From 5b9608e08c67088a3d20790b93fd93625d573476 Mon Sep 17 00:00:00 2001 From: Pierre Wendling Date: Tue, 11 Oct 2022 23:35:33 -0400 Subject: [PATCH] Remove D3D9 workarounds for Watcom. The linked PRs have been merged since May. --- src/render/direct3d/SDL_render_d3d.c | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/render/direct3d/SDL_render_d3d.c b/src/render/direct3d/SDL_render_d3d.c index cad5536c2..e68e4d86e 100644 --- a/src/render/direct3d/SDL_render_d3d.c +++ b/src/render/direct3d/SDL_render_d3d.c @@ -41,13 +41,6 @@ #include "SDL_shaders_d3d.h" -#ifdef __WATCOMC__ -/* FIXME: Remove this once https://github.com/open-watcom/open-watcom-v2/pull/868 is merged */ -#define D3DBLENDOP_REVSUBTRACT 3 -/* FIXME: Remove this once https://github.com/open-watcom/open-watcom-v2/pull/869 is merged */ -#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT( 2073 ) -#endif - typedef struct { SDL_Rect viewport;