Debug
      Win32
    
    
      Debug
      x64
    
    
      Release
      Win32
    
    
      Release
      x64
    
  
  
    loopwave
    loopwave
    {AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}
  
  
  
    Application
    false
    v110
  
  
    Application
    false
    MultiByte
    v110
  
  
    Application
    false
    v110
  
  
    Application
    false
    v110
  
  
  
  
  
    
    
  
  
    
    
  
  
    
    
  
  
    
    
  
  
  
    <_ProjectFileVersion>10.0.30319.1
    $(Platform)\$(Configuration)\
    $(Platform)\$(Configuration)\
    $(Platform)\$(Configuration)\
    $(Platform)\$(Configuration)\
    false
    false
    $(Platform)\$(Configuration)\
    $(Platform)\$(Configuration)\
    $(Platform)\$(Configuration)\
    $(Platform)\$(Configuration)\
    true
    true
  
  
    
      NDEBUG;%(PreprocessorDefinitions)
      true
      true
      Win32
    
    
      OnlyExplicitInline
      ..\..\..\include;%(AdditionalIncludeDirectories)
      WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
      true
      MultiThreadedDLL
      true
      
      
      Level3
      true
      Default
    
    
      NDEBUG;%(PreprocessorDefinitions)
      0x0409
    
    
      true
      Windows
    
    
      copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"
    
    
      Copy SDL
    
  
  
    
      NDEBUG;%(PreprocessorDefinitions)
      true
      true
    
    
      OnlyExplicitInline
      ..\..\..\include;%(AdditionalIncludeDirectories)
      WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
      true
      MultiThreadedDLL
      true
      
      
      Level3
      true
      Default
    
    
      NDEBUG;%(PreprocessorDefinitions)
      0x0409
    
    
      true
      Windows
    
    
      copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"
    
    
      Copy SDL
    
  
  
    
      _DEBUG;%(PreprocessorDefinitions)
      true
      true
      Win32
    
    
      Disabled
      ..\..\..\include;%(AdditionalIncludeDirectories)
      WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
      MultiThreadedDebugDLL
      
      
      Level3
      true
      EditAndContinue
      Default
    
    
      _DEBUG;%(PreprocessorDefinitions)
      0x0409
    
    
      true
      true
      Windows
    
    
      copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"
    
    
      Copy SDL
    
  
  
    
      _DEBUG;%(PreprocessorDefinitions)
      true
      true
    
    
      Disabled
      ..\..\..\include;%(AdditionalIncludeDirectories)
      WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
      MultiThreadedDebugDLL
      
      
      Level3
      true
      ProgramDatabase
      Default
    
    
      _DEBUG;%(PreprocessorDefinitions)
      0x0409
    
    
      true
      true
      Windows
    
    
      copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"
    
    
      Copy SDL