From 9eab5195fed560fc5b7af609ef332edbc303971e Mon Sep 17 00:00:00 2001 From: Sylvain Date: Tue, 16 Mar 2021 16:59:18 +0100 Subject: [PATCH] Update dynapi files --- src/dynapi/SDL_dynapi_overrides.h | 1 + src/dynapi/SDL_dynapi_procs.h | 1 + 2 files changed, 2 insertions(+) diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index 40c087934..1175365f4 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -817,3 +817,4 @@ #define SDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate_REAL #define SDL_SetTextureUserData SDL_SetTextureUserData_REAL #define SDL_GetTextureUserData SDL_GetTextureUserData_REAL +#define SDL_RenderGeometry SDL_RenderGeometry_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index 2c894979a..7c721f8cc 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -882,3 +882,4 @@ SDL_DYNAPI_PROC(int,SDL_JoystickSendEffect,(SDL_Joystick *a, const void *b, int SDL_DYNAPI_PROC(float,SDL_GameControllerGetSensorDataRate,(SDL_GameController *a, SDL_SensorType b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetTextureUserData,(SDL_Texture *a, void *b),(a,b),return) SDL_DYNAPI_PROC(void*,SDL_GetTextureUserData,(SDL_Texture *a),(a),return) +SDL_DYNAPI_PROC(int,SDL_RenderGeometry,(SDL_Renderer *a, SDL_Texture *b, SDL_Vertex *c, int d, int *e, int f),(a,b,c,d,e,f),return)