMASK : 0; buttons |= (mask & Button3Mask) ? SDL_BUTTON_RMASK : 0; - buttons |= (mask & Button4Mask) ? SDL_BUTTON_X1MASK : 0; - buttons |= (mask & Button5Mask) ? SDL_BUTTON_X2MASK : 0; /* SDL_DisplayData->x,y point to screen origin, and adding them to mouse coordinates relative to root window doesn't do the right thing * (observed on dual monitor setup with primary display being the rightmost one - mouse was offset to the right). *