#region License /* SDL2# - C# Wrapper for SDL2 * * Copyright (c) 2013 Ethan Lee. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. * * Ethan "flibitijibibo" Lee * */ #endregion #region Using Statements using System; using System.Runtime.InteropServices; #endregion namespace SDL2 { public static class SDL_image { #region SDL2# Variables /* Used by DllImport to load the native library. */ private const string nativeLibName = "SDL2_image.dll"; #endregion #region SDL_image.h /* Similar to the headers, this is the version we're expecting to be * running with. You will likely want to check this somewhere in your * program! */ public const int SDL_IMAGE_MAJOR_VERSION = 2; public const int SDL_IMAGE_MINOR_VERSION = 0; public const int SDL_IMAGE_PATCHLEVEL = 0; [Flags] public enum IMG_InitFlags { IMG_INIT_JPG = 0x00000001, IMG_INIT_PNG = 0x00000002, IMG_INIT_TIF = 0x00000004, IMG_INIT_WEBP = 0x00000008 } public static void SDL_IMAGE_VERSION(ref SDL.SDL_version X) { X.major = SDL_IMAGE_MAJOR_VERSION; X.minor = SDL_IMAGE_MINOR_VERSION; X.patch = SDL_IMAGE_PATCHLEVEL; } [DllImport(nativeLibName, EntryPoint = "IMG_LinkedVersion", CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr INTERNAL_IMG_LinkedVersion(); public static SDL.SDL_version IMG_LinkedVersion() { SDL.SDL_version result; IntPtr result_ptr = INTERNAL_IMG_LinkedVersion(); result = (SDL.SDL_version) Marshal.PtrToStructure( result_ptr, typeof(SDL.SDL_version) ); return result; } [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int IMG_Init(IMG_InitFlags flags); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void IMG_Quit(); /* IntPtr refers to an SDL_Surface* */ [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr IMG_Load( [In()] [MarshalAs(UnmanagedType.LPStr)] string file ); /* IntPtr refers to an SDL_Texture*, renderer to an SDL_Renderer* */ [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr IMG_LoadTexture( IntPtr renderer, [In()] [MarshalAs(UnmanagedType.LPStr)] string file ); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int IMG_InvertAlpha(int on); /* IntPtr refers to an SDL_Surface* */ [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr IMG_ReadXPMFromArray(ref char[] xpm); #endregion } }