diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 4a39f09..ba631cc 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -18,65 +18,14 @@ jobs: fail-fast: false matrix: platform: - - { name: win-x64, os: windows-latest, flags: -A x64 } - #- { name: win-x86, os: windows-latest, flags: -A Win32 } - - { name: win-arm64, os: windows-latest, flags: -A ARM64 } - - { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64" } - #- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja, cmake_configure_env: CFLAGS=-m32 CXXFLAGS=-m32, target_apt_arch: ":i386" } - - { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" } - - { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" } + - { name: win-x64, os: windows-latest, arch: x64 } + - { name: win-x86, os: windows-latest, arch: Win32 } + - { name: win-arm64, os: windows-latest, arch: ARM64 } + - { name: linux-x64, os: ubuntu-20.04, arch: amd64 } + - { name: linux-x86, os: ubuntu-20.04, arch: i386 } + - { name: osx-x64, os: macos-latest, arch: x86_64} + - { name: osx-arm64, os: macos-latest, arch: arm64 } steps: - - name: Setup Linux dependencies - if: runner.os == 'Linux' - run: | - if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then - sudo dpkg --add-architecture i386 - fi - - sudo apt-get update -y -qq - - if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then - # Workaround GitHub's ubuntu-20.04 image issue - sudo apt-get install -y --allow-downgrades libpcre2-8-0=10.34-7 - fi - - sudo apt-get install -y \ - gcc-multilib \ - g++-multilib \ - cmake \ - ninja-build \ - wayland-scanner++ \ - wayland-protocols \ - pkg-config${{ matrix.platform.target_apt_arch }} \ - libasound2-dev${{ matrix.platform.target_apt_arch }} \ - libdbus-1-dev${{ matrix.platform.target_apt_arch }} \ - libegl1-mesa-dev${{ matrix.platform.target_apt_arch }} \ - libgl1-mesa-dev${{ matrix.platform.target_apt_arch }} \ - libgles2-mesa-dev${{ matrix.platform.target_apt_arch }} \ - libglu1-mesa-dev${{ matrix.platform.target_apt_arch }} \ - libibus-1.0-dev${{ matrix.platform.target_apt_arch }} \ - libpulse-dev${{ matrix.platform.target_apt_arch }} \ - libsdl2-2.0-0${{ matrix.platform.target_apt_arch }} \ - libsndio-dev${{ matrix.platform.target_apt_arch }} \ - libudev-dev${{ matrix.platform.target_apt_arch }} \ - libwayland-dev${{ matrix.platform.target_apt_arch }} \ - libx11-dev${{ matrix.platform.target_apt_arch }} \ - libxcursor-dev${{ matrix.platform.target_apt_arch }} \ - libxext-dev${{ matrix.platform.target_apt_arch }} \ - libxi-dev${{ matrix.platform.target_apt_arch }} \ - libxinerama-dev${{ matrix.platform.target_apt_arch }} \ - libxkbcommon-dev${{ matrix.platform.target_apt_arch }} \ - libxrandr-dev${{ matrix.platform.target_apt_arch }} \ - libxss-dev${{ matrix.platform.target_apt_arch }} \ - libxt-dev${{ matrix.platform.target_apt_arch }} \ - libxv-dev${{ matrix.platform.target_apt_arch }} \ - libxxf86vm-dev${{ matrix.platform.target_apt_arch }} \ - libdrm-dev${{ matrix.platform.target_apt_arch }} \ - libgbm-dev${{ matrix.platform.target_apt_arch }} \ - libpulse-dev${{ matrix.platform.target_apt_arch }} \ - libhidapi-dev${{ matrix.platform.target_apt_arch }} \ - libwayland-client++0$ \ - libwayland-cursor++0$ \ - uses: actions/checkout@v4 with: repository: Ryujinx/SDL @@ -84,31 +33,9 @@ jobs: - uses: actions/checkout@v4 with: path: 'SDL2-CS' - - name: Configure CMake - run: ${{ matrix.platform.cmake_configure_env }} cmake -B build ${{ matrix.platform.flags }} -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON - - name: Build - run: cmake --build build/ --config Release - - name: Install (Windows) - run: cmake --install build/ --prefix install_output --config Release - if: runner.os == 'Windows' - - name: Install - run: sudo cmake --install build/ --prefix install_output --config Release - if: runner.os != 