From 4944d48ee842e85dfa2e3c3cbd045bc0d42ea281 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Thu, 17 Sep 2020 15:12:15 -0400
Subject: [PATCH] decode/image: Eliminate switch fallthrough in DecodeImage()

Fortunately this didn't result in any issues, given the block that code
was falling through to would immediately break.
---
 src/video_core/shader/decode/image.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index cd424aa91..618d309d2 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -470,6 +470,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
                 default:
                     break;
                 }
+                break;
             default:
                 break;
             }