diff --git a/src/video/SDL_blit_N.c b/src/video/SDL_blit_N.c index 4bde9df49..39dfeefe6 100644 --- a/src/video/SDL_blit_N.c +++ b/src/video/SDL_blit_N.c @@ -624,6 +624,11 @@ static void Blit32to32KeyAltivec(SDL_BlitInfo *info) ((unsigned int *)(char *)&vrgbmask)[0] = rgbmask; vrgbmask = vec_splat(vrgbmask, 0); +#if defined(__powerpc__) && (SDL_BYTEORDER == SDL_LIL_ENDIAN) + /* reorder bytes for PowerPC little endian */ + vpermute = reorder_ppc64le_vec(vpermute); +#endif + while (height--) { #define ONE_PIXEL_BLEND(condition, widthvar) \ if (copy_alpha) { \ @@ -673,10 +678,6 @@ static void Blit32to32KeyAltivec(SDL_BlitInfo *info) /* vsel is set for items that match the key */ vsel = (vector unsigned char)vec_and(vs, vrgbmask); vsel = (vector unsigned char)vec_cmpeq(vs, vckey); -#if defined(__powerpc__) && (SDL_BYTEORDER == SDL_LIL_ENDIAN) - /* reorder bytes for PowerPC little endian */ - vpermute = reorder_ppc64le_vec(vpermute); -#endif /* permute the src vec to the dest format */ vs = vec_perm(vs, valpha, vpermute); /* load the destination vec */ @@ -724,6 +725,11 @@ static void ConvertAltivec32to32_noprefetch(SDL_BlitInfo *info) SDL_assert(srcfmt->BytesPerPixel == 4); SDL_assert(dstfmt->BytesPerPixel == 4); +#if defined(__powerpc__) && (SDL_BYTEORDER == SDL_LIL_ENDIAN) + /* reorder bytes for PowerPC little endian */ + vpermute = reorder_ppc64le_vec(vpermute); +#endif + while (height--) { vector unsigned char valigner; vector unsigned int vbits; @@ -755,10 +761,6 @@ static void ConvertAltivec32to32_noprefetch(SDL_BlitInfo *info) src += 4; width -= 4; vbits = vec_perm(vbits, voverflow, valigner); /* src is ready. */ -#if defined(__powerpc__) && (SDL_BYTEORDER == SDL_LIL_ENDIAN) - /* reorder bytes for PowerPC little endian */ - vpermute = reorder_ppc64le_vec(vpermute); -#endif vbits = vec_perm(vbits, vzero, vpermute); /* swizzle it. */ vec_st(vbits, 0, dst); /* store it back out. */ dst += 4; @@ -809,6 +811,11 @@ static void ConvertAltivec32to32_prefetch(SDL_BlitInfo *info) SDL_assert(srcfmt->BytesPerPixel == 4); SDL_assert(dstfmt->BytesPerPixel == 4); +#if defined(__powerpc__) && (SDL_BYTEORDER == SDL_LIL_ENDIAN) + /* reorder bytes for PowerPC little endian */ + vpermute = reorder_ppc64le_vec(vpermute); +#endif + while (height--) { vector unsigned char valigner; vector unsigned int vbits; @@ -848,10 +855,6 @@ static void ConvertAltivec32to32_prefetch(SDL_BlitInfo *info) src += 4; width -= 4; vbits = vec_perm(vbits, voverflow, valigner); /* src is ready. */ -#if defined(__powerpc__) && (SDL_BYTEORDER == SDL_LIL_ENDIAN) - /* reorder bytes for PowerPC little endian */ - vpermute = reorder_ppc64le_vec(vpermute); -#endif vbits = vec_perm(vbits, vzero, vpermute); /* swizzle it. */ vec_st(vbits, 0, dst); /* store it back out. */ dst += 4;