// // windows/basic_random_access_handle.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP #define BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #include #if defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \ || defined(GENERATING_DOCUMENTATION) #include namespace boost { namespace asio { namespace windows { /// Provides random-access handle functionality. /** * The windows::basic_random_access_handle class provides asynchronous and * blocking random-access handle functionality. * * @par Thread Safety * @e Distinct @e objects: Safe.@n * @e Shared @e objects: Unsafe. */ template class basic_random_access_handle : public basic_overlapped_handle { public: /// The type of the executor associated with the object. typedef Executor executor_type; /// The native representation of a handle. #if defined(GENERATING_DOCUMENTATION) typedef implementation_defined native_handle_type; #else typedef boost::asio::detail::win_iocp_handle_service::native_handle_type native_handle_type; #endif /// Construct a random-access handle without opening it. /** * This constructor creates a random-access handle without opening it. * * @param ex The I/O executor that the random-access handle will use, by * default, to dispatch handlers for any asynchronous operations performed on * the random-access handle. */ explicit basic_random_access_handle(const executor_type& ex) : basic_overlapped_handle(ex) { } /// Construct a random-access handle without opening it. /** * This constructor creates a random-access handle without opening it. The * handle needs to be opened or assigned before data can be sent or received * on it. * * @param context An execution context which provides the I/O executor that * the random-access handle will use, by default, to dispatch handlers for any * asynchronous operations performed on the random-access handle. */ template explicit basic_random_access_handle(ExecutionContext& context, typename enable_if< is_convertible::value, basic_random_access_handle >::type* = 0) : basic_overlapped_handle(context) { } /// Construct a random-access handle on an existing native handle. /** * This constructor creates a random-access handle object to hold an existing * native handle. * * @param ex The I/O executor that the random-access handle will use, by * default, to dispatch handlers for any asynchronous operations performed on * the random-access handle. * * @param handle The new underlying handle implementation. * * @throws boost::system::system_error Thrown on failure. */ basic_random_access_handle(const executor_type& ex, const native_handle_type& handle) : basic_overlapped_handle(ex, handle) { } /// Construct a random-access handle on an existing native handle. /** * This constructor creates a random-access handle object to hold an existing * native handle. * * @param context An execution context which provides the I/O executor that * the random-access handle will use, by default, to dispatch handlers for any * asynchronous operations performed on the random-access handle. * * @param handle The new underlying handle implementation. * * @throws boost::system::system_error Thrown on failure. */ template basic_random_access_handle(ExecutionContext& context, const native_handle_type& handle, typename enable_if< is_convertible::value >::type* = 0) : basic_overlapped_handle(context, handle) { } #if defined(BOOST_ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) /// Move-construct a random-access handle from another. /** * This constructor moves a random-access handle from one object to another. * * @param other The other random-access handle object from which the * move will occur. * * @note Following the move, the moved-from object is in the same state as if * constructed using the @c basic_random_access_handle(const executor_type&) * constructor. */ basic_random_access_handle(basic_random_access_handle&& other) : basic_overlapped_handle(std::move(other)) { } /// Move-assign a random-access handle from another. /** * This assignment operator moves a random-access handle from one object to * another. * * @param other The other random-access handle object from which the * move will occur. * * @note Following the move, the moved-from object is in the same state as if * constructed using the @c basic_random_access_handle(const executor_type&) * constructor. */ basic_random_access_handle& operator=(basic_random_access_handle&& other) { basic_overlapped_handle::operator=(std::move(other)); return *this; } #endif // defined(BOOST_ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) /// Write some data to the handle at the specified offset. /** * This function is used to write data to the random-access handle. The * function call will block until one or more bytes of the data has been * written successfully, or until an error occurs. * * @param offset The offset at which the data will be written. * * @param buffers One or more data buffers to be written to the handle. * * @returns The number of bytes written. * * @throws boost::system::system_error Thrown on failure. An error code of * boost::asio::error::eof indicates that the connection was closed by the * peer. * * @note The write_some_at operation may not write all of the data. Consider * using the @ref write_at function if you need to ensure that all data is * written before the blocking operation completes. * * @par Example * To write a single data buffer use the @ref buffer function as follows: * @code * handle.write_some_at(42, boost::asio::buffer(data, size)); * @endcode * See the @ref buffer documentation for information on writing multiple * buffers in one go, and how to use it with arrays, boost::array or * std::vector. */ template std::size_t write_some_at(uint64_t offset, const ConstBufferSequence& buffers) { boost::system::error_code ec; std::size_t s = this->impl_.get_service().write_some_at( this->impl_.get_implementation(), offset, buffers, ec); boost::asio::detail::throw_error(ec, "write_some_at"); return s; } /// Write some data to the handle at the specified offset. /** * This function is used to write data to the random-access handle. The * function call will block until one or more bytes of the data has been * written successfully, or until an error occurs. * * @param offset The offset at which the data will be written. * * @param buffers One or more data buffers to be written to the handle. * * @param ec Set to indicate what error occurred, if any. * * @returns The number of bytes written. Returns 0 if an error occurred. * * @note The write_some operation may not transmit all of the data to the * peer. Consider using the @ref write_at function if you need to ensure that * all data is written before the blocking operation completes. */ template std::size_t write_some_at(uint64_t offset, const ConstBufferSequence& buffers, boost::system::error_code& ec) { return this->impl_.get_service().write_some_at( this->impl_.get_implementation(), offset, buffers, ec); } /// Start an asynchronous write at the specified offset. /** * This function is used to asynchronously write data to the random-access * handle. The function call always returns immediately. * * @param offset The offset at which the data will