'Windows' - - name: Prepare release directory (Windows) - run: mkdir -Force SDL2-CS/native/${{ matrix.platform.name }} - if: runner.os == 'Windows' - - name: Prepare release directory - run: mkdir -p SDL2-CS/native/${{ matrix.platform.name }} - if: runner.os != 'Windows' - - name: Prepare release (Windows) - run: cp install_output/bin/SDL2.dll SDL2-CS/native/${{ matrix.platform.name }}/SDL2.dll - if: runner.os == 'Windows' - - name: Prepare release (Linux) - run: cp install_output/lib/libSDL2-2.0.so.0 SDL2-CS/native/${{ matrix.platform.name }}/libSDL2.so - if: runner.os == 'Linux' - - name: Prepare release (macOS) - run: cp install_output/lib/libSDL2-2.0.dylib SDL2-CS/native/${{ matrix.platform.name }}/libSDL2.dylib - if: runner.os == 'macOS' + - name: Build and prepare release + run: SDL2-CS/ci/build.sh $PWD SDL2-CS/native/${{ matrix.platform.name }} ${{ matrix.platform.arch }} + shell: bash - name: Upload artifacts uses: actions/upload-artifact@v3 with: diff --git a/ci/build.sh b/ci/build.sh new file mode 100755 index 0000000..d62b281 --- /dev/null +++ b/ci/build.sh @@ -0,0 +1,107 @@ +#!/bin/bash + +set -e + +if [ "$#" -le 1 ]; then + echo "usage: [build_arch]" + exit 1 +fi + +uname_system="$(uname -s)" + +case "${uname_system}" in + Linux*) system_name=linux;; + Darwin*) system_name=macos;; + CYGWIN*) system_name=win;; + MINGW*) system_name=win;; + *) system_name="Unknown OS: ${uname_system}" +esac + +export DEBIAN_FRONTEND=noninteractive + +sdl_dir=$1 +output_path=$2 +build_arch=$3 + +mkdir -p $output_path + +if [ -z "$3" ]; then + if [ $system_name == "linux" ]; then + build_arch=$(dpkg --print-architecture) + else + echo "ERROR - build_arch parameter needed on macOS and Windows" + exit 1 + fi +fi + +if command -v sudo &> /dev/null +then + SUDO=sudo +fi + +if [[ $system_name == "linux" ]]; then + if [[ $build_arch == "i386" ]]; then + sudo dpkg --add-architecture i386 + + export CFLAGS=-m32 + export CXXFLAGS=-m32 + fi + + $SUDO apt-get update -y + $SUDO apt-get install -y \ + build-essential \ + cmake \ + ninja-build \ + wayland-scanner++ \ + wayland-protocols \ + pkg-config:$build_arch \ + libasound2-dev:$build_arch \ + libdbus-1-dev:$build_arch \ + libegl1-mesa-dev:$build_arch \ + libgl1-mesa-dev:$build_arch \ + libgles2-mesa-dev:$build_arch \ + libglu1-mesa-dev:$build_arch \ + libibus-1.0-dev:$build_arch \ + libpulse-dev:$build_arch \ + libsdl2-2.0-0:$build_arch \ + libsndio-dev:$build_arch \ + libudev-dev:$build_arch \ + libwayland-dev:$build_arch \ + libx11-dev:$build_arch \ + libxcursor-dev:$build_arch \ + libxext-dev:$build_arch \ + libxi-dev:$build_arch \ + libxinerama-dev:$build_arch \ + libxkbcommon-dev:$build_arch \ + libxrandr-dev:$build_arch \ + libxss-dev:$build_arch \ + libxt-dev:$build_arch \ + libxv-dev:$build_arch \ + libxxf86vm-dev:$build_arch \ + libdrm-dev:$build_arch \ + libgbm-dev:$build_arch \ + libpulse-dev:$build_arch \ + libhidapi-dev:$build_arch \ + libwayland-client++0:$build_arch \ + libwayland-cursor++0:$build_arch + + extra_cmake_flags="-GNinja" +elif [[ $system_name == "macos" ]]; then + extra_cmake_flags="-DCMAKE_OSX_ARCHITECTURES=\"$build_arch\" -DCMAKE_OSX_DEPLOYMENT_TARGET=\"11.0\"" +elif [[ $system_name == "win" ]]; then + extra_cmake_flags="-A $build_arch" +fi + +pushd $sdl_dir +cmake -B build -DCMAKE_BUILD_TYPE=Release -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON $extra_cmake_flags +cmake --build build/ --config Release +$SUDO cmake --install build/ --prefix install_output --config Release + +if [[ $system_name == "linux" ]]; then + cp install_output/lib/libSDL2-2.0.so.0 $output_path/libSDL2.so +elif [[ $system_name == "macos" ]]; then + cp install_output/lib/libSDL2-2.0.dylib $output_path/libSDL2.dylib +elif [[ $system_name == "win" ]]; then + cp install_output/bin/SDL2.dll $output_path/SDL2.dll +fi +popd