From 707e9397cae56a3db2835b474c20f22778765e6b Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 30 Apr 2023 21:38:29 -0700 Subject: [PATCH] Removed memset_pattern4() from SDL headers This requires including string.h, which isn't always done, so this commit simplifies dependencies on macOS Fixes https://github.com/libsdl-org/SDL/issues/3657 --- include/SDL_stdinc.h | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/include/SDL_stdinc.h b/include/SDL_stdinc.h index 0b134959b..0f903f879 100644 --- a/include/SDL_stdinc.h +++ b/include/SDL_stdinc.h @@ -30,12 +30,6 @@ #include "SDL_config.h" -#ifdef __APPLE__ -#ifndef _DARWIN_C_SOURCE -#define _DARWIN_C_SOURCE 1 /* for memset_pattern4() */ -#endif -#endif - #ifdef HAVE_SYS_TYPES_H #include #endif @@ -530,9 +524,7 @@ extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, /* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */ SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords) { -#ifdef __APPLE__ - memset_pattern4(dst, &val, dwords * 4); -#elif defined(__GNUC__) && defined(__i386__) +#if defined(__GNUC__) && defined(__i386__) int u0, u1, u2; __asm__ __volatile__ ( "cld \n\t"