Commit graph

31 commits

Author SHA1 Message Date
Ethan Lee c782115e7f Minor style fixes, UTF8 update for mixer/ttf 2020-05-21 10:24:46 -04:00
Caleb Cornett 8d0760016b
SDL 2.0.12 Update (#167)
* Add SDL_Metal APIs
* Added LockTextureToSurface functions
* Add SDL_HasARMSIMD and SDL_GameControllerType enum/functions
* Updated enum names, added missing macros, added new hints
* Added Get/SetPlayerIndex functions
* Standardize comment format
* Added SDL_Get/SetTextureScaleMode
* TTF updates
* Added IMG_Animation API to SDL_image
* SDL_mixer updates
* Add SDL_BLENDMODE_MUL
* Added hints and SDL_GetAndroidSDKVersion
2020-03-10 16:41:58 -04:00
Ethan Lee 8aa635b27f Happy New Year! 2020-01-01 11:08:04 -05:00
James J. Kelly Jr 1c0c33ff5b Added additional RWops functions and partial SDL_RWops structure. 2019-10-23 09:48:39 -04:00
Ethan Lee 9743aaef11 Remove .dll suffix from DllImports 2018-09-10 00:04:00 -04:00
Ethan Lee 821c6aaf49 SDL_mixer 2.0.2 2018-02-25 11:12:06 -05:00
Ethan Lee 795db4433d Replace LPUtf8StrMarshaler with internal UTF8 API 2017-10-19 12:30:01 -04:00
Ethan Lee c6fa4d1457 Happy New Year! 2016-01-04 11:55:36 -05:00
Ethan Lee f29dbb7e4d Happy New Year, wait what month is it 2015-05-21 12:54:41 -04:00
Ethan Lee f284899867 RWops doc fixes 2014-07-07 16:17:56 -04:00
Villermen 1b0674efbe Added comments to publicized method 2014-07-07 22:09:00 +02:00
Villermen 419a25e86d Make Mix_LoadWAV_RW public
It works just fine and other extension libraries have this RW function public too. Why does this one have to be private/internal?
2014-07-07 19:36:41 +02:00
Ethan Lee cbf996466d Happy New Year, wait what day is it 2014-02-10 18:02:40 -05:00
Ethan Lee 0fb37403cd Mix_Chunk is not our problem. 2014-01-27 16:39:09 -05:00
Melker Narikka 390a6c2cb3 Remember trailing whitespace? Me neither.
Doesn't touch MiniTK.
Went with a good ol'
	% git ls-files | grep -v MiniTK | xargs -d "\n" -r sed -i 's/[ \t]\+$//g'
2013-09-27 12:39:57 +00:00
Jameson Ernst c751ad0a03 Fixed gamma-ramp marshaling
more out params
2013-07-24 16:33:52 -07:00
Jameson Ernst 51e907c959 Marshaling refinements to supplementary libraries 2013-07-14 21:24:26 -07:00
Jameson Ernst 19d4602321 Don't free strings returned from SDL
Accept nulls for marshaling
2013-06-26 11:02:44 -07:00
Jameson Ernst 4868a53683 Added UTF-8 support to supplementary libs
Style changes for consistency
2013-06-25 23:16:43 -07:00
Ethan Lee f154fc784b Add compiled version info for SDL2 libs. 2013-04-17 18:38:10 -04:00
Ethan Lee 5440f8ad22 SDL2 compatibility fixes. 2013-04-17 18:08:38 -04:00
Ethan Lee fdbf76f308 Strip out needless Attribute bits 2013-04-17 03:41:40 -04:00
Ethan Lee 9ab0d1d2c3 Unfortunately, we need to use IntPtrs for SDL_Surface and Mix_Chunk. Otherwise we cannot free these resources. Just do a PtrToStructure in the application. 2013-04-09 23:04:37 -04:00
Ethan Lee c2359680ae For SDL2#, this will be const, not redefinable. 2013-04-09 13:54:04 -04:00
Ethan Lee 7dd9cf4272 Fix endianness assumption, make PIXELFORMATs readonly. 2013-04-09 13:38:06 -04:00
Ethan Lee 281ce130e0 Remove 2 from class names to prevent namespace ambiguity. 2013-04-08 12:09:41 -04:00
Ethan Lee 5c91529e4f Does C# really have both string and String? 2013-04-07 22:41:22 -04:00
Ethan Lee e7cbc528cc The nativeLibName can/should be private. 2013-04-07 22:39:16 -04:00
Ethan Lee dd28844230 SDL2_mixer first draft is done. 2013-04-07 22:21:02 -04:00
Ethan Lee ce1c082b17 SDL2_mixer mostly implemented, need to do Special Effects API. 2013-04-07 22:05:46 -04:00
Ethan Lee a5a08b4140 Why, hello there, world... 2013-04-03 12:15:53 -04:00