/** * Video test suite */ #include #include /* Visual Studio 2008 doesn't have stdint.h */ #if defined(_MSC_VER) && _MSC_VER <= 1500 #define UINT8_MAX ~(Uint8)0 #define UINT16_MAX ~(Uint16)0 #define UINT32_MAX ~(Uint32)0 #define UINT64_MAX ~(Uint64)0 #else #include #endif #include "SDL.h" #include "SDL_test.h" /* Private helpers */ /* * Create a test window */ SDL_Window *_createVideoSuiteTestWindow(const char *title) { SDL_Window *window; int x, y, w, h; SDL_WindowFlags flags; SDL_bool needs_renderer = SDL_FALSE; /* Standard window */ x = SDLTest_RandomIntegerInRange(1, 100); y = SDLTest_RandomIntegerInRange(1, 100); w = SDLTest_RandomIntegerInRange(320, 1024); h = SDLTest_RandomIntegerInRange(320, 768); flags = SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS; window = SDL_CreateWindow(title, x, y, w, h, flags); SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,%d)", x, y, w, h, flags); SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL"); /* Wayland and XWayland windows require that a frame be presented before they are fully mapped and visible onscreen. * This is required for the mouse/keyboard grab tests to pass. */ if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) { needs_renderer = SDL_TRUE; } else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) { /* Try to detect if the x11 driver is running under XWayland */ const char *session_type = SDL_getenv("XDG_SESSION_TYPE"); if (session_type && SDL_strcasecmp(session_type, "wayland") == 0) { needs_renderer = SDL_TRUE; } } if (needs_renderer) { SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, 0); if (renderer) { SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF); SDL_RenderClear(renderer); SDL_RenderPresent(renderer); /* Some desktops don't display the window immediately after presentation, * so delay to give the window time to actually appear on the desktop. */ SDL_Delay(100); } else { SDLTest_Log("Unable to create a renderer, some tests may fail on Wayland/XWayland"); } } return window; } /* * Destroy test window */ void _destroyVideoSuiteTestWindow(SDL_Window *window) { if (window != NULL) { SDL_DestroyWindow(window); window = NULL; SDLTest_AssertPass("Call to SDL_DestroyWindow()"); } } /* Test case functions */ /** * @brief Enable and disable screensaver while checking state */ int video_enableDisableScreensaver(void *arg) { SDL_bool initialResult; SDL_bool result; /* Get current state and proceed according to current state */ initialResult = SDL_IsScreenSaverEnabled(); SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()"); if (initialResult == SDL_TRUE) { /* Currently enabled: disable first, then enable again */ /* Disable screensaver and check */ SDL_DisableScreenSaver(); SDLTest_AssertPass("Call to SDL_DisableScreenSaver()"); result = SDL_IsScreenSaverEnabled(); SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()"); SDLTest_AssertCheck(result == SDL_FALSE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_FALSE, result); /* Enable screensaver and check */ SDL_EnableScreenSaver(); SDLTest_AssertPass("Call to SDL_EnableScreenSaver()"); result = SDL_IsScreenSaverEnabled(); SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()"); SDLTest_AssertCheck(result == SDL_TRUE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_TRUE, result); } else { /* Currently disabled: enable first, then disable again */ /* Enable screensaver and check */ SDL_EnableScreenSaver(); SDLTest_AssertPass("Call to SDL_EnableScreenSaver()"); result = SDL_IsScreenSaverEnabled(); SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()"); SDLTest_AssertCheck(result == SDL_TRUE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_TRUE, result); /* Disable screensaver and check */ SDL_DisableScreenSaver(); SDLTest_AssertPass("Call to SDL_DisableScreenSaver()"); result = SDL_IsScreenSaverEnabled(); SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()"); SDLTest_AssertCheck(result == SDL_FALSE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_FALSE, result); } return TEST_COMPLETED; } /** * @brief Tests the functionality of the SDL_CreateWindow function using different positions */ int video_createWindowVariousPositions(void *arg) { SDL_Window *window; const char *title = "video_createWindowVariousPositions Test Window"; int x, y, w, h; int xVariation, yVariation; for (xVariation = 0; xVariation < 6; xVariation++) { for (yVariation = 0; yVariation < 6; yVariation++) { switch (xVariation) { default: case 0: /* Zero X Position */ x = 0; break; case 1: /* Random X position inside screen */ x = SDLTest_RandomIntegerInRange(1, 100); break; case 2: /* Random X position outside screen (positive) */ x = SDLTest_RandomIntegerInRange(10000, 11000); break; case 3: /* Random X position outside screen (negative) */ x = SDLTest_RandomIntegerInRange(-1000, -100); break; case 4: /* Centered X position */ x = SDL_WINDOWPOS_CENTERED; break; case 5: /* Undefined X position */ x = SDL_WINDOWPOS_UNDEFINED; break; } switch (yVariation) { default: case 0: /* Zero X Position */ y = 0; break; case 1: /* Random X position inside screen */ y = SDLTest_RandomIntegerInRange(1, 100); break; case 2: /* Random X position outside screen (positive) */ y = SDLTest_RandomIntegerInRange(10000, 11000); break; case 3: /* Random Y position outside screen (negative) */ y = SDLTest_RandomIntegerInRange(-1000, -100); break; case 4: /* Centered Y position */ y = SDL_WINDOWPOS_CENTERED; break; case 5: /* Undefined Y position */ y = SDL_WINDOWPOS_UNDEFINED; break; } w = SDLTest_RandomIntegerInRange(32, 96); h = SDLTest_RandomIntegerInRange(32, 96); window = SDL_CreateWindow(title, x, y, w, h, SDL_WINDOW_SHOWN); SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h); SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL"); /* Clean up */ _destroyVideoSuiteTestWindow(window); } } return TEST_COMPLETED; } /** * @brief Tests the functionality of the SDL_CreateWindow function using different sizes */ int video_createWindowVariousSizes(void *arg) { SDL_Window *window; const char *title = "video_createWindowVariousSizes Test Window"; int x, y, w, h; int wVariation, hVariation; x = SDLTest_RandomIntegerInRange(1, 100); y = SDLTest_RandomIntegerInRange(1, 100); for (wVariation = 0; wVariation < 3; wVariation++) { for (hVariation = 0; hVariation < 3; hVariation++) { switch (wVariation) { case 0: /* Width of 1 */ w = 1; break; case 1: /* Random "normal" width */ w = SDLTest_RandomIntegerInRange(320, 1920); break; case 2: /* Random "large" width */ w = SDLTest_RandomIntegerInRange(2048, 4095); break; } switch (hVariation) { case 0: /* Height of 1 */ h = 1; break; case 1: /* Random "normal" height */ h = SDLTest_RandomIntegerInRange(320, 1080); break; case 2: /* Random "large" height */ h = SDLTest_RandomIntegerInRange(2048, 4095); break; } window = SDL_CreateWindow(title, x, y, w, h, SDL_WINDOW_SHOWN); SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h); SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL"); /* Clean up */ _destroyVideoSuiteTestWindow(window); } } return TEST_COMPLETED; } /** * @brief Tests the functionality of the SDL_CreateWindow function using different flags */ int video_createWindowVariousFlags(void *arg) { SDL_Window *window; const char *title = "video_createWindowVariousFlags Test Window"; int x, y, w, h; int fVariation; SDL_WindowFlags flags; /* Standard window */ x = SDLTest_RandomIntegerInRange(1, 100); y = SDLTest_RandomIntegerInRange(1, 100); w = SDLTest_RandomIntegerInRange(320, 1024); h = SDLTest_RandomIntegerInRange(320, 768); for (fVariation = 0; fVariation < 14; fVariation++) { switch (fVariation) { default: case 0: flags = SDL_WINDOW_FULLSCREEN; /* Skip - blanks screen; comment out next line to run test */ continue; break; case 1: flags = SDL_WINDOW_FULLSCREEN_DESKTOP; /* Skip - blanks screen; comment out next line to run test */ continue; break; case 2: flags = SDL_WINDOW_OPENGL; /* Skip - not every video driver supports OpenGL; comment out next line to run test */ continue; break; case 3: flags = SDL_WINDOW_SHOWN; break; case 4: flags = SDL_WINDOW_HIDDEN; break; case 5: flags = SDL_WINDOW_BORDERLESS; break; case 6: flags = SDL_WINDOW_RESIZABLE; break; case 7: flags = SDL_WINDOW_MINIMIZED; break; case 8: flags = SDL_WINDOW_MAXIMIZED; break; case 9: flags = SDL_WINDOW_MOUSE_GRABBED; break; case 10: flags = SDL_WINDOW_INPUT_FOCUS; break; case 11: flags = SDL_WINDOW_MOUSE_FOCUS; break; case 12: flags = SDL_WINDOW_FOREIGN; break; case 13: flags = SDL_WINDOW_KEYBOARD_GRABBED; break; } window = SDL_CreateWindow(title, x, y, w, h, flags); SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,%d)", x, y, w, h, flags); SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL"); /* Clean