diff --git a/README.md b/README.md index 4c0c8bc..8c981b1 100644 --- a/README.md +++ b/README.md @@ -9,9 +9,9 @@ supports multi-threading through Boost's threading API and runs on Windows, OS X Requirements: -------------- -[CMake](http://www.cmake.org) (2.8.8) -[Boost](http://www.boost.org) (tested with v1.50 and higher) -[libpng](http://www.libpng.org/pub/png/libpng.html) (1.5.13) +[CMake](http://www.cmake.org) (2.8.8)
+[Boost](http://www.boost.org) (tested with v1.50 and higher)
+[libpng](http://www.libpng.org/pub/png/libpng.html) (1.5.13)
[zlib](http://www.zlib.net) (1.2.5) Installation: @@ -74,5 +74,5 @@ I would invoke the following command: If I wanted to compress a texture with the default amount of simulated annealing 100 times using the parallel algorithm with atomic synchronization primitives, I would invoke the following command: - CLTool/tc -n 100 -a path/to/image.png + CLTool/tc -n 100 -a path/to/image.png