From 5f67ab74e751bdbcb427d2822ed53551e571d06d Mon Sep 17 00:00:00 2001 From: Aurelien Jarno Date: Sat, 10 Feb 2018 21:39:52 -0500 Subject: [PATCH] tcg/optimize: fix constant signedness By convention, on a 64-bit host TCG internally stores 32-bit constants as sign-extended. This is not the case in the optimizer when a 32-bit constant is folded. This doesn't seem to have more consequences than suboptimal code generation. For instance the x86 backend assumes sign-extended constants, and in some rare cases uses a 32-bit unsigned immediate 0xffffffff instead of a 8-bit signed immediate 0xff for the constant -1. This is with a ppc guest: before ------ ---- 0x9f29cc movi_i32 tmp1,$0xffffffff movi_i32 tmp2,$0x0 add2_i32 tmp0,CA,CA,tmp2,r6,tmp2 add2_i32 tmp0,CA,tmp0,CA,tmp1,tmp2 mov_i32 r10,tmp0 0x7fd8c7dfe90c: xor %ebp,%ebp 0x7fd8c7dfe90e: mov %ebp,%r11d 0x7fd8c7dfe911: mov 0x18(%r14),%r9d 0x7fd8c7dfe915: add %r9d,%r10d 0x7fd8c7dfe918: adc %ebp,%r11d 0x7fd8c7dfe91b: add $0xffffffff,%r10d 0x7fd8c7dfe922: adc %ebp,%r11d 0x7fd8c7dfe925: mov %r11d,0x134(%r14) 0x7fd8c7dfe92c: mov %r10d,0x28(%r14) after ----- ---- 0x9f29cc movi_i32 tmp1,$0xffffffffffffffff movi_i32 tmp2,$0x0 add2_i32 tmp0,CA,CA,tmp2,r6,tmp2 add2_i32 tmp0,CA,tmp0,CA,tmp1,tmp2 mov_i32 r10,tmp0 0x7f37010d490c: xor %ebp,%ebp 0x7f37010d490e: mov %ebp,%r11d 0x7f37010d4911: mov 0x18(%r14),%r9d 0x7f37010d4915: add %r9d,%r10d 0x7f37010d4918: adc %ebp,%r11d 0x7f37010d491b: add $0xffffffffffffffff,%r10d 0x7f37010d491f: adc %ebp,%r11d 0x7f37010d4922: mov %r11d,0x134(%r14) 0x7f37010d4929: mov %r10d,0x28(%r14) Backports commit 29f3ff8d6cbc28f79933aeaa25805408d0984a8f from qemu --- qemu/tcg/optimize.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/qemu/tcg/optimize.c b/qemu/tcg/optimize.c index c09c7c08..92db3b89 100644 --- a/qemu/tcg/optimize.c +++ b/qemu/tcg/optimize.c @@ -390,7 +390,7 @@ static TCGArg do_constant_folding(TCGContext *s, TCGOpcode op, TCGArg x, TCGArg { TCGArg res = do_constant_folding_2(op, x, y); if (op_bits(s, op) == 32) { - res &= 0xffffffff; + res = (int32_t)res; } return res; } @@ -1132,8 +1132,8 @@ void tcg_optimize(TCGContext *s) rl = args[0]; rh = args[1]; - tcg_opt_gen_movi(s, op, args, rl, (uint32_t)a); - tcg_opt_gen_movi(s, op2, args2, rh, (uint32_t)(a >> 32)); + tcg_opt_gen_movi(s, op, args, rl, (int32_t)a); + tcg_opt_gen_movi(s, op2, args2, rh, (int32_t)(a >> 32)); /* We've done all we need to do with the movi. Skip it. */ oi_next = op2->next; @@ -1153,8 +1153,8 @@ void tcg_optimize(TCGContext *s) rl = args[0]; rh = args[1]; - tcg_opt_gen_movi(s, op, args, rl, (uint32_t)r); - tcg_opt_gen_movi(s, op2, args2, rh, (uint32_t)(r >> 32)); + tcg_opt_gen_movi(s, op, args, rl, (int32_t)r); + tcg_opt_gen_movi(s, op2, args2, rh, (int32_t)(r >> 32)); /* We've done all we need to do with the movi. Skip it. */ oi_next = op2->next;