be written. * * @param buffers One or more data buffers to be written to the handle. * Although the buffers object may be copied as necessary, ownership of the * underlying memory blocks is retained by the caller, which must guarantee * that they remain valid until the handler is called. * * @param handler The handler to be called when the write operation completes. * Copies will be made of the handler as required. The function signature of * the handler must be: * @code void handler( * const boost::system::error_code& error, // Result of operation. * std::size_t bytes_transferred // Number of bytes written. * ); @endcode * Regardless of whether the asynchronous operation completes immediately or * not, the handler will not be invoked from within this function. On * immediate completion, invocation of the handler will be performed in a * manner equivalent to using boost::asio::post(). * * @note The write operation may not transmit all of the data to the peer. * Consider using the @ref async_write_at function if you need to ensure that * all data is written before the asynchronous operation completes. * * @par Example * To write a single data buffer use the @ref buffer function as follows: * @code * handle.async_write_some_at(42, boost::asio::buffer(data, size), handler); * @endcode * See the @ref buffer documentation for information on writing multiple * buffers in one go, and how to use it with arrays, boost::array or * std::vector. */ template BOOST_ASIO_INITFN_RESULT_TYPE(WriteHandler, void (boost::system::error_code, std::size_t)) async_write_some_at(uint64_t offset, const ConstBufferSequence& buffers, BOOST_ASIO_MOVE_ARG(WriteHandler) handler) { // If you get an error on the following line it means that your handler does // not meet the documented type requirements for a WriteHandler. BOOST_ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check; boost::asio::async_completion init(handler); this->impl_.get_service().async_write_some_at( this->impl_.get_implementation(), offset, buffers, init.completion_handler, this->impl_.get_implementation_executor()); return init.result.get(); } /// Read some data from the handle at the specified offset. /** * This function is used to read data from the random-access handle. The * function call will block until one or more bytes of data has been read * successfully, or until an error occurs. * * @param offset The offset at which the data will be read. * * @param buffers One or more buffers into which the data will be read. * * @returns The number of bytes read. * * @throws boost::system::system_error Thrown on failure. An error code of * boost::asio::error::eof indicates that the connection was closed by the * peer. * * @note The read_some operation may not read all of the requested number of * bytes. Consider using the @ref read_at function if you need to ensure that * the requested amount of data is read before the blocking operation * completes. * * @par Example * To read into a single data buffer use the @ref buffer function as follows: * @code * handle.read_some_at(42, boost::asio::buffer(data, size)); * @endcode * See the @ref buffer documentation for information on reading into multiple * buffers in one go, and how to use it with arrays, boost::array or * std::vector. */ template std::size_t read_some_at(uint64_t offset, const MutableBufferSequence& buffers) { boost::system::error_code ec; std::size_t s = this->impl_.get_service().read_some_at( this->impl_.get_implementation(), offset, buffers, ec); boost::asio::detail::throw_error(ec, "read_some_at"); return s; } /// Read some data from the handle at the specified offset. /** * This function is used to read data from the random-access handle. The * function call will block until one or more bytes of data has been read * successfully, or until an error occurs. * * @param offset The offset at which the data will be read. * * @param buffers One or more buffers into which the data will be read. * * @param ec Set to indicate what error occurred, if any. * * @returns The number of bytes read. Returns 0 if an error occurred. * * @note The read_some operation may not read all of the requested number of * bytes. Consider using the @ref read_at function if you need to ensure that * the requested amount of data is read before the blocking operation * completes. */ template std::size_t read_some_at(uint64_t offset, const MutableBufferSequence& buffers, boost::system::error_code& ec) { return this->impl_.get_service().read_some_at( this->impl_.get_implementation(), offset, buffers, ec); } /// Start an asynchronous read at the specified offset. /** * This function is used to asynchronously read data from the random-access * handle. The function call always returns immediately. * * @param offset The offset at which the data will be read. * * @param buffers One or more buffers into which the data will be read. * Although the buffers object may be copied as necessary, ownership of the * underlying memory blocks is retained by the caller, which must guarantee * that they remain valid until the handler is called. * * @param handler The handler to be called when the read operation completes. * Copies will be made of the handler as required. The function signature of * the handler must be: * @code void handler( * const boost::system::error_code& error, // Result of operation. * std::size_t bytes_transferred // Number of bytes read. * ); @endcode * Regardless of whether the asynchronous operation completes immediately or * not, the handler will not be invoked from within this function. On * immediate completion, invocation of the handler will be performed in a * manner equivalent to using boost::asio::post(). * * @note The read operation may not read all of the requested number of bytes. * Consider using the @ref async_read_at function if you need to ensure that * the requested amount of data is read before the asynchronous operation * completes. * * @par Example * To read into a single data buffer use the @ref buffer function as follows: * @code * handle.async_read_some_at(42, boost::asio::buffer(data, size), handler); * @endcode * See the @ref buffer documentation for information on reading into multiple * buffers in one go, and how to use it with arrays, boost::array or * std::vector. */ template BOOST_ASIO_INITFN_RESULT_TYPE(ReadHandler, void (boost::system::error_code, std::size_t)) async_read_some_at(uint64_t offset, const MutableBufferSequence& buffers, BOOST_ASIO_MOVE_ARG(ReadHandler) handler) { // If you get an error on the following line it means that your handler does // not meet the documented type requirements for a ReadHandler. BOOST_ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check; boost::asio::async_completion init(handler); this->impl_.get_service().async_read_some_at( this->impl_.get_implementation(), offset, buffers, init.completion_handler, this->impl_.get_implementation_executor()); return init.result.get(); } }; } // namespace windows } // namespace asio } // namespace boost #include #endif // defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) // || defined(GENERATING_DOCUMENTATION) #endif // BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP