diff --git a/src/SDL2.cs b/src/SDL2.cs index 3c358ff..13645cf 100644 --- a/src/SDL2.cs +++ b/src/SDL2.cs @@ -680,6 +680,10 @@ namespace SDL2 "SDL_AUTO_UPDATE_JOYSTICKS"; public const string SDL_HINT_AUTO_UPDATE_SENSORS = "SDL_AUTO_UPDATE_SENSORS"; + public const string SDL_HINT_MOUSE_RELATIVE_SCALING = + "SDL_MOUSE_RELATIVE_SCALING"; + public const string SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE = + "SDL_JOYSTICK_HIDAPI_PS5_RUMBLE"; public enum SDL_HintPriority { @@ -6811,7 +6815,7 @@ namespace SDL2 */ [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_GameControllerRumbleTriggers( - IntPtr joystick, + IntPtr gamecontroller, UInt16 left_rumble, UInt16 right_rumble, UInt32 duration_ms @@ -6993,7 +6997,7 @@ namespace SDL2 public const byte SDL_HAPTIC_POLAR = 0; public const byte SDL_HAPTIC_CARTESIAN = 1; public const byte SDL_HAPTIC_SPHERICAL = 2; - public const byte SDL_HAPTIC_STEERING_AXIS = 3; + public const byte SDL_HAPTIC_STEERING_AXIS = 3; /* Requires >= 2.0.14 */ /* SDL_HapticRunEffect */ public const uint SDL_HAPTIC_INFINITY = 4294967295U; @@ -8199,7 +8203,7 @@ namespace SDL2 /* Only available in SDL 2.0.14 or higher. */ [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] - public static extern IntPtr SDL_SIMDRealloc(IntPtr mem, uint len); + public static extern IntPtr SDL_SIMDRealloc(IntPtr ptr, uint len); /* Only available in SDL 2.0.10 or higher. */ [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]