#pragma once #if defined(DISCORD_DYNAMIC_LIB) # if defined(_WIN32) # if defined(DISCORD_BUILDING_SDK) # define DISCORD_EXPORT __declspec(dllexport) # else # define DISCORD_EXPORT __declspec(dllimport) # endif # else # define DISCORD_EXPORT __attribute__((visibility("default"))) # endif #else # define DISCORD_EXPORT #endif #ifdef __cplusplus extern "C" { #endif DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command); DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId); #ifdef __cplusplus } #endif