Ethan Lee
396299307f
UnmanagedFunctionPointer attributes
2017-11-20 11:42:12 -05:00
Ethan Lee
41a2c5b93d
Forgot that these are macros... :(
2017-11-18 20:55:37 -05:00
Ethan Lee
63aeac09ca
SDL_image 2.0.2
2017-11-18 20:50:56 -05:00
Ethan Lee
14ef9e4643
WinRT hints
2017-11-14 20:02:35 -05:00
Ethan Lee
d9bfc8b16a
2.0.7
2017-10-24 17:47:02 -04:00
Ethan Lee
2c3515f458
Core buildfix
2017-10-19 12:36:51 -04:00
Ethan Lee
795db4433d
Replace LPUtf8StrMarshaler with internal UTF8 API
2017-10-19 12:30:01 -04:00
Ethan Lee
5785d3d464
Strip out the XML docs, replace with the basic IntPtr docs where appropriate.
...
Honestly this just got in the way and people know to refer to SDL's docs anyway.
2017-10-19 10:13:23 -04:00
Ethan Lee
689dcf5342
SDL_WinRTRunApp
2017-10-11 09:15:17 -04:00
Ethan Lee
f7dbc10af5
Revert "SDL_GL_SwapWindow now returns int"
...
This reverts commit cf7a5fa2a1
.
2017-10-04 17:14:42 -04:00
Ethan Lee
cf7a5fa2a1
SDL_GL_SwapWindow now returns int
2017-10-04 17:11:10 -04:00
Ethan Lee
0da7c81d81
2.0.6 Windows-only hints
2017-09-07 10:41:04 -04:00
Ethan Lee
b9939c43e3
Fix TOUCH_MOUSE_EVENTS string
2017-09-07 10:38:49 -04:00
Ethan Lee
776b77c27f
2.0.6 pre-release changes
2017-09-07 10:37:23 -04:00
Ethan Lee
9cdd0079b4
Vulkan parameter type fixes
2017-08-31 20:56:29 -04:00
Ethan Lee
dc98059905
ARB_create_context_robustness, KHR_no_error, Vulkan!
2017-08-31 16:21:39 -04:00
Ethan Lee
498a565eda
SDL_Joystick/SDL_GameController updates from Hg
2017-07-28 13:21:20 -04:00
Jack Mott
705681d982
overload openaudio to allow null
2017-01-19 16:07:10 -05:00
Jack Mott
d03071653d
add SDL_UpdateTexture overload
...
Added an overload for SDL_UpdateTexture so that you can pass a null reference, which is allowed
by the SDL2 spec. Similar pattern already exists for SDL_RenderCopy
2017-01-19 09:45:45 -05:00
Ethan Lee
4ec65bc5a0
SDL_SetWindowInputFocus
2016-11-11 13:40:34 -05:00
Ethan Lee
a230993c4c
2.0.5
2016-10-20 10:25:04 -04:00
Ethan Lee
6f158b9f79
Fix SDL_BITSPERPIXEL
2016-08-17 15:19:22 -04:00
Ethan Lee
cceef27e50
Removed QueryTexturePixels
2016-01-26 08:42:43 -05:00
Ethan Lee
9b6f16a238
SDL_GetDisplayName
2016-01-14 09:52:27 -05:00
Daniel Ratcliffe
e3e22902e7
Added bindings for SDL_PowerState and SDL_GetPowerInfo
2016-01-07 22:34:21 +00:00
Ethan Lee
c6fa4d1457
Happy New Year!
2016-01-04 11:55:36 -05:00
Ethan Lee
d77d831acb
Merge from sdl2-hg (2.0.4)
2016-01-04 11:49:39 -05:00
Ethan Lee
23e25a3b2d
2.0.4
2016-01-04 11:49:00 -05:00
Ethan Lee
1efc47ee26
SDL_FillRect overload
2015-12-30 19:16:29 -05:00
Ethan Lee
1c03cdfb2c
Minor spacing fixes
2015-12-01 11:13:18 -05:00
Johannes Jacobs
c2d58d61d5
Added SDL_RenderCopyEx overloads
2015-12-01 17:03:25 +01:00
Ethan Lee
0532deb9a6
Fix a couple SDL_pixels macros
2015-09-13 16:03:16 -04:00
Ethan Lee
c41fcf5b19
Flags type sizes
2015-09-02 07:12:10 -04:00
Ethan Lee
2e9752838d
Fix Win32 UTF8 marshaling
2015-07-20 10:03:42 -04:00
Ethan Lee
7f3d91e2e5
Minor API change
2015-07-19 14:31:39 -04:00
Ethan Lee
dbffbe778b
SDL 2.0.4 RC1
2015-06-13 19:15:08 -04:00
Ethan Lee
83012b9866
Happy New Year, wait what month is it
2015-06-13 18:43:03 -04:00
Elisée
62a28724f2
Fix SDLK_DELETE value: 0177 (octal), 127 (decimal)
2015-06-13 18:43:03 -04:00
Ethan Lee
f29dbb7e4d
Happy New Year, wait what month is it
2015-05-21 12:54:41 -04:00
Elisée
2748a2f4e2
Fix SDLK_DELETE value: 0177 (octal), 127 (decimal)
2015-01-06 02:11:40 +01:00
Ethan Lee
a273ea9a18
Render*Rect NULL overloads
2014-12-26 11:16:14 -05:00
David Barnett
7a248e2678
Added SDL_GetRendererOutputSize
2014-12-26 11:16:14 -05:00
Ethan Lee
784cda961f
SDL_Render rendertarget funcs
2014-12-26 11:16:14 -05:00
Ethan Lee
9c475e36fa
CreateSoftwareRenderer fix
2014-12-26 11:16:14 -05:00
David Barnett
818a5cb6e0
Fix SDL_GetScancodeFromKey signature
2014-12-26 11:16:14 -05:00
Ethan Lee
0834d434ec
Render*Rect NULL overloads
2014-12-26 11:16:08 -05:00
David Barnett
19b00a2345
Added SDL_GetRendererOutputSize
2014-12-07 12:55:56 +13:00
Ethan Lee
99f2688d2b
SDL_Render rendertarget funcs
2014-12-04 20:01:57 -05:00
Ethan Lee
847df8350b
CreateSoftwareRenderer fix
2014-11-18 10:26:32 -05:00
David Barnett
471b3f9658
Fix SDL_GetScancodeFromKey signature
2014-10-26 15:36:18 +13:00
Ethan Lee
9a1f823bca
2.0.4 GUI backend additions
2014-10-18 12:50:39 -04:00
Ethan Lee
e395a5114d
2.0.4 mouse additions
2014-10-18 12:39:00 -04:00
Ethan Lee
818830fc3a
Overloads for GetMouseState
2014-10-18 12:36:44 -04:00
Ethan Lee
df0b8c03d6
SDL_GetVersion can be public
2014-10-08 00:36:27 -04:00
Ethan Lee
34d66997f0
Finish SDL_timer.h
2014-07-16 10:23:25 -04:00
Villermen
3a4bc35646
Added SDL_RenderGetScale and SDL_RenderSetScale
...
Now with tabs!
2014-06-26 01:16:22 +02:00
Villermen
d26d719d76
Added SDL_RenderGetScale and SDL_RenderSetScale
2014-06-26 01:11:11 +02:00
Ethan Lee
b8baa22a1b
SDL_JoystickIndex was a 1.2 function.
2014-06-24 20:18:08 -04:00
Nick Gravelyn
fbe2627fd4
Added SDL_Window[Get/Set]MinimumSize and SDL_Window[Get/Set]MaximumSize.
2014-06-12 22:51:38 -07:00
Ethan Lee
ed8c91d2f3
Add Render[Get/Set]ClipRect (thanks Martin!)
2014-06-05 12:10:14 -04:00
Ethan Lee
48bae22f0e
Guid is a thing. Grumble.
2014-05-12 17:34:53 -04:00
Ethan Lee
eb23cc18a7
Fix pszGUID string parameter
2014-05-12 15:47:41 -04:00
IntelOrca
713e25ab96
Fix SDL_GetKeyFromScancode signature.
2014-03-26 13:14:21 +00:00
Ethan Lee
67f4c81bb3
SDL 2.0.3
2014-03-15 20:37:47 -04:00
Ethan Lee
21ab9a5d69
Added some public RWops entry points.
2014-03-07 11:02:35 -05:00
Ethan Lee
f7ba9ab3b7
Ryan added this back.
2014-03-04 11:21:04 -05:00
Ethan Lee
a7b2d3de69
Whuh, we already got rid of this...
2014-03-02 17:41:21 -05:00
Ethan Lee
6d0456c99e
Double click support from SDL 2.0.2
2014-03-02 07:42:17 -05:00
Ethan Lee
2e719b0650
SDL 2.0.2 update. Includes some extras as well.
2014-03-02 07:36:30 -05:00
babelshift
60454e8878
From libsdl 2.0.2 RC1 notes - The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior.
2014-03-01 22:51:30 -05:00
babelshift
a74f245fe6
From libsdl 2.0.2 RC1 notes - Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping.
2014-03-01 22:46:13 -05:00
Ethan Lee
cbf996466d
Happy New Year, wait what day is it
2014-02-10 18:02:40 -05:00
Ethan Lee
6bf1984db9
SDL_BlitScaled name
2014-01-29 07:26:00 -05:00
Ethan Lee
4a37ca4387
Merge from babelshift
2014-01-12 15:18:50 -05:00
babelshift
078ef09a09
Adding missing hint to handle scale quality
2014-01-12 11:19:45 -05:00
Luís Reis
5caa264f85
Added SDL_RenderSetLogicalSize and SDL_RenderGetLogicalSize
2013-11-30 16:05:05 +00:00
Jameson Ernst
b5762af567
Bind touch API. Use frameworks on OS X
2013-10-28 13:09:42 -07:00
Ethan Lee
1ffb95fa74
SDL_GetPlatform
2013-10-27 05:02:20 -04:00
David Gow
acd92371fc
HighDPI support + odds and ends
...
This patch adds support for the SDL HighDPI stuff (for MacOSX Retina
displays et al), as well as adding a few missing things from SDL 2.0.0
and SDL 2.0.1:
* HighDPI support (hint, window flag, SDL_GL_GetDrawableSize)
* SDL_TICKS_PASSED() macro
* SDL_GL_GetCurrentWindow()
* SDL_GL_GetCurrentContext()
* SDL_HINT_RENDER_DIRECT3D_THREADSAFE
* SDL_HINT_TIMER_RESOLUTION
2013-10-26 11:44:30 +08:00
Ethan Lee
d1e5b4d1a0
2.0.1
2013-10-24 02:28:10 -04:00
Ethan Lee
f154bab1d8
Add 2.0.1 remark to GetSystemRAM
2013-10-22 22:34:30 -04:00
David Gow
cfec5bc59f
Merge branch 'sdl2-hg' of https://github.com/flibitijibibo/SDL2-CS
...
Conflicts:
src/SDL2.cs
2013-10-23 10:18:48 +08:00
David Gow
85dd4bbb6d
Extend filesystem docs, remove LeaveAllocated
2013-10-23 10:16:27 +08:00
Ethan Lee
8facd9f0b0
Merge branch 'sdl2cs-system-ram' of git://github.com/babelshift/SDL2-CS into sdl2-hg
2013-10-22 20:26:23 -04:00
Justin Skiles
861f5b3df6
Fixed trailing space on line 3797.
2013-10-22 20:15:27 -04:00
Justin Skiles
29372e5fa4
Added binding to SDL_GetSystemRAM() in SDL_cpuinfo.h
2013-10-22 19:28:34 -04:00
David Gow
475b9b6787
Add SDL_filesystem.h for SDL 2.0.1
2013-10-22 15:06:27 +08:00
David Gow
15aa82b2df
Add SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (SDL bug 1985)
2013-10-21 10:14:24 +08:00
Ethan Lee
e7f9b53796
Fix BlitSurface, add BlitSurfaceScaled
2013-09-29 05:45:58 -04:00
Melker Narikka
390a6c2cb3
Remember trailing whitespace? Me neither.
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Doesn't touch MiniTK.
Went with a good ol'
% git ls-files | grep -v MiniTK | xargs -d "\n" -r sed -i 's/[ \t]\+$//g'
2013-09-27 12:39:57 +00:00
thefiddler
58a8d318ac
Normalized whitespace (spaces -> tabs)
2013-09-27 11:18:54 +02:00
thefiddler
95f0f58b84
Added SDL_GLcontextFlags enumeration.
...
The SDL_GLcontextFlags enumeration contains the values that are used in the SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, ...). This is required for enabling the debug or robustness OpenGL profiles.
2013-09-26 23:03:10 +02:00
Justin Skiles
49f4419656
Forgot to save the file before pushing. Ugh.
2013-09-02 15:20:41 -04:00
Justin Skiles
552a8b5ead
Adding overload for SDL_LockTexture to allow IntPtr.Zero in the "rect" parameter. SDL documentation states that passing NULL for this value will lock the entire texture."
2013-09-02 15:18:11 -04:00
Justin Skiles
080f4e6e2b
Fixing typo in SDL_TextureAccess enumeration for member SDL_TEXTUREACCESS_STATIC (it was missing an 'S')
2013-09-02 00:16:46 -04:00
Ethan Lee
0b7cd87083
The union is a separate entity.
2013-09-01 16:37:48 -04:00
Ethan Lee
28ad7c171c
SDL_GetWindowWMInfo()
2013-09-01 16:30:39 -04:00
Ethan Lee
657c78f956
Only disable 0169 warning where it is needed. And oh, look, it found a bug!
2013-09-01 16:24:44 -04:00
Ethan Lee
72735d2b8d
SDL_syswm.h
2013-09-01 16:18:38 -04:00
Ethan Lee
29c51a3f9b
Merge pull request #35 from babelshift/sdl2#-xml-docs
...
Started adding XML comments. This will be a long journey.
2013-08-31 14:54:10 -07:00