up */ _destroyVideoSuiteTestWindow(window); } return TEST_COMPLETED; } /** * @brief Tests the functionality of the SDL_GetWindowFlags function */ int video_getWindowFlags(void *arg) { SDL_Window *window; const char *title = "video_getWindowFlags Test Window"; SDL_WindowFlags flags; Uint32 actualFlags; /* Reliable flag set always set in test window */ flags = SDL_WINDOW_SHOWN; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window != NULL) { actualFlags = SDL_GetWindowFlags(window); SDLTest_AssertPass("Call to SDL_GetWindowFlags()"); SDLTest_AssertCheck((flags & actualFlags) == flags, "Verify returned value has flags %d set, got: %" SDL_PRIu32, flags, actualFlags); } /* Clean up */ _destroyVideoSuiteTestWindow(window); return TEST_COMPLETED; } /** * @brief Tests the functionality of the SDL_GetNumDisplayModes function */ int video_getNumDisplayModes(void *arg) { int result; int displayNum; int i; /* Get number of displays */ displayNum = SDL_GetNumVideoDisplays(); SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays()"); /* Make call for each display */ for (i = 0; i < displayNum; i++) { result = SDL_GetNumDisplayModes(i); SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d)", i); SDLTest_AssertCheck(result >= 1, "Validate returned value from function; expected: >=1; got: %d", result); } return TEST_COMPLETED; } /** * @brief Tests negative call to SDL_GetNumDisplayModes function */ int video_getNumDisplayModesNegative(void *arg) { int result; int displayNum; int displayIndex; /* Get number of displays */ displayNum = SDL_GetNumVideoDisplays(); SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays()"); /* Invalid boundary values */ displayIndex = SDLTest_RandomSint32BoundaryValue(0, displayNum, SDL_FALSE); result = SDL_GetNumDisplayModes(displayIndex); SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/boundary)", displayIndex); SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result); /* Large (out-of-bounds) display index */ displayIndex = SDLTest_RandomIntegerInRange(-2000, -1000); result = SDL_GetNumDisplayModes(displayIndex); SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/large negative)", displayIndex); SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result); displayIndex = SDLTest_RandomIntegerInRange(1000, 2000); result = SDL_GetNumDisplayModes(displayIndex); SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/large positive)", displayIndex); SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result); return TEST_COMPLETED; } /** * @brief Tests the functionality of the SDL_GetClosestDisplayMode function against current resolution */ int video_getClosestDisplayModeCurrentResolution(void *arg) { int result; SDL_DisplayMode current; SDL_DisplayMode target; SDL_DisplayMode closest; SDL_DisplayMode *dResult; int displayNum; int i; int variation; /* Get number of displays */ displayNum = SDL_GetNumVideoDisplays(); SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays()"); /* Make calls for each display */ for (i = 0; i < displayNum; i++) { SDLTest_Log("Testing against display: %d", i); /* Get first display mode to get a sane resolution; this should always work */ result = SDL_GetDisplayMode(i, 0, ¤t); SDLTest_AssertPass("Call to SDL_GetDisplayMode()"); SDLTest_AssertCheck(result == 0, "Verify return value, expected: 0, got: %d", result); if (result != 0) { return TEST_ABORTED; } /* Set the desired resolution equals to current resolution */ target.w = current.w; target.h = current.h; for (variation = 0; variation < 8; variation++) { /* Vary constraints on other query parameters */ target.format = (variation & 1) ? current.format : 0; target.refresh_rate = (variation & 2) ? current.refresh_rate : 0; target.driverdata = (variation & 4) ? current.driverdata : 0; /* Make call */ dResult = SDL_GetClosestDisplayMode(i, &target, &closest); SDLTest_AssertPass("Call to SDL_GetClosestDisplayMode(target=current/variation%d)", variation); SDLTest_Assert(dResult != NULL, "Verify returned value is not NULL"); /* Check that one gets the current resolution back again */ SDLTest_AssertCheck(closest.w == current.w, "Verify returned width matches current width; expected: %d, got: %d", current.w, closest.w); SDLTest_AssertCheck(closest.h == current.h, "Verify returned height matches current height; expected: %d, got: %d", current.h, closest.h); /* NOLINTBEGIN(clang-analyzer-core.NullDereference): Checked earlier for NULL */ SDLTest_AssertCheck(closest.w == dResult->w, "Verify return value matches assigned value; expected: %d, got: %d", closest.w, dResult->w); SDLTest_AssertCheck(closest.h == dResult->h, "Verify return value matches assigned value; expected: %d, got: %d", closest.h, dResult->h); /* NOLINTEND(clang-analyzer-core.NullDereference) */ } } return TEST_COMPLETED; } /** * @brief Tests the functionality of the SDL_GetClosestDisplayMode function against random resolution */ int video_getClosestDisplayModeRandomResolution(void *arg) { SDL_DisplayMode target; SDL_DisplayMode closest; int displayNum; int i; int variation; /* Get number of displays */ displayNum = SDL_GetNumVideoDisplays(); SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays()"); /* Make calls for each display */ for (i = 0; i < displayNum; i++) { SDLTest_Log("Testing against display: %d", i); for (variation = 0; variation < 16; variation++) { /* Set random constraints */ target.w = (variation & 1) ? SDLTest_RandomIntegerInRange(1, 4096) : 0; target.h = (variation & 2) ? SDLTest_RandomIntegerInRange(1, 4096) : 0; target.format = (variation & 4) ? SDLTest_RandomIntegerInRange(1, 10) : 0; target.refresh_rate = (variation & 8) ? SDLTest_RandomIntegerInRange(25, 120) : 0; target.driverdata = 0; /* Make call; may or may not find anything, so don't validate any further */ SDL_GetClosestDisplayMode(i, &target, &closest); SDLTest_AssertPass("Call to SDL_GetClosestDisplayMode(target=random/variation%d)", variation); } } return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowBrightness * * @sa http://wiki.libsdl.org/SDL_GetWindowBrightness */ int video_getWindowBrightness(void *arg) { SDL_Window* window; const char* title = "video_getWindowBrightness Test Window"; float result; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window != NULL) { result = SDL_GetWindowBrightness(window); SDLTest_AssertPass("Call to SDL_GetWindowBrightness()"); SDLTest_AssertCheck(result >= 0.0 && result <= 1.0, "Validate range of result value; expected: [0.0, 1.0], got: %f", result); } /* Clean up */ _destroyVideoSuiteTestWindow(window); return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowBrightness with invalid input * * @sa http://wiki.libsdl.org/SDL_GetWindowBrightness */ int video_getWindowBrightnessNegative(void *arg) { const char *invalidWindowError = "Invalid window"; char *lastError; float result; /* Call against invalid window */ result = SDL_GetWindowBrightness(NULL); SDLTest_AssertPass("Call to SDL_GetWindowBrightness(window=NULL)"); SDLTest_AssertCheck(result == 1.0, "Validate result value; expected: 1.0, got: %f", result); lastError = (char *)SDL_GetError(); SDLTest_AssertPass("SDL_GetError()"); SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL"); if (lastError != NULL) { SDLTest_AssertCheck(SDL_strcmp(lastError, invalidWindowError) == 0, "SDL_GetError(): expected message '%s', was message: '%s'", invalidWindowError, lastError); } return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowDisplayMode * * @sa http://wiki.libsdl.org/SDL_GetWindowDisplayMode */ int video_getWindowDisplayMode(void *arg) { SDL_Window *window; const char *title = "video_getWindowDisplayMode Test Window"; SDL_DisplayMode mode; int result; /* Invalidate part of the mode content so we can check values later */ mode.w = -1; mode.h = -1; mode.refresh_rate = -1; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window != NULL) { result = SDL_GetWindowDisplayMode(window, &mode); SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode()"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); SDLTest_AssertCheck(mode.w > 0, "Validate mode.w content; expected: >0, got: %d", mode.w); SDLTest_AssertCheck(mode.h > 0, "Validate mode.h content; expected: >0, got: %d", mode.h); SDLTest_AssertCheck(mode.refresh_rate > 0, "Validate mode.refresh_rate content; expected: >0, got: %d", mode.refresh_rate); } /* Clean up */ _destroyVideoSuiteTestWindow(window); return TEST_COMPLETED; } /* Helper function that checks for an 'Invalid window' error */ void _checkInvalidWindowError() { const char *invalidWindowError = "Invalid window"; char *lastError; lastError = (char *)SDL_GetError(); SDLTest_AssertPass("SDL_GetError()"); SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL"); if (lastError != NULL) { SDLTest_AssertCheck(SDL_strcmp(lastError, invalidWindowError) == 0, "SDL_GetError(): expected message '%s', was message: '%s'", invalidWindowError, lastError); SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); } } /** * @brief Tests call to SDL_GetWindowDisplayMode with invalid input * * @sa http://wiki.libsdl.org/SDL_GetWindowDisplayMode */ int video_getWindowDisplayModeNegative(void *arg) { const char *expectedError = "Parameter 'mode' is invalid"; char *lastError; SDL_Window *window; const char *title = "video_getWindowDisplayModeNegative Test Window"; SDL_DisplayMode mode; int result; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window != NULL) { result = SDL_GetWindowDisplayMode(window, NULL); SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode(...,mode=NULL)"); SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %d", result); lastError = (char *)SDL_GetError(); SDLTest_AssertPass("SDL_GetError()"); SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL"); if (lastError != NULL) { SDLTest_AssertCheck(SDL_strcmp(lastError, expectedError) == 0, "SDL_GetError(): expected message '%s', was message: '%s'", expectedError, lastError); } } /* Clean up */ _destroyVideoSuiteTestWindow(window); /* Call against invalid window */ result = SDL_GetWindowDisplayMode(NULL, &mode); SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode(window=NULL,...)"); SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %d", result); _checkInvalidWindowError(); return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowGammaRamp * * @sa http://wiki.libsdl.org/SDL_GetWindowGammaRamp */ int video_getWindowGammaRamp(void *arg) { SDL_Window* window; const char* title = "video_getWindowGammaRamp Test Window"; Uint16 red[256]; Uint16 green[256]; Uint16 blue[256]; int result; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) return TEST_ABORTED; /* Retrieve no channel */ result = SDL_GetWindowGammaRamp(window, NULL, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(all NULL)"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); /* Retrieve single channel */ result = SDL_GetWindowGammaRamp(window, red, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r)"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); result = SDL_GetWindowGammaRamp(window, NULL, green, NULL); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(g)"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); result = SDL_GetWindowGammaRamp(window, NULL, NULL, blue); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(b)"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); /* Retrieve two channels */ result = SDL_GetWindowGammaRamp(window, red, green, NULL); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r, g)"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); result = SDL_GetWindowGammaRamp(window, NULL, green, blue); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(g,b)"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); result = SDL_GetWindowGammaRamp(window, red, NULL, blue); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r,b)"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); /* Retrieve all channels */ result = SDL_GetWindowGammaRamp(window, red, green, blue); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r,g,b)"); SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result); /* Clean up */ _destroyVideoSuiteTestWindow(window); return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowGammaRamp with invalid input * * @sa http://wiki.libsdl.org/SDL_GetWindowGammaRamp */ int video_getWindowGammaRampNegative(void *arg) { Uint16 red[256]; Uint16 green[256]; Uint16 blue[256]; int result; SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); /* Call against invalid window */ result = SDL_GetWindowGammaRamp(NULL, red, green, blue); SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(window=NULL,r,g,b)"); SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %i", result); _checkInvalidWindowError(); return TEST_COMPLETED; } /* Helper for setting and checking the window mouse grab state */ void _setAndCheckWindowMouseGrabState(SDL_Window *window, SDL_bool desiredState) { SDL_bool currentState; /* Set state */ SDL_SetWindowMouseGrab(window, desiredState); SDLTest_AssertPass("Call to SDL_SetWindowMouseGrab(%s)", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE"); /* Get and check state */ currentState = SDL_GetWindowMouseGrab(window); SDLTest_AssertPass("Call to SDL_GetWindowMouseGrab()"); SDLTest_AssertCheck( currentState == desiredState, "Validate returned state; expected: %s, got: %s", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE", (currentState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE"); if (desiredState) { SDLTest_AssertCheck( SDL_GetGrabbedWindow() == window, "Grabbed window should be to our window"); SDLTest_AssertCheck( SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_TRUE"); SDLTest_AssertCheck( SDL_GetWindowFlags(window) & SDL_WINDOW_MOUSE_GRABBED, "SDL_WINDOW_MOUSE_GRABBED should be set"); } else { SDLTest_AssertCheck( !(SDL_GetWindowFlags(window) & SDL_WINDOW_MOUSE_GRABBED), "SDL_WINDOW_MOUSE_GRABBED should be unset"); } } /* Helper for setting and checking the window keyboard grab state */ void _setAndCheckWindowKeyboardGrabState(SDL_Window *window, SDL_bool desiredState) { SDL_bool currentState; /* Set state */ SDL_SetWindowKeyboardGrab(window, desiredState); SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(%s)", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE"); /* Get and check state */ currentState = SDL_GetWindowKeyboardGrab(window); SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab()"); SDLTest_AssertCheck( currentState == desiredState, "Validate returned state; expected: %s, got: %s", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE", (currentState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE"); if (desiredState) { SDLTest_AssertCheck( SDL_GetGrabbedWindow() == window, "Grabbed window should be set to our window"); SDLTest_AssertCheck( SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_TRUE"); SDLTest_AssertCheck( SDL_GetWindowFlags(window) & SDL_WINDOW_KEYBOARD_GRABBED, "SDL_WINDOW_KEYBOARD_GRABBED should be set"); } else { SDLTest_AssertCheck( !(SDL_GetWindowFlags(window) & SDL_WINDOW_KEYBOARD_GRABBED), "SDL_WINDOW_KEYBOARD_GRABBED should be unset"); } } /** * @brief Tests keyboard and mouse grab support * * @sa http://wiki.libsdl.org/SDL_GetWindowGrab * @sa http://wiki.libsdl.org/SDL_SetWindowGrab */ int video_getSetWindowGrab(void *arg) { const char *title = "video_getSetWindowGrab Test Window"; SDL_Window *window; SDL_bool originalMouseState, originalKeyboardState; SDL_bool hasFocusGained = SDL_FALSE; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) { return TEST_ABORTED; } /* Need to raise the window to have and SDL_EVENT_WINDOW_FOCUS_GAINED, * so that the window gets the flags SDL_WINDOW_INPUT_FOCUS, * so that it can be "grabbed" */ SDL_RaiseWindow(window); { SDL_Event evt; SDL_zero(evt); while (SDL_PollEvent(&evt)) { if (evt.type == SDL_WINDOWEVENT) { if (evt.window.event == SDL_WINDOWEVENT_FOCUS_GAINED) { hasFocusGained = SDL_TRUE; } } } } SDLTest_AssertCheck(hasFocusGained == SDL_TRUE, "Expected window with focus"); /* Get state */ originalMouseState = SDL_GetWindowMouseGrab(window); SDLTest_AssertPass("Call to SDL_GetWindowMouseGrab()"); originalKeyboardState = SDL_GetWindowKeyboardGrab(window); SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab()"); /* F */ _setAndCheckWindowKeyboardGrabState(window, SDL_FALSE); _setAndCheckWindowMouseGrabState(window, SDL_FALSE); SDLTest_AssertCheck(!SDL_GetWindowGrab(window), "SDL_GetWindowGrab should return SDL_FALSE"); SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL, "Expected NULL grabbed window"); /* F --> F */ _setAndCheckWindowMouseGrabState(window, SDL_FALSE); _setAndCheckWindowKeyboardGrabState(window, SDL_FALSE); SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL, "Expected NULL grabbed window"); /* F --> T */ _setAndCheckWindowMouseGrabState(window, SDL_TRUE); _setAndCheckWindowKeyboardGrabState(window, SDL_TRUE); SDLTest_AssertCheck(SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_TRUE"); /* T --> T */ _setAndCheckWindowKeyboardGrabState(window, SDL_TRUE); _setAndCheckWindowMouseGrabState(window, SDL_TRUE); SDLTest_AssertCheck(SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_TRUE"); /* M: T --> F */ /* K: T --> T */ _setAndCheckWindowKeyboardGrabState(window, SDL_TRUE); _setAndCheckWindowMouseGrabState(window, SDL_FALSE); SDLTest_AssertCheck(SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_TRUE"); /* M: F --> T */ /* K: T --> F */ _setAndCheckWindowMouseGrabState(window, SDL_TRUE); _setAndCheckWindowKeyboardGrabState(window, SDL_FALSE); SDLTest_AssertCheck(SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_TRUE"); /* M: T --> F */ /* K: F --> F */ _setAndCheckWindowMouseGrabState(window, SDL_FALSE); _setAndCheckWindowKeyboardGrabState(window, SDL_FALSE); SDLTest_AssertCheck(!SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_FALSE"); SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL, "Expected NULL grabbed window"); /* Using the older SDL_SetWindowGrab API should only grab mouse by default */ SDL_SetWindowGrab(window, SDL_TRUE); SDLTest_AssertPass("Call to SDL_SetWindowGrab(SDL_TRUE)"); SDLTest_AssertCheck(SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_TRUE"); SDLTest_AssertCheck(SDL_GetWindowMouseGrab(window), "SDL_GetWindowMouseGrab() should return SDL_TRUE"); SDLTest_AssertCheck(!SDL_GetWindowKeyboardGrab(window), "SDL_GetWindowKeyboardGrab() should return SDL_FALSE"); SDL_SetWindowGrab(window, SDL_FALSE); SDLTest_AssertCheck(!SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_FALSE"); SDLTest_AssertCheck(!SDL_GetWindowMouseGrab(window), "SDL_GetWindowMouseGrab() should return SDL_FALSE"); SDLTest_AssertCheck(!SDL_GetWindowKeyboardGrab(window), "SDL_GetWindowKeyboardGrab() should return SDL_FALSE"); /* Now test with SDL_HINT_GRAB_KEYBOARD set. We should get keyboard grab now. */ SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1"); SDL_SetWindowGrab(window, SDL_TRUE); SDLTest_AssertPass("Call to SDL_SetWindowGrab(SDL_TRUE)"); SDLTest_AssertCheck(SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_TRUE"); SDLTest_AssertCheck(SDL_GetWindowMouseGrab(window), "SDL_GetWindowMouseGrab() should return SDL_TRUE"); SDLTest_AssertCheck(SDL_GetWindowKeyboardGrab(window), "SDL_GetWindowKeyboardGrab() should return SDL_TRUE"); SDL_SetWindowGrab(window, SDL_FALSE); SDLTest_AssertCheck(!SDL_GetWindowGrab(window), "SDL_GetWindowGrab() should return SDL_FALSE"); SDLTest_AssertCheck(!SDL_GetWindowMouseGrab(window), "SDL_GetWindowMouseGrab() should return SDL_FALSE"); SDLTest_AssertCheck(!SDL_GetWindowKeyboardGrab(window), "SDL_GetWindowKeyboardGrab() should return SDL_FALSE"); /* Negative tests */ SDL_GetWindowGrab(NULL); SDLTest_AssertPass("Call to SDL_GetWindowGrab(window=NULL)"); _checkInvalidWindowError(); SDL_GetWindowKeyboardGrab(NULL); SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab(window=NULL)"); _checkInvalidWindowError(); SDL_SetWindowGrab(NULL, SDL_FALSE); SDLTest_AssertPass("Call to SDL_SetWindowGrab(window=NULL,SDL_FALSE)"); _checkInvalidWindowError(); SDL_SetWindowKeyboardGrab(NULL, SDL_FALSE); SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(window=NULL,SDL_FALSE)"); _checkInvalidWindowError(); SDL_SetWindowGrab(NULL, SDL_TRUE); SDLTest_AssertPass("Call to SDL_SetWindowGrab(window=NULL,SDL_TRUE)"); _checkInvalidWindowError(); SDL_SetWindowKeyboardGrab(NULL, SDL_TRUE); SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(window=NULL,SDL_TRUE)"); _checkInvalidWindowError(); /* Restore state */ _setAndCheckWindowMouseGrabState(window, originalMouseState); _setAndCheckWindowKeyboardGrabState(window, originalKeyboardState); /* Clean up */ _destroyVideoSuiteTestWindow(window); return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowID and SDL_GetWindowFromID * * @sa http://wiki.libsdl.org/SDL_GetWindowID * @sa http://wiki.libsdl.org/SDL_SetWindowFromID */ int video_getWindowId(void *arg) { const char *title = "video_getWindowId Test Window"; SDL_Window *window; SDL_Window *result; Uint32 id, randomId; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) { return TEST_ABORTED; } /* Get ID */ id = SDL_GetWindowID(window); SDLTest_AssertPass("Call to SDL_GetWindowID()"); /* Get window from ID */ result = SDL_GetWindowFromID(id); SDLTest_AssertPass("Call to SDL_GetWindowID(%" SDL_PRIu32 ")", id); SDLTest_AssertCheck(result == window, "Verify result matches window pointer"); /* Get window from random large ID, no result check */ randomId = SDLTest_RandomIntegerInRange(UINT8_MAX, UINT16_MAX); result = SDL_GetWindowFromID(randomId); SDLTest_AssertPass("Call to SDL_GetWindowID(%" SDL_PRIu32 "/random_large)", randomId); /* Get window from 0 and Uint32 max ID, no result check */ result = SDL_GetWindowFromID(0); SDLTest_AssertPass("Call to SDL_GetWindowID(0)"); result = SDL_GetWindowFromID(UINT32_MAX); SDLTest_AssertPass("Call to SDL_GetWindowID(UINT32_MAX)"); /* Clean up */ _destroyVideoSuiteTestWindow(window); /* Get window from ID for closed window */ result = SDL_GetWindowFromID(id); SDLTest_AssertPass("Call to SDL_GetWindowID(%" SDL_PRIu32 "/closed_window)", id); SDLTest_AssertCheck(result == NULL, "Verify result is NULL"); /* Negative test */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); id = SDL_GetWindowID(NULL); SDLTest_AssertPass("Call to SDL_GetWindowID(window=NULL)"); _checkInvalidWindowError(); return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowPixelFormat * * @sa http://wiki.libsdl.org/SDL_GetWindowPixelFormat */ int video_getWindowPixelFormat(void *arg) { const char *title = "video_getWindowPixelFormat Test Window"; SDL_Window *window; Uint32 format; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) { return TEST_ABORTED; } /* Get format */ format = SDL_GetWindowPixelFormat(window); SDLTest_AssertPass("Call to SDL_GetWindowPixelFormat()"); SDLTest_AssertCheck(format != SDL_PIXELFORMAT_UNKNOWN, "Verify that returned format is valid; expected: != %d, got: %" SDL_PRIu32, SDL_PIXELFORMAT_UNKNOWN, format); /* Clean up */ _destroyVideoSuiteTestWindow(window); /* Negative test */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); format = SDL_GetWindowPixelFormat(NULL); SDLTest_AssertPass("Call to SDL_GetWindowPixelFormat(window=NULL)"); _checkInvalidWindowError(); return TEST_COMPLETED; } static SDL_bool getPositionFromEvent(int *x, int *y) { SDL_bool ret = SDL_FALSE; SDL_Event evt; SDL_zero(evt); while (SDL_PollEvent(&evt)) { if (evt.type == SDL_WINDOWEVENT && evt.window.event == SDL_WINDOWEVENT_MOVED) { *x = evt.window.data1; *y = evt.window.data2; ret = SDL_TRUE; } } return ret; } static SDL_bool getSizeFromEvent(int *w, int *h) { SDL_bool ret = SDL_FALSE; SDL_Event evt; SDL_zero(evt); while (SDL_PollEvent(&evt)) { if (evt.type == SDL_WINDOWEVENT && evt.window.event == SDL_WINDOWEVENT_RESIZED) { *w = evt.window.data1; *h = evt.window.data2; ret = SDL_TRUE; } } return ret; } /** * @brief Tests call to SDL_GetWindowPosition and SDL_SetWindowPosition * * @sa http://wiki.libsdl.org/SDL_GetWindowPosition * @sa http://wiki.libsdl.org/SDL_SetWindowPosition */ int video_getSetWindowPosition(void *arg) { const char *title = "video_getSetWindowPosition Test Window"; SDL_Window *window; int xVariation, yVariation; int referenceX, referenceY; int currentX, currentY; int desiredX, desiredY; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) { return TEST_ABORTED; } for (xVariation = 0; xVariation < 4; xVariation++) { for (yVariation = 0; yVariation < 4; yVariation++) { switch (xVariation) { default: case 0: /* Zero X Position */ desiredX = 0; break; case 1: /* Random X position inside screen */ desiredX = SDLTest_RandomIntegerInRange(1, 100); break; case 2: /* Random X position outside screen (positive) */ desiredX = SDLTest_RandomIntegerInRange(10000, 11000); break; case 3: /* Random X position outside screen (negative) */ desiredX = SDLTest_RandomIntegerInRange(-1000, -100); break; } switch (yVariation) { default: case 0: /* Zero X Position */ desiredY = 0; break; case 1: /* Random X position inside screen */ desiredY = SDLTest_RandomIntegerInRange(1, 100); break; case 2: /* Random X position outside screen (positive) */ desiredY = SDLTest_RandomIntegerInRange(10000, 11000); break; case 3: /* Random Y position outside screen (negative) */ desiredY = SDLTest_RandomIntegerInRange(-1000, -100); break; } /* Set position */ SDL_SetWindowPosition(window, desiredX, desiredY); SDLTest_AssertPass("Call to SDL_SetWindowPosition(...,%d,%d)", desiredX, desiredY); /* Get position */ currentX = desiredX + 1; currentY = desiredY + 1; SDL_GetWindowPosition(window, ¤tX, ¤tY); SDLTest_AssertPass("Call to SDL_GetWindowPosition()"); if (desiredX == currentX && desiredY == currentY) { SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX); SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY); } else { SDL_bool hasEvent; /* SDL_SetWindowPosition() and SDL_SetWindowSize() will make requests of the window manager and set the internal position and size, * and then we get events signaling what actually happened, and they get passed on to the application if they're not what we expect. */ desiredX = currentX + 1; desiredY = currentY + 1; hasEvent = getPositionFromEvent(&desiredX, &desiredY); SDLTest_AssertCheck(hasEvent == SDL_TRUE, "Changing position was not honored by WM, checking present of SDL_WINDOWEVENT_MOVED"); if (hasEvent) { SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position is the position from SDL event; expected: %d, got: %d", desiredX, currentX); SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position is the position from SDL event; expected: %d, got: %d", desiredY, currentY); } } /* Get position X */ currentX = desiredX + 1; SDL_GetWindowPosition(window, ¤tX, NULL); SDLTest_AssertPass("Call to SDL_GetWindowPosition(&y=NULL)"); SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX); /* Get position Y */ currentY = desiredY + 1; SDL_GetWindowPosition(window, NULL, ¤tY); SDLTest_AssertPass("Call to SDL_GetWindowPosition(&x=NULL)"); SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY); } } /* Dummy call with both pointers NULL */ SDL_GetWindowPosition(window, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowPosition(&x=NULL,&y=NULL)"); /* Clean up */ _destroyVideoSuiteTestWindow(window); /* Set some 'magic' value for later check that nothing was changed */ referenceX = SDLTest_RandomSint32(); referenceY = SDLTest_RandomSint32(); currentX = referenceX; currentY = referenceY; desiredX = SDLTest_RandomSint32(); desiredY = SDLTest_RandomSint32(); /* Negative tests */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); SDL_GetWindowPosition(NULL, ¤tX, ¤tY); SDLTest_AssertPass("Call to SDL_GetWindowPosition(window=NULL)"); SDLTest_AssertCheck( currentX == referenceX && currentY == referenceY, "Verify that content of X and Y pointers has not been modified; expected: %d,%d; got: %d,%d", referenceX, referenceY, currentX, currentY); _checkInvalidWindowError(); SDL_GetWindowPosition(NULL, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowPosition(NULL, NULL, NULL)"); _checkInvalidWindowError(); SDL_SetWindowPosition(NULL, desiredX, desiredY); SDLTest_AssertPass("Call to SDL_SetWindowPosition(window=NULL)"); _checkInvalidWindowError(); return TEST_COMPLETED; } /* Helper function that checks for an 'Invalid parameter' error */ void _checkInvalidParameterError() { const char *invalidParameterError = "Parameter"; char *lastError; lastError = (char *)SDL_GetError(); SDLTest_AssertPass("SDL_GetError()"); SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL"); if (lastError != NULL) { SDLTest_AssertCheck(SDL_strncmp(lastError, invalidParameterError, SDL_strlen(invalidParameterError)) == 0, "SDL_GetError(): expected message starts with '%s', was message: '%s'", invalidParameterError, lastError); SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); } } /** * @brief Tests call to SDL_GetWindowSize and SDL_SetWindowSize * * @sa http://wiki.libsdl.org/SDL_GetWindowSize * @sa http://wiki.libsdl.org/SDL_SetWindowSize */ int video_getSetWindowSize(void *arg) { const char *title = "video_getSetWindowSize Test Window"; SDL_Window *window; int result; SDL_Rect display; int maxwVariation, maxhVariation; int wVariation, hVariation; int referenceW, referenceH; int currentW, currentH; int desiredW, desiredH; /* Get display bounds for size range */ result = SDL_GetDisplayBounds(0, &display); SDLTest_AssertPass("SDL_GetDisplayBounds()"); SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result); if (result != 0) { return TEST_ABORTED; } /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) { return TEST_ABORTED; } #ifdef __WIN32__ /* Platform clips window size to screen size */ maxwVariation = 4; maxhVariation = 4; #else /* Platform allows window size >= screen size */ maxwVariation = 5; maxhVariation = 5; #endif for (wVariation = 0; wVariation < maxwVariation; wVariation++) { for (hVariation = 0; hVariation < maxhVariation; hVariation++) { switch (wVariation) { default: case 0: /* 1 Pixel Wide */ desiredW = 1; break; case 1: /* Random width inside screen */ desiredW = SDLTest_RandomIntegerInRange(1, 100); break; case 2: /* Width 1 pixel smaller than screen */ desiredW = display.w - 1; break; case 3: /* Width at screen size */ desiredW = display.w; break; case 4: /* Width 1 pixel larger than screen */ desiredW = display.w + 1; break; } switch (hVariation) { default: case 0: /* 1 Pixel High */ desiredH = 1; break; case 1: /* Random height inside screen */ desiredH = SDLTest_RandomIntegerInRange(1, 100); break; case 2: /* Height 1 pixel smaller than screen */ desiredH = display.h - 1; break; case 3: /* Height at screen size */ desiredH = display.h; break; case 4: /* Height 1 pixel larger than screen */ desiredH = display.h + 1; break; } /* Set size */ SDL_SetWindowSize(window, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowSize(...,%d,%d)", desiredW, desiredH); /* Get size */ currentW = desiredW + 1; currentH = desiredH + 1; SDL_GetWindowSize(window, ¤tW, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowSize()"); if (desiredW == currentW && desiredH == currentH) { SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW); SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH); } else { SDL_bool hasEvent; /* SDL_SetWindowPosition() and SDL_SetWindowSize() will make requests of the window manager and set the internal position and size, * and then we get events signaling what actually happened, and they get passed on to the application if they're not what we expect. */ desiredW = currentW + 1; desiredH = currentH + 1; hasEvent = getSizeFromEvent(&desiredW, &desiredH); SDLTest_AssertCheck(hasEvent == SDL_TRUE, "Changing size was not honored by WM, checking presence of SDL_WINDOWEVENT_RESIZED"); if (hasEvent) { SDLTest_AssertCheck(desiredW == currentW, "Verify returned width is the one from SDL event; expected: %d, got: %d", desiredW, currentW); SDLTest_AssertCheck(desiredH == currentH, "Verify returned height is the one from SDL event; expected: %d, got: %d", desiredH, currentH); } } /* Get just width */ currentW = desiredW + 1; SDL_GetWindowSize(window, ¤tW, NULL); SDLTest_AssertPass("Call to SDL_GetWindowSize(&h=NULL)"); SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW); /* Get just height */ currentH = desiredH + 1; SDL_GetWindowSize(window, NULL, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowSize(&w=NULL)"); SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH); } } /* Dummy call with both pointers NULL */ SDL_GetWindowSize(window, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowSize(&w=NULL,&h=NULL)"); /* Negative tests for parameter input */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); for (desiredH = -2; desiredH < 2; desiredH++) { for (desiredW = -2; desiredW < 2; desiredW++) { if (desiredW <= 0 || desiredH <= 0) { SDL_SetWindowSize(window, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowSize(...,%d,%d)", desiredW, desiredH); _checkInvalidParameterError(); } } } /* Clean up */ _destroyVideoSuiteTestWindow(window); /* Set some 'magic' value for later check that nothing was changed */ referenceW = SDLTest_RandomSint32(); referenceH = SDLTest_RandomSint32(); currentW = referenceW; currentH = referenceH; desiredW = SDLTest_RandomSint32(); desiredH = SDLTest_RandomSint32(); /* Negative tests for window input */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); SDL_GetWindowSize(NULL, ¤tW, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowSize(window=NULL)"); SDLTest_AssertCheck( currentW == referenceW && currentH == referenceH, "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d", referenceW, referenceH, currentW, currentH); _checkInvalidWindowError(); SDL_GetWindowSize(NULL, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowSize(NULL, NULL, NULL)"); _checkInvalidWindowError(); SDL_SetWindowSize(NULL, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowSize(window=NULL)"); _checkInvalidWindowError(); return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowMinimumSize and SDL_SetWindowMinimumSize * */ int video_getSetWindowMinimumSize(void *arg) { const char *title = "video_getSetWindowMinimumSize Test Window"; SDL_Window *window; int result; SDL_Rect display; int wVariation, hVariation; int referenceW, referenceH; int currentW, currentH; int desiredW = 1; int desiredH = 1; /* Get display bounds for size range */ result = SDL_GetDisplayBounds(0, &display); SDLTest_AssertPass("SDL_GetDisplayBounds()"); SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result); if (result != 0) { return TEST_ABORTED; } /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) { return TEST_ABORTED; } for (wVariation = 0; wVariation < 5; wVariation++) { for (hVariation = 0; hVariation < 5; hVariation++) { switch (wVariation) { case 0: /* 1 Pixel Wide */ desiredW = 1; break; case 1: /* Random width inside screen */ desiredW = SDLTest_RandomIntegerInRange(2, display.w - 1); break; case 2: /* Width at screen size */ desiredW = display.w; break; } switch (hVariation) { case 0: /* 1 Pixel High */ desiredH = 1; break; case 1: /* Random height inside screen */ desiredH = SDLTest_RandomIntegerInRange(2, display.h - 1); break; case 2: /* Height at screen size */ desiredH = display.h; break; case 4: /* Height 1 pixel larger than screen */ desiredH = display.h + 1; break; } /* Set size */ SDL_SetWindowMinimumSize(window, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(...,%d,%d)", desiredW, desiredH); /* Get size */ currentW = desiredW + 1; currentH = desiredH + 1; SDL_GetWindowMinimumSize(window, ¤tW, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize()"); SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW); SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH); /* Get just width */ currentW = desiredW + 1; SDL_GetWindowMinimumSize(window, ¤tW, NULL); SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&h=NULL)"); SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentH); /* Get just height */ currentH = desiredH + 1; SDL_GetWindowMinimumSize(window, NULL, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&w=NULL)"); SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredW, currentH); } } /* Dummy call with both pointers NULL */ SDL_GetWindowMinimumSize(window, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&w=NULL,&h=NULL)"); /* Negative tests for parameter input */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); for (desiredH = -2; desiredH < 2; desiredH++) { for (desiredW = -2; desiredW < 2; desiredW++) { if (desiredW <= 0 || desiredH <= 0) { SDL_SetWindowMinimumSize(window, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(...,%d,%d)", desiredW, desiredH); _checkInvalidParameterError(); } } } /* Clean up */ _destroyVideoSuiteTestWindow(window); /* Set some 'magic' value for later check that nothing was changed */ referenceW = SDLTest_RandomSint32(); referenceH = SDLTest_RandomSint32(); currentW = referenceW; currentH = referenceH; desiredW = SDLTest_RandomSint32(); desiredH = SDLTest_RandomSint32(); /* Negative tests for window input */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); SDL_GetWindowMinimumSize(NULL, ¤tW, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(window=NULL)"); SDLTest_AssertCheck( currentW == referenceW && currentH == referenceH, "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d", referenceW, referenceH, currentW, currentH); _checkInvalidWindowError(); SDL_GetWindowMinimumSize(NULL, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(NULL, NULL, NULL)"); _checkInvalidWindowError(); SDL_SetWindowMinimumSize(NULL, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(window=NULL)"); _checkInvalidWindowError(); return TEST_COMPLETED; } /** * @brief Tests call to SDL_GetWindowMaximumSize and SDL_SetWindowMaximumSize * */ int video_getSetWindowMaximumSize(void *arg) { const char *title = "video_getSetWindowMaximumSize Test Window"; SDL_Window *window; int result; SDL_Rect display; int wVariation, hVariation; int referenceW, referenceH; int currentW, currentH; int desiredW, desiredH; /* Get display bounds for size range */ result = SDL_GetDisplayBounds(0, &display); SDLTest_AssertPass("SDL_GetDisplayBounds()"); SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result); if (result != 0) { return TEST_ABORTED; } /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) { return TEST_ABORTED; } for (wVariation = 0; wVariation < 3; wVariation++) { for (hVariation = 0; hVariation < 3; hVariation++) { switch (wVariation) { case 0: /* 1 Pixel Wide */ desiredW = 1; break; case 1: /* Random width inside screen */ desiredW = SDLTest_RandomIntegerInRange(2, display.w - 1); break; case 2: /* Width at screen size */ desiredW = display.w; break; } switch (hVariation) { case 0: /* 1 Pixel High */ desiredH = 1; break; case 1: /* Random height inside screen */ desiredH = SDLTest_RandomIntegerInRange(2, display.h - 1); break; case 2: /* Height at screen size */ desiredH = display.h; break; } /* Set size */ SDL_SetWindowMaximumSize(window, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(...,%d,%d)", desiredW, desiredH); /* Get size */ currentW = desiredW + 1; currentH = desiredH + 1; SDL_GetWindowMaximumSize(window, ¤tW, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize()"); SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW); SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH); /* Get just width */ currentW = desiredW + 1; SDL_GetWindowMaximumSize(window, ¤tW, NULL); SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&h=NULL)"); SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentH); /* Get just height */ currentH = desiredH + 1; SDL_GetWindowMaximumSize(window, NULL, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&w=NULL)"); SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredW, currentH); } } /* Dummy call with both pointers NULL */ SDL_GetWindowMaximumSize(window, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&w=NULL,&h=NULL)"); /* Negative tests for parameter input */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); for (desiredH = -2; desiredH < 2; desiredH++) { for (desiredW = -2; desiredW < 2; desiredW++) { if (desiredW <= 0 || desiredH <= 0) { SDL_SetWindowMaximumSize(window, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(...,%d,%d)", desiredW, desiredH); _checkInvalidParameterError(); } } } /* Clean up */ _destroyVideoSuiteTestWindow(window); /* Set some 'magic' value for later check that nothing was changed */ referenceW = SDLTest_RandomSint32(); referenceH = SDLTest_RandomSint32(); currentW = referenceW; currentH = referenceH; desiredW = SDLTest_RandomSint32(); desiredH = SDLTest_RandomSint32(); /* Negative tests */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); SDL_GetWindowMaximumSize(NULL, ¤tW, ¤tH); SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(window=NULL)"); SDLTest_AssertCheck( currentW == referenceW && currentH == referenceH, "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d", referenceW, referenceH, currentW, currentH); _checkInvalidWindowError(); SDL_GetWindowMaximumSize(NULL, NULL, NULL); SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(NULL, NULL, NULL)"); _checkInvalidWindowError(); SDL_SetWindowMaximumSize(NULL, desiredW, desiredH); SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(window=NULL)"); _checkInvalidWindowError(); return TEST_COMPLETED; } /** * @brief Tests call to SDL_SetWindowData and SDL_GetWindowData * * @sa http://wiki.libsdl.org/SDL_SetWindowData * @sa http://wiki.libsdl.org/SDL_GetWindowData */ int video_getSetWindowData(void *arg) { int returnValue = TEST_COMPLETED; const char *title = "video_setGetWindowData Test Window"; SDL_Window *window; const char *referenceName = "TestName"; const char *name = "TestName"; const char *referenceName2 = "TestName2"; const char *name2 = "TestName2"; int datasize; char *referenceUserdata = NULL; char *userdata = NULL; char *referenceUserdata2 = NULL; char *userdata2 = NULL; char *result; int iteration; /* Call against new test window */ window = _createVideoSuiteTestWindow(title); if (window == NULL) { return TEST_ABORTED; } /* Create testdata */ datasize = SDLTest_RandomIntegerInRange(1, 32); referenceUserdata = SDLTest_RandomAsciiStringOfSize(datasize); if (referenceUserdata == NULL) { returnValue = TEST_ABORTED; goto cleanup; } userdata = SDL_strdup(referenceUserdata); if (userdata == NULL) { returnValue = TEST_ABORTED; goto cleanup; } datasize = SDLTest_RandomIntegerInRange(1, 32); referenceUserdata2 = SDLTest_RandomAsciiStringOfSize(datasize); if (referenceUserdata2 == NULL) { returnValue = TEST_ABORTED; goto cleanup; } userdata2 = SDL_strdup(referenceUserdata2); if (userdata2 == NULL) { returnValue = TEST_ABORTED; goto cleanup; } /* Get non-existent data */ result = (char *)SDL_GetWindowData(window, name); SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); /* Set data */ result = (char *)SDL_SetWindowData(window, name, userdata); SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s)", name, userdata); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata); /* Get data (twice) */ for (iteration = 1; iteration <= 2; iteration++) { result = (char *)SDL_GetWindowData(window, name); SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [iteration %d]", name, iteration); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); } /* Set data again twice */ for (iteration = 1; iteration <= 2; iteration++) { result = (char *)SDL_SetWindowData(window, name, userdata); SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [iteration %d]", name, userdata, iteration); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata); } /* Get data again */ result = (char *)SDL_GetWindowData(window, name); SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [again]", name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); /* Set data with new data */ result = (char *)SDL_SetWindowData(window, name, userdata2); SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [new userdata]", name, userdata2); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2); /* Set data with new data again */ result = (char *)SDL_SetWindowData(window, name, userdata2); SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [new userdata again]", name, userdata2); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2); /* Get new data */ result = (char *)SDL_GetWindowData(window, name); SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); /* Set data with NULL to clear */ result = (char *)SDL_SetWindowData(window, name, NULL); SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,NULL)", name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2); /* Set data with NULL to clear again */ result = (char *)SDL_SetWindowData(window, name, NULL); SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,NULL) [again]", name); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2); /* Get non-existent data */ result = (char *)SDL_GetWindowData(window, name); SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); /* Get non-existent data new name */ result = (char *)SDL_GetWindowData(window, name2); SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name2); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); SDLTest_AssertCheck(SDL_strcmp(referenceName2, name2) == 0, "Validate that name2 was not changed, expected: %s, got: %s", referenceName2, name2); /* Set data (again) */ result = (char *)SDL_SetWindowData(window, name, userdata); SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [again, after clear]", name, userdata); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata); /* Get data (again) */ result = (char *)SDL_GetWindowData(window, name); SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [again, after clear]", name); SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result); SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name); /* Negative test */ SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); /* Set with invalid window */ result = (char *)SDL_SetWindowData(NULL, name, userdata); SDLTest_AssertPass("Call to SDL_SetWindowData(window=NULL)"); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); _checkInvalidWindowError(); /* Set data with NULL name, valid userdata */ result = (char *)SDL_SetWindowData(window, NULL, userdata); SDLTest_AssertPass("Call to SDL_SetWindowData(name=NULL)"); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); _checkInvalidParameterError(); /* Set data with empty name, valid userdata */ result = (char *)SDL_SetWindowData(window, "", userdata); SDLTest_AssertPass("Call to SDL_SetWindowData(name='')"); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); _checkInvalidParameterError(); /* Set data with NULL name, NULL userdata */ result = (char *)SDL_SetWindowData(window, NULL, NULL); SDLTest_AssertPass("Call to SDL_SetWindowData(name=NULL,userdata=NULL)"); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); _checkInvalidParameterError(); /* Set data with empty name, NULL userdata */ result = (char *)SDL_SetWindowData(window, "", NULL); SDLTest_AssertPass("Call to SDL_SetWindowData(name='',userdata=NULL)"); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); _checkInvalidParameterError(); /* Get with invalid window */ result = (char *)SDL_GetWindowData(NULL, name); SDLTest_AssertPass("Call to SDL_GetWindowData(window=NULL)"); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); _checkInvalidWindowError(); /* Get data with NULL name */ result = (char *)SDL_GetWindowData(window, NULL); SDLTest_AssertPass("Call to SDL_GetWindowData(name=NULL)"); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); _checkInvalidParameterError(); /* Get data with empty name */ result = (char *)SDL_GetWindowData(window, ""); SDLTest_AssertPass("Call to SDL_GetWindowData(name='')"); SDLTest_AssertCheck(result == NULL, "Validate that result is NULL"); _checkInvalidParameterError(); /* Clean up */ _destroyVideoSuiteTestWindow(window); cleanup: SDL_free(referenceUserdata); SDL_free(referenceUserdata2); SDL_free(userdata); SDL_free(userdata2); return returnValue; } /** * @brief Tests the functionality of the SDL_WINDOWPOS_CENTERED_DISPLAY along with SDL_WINDOW_FULLSCREEN_DESKTOP. * * Espeically useful when run on a multi-monitor system with different DPI scales per monitor, * to test that the window size is maintained when moving between monitors. */ int video_setWindowCenteredOnDisplay(void *arg) { SDL_Window *window; const char *title = "video_setWindowCenteredOnDisplay Test Window"; int x, y, w, h; int xVariation, yVariation; int displayNum; int result; SDL_Rect display0, display1; displayNum = SDL_GetNumVideoDisplays(); /* Get display bounds */ result = SDL_GetDisplayBounds(0 % displayNum, &display0); SDLTest_AssertPass("SDL_GetDisplayBounds()"); SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result); if (result != 0) { return TEST_ABORTED; } result = SDL_GetDisplayBounds(1 % displayNum, &display1); SDLTest_AssertPass("SDL_GetDisplayBounds()"); SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result); if (result != 0) { return TEST_ABORTED; } for (xVariation = 0; xVariation < 2; xVariation++) { for (yVariation = 0; yVariation < 2; yVariation++) { int currentX = 0, currentY = 0; int currentW = 0, currentH = 0; int expectedX = 0, expectedY = 0; int currentDisplay; int expectedDisplay; SDL_Rect expectedDisplayRect; SDL_bool video_driver_is_wayland = SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0; /* xVariation is the display we start on */ expectedDisplay = xVariation % displayNum; x = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay); y = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay); w = SDLTest_RandomIntegerInRange(640, 800); h = SDLTest_RandomIntegerInRange(400, 600); expectedDisplayRect = (xVariation == 0) ? display0 : display1; expectedX = (expectedDisplayRect.x + ((expectedDisplayRect.w - w) / 2)); expectedY = (expectedDisplayRect.y + ((expectedDisplayRect.h - h) / 2)); window = SDL_CreateWindow(title, x, y, w, h, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI); SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h); SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL"); /* Wayland windows require that a frame be presented before they are fully mapped and visible onscreen. */ if (video_driver_is_wayland) { SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, 0); if (renderer) { SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF); SDL_RenderClear(renderer); SDL_RenderPresent(renderer); /* Some desktops don't display the window immediately after presentation, * so delay to give the window time to actually appear on the desktop. */ SDL_Delay(100); } else { SDLTest_Log("Unable to create a renderer, tests may fail under Wayland"); } } /* Check the window is centered on the requested display */ currentDisplay = SDL_GetWindowDisplayIndex(window); SDL_GetWindowSize(window, ¤tW, ¤tH); SDL_GetWindowPosition(window, ¤tX, ¤tY); if (!video_driver_is_wayland) { SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay); } else { SDLTest_Log("Skipping display index validation: Wayland driver does not support window positioning"); } SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w); SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h); if (!video_driver_is_wayland) { SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX); SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY); } else { SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning"); } /* Enter fullscreen desktop */ result = SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP); SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result); /* Check we are filling the full display */ currentDisplay = SDL_GetWindowDisplayIndex(window); SDL_GetWindowSize(window, ¤tW, ¤tH); SDL_GetWindowPosition(window, ¤tX, ¤tY); if (!video_driver_is_wayland) { SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay); } else { SDLTest_Log("Skipping display index validation: Wayland driver does not support window positioning"); } SDLTest_AssertCheck(currentW == expectedDisplayRect.w, "Validate width (current: %d, expected: %d)", currentW, expectedDisplayRect.w); SDLTest_AssertCheck(currentH == expectedDisplayRect.h, "Validate height (current: %d, expected: %d)", currentH, expectedDisplayRect.h); if (!video_driver_is_wayland) { SDLTest_AssertCheck(currentX == expectedDisplayRect.x, "Validate x (current: %d, expected: %d)", currentX, expectedDisplayRect.x); SDLTest_AssertCheck(currentY == expectedDisplayRect.y, "Validate y (current: %d, expected: %d)", currentY, expectedDisplayRect.y); } else { SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning"); } /* Leave fullscreen desktop */ result = SDL_SetWindowFullscreen(window, 0); SDL_PumpEvents(); SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result); /* Check window was restored correctly */ currentDisplay = SDL_GetWindowDisplayIndex(window); SDL_GetWindowSize(window, ¤tW, ¤tH); SDL_GetWindowPosition(window, ¤tX, ¤tY); if (!video_driver_is_wayland) { SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay); } else { SDLTest_Log("Skipping display index validation: Wayland driver does not support window positioning"); } SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w); SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h); if (!video_driver_is_wayland) { SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX); SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY); } else { SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning"); } /* Center on display yVariation, and check window properties */ expectedDisplay = yVariation % displayNum; x = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay); y = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay); expectedDisplayRect = (expectedDisplay == 0) ? display0 : display1; expectedX = (expectedDisplayRect.x + ((expectedDisplayRect.w - w) / 2)); expectedY = (expectedDisplayRect.y + ((expectedDisplayRect.h - h) / 2)); SDL_SetWindowPosition(window, x, y); currentDisplay = SDL_GetWindowDisplayIndex(window); SDL_GetWindowSize(window, ¤tW, ¤tH); SDL_GetWindowPosition(window, ¤tX, ¤tY); if (!video_driver_is_wayland) { SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay); } else { SDLTest_Log("Skipping display index validation: Wayland driver does not support window positioning"); } SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w); SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h); if (!video_driver_is_wayland) { SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX); SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY); } else { SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning"); } /* Clean up */ _destroyVideoSuiteTestWindow(window); } } return TEST_COMPLETED; } /* ================= Test References ================== */ /* Video test cases */ static const SDLTest_TestCaseReference videoTest1 = { (SDLTest_TestCaseFp)video_enableDisableScreensaver, "video_enableDisableScreensaver", "Enable and disable screenaver while checking state", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest2 = { (SDLTest_TestCaseFp)video_createWindowVariousPositions, "video_createWindowVariousPositions", "Create windows at various locations", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest3 = { (SDLTest_TestCaseFp)video_createWindowVariousSizes, "video_createWindowVariousSizes", "Create windows with various sizes", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest4 = { (SDLTest_TestCaseFp)video_createWindowVariousFlags, "video_createWindowVariousFlags", "Create windows using various flags", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest5 = { (SDLTest_TestCaseFp)video_getWindowFlags, "video_getWindowFlags", "Get window flags set during SDL_CreateWindow", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest6 = { (SDLTest_TestCaseFp)video_getNumDisplayModes, "video_getNumDisplayModes", "Use SDL_GetNumDisplayModes function to get number of display modes", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest7 = { (SDLTest_TestCaseFp)video_getNumDisplayModesNegative, "video_getNumDisplayModesNegative", "Negative tests for SDL_GetNumDisplayModes", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest8 = { (SDLTest_TestCaseFp)video_getClosestDisplayModeCurrentResolution, "video_getClosestDisplayModeCurrentResolution", "Use function to get closes match to requested display mode for current resolution", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest9 = { (SDLTest_TestCaseFp)video_getClosestDisplayModeRandomResolution, "video_getClosestDisplayModeRandomResolution", "Use function to get closes match to requested display mode for random resolution", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest10 = { (SDLTest_TestCaseFp)video_getWindowBrightness, "video_getWindowBrightness", "Get window brightness", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest11 = { (SDLTest_TestCaseFp)video_getWindowBrightnessNegative, "video_getWindowBrightnessNegative", "Get window brightness with invalid input", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest12 = { (SDLTest_TestCaseFp)video_getWindowDisplayMode, "video_getWindowDisplayMode", "Get window display mode", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest13 = { (SDLTest_TestCaseFp)video_getWindowDisplayModeNegative, "video_getWindowDisplayModeNegative", "Get window display mode with invalid input", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest14 = { (SDLTest_TestCaseFp)video_getWindowGammaRamp, "video_getWindowGammaRamp", "Get window gamma ramp", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest15 = { (SDLTest_TestCaseFp)video_getWindowGammaRampNegative, "video_getWindowGammaRampNegative", "Get window gamma ramp against invalid input", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest16 = { (SDLTest_TestCaseFp)video_getSetWindowGrab, "video_getSetWindowGrab", "Checks SDL_GetWindowGrab and SDL_SetWindowGrab positive and negative cases", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest17 = { (SDLTest_TestCaseFp)video_getWindowId, "video_getWindowId", "Checks SDL_GetWindowID and SDL_GetWindowFromID", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest18 = { (SDLTest_TestCaseFp)video_getWindowPixelFormat, "video_getWindowPixelFormat", "Checks SDL_GetWindowPixelFormat", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest19 = { (SDLTest_TestCaseFp)video_getSetWindowPosition, "video_getSetWindowPosition", "Checks SDL_GetWindowPosition and SDL_SetWindowPosition positive and negative cases", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest20 = { (SDLTest_TestCaseFp)video_getSetWindowSize, "video_getSetWindowSize", "Checks SDL_GetWindowSize and SDL_SetWindowSize positive and negative cases", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest21 = { (SDLTest_TestCaseFp)video_getSetWindowMinimumSize, "video_getSetWindowMinimumSize", "Checks SDL_GetWindowMinimumSize and SDL_SetWindowMinimumSize positive and negative cases", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest22 = { (SDLTest_TestCaseFp)video_getSetWindowMaximumSize, "video_getSetWindowMaximumSize", "Checks SDL_GetWindowMaximumSize and SDL_SetWindowMaximumSize positive and negative cases", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest23 = { (SDLTest_TestCaseFp)video_getSetWindowData, "video_getSetWindowData", "Checks SDL_SetWindowData and SDL_GetWindowData positive and negative cases", TEST_ENABLED }; static const SDLTest_TestCaseReference videoTest24 = { (SDLTest_TestCaseFp) video_setWindowCenteredOnDisplay, "video_setWindowCenteredOnDisplay", "Checks using SDL_WINDOWPOS_CENTERED_DISPLAY centers the window on a display", TEST_ENABLED }; /* Sequence of Video test cases */ static const SDLTest_TestCaseReference *videoTests[] = { &videoTest1, &videoTest2, &videoTest3, &videoTest4, &videoTest5, &videoTest6, &videoTest7, &videoTest8, &videoTest9, &videoTest10, &videoTest11, &videoTest12, &videoTest13, &videoTest14, &videoTest15, &videoTest16, &videoTest17, &videoTest18, &videoTest19, &videoTest20, &videoTest21, &videoTest22, &videoTest23, &videoTest24, NULL }; /* Video test suite (global) */ SDLTest_TestSuiteReference videoTestSuite = { "Video", NULL, videoTests, NULL };