From b7a0200aab8088e04800d33cc88fee384df0d78c Mon Sep 17 00:00:00 2001 From: Cameron Gutman Date: Fri, 3 Dec 2021 17:02:30 +0300 Subject: [PATCH] Update 2.0.18 release notes with CMake prefix change --- WhatsNew.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/WhatsNew.txt b/WhatsNew.txt index 88ab5a3db..db477d358 100644 --- a/WhatsNew.txt +++ b/WhatsNew.txt @@ -8,6 +8,7 @@ This is a list of major changes in SDL's version history. General: * The SDL wiki documentation and development headers are automatically kept in sync * Each function has information about in which version of SDL it was introduced +* SDL-specific CMake options are now prefixed with 'SDL_'. Be sure to update your CMake build scripts accordingly! * Added the hint SDL_HINT_APP_NAME to let SDL know the name of your application for various places it might show up in system information * Added SDL_RenderGeometry() and SDL_RenderGeometryRaw() to allow rendering of arbitrary shapes using the SDL 2D render API * Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate application data with an SDL texture