From 911ba8d343274b8cf5941268b732031b4edee0ff Mon Sep 17 00:00:00 2001 From: pionere Date: Sat, 5 Feb 2022 12:30:45 +0100 Subject: [PATCH] hide impossible branch in D3D_UnlockTexture --- src/render/direct3d/SDL_render_d3d.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/render/direct3d/SDL_render_d3d.c b/src/render/direct3d/SDL_render_d3d.c index 51d037957..cb60e1e52 100644 --- a/src/render/direct3d/SDL_render_d3d.c +++ b/src/render/direct3d/SDL_render_d3d.c @@ -724,10 +724,12 @@ D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) data->drawstate.shader = NULL; IDirect3DDevice9_SetPixelShader(data->device, NULL); IDirect3DDevice9_SetTexture(data->device, 0, NULL); +#if 0 if (texturedata->yuv) { IDirect3DDevice9_SetTexture(data->device, 1, NULL); IDirect3DDevice9_SetTexture(data->device, 2, NULL); } +#endif } } }