From 8eb2ec6a8d0529152f860f63844e1a5581d690b5 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Sun, 21 Jan 2024 11:56:20 +0300 Subject: [PATCH] watcom makefiles: remove yuv_rgb_lsx.c from sources --- Makefile.os2 | 7 +++---- Makefile.w32 | 2 +- 2 files changed, 4 insertions(+), 5 deletions(-) diff --git a/Makefile.os2 b/Makefile.os2 index 0545e7f40..8ab6137b2 100644 --- a/Makefile.os2 +++ b/Makefile.os2 @@ -81,7 +81,7 @@ SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c & SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c & SDL_sensor.c SDL_touch.c SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c controller_type.c -SRCS+= SDL_render.c yuv_rgb_lsx.c yuv_rgb_sse.c yuv_rgb_std.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c & +SRCS+= SDL_render.c yuv_rgb_sse.c yuv_rgb_std.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c & SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c & SDL_render_sw.c SDL_rotate.c SDL_triangle.c SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c & @@ -152,15 +152,14 @@ SDL_blendpoint.obj: SDL_blendpoint.c wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $< SDL_RLEaccel.obj: SDL_RLEaccel.c wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $< +yuv_rgb_sse.obj: yuv_rgb_sse.c + wcc386 $(CFLAGS_DLL) -wcd=202 -fo=$^@ $< !ifeq HIDAPI 1 # c99 mode needed because of structs with flexible array members in libusb.h SDL_hidapi.obj: SDL_hidapi.c wcc386 $(CFLAGS_DLL) -za99 -fo=$^@ $< !endif -yuv_rgb_sse.obj: yuv_rgb_sse.c - wcc386 $(CFLAGS_DLL) -wcd=202 -fo=$^@ $< - $(LIBICONV_LIB): "src/core/os2/iconv2.lbc" @echo * Creating: $@ wlib -q -b -n -c -pa -s -t -zld -ii -io $@ @$< diff --git a/Makefile.w32 b/Makefile.w32 index 50a4e502c..0d07424d7 100644 --- a/Makefile.w32 +++ b/Makefile.w32 @@ -60,7 +60,7 @@ SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c & SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c & SDL_sensor.c SDL_touch.c SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c controller_type.c -SRCS+= SDL_render.c yuv_rgb_lsx.c yuv_rgb_sse.c yuv_rgb_std.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c & +SRCS+= SDL_render.c yuv_rgb_sse.c yuv_rgb_std.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c & SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c & SDL_render_sw.c SDL_rotate.c SDL_triangle.c SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &