SDL2-CS/.github/workflows/build.yml

128 lines
6 KiB
YAML

name: build-native
on:
workflow_dispatch:
inputs:
rev:
description: 'Ryujinx/SDL commit to build'
required: false
default: 'master'
# schedule:
# - cron: '0 0 * * *'
env:
BUILD_TYPE: Release
jobs:
build:
name: ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
fail-fast: false
matrix:
platform:
- { name: win-x64, os: windows-latest, flags: -A x64 }
#- { name: win-x86, os: windows-latest, flags: -A Win32 }
- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64" }
#- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja, cmake_configure_env: CFLAGS=-m32 CXXFLAGS=-m32, target_apt_arch: ":i386" }
- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
steps:
- name: Setup Linux dependencies
if: runner.os == 'Linux'
run: |
if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then
sudo dpkg --add-architecture i386
fi
sudo apt-get update -y -qq
if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then
# Workaround GitHub's ubuntu-20.04 image issue <https://github.com/actions/virtual-environments/issues/4589>
sudo apt-get install -y --allow-downgrades libpcre2-8-0=10.34-7
fi
sudo apt-get install -y \
gcc-multilib \
g++-multilib \
cmake \
ninja-build \
wayland-scanner++ \
wayland-protocols \
pkg-config${{ matrix.platform.target_apt_arch }} \
libasound2-dev${{ matrix.platform.target_apt_arch }} \
libdbus-1-dev${{ matrix.platform.target_apt_arch }} \
libegl1-mesa-dev${{ matrix.platform.target_apt_arch }} \
libgl1-mesa-dev${{ matrix.platform.target_apt_arch }} \
libgles2-mesa-dev${{ matrix.platform.target_apt_arch }} \
libglu1-mesa-dev${{ matrix.platform.target_apt_arch }} \
libibus-1.0-dev${{ matrix.platform.target_apt_arch }} \
libpulse-dev${{ matrix.platform.target_apt_arch }} \
libsdl2-2.0-0${{ matrix.platform.target_apt_arch }} \
libsndio-dev${{ matrix.platform.target_apt_arch }} \
libudev-dev${{ matrix.platform.target_apt_arch }} \
libwayland-dev${{ matrix.platform.target_apt_arch }} \
libx11-dev${{ matrix.platform.target_apt_arch }} \
libxcursor-dev${{ matrix.platform.target_apt_arch }} \
libxext-dev${{ matrix.platform.target_apt_arch }} \
libxi-dev${{ matrix.platform.target_apt_arch }} \
libxinerama-dev${{ matrix.platform.target_apt_arch }} \
libxkbcommon-dev${{ matrix.platform.target_apt_arch }} \
libxrandr-dev${{ matrix.platform.target_apt_arch }} \
libxss-dev${{ matrix.platform.target_apt_arch }} \
libxt-dev${{ matrix.platform.target_apt_arch }} \
libxv-dev${{ matrix.platform.target_apt_arch }} \
libxxf86vm-dev${{ matrix.platform.target_apt_arch }} \
libdrm-dev${{ matrix.platform.target_apt_arch }} \
libgbm-dev${{ matrix.platform.target_apt_arch }} \
libpulse-dev${{ matrix.platform.target_apt_arch }} \
libhidapi-dev${{ matrix.platform.target_apt_arch }} \
libwayland-client++0$ \
libwayland-cursor++0$ \
- uses: actions/checkout@v3
with:
repository: Ryujinx/SDL
ref: ${{ github.event.inputs.rev }}
- uses: actions/checkout@v3
with:
path: 'SDL2-CS'
- name: Configure CMake
run: ${{ matrix.platform.cmake_configure_env }} cmake -B build ${{ matrix.platform.flags }} -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
- name: Build
run: cmake --build build/ --config Release
- name: Install (Windows)
run: cmake --install build/ --prefix install_output --config Release
if: runner.os == 'Windows'
- name: Install
run: sudo cmake --install build/ --prefix install_output --config Release
if: runner.os != 'Windows'
- name: Prepare release directory (Windows)
run: mkdir -Force SDL2-CS/native/${{ matrix.platform.name }}
if: runner.os == 'Windows'
- name: Prepare release directory
run: mkdir -p SDL2-CS/native/${{ matrix.platform.name }}
if: runner.os != 'Windows'
- name: Prepare release (Windows)
run: cp install_output/bin/SDL2.dll SDL2-CS/native/${{ matrix.platform.name }}/SDL2.dll
if: runner.os == 'Windows'
- name: Prepare release (Linux)
run: cp install_output/lib/libSDL2-2.0.so.0 SDL2-CS/native/${{ matrix.platform.name }}/libSDL2.so
if: runner.os == 'Linux'
- name: Prepare release (OSX)
run: cp install_output/lib/libSDL2-2.0.dylib SDL2-CS/native/${{ matrix.platform.name }}/libSDL2.dylib
if: runner.os == 'macOS'
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: ${{ matrix.platform.name }}-binaries
path: install_output
- name: Create pull request
uses: peter-evans/create-pull-request@v4
with:
commit-message: Update ${{ matrix.platform.name }} SDL binaries
title: Update ${{ matrix.platform.name }} SDL binaries
body: This PR has been auto-generated to update the ${{ matrix.platform.name }} SDL binaries.
branch: update-${{ matrix.platform.name }}-binaries
path: 'SDL2-CS'
env:
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'