diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c index baf085d69..fcbfaa44a 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick.c +++ b/src/joystick/hidapi/SDL_hidapijoystick.c @@ -143,7 +143,7 @@ SDL_bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product) /* If we already know the controller is a different type, don't try to detect it. * This fixes a hang with the HORIPAD for Nintendo Switch (0x0f0d/0x00c1) */ - if (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, SDL_FALSE) != SDL_GAMEPAD_TYPE_UNKNOWN) { + if (SDL_GetJoystickGameControllerTypeFromVIDPID(vendor, product, NULL, SDL_FALSE) != SDL_CONTROLLER_TYPE_UNKNOWN) { return SDL_FALSE; }