From 6574e5eb57da52d9072a196af70e7406b8757a35 Mon Sep 17 00:00:00 2001 From: Sylvain Date: Tue, 28 Mar 2023 09:48:58 +0200 Subject: [PATCH] Safety fix: clear "_this->current_glwin" when destroying the window (cherry picked from commit 0c048d98af449f1bc540e256c90eb792f1effff4) --- src/video/SDL_video.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 7e774913f..573b38f05 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -3272,6 +3272,10 @@ void SDL_DestroyWindow(SDL_Window *window) _this->grabbed_window = NULL; /* ungrabbing input. */ } + if (_this->current_glwin == window) { + _this->current_glwin = NULL; + } + /* Now invalidate magic */ window->magic = NULL;